Automated Pcsx2 builds

These builds are provided by Orphis and are totally free of charge.
New versions on the Git repository are checked every 10 minutes and the builds take a few minutes to complete, please be patient if the newest build doesn't appear here.
If multiple commits are done at the same time, you'll only get the latest one.

Code is hosted on GitHub.
See Pcsx2 website for more information.

The Windows build has been made with Visual C++ 2015. You need to install the Visual C++ 2015 (x86) runtime package to run it.
Legacy builds from the SVN repository can be found here

Showing only 20 latest changes. See full list of builds

Revision Author Date Windows 32bit Commit log
v1.5.0-dev-1330-g6e2bf98 Gregory Hainaut 2016-09-24 20:05:39 Download gsdx hw: round mipmap lod value Will avoid some corruption based on distance/angle
v1.5.0-dev-1329-g719982e Gregory Hainaut 2016-09-24 18:57:47 Download gsdx hw: forget to update a parameter OMG, fixes various mipmap issues
v1.5.0-dev-1328-g76494e5 Gregory Hainaut 2016-09-24 09:57:01 Download gsdx hw: add an userhack for hw mipmap
v1.5.0-dev-1327-ge38aba0 Gregory Hainaut 2016-09-24 09:15:40 No build gsdx: rename SW texture dump filename * Use texraw for the unconverted texture (keep index fmt) => avoid bad filename order with the multiple texture layers * add the real mipmap address * Use a nice string format
v1.5.0-dev-1326-gf26842f Gregory Hainaut 2016-09-23 18:08:51 Download Of course I screwed up in the rebase! It is a shame!
v1.5.0-dev-1325-g816e38d Gregory Hainaut 2016-09-23 17:50:55 No build Merge: d89b094 2734f53 Merge branch 'pcsx2-gif-fifo'
v1.5.0-dev-1324-g2734f53 refractionpcsx2 2016-05-14 00:45:14 No build GIF: Implement GIF FIFO on GIF MFIFO mode. -Removed some obsolete code -Tiny optimisation for the gifUnit -Fixed a tiny bug on GIF MFIFO
v1.5.0-dev-1323-g71601b8 refractionpcsx2 2016-05-01 15:09:53 No build Fix & symbols in GameFixesPanel
v1.5.0-dev-1322-g97a8cc7 refractionpcsx2 2016-04-30 17:32:21 No build PCSX2/GameDB: Savestate version bump, Added GIFFIFO entries to GameDB -RE Savestate version: Sorry, not sorry ;)
v1.5.0-dev-1321-g0b83b84 refractionpcsx2 2016-04-30 17:17:40 No build GIF: Implement GIF FIFO - Enabled as hack as it is slow -Fixes DJ Hero, Wallace & Gromit (properly), Hot Wheels (closer)
v1.5.0-dev-1320-gd89b094 Gregory Hainaut 2016-09-22 17:54:44 Download gsdx: gl logging is only available in MTGS thread Fix crash in debug build
v1.5.0-dev-1319-gb00ae97 Gregory Hainaut 2016-09-20 09:30:24 Download gsdx ogl: fix bad interaction between accurate blending and geometry shader Recent optimization allow to use triangle to render sprite even when gs is supported close #1574
v1.5.0-dev-1318-gc64e8f9 Jonathan Li 2016-09-20 01:45:29 Download cdvdgigaherz: Fix printf sign mismatch warnings Fixes warning C6340: printf sign mismatch Only remaining warnings for cdvdGigaherz (using level 4 warning settings) are: C6258: TerminateThread does not allow proper thread clean up C4201: nonstandard extension used: nameless struct/union (from the lo/hi u128 struct in common/include/Pcsx2Types.h)
v1.5.0-dev-1317-g57d029f Jonathan Li 2016-09-20 01:42:07 No build cdvdgigaherz: Use INT_PTR for dialog handler return type BOOL is not the correct return type (though it works for 32-bit).
v1.5.0-dev-1316-g0ca36e8 Jonathan Li 2016-09-20 01:40:45 No build cdvdgigaherz: Fix value truncation warnings Fixes warning C4244: conversion to smaller data type, possible loss of data.
v1.5.0-dev-1315-ga61aa8f Jonathan Li 2016-09-20 01:39:30 No build cdvdgigaherz: Remove unreachable return Fixes warning C4702: unreachable code
v1.5.0-dev-1314-g49cd751 Jonathan Li 2016-09-19 20:48:58 Download format-check: enable checking cdvdGigaherz
v1.5.0-dev-1313-g2967d5d Clang Format 2016-09-19 19:24:54 No build cdvdgigaherz: Reformat with clang-format
v1.5.0-dev-1312-g60da397 Jonathan Li 2016-09-19 00:20:07 No build cdvdgigaherz: Remove unused code/macros/variables/etc The SPTI code is unused, and it's simpler to just use the Windows ioctls/API if they work (only raw disk sector reading is an issue and the SPTI workaround is already in place).
v1.5.0-dev-1311-g52fbfdc Avi Halachmi (:avih) 2016-09-19 19:33:40 Download Revert most of "Updated some entries in the GameIndex (#1487)" This reverts commit 07d54587 except for the updates of SCUS-97150 (Formula One 2001 NTSC-U) - where we have a record of compatibility 5, and also there's an agreement that the patch is not required anymore since ad61503 . The reverted compatibility values are because we don't have any kind of records to support them, no one tested them, and they also don't appear at our online compatibility list.