Automated Pcsx2 builds

These builds are provided by Orphis and are totally free of charge.
New versions on the Git repository are checked every 10 minutes and the builds take a few minutes to complete, please be patient if the newest build doesn't appear here.
If multiple commits are done at the same time, you'll only get the latest one.

Code is hosted on GitHub.
See Pcsx2 website for more information.

The Windows build has been made with Visual C++ 2015. You need to install the Visual C++ 2015 (x86) runtime package to run it.
Legacy builds from the SVN repository can be found here

Showing only 20 latest changes. See full list of builds

Revision Author Date Windows 32bit Commit log
v1.5.0-dev-2970-gc6f57c0bd lightningterror 2019-02-20 04:10:13 Download gsdx: Save hotkey toggle to ini config. This will allow to save hotkey option toggling to the ini which should fix gui updating with hotkey toggles. Note: Render hw/sw switch doesn't work. Also update some options that didn't have hotkey nametag.
v1.5.0-dev-2969-g8cb6d255c lightningterror 2019-02-19 11:07:37 Download fxaa.fx: Purge d3d9 shader code. Looks like I forgot this one.
v1.5.0-dev-2968-g6905d4d88 lightningterror 2019-02-18 11:51:06 Download x86emitter: Purge empty file sse_helpers.h. Code was removed in Right now it's useless. Update VS/cmake project files to remove any mentions of the file as well.
v1.5.0-dev-2967-gcc2fda6d6 lightningterror 2019-02-18 05:11:43 Download gsdx-gui: Add hotkey nametags to some options that have hotkey support already.
v1.5.0-dev-2966-gc0a47c2c7 lightningterror 2019-02-17 20:17:41 Download Lilypad: Don't toggle width and heigh for Inputs window with Show/hide Special Inputs button. Use a fixed size instead. It will avoid DPI scaling issues. Also adjust the Special Inputs buttons height position so that the window height remains a reasonable size.
v1.5.0-dev-2965-gbcba2597f lightningterror 2019-02-17 18:42:55 Download Lilypad: Partially revert #2832 DPI scaling doesn't work for the window resize so it made things worse. Maybe once that is fixed this code can be reverted back again.
v1.5.0-dev-2964-g31d95448e Gregory Hainaut 2019-02-12 12:12:41 Download gsdx device: use same target for fxaa/shaderboost/shaderfx It avoid to waste VRAM memory
v1.5.0-dev-2963-g45dfb0dcd Gregory Hainaut 2019-02-12 12:06:02 No build gsdx device: use generic resize texture function V2: add missing size for merge and interlace
v1.5.0-dev-2962-g90e38f68d lightningterror 2019-02-13 14:01:34 Download onepad/onepad legacy: Remove Windows placeholder dirs. They are useless.
v1.5.0-dev-2961-gea6f9acf8 lightningterror 2019-02-13 13:34:40 Download spu2-x-gui: Reduce window height. Should help low res monitors.
v1.5.0-dev-2960-ga130fcaa4 lightningterror 2019-02-13 13:07:33 Download gsdx-gui: Adjust some button positioning and window width. "Symmetry"
v1.5.0-dev-2959-g119ab9065 lightningterror 2019-02-13 12:30:00 Download gsdx: Reuse same selected renderer image/banner for ps1 emu compatibility as ps2. There's no need to have duplicate images that basically do the same thing. Update the gui to reflect latest changes and use the same images on both. It will reduce plugin size. Remove old images and update VS project files.
v1.5.0-dev-2958-g5a4541f2f lightningterror 2019-02-13 11:06:02 Download gsdx: Adjust/cleanup ini options. Opencl device, Alpha, Alpha stencil are windows only options so no need to clutter ini on linux with useless stuff.
v1.5.0-dev-2957-g12b622c9c lightningterror 2019-02-13 10:28:07 Download gsdx: Cleanup/update Wild Arms offset hack. Don't use integer for the variable, option has only on and off states. Use member variable names and adjust some checks.
v1.5.0-dev-2956-g19586fdd7 lightningterror 2019-02-11 17:43:59 Download gsdx: Move GSTexturecache files from Common to HW renderer.
v1.5.0-dev-2955-gca002c56e lightningterror 2019-02-09 21:42:38 Download GSdx: Adjust Burnout crc hacks to work on multiplayer mode as well. Yellow stripes crc hack. Note: Only Takedown was tested but other games should work as well.
v1.5.0-dev-2954-gc898c13eb lightningterror 2019-02-09 14:42:57 No build lilypad: Some tweaks and fixes. Hide all ps1 emu options instead of disable. Some options still got enabled when they shouldn't have so just hide everything. This way we avoid adding extra code, plus the gui looks cleaner. Disable ini read/write for Analog ps1 mode, the feature was accidentaly enabled for pcsx2. By looking at the code it should only be enabled for ps1 combatibility mode. Also hide the option for pcsx2 as well. Move around some of the hacks and advanced options to reflect the recent changes.
v1.5.0-dev-2953-g7406e1302 lightningterror 2019-02-09 11:16:51 No build gsdx-egl: Also do the same for egl pointer logs.
v1.5.0-dev-2952-gcc6ac657f lightningterror 2019-02-09 11:10:00 No build gsdx-ogl: Enable function pointer support logs only when "debug_opengl" is enabled in the ini. They are mostly for debugging driver issues so regular users don't actually need to see them most of the time.
v1.5.0-dev-2951-g6e49139d0 lightningterror 2019-02-09 02:06:38 No build [skip ci] gsdumpgui: Auto select first GSdx dll on the list upon program launch.