Automated PPSSPP builds

These builds are provided by Orphis and are totally free of charge.
New versions on the Git repository are detected automatically and the builds take a few minutes to complete, please be patient if the newest build doesn't appear here.
If multiple commits are done at the same time, you'll only get the latest one.

Code is hosted on GitHub.
See PPSSPP website for more information.

Showing only 20 latest changes. See full list of builds

Revision Author Date Android Windows 32bit Windows 64bit Commit log
v1.1.1-340-g01669cb Henrik Rydgard 2015-11-27 00:16:03 Download Download Download Hide the "Internal resolution" etc static display unless FPS counter is on. Seems fairly related and I don't want to add more options.
v1.1.1-339-gefde6e4 Henrik Rydgard 2015-11-27 00:11:59 No build Just a safety check in thin3d texture loading
v1.1.1-338-g5827b58 Henrik Rydgård 2015-11-27 00:08:08 Download Download   Merge: 63dcc56 1339f6b Merge pull request #8240 from unknownbrackets/clut-render Initial CPU side render-to-clut handling
v1.1.1-334-g1339f6b Unknown W. Brackets 2015-11-26 23:31:46 No build Report formats on usage of rendered clut.
v1.1.1-334-g63dcc56 Henrik Rydgård 2015-11-26 13:07:31 Download Download Download Merge: a7b4c38 7a9bdee Merge pull request #8236 from unknownbrackets/warnings Warning fixes
v1.1.1-333-g3965cba Unknown W. Brackets 2015-11-26 22:42:18 No build Disable clut render for now as a "slow effect". Also, add reporting.
v1.1.1-332-g8e2557b Unknown W. Brackets 2015-04-28 09:08:00 No build Support render-to-clut, at least in some cases. This is pretty much only tested with Brave Story. See #6754. There may be other cases which are not handled yet.
v1.1.1-332-g7a9bdee Unknown W. Brackets 2015-11-26 01:03:15 No build softgpu: Pass in the right value for fog.
v1.1.1-331-ga7b4c38 Unknown W. Brackets 2015-11-26 04:36:21 Download Download Download Move some common files into MSVC filters.
v1.1.1-331-g7bfe100 Unknown W. Brackets 2015-11-26 01:00:25 No build Fix some unused variable warnings. The CheckAlpha one looks like it will matter.
v1.1.1-330-g0cea0b0 Unknown W. Brackets 2015-11-25 16:47:35 Download Download Download Merge: 06eee7b 9825dad Merge pull request #8235 from hrydgard/zero-deleted-objects Zero deleted objects in the kernel object pool
v1.1.1-329-g9825dad Henrik Rydgard 2015-11-25 14:24:32 No build Zero deleted objects in the kernel object pool Just doing this to narrow down the possible causes of our crashes in WaitSema/SignalSema that I can't reproduce and only have Android auto-reports of... The crash comments do mention the GTA games though.
v1.1.1-328-g06eee7b Henrik Rydgard 2015-11-25 14:23:39 Download Download Download Oops, fix #8234
v1.1.1-327-g7dd631b Henrik Rydgard 2015-11-25 13:00:07 No build Some code reformatting of the kernel object pool Also deletes an unused [] operator
v1.1.1-326-gee4261c Henrik Rydgard 2015-11-25 12:05:32 Download Download Download Attempt to address some auto-reported crashes on Android Still confused about the SignalSema/WaitSema ones.. they are still getting reported at high frequency
v1.1.1-325-ga0cff13 Henrik Rydgard 2015-11-25 11:39:56 No build Fix an auto-reported null pointer exception in NativeActivity, plus a couple of potential others. Must be rare though..
v1.1.1-324-gce05930 Henrik Rydgård 2015-11-19 16:07:48 Download Download Download Merge: 63769a2 c905592 Merge pull request #8228 from unknownbrackets/gpu-blend Treat invalid blend factors as fixed consistently
v1.1.1-323-gc905592 Unknown W. Brackets 2015-11-19 15:48:37 No build Software: clamp inverse factors to zero. Just to make sure we don't end up with negative factors when adding/subtracting/etc.
v1.1.1-322-gc22953a Unknown W. Brackets 2015-11-19 15:48:06 No build Treat invalid blend factors as fixed consistently.
v1.1.1-321-g63769a2 Henrik Rydgård 2015-11-19 10:15:51 Download Download Download Merge: ba2adb8 723a2c9 Merge pull request #8221 from unknownbrackets/disk-cache Improve and enable URL disk cache by default