Automated Pcsx2 builds

These builds are provided by Orphis and are totally free of charge.
New versions on the Git repository are checked every 10 minutes and the builds take a few minutes to complete, please be patient if the newest build doesn't appear here.
If multiple commits are done at the same time, you'll only get the latest one.

Code is hosted on GitHub.
See Pcsx2 website for more information.

The Windows build has been made with Visual C++ 2015. You need to install the Visual C++ 2015 (x86) runtime package to run it.
Legacy builds from the SVN repository can be found here

Showing only 20 latest changes. See full list of builds

Revision Author Date Windows 32bit Commit log
v1.5.0-dev-2263-g24b83fd96 FlatOutPS2 2018-01-14 20:53:07 Download PCSX2: Memory card minor code improvements - Adds tooltip for Convert memory card button in the memory card dialog - Updates several memory card console writes. - Adds 2018 copyrights to the updated files
v1.5.0-dev-2262-gc749f961e FlatOutPS2 2018-01-14 20:52:35 No build PCSX2: Add keyboard shortcuts to memory card dialog right-click menu
v1.5.0-dev-2261-g1ad6fd829 FlatOutPS2 2018-01-14 20:38:19 No build PCSX2: Update PSX memory card file extension Changes the file extension used by PSX memory cards to the common .mcr instead of using the same (.ps2) extension used by PS2 memory cards. Updates the extension listed in Create memory card dialog when a PSX or PS2 memory card is selected.
v1.5.0-dev-2260-gf8e2c65ce FlatOutPS2 2018-01-14 20:35:37 No build PCSX2: Replace PSX memory card checkbox Replaces the awkward checkbox for a PSX memory card in the bottom left of the Create Memory Card dialog with a radio button like the other memory card types.
v1.5.0-dev-2259-gacc9530d6 lightningterror 2018-01-16 18:41:29 Download GSDumpGUI: Update the GUI interface Rearranged/updated many GUI elements. Reduce height of window to make it more appealing for laptop users. Add OpenGL HW/SW options to Renderer Override. [skip ci]
v1.5.0-dev-2258-g039d03595 lightningterror 2018-01-16 18:36:17 No build gsdumpgui: s/GSDX/GSdx/
v1.5.0-dev-2257-g8fff11fde Jonathan Li 2018-01-16 18:33:41 No build gsdumpgui: Improve renderer override handling Instead of faffing around with strings and having to handle a lot of edge cases when trying to override the renderer, just let WritePrivateProfileString do all the hard work for us instead.
v1.5.0-dev-2256-gfad0a2a55 Jonathan Li 2018-01-18 21:50:58 Download cmake: Remove old macro substitution workaround The workaround was used to prevent macro substitution occuring on paths containing "linux", but it's no longer necessary since "linux" is not set as a predefined macro when a "-std=" option is passed to gcc. Fixes #2268.
v1.5.0-dev-2255-g43d0bd99c Russ K 2018-01-14 02:47:00 Download Enhance "Assemble Opcode" to be pre-populated by existing instruction. (#2244)
v1.5.0-dev-2254-g4aa25c497 lightningterror 2018-01-12 15:38:36 Download GSdx: Disable Merge Sprite on native resolution. Previously if HW hacks were enabled Merge Sprite was active(if checked) on native resolution even if the GUI option was disabled, which in result caused glitches in games on native resolution. This should address that issue.
v1.5.0-dev-2253-g5d61f656e refractionpcsx2 2018-01-12 15:21:20 Download Merge: fe27d3b25 57cbc901b Merge pull request #2264 from FlatOutPS2/SPU2 SPU2-X: Prevent volume check from altering volume
v1.5.0-dev-2252-g57cbc901b FlatOutPS2 2017-01-18 13:31:19 No build SPU2-X: Prevent volume check from altering volume Fixes issue in Tokyo Xtreme Racer Zero where checking the left master volume would alter it.
v1.5.0-dev-2251-gfe27d3b25 FlatOutPS2 2018-01-11 23:10:44 Download GSdx: Add Dark Cloud CRCs to automatic mipmapping
v1.5.0-dev-2250-g9dc7930ff lightningterror 2018-01-12 06:44:32 Download GSdx: Merge CRC hacks of Wild Arms 4 and 5 It's better to avoid duplicate code so let's merge these two together as well.
v1.5.0-dev-2249-g49cd6bc78 orbea 2018-01-10 03:17:15 Download cmake: Don't print a git describe error with shallow clones.
v1.5.0-dev-2248-gfbdd0f439 lightningterror 2018-01-10 02:17:44 No build GSdx: Remove/move/merge CRC hacks. Remove Aggressive CRC hacks for SSX 3. Was used to remove the red lines on older versions but no longer needed since the issue has been fixed. Offered 1fps or less speed bump but it's not worth keeping for such a minimal increase. Merge all FFX CRC hacks in to one. They share the same code so it's better to have one to avoid duplicate code. Move CRC hack for Bleach Blade Battlers to Aggressive. It removes the character shading. It can be used as a speed hack since the gains are quite good from it. Around 15-30%.
v1.5.0-dev-2247-g29ef586f9 lightningterror 2018-01-08 21:01:36 No build GSdx: Move CRC hacks for Soul Calibur 2&3 to DX level. Add missing CRC ids for Soul Calibur 2 and 3. Move CRC hacks to DX level. They are not needed anymore on OpenGL since Depth Emulation fixes depth issues (shadows).
v1.5.0-dev-2246-g36a1c7a26 Akash 2017-12-08 07:46:44 Download PCSX2-WX: Display the video mode on titlebar I found it might be useful for looking into issues at certain cases where users provide a screenshot covering the titlebar, so we can easily identify which video mode is being used. Especially useful for looking into PCRTC issues.
v1.5.0-dev-2245-ge0ec8b3be Jonathan Li 2017-12-25 01:55:59 Download iop: Fix booting ELF files on a different drive Fixes a regression introduced in b3b1f3ac685da28030993e70ae6433175060d57e, where ELF files on a different drive to PCSX2 would fail to load.
v1.5.0-dev-2244-g854246846 Russ K 2018-01-06 11:05:42 Download Fix mouse click focus in debugger near functions ending in a branch. (#2250) This code updates the DisassemblyFunction objects to only include Delay Slots when they are within the bounds of the function.