Automated PPSSPP builds

These builds are provided by Orphis and are totally free of charge.
New versions on the Git repository are detected automatically and the builds take a few minutes to complete, please be patient if the newest build doesn't appear here.
If multiple commits are done at the same time, you'll only get the latest one.

Code is hosted on GitHub.
See PPSSPP website for more information.

Showing only 20 latest changes. See full list of builds

Revision Author Date Android Windows 32bit Windows 64bit Commit log
v1.0.1-442-ge979b3a Henrik Rydgård 2015-04-19 10:27:29 Download Download Download Merge: 52b7bab ce9f404 Merge pull request #7696 from unknownbrackets/texcache2 Unswizzle when reading from the swizzled mirror
v1.0.1-440-g52b7bab Henrik Rydgård 2015-04-19 10:24:39 No build Merge: 9f7554c 5ee062c Merge pull request #7698 from unknownbrackets/bezier-minor Try to optimize bezier color sampling
v1.0.1-438-g9f7554c Henrik Rydgård 2015-04-19 10:23:15 Download   Download Merge: 49783ed 2e4d208 Merge pull request #7699 from unknownbrackets/d3d9 d3d9: Clear the stencil/alpha on buffer reformat (matching GLES)
v1.0.1-437-g2e4d208 Unknown W. Brackets 2015-04-19 02:40:21 No build d3d9: Reset viewport when clearing framebuf.
v1.0.1-436-geb98d89 Unknown W. Brackets 2015-02-26 17:41:10 No build d3d9: clear alpha on switch from 565 buffer. For parity with OpenGL.
v1.0.1-435-gce9f404 Unknown W. Brackets 2015-04-18 21:39:04 No build Unswizzle when reading from the swizzled mirror.
v1.0.1-435-gb12a595 Unknown W. Brackets 2015-02-26 17:40:24 No build d3d9: Make sure to clear alpha to zero.
v1.0.1-435-g5ee062c Unknown W. Brackets 2015-02-28 11:35:07 No build Try to optimize bezier color sampling.
v1.0.1-434-g49783ed Unknown W. Brackets 2015-04-18 09:26:58 Download Download Download Reorganize travis, disable Symbian, add Qt.
v1.0.1-433-g327ca4c Unknown W. Brackets 2015-04-18 08:24:21 Download Download Download Stub invalid vertex decoder colors to avoid crash. These values are invalid, but before we'd call a null pointer if we hit them. Should do tests to see what actual behavior is.
v1.0.1-432-g42bcea7 Unknown W. Brackets 2015-04-17 21:52:57 Download Download Download Report when minz/maxz is used in an effective way. As long as it's outside the viewport it should be clipped anyway. One concern is, does clipenable affect z? A game could depend on that.
v1.0.1-431-ga9ff7c2 Henrik Rydgard 2015-04-17 08:33:05 Download Download Download Reject too-small spline patches. Might help #7690.
v1.0.1-430-g5d704e4 Unknown W. Brackets 2015-04-16 18:45:07 Download Download Download Merge: b818509 68893c7 Merge pull request #7688 from hrydgard/spline-fix Workaround crashes in spline code, fixing #7684
v1.0.1-426-g68893c7 Henrik Rydgard 2015-04-16 18:31:28 No build Spline: Fix an unrelated kind-of-bug
v1.0.1-425-g6587f4d Henrik Rydgard 2015-04-16 18:29:50 No build Spline: Fix #7684 by removing awful epsilons that "fixed" off-by-ones depending on vertex count because of fp rounding.
v1.0.1-424-gb818509 Unknown W. Brackets 2015-04-15 08:16:34 Download Download Download x86jit: Fix clobbering address in lv.q/sv.q. We can't let it go into EAX. Hmm, maybe there's a cleaner way. Should fix #7686.
v1.0.1-424-g2e38762 Henrik Rydgard 2015-04-16 18:22:08 No build Spline: Add commented-out sanity check for debugging
v1.0.1-423-gb330524 Henrik Rydgard 2015-04-16 18:18:49 No build Spline: Not that it should matter, but move the patch_div clamping down after the subsampling
v1.0.1-423-g4aa92ed Unknown W. Brackets 2015-04-14 04:09:53 Download Download Download Read fcr1-30 as 0. Accidentally broken in 91966824bbb8dc54783d9064ffe8260d81e86dc0.
v1.0.1-422-g8effb3e Unknown W. Brackets 2015-04-14 03:44:30 Download   Download Try new Travis Ubuntu version.