Automated Pcsx2 builds

These builds are provided by Orphis and are totally free of charge.
New versions on the Git repository are checked every 10 minutes and the builds take a few minutes to complete, please be patient if the newest build doesn't appear here.
If multiple commits are done at the same time, you'll only get the latest one.

Code is hosted on GitHub.
See Pcsx2 website for more information.

The Windows build has been made with Visual C++ 2015. You need to install the Visual C++ 2015 (x86) runtime package to run it.
Legacy builds from the SVN repository can be found here

Showing only 20 latest changes. See full list of builds

Revision Author Date Windows 32bit Commit log
v1.5.0-dev-3305-g293983ea7 orbea 2019-10-12 21:14:40 Download common: Silence -Wunused-function clang warnings. (#3127) v2: Use pragma instead of [[maybe_unused]]. v3: Silence warnings with older clang versions too.
v1.5.0-dev-3304-g7bf920b07 lightningterror 2019-10-11 21:04:20 Download gsdx-hw: Purge impact screen crc hack for Burnout Revenge. Effect is properly rendered with depth emulation, so far only Burnout Revenge triggered the crc hack from my testing. Triggering the draw is done when the player car crashes.
v1.5.0-dev-3303-gc6b8763ba lightningterror 2019-10-08 14:02:06 Download Onepad: Update to latest controller database.
v1.5.0-dev-3302-gafde59bb1 orbea 2019-10-07 03:05:19 Download spu2-x: Fix crash with an invalid output module. (#3125) * spu2-x: Fix crash with an invalid output module. This will default to SDLOut. Fixes https://github.com/PCSX2/pcsx2/issues/3124 * spu2-x: Create non-empty defaults for OutputApi and SdlOutputApi.
v1.5.0-dev-3301-gfa096cfce Jonathan Li 2019-09-01 21:58:14 Download cmake: Change FreeBSD wx-config path
v1.5.0-dev-3300-gc87b8c7f4 Jonathan Li 2019-09-01 21:49:09 No build pcsx2|utilities: Remove ambiguous wxString-related overloads Avoid some function overloads that can accept char*, wxChar* and wxString as a parameter. wxString can be constructed with either of those parameters, so the function overloads may actually result in ambiguity errors. Keep the wxString parameter versions and remove the rest. Fixes some compile errors on FreeBSD.
v1.5.0-dev-3299-gaee571e9b Jonathan Li 2019-09-01 21:43:28 No build utilities: Split thread internal callback function __try is used in pthread_cleanup_push when CLEANUP_SET is used as the pthread cleanup model. That can't be used in functions with objects that have destructors, so move it into a separate function. Prevents compile errors on non-release Windows builds if other things in the internal callback function change.
v1.5.0-dev-3298-gcc52be15f atomic83GitHub 2019-10-05 20:17:23 Download GameDB: Asobo VU Rounding mode fixes (#3129) This commit adds VU rounding modes (Positive) to Asobo games (Disney-Pixar WALL-E, Disney-Pixar Toy Story 3) which produces small lines in game. Also add missing PAL entries to DB for Disney-Pixar WALL-E.
v1.5.0-dev-3297-g3a15751fe atomic83GitHub 2019-10-05 11:34:19 Download GameDB: Fahrenheit asylum crashing fixes. (#3109) This commit add a patch to solve a crash in the game "Fahrenheit". Found with the help of the dev-9 plugin and the PS4 emu. This is a game bug trigger by a timing issue. The game have an internal crash reporting system which rely on a debug server connected to the console. When the game do an error, it expects the debug server to be connected to send the crash dump. But that never happen on PCSX2 as the debug server is not present. Thus, the game will enter in an infinite loop at the asylum level. This only happen when certain conditions are meet in the game. This patch makes the game to exit the loop by cancelling the debug reporting. On top of that the game have no frame pacing system in place which causes a massive slowdown in loading screens. Thankfully, this can be patched out. Note: NTSC version is fine and doesn't require the patch. Tested by atomic83github
v1.5.0-dev-3296-gf2a9b59aa lightningterror 2019-10-03 15:50:19 Download gsdx-ogl: Hit unsafe instead of safe path for sw fbmask when there is no alpha blending. (#3100) So far notable performance improvement show Spiderman 3 and Scarface of 1-2 fps when using basic blending. Full list of known affected games at #3100
v1.5.0-dev-3295-g1c6685134 orbea 2019-10-01 01:23:47 Download gsdx_legacy: Silence very verbose clang warnings. (#3126) [107/641] Building CXX object plugins/GSdx_legacy/CMakeFiles/GSdx-legacy-1.0.0.dir/stdafx.cpp.o warning: unknown warning option '-Wno-class-memaccess'; did you mean '-Wno-class-varargs'? [-Wunknown-warning-option] warning: unknown warning option '-Wno-packed-not-aligned'; did you mean '-Wno-over-aligned'? [-Wunknown-warning-option] 2 warnings generated.
v1.5.0-dev-3294-gfd5d80b53 KrossX 2019-08-05 17:44:37 Download Set F4's AlsoApplyToGui to false to avoid a hang when spammed.
v1.5.0-dev-3293-gd94387041 orbea 2019-09-29 21:30:47 Download common: Fix build error with clang 9. (#3123) clang 9 now provides _rotr and _rotl.
v1.5.0-dev-3292-g45687cd51 Jonathan Li 2019-09-23 02:38:20 Download pcsx2: Partially fix IPU PACK command The pack command converts from RGB32 to RGB16/INDX4, not RAW8 to RGB16/INDX4. Also, the VQ conversion (still unimplemented) only occurs when the output format is 0, so fix that as well.
v1.5.0-dev-3291-ge506dc145 lightningterror 2019-09-22 17:49:05 Download Onepad: Update to latest controller database.
v1.5.0-dev-3290-gd92e4343e orbea 2019-09-22 03:00:52 Download cmake: Fix build with cmake-3.5.2. (#3117)
v1.5.0-dev-3289-g0967f9bcf Jonathan Li 2019-09-21 23:29:23 Download cdvdgigaherz: Prevent potential infinite loop on ini read Fixes a condition where a file read error could cause an infinite loop.
v1.5.0-dev-3288-g33f4f0459 Some1fromthedark 2019-09-21 18:32:33 Download pcsx2: Fix parsing error in pointer patch command (#3112) Fixes a type 6 (pointer) code parsing error that resulted in codes with more than one offset getting terminated early.
v1.5.0-dev-3287-g6392f79fb lightningterror 2019-09-17 23:05:03 Download gsdx-gui: Fix FXAA Shader checkbox not working properly. Bonus: Remove unused "ModeRefreshRate" ini setting, leftover from d3d9, psx option.
v1.5.0-dev-3286-g2a94dbcfe lightningterror 2019-09-17 19:58:37 Download Gamedb: Remove Dakar 2 gamefix patches. On earlier versions (0.9.8) the KOSMOS patches were used to fix an emulator crash on bootup, the patches are no longer needed and cause an emulator crash on OpenGL HW before a race begins. The intro video patch skip also isn't needed anymore since intro video is emulated properly. So far the only issue I spotted on earlier versions such as 0.9.8 was fmv screen shaking. Bug Report: https://forums.pcsx2.net/Thread-Regression-Bug-Report-Emulator-crash-with-game-Dakar-2?pid=602842