Automated Pcsx2 builds

These builds are provided by Orphis and are totally free of charge.
New versions on the Git repository are checked every 10 minutes and the builds take a few minutes to complete, please be patient if the newest build doesn't appear here.
If multiple commits are done at the same time, you'll only get the latest one.

Code is hosted on GitHub.
See Pcsx2 website for more information.

The Windows build has been made with Visual C++ 2013. You need to install the Visual C++ 2013 (x86) runtime package to run it.
Legacy builds from the SVN repository can be found here

Showing only 20 latest changes. See full list of builds

Revision Author Date Windows 32bit Commit log
v1.3.1-859-g8424c18 Gregory Hainaut 2015-08-02 18:13:28 Download Merge: 1f402b1 4a3c145 Merge pull request #688 from PCSX2/hdr-colclip Hdr colclip
v1.3.1-849-g4a3c145 Gregory Hainaut 2015-07-31 23:23:17 No build gsdx-ogl: depth support: better support of 16 bits z buffer Fix issue in socom2
v1.3.1-848-geb0fa8c Gregory Hainaut 2015-08-01 01:27:22 No build gsdx-ogl: fix bad detection of overlapping avoid rendering corruption with SW blending
v1.3.1-847-gfff59f5 Gregory Hainaut 2015-07-31 19:43:06 No build gsdx-ogl: fbmask regression! don't use bit operation with integer
v1.3.1-846-ga0edcb5 Gregory Hainaut 2015-07-25 18:20:00 No build gsdx-ogl: extend cclip blending level with destination alpha blending The purpose is to emulate correctly destination alpha factor An alpha channel of 128 is 1.0 in the GS but only ~0.5 in the GPU I think few draw call use destination alpha so impact on perf must remains small.
v1.3.1-845-g97b38d9 Gregory Hainaut 2015-07-31 09:24:10 No build gsdx-ogl: directly set impossible mode in the blending table Avoid to hack it in the creation Allow in the future to reuse the table directly instead of converting in a blend object
v1.3.1-844-g8554f32 Gregory Hainaut 2015-07-31 09:09:44 No build gsdx-ogl: clean the blend table Remove old shader define Prefix macro with BLEND_ Add some notes to explain the special symbol
v1.3.1-843-gcfd0fd6 Gregory Hainaut 2015-07-30 22:11:32 No build gsdx-ogl: remove old colclip algo
v1.3.1-842-g93c47fe Gregory Hainaut 2015-07-30 22:05:08 No build gsdx-ogl: replace old colclip algo with the HDR algo Similar speed but more accurate Allow to clean the code
v1.3.1-842-g1f402b1 Gregory Hainaut 2015-08-01 01:27:22 Download gsdx-ogl: fix bad detection of overlapping avoid rendering corruption with SW blending
v1.3.1-841-gec007ac Gregory Hainaut 2015-08-01 13:26:15 No build gsdx-ogl: support accurate blending without geometry shader For the Mesa driver
v1.3.1-841-g83f874d Gregory Hainaut 2015-07-30 19:11:38 No build gsdx-ogl: remove bsel.ps Just clear bsel.abe to disable blending
v1.3.1-840-g25298c7 Gregory Hainaut 2015-07-25 17:57:42 No build gsdx-ogl: move blending management into a separate function
v1.3.1-840-g8452d2c Gregory Hainaut 2015-07-31 19:43:06 Download gsdx-ogl: fbmask regression! don't use bit operation with integer
v1.3.1-839-g25bd5f5 Gregory Hainaut 2015-07-25 17:13:37 No build gsdx-ogl: request texture barrier to emulate accurate date Actually it can partially be done with GL_ARB_shader_image_load_store extension. However all drivers that support shader_image have texture barrier too.
v1.3.1-839-g0c86dd5 refractionpcsx2 2015-07-31 10:56:31 Download Merge: a346ce7 1f6a124 Merge pull request #687 from AdmiralCurtiss/memcard-type-detection-fix Auto-detect memory card types instead of trusting the config ini.
v1.3.1-838-g2901e94 Gregory Hainaut 2015-07-25 17:01:00 No build gsdx-ogl: always bind the RT as input texture To avoid code duplication
v1.3.1-837-g1fe3e04 Gregory Hainaut 2015-07-25 16:26:53 No build gsdx-ogl: don't alias m_env/m_context variable It is cumbersome to move code
v1.3.1-837-g1f6a124 Admiral H. Curtiss 2015-07-31 01:12:46 No build Remove memory card type from config ini. No longer necessary with the auto-detect.
v1.3.1-836-ga346ce7 refractionpcsx2 2015-07-31 02:09:11 Download Vif: Assume weird numbers with interrupts in NOPs are okay in when transferring the DMA tag. Stops Tarzan hanging without killing Onimuisha Blade Warriors