Automated Pcsx2 builds

These builds are provided by Orphis and are totally free of charge.
New versions on the Git repository are checked every 10 minutes and the builds take a few minutes to complete, please be patient if the newest build doesn't appear here.
If multiple commits are done at the same time, you'll only get the latest one.

Code is hosted on GitHub.
See Pcsx2 website for more information.

The Windows build has been made with Visual C++ 2019. You need to install the Visual C++ 2019 (x86) runtime package to run it.
Legacy builds from the SVN repository can be found here

Showing only 20 latest changes. See full list of builds

Revision Author Date Windows 32bit Commit log
v1.7.0-dev-1789-gb8eb18836f TellowKrinkle 2021-09-21 00:49:59 Download GUI: Remove ineffective alignment specifiers WX 3.1.5 asserts on these, not fun
v1.7.0-dev-1788-g66a1c26b77 TellowKrinkle 2021-09-21 00:30:54 No build GUI: Fix crash on asserts from outside of PCSX2
v1.7.0-dev-1787-gf4010029f1 TellowKrinkle 2021-09-22 04:44:28 Download core: Fix up issues introduced in vtlb xmm change
v1.7.0-dev-1786-gcff9f83a45 Silent 2021-09-21 22:53:00 Download PortAudio: Remove DirectSound backend
v1.7.0-dev-1785-g0d7f141279 TellowKrinkle 2021-09-18 09:46:16 Download EERec: Don't load in skip case of SW[LR]
v1.7.0-dev-1784-g23578e963f TellowKrinkle 2021-09-18 08:25:04 No build EERec: Don't load in skip case of SD[LR]
v1.7.0-dev-1783-ge9518f78c7 TellowKrinkle 2021-09-20 08:10:59 No build vtlb: Switch read64 and read128 handlers to return in sse regs
v1.7.0-dev-1782-g7563f54e83 TellowKrinkle 2021-09-18 00:10:19 No build EERec: Clean up [LS]D[LR] a bit
v1.7.0-dev-1781-gb7f1c65f7e RedDevilus 2021-09-20 23:36:56 No build GameDB: Add missing chinese entries v2 Seems there were still some missing serials, it's pretty hard to track if there are dozen more but it did had a console ban there after short-lived debut.
v1.7.0-dev-1780-ge127ca0cd1 refractionpcsx2 2021-09-21 11:40:41 Download COP2: Set correct number of XMM's per COP2 OP + Fix some hidden bugs Corrects XMM count for COP2 ops (some might be wrong, keep an eye out in the logs) Fixes a hidden microVU bug with a SUB shortcut + some reg allocation bugs in QMFC/QMTC hidden by flushes.
v1.7.0-dev-1779-g752957604e refractionpcsx2 2021-09-21 01:03:17 No build COP2: Flush only needed register slots
v1.7.0-dev-1778-gfba9c6c04d refractionpcsx2 2021-09-20 22:03:11 No build COP2: never flush EE regs but back them up conditionally
v1.7.0-dev-1777-g05b8e80ac8 Mrlinkwii 2021-09-21 19:30:24 Download GameDB: add VU clamping to 'Battle Engine Aquila' GameDB: add VU clamping to 'Battle Engine Aquila'
v1.7.0-dev-1776-g5f9653d9ef Mrlinkwii 2021-09-21 17:12:05 No build Gamedb: add EE clamping to 'Max Payne 2 - The Fall of Max Payne' Gamedb: add EE clamping to 'Max Payne 2 - The Fall of Max Payne'
v1.7.0-dev-1775-gd67caab621 Joey 2021-09-21 18:28:07 Download Docs: correct CONTRIBUTING.md fix spelling mistake in CONTRIBUTING.md
v1.7.0-dev-1774-g5e9fe31f4e Mrlinkwii 2021-09-20 22:24:26 Download GameDB:fix serial for 'Panzer Elite Action - Fields of Glory' GameDB:fix serial for 'Panzer Elite Action - Fields of Glory'
v1.7.0-dev-1773-g55173bf27a RedDevilus 2021-09-19 03:51:16 Download GS-GUI: Add tooltip for Dithering The PS2 and PS1 supported dithering where-as PCSX2 didn't support hardware dithering till 1.7 dev builds. Some games have no dithering, others have dithering in the shadows or others like baroque just smear it full with this affect so it's an extreme example: https://cdn.knightlab.com/libs/juxtapose/latest/embed/index.html?uid=ab92a0e0-f91e-11ea-bf88-a15b6c7adf9a
v1.7.0-dev-1772-g252eaa2d62 Ty Lamontagne 2021-09-19 19:55:29 No build UI: Select a bios by default
v1.7.0-dev-1771-gcfdacb900e Mrlinkwii 2021-09-19 19:36:39 No build GameDB: add VU clamping to 'Enthusia Professional Racing' GameDB: add VU clamping to 'Enthusia Professional Racing'
v1.7.0-dev-1770-g8fe0061751 refractionpcsx2 2021-09-19 00:06:12 No build VU: Sync tighter when VU Kickstart is disabled + Improved M-Bit Sync