Automated Pcsx2 builds

These builds are provided by Orphis and are totally free of charge.
New versions on the Git repository are checked every 10 minutes and the builds take a few minutes to complete, please be patient if the newest build doesn't appear here.
If multiple commits are done at the same time, you'll only get the latest one.

Code is hosted on GitHub.
See Pcsx2 website for more information.

The Windows build has been made with Visual C++ 2015. You need to install the Visual C++ 2015 (x86) runtime package to run it.
Legacy builds from the SVN repository can be found here

Showing only 20 latest changes. See full list of builds

Revision Author Date Windows 32bit Commit log
v1.5.0-dev-923-g1f4f55b Gregory Hainaut 2016-06-26 18:27:50 Download gsdx: tentative fix for 64 bits buildl
v1.5.0-dev-922-g4ec9414 Gregory Hainaut 2016-06-26 17:53:22 Download gsdx replay: use the new profiler data
v1.5.0-dev-921-gd7c1faf Gregory Hainaut 2016-06-26 15:27:57 No build gsdx ogl: add GPU timers to measure time between 2 vsync So far only basic stuff (min/mean/max frame rendering time)
v1.5.0-dev-920-g7958721 Gregory Hainaut 2016-06-24 18:41:55 No build gsdx ogl: add the option force_texture_clear for test purpose Might be completely useless. 1 => always clear framebuffers and textures to black (aka 0) 2 => always clear framebuffers and textures to red
v1.5.0-dev-919-g36dd500 Pseudonym 2016-06-23 21:57:43 Download Changed the M[FT]P[CS] instruction decoding logic to match results from this test: https://github.com/unknownbrackets/ps2autotests/blob/master/tests/cpu/ee_cop0/performance.cpp
v1.5.0-dev-918-g1a08578 Catarax 2016-06-22 10:50:30 Download GameIni: The Lord of the Rings: The Two Towers White Shiny Weapons Fix (#1429) Force VU round mode set to Extra+preserve sign in The Lord of the Rings: The Two Towers : Shiny weapons will no more show as white texture in-game. For all PAL/NTSC/NTSC-J releases of the game. Fix the name of a japanese release and add the chinese release of the game to the database.
v1.5.0-dev-917-g896730c FlatOutPS2 2016-06-21 23:54:52 Download LilyPad: Fix regression in configure binding (#1426) Fixes regression introduced by the pop'n music controller support PR. When modifying the axis direction combo box in the Configure Binding group, the modified binding's info would get deleted and replaced by the next binding's info. This results in incorrect info being passed to BindCommand(). This commit reverts the incorrect code so the binding info is backed up before deletion takes place, therefore ensuring the correct info is passed to BindCommand().
v1.5.0-dev-916-gdce6735 ramapcsx2 2016-06-21 18:05:46 Download Merge: 185012b e05e7be Merge pull request #1416 from ssakash/Real_IR GSDX: Add proper detection of internal resolution
v1.5.0-dev-914-g185012b Jonathan Li 2016-06-19 12:48:11 Download gui: Use newer wxWidgets event type names Also add a comment about how the wxEVT_LIST_ITEM_DESELECTED bug only affects Windows.
v1.5.0-dev-913-gb8ac540 Jonathan Li 2016-06-18 18:03:13 No build gui: Use Bind instead of Connect for everything else
v1.5.0-dev-912-g1c398c2 Jonathan Li 2016-06-18 10:05:50 No build gui: Use Bind instead of Connect for menus Also rearrange the order to (mostly) reflect menu ordering and remove some bindings to non-existent menu items.
v1.5.0-dev-911-g36e82ab Gregory Hainaut 2016-06-19 13:45:51 Download Merge: 41c5221 4a0656e Merge pull request #1411 from ssakash/PCRTC Merge Circuit: Improve offset detection of output circuit
v1.5.0-dev-909-g41c5221 Gregory Hainaut 2016-06-19 13:40:38 Download Merge: ce8b9c1 113c78b Merge pull request #1414 from PCSX2/gsdx-single-pbo gsdx ogl: replace eight 8MB PBO with a single fat 64MB PBO
v1.5.0-dev-907-gce8b9c1 FlatOutPS2 2016-06-19 13:25:00 Download LilyPad: Make D-pad buttons independent of each other (#1412) Fixes games that require dance pad support (Dance Dance revolution series).
v1.5.0-dev-906-g4318b83 Gregory Hainaut 2016-06-19 09:49:21 Download cmake: lilypad requires wx library
v1.5.0-dev-905-geddabf9 Jonathan Li 2016-06-17 19:02:11 Download spu2-x: Remove unused DirectSound 5.1 module It was copied over from SPU2ghz but never actually used.
v1.5.0-dev-904-g0ecee3d Jonathan Li 2016-06-17 09:28:07 No build cleanup: Remove unnecessary rebuild files They're used for converting the image files to header files, but they're outdated and have been unused for quite a while.
v1.5.0-dev-903-gab1ab7b Akash 2016-06-17 15:25:09 Download GSDX: Remove redundant "Null" string from GS Frame title bar (#1409) * GSDX: Remove redundant "Null" string * GSDX: Convert "GetConfigI" into "GetConfigB"
v1.5.0-dev-902-g2436480 Jonathan Li 2016-06-16 21:40:48 Download gui: Use Bind instead of Connect for panels and dialogs
v1.5.0-dev-901-g3904c67 Jonathan Li 2016-06-16 21:37:31 No build utilities: Use Bind instead of Connect