Automated PPSSPP builds

These builds are provided by Orphis and are totally free of charge.
New versions on the Git repository are detected automatically and the builds take a few minutes to complete, please be patient if the newest build doesn't appear here.
If multiple commits are done at the same time, you'll only get the latest one.

Code is hosted on GitHub.
See PPSSPP website for more information.

Showing only 20 latest changes. See full list of builds

Revision Author Date Android Windows 32bit Windows 64bit Commit log
v1.4-134-g339d4b2 Henrik Rydgård 2017-04-25 02:09:50 Download Download Download Merge: dbe714a d7ca05b Merge pull request #9638 from unknownbrackets/gpu-minor Oops, rebuild FBOs when buffered changes
v1.4-131-gd7ca05b Unknown W. Brackets 2017-04-24 20:59:12 No build GPU: Fix black screen on buffered render enable. We were never clearing the skip flag. Has been a bug since before v1.0.
v1.4-130-gfd4399e Unknown W. Brackets 2017-04-24 20:58:16 No build GPU: Centralize fb resize, move to begin of frame. It makes more sense here, because otherwise when you change it from the UI settings, it takes a frame to "kick in".
v1.4-129-g6c2f87b Unknown W. Brackets 2017-04-24 20:57:16 No build GPU: Consistently use useBufferedRendering_.
v1.4-128-geb5c55e Unknown W. Brackets 2017-04-24 19:16:26 No build Core: Fix log spam in debug mode. No need to log every single call.
v1.4-127-gc29f70e Unknown W. Brackets 2017-04-24 18:30:04 No build GPU: Attempt recreate of FBOs if failed.
v1.4-126-gdbe714a Henrik Rydgård 2017-04-24 14:43:34 Download Download Download Merge: 1a58629 27b41fe Merge pull request #9640 from LunaMoo/winMenu Fix postprocess shader submenu.
v1.4-126-g53a8e42 Unknown W. Brackets 2017-04-24 10:07:00 No build Core: Fix PPGe text drawing with missing icon.
v1.4-125-g97620d4 Unknown W. Brackets 2017-04-24 10:05:58 No build GPU: Rebuild FBOs when they now have storage.
v1.4-125-g27b41fe LunaMoo 2017-04-24 12:40:16 No build Fix postprocess shader submenu.
v1.4-124-g1a58629 Henrik Rydgård 2017-04-23 21:11:02 Download Download Download Merge: 4f0e1a0 33ade5f Merge pull request #9633 from unknownbrackets/mipmaps Improve support for mipmaps and related headless fixes
v1.4-117-g33ade5f Unknown W. Brackets 2017-04-23 19:51:25 No build GLES: Avoid MIN/MAX LOD without LOD control flag.
v1.4-116-gf3db8bc Unknown W. Brackets 2017-04-23 03:40:18 No build GLES: Support AUTO and CONST mip bias.
v1.4-115-g57a839d Unknown W. Brackets 2017-04-23 03:38:24 No build Vulkan: NULL initialize some handles. Was getting crashes until I realized buffered rendering was on.
v1.4-114-gae4c28a Unknown W. Brackets 2017-04-23 03:36:25 No build D3D9: Support AUTO mip bias and approximate CONST.
v1.4-114-g4f0e1a0 Henrik Rydgård 2017-04-23 21:10:33 No build Merge: 2c6161c 4fb7e43 Merge pull request #9635 from unknownbrackets/softgpu SoftGPU: Rasterize triangles in chunks of 4 pixels
v1.4-113-g90ad6c0 Unknown W. Brackets 2017-04-23 03:22:59 No build D3D9: Disable mips when mip filtering disabled. Only GE_{LINEAR,NEAREST}_MIPMAP_* enable mipmaps.
v1.4-112-g8e9945d Unknown W. Brackets 2017-04-23 03:22:22 No build D3D11: Approximate AUTO/CONST mip bias. These generally work, as long as the mip levels are halving.
v1.4-111-g6aad8ff Unknown W. Brackets 2017-04-23 03:19:43 No build GPU: Correct const mip 0 detection. The other clause was mip 1.
v1.4-110-gb2711c2 Unknown W. Brackets 2017-04-23 03:17:48 No build Headless: Enable mipmaps.