Automated DeSmuME builds

These builds are provided by Orphis and are totally free of charge.
New versions on the SVN are checked every 10 minutes and the builds take a few minutes to complete, please be patient if the newest build doesn't appear here.
If multiple commits are done at the same time, you'll only get the latest one.

Code is hosted on Source Forge.
See DeSmuME website for more information.

Showing only 20 latest changes. See full list of builds

Revision Author Date Windows 32bit Windows 64bit Commit log
5060 zeromus 2014-12-17 21:17:01 Download Download windows - rename Zup and Zdown to Z+ and Z- and straighten them out
5059 zeromus 2014-12-15 03:33:37 Download Download add a vs2015 sln and stuff, but it only uses the vs2010 toolset. thats the lazy way. works ok though.
5058 rogerman 2014-11-27 05:36:45 Download Download Cocoa Port:
- Remove the extra mutex from NDS_exec() in the main emulation loop. Have all consumers use the rwlock instead.
5057 rogerman 2014-11-26 23:17:34 Download Download GFX3D:
- Clean up magic numbers related to the 3D framebuffer size.
5056 zeromus 2014-11-24 20:38:58 Download Download revert r5043. this revision quite unexpectedly broke about 8000 games.
5055 rogerman 2014-11-19 23:00:19 Download Download Video Filters:
- Update XBRZ filters to v1.1 (thanks Zenju!) Addresses feature request #160 -
5054 zeromus 2014-09-16 04:42:38 Download Download fix regression within past 2 commits of launching any game from firmware
5053 zeromus 2014-09-16 04:30:55 Download Download improve previous commit, which was just plain buggy. now card is detected again. but... the game crashes when trying to boot.
5052 zeromus 2014-09-16 03:53:58 Download Download fix obvious crashy bug in NAND cards when booting from firmware, but for some reason the card isn't detected still.
5051 zeromus 2014-09-14 17:36:25 Download Download fix bug loading gba roms with no .sav file (fixes bug #1431)
5050 zeromus 2014-09-05 03:28:08 Download Download savestate gamecode printing was endian-wrong
5049 zeromus 2014-09-01 23:20:20 Download Download fix bugs from r4926 (off-by-one error in out-of-range rom-reading check). possibly broke the last u32 in the rom. fixes bug #1406 (phantasy star 0 CHS translation black screen freeze)
5048 zeromus 2014-08-21 16:17:21 Download Download apply patch #164 to screenshot path building format
5047 normmatt234 2014-08-17 06:57:10 Download Download Fix Action Replay DS code type 0xE (Patch #163)
5046 zeromus 2014-08-10 04:42:33 Download Download block reading of BGxHOFS and BGxVOFS registers. fixes some ratatouille stages
5045 zeromus 2014-07-30 22:20:25 Download Download fix ancient errors in instruction decode table created by r3504 and r3510. not known to fix anything, but might be hg/ss related.
5044 zeromus 2014-07-30 20:56:43 Download Download add comments to to salvage r3504 which modified the formatting as well as the contents
5043 zeromus 2014-06-17 05:46:49 Download Download fix #1134 - american girl games (need system jamming when sending 3d commands with pending flush)
TODO - check #1428 (reportedly it affects PMD somehow)
5042 alvinwong 2014-05-26 09:50:11 Download Download Fix file seeking of gba ROM and fix seeking behaviour of EMUFILE_FILE
5041 zeromus 2014-05-26 06:23:56 No build apply alvinhochun's gbagame patches
add system in EMUFILE_FILE to switch correctly between read/write modes; add system in EMUFILE_FILE to (optionally) track current file position and avoid redundant fseeks - this code is UNTESTED.
add better console feedback when gbagame .sav is being scanned, to make developers less likely to think the emulator is frozen