Automated Pcsx2 builds

These builds are provided by Orphis and are totally free of charge.
New versions on the Git repository are checked every 10 minutes and the builds take a few minutes to complete, please be patient if the newest build doesn't appear here.
If multiple commits are done at the same time, you'll only get the latest one.

Code is hosted on GitHub.
See Pcsx2 website for more information.

The Windows build has been made with Visual C++ 2013. You need to install the Visual C++ 2013 (x86) runtime package to run it.
Legacy builds from the SVN repository can be found here

Showing only 20 latest changes. See full list of builds

Revision Author Date Windows 32bit Commit log
v1.2.1-775-gff24a5f Gregory Hainaut 2014-12-14 12:19:15 Download gsdx linux: disable std::threadThreads are not killed properly therefore GS crashes on reloading (aka F9)See issue #392
v1.2.1-774-gb9297c6 Gregory Hainaut 2014-12-14 11:47:37 Download Merge: 316efec 01b0556Merge pull request #377 from PCSX2/tlb_goemon_v2goemon gamefix improvement
v1.2.1-765-g316efec Gregory Hainaut 2014-12-13 17:05:03 Download Merge: 63ba78b f0a9f0fMerge pull request #393 from CecilHarvey/masterupdated zh_CN translations
v1.2.1-764-gf0a9f0f Wei Mingzhi 2014-12-13 16:57:53 No build updated zh_CN translations
v1.2.1-764-g01b0556 Gregory Hainaut 2014-12-12 22:43:01 No build goemon: reset recompiler after tlb unmapLet's avoid unvalid virtual address on recompiler block
v1.2.1-763-g18405e2 Gregory Hainaut 2014-12-12 22:31:31 No build gsdx: add goemon comment on some assertionIf someone want to trigger them
v1.2.1-763-g63ba78b Gregory Hainaut 2014-12-13 12:24:41 Download remove zzogl-pg-cgsuperseeded by zzogl-pg
v1.2.1-762-gcb73ed4 Gregory Hainaut 2014-12-07 19:25:14 No build pcsx2:tlb:goemon: allocation can be called from 2 places* game is working :)Note1: I dissassemble the main exe to search all call of the allocation (unlikely to have more calls)Note2: it is easier to use the return of the function so allocation is done in the tlb[array] cache
v1.2.1-762-g09ec6eb Gregory Hainaut 2014-12-12 22:00:23 No build pcsx2: fix a gcc warning
v1.2.1-761-ge6de35f Gregory Hainaut 2014-12-07 17:50:38 No build pcsx2:tlb: enable GoemonUnloadTlb on recompiler
v1.2.1-761-g62bda67 Gregory Hainaut 2014-12-12 21:59:49 No build wx30 is the default, the option is useless
v1.2.1-760-ga8ad598 Gregory Hainaut 2014-12-07 19:24:14 No build pcsx2:tlb: improve goemon gamefix log
v1.2.1-760-g7d21497 Gregory Hainaut 2014-12-12 21:56:01 No build clang: no support of f-abi-version=6 option
v1.2.1-759-g7683628 Gregory Hainaut 2014-12-12 21:46:52 No build pscx2: s/wxTrap/pxTrap/wxTrap is only enabled on wxDebug build. pxTrap is always available. It is much nicer for debug on linux
v1.2.1-759-g2cfbc6e Gregory Hainaut 2014-12-07 17:25:56 No build pcsx2:tlb: extend goemon gamefixAdd GoemonUnloadTlb function that invalidate TLB cache.Currently the function is only used on the interpreter. It fixes TLB error after a reload of data.Next step: porting to the recompiler
v1.2.1-758-gc5efdb9 Gregory Hainaut 2014-12-13 10:55:21 Download Merge: cebccea c7c8b70Merge pull request #391 from micove/flush-color-resetDon't buffer the changes to the console colors.
v1.2.1-758-g8d8aa87 Gregory Hainaut 2014-12-07 17:30:22 No build pcsx2: interpreter: better use pccpuRegs.pc is the actual pc+4...
v1.2.1-757-gc7c8b70 Miguel A. Colón Vélez 2014-12-13 01:44:45 No build Don't buffer the changes to the console colors.After a Console.Write/Writeln that uses colors a call toConsoleColorScope::LeaveScope() is made to restore m_old_color. Thisrestoration command stays buffered until a full line is printed. In themeantime any console message that happens will use the old coloringand if the program happens to crash the console would keep using thecolor of the last colored text that was printed.
v1.2.1-757-gbf9fc52 Gregory Hainaut 2014-12-07 17:21:43 No build disassembler: Allow to print register value* Create a disBranch to factorize a bit the code* Add PRINT_REG_CONTENT define that add a 32bits value of registers forstandard opcode. (Far from perfect, but it very useful)
v1.2.1-756-gcebccea Gregory Hainaut 2014-12-12 20:44:58 Download gsdx: disable some gl extensions when VMware driver is detectedIt is likely the Mesa driver, code seems to have the same issue (separate shader)