Automated Pcsx2 builds

These builds are provided by Orphis and are totally free of charge.
New versions on the Git repository are checked every 10 minutes and the builds take a few minutes to complete, please be patient if the newest build doesn't appear here.
If multiple commits are done at the same time, you'll only get the latest one.

Code is hosted on GitHub.
See Pcsx2 website for more information.

The Windows build has been made with Visual C++ 2019. You need to install the Visual C++ 2019 (x86) runtime package to run it.
Legacy builds from the SVN repository can be found here

Revision Author Date Windows 32bit Commit log
v1.7.0-dev-916-gb9a6dca4b TellowKrinkle 2021-01-25 23:05:47 Download i18n: Add window menu to WX string override list WX's translation has mnemonics on macOS
v1.7.0-dev-915-g803bac5da TellowKrinkle 2020-12-17 00:03:01 No build macOS: Properly include GameIndex in app bundle
v1.7.0-dev-914-g91e8e0d33 TellowKrinkle 2020-09-12 06:00:58 No build macOS:i18n: Include translations in app bundle
v1.7.0-dev-913-g5470f7ff5 TellowKrinkle 2020-12-16 23:32:07 No build macOS: Use standard paths Most macOS users expect applications to store their stuff in ~/Library/Application Support Documents is protected on newer macOSes and requires users' explicit permission (and also may be cloud synced), and use of ~/ is fairly uncommon
v1.7.0-dev-912-gdabfff8b3 lightningterror 2021-01-25 23:17:42 Download gsdx-hw: Get rid of some extra branches/conditions in DATE selection.
v1.7.0-dev-911-ge96d316d4 lightningterror 2021-01-25 09:31:10 No build pad-linux: Update to latest controller database.
v1.7.0-dev-910-gff0c9334e Ziemas 2021-01-24 04:23:36 Download SPU2: Fix pitch modulation
v1.7.0-dev-909-g34f665dc7 arcum42 2021-01-23 17:14:59 Download Deleted assorted unused headers and functions. (#4138)
v1.7.0-dev-908-g18da71601 lightningterror 2021-01-20 15:40:48 Download pad-linux: Update logs, db should be updated via upstream only.
v1.7.0-dev-907-ge3c40359d jeltaqq 2021-01-23 07:49:35 Download Repairing dead links
v1.7.0-dev-906-g0689f4bb3 Mrlinkwii 2021-01-21 19:57:25 Download GUI: Fix bios label capitalization. (#4165)
v1.7.0-dev-905-g2ffc6b3ac refractionpcsx2 2021-01-17 20:52:50 Download SPR: Wrap transfers which would have read outside of SPR memory
v1.7.0-dev-904-g99f8d2fa8 Tyler Wilding 2020-12-30 00:19:27 Download input-rec: Update the GS Frame's freq. properly on enabling/disabling
v1.7.0-dev-903-gcf33fb3ca RedDevilus 2020-12-14 14:53:10 Download GUI: Address review changes + Fix formatting + Misc fixes - Change the wxitems to reflect a more appropiate name + change comment to explain the process of Custom hotkeys. - Cycling savestates are now in the GUI but they are grayed out because it's only used like labels for now. - The most essential custom hotkeys are now included. - F8 Snapshot needs some future tinkering but atleast shows up correctly now
v1.7.0-dev-902-g028f468d2 RedDevilus 2020-12-13 03:57:45 No build pcsx2-gui: Clang format - pcsx2\gui\AppAccelerators.h - pcsx2\gui\GlobalCommands.cpp - pcsx2\gui\MainFrame.cpp - pcsx2\gui\MainFrame.h - pcsx2\gui\Panels\GSWindowPanel.cpp - pcsx2\gui\Panels\VideoPanel.cpp
v1.7.0-dev-901-gee5439667 RedDevilus 2020-12-11 04:06:09 No build GUI: Implement custom hotkeys - This will show `default hotkeys` from `PCSX2_keys.ini.default` or based on the `copy of PCSX2_keys.ini` that the user itself added to `inis folder` for changing it `for custom hotkeys`.
v1.7.0-dev-900-g5583a75ea RedDevilus 2020-12-10 23:42:32 No build GUI: Keyboard Shortcuts Strings - This will add extra hotkeys to the GUI. You can look up https://wiki.pcsx2.net/Hotkeys for all of them (not everything is added from there)
v1.7.0-dev-899-gd841f27b2 RedDevilus 2021-01-18 05:19:01 Download GameDB: VU0Kickstart for Spartan Total Warrior Fixes character SPS
v1.7.0-dev-898-gcebc531c1 ty 2021-01-09 22:12:20 Download Core: Implement proper %s handling for syscall 117
v1.7.0-dev-897-gb8858663f TheLastRar 2021-01-07 23:22:25 Download DEV9: Use DevCon/Console log functions & silence some logs
v1.7.0-dev-896-g53dfb8efb TheLastRar 2021-01-08 10:36:18 No build DEV9: Add missing pch include to linux specific files
v1.7.0-dev-895-gb501a1dea TheLastRar 2021-01-03 04:40:53 No build DEV9: Run clang format on ATA code
v1.7.0-dev-894-gdc3bd53f7 TheLastRar 2020-11-23 20:55:08 No build DEV9: Allow configuring HDD in UI & add progress UI for HDD creation
v1.7.0-dev-893-g31a3ee3cb TheLastRar 2020-11-16 21:26:56 No build DEV9: Improved SPEED emulation, also hookup ATA emulation
v1.7.0-dev-892-gafc941219 TheLastRar 2020-11-16 21:23:40 No build DEV9: move DMA size correction into DEV9read/writeDMA8Mem ATA also needs the size correction, so do it in one place
v1.7.0-dev-891-g64bc5409d TheLastRar 2020-11-16 21:19:22 No build DEV9: support old config files that specify a file name, but no path
v1.7.0-dev-890-gb76abc355 TheLastRar 2021-01-09 13:44:23 No build DEV9: Unicode support
v1.7.0-dev-889-g5640ee8a2 TheLastRar 2020-11-16 21:15:03 No build DEV9: Add ATA emulation & Hdd Creator code
v1.7.0-dev-888-gd32b583b3 TheLastRar 2020-11-16 21:00:51 No build DEV9: Tweak logging to ease debugging
v1.7.0-dev-887-ge0da758d1 TheLastRar 2020-11-16 20:51:43 No build DEV9: Add extra defines
v1.7.0-dev-886-g6c5b63707 TheLastRar 2020-11-16 21:04:12 No build DEV9: Fix wrong filter for net.cpp
v1.7.0-dev-885-g4f9ec8caa refractionpcsx2 2021-01-15 23:08:46 Download CDVD: Increase buffer for DVD_LAYER_DESCRIPTOR Also added some extra messages if that fails (and not because it's a CD)
v1.7.0-dev-884-ge649ad824 TheLastRar 2021-01-10 13:51:03 No build CORE: Allow ApplySettings to be called on the core thread during emulation Needed for CDVD to apply gamefixes after a disc swap
v1.7.0-dev-883-g5826be9a7 TheLastRar 2021-01-09 17:37:36 No build Core: Attempt to fix CDVD regression
v1.7.0-dev-882-g406403cd8 Tyler Wilding 2020-12-31 03:22:43 Download docs: Automatically update links to use the latest tagged release
v1.7.0-dev-881-g3f8510eaa Tyler Wilding 2020-12-30 08:58:42 No build docs: Generate PDFs
v1.7.0-dev-880-g11eba8738 Tyler Wilding 2020-12-30 08:57:24 No build docs: Minor edits to existing markdown documentation
v1.7.0-dev-879-gcd0bda3ab Tyler Wilding 2020-12-30 08:56:58 No build docs: Add latex template for generating PDFs From here https://github.com/Wandmalfarbe/pandoc-latex-template Licensed under BSD-3-Clause
v1.7.0-dev-878-g464031e8d Tyler Wilding 2020-12-30 08:55:32 No build docs: Add script for generating PDFs from markdown, add usage info
v1.7.0-dev-877-g6c81bb54f Ziemas 2021-01-12 14:31:33 Download SPU2: Switch to a more accurate noise algorithm This algorithm comes from pcsxr and is an implementation of Dr. Hell's research. It's supposed to be very accurate. Bumps savestate because of new SPU core struct members.
v1.7.0-dev-876-gf5d89062e refractionpcsx2 2021-01-15 21:53:04 Download SPU2: Update voices before DMA reads, reset OutPos on reset. Improves the booting reliability of GTA VC, especially on consecutive boots without closing the emulator.
v1.7.0-dev-875-g0f685fbb4 tellowkrinkle 2021-01-15 11:03:48 Download ghactions:macos: Disable homebrew cleanup Homebrew periodic cleanup and containers don't mix well, as the "every 30 days" turns into "every time", ends up wasting 1-2m of build time
v1.7.0-dev-874-gde3bb1b39 tellowkrinkle 2021-01-15 06:23:56 Download Fix usage of brew --cask I guess it didn't like that
v1.7.0-dev-873-gade09b063 lightningterror 2021-01-14 16:30:43 Download pad-linux: Update to latest controller database. Close #4137
v1.7.0-dev-872-g1e7b6d6db refractionpcsx2 2021-01-14 11:10:25 Download GameDB: Patch for Hot Wheels - Velocity X SPS issues. Fixes #4139
v1.7.0-dev-871-g23d436237 tellowkrinkle 2021-01-14 10:59:27 Download ghactions:macOS: Use brew --cask brew cask was deprecated and later disabled, breaking our builds
v1.7.0-dev-870-g9f12d3a38 refractionpcsx2 2021-01-14 09:11:43 No build Counters: Remove additional Pad update for now, seems to break USB somewhat.
v1.7.0-dev-869-g618940d78 jackun 2021-01-14 07:51:44 Download USB: skip extra audio endpoint descriptor data so it doesn't get parsed twice
v1.7.0-dev-868-g538e5691f refractionpcsx2 2021-01-08 02:29:15 Download PAD/Counters: Make VSync Queue adjustable in the UI. Extra Pad update. New UI option (ini option has been there a while) so users can choose between a little bit extra performance or better input lag. Also added the PAD Update to the VSync call in Counters as it seemed to improve Input lag marginally.
v1.7.0-dev-867-g9e23d15d5 refractionpcsx2 2021-01-10 15:37:42 Download GUI: Adjust description of DMA Busy hack
v1.7.0-dev-866-gf21fbc24c refractionpcsx2 2021-01-10 15:34:55 No build GameFix: Modify how DMA Busy hack works In IPU cases, it allows writes depending on what it's doing, in the case of other channels it waits until the transfer has finished.
v1.7.0-dev-865-gefed4a07e jackun 2021-01-11 23:07:16 Download USB: safe_release dshow filters Pausing/resuming could cause double-release.
v1.7.0-dev-864-g0d02d1e41 ManDude 2021-01-11 19:43:12 Download GameDB: Add korean Crash Bandicoot The Wrath of Cortex
v1.7.0-dev-863-gd6575ed26 TheLastRar 2021-01-11 21:17:34 Download GameDB: 'Network Access Disc & Hardware - Online Arena' needs InstantVU1
v1.7.0-dev-862-g9031c24fc Tyler Wilding 2021-01-07 01:52:32 Download ci: Improve windows artifact name Add PR title if applicable, limit the length of the file to avoid file-name length issues. Also put all contents of the artifact into a folder with the same name to simplify extraction.
v1.7.0-dev-861-g89991594d refractionpcsx2 2021-01-10 12:02:19 Download Vif: Clean up some old (incorrect) code.
v1.7.0-dev-860-g8ec4e40ae refractionpcsx2 2021-01-10 12:00:46 Download GameDB: Add missing rounding for Guitar Hero Metallica (US)
v1.7.0-dev-859-g262d36f49 refractionpcsx2 2021-01-10 11:33:44 Download GameDB: Added WRC patch by kozarovv to fix SPS
v1.7.0-dev-858-gec7116f2e Pierre GRASSER 2021-01-09 18:01:12 Download rawinput_usb.cpp: removed unused WM_ACTIVATE/SETFOCUS/KILLFOCUS logging (#4121) * rawinput_usb.cpp: removed unneeded WM logging
v1.7.0-dev-857-g9468b0471 TheLastRar 2021-01-06 00:26:57 Download DEV9: adjusted logic for loading default MAC Now a little less confusing
v1.7.0-dev-856-g5cdb6dcb1 TheLastRar 2021-01-05 21:23:59 No build DEV9: Replace pcap not supported messagebox with console log
v1.7.0-dev-855-gbae445d9d TheLastRar 2020-12-29 23:57:54 No build DEV9: Generate unique MAC for TAP, much like pcap backend does
v1.7.0-dev-854-g5f2441e83 TheLastRar 2020-12-29 21:16:41 No build DEV9: Move writing generated MAC out of winpcap
v1.7.0-dev-853-g275f5bd74 RedDevilus 2021-01-04 22:24:41 No build PCSX2-GUI: Move blockdump to game settings Blockdump gets a bit too much love which hampers with playing normally.
v1.7.0-dev-852-g4aaf55b4b TheLastRar 2020-12-17 10:58:54 Download Core: Clang-format AppCorePlugins.cpp
v1.7.0-dev-851-gacd7fa90e TheLastRar 2020-12-11 10:56:29 No build Core: AppCorePlugins.cpp add missing const
v1.7.0-dev-850-g0192c538e TheLastRar 2020-12-10 22:54:49 No build Core: Resume plugin if suspended for configure SysExecEvent_SaveSinglePlugin would close the plugin, but not reopen it
v1.7.0-dev-849-gaed639bb2 KrossX 2020-11-24 15:08:37 Download Declangify parity tables
v1.7.0-dev-848-g5fe01f014 KrossX 2020-11-24 13:46:32 No build Format documents using Clang-Format
v1.7.0-dev-847-g3a054b9f9 KrossX 2020-11-24 13:44:57 No build Avoid malloc when converting to RAW
v1.7.0-dev-846-g511ceede3 KrossX 2019-06-18 04:28:57 No build Add support for OpenPS2Loader VirtualMemoryCards
v1.7.0-dev-845-g7dbf01b02 Maxim Nikitin 2021-01-09 00:34:08 Download Implements IOP breakpoints (#3011) IOP: Implement IOP Breakpoints
v1.7.0-dev-844-g170d1cb94 RedDevilus 2021-01-05 19:29:10 Download GSdx-GUI: Conservative Buffer Allocation + GPU Palette Conversion + Misc fixes - Conservative Buffer Allocation will be enabled by default. - Unscaled has a lesser visual impact but will be moved to the middle so it is more consistent with the other options in the GUI. - Monitor will hence be named Statistics Monitor which makes it more obvious that it's similar to RivaTuner Statistics Server. - The monitor will print the stats of the emulated components EE (roughly CPU-usage) , GS (roughly GPU-usage). - Make room for the new checkboxes with revision of names and tooltips. - GPU (color) Palette Conversion instead of 8bit textures (the name didn't make much sense).
v1.7.0-dev-843-g1f236cab7 Ziemas 2021-01-07 06:40:48 Download Folder memcards: prevent out of bounds access
v1.7.0-dev-842-g95e7045db refractionpcsx2 2020-12-31 23:09:48 Download PortAudio: Upgrade PortAudio to latest master
v1.7.0-dev-841-gf45f8c947 TheLastRar 2020-12-30 20:49:55 Download DEV9: Support 16bit reads/writes to SPD_R_PIO_DATA & SPD_R_PIO_DIR Using the same code as 8bit reads/writes
v1.7.0-dev-840-g1ad5711b6 iwilliamson 2021-01-06 17:48:58 Download build: Update mscompile.cmd to build with VC2019. (#4084)
v1.7.0-dev-839-g06cf30019 Tyler Wilding 2021-01-05 23:44:30 Download gamedb: Delimit memcard filters with '/' instead of ','
v1.7.0-dev-838-g7a1ee439d Gauvain 'GovanifY' Roussel-Tarbouriech 2021-01-05 15:17:43 Download README: add discord
v1.7.0-dev-837-gf1e44bfd4 refractionpcsx2 2021-01-04 18:11:54 Download SPU2: ADMA fix for Vice City TFW you revert using the wrong variable..
v1.7.0-dev-836-g89a33c0ab lightningterror 2021-01-04 02:07:30 Download misc: A couple of more leftovers from SPU2 merge.
v1.7.0-dev-835-ga8aeeb5a6 refractionpcsx2 2021-01-03 13:51:58 Download SPU2: Change how ADMA gets cancelled, IOP handles cancelling DMA Fixes Raw Danger
v1.7.0-dev-834-ga67976674 refractionpcsx2 2021-01-02 22:27:09 No build Counters: Adjust SPU async rate Back to original value, however modified how the next SPU2 sync value is applied
v1.7.0-dev-833-gf5e50d457 refractionpcsx2 2021-01-02 19:09:59 No build SPU2: Fixes for Titeuf buzzing
v1.7.0-dev-832-g5cf5f40c6 refractionpcsx2 2021-01-02 06:10:32 No build SPU: Fix bugs in recent commits, redesign DMA slightly Savestate bump, sorry
v1.7.0-dev-831-gddffd9acd refractionpcsx2 2021-01-03 22:47:55 Download VIF: Fix MPG VU Address wrapping, fixes Boogie (works for the first time) Thanks to deus-libri for spotting that one!
v1.7.0-dev-830-gbc9892d32 refractionpcsx2 2021-01-03 22:29:59 Download GameDB: Corrected patch for Titeuf Mega Compet to fix game bug
v1.7.0-dev-829-g0f7044a90 refractionpcsx2 2021-01-03 17:17:19 Download mVU: Removed full flag optimisations They were unused, broken and cluttering up the code, so gotten rid.
v1.7.0-dev-828-gc9bc6eac6 refractionpcsx2 2021-01-03 13:03:55 Download mVU: Fix P flag instance on Ebit Also small fix for flag statuses on M-Bit on Branch
v1.7.0-dev-827-gbfdfc495a Timothy O'Barr 2021-01-02 19:47:09 Download Add GHC Filesystem (#3999) Adds GHC filesystem to 3rdparty deps and updates cmake and vs project accordingly.
v1.7.0-dev-826-gfaf147d02 lightningterror 2021-01-02 18:49:21 Download pad-linux: Update to latest controller database.
v1.7.0-dev-825-g6bcdb55f2 Kojin 2021-01-02 17:11:13 Download GS: Remove Unofficial CRCs (#4082) * Remove ArTonelico2 Retranslation CRCs * Remove Wild Arms and ToA undub CRCs * Remove unused Star Ocean 3 Undub CRC
v1.7.0-dev-824-g413fd004d refractionpcsx2 2021-01-02 09:35:32 Download mVU: Fix jump caching when using doJumpAsSameProgram. This is by default
v1.7.0-dev-823-gee07f860f refractionpcsx2 2021-01-01 21:55:11 Download microVU: Implement Overflow checks. Fixes Superman Returns Removed patches for Superman Returns
v1.7.0-dev-822-gaf8987975 refractionpcsx2 2021-01-01 00:51:51 Download SPU2: Attempt 96khz sample rate if 48khz fails
v1.7.0-dev-821-ga94561fba refractionpcsx2 2020-12-30 18:48:14 Download SPU2: Improve DMA Write timing. Better sync DMA speeds with IOP It takes 4 cycles per word, according to No$PSX documents Also fixed an issue with when ADMA refills the buffer, fixes The Simpsons (for real this time)
v1.7.0-dev-820-gf07ca859e refractionpcsx2 2020-12-29 11:30:33 No build SPU2: Improve DMA/IRQ timing. Tighten SPU2 sync with IOP
v1.7.0-dev-819-gb7f540406 refractionpcsx2 2020-12-31 20:44:37 No build GameDB: Remove FMV skip patches no longer required
v1.7.0-dev-818-ga8a5d4bca refractionpcsx2 2020-12-31 14:46:22 No build IPU: Return contents of the bottom of the FIFO in CMD except FDEC/VDEC
v1.7.0-dev-817-gc998a51f7 refractionpcsx2 2020-12-30 06:58:10 Download IOP DMA: Only acknowledge SPU2 DMA interrupt if DMA hasn't been cancelled Fixes Gregory Horror Show bad audio
v1.7.0-dev-816-g3b771a6a9 Christian Kenny 2020-12-25 02:24:19 Download PAD (Windows): Remove code for fullscreen and resizing the game window. Also removed code that modified the titlebar text on the output window.
v1.7.0-dev-815-g3d3c03959 refractionpcsx2 2020-12-30 02:13:52 Download SPU2: Fix Address masks for voices + Effect area Fixes reverb in The Suffering
v1.7.0-dev-814-g2859123c4 refractionpcsx2 2020-12-30 00:15:14 Download MTVU: Actually add MTVU to savestates On loading a savestate, restore the VIF state on the MTVU side
v1.7.0-dev-813-gc278e6414 sonicfind 2020-12-16 02:06:30 Download recording: Improve NewRecordingFrame window * File browsing will be required when creating a new input recording if at any point the filename box is empty. * Removes the "Current Frame" selection if GS is closed. Corethread check in InputRecordingFile::openNew() no longer necesaary.
v1.7.0-dev-812-ga6b2d30bd sonicfind 2020-12-16 02:02:40 No build recording: Internalize VirtualPad Windows * Hold virtualPad window pointers solely in the g_inputRecording object * Only inits the windows once per session and only if recording options are enabled
v1.7.0-dev-811-gacb61a3cf sonicfind 2020-09-26 03:20:49 No build recording: Disable create & play options until a game is loaded at least once Ensures no frames are skipped on an initial load of a input recording before booting a game first.
v1.7.0-dev-810-g3f359147c sonicfind 2020-12-26 01:59:23 Download recording: Fix console logging for file read and write errors
v1.7.0-dev-809-ga1b6f0b76 sonicfind 2020-12-15 18:15:51 No build recording: Log all PadData and draw all VirtualPads altogether once per frame Fixes improper virtualPad behavior for games that do not check for button pressure values (ex: Sonic Mega Collection Plus)
v1.7.0-dev-808-gca5d78e7a sonicfind 2020-12-26 16:24:06 Download input-recording: Re-place "replaying" osd log
v1.7.0-dev-807-g7431a18bb sonicfind 2020-12-26 07:01:39 No build input-recording: Wait for savestate confirmation on initial load * Required splitting some recording menu-related code into separate public functions to work most efficiently.
v1.7.0-dev-806-gc9a544353 refractionpcsx2 2020-12-28 20:01:17 Download VIF: Slightly optimise when Row/Col are written to MTVU
v1.7.0-dev-805-ge8c91f053 refractionpcsx2 2020-12-28 19:40:07 Download MTVU: Stop the buffer filling up when MTVU is disabled
v1.7.0-dev-804-g819037951 RedDevilus 2020-12-28 03:14:18 Download GameDB: Cleanup comments Adding punctation, removing duplicate serial and making english language more happy for reading.
v1.7.0-dev-803-g4ffc0d224 TellowKrinkle 2020-12-28 07:19:02 Download MTVU: Allow stacking of LABEL
v1.7.0-dev-802-g3c2f7983a TellowKrinkle 2020-12-28 05:30:23 No build MTVU: Cleaned up GS SIGNAL/LABEL/FINISH communication
v1.7.0-dev-801-g527ba52de Mrlinkwii 2020-12-26 23:17:35 Download Update GameIndex.yaml
v1.7.0-dev-800-g17d5f8985 Florin9doi 2020-12-26 12:43:03 Download USB: Improve some cryptic warnings. (#4046)
v1.7.0-dev-799-g232c4b482 lightningterror 2020-12-26 11:09:38 Download tools: Remove GameIndex.dbf-tool. Deprecated with yaml db, maybe a new alternative can be made in the future.
v1.7.0-dev-798-g657ce60ff lightningterror 2020-12-26 11:04:28 No build pad-linux: Update to latest controller database.
v1.7.0-dev-797-g839b243bf refractionpcsx2 2020-12-25 01:09:45 Download VIF: Always update MTVU thread with Row/Col Changes Fixes graphical issues in Fatal Frame 2 when swapping to MTVU
v1.7.0-dev-796-g9534b2af1 jackun 2020-12-24 20:53:06 Download USB: Early return from FF test in case of failure
v1.7.0-dev-795-gb8406a5b9 TheLastRar 2020-12-24 18:21:34 Download DEV9: Tap, remove empty blocks
v1.7.0-dev-794-gb097ca997 TheLastRar 2020-12-19 03:59:14 No build DEV9: Tap, make GetOverlappedResult calls one line
v1.7.0-dev-793-g54651731f TheLastRar 2020-12-18 21:53:21 No build DEV9: Cancel read of TAP device on suspend/shutdown CancelIo() must be performed on the thread that started the IO operation, hence the use of an event.
v1.7.0-dev-792-gf19985c41 Silent 2020-12-24 14:11:20 Download USB: Remove "Bypass Startup Calibration" It wasn't hooked up to anything
v1.7.0-dev-791-g2c1ebae03 Silent 2020-12-24 13:59:38 No build USB: Misc code cleanup
v1.7.0-dev-790-ga1f213cfd Silent 2020-12-24 13:37:26 No build USB: Slightly decrease strength of FF Test Right now it can be a bit too strong
v1.7.0-dev-789-gd65c4c189 Silent 2020-12-24 13:31:12 No build USB: Set FF gain for a device, not effects, apply settings before Test Fixes Test not using new settings until the next time the setting dialog is opened, also simplifies changing Gain
v1.7.0-dev-788-g2465b0e27 Silent 2020-12-24 12:29:09 No build USB: Pass a top-level window to DirectInput Fixes Force Feedback not initializing properly
v1.7.0-dev-787-gfa18568d6 refractionpcsx2 2020-12-19 03:29:24 Download GS: Properly mirror GS reads to CSR
v1.7.0-dev-786-gd78de3237 refractionpcsx2 2020-12-23 13:16:33 Download MTVU: Redesign of how to handle signals, seems more reliable Added new variables to savestates
v1.7.0-dev-785-g6066f48d7 refractionpcsx2 2020-12-23 10:50:48 No build MTVU/GIF: Clang Formatting
v1.7.0-dev-784-g20695d6b1 refractionpcsx2 2020-12-23 11:08:07 No build MTVU: Add new savestate variables, bump savestate version
v1.7.0-dev-783-g3f4bb4431 refractionpcsx2 2020-12-22 11:47:19 No build MTVU: Improve compatibility with games that do GS SIGNAL/LABEL/FINISH
v1.7.0-dev-782-g4ab7d7857 jackun 2020-12-24 02:56:52 Download USB: Fix Seamic "failing" to load Singstar api
v1.7.0-dev-781-g74336d952 RedDevilus 2020-12-02 22:00:26 Download SPU2: Change VolumeSteps 42 to 5 This will change the PageUp/PageDown and also to clicks near/far but still on the slidebar and the jumps are changed from 42 to 5 , scroll wheel will still be 2 and all the arrows keys on 1. If you click and hold and then move just outside of the slider you now get nice jumps of multitudes of 5. Dragging the slider will not be affected.
v1.7.0-dev-780-gade01ecb8 jackun 2020-12-06 13:14:41 Download USB: HID: fix E0/E1 keys not sending "pressed down" event, like arrow keys etc. RAWKEYBOARD::Flags actually _is_ a bitmap for a change
v1.7.0-dev-779-g91d4c4aa3 jackun 2020-12-02 14:38:59 No build USB: make dev_index u32 for simpler check if it is valid
v1.7.0-dev-778-g17cbb835c jackun 2020-11-25 00:08:25 No build USB: load main settings once per startup and remove "configChanged" boolean Let save state loading override currently selected devices
v1.7.0-dev-777-gb2bf0301b jackun 2020-11-18 14:28:36 No build USB: skip parsing inputs if HID device type doesn't match Kb/mouse event handler pointers are in the same union in HIDState struct and overlap other variables so not usable for checking validity.
v1.7.0-dev-776-g7a5f9e80e jackun 2020-11-18 08:38:15 No build USB: remove BUILD_RAW and CALLBACK define
v1.7.0-dev-775-gb5e561e68 jackun 2020-11-17 22:45:51 No build USB: restore qemu hid event handler after savestate load
v1.7.0-dev-774-gb3b272e2e jackun 2020-11-17 22:44:22 No build USB: Use PAD's WndProcEater for raw input, don't reinit raw input, check WM_ENABLE Skip reinit when swapping discs or it probably hooks dinput8 wndproc causing recursion. If swapping discs, use WM_ENABLE to signal we have focus again.
v1.7.0-dev-773-gdf5cfb303 jackun 2020-11-17 22:44:06 No build USB: lock raw input callbacks when adding/removing
v1.7.0-dev-772-g191ebbcac jackun 2020-11-17 22:32:04 No build USB: close devices before destroying and loading save state and just allocate 64KiB for save states USBfreezeData itself is currently ~20K so maybe 64K is enough
v1.7.0-dev-771-g44b700a6f orbea 2020-11-30 16:07:51 Download cmake: Use GNUInstallDirs.
v1.7.0-dev-770-g97b74fa6e refractionpcsx2 2020-12-22 15:55:03 Download VIF: MSCNT address is -1, so don't mask it.
v1.7.0-dev-769-g843650e79 refractionpcsx2 2020-12-22 15:12:27 Download VIF: Mask VU program address on MSCAL/MSCNT instructions
v1.7.0-dev-768-ga4553e821 refractionpcsx2 2020-12-22 10:20:03 Download VIF: Allow VIF1 to continue if stalled and the FIFO is reversed
v1.7.0-dev-767-g2c7f54134 Christian Kenny 2020-12-20 00:56:09 Download GameDB: Add GIF FIFO Hack for Fight Night Round 3. Fixes corrupted textures.
v1.7.0-dev-766-g7287dce37 jeltaqq 2020-12-19 18:04:05 Download GameDB: Porting patch and add Idea Factory games (#4025) GameDB: Add patches for Idea Factory games Ported Neo Contra and Savage Skies patches to NTSC-J
v1.7.0-dev-765-g3143a46e4 Christian Kenny 2020-12-19 00:04:31 Download GameDB: Add VU0 Kickstart for King Kong. Fixes bad polygons on characters
v1.7.0-dev-764-g155cf385b refractionpcsx2 2020-12-18 21:55:02 Download microVU: Flush running VU1 program when toggling MTVU on
v1.7.0-dev-763-gce332571d Kojin 2020-12-18 20:22:47 Download core: fix speedhacks panel (#4007)
v1.7.0-dev-762-g6a7648d2b lightningterror 2020-12-18 00:48:33 Download misc: Cleanup remaining pad stuff from merge. (#4014)
v1.7.0-dev-761-gee890c508 refractionpcsx2 2020-12-17 20:29:43 Download BIOS/CDVD: Set language defaults instead of making the user do it. Removed message nobody read.
v1.7.0-dev-760-g10afd0b68 lightningterror 2020-12-17 11:05:37 Download pad-linux: Update to latest controller database.
v1.7.0-dev-759-g38c03ecbb Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-17 06:52:27 Download PAD: review & formatting fixes
v1.7.0-dev-758-gd8884e3a2 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-15 10:03:18 No build PAD: fix regression on MTGS scheduler close
v1.7.0-dev-757-g80e379820 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-15 06:59:05 No build PAD: formatting fixes for linux
v1.7.0-dev-756-gd3b120faf Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-14 19:53:03 No build PAD: fix quick setup and probably other issues
v1.7.0-dev-755-g02c028d14 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-13 07:57:32 No build PAD: ensure auto generated resources are not in the source tree
v1.7.0-dev-754-g5769ae3e7 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-13 07:30:23 No build PAD: formatting fixes
v1.7.0-dev-753-gb941d16f7 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-13 07:17:44 No build PAD: windows: fix pad reloading when core actions are done
v1.7.0-dev-752-gb8cedae52 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-12 23:45:16 No build PAD: windows: fix DInput
v1.7.0-dev-751-g913cb296b Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-12 23:37:05 No build PAD: windows: fix error message when uninit
v1.7.0-dev-750-gc4abe44e6 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-12 22:58:05 No build PAD: windows, fix crash on config when playing
v1.7.0-dev-749-g2c5b75a69 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-12 21:39:09 No build PAD: windows, pause config when in game and make sure it opens
v1.7.0-dev-748-g3e0f9d393 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-12 21:02:02 No build PAD: bump sstate version on windows subsystem
v1.7.0-dev-747-gdc5e4e61c Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-12 21:01:31 No build PAD: fix ini on windows
v1.7.0-dev-746-g093e19aae Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-12 20:18:31 No build PAD: windows: fix RTL_CRITICAL_SECTION nullptr
v1.7.0-dev-745-g83e6ecb5a Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-12 10:05:55 No build PAD: s/Lily/PAD/g + logging changes
v1.7.0-dev-744-g8067a480c Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-12 09:51:22 No build PAD: windows: clang-format
v1.7.0-dev-743-g9cdc963c9 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-12 09:16:31 No build PAD: windows: update copyright headers
v1.7.0-dev-742-gf38c132ef Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-12 08:57:07 No build PAD: s/OnePad/PAD/g
v1.7.0-dev-741-gcd70ba753 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-12 08:44:10 No build PAD: initial windows merge complete
v1.7.0-dev-740-ga0c18d97f Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-12 02:15:37 No build PAD: backport macos patches
v1.7.0-dev-739-gd05c4e60b Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-11 22:07:48 No build msvc: disable warnings on 3rdparty
v1.7.0-dev-738-g494e384d9 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-11 21:44:28 No build msvc: disable /Gm as it is deprecated
v1.7.0-dev-737-g2b4e73e88 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-11 20:41:20 No build PAD: windows merge relatively complete, linker issues left
v1.7.0-dev-736-gce7fbe639 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-11 20:32:42 No build PAD: windows sstates support
v1.7.0-dev-735-gafef85260 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-11 20:16:39 No build PAD: windows removal of callbacks, merging with linux api
v1.7.0-dev-734-g7d5066bc3 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-11 12:09:31 No build PAD: windows merge pch fixes, continuing
v1.7.0-dev-733-g140f2fc0d Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-11 11:41:20 No build PAD: continuing windows merge
v1.7.0-dev-732-gd1c6b6b78 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-11 09:57:00 No build PAD: fix macos build
v1.7.0-dev-731-gc6d6865bb Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-11 07:41:42 No build PAD: fix nopch builds
v1.7.0-dev-730-ga9da983d0 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-11 07:25:10 No build PAD: ensure gamepad works on linux
v1.7.0-dev-729-geed1e4fe8 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-11 06:42:00 No build PAD: beginning windows initial merge
v1.7.0-dev-728-ga90d58816 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-11 05:19:15 No build PAD: fix ini saving
v1.7.0-dev-727-g8f7b9f609 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-11 04:46:37 No build PAD: sstate support
v1.7.0-dev-726-g82f7a23be Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-11 04:26:46 No build PAD: clang-format
v1.7.0-dev-725-g2e0be1f75 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-11 04:25:21 No build PAD: add back config screen, pause core when opened
v1.7.0-dev-724-g6df4fea07 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-11 04:08:41 No build PAD: implement lifecycle callbacks
v1.7.0-dev-723-g84f838aab Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-11 04:05:28 No build PAD: update copyright headers
v1.7.0-dev-722-ge47aa28af Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-11 03:59:01 No build PAD: linux initial merge complete
v1.7.0-dev-721-g1703e9f8d Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-11 03:30:49 No build PAD: more work on resources compilation, linker issues left
v1.7.0-dev-720-g69e837c1e Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-09 21:41:13 No build PAD: initial merge relatively complete, linker issues left
v1.7.0-dev-719-g913bb359a Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-09 20:42:35 No build PAD: continuing merge, debugging lexer bugs
v1.7.0-dev-718-ga691abc63 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-09 19:28:52 No build PAD: continuing merge, header/export port
v1.7.0-dev-717-g93fba0a8e Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-09 05:14:12 No build PAD: include back resources generation
v1.7.0-dev-716-g85231dfca Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-09 05:00:59 No build PAD: add back some initial references
v1.7.0-dev-715-g01b210f42 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-06 18:36:09 No build PAD: remove initial references
v1.7.0-dev-714-g0e1320091 Quinton Clark 2020-12-17 07:12:23 Download gui: Apply missing recording menu option disablers. (#4001) Fixes recording keybind menu options not disabling when pause is selected or when the ESC key is used.
v1.7.0-dev-713-g37b8819fc Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-11 12:10:54 No build formatting: remove editorconfig
v1.7.0-dev-712-g66ed78f2c tellowkrinkle 2020-12-17 06:30:08 Download x86emitter: fix order of operations mixup
v1.7.0-dev-711-g406ef3741 lightningterror 2020-12-17 05:52:58 Download nsis: Fix uninstall path for GameIndex.
v1.7.0-dev-710-ge168b00ee Tyler Wilding 2020-12-17 04:50:44 Download GameDB: Move the documentation file one last time
v1.7.0-dev-709-g1a727febe Tellow Krinkle 2020-07-16 10:33:42 Download x86emitter: Remove unused classes xAddressInfo was not being used xSmartJump was not being used and is incompatible with x86-64
v1.7.0-dev-708-g096bb8bf7 Tellow Krinkle 2020-07-16 10:20:47 No build x86emitter: Remove virtual methods from register types Allows methods to generate variable-sized registers
v1.7.0-dev-707-gf33a6076d orbea 2020-12-16 22:22:31 Download cmake: Fix the install target.
v1.7.0-dev-706-gbf8fb7bad Florin9doi 2020-12-17 00:29:14 Download Resolve a crash when EyeToy is opened the second time (#3972) * Resolve a crash when EyeToy is opened the second time * Replace NULL/0 with nullptr Co-authored-by: Florin9doi <Florin9doi@users.noreply.github.com>
v1.7.0-dev-705-g271f60b65 Tyler Wilding 2020-12-16 23:32:08 Download NSIS: Updated filepath from old GameDB
v1.7.0-dev-704-gc90eec281 Tyler Wilding 2020-12-16 23:05:00 No build GameDB: Move the documentation file out of /bin
v1.7.0-dev-703-g57c7e5620 Tyler Wilding 2020-12-16 22:54:53 No build GameDB: Fix incorrect parsing around round and clamp modes
v1.7.0-dev-702-g7b7278bc8 refractionpcsx2 2020-12-16 15:04:54 Download VIF: Fix MPG bug incrementing addresses properly when using MTVU Also handle wrapping
v1.7.0-dev-701-g4d79754f7 Tyler Wilding 2020-12-14 03:23:28 Download GameDB: Follow the same pattern for Speedhacks as for GameFixes In preparation for #3998 GameDB: Update with current master's GameDB file
v1.7.0-dev-700-g34fe57d84 Tyler Wilding 2020-12-10 02:10:02 No build GameDB: Support case-insensitive serials and patch CRCs like existing GameDB impl. GameDB: Regenerate with master's .dbf file GameDB: Update with master's latest changes
v1.7.0-dev-699-g4b975efa2 Tyler Wilding 2020-11-22 23:01:27 No build GameDB: Hopefully resolve possible unicode filepath issues GameDB: Big cleanup as a result of review feedback
v1.7.0-dev-698-ge90046d8a Tyler Wilding 2020-11-20 01:53:29 No build GameDB: key patches by their CRC or `default` to prevent duplicates GameDB: Regenerate GameDB file GameDB: Fix typos in gamefix names
v1.7.0-dev-697-g279dfd741 Tyler Wilding 2020-11-20 01:07:29 No build lint: Clang Format files
v1.7.0-dev-696-g5ef141187 kenshen112 2020-11-15 17:32:42 No build GameDB: Address string related compiler errors on linux
v1.7.0-dev-695-g39a4d3ce4 Tyler Wilding 2020-11-14 20:00:38 No build GameDB: Typo / remove debugging code GameDB: Remove unneeded include
v1.7.0-dev-694-g3f6193580 kenshen112 2020-11-14 19:43:25 No build CMake: Add yaml-cpp to cmake
v1.7.0-dev-693-g18ea20e7b Tyler Wilding 2020-11-14 05:50:16 No build GameDB: Add markdown documentation for GameDB cmake: Add yaml-cpp to cmake
v1.7.0-dev-692-gdc52ec7ae Tyler Wilding 2020-11-14 05:39:07 No build GameDB: Detect and skip patches with duplicate CRCs
v1.7.0-dev-691-gb800ed0a1 Tyler Wilding 2020-11-14 04:46:35 No build GameDB: Fixed invalid GameFix instances using new validation process GameDB: Delete the .dbf file
v1.7.0-dev-690-gdf1a8e866 Tyler Wilding 2020-11-14 03:26:27 No build GameDB: Beef up the validation and finish refactor GameDB: Regenerate with current master's file
v1.7.0-dev-689-g9fa484dba Tyler Wilding 2020-11-06 22:00:22 No build GameDB/MSVC: renamed _Target_ to _InstrucTarget_ to avoid collisions
v1.7.0-dev-688-gb102134ae t o 2020-11-03 03:04:16 No build GameDB: Fixed return and added include
v1.7.0-dev-687-g675a60b3d Tyler Wilding 2020-11-03 00:21:20 No build GameDB: Add new GameDB implementation vendor new yaml file, this one is OUT OF DATE! Resolve a slew of compiler errors Down to just the weird _Target_ usage in 5900.cpp
v1.7.0-dev-686-g03445d0b5 refractionpcsx2 2020-12-15 21:26:41 Download microVU: Add sanity check when loading quick block from program. Sometimes (CoD Finest Hour) can somehow end up with blocks missing from a program, not sure how, but it still finds the current program, so we check if the block exists, if not, recompile new ones.
v1.7.0-dev-685-g678829a5b refractionpcsx2 2020-12-14 00:17:07 Download VIF: Don't rush finish VU programs, fixes remaining SPS in Shadowman
v1.7.0-dev-684-g713876918 refractionpcsx2 2020-12-12 04:33:24 Download VU: Synchronise VU1, added speedhack for old behaviour
v1.7.0-dev-683-g4a90499ec refractionpcsx2 2020-10-31 18:21:09 Download CDVD: Adjust read speed depending on if in inner/outer edge Fixes Shadowman 2 Second Coming textures Fixes Arctic Thunder loading problems
v1.7.0-dev-682-g446adf198 refractionpcsx2 2020-10-31 20:17:56 No build GameDB: Remove SkipmMPEG patch for Arctic Thunder
v1.7.0-dev-681-gab0d785ab refractionpcsx2 2020-12-13 22:02:48 No build VIF: Don't start transfer if VIF1/0 is stalled Fix missing VIF status check on MFIFO
v1.7.0-dev-680-g083380297 Tyler Wilding 2020-12-11 01:26:26 Download GUI: Resolve issue causing a crash when using `Close All Windows` while a game is running
v1.7.0-dev-679-g88983caab jeltaqq 2020-12-10 10:26:19 Download GameDB: Add patches for Idea Factory games Add patches for another Idea Factory games. Info here: https://github.com/PCSX2/pcsx2/pull/3854
v1.7.0-dev-678-g3e5f434df lightningterror 2020-12-06 04:11:40 Download usb: Warnings cleanup.
v1.7.0-dev-677-gcfb795c23 lightningterror 2020-12-06 04:11:27 No build gsdx: Warnings cleanup.
v1.7.0-dev-676-gf25091414 TheLastRar 2020-11-19 13:29:22 Download USB: Fix integer overflow on IOP memory range check
v1.7.0-dev-675-g85c3ee823 lightningterror 2020-12-10 15:18:02 Download gsdx-hw: Remove Sly 2 3 TS crc hacks. HPO special aggressive does a pretty good job when upscaling.
v1.7.0-dev-674-gd5adcdd1b lightningterror 2020-12-10 15:04:22 Download gsdx-hw: Remove TS crc hack for GodOfWar2. HPO Special does a good job when upscaling.
v1.7.0-dev-673-g8cbaacfe3 lightningterror 2020-12-10 01:49:19 Download gsdx-hw: Remove Aggressive crc hack for Kunoichi. Speedhack.
v1.7.0-dev-672-g8e191dabb Kojin 2020-12-08 16:12:35 Download gsdx: run clang format on GSState.cpp
v1.7.0-dev-671-g5d0195225 Kojin 2020-12-08 16:07:49 No build gsdx: remove broken tbw code
v1.7.0-dev-670-g5729230f5 lightningterror 2020-12-07 01:17:29 Download gsdx-hw: Add Shadow of the Colossus to auto mipmapping. Fixes #3981
v1.7.0-dev-669-gf27baec6f refractionpcsx2 2020-12-06 19:07:51 Download GUI: Force Full Boot on first run of new version This gets around users having crashes because they haven't configured the language in their BIOS
v1.7.0-dev-668-g56b002616 TellowKrinkle 2020-09-12 05:58:43 Download macOS:cmake: build plugins directly to app bundle Copying them afterwards ended up in the wrong order with Xcode's code signing, causing unsigned plugins to get copied, which would break the later step of signing the whole bundle
v1.7.0-dev-667-g2c8b2b48b Tyler Wilding 2020-09-20 04:40:57 No build ci: Add MacOS github actions build
v1.7.0-dev-666-g790e0a832 TellowKrinkle 2020-11-16 08:09:17 No build macOS: Fix things broken by plugin merges
v1.7.0-dev-665-g16750c19c TellowKrinkle 2020-10-22 03:43:25 No build cmake: Fix build on newer macOS
v1.7.0-dev-664-ga29a4d69d TellowKrinkle 2020-09-29 23:53:54 No build cmake: mark Utilities as needing C++17
v1.7.0-dev-663-g2ec8cdb86 TellowKrinkle 2020-08-25 23:38:14 No build onepad: Fix macOS build
v1.7.0-dev-662-g34425d892 Tellow Krinkle 2020-07-28 01:41:29 No build onepad: Fix binding `A` on macOS The key value 0 (which was being used to indicate esc) was already in use as the A key on macOS
v1.7.0-dev-661-g7fa674071 Tellow Krinkle 2020-04-09 11:32:07 No build GSdx: Fix issues on macOS Note: Doesn't add the ability to make windows, so GSdx won't actually play games on macOS with this
v1.7.0-dev-660-g99b8168ea arcum42 2020-12-06 20:39:25 Download Only search for yaml-cpp if asked to. (#3975)
v1.7.0-dev-659-g7bcee2289 refractionpcsx2 2020-12-06 20:29:35 Download BIOS: Don't HLE OSD Parameters if BIOS has no OSD
v1.7.0-dev-658-ga0ac42cf6 refractionpcsx2 2020-12-06 19:29:30 Download GameDB: Added another required gamefix for Rocky Also added to other versions
v1.7.0-dev-657-g7f6e2e4bf refractionpcsx2 2020-12-06 19:12:26 Download GameDB: Add VIF Delay Stall hack to Rocky (E)
v1.7.0-dev-656-g65ee46c0f Dylan Smit 2020-12-06 10:27:51 Download misc: Added the PlayStation name properly. (#3915)
v1.7.0-dev-655-g16d33f896 refractionpcsx2 2020-12-04 19:52:32 Download VIF/MTVU: Correctly increment tag addr on VIF when using MTVU Fixes Def Jam Fight for NY when using MTVU
v1.7.0-dev-654-g4595aae0d refractionpcsx2 2020-12-04 14:03:32 No build mVU: Keep start PC, modify prog search to avoid recompilation Also fix some M-Bit stuff
v1.7.0-dev-653-g378eccc6e refractionpcsx2 2020-12-03 18:53:02 Download IPU: Stop IPU0 looping when there's no data for it to read Fixes bad slowdowns in Ratchet games when using EE Timing fix caused by bad IPU streams
v1.7.0-dev-652-gd0dd60f29 lightningterror 2020-12-02 23:02:20 Download gsdx-hw: Purge BleachBladeBattlers crc hack. Not needed.
v1.7.0-dev-651-g3d43293a5 refractionpcsx2 2020-11-29 02:29:57 Download DMA: Correctly emulate QWC 0 on NORMAL transfers
v1.7.0-dev-650-g32f14f48b refractionpcsx2 2020-11-29 03:54:34 No build MFIFO: Maintain VIF DMA status and Empty condition on VIF reset Also don't decrement/change VIF1 QWC on VIF1 FIFO write
v1.7.0-dev-649-g465aa00fc refractionpcsx2 2020-11-29 05:23:52 No build SPU2: Get rid of the need for delay cycles Properly handle KeyOn/KeyOff happening in quick succession.
v1.7.0-dev-648-gf929d7947 refractionpcsx2 2020-11-29 20:23:27 Download SPU2: Delay DMA Reads to prevent overrun Savestate bump
v1.7.0-dev-647-g7f9f7d49c refractionpcsx2 2020-11-29 23:32:50 No build SPU: Adjust final mix volume
v1.7.0-dev-646-g55d4604d8 lightningterror 2020-12-02 19:08:02 Download onepad: Update to latest controller database.
v1.7.0-dev-645-g5d00a845a refractionpcsx2 2020-12-01 21:41:03 Download GameDB: Add Soul Calibur III Gamefix to other NTSC versions
v1.7.0-dev-644-g79a040316 refractionpcsx2 2020-12-01 21:00:56 Download GameDB: Add EE Timing fix for Soul Calibur 3 US Fixes the bad colours on the character select when using Progressive Scan mode Fixes #1931
v1.7.0-dev-643-gbe85c568a lightningterror 2020-11-27 19:55:46 Download Build: Remove appveyor and travis leftovers.
v1.7.0-dev-642-g705e39473 lightningterror 2020-11-28 16:33:56 Download gsdx: Fix a couple more warnings. Still a lot left to go on x64 build.
v1.7.0-dev-641-g430fc7b59 lightningterror 2020-11-28 16:22:55 No build x86emitter: Fix a few warnings.
v1.7.0-dev-640-gcd9a0cd1d refractionpcsx2 2020-12-01 02:10:22 Download GameDB: Put the WRC patch in the right place
v1.7.0-dev-639-g2057f3ff1 refractionpcsx2 2020-12-01 01:52:09 Download GameDB: Added EE Rounding (Nearest) for WRC, fixes Subaru crash
v1.7.0-dev-638-g6e47834e8 Tyler Wilding 2020-11-27 19:59:31 Download Dep/CMake: Add yaml-cpp support to CMake
v1.7.0-dev-637-g4a477244f Tyler Wilding 2020-11-27 19:57:32 No build Dep: Add yaml-cpp submodule to Windows project
v1.7.0-dev-636-g3b073343c orbea 2020-11-29 04:47:33 Download Fix build without pulseaudio.
v1.7.0-dev-635-g76c98e714 refractionpcsx2 2020-11-28 05:10:41 Download GameDB: Correct Tekken 5 Clamping mode to fix coin noises on Pirates Cove
v1.7.0-dev-634-g047599e12 GovanifY 2020-11-27 16:57:28 Download CMake: fix generation due to warnings treated as errors (#3948)
v1.7.0-dev-633-gb5fecc49a jackun 2020-11-26 17:26:09 Download USB: Release wasapi resampler's mutex Got removed in the clean up.
v1.7.0-dev-632-gb8eb4c26e Tyler Wilding 2020-11-24 23:46:38 Download CI: Remove Travis-CI and AppVeyor
v1.7.0-dev-631-g52d88a728 jackun 2020-11-24 16:33:49 Download USB: check that HidD_GetPreparsedData succeeded
v1.7.0-dev-630-g5927cef89 TellowKrinkle 2020-11-24 11:48:49 Download GHActions: Disable PCH on clang builds There's an incompatibility between ccache and clang's PCH that's fixed by cmake 3.17 (ubuntu 20.04 has 3.16)
v1.7.0-dev-629-g10a7e7a15 TellowKrinkle 2020-11-24 10:32:32 No build usb: Fix build with older libsamplerate
v1.7.0-dev-628-ge50efceb6 TellowKrinkle 2020-11-24 04:25:47 Download core: Fix no-pch build
v1.7.0-dev-627-g559f93f35 TellowKrinkle 2020-11-24 07:05:47 No build GSdx: Fix sse2 build on clang
v1.7.0-dev-626-g40f26cb97 TellowKrinkle 2020-11-24 06:41:10 No build GHActions: Don't use march=native It breaks ccache
v1.7.0-dev-625-g12bf837ee TellowKrinkle 2020-11-24 06:00:59 No build GHActions: Actually use ccache
v1.7.0-dev-624-g8ef6d7ffe TellowKrinkle 2020-11-24 01:44:30 No build GHActions: Add no-pch build
v1.7.0-dev-623-g37f145f6b refractionpcsx2 2020-11-22 22:25:04 Download BIOS/HLE: Write OSD config with memwrites instead of direct to physical fixes crashes with Crash Twinsanity
v1.7.0-dev-622-gc25ae58c6 arcum42@gmail.com 2020-11-21 19:29:06 Download Disable a few warnings.
v1.7.0-dev-621-g142082837 refractionpcsx2 2020-11-21 18:01:14 Download CDVD/NVM: Plan B, force user to set up their BIOS first run.
v1.7.0-dev-620-g358f098b6 refractionpcsx2 2020-11-21 17:31:36 Download BIOS/HLE: Match ODS Config names to Syscalls CDVD/NVM: Write default language/screen settings to be English, 4:3, GMT Timezone
v1.7.0-dev-619-g626bf2788 Kojin 2020-09-23 23:27:39 Download core: send osd log event when snapshot is taken
v1.7.0-dev-618-g86ed9f68f Gauvain 'GovanifY' Roussel-Tarbouriech 2020-08-17 01:39:01 Download PNACH: combined patch effects
v1.7.0-dev-617-ga0cb6dda9 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-08-16 22:24:14 No build PNACH: apply repeating codes also on load
v1.7.0-dev-616-g97a24c006 RedDevilus 2020-10-21 05:30:43 Download GameDB: Add new entries part 1
v1.7.0-dev-615-g56893a073 lightningterror 2020-11-19 20:03:23 Download gsdx-hw: Merge TriAceGames crc hacks for dx in to one. StarOcean3, ValkyrieProfile2, RadiataStories.
v1.7.0-dev-614-g0f1773489 lightningterror 2020-11-18 21:41:22 Download USB: Fix a few more warnings.
v1.7.0-dev-613-g4b4fa0643 kozarovv 2020-10-25 17:51:00 Download Debugger: Remove delay slot for ERET and SYSCALL opcodes
v1.7.0-dev-612-g5a77ed14b refractionpcsx2 2020-11-18 17:01:39 Download BIOSHLE: Implement GetOSDParamConfig2 for DST/24h/Format settings
v1.7.0-dev-611-ge8ebb7d23 refractionpcsx2 2020-11-18 02:44:00 No build BIOSHLE: Get all OSDSYS Parameters. Only use when Fast Boot is enabled
v1.7.0-dev-610-gab97832a7 lightningterror 2020-11-17 17:32:28 Download gsdx-ogl: Check MinMax for PSConstantBuffer.
v1.7.0-dev-609-g5d071ceeb TheLastRar 2020-11-18 19:17:10 Download Core: Replace Fall through comment with c++17 attribute
v1.7.0-dev-608-g9983bcfbe TheLastRar 2020-11-18 17:13:34 No build Core: clang-format SysThreadBase.cpp
v1.7.0-dev-607-gba1497ca4 TheLastRar 2020-11-18 01:54:31 No build Core: Don't reopen everything when we just want to reopen the CDVD
v1.7.0-dev-606-gf2fa60e56 lightningterror 2020-11-17 18:17:17 Download misc: Remove more leftover stuff from plugins merge. Bonus: Remove old_plugins solution.
v1.7.0-dev-605-g27536283f lightningterror 2020-11-17 18:30:41 Download onepad: Update to latest controller database.
v1.7.0-dev-604-g9d4337b7e arcum42 2020-11-15 13:37:58 Download [USB+] Clean up Warnings (#3930) * Suppress hardening warning spam for the moment. Get rid of a multi-line comment warning. * Resolve a bunch of warnings about unused variables, unused labels, and sign mismatches. * Deal with various possibly unused variables. * Rearrange member variables to match initialization order. * Move [[maybe_unused]] to a separate line in one spot to make it easier to read.
v1.7.0-dev-603-g532e7c906 Shanoah Alkire 2020-11-15 10:45:55 Download Add libsamplerate to travis.
v1.7.0-dev-602-g46e8057f9 lightningterror 2020-11-14 07:30:39 Download gsdx-gui-win: Disable Aniso option when 8bit textures is checked on gl.
v1.7.0-dev-601-ga6e845088 lightningterror 2020-11-13 20:51:18 No build gsdx-ogl: Fix anisotropic filtering. Aniso filtering doesn't work with textureLod so use texture (automatic_lod) instead. Credits to KrossX. Note: Won't work on AMD because the driver is broken.
v1.7.0-dev-600-gd9936dbbf refractionpcsx2 2020-11-14 23:10:50 Download GameDB: Fix typo
v1.7.0-dev-599-g91292f0bf refractionpcsx2 2020-11-14 23:08:30 No build GameDB: Fix comment on new patch
v1.7.0-dev-598-g5000687b1 refractionpcsx2 2020-11-14 23:06:51 Download GameDB: Added patch for MX Unleashed
v1.7.0-dev-597-g20c8a1192 Shanoah Alkire 2020-11-14 05:42:18 Download Okay, the USB dialogs that were merged are written in Gtk 2, causing lots of deprecation warnings if you compile with Gtk 3. I'm just going to suppress all of those for the moment until they can be dealt with properly.
v1.7.0-dev-596-g319287dbe Florin9doi 2020-11-12 23:00:40 Download USB: Resolve an EyeToy crash when no webcam is connected
v1.7.0-dev-595-g711763320 refractionpcsx2 2020-11-13 00:13:55 Download Counters/Vsync: Do correct number of HBlanks per VSync for PAL/NTSC
v1.7.0-dev-594-gc57f861f2 Kojin 2020-11-12 23:15:42 Download counters: account for vertical frequency differences in non-interlaced anolog modes (#3862)
v1.7.0-dev-593-g35122e660 refractionpcsx2 2020-11-12 15:39:46 Download GameDB: Added patch for one version Hardware - Online Arena
v1.7.0-dev-592-g60ef26ec5 jackun 2020-11-11 21:06:53 Download USB: revert irq hack
v1.7.0-dev-591-gf3f50a948 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-11 19:10:56 Download USB: misc fixes on settings string conversion
v1.7.0-dev-590-gce658e8a9 Kojin 2020-11-11 18:14:03 Download Update issue templates (#3917)
v1.7.0-dev-589-g961715ab6 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-11 15:48:59 Download CDVD: fix logic bug introduced in ada80474
v1.7.0-dev-588-ga699e94b2 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-11 12:37:47 Download USB: remove unused logos
v1.7.0-dev-587-gb1d1783da Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-10 17:21:43 No build USB: warnings fixups
v1.7.0-dev-586-g6bdee6a5b Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-09 22:01:28 No build USB: remove version check for plugin
v1.7.0-dev-585-g08adfb574 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-08 19:12:48 No build USB: purge USBnull related mentions in cmake/nsis & formatting
v1.7.0-dev-584-g3b6cdf32f Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-08 18:50:36 No build USB: various formatting nitpicks
v1.7.0-dev-583-g5b67f8528 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-06 15:39:54 No build USB: build date removal, formatting
v1.7.0-dev-582-g613fe3740 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-06 11:11:07 No build USB/dev9: final dialog fixes & winloadconfig initial load
v1.7.0-dev-581-gd2fa215aa Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-05 22:03:03 No build USB: fix singstar & tangling if/comments
v1.7.0-dev-580-g3279cba55 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-05 19:42:10 No build USB: windows very much like its filenames (fix various dialog bugs)
v1.7.0-dev-579-g1881d12f6 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-05 12:41:11 No build USB: dialog,windows and dev9/usb conflicts fixes
v1.7.0-dev-578-g1aa585e56 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-05 13:12:09 No build USB: clean up logging
v1.7.0-dev-577-g47d65c3f8 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-05 11:53:58 No build USB: fix ini saves
v1.7.0-dev-576-gb5dbd794d Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-04 19:16:30 No build USB: evdev mDevices clear fix
v1.7.0-dev-575-ga1c4077d8 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-04 18:21:36 No build USB: fix resume issues with wheels and unneeded init
v1.7.0-dev-574-g5799e3532 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-04 18:09:33 No build USB: remove outdated macros instances
v1.7.0-dev-573-g73ca53ead Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-04 17:58:16 No build USB: fix debug builds on linux by switching to devcon
v1.7.0-dev-572-gede7fa86f GovanifY 2020-11-04 15:19:01 No build USB: restore formatting of standalone third party code
v1.7.0-dev-571-g9da3d9a5b GovanifY 2020-11-04 14:55:36 No build USB: fix windows sstates and dialog related bugs
v1.7.0-dev-570-g9eb78a0a1 GovanifY 2020-11-04 14:26:46 No build USB: windows support!
v1.7.0-dev-569-g92be17986 GovanifY 2020-11-04 13:43:32 No build USB: introduce back linux support
v1.7.0-dev-568-g30235f49d GovanifY 2020-11-04 13:30:15 No build USB: fix more linker issues on windows
v1.7.0-dev-567-g395b372ef GovanifY 2020-11-04 00:39:36 No build USB: windows mostly complete, linker issues left
v1.7.0-dev-566-gbc022789f GovanifY 2020-11-03 19:37:12 No build USB: initial windows project support
v1.7.0-dev-565-gf1d1acd48 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-03 16:45:39 No build USB: backport fixes from develop branch
v1.7.0-dev-564-g53b818ac3 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-03 14:04:12 No build USB: fix sstates when invalid USB device is selected
v1.7.0-dev-563-g90c968668 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-03 12:53:29 No build USB: savestate bump + initial sstate implem for usb
v1.7.0-dev-562-g0c43fa92e Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-02 23:42:03 No build USB: clang-format
v1.7.0-dev-561-g56e96a8ff Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-02 23:41:01 No build USB: update copyright headers
v1.7.0-dev-560-g37e54ebd9 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-02 22:58:49 No build USB: add back config screen, pause core when opened
v1.7.0-dev-559-ga6c67dde5 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-02 22:38:36 No build USB: implement lifecycle callbacks
v1.7.0-dev-558-ge5a7cc4a1 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-02 21:53:36 No build USB: actions and cmakelists formatting
v1.7.0-dev-557-ge2a72b279 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-02 21:30:13 No build USB: initial merge finally complete
v1.7.0-dev-556-gd33eff635 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-02 19:21:45 No build USB: initial merge relatively complete, linking issues left
v1.7.0-dev-555-geb4089657 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-02 18:03:43 No build USB: cleaning up a bunch of warnings, platcompat fixes
v1.7.0-dev-554-g50969601b Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-02 15:52:23 No build USB: continuing merge, platformcompat fixes
v1.7.0-dev-553-gde314d253 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-02 14:53:01 No build USB: importing some references, updating handlers and c exports
v1.7.0-dev-552-g2788198b7 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-02 12:21:00 No build 3rdparty: add libsamplerate cmake defs
v1.7.0-dev-551-g8f8a83a03 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-02 12:00:16 No build USB: beginning to add back initial references
v1.7.0-dev-550-g9dd0ef681 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-01 00:51:21 No build USB: remove initial references for merge
v1.7.0-dev-549-g3442ba748 TheLastRar 2020-11-04 23:13:12 Download DEV9: net.cpp use __POSIX__ to check for pthread support
v1.7.0-dev-548-g2a921b40a TheLastRar 2020-11-04 10:16:18 No build DEV9: use pthreads to set priority on mac
v1.7.0-dev-547-gbe67773dd TheLastRar 2020-11-03 21:46:17 No build DEV9: switch net.cpp to use std::threads Also merge windows & linux net.ccp into one file
v1.7.0-dev-546-g64010cf79 Yuri Konotopov 2020-11-09 01:28:43 Download Support build with system fmt (#3838) Signed-off-by: Yuri Konotopov <ykonotopov@gnome.org>
v1.7.0-dev-545-g12c21de66 lightningterror 2020-11-08 04:36:15 Download spu2: Rename SPU2 Config -> Audio Settings. We can have a better user friendly name as the plugin is merged in to core.
v1.7.0-dev-544-g476a4ec88 lightningterror 2020-11-06 23:27:59 No build dev9/spu2: remove useless defines.
v1.7.0-dev-543-g3d12b3311 lightningterror 2020-11-06 23:11:08 No build dev9: fix not defined macro warning.
v1.7.0-dev-542-ga7c900562 lightningterror 2020-11-06 23:10:35 No build dev9-gui-linux: Rename linux buttons/texts to match previous windows changes.
v1.7.0-dev-541-ga52607e34 lightningterror 2020-11-06 23:09:32 No build dev9-gui-win: Cleanup DEV9 gui a bit. Rename window title: HDD Configure -> Network and HDD Settings Remove about dialog code. Move around button positions.
v1.7.0-dev-540-g83a5a7872 lightningterror 2020-11-04 08:36:14 Download gsdx-gui-win: Adjust some tooltips to include d3d 11 version.
v1.7.0-dev-539-gf6478a2c0 lightningterror 2020-11-08 06:05:42 No build gsdx-gui-gtk: Change date accuracy button list to a checkbox.
v1.7.0-dev-538-g6c6071b93 lightningterror 2020-10-31 23:14:45 No build gsdx-gui-win: Change date accuracy button list to a checkbox.
v1.7.0-dev-537-g67a7c326f lightningterror 2020-10-31 23:12:58 No build gsdx-hw: Merge Basic and Full DATE code. gl: Do Full date accuracy when option enabled. d3d11: Do Basic date accuracy when option is enabled, no support for full.
v1.7.0-dev-536-gee25b2e5b Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-08 12:00:46 Download SPU2: switch to ConWarn for linux fallback
v1.7.0-dev-535-gf9b42716d Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-06 13:00:38 No build SPU2: default to XAudio when failing to read conf
v1.7.0-dev-534-g5a8c75e4a lightningterror 2020-11-03 11:21:38 Download gsdx-hw: Don't always set MaxDepth on ps/fs. Value will be read only when zclamp is enabled. It will avoid an extra upload to buffer maybe.
v1.7.0-dev-533-ge68674bc5 lightningterror 2020-11-06 21:56:03 Download gsdx-gtk: Run clang on GSLinuxDialog.cpp
v1.7.0-dev-532-gecc37c4d1 lightningterror 2020-11-06 21:49:37 No build gsdx: Remove TV Shader hotkey toggle (F7). Plenty of users misclick this setting and don't know how to switch back since it's a rarely used option. Let's get rid of the hotkey toggle for a quality of life change.
v1.7.0-dev-531-ga59e098b5 kozarovv 2020-11-07 18:51:41 Download GSdx: Remove Star Wars - Force Unleashed CRC hack Replaced by gamedb EE patch which work also in software mode.
v1.7.0-dev-530-g268a6dc6c kozarovv 2020-11-07 18:35:36 No build GameDB: Add SW Force Unleashed patches
v1.7.0-dev-529-g306681bc9 lightningterror 2020-11-02 00:55:11 Download misc: Remove merged plugins leftover stuff.
v1.7.0-dev-528-gac9700f26 Tyler Wilding 2020-11-06 13:11:31 Download CI: Fix Ubuntu package installation failure (#3901) Co-authored-by: Jonathan Li <jonathan.li@hotmail.co.uk>
v1.7.0-dev-527-g0e6073353 lightningterror 2020-11-04 21:08:39 Download x86emitter: Comment out unused variables. cpudetect.cpp -> x86_64_8BITBRANDID and x86_64_12BITBRANDID.
v1.7.0-dev-526-gf8fd636ea lightningterror 2020-11-04 20:59:29 No build gsdx-sw: Comment out not used variables, will fix a few warnings. GSDrawScanlineCodeGenerator.x64.avx ->_rz_r14, _rz_r15
v1.7.0-dev-525-gada804741 Timothy O'Barr 2020-11-05 19:03:49 Download PSX/CDVD: Check register 14 (ps1 status register) for cd speed and CDDA (#3899) Fix to CD speed courtesy of Ref Restored amount of old PCSX code for CDDA courtesy of pcsxr
v1.7.0-dev-524-g0a312295d Jonathan Li 2020-11-03 14:14:44 Download travis-ci: Update the build
v1.7.0-dev-523-gdca272e12 Jonathan Li 2020-11-03 14:13:06 No build cmake: Specify the gtk version being used with wx Fixes potential compilation issues due to gtk3 and gtk2 being used at the same time.
v1.7.0-dev-522-ga15d3d581 lightningterror 2020-10-30 02:09:51 Download gsdx-hw: EmulateAtst -> Remove unused tex parameter
v1.7.0-dev-521-g246dab337 lightningterror 2020-09-28 21:20:14 No build gsdx-hw: Move EmulateAtst in common hw renderer code. v1 Code is identical so no need to have separate functions for gl and d3d11. v2 Change pass integer parameter with bool that checks for pass 2.
v1.7.0-dev-520-gf60148979 RedDevilus 2020-11-03 18:07:19 Download onepad: Update to latest controller database. Support for PS5 controller (DualSense).
v1.7.0-dev-519-ga83077285 RedDevilus 2020-11-03 17:54:57 Download GameDB: 24 The game -VuClamp to extra to fix minimap HUD.
v1.7.0-dev-518-g9140f071f lightningterror 2020-11-02 00:02:36 Download misc: Replace Fall through comments with c++17 attribute. Silences warnings about not having breaks on switch cases. Added a few missing ones too.
v1.7.0-dev-517-g5dc7ef9ed lightningterror 2020-10-29 23:08:45 Download gsdx-hw: EmulateBlending -> add [[fallthrough]] attribute to switch cases.
v1.7.0-dev-516-g8831ed80d lightningterror 2020-10-29 23:08:05 No build gsdx-d3d11: Clean up blending code a bit. Directly calculate blend index in rendererdx11, and send the value to SetupOM. Get rid of duplicate calculation and abcd variables. Code is cleaner this way.
v1.7.0-dev-515-g5e6cb22ee Shanoah Alkire 2020-11-01 03:45:15 Download Remove references to dev9ghzdrk. If dev9 is built in, we need to always do the setcap check when not disabled, not just if dev9ghzdrk is built.
v1.7.0-dev-514-g86e6745f2 GovanifY 2020-10-31 17:09:47 Download DEV9: remove unneeded error message
v1.7.0-dev-513-g667ccfad7 GovanifY 2020-10-29 10:27:54 No build DEV9: fix wide char conversion & review fixes
v1.7.0-dev-512-gba1453644 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-10-05 08:26:03 No build DEV9: misc formatting
v1.7.0-dev-511-g52b687dc5 GovanifY 2020-10-04 02:44:06 No build DEV9: integrate lean and mean and rebase with spu2
v1.7.0-dev-510-gfabef0334 GovanifY 2020-10-03 21:33:15 No build DEV9: windows support unicode fixes
v1.7.0-dev-509-geea4e383f GovanifY 2020-10-03 21:03:04 No build DEV9: windows support mostly done, unicode thingies to fix
v1.7.0-dev-508-g149bcea2d Gauvain 'GovanifY' Roussel-Tarbouriech 2020-10-03 20:04:19 No build DEV9: bugfix on linux when no if, config revamp
v1.7.0-dev-507-g2c1bbd5ef Gauvain 'GovanifY' Roussel-Tarbouriech 2020-10-03 19:34:31 No build DEV9: updated license headers and clang-format
v1.7.0-dev-506-gca8bf2242 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-10-03 19:24:58 No build DEV9: add back configure GUI
v1.7.0-dev-505-gab22d5673 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-10-03 18:01:30 No build DEV9: implement lifecycle callbacks
v1.7.0-dev-504-ga2e2ed1ec Gauvain 'GovanifY' Roussel-Tarbouriech 2020-10-03 17:31:30 No build DEV9: initial merge complete
v1.7.0-dev-503-gb3ae28252 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-10-03 16:50:00 No build DEV9: including back initial original references
v1.7.0-dev-502-gf430a6331 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-10-03 16:24:21 No build DEV9: initial work on merge, removing references
v1.7.0-dev-501-g7a2c94f6e refractionpcsx2 2020-10-30 11:28:24 Download GameDB: Added patch for Black NTSC-J to fix collisions
v1.7.0-dev-500-g2d9f72c2a refractionpcsx2 2020-10-30 10:33:20 Download GameDB: Added Black PAL-E patch for collisions
v1.7.0-dev-499-g540c69897 arcum42 2020-10-30 06:30:03 Download Loosen up wxwidget version restrictions. Default to Gtk 3. Cleanup. (#3832) * Remove version and platform checks for wxwidgets. It's probably better to find *something* rather then fail because you have 3.1.2 and the build was looking for 3.0 when both work. * Build gtk 3 by default. Replace gtk 3 flag with one for gtk 2. * Remove two unused cmake modules. * Forgot to change a description in build.sh.
v1.7.0-dev-498-g48bff0620 Yuri Konotopov 2020-10-30 06:25:41 Download Added cmake options to bypass setcap execution. (#3840) This call became a problem with distributions (eg Gentoo GNU/Linux) that builds PCSX2 in sandboxed environment which disallows setcap execution. Signed-off-by: Yuri Konotopov <ykonotopov@gnome.org>
v1.7.0-dev-497-g7d9d2f398 lightningterror 2020-10-13 20:03:14 Download gsdx-gui: Yeah why not, update the DATE accuracy tooltip along the way.
v1.7.0-dev-496-g076b336b0 lightningterror 2020-10-12 16:47:31 No build gsdx-hw: Set Full DATE accuracy as default. GL only, D3D11 doesn't have Full level. It is more accurate and there likely isn't any speed impact. Rename Fast level to Basic.
v1.7.0-dev-495-ga3695f1cf GovanifY 2020-10-29 23:38:06 Download JIT: fix FPU IEEE float conversion on x64
v1.7.0-dev-494-g44416bbf7 refractionpcsx2 2020-10-30 01:18:02 Download GameDB: Change clamping on missed versions of Black
v1.7.0-dev-493-gfbeb2737b refractionpcsx2 2020-10-30 00:55:09 Download GameDB: Correct CRC for Black US patch, also comment vuclamp fix
v1.7.0-dev-492-g5103ef27e refractionpcsx2 2020-10-30 00:37:16 Download GameDB: Add patches for Black PAL-M5 and NTSC-U, fixes Collisions Also changed the clamp mode to 3 as that also works and is preferred
v1.7.0-dev-491-gfca9f7a45 lightningterror 2020-10-29 15:41:48 Download MTGS: Remove old DXGI fullscreen overrides code, run clang.
v1.7.0-dev-490-g05f20fa66 refractionpcsx2 2020-10-28 22:55:26 Download GameDB: Added patch for Ratchet & Clank 3 demo shadows
v1.7.0-dev-489-gb25bb59ae kozarovv 2020-10-28 21:08:01 Download GameDB: Remove IHRA 2005 patch Fixed in #3865
v1.7.0-dev-488-gaf19813d9 lightningterror 2020-10-28 18:06:31 Download onepad: Update to latest controller database. Close #3866
v1.7.0-dev-487-g6ad8563c1 TellowKrinkle 2020-10-17 11:31:26 Download ee: update cache emulation for 64 bits
v1.7.0-dev-486-g82ea30cf3 kozarovv 2020-10-22 18:09:19 Download GameDB: Add patches for Idea Factory games
v1.7.0-dev-485-g809c8bf29 RedDevilus 2020-10-26 20:42:30 Download GSdx: Clang format - plugins/GSdx/Renderers/OpenGL/GLLoader.cpp
v1.7.0-dev-484-g636628438 RedDevilus 2020-10-26 20:41:53 No build pcsx2-gui: Clang format - pcsx2/SourceLog.cpp - pcsx2/gui/AppInit.cpp - pcsx2/gui/ConsoleLogger.cpp - pcsx2/gui/MainFrame.cpp
v1.7.0-dev-483-g9a50e7ea9 RedDevilus 2020-09-15 19:11:03 No build pcsx2-gui: Further improve with adding punctation,tooltip and formatting.
v1.7.0-dev-482-g3dc44bafb refractionpcsx2 2020-10-26 22:47:53 Download microVU: Fix program range wrapping
v1.7.0-dev-481-g9ebcb3b14 refractionpcsx2 2020-10-26 17:50:48 No build microVU: Sort out when the Status flag is de/normalized Properly clear non-stick invalid/zero flags on DIV/SQRT/RSQRT COP2 instructions
v1.7.0-dev-480-g4b0dc9c0d refractionpcsx2 2020-10-26 02:47:13 No build microVU: properly normalise Status flags when exiting a VU program Fixes shadows in Ratchet Gladiator
v1.7.0-dev-479-gf25e7ff00 refractionpcsx2 2020-10-26 01:52:00 No build microVU: Save valid flag instances at the end of a VU0 program. Fixes State of Emergency 2 black screens and BIOS reboot in Driving Emotion Type-S
v1.7.0-dev-478-gd8a8b31eb Kojin 2020-10-26 18:22:07 Download gsdx: properly init clut ptrs v2 (#3858) * gsdx: properly init clut ptrs v2
v1.7.0-dev-477-g385ae4064 refractionpcsx2 2020-10-26 13:03:01 Download GameDB: Added patch for Twisted Metal Head On fire effects
v1.7.0-dev-476-g0448b4902 refractionpcsx2 2020-10-25 22:41:29 Download microVU: Fixed bug in E-bit conditional branches. Fixes DT Racer GameDB: Added VU0 Kickstart hack for DT Racer
v1.7.0-dev-475-g418974a28 lightningterror 2020-10-21 17:34:33 Download gsdx-hw: Add ICO to automatic mipmapping. Improves godrays. Needs Full mipmap with ultra trilinear for extra accuracy.
v1.7.0-dev-474-gd6e06e9bc lightningterror 2020-10-21 17:19:40 Download onepad: Update to latest controller database.
v1.7.0-dev-473-gca0f15a31 Kojin 2020-10-21 05:00:07 Download Revert "gsdx: properly init gsclut function ptrs" This reverts commit 6186676adde8f95623ff30dce7907b0ed2a6f089.
v1.7.0-dev-472-g9bb9037e4 refractionpcsx2 2020-10-20 18:48:34 Download GameDB: Added XGKick hack to Zombie Hunters 2 Fixes blank textures
v1.7.0-dev-471-g99670fde7 refractionpcsx2 2020-10-19 17:39:38 Download GameDB: Ported US patches to European versions of Mafia
v1.7.0-dev-470-gd48166be6 RedDevilus 2020-10-19 16:48:10 Download GameDB: Multiple gamefixes to: (#3843) ChaosLegion vuClampMode 2. Fixes SPS in the item menu. Found by EspeonScottie. Dragons's lair EETimingHack, VU0KickstartHack. Fixes hang and SPS. Astro Boy (Atom) eeRoundMode 0. Fixes character behaviour.
v1.7.0-dev-469-g51976aa06 kozarovv 2020-10-17 13:44:08 Download CDVD: Fix iLink issues Previously iLinkId was writen/overwriten to .nvm only when user not supplied own file. But when user supplied file with empty iLinkId, then value is never set. So games fail to get correct data. That implementation return hardcoded ilinkId when read is requested, and correct iLinkId is not found.
v1.7.0-dev-468-gd87330fcc kozarovv 2020-10-18 18:42:30 No build GameDB: Patch for Ecco the Dolphin PAL PSI patch ported to PAL version (PAL use the same offset).
v1.7.0-dev-467-g2409486c2 refractionpcsx2 2020-10-18 18:24:43 Download VIF: Fixed undefined behaviour of Unpack V3-16 in final QW write. Fixes Homerun
v1.7.0-dev-466-gf1e2a2efb refractionpcsx2 2020-10-18 02:55:54 Download GameDB: Set vu clamping to none for Hitman - Blood Money Fixes bump mapping issues
v1.7.0-dev-465-g2608673ca refractionpcsx2 2020-10-17 06:49:37 Download GS: Fix handling of PRIM/PRMODE on PRMODECONT switching (#3831) * GS: Fix handling of PRIM/PRMODE on PRMODECONT switching * GS: Correctly set PRIM on Defrost
v1.7.0-dev-464-g2ff231c27 Tyler Wilding 2020-10-17 06:44:39 Download CI/Travis: Fix newly introduced cmake failure in Travis-CI after adding {fmt} (#3837) * ci: Verify Travis works with cmake fix * ci: Scope travis-ci to only `master` branch again
v1.7.0-dev-463-ga4b307a3b Tyler Wilding 2020-10-17 04:28:37 Download git: pin `fmt` submodule to v7.0.3
v1.7.0-dev-462-g397cb081c Tyler Wilding 2020-10-17 03:47:54 No build cmake: Add fmt to cmake configuration
v1.7.0-dev-461-g39ac5bff7 Tyler Wilding 2020-09-25 04:52:25 No build recording: Updated all current logging instances to use new logger
v1.7.0-dev-460-g0fede4cb6 Tyler Wilding 2020-10-17 03:32:11 No build recording: Add logging header to simplify input recording logging Appends [REC] to console logs when appropriate. Auto appends new-line. Sends similar logs to OSD if desired.
v1.7.0-dev-459-gbab8bdfe4 Tyler Wilding 2020-10-17 03:26:07 No build vs: Setup fmt on Visual Studio
v1.7.0-dev-458-g276447427 Tyler Wilding 2020-10-17 03:19:42 No build git: Add `fmt` submodule
v1.7.0-dev-457-gfd5378d9c Tyler Wilding 2020-10-17 04:00:46 Download ci: Remove now unnecessary way of cleaning up old artifacts
v1.7.0-dev-456-g75606fd1a Tyler Wilding 2020-10-17 02:09:15 No build Add clang linux build
v1.7.0-dev-455-gab0fc3952 Tyler Wilding 2020-10-17 02:23:49 Download Revert "recording: Add logging header to simplify input recording logging" This reverts commit b8f4fa0e871c807e797ba6e5f53773f14d76fd22.
v1.7.0-dev-454-gaad5efa63 Tyler Wilding 2020-10-17 02:23:49 No build Revert "recording: Updated all current logging instances to use new logger" This reverts commit 8decc4447666dfe24fd95cd10bdee096fae87834.
v1.7.0-dev-453-g2c6805259 Tyler Wilding 2020-09-16 02:32:35 Download GSdx: Compare file extensions as lower-case
v1.7.0-dev-452-g5f62a5752 Tyler Wilding 2020-09-16 00:04:31 No build pcsx2-gui: Pause and resume emulation when using `Screenshot As..`
v1.7.0-dev-451-g9f41f33e8 Tyler Wilding 2020-07-29 02:16:45 No build GSdx: Save PNG compressed screenshots as `.png` files
v1.7.0-dev-450-g9da0cc6a9 Tyler Wilding 2020-07-29 02:16:32 No build gui: Add `Screenshot As...` option
v1.7.0-dev-449-g152d1d8ac Tyler Wilding 2020-09-25 07:03:51 No build recording: Don't reload cheats/settings on every frame-advance I believe the intention of the cheats/settings reloading is for the conventional pause/resume from the MainFrame's menu. However, with input recording, nothing ever actually gets closed so I doubt the settings need to be reloaded. This stops that from happening on every individual frame advance. However, in case im wrong and it is needed, they do get re-applied when emulation is fully resumed (Shift+P by default). This just dramatically reduces the console spam.
v1.7.0-dev-448-g8decc4447 Tyler Wilding 2020-09-25 04:52:25 No build recording: Updated all current logging instances to use new logger
v1.7.0-dev-447-gb8f4fa0e8 Tyler Wilding 2020-09-25 04:50:56 No build recording: Add logging header to simplify input recording logging Appends [REC] to console logs when appropriate. Auto appends new-line. Sends similar logs to OSD if desired.
v1.7.0-dev-446-ge44a6dcdd Tyler Wilding 2020-10-03 01:35:00 Download recording: Skip extraneous code in SaveState handler if recording is disabled
v1.7.0-dev-445-gc329bae40 Tyler Wilding 2020-10-03 01:34:41 No build vs: Move the VirtualPad images into their own filter
v1.7.0-dev-444-gf0cf1a36e orbea 2020-10-16 22:52:50 Download cmake: Fix the build without portaudio (Again). (#3827)
v1.7.0-dev-443-g29c7c7291 Ryudo300 2020-10-16 16:13:23 Download gamedb: Rename Colosseum - Road to Freedom to 21 Card Games. (#3830) Fixed incorrect game title. SLES-53357
v1.7.0-dev-442-gcf05f6ca4 refractionpcsx2 2020-10-16 10:47:23 Download Cop2: Make sure the status flag gets updated on DIV/SQRT/RSQRT (#3813) Fixes Yanya Caballista (patches removed) Fixes Disney's Treasure Plantet's crazy camera (that flies off) and ground displacement. Fixes #3441
v1.7.0-dev-441-g92171ddba refractionpcsx2 2020-10-15 16:58:22 Download GameDB: Add COP2 Arrangement for Everyblue 2 (EU/US) Fixes #3392
v1.7.0-dev-440-g15dfad0eb RedDevilus 2020-10-15 06:19:25 Download GameDB: Patches for 12 games (or 9 individual games): - Galerians Ash - Gladiator: Sword of Vengeance - IHRA Professional Drag Racing 2005 - Musashi Samurai Legend - Pilot Down: Behind Enemy Lines - Superman Returns - Test Drive - TD Overdrive: The Brotherhood of Speed - WRC 4
v1.7.0-dev-439-g03ba36411 RedDevilus 2020-10-15 05:35:59 Download GameDB: Add gamefixes for the following games listed, change detail are in db comments: - Primal - Code veronica X - Virtua Tennis 2 - Power Smash 2 - Sega Tennis Sports
v1.7.0-dev-438-g1feadc186 Kojin 2020-10-14 21:19:59 Download pcsx2: enable hostfs on release builds
v1.7.0-dev-437-gfb29353d5 refractionpcsx2 2020-10-11 09:22:43 Download GameDB: Patch for Dynasty Warriors 3 (C)
v1.7.0-dev-436-gdb8274455 refractionpcsx2 2020-10-11 07:17:36 Download GameDB: Added Dynasty Warriors 3 (US) patch to sort crazy cloth in opening
v1.7.0-dev-435-g4a1e83822 refractionpcsx2 2020-10-10 21:37:22 Download GameDB: Patch for Yanya Caballista Japan version
v1.7.0-dev-434-g057791607 refractionpcsx2 2020-10-10 16:27:40 Download EE Int Cache: Fix crash when booting the BIOS in 32bit
v1.7.0-dev-433-g7e2ccd64e refractionpcsx2 2020-10-08 23:27:00 Download SIF: Fix attempting to write junk when FIFO full Also fix the amount of words written to temporary junk
v1.7.0-dev-432-gda3c3a828 Kojin 2020-10-09 23:19:17 Download pcsx2: purge fmv in sw hack (#3806) * pcsx2: purge fmv in sw hack * gamedb: remove mention of fmv in sw hack
v1.7.0-dev-431-g0d1a58314 refractionpcsx2 2020-10-07 15:05:27 Download DMA: Handle undefined Chain mode tags Fixes DT Racer speed issues
v1.7.0-dev-430-g49b92d956 refractionpcsx2 2020-10-06 22:44:07 Download GameDB: Added VU Kickstart gamefix for Moto GP
v1.7.0-dev-429-g981cb4c22 Nobbs66 2020-10-06 21:45:20 Download PGIF/PS1: Correct PGIF Register bit masks (#3791)
v1.7.0-dev-428-g1ea573dc5 refractionpcsx2 2020-10-06 18:05:35 Download GameDB: Apparently Extra+sign on VU still needed for Another Century's Episode 3
v1.7.0-dev-427-g289749473 refractionpcsx2 2020-10-06 17:27:15 Download GameDB: Removed game fixes for Another Century's Episode 3 Were added to fix a crash going in to mission 2, but now causes it to crash instead.
v1.7.0-dev-426-gb62270ea2 RedPanda4552 2020-10-06 15:14:07 Download Counters: Tighten tolerances on framelimiter (#3785) Smooths out frame pace and keeps average framerate closer to target.
v1.7.0-dev-425-g11bb7bdff Gauvain 'GovanifY' Roussel-Tarbouriech 2020-10-06 07:36:48 Download SPU2: more missing PCH
v1.7.0-dev-424-gf5b92ecde Kojin 2020-10-06 01:33:28 Download gsdx-osd: fix crashing on d3d11
v1.7.0-dev-423-gbd1cc9b4f Tyler Wilding 2020-10-06 00:48:22 Download ci: Automatically watch for updates on github actions
v1.7.0-dev-422-g9c17d7687 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-10-05 22:38:24 Download SPU2: missing pch
v1.7.0-dev-421-gbec587164 refractionpcsx2 2020-10-05 22:49:15 No build microVU: Make sure flags are exact on M-bit (#3797) * microVU: Don't break on M-Bit if previous instruction was M-Bit Fixes Gungrave
v1.7.0-dev-420-g5c88d259f Mrlinkwii 2020-10-05 20:05:15 Download GameDB: Correct title for Sly 3 (#3796)
v1.7.0-dev-419-gc772b6a84 RedDevilus 2020-10-05 14:51:17 Download GameDB: VU0 Kickstart to Beyond Good and Evil Fixes Character SPS.
v1.7.0-dev-418-gf30b66522 GovanifY 2020-10-04 23:34:06 Download CDVD: fix ISO swapping (#3788)
v1.7.0-dev-417-g2c717c3cd refractionpcsx2 2020-10-04 22:33:44 Download GameDB: Better patch for ONI games, less invasive On real hardware the PCR write will be completed after the BC0F instruction causing it to pass, so we simulate this now
v1.7.0-dev-416-g7ca2385da Shanoah Alkire 2020-10-04 03:12:38 Download SPU2: Cleanup. Remove a few unused variables, and make a few local that didn't need to be in classes, renaming them accordingly.
v1.7.0-dev-415-g655748f2d Gauvain 'GovanifY' Roussel-Tarbouriech 2020-10-01 08:04:10 Download SPU2: clang-format, spu close before cdvd and remove unused refs
v1.7.0-dev-414-gb11ad7247 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-29 10:31:12 No build SPU2: linux fix where config wasn't setup on init & savestate bump
v1.7.0-dev-413-g1e7b69b1a Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-29 09:16:52 No build SPU2: pause while config screen is open
v1.7.0-dev-412-g7d917afcb Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-29 07:53:50 No build SPU2: purge DSound & log + config fix
v1.7.0-dev-411-gc8abed371 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-27 04:33:38 No build SPU2: fix nullptr crash on DSound
v1.7.0-dev-410-g444f5ed51 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-27 01:42:33 No build SPU2: fix config path
v1.7.0-dev-409-gc36c26800 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-26 16:26:38 No build SPU2: remove logo from config
v1.7.0-dev-408-gfaae323d9 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-26 13:36:00 No build SPU2: enable portaudio on linux and additional clang-format
v1.7.0-dev-407-g3d3e4ec1b GovanifY 2020-09-26 12:56:51 No build SPU2: enabling portaudio on windows
v1.7.0-dev-406-gf58d9e3f3 GovanifY 2020-09-26 12:46:13 No build SPU2: s/NULL/nullptr/, s/SPU-2/SPU2/
v1.7.0-dev-405-g5cf214775 GovanifY 2020-09-26 12:42:15 No build SPU2: fix DMA issues
v1.7.0-dev-404-ga3a530adf GovanifY 2020-09-26 02:55:03 No build SPU2: windows config and s/SPU2-X/SPU-2/g
v1.7.0-dev-403-g7ec2eb050 GovanifY 2020-09-26 01:55:07 No build SPU2: windows support!
v1.7.0-dev-402-g1727c863f GovanifY 2020-09-26 01:03:05 No build SPU2: windows: fix most build issues, linker issues left
v1.7.0-dev-401-gd393116fb GovanifY 2020-09-25 17:48:52 No build SPU: adding windows filters
v1.7.0-dev-400-g15c955c38 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-25 15:58:40 No build SPU2: preliminary windows support
v1.7.0-dev-399-g6dc3966be Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-25 14:42:06 No build SPU2: clang-format
v1.7.0-dev-398-gb0b4adea7 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-25 14:39:18 No build SPU2: license header update
v1.7.0-dev-397-gc5b5a3039 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-25 14:14:02 No build SPU2: redesign save states into a working state, config saves now works
v1.7.0-dev-396-ge8c50aaad Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-25 01:30:34 No build SPU2: add back configuration GUI
v1.7.0-dev-395-gb6356eb5f Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-25 00:02:04 No build SPU2: implement lifecycle callbacks
v1.7.0-dev-394-gcb0e42222 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-24 23:39:21 No build SPU2: remove setup irq callback functions
v1.7.0-dev-393-g0ece59b71 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-24 19:09:04 No build SPU2: initial merge complete
v1.7.0-dev-392-gfe8160f3e Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-24 18:10:38 No build SPU2: merged more core callbacks
v1.7.0-dev-391-g67738a57b Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-24 17:31:26 No build SPU2: redesign the save state system
v1.7.0-dev-390-g9c97092ef Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-24 15:26:34 No build SPU2: merging some codebase callbacks
v1.7.0-dev-389-g3d3ccbfcd Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-24 12:50:56 No build SPU2: merge initial code, remove plugin exports
v1.7.0-dev-388-gb8c3bd4fa Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-24 12:22:57 No build SPU2: remove initial plugin references
v1.7.0-dev-387-gcf58a3258 GovanifY 2020-10-03 21:55:40 Download DEV9: fix crash when closing game window with ethernet disabled
v1.7.0-dev-386-g6186676ad Kojin 2020-09-19 05:58:15 Download gsdx: properly init gsclut function ptrs
v1.7.0-dev-385-g329a1ae59 sonicfind 2020-09-24 07:39:46 Download pcsx2-gui: Disable recording shortcuts on any GS panel close, even from pausing or shutting down Now that there's a reason for it, enable the call to the CloseGSPanel function (although it still won't delete the panel). pcsx2-gui: Remove input recording keybinds when tools are disabled recording: Log "Recording" > "Input Recording" consistency
v1.7.0-dev-384-g0df056ac6 Tyler Wilding 2020-09-15 02:26:26 No build pcsx2-gui: Enable and disable new recording menu items when appropriatewhen pcsx2-gui: Don't attempt to modify recording items if main frame is null pcsx2-gui: Add some help text for the recording options as well pcsx2-gui: Disable `Toggle Recording Mode` if no recording is active
v1.7.0-dev-383-g1954c2ce0 Tyler Wilding 2020-08-24 02:08:22 No build pcsx2-gui: Add handlers for new menu options
v1.7.0-dev-382-gb39f408af Tyler Wilding 2020-08-24 02:07:47 No build pcsx2-gui: Improve method of adding key shortcut to menu items
v1.7.0-dev-381-gd30426133 RedDevilus 2020-10-02 02:35:09 No build GameDB: VU0 Kickstart to Blood Will Tell Fixes main character model SPS.
v1.7.0-dev-380-gdf9a45aa1 RedDevilus 2020-10-02 00:55:16 No build GameDB: VU0Kickstart to 24 the game Fixes missing textures.
v1.7.0-dev-379-gd2169d725 refractionpcsx2 2020-10-03 02:01:12 Download SIF: Correct IOP cycle count for SIF transfers
v1.7.0-dev-378-gdcbb05982 refractionpcsx2 2020-10-03 01:28:01 No build Savestates: Move variable to sif struct, bump savestate version
v1.7.0-dev-377-gb916ce6d3 refractionpcsx2 2020-10-02 16:48:20 No build GameDB: Remove patches for True Crime: Streets of LA
v1.7.0-dev-376-g1a3b53253 refractionpcsx2 2020-10-02 16:44:48 No build SIF: Transfer SIF0 junk for partial QW transfers from IOP Fixes True Crime: Streets of LA
v1.7.0-dev-375-g435b7dcd2 refractionpcsx2 2020-10-03 02:41:59 No build IOP DMA: Always fire interrupts for SIF0/SIF1 (#3778) Fixes Knockout Kings 2001 hang on boot Also cleaned up a bit of white space
v1.7.0-dev-374-g85c1aca70 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-22 21:47:56 Download DEV9: fix compilation issues
v1.7.0-dev-373-gb4185a96c GovanifY 2020-09-22 21:06:51 No build DEV9: only list tap interfaces
v1.7.0-dev-372-g0dbb46704 GovanifY 2020-09-22 21:00:10 No build DEV9: rewrite TAP driver and switch to TAP for windows
v1.7.0-dev-371-g342e114de GovanifY 2020-09-21 22:43:03 No build DEV9: implement get_{num,desc,name} with the winapi
v1.7.0-dev-370-g5e8501b5f GovanifY 2020-09-21 21:38:18 No build DEV9: initial removal of winpcap
v1.7.0-dev-369-g0ed46c8b7 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-30 22:10:09 Download CDVD: fix for loading games in BIOS
v1.7.0-dev-368-g3231e7956 lightningterror 2020-10-01 10:44:00 Download [skip ci] nsis: Update message box for minimum supported os. Separate message boxes for v1.4.0 and v1.6.0.
v1.7.0-dev-367-g400ed8271 Tyler Wilding 2020-09-28 02:18:19 Download recording: Many adjustments on VirtualPad from review feedback recording: Factor in DPIScaling when scaling VirtualPad window recording: Add a reset button, hopefully better quality backgrounds for lower resolutions recording: Improved VPad analog alignment Co-authored-by: sonicfind recording: Some final VirtualPad coordinate adjustments
v1.7.0-dev-366-g28a4d0390 Tyler Wilding 2020-09-21 01:19:12 No build cmake: Generate resource header files alongside .pngs just like on windows
v1.7.0-dev-365-g14e1ecbbf Tyler Wilding 2020-09-20 02:44:19 No build recording: Store VirtualPad window position in .ini file
v1.7.0-dev-364-g4519e3258 Tyler Wilding 2020-09-20 02:18:34 No build vs/recording: Remove the committed header files, generate them at build-time recording: General cleanup, remove obvious code duplication recording: Improved function arg names in VirtualPad format: Clang-format all new files
v1.7.0-dev-363-g8a968a0c1 Tyler Wilding 2020-05-09 03:17:17 No build recording: set ReadOnlyMode correctly when playing/recording a movie cmake: Update cmake file lists accordingly cmake: debugging cmake debugging
v1.7.0-dev-362-g566d0c846 Tyler Wilding 2020-05-02 20:12:32 No build recording: improvements so frame will be less likely to appear un-rendered
v1.7.0-dev-361-g32047c613 Tyler Wilding 2020-05-02 19:38:56 No build recording: Disable widgets in replay mode, simplify ControllerInterrupt recording: Added some comments to the more complex parts
v1.7.0-dev-360-gbbc305d2b Tyler Wilding 2020-04-29 06:09:36 No build recording: Linting pass on files involved in this change
v1.7.0-dev-359-gc89e9134f Tyler Wilding 2020-04-29 05:26:41 No build recording: Done micro-optimizing GUI
v1.7.0-dev-358-gd296f0257 Tyler Wilding 2020-04-28 06:34:08 No build recording: Removed redundant #includes and reliance on Common.h Including Common.h was excessive (for logging) and causing compiler errors on MSVCv142, this bypasses that issue. The only references to something similar to the errors I was seeing was this https://developercommunity.visualstudio.com/content/problem/845325/stdmake-shared-pch-virtual-method-googletest-cause.html which is resolved in the upcoming VS - 16.6 release (16.5 at the time of writing)
v1.7.0-dev-357-ged829d427 Tyler Wilding 2020-04-27 01:54:27 No build recording: Update controller interrupt to handle both the VirtualPad and the movie vs: solution updates for new folders / filters / files
v1.7.0-dev-356-g0728acaf5 Tyler Wilding 2020-04-27 01:53:02 No build recording: New VirtualPad implementation
v1.7.0-dev-355-gb53d22ae7 Tyler Wilding 2020-04-27 01:49:55 No build recording: Rewrite of PadData class Now a pure object representation of the controller data, no longer tightly coupled to the VirtualPad
v1.7.0-dev-354-g1afc75d6d Tyler Wilding 2020-04-27 01:47:51 No build recording: Commit all new .png image files for new GUI
v1.7.0-dev-353-g3e0ec4ebd Tyler Wilding 2020-04-27 01:41:18 No build recording: script to auto-regen image header files
v1.7.0-dev-352-ga50d67e59 Tyler Wilding 2020-04-27 01:40:40 No build recording/core: greatly simplify Sio hook and update includes
v1.7.0-dev-351-g788a3c294 Tyler Wilding 2020-04-27 01:39:42 No build git: auto-collapse image header files from PR reviews
v1.7.0-dev-350-g00cc4362e Ty 2020-10-01 14:38:27 Download dev9ghzdrk: Remove obsoleted keyword for Clang. (#3768)
v1.7.0-dev-349-g441602aee lightningterror 2020-09-24 04:16:50 Download nsis: Bump minimum Windows requirement to 8.1
v1.7.0-dev-348-ga0829e9a2 lightningterror 2020-09-23 13:53:10 No build nsis: Remove dx runtimes.
v1.7.0-dev-347-gda5da1425 lightningterror 2020-09-23 13:51:08 No build nsis: Remove old v1.4 checks no longer needed. Remove StrContains.nsh which was used for the 1.4 check.
v1.7.0-dev-346-g6040f8c83 lightningterror 2020-09-23 13:50:36 No build nsis: Bump version to 1.8.0
v1.7.0-dev-345-g74817a52e lightningterror 2020-09-23 13:43:25 No build nsis: Remove plugins that were merged in to core. cdvdGigaherz, FWnull. TODO: Check if any other plugins got merged in the future.
v1.7.0-dev-344-g491b6e12f kozarovv 2020-09-30 12:44:20 Download Core: Fix recLUT_SetPage in recResetIOP for ROM1, and ROM2 (#3753)
v1.7.0-dev-343-g5858f7274 Ty 2020-09-29 16:30:03 Download Bump up C++ version to c++17 for gcc & clang (#3746) Use target_compile_features to enforce c++17 standard
v1.7.0-dev-342-g21c9d9d02 Mrlinkwii 2020-09-29 07:42:54 Download gamedb: Add vuClampMode 3 to Legend of Kay. (#3762) Fixes broken polygons on trees.
v1.7.0-dev-341-g0e9dcfbf3 RedDevilus 2020-09-27 22:51:52 Download GameDB: Fix wrong names.
v1.7.0-dev-340-g5de82289d GovanifY 2020-09-26 01:09:59 Download IPC: fix windows warnings
v1.7.0-dev-339-gaaf1fbd83 refractionpcsx2 2020-09-25 22:37:51 Download GameDB: Change clamping for Armored Core 2. Fixes #2395
v1.7.0-dev-338-g5523b0271 Tyler Wilding 2020-09-25 06:26:42 Download ci: Add packages to fix linux build (#3750) * ci: Add packages to fix linux build * ci: Sort packages
v1.7.0-dev-337-g0ae5c8965 refractionpcsx2 2020-09-25 06:08:34 Download GameDB: Added patch for Jonny Moseley - Mad Trix NTSC to fix videos
v1.7.0-dev-336-gdcfb6a56b lightningterror 2020-09-24 21:59:31 Download gsdx-ogl: Move DATE_GL42 swap code after colclip. We can avoid adding extra conditions this way.
v1.7.0-dev-335-gec1656f38 Christian Kenny 2020-09-24 20:07:34 Download Vif: Remove unused variables
v1.7.0-dev-334-g669d6096d refractionpcsx2 2020-09-24 19:58:00 Download GameDB: Add VU0 Kickstart to Twisted Metal Black games Fixes #3748
v1.7.0-dev-333-ga60b45f48 Kojin 2020-09-24 12:39:30 Download msbuild: update project to cpp17 (#3745)
v1.7.0-dev-332-g271bec0f1 lightningterror 2020-09-22 18:06:53 Download gsdx-ogl: Make sure DATE_GL42 doesn't run on clamp 0 with non recursive or accu blending. Also remove DATE_GL42 asserts.
v1.7.0-dev-331-gbb4efe7a3 lightningterror 2020-09-22 16:00:13 No build gsdx-ogl: Swap DATE_GL42 with DATE_GL45 on sw blending draw. It will allow to run sw blending with DATE draw which was previously DATE_GL42 by default.
v1.7.0-dev-330-g9952bf285 C.W. Betts 2020-09-21 00:18:47 Download Better Apple icon file: * 256 px taken from Windows icon. * Scaled down 256 to 128 for better-looking 128 px. * Add retina versions of 16 and 128 px.
v1.7.0-dev-329-ge479bc923 TheCakeIsNaOH 2020-09-22 21:24:04 Download NSIS: Add support for command line flags and fix silent install (#3435)
v1.7.0-dev-328-g284977605 arcum42 2020-09-22 12:07:13 Download UI: Refactored plugin loops to use lambdas. (#3569)
v1.7.0-dev-327-g79f246895 Kojin 2020-09-20 09:16:55 Download GSdx: Purge D3D11 Software F9 now has the following functionality on Windows: - If the renderer in the config is D3D11, switch between D3D11 and SW - If the renderer in the config is OGL, switch between OGL and SW - If the renderer in the config is SW, switch between SW and the renderer returned by GetBestRenderer()
v1.7.0-dev-326-g6c4ac7eb7 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-20 14:37:12 Download IPC: implement MsgVersion and fix boundings bug
v1.7.0-dev-325-gcb775c64b Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-20 01:46:19 No build IPC: testing grounds for MsgVersion
v1.7.0-dev-324-g54bcf9a65 refractionpcsx2 2020-09-21 16:13:51 Download SPU2: Only reset output modules if the sample rate changes. Also don't reset all SPU2 regs when entering PS1 mode, only need to set the sample rate. Fixes issues with portaudio.
v1.7.0-dev-323-gc4ca10258 Tyler Wilding 2020-09-20 19:10:14 Download ci: Validate VS filter files in buiild msbuild does not use the project in it's entirety to build the app. This means problems can slip through, so an easy solution is just to ensure the XML is well-formed. More sophisticated validation could be done with something like `xmllint` but seems overkill.
v1.7.0-dev-322-g73b02c204 Timothy O'Barr 2020-09-21 02:04:40 Download SPU2: Set sample rate correctly for PS1 mode (#3532) * Moved ps1 init. Added Sample Rate change for SPU that gets set but not applied * SPU: misc fixes on SPU ps1 mode init * Init the soundbuffer to apply sample rate. Actually set the correct sample rate for the ps1 though it still won't apply Co-authored-by: Gauvain 'GovanifY' Roussel-Tarbouriech <gauvain@govanify.com> Co-authored-by: kenshen112 <obarrtimothy@gmail.com>
v1.7.0-dev-321-g551847411 refractionpcsx2 2020-09-20 23:27:58 Download CDVD: Revert change from CDVD merge which broke a few things.
v1.7.0-dev-320-g2684093b5 lightningterror 2020-09-19 21:03:16 Download lilypad: Default.ini Update to reflect recent changes.
v1.7.0-dev-319-g451f4267b lightningterror 2020-09-03 02:41:48 No build Lilypad: Remove saveStateIndex. Was used in saveStateTitle.
v1.7.0-dev-318-g93274bfa4 lightningterror 2020-09-03 02:41:48 No build lilypad: Remove disableScreenSaver from Linux too.
v1.7.0-dev-317-gc1ec6337a lightningterror 2020-09-03 02:41:47 No build lilypad: Remove saveStateTitle and leftovers TitleHackWndProc, PCSX2_overrideConfig.
v1.7.0-dev-316-g27542901c lightningterror 2020-09-03 02:41:47 No build lilypad: Remove escapeFullscreenHack fully.
v1.7.0-dev-315-g78a899b36 lightningterror 2020-09-03 02:41:46 No build lilypad: Remove disableScreenSaver fully.
v1.7.0-dev-314-g00e7429c5 lightningterror 2020-09-03 02:41:46 No build lilypad: Remove closeHack fully, remove autoAnalog.
v1.7.0-dev-313-g7f57166ee lightningterror 2020-09-03 02:41:45 No build lilypad: Remove psx/ps1 emulator compatibility. Same as https://github.com/PCSX2/pcsx2/pull/3274
v1.7.0-dev-312-g0ce4f7624 sonicfind 2020-09-20 07:13:09 Download GSdx-Capture: Abort capture if an invalid directory is given
v1.7.0-dev-311-g7662e2266 sonicfind 2020-09-19 02:56:27 No build GSdx-GUI: Add wchar_t variant of ComboBoxAppend
v1.7.0-dev-310-g1ff67c6c1 sonicfind 2020-09-13 00:53:45 No build Capture: Share filename between GSdx and Spu2-x Shares a single filename between the two capture functions so that the .avi and .wav will match. Default wavdump filename changed to "audio_recording.wav"
v1.7.0-dev-309-gbd91a571a sonicfind 2020-08-31 23:26:20 No build GSdx-Capture: Append a missing .avi extension Filenames of zero length do not allow OK to be pressed.
v1.7.0-dev-308-ge8b16bb14 RedDevilus 2020-09-20 14:12:24 Download GSdx-gui: Properly grays out Dithering(PgDn) in software and none renderers. (#3722)
v1.7.0-dev-307-gfe10f2399 Tyler Wilding 2020-09-20 03:24:25 Download ci: Resolve git-submodules related Actions warning The `.git/modules` folder was not being initialized, which caused the post-cleanup of the `Checkout` step to flag an error at the end. Caching this folder and thus completely caching anything submodule related, should eliminate this warning. Also allowed submodules to be pulled in parallel when they aren't cached.
v1.7.0-dev-306-ge1ff498a8 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-19 22:52:28 Download FW: fix FWirq callback bug
v1.7.0-dev-305-g6f98fd4b6 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-19 16:26:40 No build FW: clang-format
v1.7.0-dev-304-g385c69821 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-19 16:23:29 No build FW: merge into core, simplify setup and config
v1.7.0-dev-303-g4a3e67d14 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-19 15:38:53 No build FW: including back some references
v1.7.0-dev-302-g0fdef7b7d Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-19 15:16:55 No build FW: removing initial references
v1.7.0-dev-301-g86639114e Tyler Wilding 2020-09-18 21:26:09 Download ci: Increase verbosity on msbuild logs - includes timing information and such
v1.7.0-dev-300-g1a79e421c Tyler Wilding 2020-09-18 20:33:04 No build Add github actions status badges to readme
v1.7.0-dev-299-g2e9a32e7e Tyler Wilding 2020-09-18 20:26:32 No build ci: Cache submodules and fix artifact naming
v1.7.0-dev-298-g2a292fdc0 refractionpcsx2 2020-09-19 17:07:17 Download Build: Fix filters, again.
v1.7.0-dev-297-gee53bd795 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-19 12:40:08 Download CDVD: fix conflicts merging
v1.7.0-dev-296-gad1cdc912 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-08-31 05:53:40 Download IPC: return an error when packet is too big
v1.7.0-dev-295-ga0aaad7ff Gauvain 'GovanifY' Roussel-Tarbouriech 2020-08-30 23:19:30 No build IPC: per user tmp folder in macOS + logic bugs
v1.7.0-dev-294-gcd0bf6643 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-08-30 14:41:10 No build IPC: conform to the XDG base specification on linux
v1.7.0-dev-293-g136b6d809 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-08-30 12:46:52 No build IPC: updating IPCMsg doc
v1.7.0-dev-292-gf0179b5be Gauvain 'GovanifY' Roussel-Tarbouriech 2020-08-30 11:46:29 No build IPC: reply datagram splittage
v1.7.0-dev-291-g265c9ec05 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-08-30 10:37:11 No build IPC: timeout on read/write operations
v1.7.0-dev-290-gf1b1babcf Gauvain 'GovanifY' Roussel-Tarbouriech 2020-08-30 01:57:08 No build IPC: query datagram splitting
v1.7.0-dev-289-gd70309503 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-08-21 22:13:03 No build IPC: implement better error handling
v1.7.0-dev-288-g439ed9617 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-08-20 07:33:27 No build IPC: perform memory checks, virtually no perf hit
v1.7.0-dev-287-g89ce774d7 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-08-17 16:29:16 No build IPC: implement batch command processing
v1.7.0-dev-286-g86757fd36 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-08-08 08:43:41 No build IPC: original socket ipc implementation
v1.7.0-dev-285-gc422aa00a refractionpcsx2 2020-09-19 03:19:03 Download VS Project: Fix filters
v1.7.0-dev-284-gb1f0f7f2e lightningterror 2020-09-18 23:36:22 Download ci appveyor/travis: Build only master branch. Keep them around for now, we will remove them along the way. Replaced by Github Actions.
v1.7.0-dev-283-g1f327346f Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-19 02:36:02 Download CDVD: remove non-fatal logging
v1.7.0-dev-282-gb46736836 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-16 00:53:58 No build CDVD: remove disc selector dialog
v1.7.0-dev-281-g4b1467ea6 GovanifY 2020-09-06 17:59:18 No build CDVD: safety fixes on hard swaps
v1.7.0-dev-280-gf9be4286b Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-06 07:03:49 No build CDVD: clang-format
v1.7.0-dev-279-gc4fa3e330 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-04 08:36:09 No build CDVD: polishing rebase and fixing nullptr bug
v1.7.0-dev-278-gfd70ddda0 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-01 09:22:01 No build CDVD: reproducing old behavior, boot in BIOS if invalid drive found
v1.7.0-dev-277-g4df5c0ee1 unknown 2020-07-14 15:32:44 No build CDVD: check if CDVD thread is already open
v1.7.0-dev-276-g656efa5e2 Filjo Abraham 2020-07-08 04:38:52 No build CDVD: drive selection submenu and OS-specific fixes
v1.7.0-dev-275-g2c5a23b69 Filjo Abraham 2020-07-05 17:13:29 No build CDVD: ensure thread/state is ok before proceeding
v1.7.0-dev-274-g029461c5a Filjo Abraham 2020-07-02 04:11:42 No build CDVD: merging and removing remnants of plugin
v1.7.0-dev-273-ga70bfbdaa Filjo Abraham 2020-07-01 21:56:58 No build CDVD: add menu item for discReader and gui for drive selection
v1.7.0-dev-272-g0c67dc99f lightningterror 2020-09-19 01:09:25 Download gsdx-gui: Add dithering option go linux gtk gui too.
v1.7.0-dev-271-g4e13c3375 RedDevilus 2020-09-19 00:57:35 Download GSdx-gui: Add dithering option to windows gui. (#3706) - Dropdown menu for 3 options: Off (No Effect/ Been always like this), Scaled (Strongest effect/obvious), Unscaled (Weakest effect/less obvious). - Change default from Scaled to Unscaled.
v1.7.0-dev-270-g11fe2619e sonicfind 2020-09-18 17:44:50 Download recording: Disable currently active frame advancing when opening a different recording
v1.7.0-dev-269-g9936fc7f1 sonicfind 2020-09-18 00:39:22 No build recorrding: Resolve issues with starting a new file
v1.7.0-dev-268-g23dba26ba sonicfind 2020-09-16 05:00:48 No build recording: Rearrangements + Formatting * RecordingReset is now a function of the InputRecording class * TotalFrames is now signed * InputRecordingControls refactor, IsRecordingPaused -> IsPaused * Add check to keep frameCounter from overflowing (not like someone is gonna record a year's worth of inputs though). * Code Formatting adjustments (more to do in a separate PR)
v1.7.0-dev-267-gf881bd9bd sonicfind 2020-09-13 21:06:07 No build recording: Lock frameCounter incrementation on initial recording file load or during full/fast boot Ensures that no frames of input are skipped over on the initial load of a recording file or during a fast/full boot when a recording file is active. Improved consistency.
v1.7.0-dev-266-g5c5d3a770 sonicfind 2020-09-13 20:36:11 No build recording: Handle mode toggle in InputRecordingControls
v1.7.0-dev-265-g975a37f20 sonicfind 2020-09-13 18:48:12 No build recording: Handle Boots & Savestates similarly * Replaces the savestate load flag with a more general initial load flag to be used by full/fast boots and savestates. * Have the Pcsx2App::ResetRecordingCounter() method mirror the similar method of the savestate class.
v1.7.0-dev-264-gb591c5e9a sonicfind 2020-09-07 22:05:22 No build recording: Rework Frame Value & Undo Count Functions * Handle setting frameCounter to 0 in SetStartingFrame(). * FrameCounter, signed -> unsigned. * Have SetFrameCounter handle the calculations for the relative frame displacement from the startingFrame. * Optimizes InputRecording::controllerInterrupt. * Flip the order of execution in inputRecordingFreeze. * Set framecounter properly on full/fast boot. * More accurately increment undo count
v1.7.0-dev-263-g0304b124e sonicfind 2020-08-23 01:59:14 No build recording: Recording mode-based refactors * Recording mode enum, NoneActive -> NotActive * Changed IsMode method names and added an IsRecording method. * Add methods designated to setting a recording to a certain mode. Co-authored-by: Tyler Wilding <xtvaser@gmail.com>
v1.7.0-dev-262-g74bba3576 Tyler Wilding 2020-06-21 06:50:02 No build recording: Resolve issues discovered while testing around savestate handling * Add a flag to explicitly indicate if the initial SS has been loaded. * Additionally: bracket formatting / spaces -> tabs.
v1.7.0-dev-261-g6c80e6b93 Tyler Wilding 2020-06-21 06:21:57 No build recording: Recording controls rename and refactor to attempt to simplify * RecordingControls - > InputRecordingControls (+ function refactors & simplifications) * Avoid mutating g_FrameCount - now use isolated frameCounter & startingFrame variables for input recordings * Pause or resume emulation preemptively based on GUI actions * Exclusively handle GS window title updates in FrameForGS
v1.7.0-dev-260-gfa894d9d4 GovanifY 2020-09-18 21:34:43 Download HostFS: free fds when shutting down vm (#3671) * HostFS: free fds when shutting down vm * HostFs: init arrays at given value
v1.7.0-dev-259-gdb36dc232 Kojin 2020-09-17 22:32:40 Download GSdx: Purge International Star Soccer Hack Confirmed to be a core issue. See: #3568
v1.7.0-dev-258-g8cdd82367 lightningterror 2020-09-18 20:04:11 Download build.sh/cmake: Remove OPENCL_API flag.
v1.7.0-dev-257-g413d58df5 lightningterror 2020-09-18 00:28:24 Download 3rdparty: Remove opencl lib source files.
v1.7.0-dev-256-g6529fa419 lightningterror 2020-09-18 00:27:59 No build vcxproj/vsprops/sln: Remove opencl 3rdparty libs.
v1.7.0-dev-255-gc50c6034c lightningterror 2020-09-18 00:17:51 No build gsdx-hw: Remove opencl code and files from gsdx.
v1.7.0-dev-254-gfb640cbdb lightningterror 2020-09-18 00:17:26 No build build.sh: Remove opencl.
v1.7.0-dev-253-gedd949583 lightningterror 2020-09-18 00:17:09 No build cmake: Remove opencl.
v1.7.0-dev-252-g3f99395d3 lightningterror 2020-09-18 00:16:36 No build vcxproj: Remove opencl.
v1.7.0-dev-251-gf86ea0259 lightningterror 2020-09-17 20:40:12 No build tools: Remove dynacrchack source files.
v1.7.0-dev-250-gdd5d1a1ab lightningterror 2020-09-17 20:37:37 No build gsdx-hw: Remove DynamicCrcHack feature.
v1.7.0-dev-249-g40d02400c refractionpcsx2 2020-09-18 17:23:18 Download DMAC: Improve DMA Stall handling (#3701) SIF: Implemented SIF0 and SIF1 DMA Stall handling Cleaned up some of the handling of DMA Stalls on the other channels
v1.7.0-dev-248-ga5cc8efb1 Tyler Wilding 2020-09-18 03:19:04 Download ci: Ignore workflows on non-code changes or irrelevant code changes
v1.7.0-dev-247-g645b2dc17 Tyler Wilding 2020-09-12 03:30:14 No build ci: Properly fail the linux workflows if the build fails
v1.7.0-dev-246-g0bd49ad77 Tyler Wilding 2020-09-12 02:12:55 No build ci: Remove clang, use GCC 10 and GTK 3
v1.7.0-dev-245-g81ccb637f Tyler Wilding 2020-09-11 23:56:10 No build ci: Remove directX downloading from windows build
v1.7.0-dev-244-g3fba5a2c1 Tyler Wilding 2020-09-11 08:07:18 No build ci: Add cron action to cleanup old artifacts to avoid hitting GH Actions limits
v1.7.0-dev-243-g359be55ce Tyler Wilding 2020-09-11 07:57:09 No build ci: Add working linux workflow
v1.7.0-dev-242-gd7beb3cdc Tyler Wilding 2020-09-11 07:56:45 No build ci: Add windows workflow
v1.7.0-dev-241-g176e3609a Jonathan Li 2020-04-14 21:50:58 No build ci: base github actions from turtleli
v1.7.0-dev-240-g07eb0770c RedDevilus 2020-09-17 01:56:33 Download Gamedb: Remove patches and add manual gamefixes - Spiderwick Chronicles - Amplitude
v1.7.0-dev-239-g366e7b9db lightningterror 2020-09-17 20:10:44 Download gsdx-hw: Purge Grandia3 crc hacks. Upscaling issues can be solved with half pixel offset. Leave the accurate blur alone!
v1.7.0-dev-238-g8d8f0f82d lightningterror 2020-09-17 19:53:24 No build gsdx-hw: Run clang format on GSHwHack.cpp.
v1.7.0-dev-237-gbaabbc3c9 lightningterror 2020-09-16 01:22:26 Download gsdx-hw: Purge Genji crc hacks. Effects rendered correctly.
v1.7.0-dev-236-g751447a02 refractionpcsx2 2020-09-15 18:12:13 Download GameDB: Added missing rounding mode for Shin Megami Tensei: Lucifer's Call
v1.7.0-dev-235-gb5e3fc97d refractionpcsx2 2020-09-15 00:28:55 Download VIF: Set decoding status on VIF stall (#3683) * VIF: Set decoding status on VIF stall * VIF/GIF: Remove VIF Reset hack, Let GIF Unit reset queued path data (Except MTVU)
v1.7.0-dev-234-gf7f9e30ef refractionpcsx2 2020-09-14 21:26:25 Download SIF DMA: Fix bug with Tag Interrupts
v1.7.0-dev-233-g6229b204f refractionpcsx2 2020-09-12 15:59:09 Download GameDB: Add auto game fixes for Taxi Rider to fix white models
v1.7.0-dev-232-ge5db98c13 lightningterror 2020-09-12 03:30:56 Download [skip ci] Tools: Move gsdumpgui in it's own repository. https://github.com/PCSX2/GSDumpGUI Initial release has been published as well so developers can download and use it without the hassle of compiling.
v1.7.0-dev-231-gdae2c3195 arcum42 2020-09-12 07:30:11 Download Revamp the wx spu2-x dialog. (#3670) * Revamp the spu2-x wx dialog box to be more consistant with the wx GSdx dialog. * Revised advanced sync text for brevity, changed it back to a label, and renamed the dialog box. * LightningTerror thinks Spu2 looks better in uppercase. * Change around the time stretching labels again.
v1.7.0-dev-230-g4d6681874 sonicfind 2020-09-11 22:30:56 Download GUI/Recording: Resolve issues around playing and creating input recordings under certain scenarios (#3669) * recording: Only stop the current recording once the menuing hasnt been cancelled * recording: Avoid changing menu option's state if the recording couldn't be played * recording: Don't play a recording that uses a savestate, if no game is running * recording: Don't modify `frameAdvance` flag when explicitly [un]pausing These functions are only called when creating/playing a recording, and modifying the frameAdvance flag leads to unexpected behaviour (such as the game starting paused if the recording was made from "power-on") * recording: Refactor and simplify `InputRecordingFile` InputRecordingFile will no longer be concerned with loading the save-state when playing back an existing recording. This makes it much easier to only load the save-state if the file is valid and manipulate the emulation state correctly. * recording: Update play logic with new refactor, resume emulation in the event of a failure * recording/lint: spaces to tabs * recording: Properly only examine controller 1A & 2A The previous controller port checks in place never actually succeeded in their designated task. A new slot check in sio.cpp will perform this task instead. * recording: Save the savestate in OpenNew() instead of open() Ensures that the savesate could be saved before trying to create the actual input recording file. It will overwrite any previous backup savestate. Also, allows for a simplified & easier to read code struture of open(). * Refactor and simplify `InputRecording` Changes the return type of Play/Create from void to bool. Optimizes Stop(), Pause(), and Unpause() call placements Improved handling of emulation pause state, the recording menu on failures, and the conditioning of when a recording file should actually be unloaded. For example, a currently loaded recording should not get unloaded if a user presses Play *but* chooses cancel in the file browser. However, the emulation should be paused during the duration of this action. On the flipside, a loaded recording *should* get unloaded if the tools get disabled in settings AND emulation should resume if not already playing. * recording: Simplify VirtualPad_Open_Click Co-authored-by: Tyler Wilding <xtvaser@gmail.com>
v1.7.0-dev-229-g4d0650baa lightningterror 2020-09-09 01:14:05 Download 3rdparty:opencl: Remove unused opencl files. Currently they are not used when compiling with opencl so don't include them, entire opencl 3rdparty needs to be updated. Can be done when someone attempts to fix the opencl renderer.
v1.7.0-dev-228-g043832abd RedDevilus 2020-09-02 18:23:44 Download Console-gui: Update descriptions. Add Input to recording. Lowercase to uppercase words.
v1.7.0-dev-227-ge079604c4 RedDevilus 2020-08-31 18:02:07 No build pcsx2-gui: Update main window description/tooltips. Change 2 recordings (CaptureVideo and Recordings) to Screenrecorder and Input Recording.
v1.7.0-dev-226-g6a9a61ec6 RedDevilus 2020-08-19 23:55:58 No build MemoryCards-gui: Update descriptions/tooltips. Auto-Eject checkbox is a failsave for broken saves. Card (file)name to Memory Card (like a real PS2 you need to plug a memory card in port 1 to work). Add usable to formatted to be obvious if you can use the memory card. Changed default column width.
v1.7.0-dev-225-g3d014d28e RedDevilus 2020-08-19 22:58:17 No build EmulationSettings-gui: Update descriptions/tooltips. FMV Aspect Ratio Override = Off is the same as the value for Aspect Ratio. Formatting fix for Zoom tooltip. Double click on emulation windows also does fullscreen. Disable framelimiting means Uncapping the FPS. Capped slowmotion adjust at 5% (it doesn't accept lower than 5 anyway). MTGS gets debug tag (useless for many).
v1.7.0-dev-224-g03a41fee2 RedDevilus 2020-07-30 21:43:48 No build GSdx-gui: Update descriptions/tooltips. Large framebuffer should only be used in cases of stuttery FMVs (cutscenes). 4/8 bits is best used where GPU is much stronger than CPU. Fix DPI scaling for OSD color sliders (FPS + other stats).
v1.7.0-dev-223-g4e2319c07 RedDevilus 2020-07-30 18:57:28 No build Lilypad-gui: Update descriptions/tooltips.(PR3457) DS4 is finicky sometimes with Directinput enabled and is best used with Xinput + Steam (Steam is recommended for all controllers). Alternative for DS4 is Ryochan7/DS4Windows (not main DS4Windows).
v1.7.0-dev-222-g79cd8d219 Tyler Wilding 2020-09-11 00:05:54 Download GUI: Fix recording related hang when PAD plugin is open/closed while game is paused (#3299) * recording: Resolve hang when opening PAD plugin with the game paused * pcsx2-gui: Forbid editing the PAD settings while emulation is paused by recording tools * pcsx2-gui: Resume emulation before configuring PAD plugin, resume on return
v1.7.0-dev-221-gfe872b5ca lightningterror 2020-09-08 19:43:19 Download [skip travis] ci-appveyor: Skip building commits if only the following directories/files are changed.
v1.7.0-dev-220-g1b6b3f692 refractionpcsx2 2020-09-07 21:07:34 Download GS/Counters: Fix CSR Swap and VBlank Interrupt timing
v1.7.0-dev-219-g197eaf389 refractionpcsx2 2020-09-10 13:25:52 Download VU: Also update Status/Mac instances after COP2, just in case
v1.7.0-dev-218-g19ab48c28 refractionpcsx2 2020-09-10 12:52:47 Download VU: Copy CLIP flag instance back to VU0 int and microVU when COP2 modifies it Fixes Soul Calibur 3 hair
v1.7.0-dev-217-g27598fecc Mrlinkwii 2020-09-08 22:18:27 Download GSdx: Console printf CRC fix for starter character 0. (#3678)
v1.7.0-dev-216-g127bdb4ce RedDevilus 2020-09-07 13:56:36 Download Gamedb: Remove duplicate gamefix for Primal, and rename Wilds Arms to Wild ARMs. (#3672)
v1.7.0-dev-215-gfd4f9aacf Tyler Wilding 2020-09-04 02:18:00 Download pcsx2-gui: Clear console log when theme is changed
v1.7.0-dev-214-g457830d65 Tyler Wilding 2020-09-04 00:48:43 No build pcsx2-gui: Change the console logger's theme on the fly
v1.7.0-dev-213-gb633b2a2d RedDevilus 2020-09-03 05:40:39 Download onepad: Update to latest controller database.
v1.7.0-dev-212-ga1d6cb278 arcum42 2020-09-03 06:56:32 Download Make a few settings in spu2-x stick under Linux. The whole config section should probably be rewritten, but that's for a later date.
v1.7.0-dev-211-g19f153adf lightningterror 2020-08-31 14:58:04 Download pcsx2: Remove unused cheats and browser source files. Unimplemented since pcsx2 moved to wxWidgets (0.9.x era).
v1.7.0-dev-210-g4ad60d5de lightningterror 2020-08-31 14:56:09 No build vcxproj: Remove old cheats and browser references.
v1.7.0-dev-209-g53ada061d lightningterror 2020-08-31 14:55:03 No build cmake: Remove old cheats and browser references.
v1.7.0-dev-208-g4629c8363 refractionpcsx2 2020-09-01 20:00:52 Download microVU: Fix state saving when m-bit is reached microVU: Fix range merging to encompass whole ranges of programs
v1.7.0-dev-207-gd3f4427ee refractionpcsx2 2020-09-01 21:31:35 Download GameDB: Added VU0Kickstart to Horsez 2
v1.7.0-dev-206-g23248b529 JC 2020-09-01 17:50:09 No build GSdx: Add Default OSD Font Resource (#3605) GSdx: Add Roboto font to resources and make it the default for the OSD
v1.7.0-dev-205-g6a4e93db3 kozarovv 2020-09-01 08:10:10 Download VU: Remove unused code in VUmicro Some of that is not used for more than 10 years. Not even useful for testing now.
v1.7.0-dev-204-ga1bf67751 TellowKrinkle 2020-08-31 04:15:22 Download cmake: Don't add xsave flag
v1.7.0-dev-203-g19f2d96d0 TellowKrinkle 2020-08-31 03:14:26 No build x86emitter: Don't use xgetbv All OSes now support AVX
v1.7.0-dev-202-g9c0865c0f lightningterror 2020-08-31 22:57:54 Download [skip travis] ci-appveyor: Some tweaks. Add skip_branch_with_pr reference. - Do not build feature branch with open Pull Requests. Remove VS2017 32bit build, will allow appveyor to finish jobs/work faster.
v1.7.0-dev-201-g6f0011ac9 Silent 2020-08-30 14:20:26 Download GameDB: Add GT Concept 2002 memcard filter
v1.7.0-dev-200-g87dc885a4 refractionpcsx2 2020-08-30 18:15:18 Download VU: Improved EE Cycle Skipping hack to work better with the new VU0 sync changes
v1.7.0-dev-199-g10aced77f refractionpcsx2 2020-08-30 16:13:28 No build GIF: Solve stack overflow problem on large GS packets with no data
v1.7.0-dev-198-g56f2d307b TellowKrinkle 2020-08-27 19:27:42 Download microVU: Fix empty register use
v1.7.0-dev-197-gecebaca3f refractionpcsx2 2020-08-30 05:08:23 Download VU: Fix x64 crash introduced with VU Sync PR Thanks to TellowKrinkle for helping me debug this one
v1.7.0-dev-196-g67235e9a3 kozarovv 2020-08-28 21:35:19 Download GameDB: Update gamedb to match new VU changes
v1.7.0-dev-195-gdf79a17ba kozarovv 2020-08-09 08:30:24 No build VU: Improve VU0/EE sync, Implement better M-Bit Handling, Fix VU program handing on VIF
v1.7.0-dev-194-g0354e5e71 RedDevilus 2020-08-29 17:50:06 Download Gamedb: Add Narnia Chapter 2 Prince Caspian to gamedb ( they didnt even bother doing more languages for 1 entry and can't proofcheck other serials)
v1.7.0-dev-193-g98f87dfcc kozarovv 2020-08-29 15:44:43 Download Gamedb: Add CTTR hack description, add P4 PAL VU clamping. (#3606) P4: Fix flickering floor during cutscenes in school.
v1.7.0-dev-192-ga06ed3915 arcum42 2020-08-29 04:10:37 Download fixed (was @arcum42 plz fix :p)
v1.7.0-dev-191-g5118aba45 Luminar Light 2020-08-27 16:26:58 Download gsdx-hw: Updated Jak CRCs. (#3634) Added missing CRC for Jak II PAL Preview and Review builds. Due to the protection, the CRCs are identical. Added mention of Jak 3 Review build in comments. Same CRC as two other builds, due to its protection. Added a missing Jak X Demo CRC.
v1.7.0-dev-190-g9aab6ae7f lightningterror 2020-08-27 13:37:55 Download Lilypad: Remove Vista mention from config error popup.
v1.7.0-dev-189-g13ff9ab7d lightningterror 2020-08-25 16:57:47 Download gsdx-hw: Purge TimeSplitters2 crc hack. Not needed anymore. See https://github.com/PCSX2/pcsx2/issues/3568#issuecomment-663927379
v1.7.0-dev-188-g91326e1d9 TellowKrinkle 2020-08-19 11:16:49 Download cmake: Remove x86-64 warnings It's supported now
v1.7.0-dev-187-g35eac7c82 Tellow Krinkle 2020-07-20 02:48:30 No build GSdx 64-Bit: Fix register misinterpretation If the C prototype says int, the compiler might leave garbage in the top half
v1.7.0-dev-186-g4bbf0eeb8 beaumanvienna (JC) 2020-07-02 17:10:47 No build ci:appveyor: Add 64-bit build Since x86-64 recompilers now work
v1.7.0-dev-185-g556ec932f beaumanvienna (JC) 2020-06-29 17:15:59 No build logging: x64 boot message changed No longer says x86-64 breaks recompilers
v1.7.0-dev-184-g310648fb8 tellowkrinkle 2020-07-02 04:14:37 No build recompiler: Fix exception handling on WIN64 Use VEH instead of SEH on WIN64, as SEH needs us to register all our JIT functions for it
v1.7.0-dev-183-g970ed11de TellowKrinkle 2020-07-01 23:59:18 No build vsprops: Add __M_X86_64 flag to win64 build Required to build x86-64 correctly
v1.7.0-dev-182-gcd813edb1 Tellow Krinkle 2020-06-29 22:10:42 No build x86emitter: Remove deprecated codegen functions Successfully moved off of all of them
v1.7.0-dev-181-g0711e0cd5 Tellow Krinkle 2020-06-25 00:27:17 No build recompiler: Add comments to recLUT_SetPage It's kind of confusing
v1.7.0-dev-180-gdc57270fb Tellow Krinkle 2020-04-15 23:11:53 No build EE/IOP/VU: x86-64 recompiler support
v1.7.0-dev-179-geeca29b6d arcum42 2020-08-24 01:10:39 Download pcsx2-gui: Some menu changes (#3597) * Reshuffle and reorganize menus. Add a help menu with links to the main website, forums, github page, wiki, and getting started pages. * Change fast boot to an option. * Make the Debug window menu option checkable, similar to the Log window. * Move log settings to the Log menu. * Add more information to the status bar. * Moved a few things around. Added Compatibility to the Help menu. * Removed Pcsx2 from the menu item names in the Help menu, and rearranged a bit. * Fix crash on cancelling. * Status bar changes. * Add minimize/maximize flags to debug window. * Don't strip out the maximize and minimize boxes on the debugger in weird Windows-only code. * Add Help button. Fix Help dialog on Linux. * Remove no longer used Windows code for Debug window.
v1.7.0-dev-178-gc8042fe93 orbea 2020-08-24 01:05:20 No build man: Silence warnings. (#3590) man: ./PCSX2.1:65:9: STYLE: no blank before trailing delimiter: Fl h, man: ./PCSX2.1:119:9: WARNING: skipping no-space macro man: ./PCSX2.1:180:72: WARNING: skipping no-space macro
v1.7.0-dev-177-gf78fa2aac RedDevilus 2020-08-24 01:03:27 Download Disney Golf instead of Disney's golf. Same as other regions (#3626)
v1.7.0-dev-176-ga0fe237dd helkaluin 2020-08-23 19:05:33 Download debian-packager: Explicitly add libx11-xcb-dev to Debian packager. (#3621) Ubuntu 20.04 onwards stopped pulling in libx11-xcb-dev with libx11-dev
v1.7.0-dev-175-gdc5bfbb47 Timothy O'Barr 2020-08-23 05:59:15 Download Fixes to Arch WX length_error (#3625)
v1.7.0-dev-174-g3324043d2 lightningterror 2020-08-23 04:27:55 Download gamedb: Remove zerospu2 comment.
v1.7.0-dev-173-g383fa03a3 lightningterror 2020-08-22 22:06:13 No build Remove zerogs and zerospu2 source project files.
v1.7.0-dev-172-g664559b6d lightningterror 2020-08-22 22:05:06 No build pcsx2: Remove zerogs, zzogl code and comments.
v1.7.0-dev-171-g96c057466 lightningterror 2020-08-22 22:03:10 No build sln: Remove zerogs and zerospu2 from build solution.
v1.7.0-dev-170-g0939c6302 lightningterror 2020-08-22 18:28:58 No build cmake/linux: Remove zerogs zerospu build environments.
v1.7.0-dev-169-gee3b153d7 lightningterror 2020-08-22 18:25:52 No build gitignore: Remove zerogs, zerospu2
v1.7.0-dev-168-g86bb50b9b refractionpcsx2 2020-08-23 02:40:42 Download Why is that file spaces and not tabs
v1.7.0-dev-167-gdeed83a28 refractionpcsx2 2020-08-23 02:39:13 No build Revert bad wxString ini fix which was actually caused by a bad Arch package
v1.7.0-dev-166-gf6c138ca7 lightningterror 2020-08-22 05:41:45 Download Goodbye, old friend... Remove zzogl from master branch (#3614) * cmake: Remove zzogl from cmake. * cmake/build: Remove GLSL_API and EGL_API flags. Only used in zzogl. * linux various: Remove zzogl. * sln: Remove zzogl from old plugins solution. * zzogl: Remove source files. * debian: Exclude zzogl from copyright. * linux various: Remove glsl2h.pl Used only in zzogl? * linux various: Remove zzogl code from validate_glsl.sh * debian: Remove zzogl mentions in create built tarball. * gitignore: Remove zzogl paths.
v1.7.0-dev-165-g328e358b2 seta-san 2020-08-21 20:27:56 Download Define IPUDMAMode 2 (#3617) Define IPUDMAMode 2
v1.7.0-dev-164-gfc882c9ef lightningterror 2020-08-20 01:28:30 Download debian: Remove gsdx legacy from packager.
v1.7.0-dev-163-g35fa2253d lightningterror 2020-08-20 01:04:39 No build cmake/linux various: Remove remaining traces of GSdx legacy.
v1.7.0-dev-162-gdc0db7c58 lightningterror 2020-08-20 01:01:42 No build gsdx-legacy: Purge gsdx legacy from master branch.
v1.7.0-dev-161-g850efdc69 tellowkrinkle 2020-08-19 10:37:23 Download Move VTLB manipulation to class (#3524) Another small piece of #3451 Moves all VTLB pointer manipulation into dedicated classes for the purpose, which should allow the algorithm to be changed much more easily in the future (only have to change the class and recVTLB.cpp assembly since it obviously can't use the class) Also some of the functions that manipulated the VTLB previously used POINTER_SIGN_BIT (which 1 << 63 on 64-bit) while others used a sign-extended 0x80000000. Now they all use the same one (POINTER_SIGN_BIT) Note: recVTLB.cpp was updated to keep it compiling but the rest of the x86-64 compatibility changes were left out Also, Cache.cpp seems to assume VTLB entries are both sides of the union at the same time, which is impossible. Does anyone know how this actually worked (and if this patch breaks it) or if it never worked properly in the first place?
v1.7.0-dev-160-g75aac9045 tellowkrinkle 2020-08-19 10:20:48 Download Allocate memory in an x86-64-compatible way (#3523) Allocate memory in an x86-64-compatible way Another part of #3451 Note: While this shouldn't change how anything works, it's been the #1 source of breakage of 32-bit builds in #3451 (it was the cause for the failure of win32 to allocate memory and the failure of linux-32 afterward) so we should definitely make sure it gets tested see #3523 for more information
v1.7.0-dev-159-g4f56db9f1 tellowkrinkle 2020-08-19 10:19:28 No build Fix codegen on x86-64 (#3512) Fix codegen on x86-64 Part 1 of the changes being worked on in #3451 Makes x86emitter emit the x86-64 machine code you would expect it to Also adds some unit tests to verify that things are working
v1.7.0-dev-158-g61f3258b9 seta-san 2020-08-13 22:35:00 Download GamesDB: Remove Eyetoy Check for Card Captor Sakura (#3595)
v1.7.0-dev-157-gedc701d3f lightningterror 2020-08-11 00:50:56 Download gsdx-d3d11: Remove old nvidia hack reference.
v1.7.0-dev-156-g8816f4bf0 Hamish 2020-08-09 05:39:56 Download GSdx: Remove GLX in favor of EGL (#3562)
v1.7.0-dev-155-gbf2904d38 Mrlinkwii 2020-08-09 01:00:29 Download GameDB: Adjust KOF: Maximum Impact - Maniax naming. (#3585)
v1.7.0-dev-154-g543bb2270 ichee 2020-08-08 23:40:43 No build GameDB: Add gamefix patch for Rogue Galaxy. (#3547) Fixes Vedan Myna area out of bounds glitch.
v1.7.0-dev-153-g9d6d7f7f6 Tyler Wilding 2020-08-08 22:25:19 Download pcsx2-tas: Corrections to recording file's header data (#3480) * The emulator version was hard-coded to PCSX2-1.5.X which is no longer accurate, it is no longer hard-coded and will use the correct version number the same way it is calculated to display in the window title. * When creating a recording, the game name is preferred over the ISO name. This is determined via the GameDB. When playing back the recording, a simple check occurs to see if the game running is the same one that was used to make the recording. On the playback side, it always only checked with the ISO filename.
v1.7.0-dev-152-gb3d90537b lightningterror 2020-08-07 00:15:21 Download pcsx2: Adjust windows OS support logs. List Windows 8.1 and Windows 10 as supported OSes only. Windows 8.0 and lower as unsupported. Simplify/clean up the code.
v1.7.0-dev-151-g6794bbbd6 kozarovv 2020-08-08 21:59:46 Download Add rom2: support (Fix Chinese Bios) (#3439) * Add rom2 support * Add rom2 support on IOP * Valid memory range for rom2 * Add rom2 support to IopMem.cpp
v1.7.0-dev-150-g60e075d6c RedDevilus 2020-08-06 22:59:29 Download onepad: Rock Candy Nintendo Switch Controller (#3582)
v1.7.0-dev-149-g454704d96 Kojin 2020-08-05 20:12:00 Download vs-build: use the win10 sdk (#3560) vs-build: use the win10 sdk
v1.7.0-dev-148-gc5470a7f5 RedDevilus 2020-08-04 04:39:17 No build onepad: Update to latest controller database.
v1.7.0-dev-147-g9222e93c4 KrossX 2020-07-31 13:33:04 Download GSdx-hw: Fix OGL line scaling
v1.7.0-dev-146-g95b5ab5f1 tellowkrinkle 2020-07-30 01:44:04 Download clang: Update .clang-format to better match upcoming style guide. (#3535) People were turning it off because it was doing stupid things, hopefully it'll be more usable now.
v1.7.0-dev-145-g0bf54aa6f RedDevilus 2020-07-25 02:32:24 Download Gamedb: Cleanup/correct formatting and code comments v2.
v1.7.0-dev-144-g25bf39e89 lightningterror 2020-07-22 23:20:26 Download gsdx glsl/fx: Remove unused Uber_ATST shader code.
v1.7.0-dev-143-gf44f676cc arcum42 2020-07-26 04:15:03 Download Remove old obsolete code specific to ancient Windows versions of GSdx.
v1.7.0-dev-142-gef96e050f Tyler Wilding 2020-07-26 02:58:50 Download Resolve Recording Issues for Linux / OnePad users (#3293) * git: Ignore uncaught linux build artifacts * onepad-legacy: Return legitimate key event on `PADkeyEvent` call Onepad-legacy was the plugin that was building and being used on my linux environment. I'm not sure if t hat's expected and normal 'onepad' has yet to take over. * onepad: Return legitimate key event on `PADkeyEvent` call * recording: Remove unnecessary `PadKeyDispatch(ev)` wrapping func * recording: Cleanup key event handling when GSFrame CoreThread is paused * recording: Refactor recording status check to be more explicit * recording: Define additional key bindings for capitalized varient Despite the advice of the docstrings in these files, on linux this seems to be required for the bindings to consistently fire. * onepad: Declare `AnalyzeKeyEvent` not static * recording: Ensure file extension is appended to recording file on linux * recording: Correct typo in comment * recording: Better wording around linux keybinding handling * Remove unneeded `extern`
v1.7.0-dev-141-gaee23929d RedDevilus 2020-07-24 12:57:33 No build GameDB: Test Drive Unlimited. (#3561) Fix ordering + Region PAL.
v1.7.0-dev-140-gb28382632 refractionpcsx2 2020-07-24 09:56:46 Download IPU: Perform an interrupt on IPU_CTRL Reset. (#3555) * IPU: Perform an interrupt on IPU_CTRL Reset. Doing this reset performs a forced command end, meaning the IPU will run through the procedure of ending any command running and telling the core that it is done, even if there is no command currently active. Fixes Fightbox * Remove Fightbox patch
v1.7.0-dev-139-ga1acaaa50 lightningterror 2020-07-23 21:06:55 Download pcsx2-gui: Remove SuperVU reference from vuflaghack tooltip.
v1.7.0-dev-138-gd1af8cd80 RedDevilus 2020-06-25 01:53:43 Download GameDB: Patches for 22 games (or 16 individual games) - 24 : The game - Amplitude - Freaky Flyers - Free Running - Ghosthunter - Next Generation Tennis 2003 - NHL 2K6 - NHL 2K9 - Primal - Ruff Trigger - Salt Lake 2002 - Savage Skies - SOCOM 3 - Tomb Raider: Angel of Darkness - True Crime: Streets of LA - Yanya Caballista: City Skater
v1.7.0-dev-137-ge3f195cf5 lightningterror 2020-07-21 22:08:34 Download onepad: Update to latest controller database.
v1.7.0-dev-136-g6a067f5cd refractionpcsx2 2020-07-20 15:04:14 Download GameDB: Added missing EU version of Test Drive Unlimited
v1.7.0-dev-135-gee77822d2 xddxd 2020-07-20 04:21:54 Download Fix no portaudio build (#3510)
v1.7.0-dev-134-g7e52b9550 John Zimmermann 2020-07-20 04:13:15 No build Allow running on systems without wx stackwalker (#3519) closes #2796
v1.7.0-dev-133-ge42b9ce11 arcum42 2020-07-20 04:11:42 Download More gtk removals and Onepad dialog tweaks (#3525) * Improve secondary dialogs in Onepad. I'll do gtk stuff in this branch, too, I promise... * More fiddling with onepad's secondary dialogs. * Rework config.inl to use wx, getting the rest of the null plugins. * Remove some unnecessary includes, and convert SysMessage to wx in onepad. * Add in tellowkrinkle's Mac OS fixes.
v1.7.0-dev-132-gb00c603e0 lightningterror 2020-07-19 00:14:37 Download gsdx-hw: Remove aggressive crc hack for SMTDDS1, SMTDDS2, SMTNocturne. Removed motion blur and filter on the player. Hack is awful, get rid of it! Related https://github.com/PCSX2/pcsx2/commit/4e7e7f2dd5e549183e1a233db3f7a2950ec58326 Bonus: remove commented out hack for VP2.
v1.7.0-dev-131-g8a6d56bb2 refractionpcsx2 2020-07-18 21:54:15 Download Revert IOP Counter change. IOP counters already edge triggered based on INT flag
v1.7.0-dev-130-g30e6a7a62 lightningterror 2020-07-17 21:20:05 Download onepad: Update to latest controller database.
v1.7.0-dev-129-g0ee398342 lightningterror 2020-07-17 19:51:43 Download gsdx-hw: Add missing crc for RatchetAndClank pal.
v1.7.0-dev-128-g389d664ff refractionpcsx2 2020-07-17 15:47:55 Download Clarified my patch comment slightly
v1.7.0-dev-127-gadbb12bef refractionpcsx2 2020-07-17 15:31:52 Download Added patch for FightBox
v1.7.0-dev-126-g54f47572a refractionpcsx2 2020-07-16 21:09:12 Download EE REC: Prevent crash when DI instruction is in branch delay slot
v1.7.0-dev-125-ga782e03eb refractionpcsx2 2020-07-15 14:51:03 Download GSdx-hw: Improve HW dithering (#3534) * Improve HW dithering to stop it creating line artifacts across the screen * Make DX dithering code OGL-like
v1.7.0-dev-124-ge04d86ad3 refractionpcsx2 2020-07-15 14:15:47 Download VIF MSCAL instructions wait on VU T-Bit stop (#3539) * VIF MSCAL instructions wait on VU T-Bit stop Fixes: The Sims Spiderman 3 Sharks Tale Maybe some bits of Over the Hedge * Removed Spiderman 3 patches * Fix VIF DMA resuming when stalled on tag * Remove warning which doesn't really need to be there anymore
v1.7.0-dev-123-g105478aa6 refractionpcsx2 2020-07-11 22:20:23 No build EE/IOP Timer Interrupt Handling Don't interrupt if compare/overflow flag is already set Removed patches for Harry Potter Prisoner of Azkeban and Chamber of Secrets as they should no longer be required. Note - Some harry potter games still have the EE Timing Fix which may also not be required
v1.7.0-dev-122-g1e1d455a4 tellowkrinkle 2020-07-15 07:57:11 Download Use PCH with Clang (#3546)
v1.7.0-dev-121-g18f5deede tellowkrinkle 2020-07-15 07:56:58 No build Reduce header dependencies on x86Emitter (#3545)
v1.7.0-dev-120-g715672481 Filjo Abraham 2020-07-12 23:54:59 Download Update gitignore (#3538) PCSX2-linux.sh is generated when building GSdx debug files are created when running
v1.7.0-dev-119-gf7d84c463 tellowkrinkle 2020-07-12 23:54:21 No build pcsx2: Fix a few crashes in macOS. (#3424) * Fix crash on shutdown in macOS * Fix crashing in ISO list on macOS * Use MAP_FIXED on linux too It works as expected and has no race conditions.
v1.7.0-dev-118-gc23f3be21 RedDevilus 2020-07-12 19:30:18 Download pcsx2-gui: Modern Dark Themed Console v2.Replaces old dark mode with modern dark mode to the console. Darker than dark (#3446)
v1.7.0-dev-117-g257f8b114 RedDevilus 2020-07-11 22:44:24 Download pcsx2-gui: Modern Dark Themed Console. (3446) Replaces old dark mode with modern dark mode to the console.
v1.7.0-dev-116-ge0037ff70 Kojin 2020-07-01 10:32:15 Download gsdx-d3d11: remove legacy d3dcompiler code
v1.7.0-dev-115-g1a1a338d6 RedPanda4552 2020-07-10 19:04:44 Download GameDB: Add Xenosaga save point crash patch (#3418)
v1.7.0-dev-114-g210336d8c Kojin 2020-06-29 09:33:48 Download gsdx-d3d11: Modernize swapchain and device creation Updates the d3d device and swapchain creation to more modern methods. - Use CreateDXGIFactory2 to create the factory and store in member - Use CreateSwapChainForHwnd - Add messages for failures to the console - Some general formatting improvements
v1.7.0-dev-113-g91e7c5b7f Mrlinkwii 2020-07-04 16:47:13 Download gamedb: Add The Ultimate World Cup Quiz. (#3522)
v1.7.0-dev-112-g6afee4ae0 arcum42 2020-07-04 06:56:46 Download Don't call PressButton if the key pressed isn't in the index.
v1.7.0-dev-111-gb45e524b2 lightningterror 2020-06-29 09:10:37 Download gsdx-d3d11: SetupIA, allow sprite conversion to be done on the cpu on d3d hw renderer when applicable. Convert sprites on the cpu instead of the gpu when applicable. Port from Opengl. Lines: GPU conversion. Triangles: CPU conversion. Disable Geometry shader when conversion is done on the cpu.
v1.7.0-dev-110-g7d35892de RedDevilus 2020-07-01 20:14:20 Download GameDB: Add EETimingHack gamefix to Yakuza. (#2774) Fixes flickering.
v1.7.0-dev-109-g4102489d8 RedDevilus 2020-06-29 15:54:31 Download onepad: Add Alienware controller Fixes #3505
v1.7.0-dev-108-gc7bc1c2cf lightningterror 2020-06-25 19:01:30 Download gsdx-gui: Limit spin buttons input properly. v1 It won't allow users to try to input a value that isn't supported osd (size, timeout, max), tc offsets (x, y), rendering threads. v2 Use const if applicable for variables throughout GSSettingsDlg.cpp. Will cleanup some warnings.
v1.7.0-dev-107-g711314dfd RedDevilus 2020-06-27 16:44:42 Download GameDB: Add EETimingHack gamefix to King of Colosseum Green. (#3493) Fixes hang on opening.
v1.7.0-dev-106-gbe1c97a18 Florin9doi 2020-06-27 08:53:01 Download Mpeg.cpp/h indentation
v1.7.0-dev-105-g3119e0a2e arcum42 2020-06-27 10:00:50 Download Rewrite the spu2-x dialog on Linux in wxwidgets. (#3454)
v1.7.0-dev-104-ga2c62c30a lightningterror 2020-05-23 13:02:21 Download gsdx-hw: Remove Itadaki Street hw hack. The hack didn't properly work and it is a core issue.
v1.7.0-dev-103-g0f1cbe741 Mrlinkwii 2020-06-26 21:21:55 Download SPR spacing cleanup (#3499) Correct spacing in SPR.cpp
v1.7.0-dev-102-g3269c58c8 lightningterror 2020-06-03 18:58:10 Download gsdx-hw: Improve detection of Texture Shuffle effect. DMC3, Onimusha 3 rely on this behavior. They do fullscreen rectangle with scissor, then shift by 8 pixels, not done with recursion. So we check if it's a TS effect by checking the scissor value. Credits to Kojin for figuring out the issue.
v1.7.0-dev-101-gcc3c5a8ef lightningterror 2020-06-03 18:35:38 No build gsdx-hw: Remove Onimusha3 and DevilMayCry3 crc hacks. Next commit will allow to render the effects properly.
v1.7.0-dev-100-g2365e4ff7 VĂ­ctor "IlDucci 2020-06-24 13:10:26 Download Locales: Updating Spanish translation. (#3476) Overhauls the previous batch of changes and adds the latest changes. Changes include: - Unification of terminology between all the strings. - Changing quotation marks with the ones used in Spanish. - Removal of some GT-like translations. - Unification of parenthesis symbols. - Removal of title uppercasing (Spanish language doesn't use that many uppercased words). - Checked fuzzy entries.
v1.7.0-dev-99-g7de8e3496 RedDevilus 2020-06-24 13:07:30 Download Gamedb: Cleanup/correct formatting and code comments. (#3490)
v1.7.0-dev-98-g19e872453 lightningterror 2020-06-05 19:37:16 Download gsdx-d3d11: Remove Alpha Stencil hack. Hack is obsolete/replaced with accurate date/date_one option/code. There's pretty much no usecase for it remaining other than using it as an alternative to skipdraw which removes/breaks transparency effects.
v1.7.0-dev-97-g297f91ae7 lightningterror 2020-06-20 23:54:43 Download spu2-x-gui: Fix text being cut off on some options when using dpi scaling.
v1.7.0-dev-96-gd7118671e lightningterror 2020-06-20 23:54:28 No build lilypad-gui: Fix text being cut off on some options when using dpi scaling.
v1.7.0-dev-95-g6032d9129 lightningterror 2020-06-20 23:54:15 No build gsdx-gui: Fix text being cut off on some options when using dpi scaling.
v1.7.0-dev-94-g1426dc1fc iMineLink 2020-06-20 20:22:27 Download GSdx-hw: use CanUseSwSpriteRender in OI_JakGames. (#3463) In GSRendererHW, reuse the method CanUseSwSpriteRender for OI_JakGames. As in current master, 16x16 "flat" sprite draws are performed via CPU: those are palette rendering better emulated with the SwSpriteRender. Jak games do also many 64x64 "flat" draws, but mostly for render to texture effects that are already correctly emulated in the TC, so those draws are not done via CPU (as on the contrary happens for DBZ BT games).
v1.7.0-dev-93-ge2c472baa iMineLink 2020-06-19 21:36:19 Download GSdx-hw, TC: invalidate Source w overlapping draw. (#3131) Improve texture cache Source objects invalidation logic taking into account overlapping with current draw. Fixes eyes rendering for the Major in Jak 1.
v1.7.0-dev-92-g5362fc9c2 lightningterror 2020-06-19 05:33:57 Download gsdx-ogl: Fix MaxDepthPS byte alignment. Bigger value comes first, then smaller to fill the gap so the alignment can be proper. vec3 float
v1.7.0-dev-91-g5d318c9c3 RedDevilus 2020-06-19 02:10:06 Download [skip ci] Update PCSX2_keys.ini.default hotkey info comments for gsdx. Revise gsdx hotkeys (dithering) and others.
v1.7.0-dev-90-gdacbe78f3 RedDevilus 2020-06-18 16:33:37 Download GameDB: Butt Ugly Martians (#3470) Fixes #3466.
v1.7.0-dev-89-g8b2a3e3c1 RedDevilus 2020-06-17 16:38:10 No build onepad: Add PC Game Controller to db. (#3465) Fixes #3464.
v1.7.0-dev-88-gca9e87624 Alessandro Vetere 2020-06-16 21:29:59 Download GSdx-hw: use SSR in DBZBT3. Closes #2001.
v1.7.0-dev-87-g76fae2282 lightningterror 2020-06-16 21:45:48 No build onepad: Update to latest controller database. Close #3461
v1.7.0-dev-86-gd05b31e91 Alessandro Vetere 2020-06-03 19:49:51 Download GSdx-hw: get rid of some VS warnings.
v1.7.0-dev-85-g60e8d4049 Alessandro Vetere 2019-08-28 19:52:01 No build GSdx-hw: DBZBT2, remove OO & CU, add OI. Use SwSpriteRender to render sprites, which: - fixes kaioken effect, - fixes character outlines when upscaling, - reduces frametime by up to 3ms with big upscaling factors.
v1.7.0-dev-84-ge71380b82 Alessandro Vetere 2019-08-28 19:51:21 No build GSdx-hw: DBZBT2, remove GSC.
v1.7.0-dev-83-gfb3eaa9ef Alessandro Vetere 2019-08-28 19:39:02 No build GSdx-hw: add CanUseSwSpriteRender method.
v1.7.0-dev-82-gff4ba6712 Alessandro Vetere 2020-05-03 15:47:46 No build GSdx-hw: SwSpriteRender, improve no raster check.
v1.7.0-dev-81-gc164769ee Alessandro Vetere 2019-08-28 19:38:22 No build GSdx-hw: SwSpriteRender, use m_r, correct assert.
v1.7.0-dev-80-g9b73c0eee Alessandro Vetere 2019-08-28 19:24:27 No build GSdx-hw: use PRIM enums in SwSpriteRender.
v1.7.0-dev-79-gcd0a6f05a Alessandro Vetere 2019-08-10 14:15:01 No build GSdx-hw: SwSpriteRender, implement TEX0.TFX=1.
v1.7.0-dev-78-gf2dd92b5f Alessandro Vetere 2020-06-03 16:18:54 No build GSRendererHW: SwSpriteRender, fix FBMSK.
v1.7.0-dev-77-g09116d896 Alessandro Vetere 2019-08-10 14:14:26 No build GSdx-hw: SwSpriteRender, implement all ALPHA.C.
v1.7.0-dev-76-gd648755d7 lightningterror 2020-06-06 07:43:07 Download gsdx-ogl: Correct intel bad driver log. Log should paste if either DSA or texture barrier aren't supported.
v1.7.0-dev-75-ge64ae9b6b lightningterror 2020-06-06 07:23:13 No build gsdx-ogl: Adjust sparse texture handle. Don't disable sparse texture by default before extension check, it will display sparse texture always not supported. Do an ini check in check_sparse_compatibility function instead. Log should properly state if sparse texture is supported now.
v1.7.0-dev-74-g5db24d4e4 lightningterror 2020-06-06 06:27:05 No build gsdx-ogl: Adjust some gl debug logs. Move Additional colclip info, dithering, FixedTEX0 to extra debug logs. It will allow to keep track of more important stuff going on and they can be enabled with ENABLE_EXTRA_LOG if needed. Change context creation log type from stderr to stdout.
v1.7.0-dev-73-gd92343202 RedDevilus 2020-06-13 04:29:37 Download GameDB: Adds SkipMPEGHack gamefix to Tiger Woods PGA Tour 06. (#3456) Fixes hang after EA intro (IPU).
v1.7.0-dev-72-g4e4a09724 prafullpcsx2 2020-06-09 22:50:06 Download Implemented memory mode check in cop0.cpp (#3324) This makes Next Generation Tennis 2003 (Roland Garros French Open 2003) and Spongebob Battle for Bikini Bottom (PAL) work.
v1.7.0-dev-71-gf9f55029d Mrlinkwii 2020-06-09 16:57:33 Download GameDB: Add Slam Tennis. (#3453)
v1.7.0-dev-70-gb5625ad8b KrossX 2020-06-06 17:21:03 Download gsdx-hw: Add zclamping to ps/fs. Add zclamping to ps/fs, enable vs, ps/fs clamp when needed with a macro.
v1.7.0-dev-69-g5d0eefeeb lightningterror 2020-05-23 20:37:51 No build gsdx-hw: Cleanup a bit EmulateZbuffer. Update the comment to reflect recent changes, Rename DepthMask to MaxDepth, use a mask shift to get z format, Do vs cb padding on d3d11.
v1.7.0-dev-68-g845a3d0ab lightningterror 2020-05-23 20:03:36 No build gsdx-hw: Remove the code block for the bad Z sise check in EmulateZbuffer. Also fixes Itadaki Street text and F1 2004 starting lights
v1.7.0-dev-67-g33678441d lightningterror 2020-05-23 01:53:58 No build gsdx-hw: Clamp zbuffer to depthmask instead of wrapping. The behavior was verified on Dobie to be correct. The code needs to be ported to SW renderer too to improve rendering on SW side. Current PR will fix plenty of games on HW renderer that had/have zbuffer issues before. v2. Set DepthMask to the maximum the current depth format allows. Will properly clamp for 16bit and 24bit formats. v3. gl: Fix uniform buffer upload/cache for VSConstantBuffer.
v1.7.0-dev-66-g24f06187d lightningterror 2020-05-23 00:58:53 No build gsdx-d3d11: Port/add depth mask support to EmulateZbuffer. Add support for depthmasking to EmulateZbuffer, previous old code had support but wasn't ported properly with the new code a few years back. VS Constant buffer is now properly setup.
v1.7.0-dev-65-g639986faa RedDevilus 2020-06-06 23:34:39 Download GameDB: Add gamefixes for the following games listed, change details are in db comments: (#3402) - DT Racer - Gran Turismo Prologue - Gretzky NHL 2005 - Hot Shots Tennis - Justice League Heroes - Melty Blood - Act Cadenza - Metal Arms - Glitch in the System - Next Generation Tennis 2003 - Official PlayStation 2 Magazine Demo 33 - Primal - SOCOM 3 - SOCOM Combined Assault - UFEA Euro 2004 - WRC 4
v1.7.0-dev-64-g4aa8b0f97 lightningterror 2020-06-06 22:30:24 Download onepad: Update to latest controller database.
v1.7.0-dev-63-gca903b6b1 refractionpcsx2 2020-06-05 21:56:16 Download GSdx-sw: Add Z clamping to GSdx SW mode (#3433) * Add Z clamping to GSdx SW mode * Fix spacing * Only clamp when max vertex z is greater than zfmt max * Fix Z format switches * Get rid of needless shuffle * Whoops, missed a case * Replace switches with a shift * Disable triangle clamping for SSE2 * Implement clamping on GS Raster Interpreter * Added SSE2 Triangle Z clamping by KrossX
v1.7.0-dev-62-gd08e49f2d Jonathan Li 2020-06-03 21:16:00 Download pcsx2: Remove leftover array entry from SuperVU removal It was causing GameDB fixes to be applied wrongly.
v1.7.0-dev-61-g30ffda406 Shanoah Alkire 2020-06-02 01:34:31 Download Remove -Wno-char-subscripts, as it was there for supervu.
v1.7.0-dev-60-g802318399 arcum42 2020-05-30 22:31:52 Download Switch over the null plugins dialog code to use wxWidgets instead of gtk on Linux. (#3420) * Make the other null plugins use the same functions, and convert PS2Eext.h to use wx.
v1.7.0-dev-59-g2a9451fed Ryudo300 2020-05-30 21:19:09 Download PCSX2-GUI: Update BackgroundLogo. (#3423) Fixes the background/logo glitching out when using DPI scaling.
v1.7.0-dev-58-ga9f41c682 lightningterror 2020-05-27 22:34:06 Download Revert "pcsx2: Change order of "Video (GS)" submenu. (#3265)" This reverts commit b00792d6ce0e99f40a141c1fc1ddd811a70053fc. It confused a lot of people that were used to the previous position. Maybe was a good idea, but bad result.
v1.7.0-dev-57-g9cf54b889 lightningterror 2020-05-27 11:57:11 Download onepad: Update to latest controller database.
v1.7.0-dev-56-g5903ee95f arcum42 2020-05-25 05:04:20 Download Remove unused folder in Visual Studio project.
v1.7.0-dev-55-g2b115d031 arcum42 2020-05-25 04:08:12 Download Remove superVU. (#3386) * Remove superVU, as well as the VUClipFlagHack, which was SuperVU only.
v1.7.0-dev-54-g3c65ddf72 Jonathan Li 2020-05-18 04:13:45 Download GameDB: Remove Klonoa 2 patches They are no longer necessary now that the PACK command has been fixed.
v1.7.0-dev-53-g0277b69ff Jonathan Li 2020-05-18 04:13:27 No build ipu: Revert Klonoa 2 workaround This reverts commit 10ee832dc13c7aee9623aaf2e0d2875ceecc4797. The workaround should be unnecessary now that the indx4 is properly aligned.
v1.7.0-dev-52-g08cb84318 Jonathan Li 2020-05-18 11:48:23 No build ipu: Use alignas to ensure 16-byte alignment of indx4 array
v1.7.0-dev-51-gaec8e959d Christian Kenny 2020-05-16 00:15:36 Download SaveStateBase: Remove unused "m_DidBios" bool.
v1.7.0-dev-50-g5ab97eb87 Christian Kenny 2020-05-13 19:30:50 No build Savestate: Remove unimplemented exceptions.
v1.7.0-dev-49-gf9771c38a tellowkrinkle 2020-05-24 08:19:47 Download macOS fixes (#3357) * macOS compile * Fix memprotect error on macOS * Fix semaphore wait + thread cancel on macOS * Fix timedlock timeout calculation * spu2-x macOS * onepad macOS support * Add MacOS game controller db * Disable onepad_legacy on macOS * Fix spu2-x configuration crashes * Make recompiler work on 32-bit macOS * Use dylib extension for plugins on macOS * Make app bundle on macOS * Use git info for Info.plist version
v1.7.0-dev-48-g8eb1bc198 Timothy O'Barr 2020-05-24 08:09:11 Download Fix length_error crash in basic_string in the ini code. (#3411)
v1.7.0-dev-47-g26a4ba360 SuperSamus 2020-05-23 12:55:51 Download Locales: Update Italian translations (it_IT). (#3412)
v1.7.0-dev-46-g2fed81322 Shadix Aced 2020-05-22 03:09:02 Download Locales: Update French Translations (fr_FR). (#3393)
v1.7.0-dev-45-gf2560998c lightningterror 2020-05-19 16:16:56 Download [skip ci] Misc documentation updates. Update issue template with newer release versions. Update readme, list windows 7 and 8 as no longer supported.
v1.7.0-dev-44-gc8c27cbfd arcum42 2020-05-20 07:15:47 Download Bump up the minimum cmake version slightly, and make older versions happy with the regex in FindHarfbuzz.cmake.
v1.7.0-dev-43-gefe3bc161 Jonathan Li 2020-03-21 22:08:55 Download pcsx2: Implement IPU VQ conversion Fixes the blue flames in Klonoa 2.
v1.7.0-dev-42-gdca0c4ed7 Jonathan Li 2020-03-21 22:07:03 No build pcsx2: Change IPU vqclut data type This should improve the readability of the IPU VQ conversion.
v1.7.0-dev-41-gc533a6576 Jonathan Li 2019-10-07 18:50:06 No build pcsx2: Add IPU dither block SSE2 implementation
v1.7.0-dev-40-gf9b51e265 Jonathan Li 2019-10-07 13:06:30 No build pcsx2: Add IPU dithering to RGB32->RGB16 conversion
v1.7.0-dev-39-g1ac1bc9a9 Jonathan Li 2019-10-07 12:29:29 No build pcsx2: Move IPU RGB32->RGB16 format conversion to separate file
v1.7.0-dev-38-gcb96dec8a Jonathan Li 2017-04-07 01:43:45 Download pcsx2:windows: Remove DWM code DwmEnableMMCSS doesn't seem to make a difference. DwmSetPresentParameters is unused and is also not implemented from Windows 8.1 onwards.
v1.7.0-dev-37-ga30a6583c lightningterror 2020-05-16 22:20:06 Download onepad: Update to latest controller database.
v1.7.0-dev-36-g61c4f9399 KrossX 2020-05-11 18:12:24 Download GSdx: Dithering setting Hotkey
v1.7.0-dev-35-g8b1eb3b45 KrossX 2019-09-15 20:49:34 No build GSdx: Dithering on Hardware
v1.7.0-dev-34-g297459c9f lightningterror 2020-05-14 19:40:25 Download gsdx-d3d11: Remove exclusive fullscreen code used in legacy gsopen.
v1.7.0-dev-33-g37c0067ca lightningterror 2020-05-14 14:55:00 No build gsdx-d3d11: Remove Dispatch function, was never used.
v1.7.0-dev-32-ga14e3c25b Raziel Znot 2020-05-16 01:06:49 Download Performance fix for Primal and Ghosthunter. (#3376) Fix for terrible performance in US versions of Primal (all the time) and Ghosthunter (when encountering Teddy Bear and in the moment of Gator-Man's rush attack, maybe few other cases), Both games use shared code with pretty dumb wait loops in the microcode, those are absolutelly unnecessary and significantly kill performance on emulator. * Performance fix for Primal and Ghosthunter Fix for terrible performance in US versions of Primal (all the time) and Ghosthunter (when encountering Teddy Bear and in the moment of Gator-Man's rush attack, maybe few other cases). Both games use shared code with pretty dumb wait loops in the microcode, those are absolutely unnecessary and significantly kill performance on the emulator.
v1.7.0-dev-31-gb00792d6c Filjo Abraham 2020-05-15 16:46:46 Download pcsx2: Change order of "Video (GS)" submenu. (#3265)
v1.7.0-dev-30-g2e06e960b lightningterror 2020-05-12 10:21:00 Download gsdx-sw: Remove s_n (draw number) parameter from GetSizeFixedTEX0. Opengl debug macro already provides draw number so it is esentially useless.
v1.7.0-dev-29-g94e163588 water111 2020-05-13 08:03:38 Download Make recLUT not hardcoded to 32 MB. (#3095) This change makes the EE recompiler not hardcoded to working with 32 MB of RAM, and instead work with the amount of RAM set in Ps2MemSize::MainRam. The rest of PCSX2 seems to work fine with more than 32 MB of RAM - it is only the EE recompiler that has trouble. If the Ps2MemSize::MainRam value is not changed from the default 32 MB, there should be no change: 32 MB / 0x10000 = 0x200, the value that was there previously. This may be helpful if anybody else in the future wants to emulate a PS2 dev kit with 128 MB or RAM, or maybe the PSX dvr thing which I think has 64 MB of RAM. I've confirmed that with the change, you could set Ps2MemSize::MainRam to 128 MB, and execute code with the recompiler that's above the first 32 MB of RAM, and do VIF and scratchpad DMA transfers from this upper memory as well.
v1.7.0-dev-28-g3c8d4029d arcum42 2020-05-13 07:55:34 Download Only update the backup when freezing or defrosting, not when updating the ui. Refactor saveslot code. (#3363)
v1.7.0-dev-27-g333cd61c1 lightningterror 2020-05-12 00:38:29 Download gsdx: Rename BLEND_NO_BAR to BLEND_NO_REC. Since we use it on d3d too it will better fit the naming.
v1.7.0-dev-26-gc009a95d6 refractionpcsx2 2020-05-13 00:59:56 Download Fix situation where a VIF IRQ triggers and the game triggers a STOP causing the IRQ to never trigger. (#3385) Fixes Nitro Bike
v1.7.0-dev-25-g184f0df2c refractionpcsx2 2020-05-13 00:59:42 No build Modify VU PC addressing so it only multiplies by 8 before entering the p… (#3362) * Modify VU addressing so it only multiplies by 8 before entering the program Fixes issues with VU1 TPC being read multiplied by 8 (bad) * Removed assert on SuperVU which no longer makes sense
v1.7.0-dev-24-g593d94861 lightningterror 2020-03-02 19:10:43 Download gsdx-hw: Adjust PABE logs and expand the mentioned games list for it.
v1.7.0-dev-23-ge86074213 lightningterror 2020-03-02 18:27:18 No build gsdx-ogl: Synchronize accurate blending enumeration with gui options.
v1.7.0-dev-22-gaaaf80f78 lightningterror 2020-02-23 22:30:15 No build gsdx-ogl: Some colclip adjustments. - Always enable sw colclip for BLEND_NO_BAR. Free blending and it's faster than standard hdr algo when Blending Accuracy is disabled. - Enable sw colclip for Safe FBMASK SW emulated. instead of hdr mode with accumulation blend so we don't use a mix of sw and hw blending. It is more accurate. Test case: Superman Shadows of Apokolips, fixes shadows when blending is enabled. - Use const to get rid of some warnings.
v1.7.0-dev-21-g3f467cae6 lightningterror 2020-02-23 22:24:32 No build gsdx-d3d11: Always enable sw colclip for BLEND_NO_BAR. - Free blending and it's faster than standard hdr algo when Blending Accuracy is disabled. - Add assert when disabling hw blending, hw blending should only be disabled on free/no barrier blending. D3D11 lacks other types of blending. - Use const to get rid of some warnings.
v1.7.0-dev-20-g95e91b8f4 lightningterror 2020-05-11 21:34:29 Download gsdx-hw: add crc id for The Getaway EU region.
v1.7.0-dev-19-g6b76db297 Shadix Aced 2020-05-10 17:30:49 Download Locales: Update French translations (fr_FR). (#3366)
v1.7.0-dev-18-g5a5dc7f67 Jonathan Li 2020-05-08 19:23:01 Download cmake: Fix issue with Harfbuzz not being found
v1.7.0-dev-17-g9319ed1af Filjo Abraham 2020-05-09 09:38:45 Download Remove XAudio 2.7 file refrences
v1.7.0-dev-16-g6ef3bfb94 Filjo Abraham 2020-02-10 00:19:09 No build Merge XAudio.inl to XAudio.cpp
v1.7.0-dev-15-g9f664c5f9 Filjo Abraham 2020-02-10 00:11:57 No build Drop XAudio 2.7 module
v1.7.0-dev-14-gb6e95fea5 lightningterror 2020-05-08 14:29:08 Download GSdx.fx: Fix Border Pass, function should only run when PX_BORDER is enabled/read from the config. Fixes an issue where external shader broke rendering when enabled if config wasn't loaded properly.
v1.7.0-dev-13-g8bf6ba144 Kojin 2020-05-07 21:31:01 Download Merge pull request #3263 from tadanokojin/ridge-racer-v gsdx: mirror RGBAQ to 0x11
v1.7.0-dev-12-gce1955ff6 refractionpcsx2 2020-05-07 21:30:35 Download Allow reading of 8bit timers (and other hardware pages) (#3361) Fixes Robin Hood
v1.7.0-dev-11-g16431653e Jonathan Li 2020-04-12 08:04:20 Download gsdx:windows: Use precise floating point behaviour Fast floating point behaviour can optimise out handling for special floating point values e.g. NaNs. As GSdx needs to handle NaNs in a few places, precise floating point behaviour should be used instead. Fixes a flashlight regression in Silent Hill 2/3 that was caused by VS2019 optimising out NaN handling.
v1.7.0-dev-10-g5c60f6689 arcum42 2020-05-07 17:32:34 No build Fix various cmake issues (#3352) * Change the minimum cmake version to a range. Uses the new policies of the newer versions if you are on them, taking care of CMP0054. * Grab a newer version of FindHarfBuzz.cmake from Webkit that fixes the cmake warning the earlier one was giving. * Add in -ftime-trace as an option on build.sh. * Precompile PrecompiledHeader.h if you are using cmake 3.16+ and GCC. (Currently disabled on clang due to compilation issues.) * Check if target_precompile_headers exists rather than by version. Co-authored-by: scribam <scribam@users.noreply.github.com>
v1.7.0-dev-9-g84d090e2f orbea 2020-05-07 17:31:48 No build spu2-x: Make portaudio an optional dependency. (#3110) * spu2-x: Make portaudio an optional dependency. v2: Fix crash in the audio settings with SDL1 and without portaudio. * cmake: Add PORTAUDIO_API to disable portaudio support.
v1.7.0-dev-8-g1a5217929 lightningterror 2020-05-07 15:57:26 Download Gamedb: port CART Fury Championship Racing gamefix patch to PAL version. SLES-50267 Same patch works for both versions. Close #3322
v1.7.0-dev-7-g6f8dbe589 lightningterror 2020-03-05 07:12:52 Download gsdumpgui: Use PS2EGetLibName instead of PSEGetLibName export.
v1.7.0-dev-6-g280553b41 Ryudo300 2020-03-05 05:37:19 No build gsdx-gui: Update logos to match current changes. Remove mentions of ps1 emulators, adjust the image slightly and change the colors to match api logo colors. Direct3D11 green, OpenGL blue.
v1.7.0-dev-5-g0b9d68e60 lightningterror 2019-12-01 13:46:02 No build gsdx: Remove psx/ps1 emulator compatibility. ePSXe for example. There is little to no benefit in keeping it, especially when nobody was maintaining the code. If we ever want to reintroduce it we can do so from older branches like 1.6. Plus if we want to integrate plugins into pcsx2 itself this is a required step. PS1 games can ofc still be played within pcsx2.
v1.7.0-dev-4-g2b884a7e7 lightningterror 2020-05-03 13:31:21 Download [skip ci] GSDumpGUI: Add context menu to GSdx and Internal log. Copy, Clear Log, Select All.
v1.7.0-dev-3-g1ef35e7a1 Vyktory Knight 2020-05-07 12:11:23 Download Gamedb: Add memory card filters to several games. (#3364) Let's Make a Soccer Team!, Virtua Pro Football, Pro Soccer Club o Tsukurou! Europe Championship, World Football Climax. Technicals: SLES-54151 reads data from SLES-54153 to allow importing players. Same with the Japanese equivalents. The above pairing in reverse allows importation of custom teams exported in 54151's VS mode. Again, same with the Japanese equivalents. SLPM-66442 is listed in PCSX2 Wiki but not in GameIndex.
v1.7.0-dev-2-gb8ed34a27 refractionpcsx2 2020-03-08 20:58:55 No build GSState: Mask A+D addresses. Fixes network configuration tool screen.
v1.7.0-dev-1-g8f3b908e3 lightningterror 2020-03-22 18:47:37 Download gsdx-gui: Remove custom resolution from the windows gui. Leave it as an ini option only. People should never use custom resolution as it causes many issues and many features aren't supported with it. On linux option was removed a long time ago.
v1.7.0-dev Jonathan Li 2020-05-07 09:40:04 Download pcsx2: Bump version number
v1.5.0-dev-3417-g56ea8c4fe knight-ryu12 2020-05-01 06:26:49 Download locale:ja_jp Add missing hotkey notations
v1.5.0-dev-3416-gc4c1b5810 Christian Kenny 2020-05-05 21:02:07 Download NSIS: QoL changes, general cleanup, bug fixes (#3335) Uninstaller: - Removed dependency for AdvUninstallLog, it wasn't really used for anything. - Remove unpacked installer files upon successful installation. Installer: - Remove detection code for versions prior to 1.4. - Fix Unicode path issues. - Fix path issues if install folder already exists. - Remove language option. - Fix redistributable installation issues. - Move redistributable installation to after user proceeds with install.
v1.5.0-dev-3415-g6fd328611 lightningterror 2020-05-04 21:01:27 Download onepad: Update to latest controller database.
v1.5.0-dev-3414-g18f772e71 refractionpcsx2 2020-05-02 15:56:49 Download Debugger: Fix editing of function names
v1.5.0-dev-3413-g97df1dd3b refractionpcsx2 2020-05-02 15:22:43 Download Only reload the function symbols in debugger once per game
v1.5.0-dev-3412-g4ce3fdfcb refractionpcsx2 2020-05-02 05:53:03 Download Fix up debugger stepping
v1.5.0-dev-3411-g939e576df refractionpcsx2 2020-05-02 05:29:12 Download Separate debug pausing from savestates and recording frame advance
v1.5.0-dev-3410-g1939671e7 lightningterror 2020-05-02 05:00:38 Download onepad: Add PDP Kingdom Hearts Controller. Close #3342
v1.5.0-dev-3409-gea52da942 refractionpcsx2 2020-05-02 04:41:42 Download Move debugger function list reset to when the debugger breaks in to the code. Stops a long freeze when first launching a game
v1.5.0-dev-3408-gf0d08aa7d lightningterror 2020-05-01 00:09:23 Download Revert "Locale:ja_JP:Update Hotkey notation" This reverts commit a7717b9ff164f936df52149ea35093f559cc2e65. It actually broke hotkeys, we noticed a bit too late.
v1.5.0-dev-3407-ga7717b9ff knight-ryu12 2020-04-30 06:14:01 Download Locale:ja_JP:Update Hotkey notation
v1.5.0-dev-3406-gba449a524 lightningterror 2020-04-29 16:04:13 Download Revert "gsdx-ogl/d3d11: Add a assert when texture is too small or too big." This reverts commit 99f814d3764bc4ce87491ebeedac84762b3d68f3. The assert gets triggered on Linux and so debug build can't be used properly. Would be nice to investigate why in the first place but until then revert the entire commit. We have checks for texture limits anyway so it shouldn't be an issue.
v1.5.0-dev-3405-gf68bbfba6 Shadix Aced 2020-04-28 14:33:52 Download Locales: Update translations (fr-FR). (#3326)
v1.5.0-dev-3404-gbce30e738 lightningterror 2020-04-28 01:28:14 Download onepad: Add SZMY-POWER CO. LTD. GAMEPAD to db. Close #3329
v1.5.0-dev-3403-g58f5a5b91 Abdullah Hashim 2020-04-14 18:40:25 Download Locales: Update Arabic Translations ar_SA. (#3302)
v1.5.0-dev-3402-ge53b2585d lightningterror 2020-04-14 18:28:16 Download onepad: Add SZMY-POWER CO. LTD. GAMEPAD 3 TURBO controller. Issue: https://github.com/PCSX2/pcsx2/issues/3309
v1.5.0-dev-3401-g49e316e48 lightningterror 2020-04-08 19:31:26 Download onepad: Update to latest controller database.
v1.5.0-dev-3400-g56b76b17a lightningterror 2020-03-27 18:30:28 Download onepad: Update to latest controller database.
v1.5.0-dev-3399-g8d3ff9444 lightningterror 2020-03-23 00:18:24 Download gamedb: Remove gamefix patch for Petz - Horsez 2. No longer needed, fixed with DI execution PR. Game requires EE Cyclerate +2 or +3 to work properly. Tested by Prafull.
v1.5.0-dev-3398-g7b9547de3 RedDevilus 2020-03-22 01:49:16 Download Locales: Update Arabic Translations ar_SA Unneeded spaces and symbols changed and removed.
v1.5.0-dev-3397-gd652d4e36 StarFang208 2020-03-22 13:28:22 Download Locales: Update Italian translations it_IT. (#3289)
v1.5.0-dev-3396-g69b97dc3a Christian Kenny 2020-03-19 21:51:42 Download cheats_ws: Remove R&C NTSC Patch - resolves Vid Comic 1 Boss Hang. 45FE0CC4.pnach Close #3291
v1.5.0-dev-3395-g2c294fad8 dio-gh 2020-02-26 03:36:33 Download Locales: Update Hungarian Translations hu_HU
v1.5.0-dev-3394-g4aa594197 lightningterror 2020-02-10 20:22:27 Download gsdx: Bump gsdx version number to 1.2.0.
v1.5.0-dev-3393-g62dd5d980 lightningterror 2020-02-08 01:23:27 No build pcsx2-tas: Adjust TAS code to be properly disabled with macro. VS complains about errors so isolate the code in each file for TAS with macros. Remove ifndef for m_capturingVideo as it is used for video capture menu.
v1.5.0-dev-3392-g5afa0e6d2 lightningterror 2020-02-07 23:51:57 No build cheats_ws: Update widescreen patches for 1.6 release. Version 18.01.2020
v1.5.0-dev-3391-g79db01d7e lightningterror 2020-02-28 02:08:47 Download gsdx-d3d11: Truncate fog in tfx.fx shader. The change should've been pushed in #3091 Fixes regression with fog rendering.
v1.5.0-dev-3390-g2c4af87e1 xddxd 2020-02-29 19:08:18 Download Locales: Add Lithuanian Translations lt_LT. (#3267)
v1.5.0-dev-3389-g6e22efe79 Christian Kenny 2020-02-22 00:05:53 Download NSIS: Don't pack files twice - reduces installer size to 7MB.
v1.5.0-dev-3388-g3b380148e Christian Kenny 2020-02-22 00:04:30 No build NSIS: Fix uninstaller issue with shortcut removal.
v1.5.0-dev-3387-g420f642f6 lightningterror 2020-02-21 00:25:12 Download onepad: Update to latest controller database.
v1.5.0-dev-3386-gd7ae93d85 altiereslima 2020-02-20 01:30:52 Download Locales: Update Portuguese Brazilian Translations pt_BR. (#3259)
v1.5.0-dev-3385-ga3114a2f8 RedDevilus 2020-02-19 00:20:13 Download Locales: Update Polish Translations pl_PO Mo minor fixes to polish
v1.5.0-dev-3384-g47cfbcb3f TheNekOz 2020-02-15 23:57:26 No build Locales: Update Norwegian Translations nb_NO Fixes for Norwegian Translations (merged) Fix Norwegian lines + reviews
v1.5.0-dev-3383-gd13f5b192 RedDevilus 2020-02-15 21:37:00 No build Locales: Update French Translations fr_FR Fixes for French Translations (merged) Rebased for translation French Fixes to mo files
v1.5.0-dev-3382-g160f4fd25 refractionpcsx2 2020-02-15 13:24:20 Download GameDB: Added VU patch for Powerdrome PAL. (#3255) This patches some values in Powerdromes VU microprogram, which restores the 3d models of the characters. The game uses the extended PS2 float range to do some culling calculations, so I have brung them down to be usable by x86, no other way to really fix this game.
v1.5.0-dev-3381-g977075588 teorex 2020-02-14 05:10:29 Download Locales: Update Russian Translations (ru_RU). (#3253)
v1.5.0-dev-3380-g82ebf3697 lightningterror 2020-02-13 20:56:47 Download onepad: Update to latest controller database.
v1.5.0-dev-3379-g9fd8d5c58 RedDevilus 2020-02-12 23:42:19 Download Locales: Translation/localisation fixes for Arabic/French/German. (#3251)
v1.5.0-dev-3378-ge55ad0a12 Chromaryu 2020-02-11 14:55:31 Download Locales: Update Japanese translations ja_JP. (#3250)
v1.5.0-dev-3377-gb944e5486 RedDevilus 2020-02-11 10:35:36 Download Locales: Update Dutch/Polish translations (nl_NL, pl_PL). (#3245)
v1.5.0-dev-3376-ge45fa9b6d Christian Kenny 2020-02-10 09:01:37 Download NSIS: Update VC Redist URL/comments
v1.5.0-dev-3375-g6a5795aba Jonathan Li 2020-02-10 18:30:42 Download locales: Refresh locales to include updated strings Updated strings: "Configuration Guides (online)" -> "Configuration Guide" "Readme / FAQ (Offline/PDF)" -> "Readme / FAQ" Any string reformatting/sorting was done automatically by script.
v1.5.0-dev-3374-g4858dea25 Jonathan Li 2020-02-10 18:25:56 No build locales: Renormalise nl_NL line endings
v1.5.0-dev-3373-g75346f42c Jonathan Li 2020-02-10 18:16:17 No build locales: Remove pl_PL duplicate metadata
v1.5.0-dev-3372-ga7285ff37 RedPanda4552 2020-02-10 04:46:49 Download PCSX2: PCSX2 1.6 Documentation Overhaul. (#3139) Update all documentation for 1.6. Source files for documentation are in md format and are kept in pcsx2\pcsx2\Docs, final exported/converted docs are in pdf format (Configuration_Guide and PCSX2_FAQ). Update First time wizard to reflect recent documentation changes. Update cmake to reflect recent documentation changes. PO/POT/MO Localisation needs to be updated for the First time wizard to include the documentation changes. NSIS installer needs to be updated to reflect the recent changes.
v1.5.0-dev-3371-g63eaea26d lightningterror 2020-02-09 17:51:22 Download onepad: Update to latest controller database.
v1.5.0-dev-3370-gc0eb05386 JohnHolmesII 2020-02-07 11:53:07 Download gsdx-hw: Add Jak 2 JP to crc list. (#3240)
v1.5.0-dev-3369-g2b6905307 atomic83GitHub 2020-01-04 17:44:19 Download GameDB: New fixes/patches This commit add several fixes for several games as well as some serial updates: - Batman Vengeance - patch removal and the addition of EETiminghack to fix slow videos. - Musashiden 2 - Several fixes which reduce by a large margin the amount of graphical issues. - F1 2001 - Adjustment of the patch to make it fully working as well as the addition of the NTSC-U patch. - Sprint Car 2 - Added a patch to make it playable without bouncing cars. - Wakeboarding Unleashed - Added 2 fixes to fix various graphics issues (still unplayable on retail builds). - Netsu Chu! Pro Baseball 2003 - Added a patch to fix game hanging when going ingame. - Hisshou Pachinko-Pachislot series - Added the EETiminghack to solve crashing videos. - Yu Gi ho 2 - Added several fixes to fix battle annimation. - .hack fragment - Removal of all unneeded hacks. - Ratchet and Calnk 2 - Removal of the EEtimingHack causing problems in the game.
v1.5.0-dev-3368-g5308be3c4 lightningterror 2020-02-04 20:37:38 Download Locales: Fix First time wizard window width on Chinese Simplified language zn_CN.
v1.5.0-dev-3367-g654af774c teorex 2020-02-04 20:27:47 Download Locales: Update Russian translations ru_RU. (#3234) Some strings haven't been translated, another translator will have to look in to them.
v1.5.0-dev-3366-g4b72c32a0 XXXBold 2020-02-04 19:58:21 Download Locales: Update German translations de_DE. (#3230)
v1.5.0-dev-3365-g8550cb9b1 arcum42 2020-02-02 10:49:00 Download onepad: Broken haptic != Broken controller.
v1.5.0-dev-3364-g69ae598b7 lightningterror 2020-01-29 23:53:54 Download gsdx-gui: Update crc hack level and Image load store tooltips to reflect recent changes.
v1.5.0-dev-3363-gf54b79c27 lightningterror 2020-01-29 23:40:05 No build gsdx-hw: Move GSC_XenosagaE3 crc hacks to Aggressive state. It will allow D3D11 to render Texture shuffle effects. Keep the crc hacks on aggressive instead of removing them as they might still be useful.
v1.5.0-dev-3362-g9af1d3b13 lightningterror 2020-01-27 20:51:41 Download onepad: Update to latest controller database.
v1.5.0-dev-3361-g46f182104 RedDevilus 2020-01-27 18:10:48 Download Locales: Update Dutch translations nl_NL. (#3224)
v1.5.0-dev-3360-g6bcd118b6 lightningterror 2020-01-18 21:25:08 Download gsdx-d3d11: Adjust anisotropic filtering handle. Previous behaviour: Anisotropic filtering was continuing to run even with Nearest filtering. On opengl it doesn't run on nearest filtering. The gui for both renderers also greys out aniso when nearest is selected. Anisotropic filtering being able to run on palette texture. This caused to break the rendering on palette textures for games that use it. PR behavior: The PR corrects both of these behaviors, Aniso won't run on palette textures as well as nearest filtering. Test cases for observing the issues were used: Star Ocean 3, Fifa Street.
v1.5.0-dev-3359-geb2ca00e8 manz4rk 2020-01-26 16:16:43 Download Locales: Polish localization/translation fixes. (#3223)
v1.5.0-dev-3358-g6ef0e9452 resadent 2020-01-23 13:47:38 Download Locales: Update Spanish translations es_ES. (#3203)
v1.5.0-dev-3357-g0c5353a70 lightningterror 2020-01-23 01:22:23 Download gsdx-hw: Remove GSC_DemonStone crc hack. It removed texture shuffle effects. Half screen issue can be properly emulated with "Half-screen fix" option set to Force Enabled.
v1.5.0-dev-3356-gf9e360525 lightningterror 2020-01-17 00:52:17 Download gsdx-gui: Add an option in hw hacks to control the half bottom detection. Automatic, Force Disabled, Force Enabled. Automatic - automatically determinate if a game needs the half screen fix. Force Disabled - fully disables the half bottom fix. It will help Xenosaga games. Force Enabled - fully enables the half bottom fix. Will help Lord of the Rings Two Towers, Superman Shadows of Apokolips, Midnight Club 3.
v1.5.0-dev-3355-gf5eeaf1ba lightningterror 2020-01-17 00:49:33 No build gsdx-hw: Split half screen/bottom detection in 3 levels. Automatic, same as before, automatically enable based on height delta. Force Disabled, fully disables the half bottom detection. Force Enabled: Fully enables the half bottom detection.
v1.5.0-dev-3354-g5aef5030d hchsu 2020-01-21 07:30:24 Download Locales: Update Traditional Chinese (zh_TW) translations. (#3216)
v1.5.0-dev-3353-gcacaf3822 Marcin Mitura 2020-01-20 11:24:32 Download Locales: Polish localization fix. (#3222) Fixed missing space gaps and corrected some stuff.
v1.5.0-dev-3352-ge43ba53ea lightningterror 2020-01-18 18:06:46 Download gsdx-d3d11: Remove unused m_rt_ss sampler. It was removed with old rtCopy DATE code.
v1.5.0-dev-3351-g3d06cca15 Chromaryu 2020-01-17 15:34:25 Download Locale: Update Japanese translations ja_JP. (#3204)
v1.5.0-dev-3350-gd77168f19 Marcin Mitura 2020-01-17 15:21:24 Download Locales: Update Polish language translations pl_PL. (#3213)
v1.5.0-dev-3349-g8e420fe39 JudgeJE 2020-01-17 15:09:20 Download Locales: Updated the Turkish(tr_TR) translation with the missing string. (#3217)
v1.5.0-dev-3348-gb9c0faf51 Jonathan Li 2020-01-17 09:52:48 Download locales: Refresh locales to include missing string
v1.5.0-dev-3347-gbb5e91a37 Jonathan Li 2020-01-17 09:45:42 No build pcsx2:gui: Make the presets tooltip translatable again
v1.5.0-dev-3346-g6452ae077 JudgeJE 2020-01-17 04:06:02 Download Locales: Updated Turkish translations for PCSX2(tr_TR). (#3208)
v1.5.0-dev-3345-g96ef80077 Hamish 2020-01-15 11:30:19 Download Update locale files to current set of translatable strings (#3158)
v1.5.0-dev-3344-g7a83f7c8f Jonathan Li 2020-01-15 10:24:41 Download pcsx2: Quickfix for translatable string not being picked up by xgettext
v1.5.0-dev-3343-gdf639970c lightningterror 2020-01-14 02:02:04 Download gsdx-hw: Add some missing game regions to crc list. ArTonelico2 JP, Okami KO, SMTNocturne KO, TenchuWoH KO, TimeSplitters2 KO, Xenosaga 3 Demo JP, ShadowofRome JP, BurnoutTakedown KO, BurnoutDominator JP,, ShinOnimusha disc 1 and 2 JP (PS2 the best), Jak 2 KO, Jak 3 KO, Barnyard KO, HarryPotterATGOF KO, SoulReaver2 US/KO, Persona 3 KO, ShoX KO/EU, TheIncredibleHulkUD US and Whiplash EU.
v1.5.0-dev-3342-g9c1293735 lightningterror 2020-01-05 16:00:52 Download gsdx-hw: Add GT4 Mazda MX-5 Edition to crc list.
v1.5.0-dev-3341-g80e3e00f9 Christian Kenny 2019-12-31 22:09:42 Download GameDB: Add patch for Nascar09. (#3193) This prevents the DMA transfer from being corrupted intentionally from values written in cached memory (that require the EE data cache).
v1.5.0-dev-3340-gd78f9fdf2 lightningterror 2019-12-31 17:32:34 Download gsdx-hw: Add Jak1 Cingular/Underground Demo, Jak X trilogy demo, RatchetAndClank3 1108 Beta to crc list.
v1.5.0-dev-3339-g03027453c lightningterror 2019-12-30 20:58:08 Download onepad: Update to latest controller database. Close #3188
v1.5.0-dev-3338-g10dd9412a refractionpcsx2 2019-12-30 16:26:44 Download Fix CMSAR1 execution to use correct multiplier Fix ILW/ISW/LQ/SQ on microVU for reading VU1 regs Marvel Nemesis - Rise of the Imperfects goes ingame now, but it's quite messy
v1.5.0-dev-3337-g90b0e7af8 lightningterror 2019-12-23 16:27:00 Download pcsx2-gui: Remove Dump memory option from Debugger. Feature was never implemented, option served no purpose to remain there. Issue #3186
v1.5.0-dev-3336-g471a58a7a Mrlinkwii 2019-12-23 15:53:56 Download GameDB: Add Burnout 3 - Takedown [Demo], International Cue Club, Telly Addicts to db. (#3185)
v1.5.0-dev-3335-g63a6e9444 chaoticgd 2019-12-23 01:44:31 Download Fix VIF unpack log message in Vif_Unpack.cpp for VU1