Automated Pcsx2 builds

These builds are provided by Orphis and are totally free of charge.
New versions on the Git repository are checked every 10 minutes and the builds take a few minutes to complete, please be patient if the newest build doesn't appear here.
If multiple commits are done at the same time, you'll only get the latest one.

Code is hosted on GitHub.
See Pcsx2 website for more information.

The Windows build has been made with Visual C++ 2019. You need to install the Visual C++ 2019 (x86) runtime package to run it.
Legacy builds from the SVN repository can be found here

Revision Author Date Windows 32bit Commit log
v1.7.0-dev-1948-g005f8c7d1d Connor McLaughlin 2021-10-19 04:00:02 Download Config: Fix zoom/stretch options not updating on Apply
v1.7.0-dev-1947-g0a72e7474e refractionpcsx2 2021-10-20 21:18:22 Download GameDB: Add gamefixes for Ruff Trigger
v1.7.0-dev-1946-g7a330340ac refractionpcsx2 2021-10-20 21:15:46 Download GameDB: Port Iridium Runners patch, update fixes
v1.7.0-dev-1945-g24e73b3134 refractionpcsx2 2021-10-20 11:41:50 Download Savestates: Add missing things from Savestates (#4917) Savestates: Add missing variables from Savestates
v1.7.0-dev-1944-gc3e5b4225b TellowKrinkle 2021-03-29 06:39:25 Download GSdx:SW: Prevent thread ping-pong in software renderer sync
v1.7.0-dev-1943-g85f1acb7b7 TellowKrinkle 2021-03-28 12:26:46 No build MTGS: Don't unlock mutex if you're just going to lock it again Poor MTVU thread getting trolled by the GS thread. By the time it wakes up its lock is taken again. When under contention (GS thread behind the VU thread), this caused the GS thread to waste an additional 8% of its time pointlessly waking the VU thread
v1.7.0-dev-1942-g881b017606 TellowKrinkle 2021-03-28 10:09:52 No build Utilities: Add TryWait and spin waits to semaphore and mutex
v1.7.0-dev-1941-g5ff89dd695 TellowKrinkle 2021-03-28 09:50:18 No build Utilities: Add functions for spin waiting
v1.7.0-dev-1940-gcf02893d22 TellowKrinkle 2021-02-14 12:32:01 No build macOS: faster semaphores mach semaphore is kernel-only, and doesn't have a userspace fast path
v1.7.0-dev-1939-g5011b9ead5 refractionpcsx2 2021-10-19 21:09:07 Download EE: Cyclerate > 1 caused some cycles to be lost
v1.7.0-dev-1938-g6746578120 refractionpcsx2 2021-10-18 13:32:44 Download VU JIT: Include ADDi in flag calculations Fixes #4916
v1.7.0-dev-1937-ga85247ff9f refractionpcsx2 2021-10-18 13:14:21 Download GIF: re-re-fix FIFO behaviour Fixes #4915
v1.7.0-dev-1936-gc363241fad refractionpcsx2 2021-10-17 16:24:29 Download GS: Partial revert of #4891 Fixes performance problems with Baldur's Gate 2
v1.7.0-dev-1935-gd875bff471 lightningterror 2021-10-17 17:15:38 Download pad-linux: Update to latest controller database.
v1.7.0-dev-1934-g44bc273590 Connor McLaughlin 2021-10-17 10:05:31 Download microVU: Use uncached reg when clamping for FMAC instructions
v1.7.0-dev-1933-g9044531a80 arcum42 2021-10-17 10:19:18 Download Add the current profile to the status bar. (#4888)
v1.7.0-dev-1932-gf22ba886d9 TellowKrinkle 2021-10-16 22:50:52 Download Fix unparenthesized macro input
v1.7.0-dev-1931-g3f6ac2fa68 Ziemas 2021-10-07 20:18:44 Download Debugger: Separate EE and IOP symbol maps Previously they shared a single map which dosen't make sense.
v1.7.0-dev-1930-g7fd40f094a Ziemas 2021-10-07 16:35:37 No build Debugger: more clang-tidy
v1.7.0-dev-1929-gf873e3b630 Ziemas 2021-10-07 16:32:52 No build Debugger: Prefer override over virtual
v1.7.0-dev-1928-g6da938a714 Connor McLaughlin 2021-10-17 04:10:26 Download GS: Get rid of a bunch of warnings in GSDeviceOGL
v1.7.0-dev-1927-g934a7f70b2 tellowkrinkle 2021-10-17 00:51:30 Download Remove 30-day artifact retention on windows builds Should revert to default of 90 days
v1.7.0-dev-1926-g9109751ff0 refractionpcsx2 2021-10-15 00:16:48 Download CDVD: Insert step on swap for Generic Detect before type detect
v1.7.0-dev-1925-g880107e72b refractionpcsx2 2021-10-14 23:27:02 Download BIOS/FastBoot: If OSDConfig is written, turn off HLE Fixes #4902 Savestate bump, sorry.
v1.7.0-dev-1924-gf14c9e7ddd refractionpcsx2 2021-10-14 23:22:37 Download CDVD: Fix tray closure on No Disc
v1.7.0-dev-1923-gd736c8b281 refractionpcsx2 2021-10-14 22:51:31 Download CDVD: Use CD or DVD detecting types
v1.7.0-dev-1922-ga96f900760 refractionpcsx2 2021-10-13 22:46:48 Download COP2: Simplify reg allocation
v1.7.0-dev-1921-g45bb57a38c Ziemas 2021-10-08 16:56:56 Download IOP Recompiler: Fix BIOS trace logging on 64bit
v1.7.0-dev-1920-g1b31eb9e4a refractionpcsx2 2021-10-12 23:46:15 Download Common: Fix AT&T mixup in FastJmp code
v1.7.0-dev-1919-gd36043c678 lightningterror 2021-10-10 17:43:25 Download GS Debugger: Show "D3D11 HW" only on windows.
v1.7.0-dev-1918-g54d10d21ec refractionpcsx2 2021-10-06 14:59:34 Download CDVD: Simulate 1 sector read ahead
v1.7.0-dev-1917-g4c7a251f6d Mrlinkwii 2021-10-07 13:53:20 Download GUI : remove EE Cycle Skipping 3
v1.7.0-dev-1916-ge597f68620 lightningterror 2021-10-10 15:07:26 Download pad-linux: Update to latest controller database.
v1.7.0-dev-1915-g6ed00107cf lightningterror 2021-10-08 18:35:21 Download GS: Revert be7e1163b4f7e3fe19876462fb26cd082ffb3ab4 Completely remove the code instead of commenting it out, seems to cause issues with several games.
v1.7.0-dev-1914-gef2c7ac480 kojin 2021-10-08 02:30:01 Download gs-tc: propagate texture shuffle format on readback
v1.7.0-dev-1913-g575b88ac04 lightningterror 2021-10-09 02:40:30 Download gs: Fix recent clamp range changes. Arguments were in wrong order by mistake. Let's pretend that didn't happen.
v1.7.0-dev-1912-g2e0b8302dd lightningterror 2021-10-08 20:57:39 Download GS-hw: Add Slam Tennis to automatic mipmapping. Close #4866
v1.7.0-dev-1911-ga2ba0ae818 lightningterror 2021-10-08 13:31:17 Download gs-d3d11: Fix Shade Boost Contrast and Saturation swapped values.
v1.7.0-dev-1910-gae1f1599f6 refractionpcsx2 2021-10-08 00:28:53 Download COP2: Fix reg allocation issue Really fixes Devil May Cry which was a bug hidden by clamping hidden by a bug, yeah i think that covers it all...
v1.7.0-dev-1909-g296911bef9 Mrlinkwii 2021-10-05 16:13:49 Download GUI: remove preset 4,5,6
v1.7.0-dev-1908-g05dc48df07 refractionpcsx2 2021-10-07 21:45:24 Download GameDBL Add VU clamping for Devil May Cry Also fix a COP2 arrangement issue, not sure what it fixes. Clamping previously wasn't needed as it was masked by a bug. Fixes #4884
v1.7.0-dev-1907-g660c623dd0 lightningterror 2021-10-05 16:29:14 Download pad-linux: Update to latest controller database.
v1.7.0-dev-1906-gb8f4a8ffb3 refractionpcsx2 2021-10-04 19:21:45 Download CDVD: Added simple rotational latency Also removed DMA delay
v1.7.0-dev-1905-g6bed14cb26 refractionpcsx2 2021-10-03 21:50:30 No build CDVD: Time reads by sectors per second instead of bytes
v1.7.0-dev-1904-g8cad96499d Mrlinkwii 2021-10-05 13:58:48 No build GameDB :add PS2Linux Release 1.0 Runtime Environment [Disc 1]
v1.7.0-dev-1903-g0ccad56ee6 Connor McLaughlin 2021-10-05 12:15:49 Download Wx: Reinitialize folders after running first time wizard
v1.7.0-dev-1902-gd440360906 Connor McLaughlin 2021-10-05 03:59:03 No build clang-format Config.h and Pcsx2Config.cpp
v1.7.0-dev-1901-g3c522a0e60 Connor McLaughlin 2021-10-05 03:58:34 No build Config: Add missing equality comparisons for a few fields Fixes memory card changes not getting applied.
v1.7.0-dev-1900-g00fbc8289d Connor McLaughlin 2021-10-05 03:58:31 No build Wx: Fix trace log settings getting very confused
v1.7.0-dev-1899-g1f386cf8bd kojin 2021-10-03 22:38:23 Download recording: don't use NULL in wxChoice
v1.7.0-dev-1898-g86278b75e4 kojin 2021-10-03 22:33:58 No build core: fix header includes for bsd
v1.7.0-dev-1897-ga94a324423 kojin 2021-10-03 22:21:44 No build common: Don't use linux-specific OS description wxGetLinuxDistributionInfo is linux only
v1.7.0-dev-1896-g4df3bee178 kojin 2021-10-03 22:17:42 No build common: don't use NULL in SafeSysMunmap BSD maps NULL to nullptr_t which is a problem because it's not a ptr type
v1.7.0-dev-1895-ge04c890018 kojin 2021-10-03 22:16:43 No build cmake: freebsd fixup
v1.7.0-dev-1894-ge096814697 kojin 2021-10-04 00:02:21 Download cmake: fix a bunch of override warnings
v1.7.0-dev-1893-ga6e188692e refractionpcsx2 2021-10-03 21:14:55 Download Savestate version bump due to CDVD changes
v1.7.0-dev-1892-g8d92c0668c refractionpcsx2 2021-10-03 18:27:15 Download CDVD: Implement Disc Swapping (#4860) Inspired by the work by fldef, fixes up swapping support for ISO's and physical discs CDVD: Set the disk type to none/detecting when seeking. Also disable the skip BIOS flag if we're not skipping the BIOS CDVD: Fix up swapping behaviour, Singstar etc
v1.7.0-dev-1891-g759b869c1c Mrlinkwii 2021-10-03 14:21:10 Download GameDB :add VU clamping to Monster Rancher 3
v1.7.0-dev-1890-gc59db35ce2 lightningterror 2021-10-02 18:13:35 Download GS: Fix OSD, Shade Boost slider values not showing.
v1.7.0-dev-1889-gd0d58ded29 refractionpcsx2 2021-10-03 11:49:38 Download CDVD: Redesign and fix the Fast CDVD speedhack Rather than setting it to a constant cycle count, it just halves all cycle counts being passed to it which aren't full seeks.
v1.7.0-dev-1888-g65ce152e2c Mrlinkwii 2021-10-03 11:02:26 Download Gamedb :add 'SingStar ABBA' entry
v1.7.0-dev-1887-g4fc8a588ed Connor McLaughlin 2021-10-03 06:53:08 Download Wx: clang-format AppConfig.cpp
v1.7.0-dev-1886-ga585a27d1e Connor McLaughlin 2021-10-03 04:11:28 No build Wx: Fix regressions from settings decouple Wx: Fix GS hotkeys losing values after reboot Wx: Fix trace log hotkey losing value after reboot WxSettingsInterface: Fix uint value loads Wx: Fix presets resetting GS window settings Common/SettingsWrapper: Fix SettingsWrapBitfield
v1.7.0-dev-1885-g1e703286f0 Connor McLaughlin 2021-10-02 11:47:10 Download Config: Convert MemoryCardType to an enum class
v1.7.0-dev-1884-gd72c476483 Connor McLaughlin 2021-10-02 11:46:59 No build Config: Fix folder memory cards initial load
v1.7.0-dev-1883-g3fdc32d9d7 Ty Lamontagne 2021-10-02 22:36:27 Download Debugger: fix Goto in Disasm option for memory view Was I drunk?
v1.7.0-dev-1882-g5e481951ea lightningterror 2021-10-02 00:35:08 Download GS: Cleanup ini ranges for some values. Use clamp instead of min max for OSD and Shade Boost. Don't allow negative value for upscale multiplier.
v1.7.0-dev-1881-g603537719e TellowKrinkle 2021-09-11 09:10:06 Download GS: Switch SW renderer statistics back to rdtsc GetCPUTicks can be pretty low resolution on some systems
v1.7.0-dev-1880-gc4e3bd148f TellowKrinkle 2021-09-10 05:29:18 No build GS: SW renderer statistics printout improvements
v1.7.0-dev-1879-g91f1eca95e TellowKrinkle 2021-09-09 23:38:57 No build GS: Fix prim count in SW renderer debug stats Previously was actually draw count, not prim count
v1.7.0-dev-1878-g8123cc27db TellowKrinkle 2021-09-09 05:38:01 No build GS: Improved SW renderer debug stats
v1.7.0-dev-1877-ge68fa34372 TellowKrinkle 2021-05-07 09:45:55 Download core: Force-include pch on vs CMake does this by default. This way we can make non-pch builds not take forever by only including what's required instead of the entire pch
v1.7.0-dev-1876-g8476fc3b5a refractionpcsx2 2021-09-28 20:14:55 Download CDVD: Implement correct SpindleCtrl handling Semi decouple end of CDVD DMA's Fix alternative reading method for reading not picking the correct speeds for DVD's
v1.7.0-dev-1875-ga41ec422d2 Connor McLaughlin 2021-09-25 08:05:37 No build Config: Move some Current fields to wx and fix UTF8 handling
v1.7.0-dev-1874-gca523edf0e Connor McLaughlin 2021-09-25 02:49:48 No build Config: Move folders to their own namespace Don't duplicate in EmuOptions.
v1.7.0-dev-1873-g43dfbe3f29 Connor McLaughlin 2021-09-24 10:21:51 No build Move more classes from common to gui
v1.7.0-dev-1872-gc1fc018449 Connor McLaughlin 2021-09-22 09:38:30 No build Config: Use SettingsInterface for base config
v1.7.0-dev-1871-g6fa82da1f1 Connor McLaughlin 2021-09-22 09:39:01 No build Common: Add SettingsInterface and SettingsWrapper
v1.7.0-dev-1870-g817524bd1c Connor McLaughlin 2021-09-22 09:38:58 No build Config: Use std::string instead of wxFileName
v1.7.0-dev-1869-g171a395369 Connor McLaughlin 2021-09-14 11:09:09 No build Common: Add StringUtil
v1.7.0-dev-1868-g4d8905abd6 Connor McLaughlin 2021-09-21 12:05:11 No build Config: Swap out wxString for std::string Also in CDVD.
v1.7.0-dev-1867-gd13982ea0e Connor McLaughlin 2021-09-21 12:05:11 No build IniInterface: Support std::string entries
v1.7.0-dev-1866-gf79f85480b Connor McLaughlin 2021-08-19 11:05:04 No build CDVD: Use ANSI variants on Windows for disc access The drive path is not going to contain unicode characters.
v1.7.0-dev-1865-g17c049d7e3 Connor McLaughlin 2021-09-18 05:09:31 No build SaveState: Simplify and convert to std::thread
v1.7.0-dev-1864-g3fdab1222b Connor McLaughlin 2021-09-18 03:31:36 No build Rename keyEvent to HostKeyEvent
v1.7.0-dev-1863-gc234f83ca6 Connor McLaughlin 2021-09-18 01:39:52 No build SaveState: Move file generation logic out of GUI
v1.7.0-dev-1862-g640e955c38 Connor McLaughlin 2021-09-17 10:42:39 No build Move MemoryCard{File,Folder} out of GUI
v1.7.0-dev-1861-g307feefa87 Connor McLaughlin 2021-09-17 10:25:52 No build Config: Move gzip index template to base config
v1.7.0-dev-1860-g15365c8702 Connor McLaughlin 2021-09-17 10:10:54 No build Config: Remove unused FullBootConfig
v1.7.0-dev-1859-gbd9b43b482 Connor McLaughlin 2021-09-16 12:54:06 No build Config: Move more GS settings to base class
v1.7.0-dev-1858-g77a890ff4a Connor McLaughlin 2021-09-16 12:14:42 No build Config: Move Folders/BaseFilenames to base config
v1.7.0-dev-1857-g3f265b3f1c Connor McLaughlin 2021-09-15 23:52:00 No build Config: Get rid of subset mutators and const global
v1.7.0-dev-1856-g4b2a81e7ff Connor McLaughlin 2021-08-19 09:59:17 No build Move GetCoreThread()/GetMTGS() to AppCoreThread.cpp
v1.7.0-dev-1855-g6b2a865e57 Connor McLaughlin 2021-08-19 09:59:02 No build Remove references to global CoreThread (use accessor)
v1.7.0-dev-1854-g324a3d09e6 Connor McLaughlin 2021-08-17 15:43:31 No build PathUtils: Make wxDirName::{Rmdir,Mkdir} const
v1.7.0-dev-1853-g8b44e3d6f6 Connor McLaughlin 2021-08-17 14:51:47 No build Config: Move some enums from AppConfig->Config
v1.7.0-dev-1852-g0cc8d402d6 TellowKrinkle 2021-09-02 05:43:08 Download GHActions: Enable partial LTO
v1.7.0-dev-1851-g83e9513623 TellowKrinkle 2021-09-02 05:32:14 No build CMake: Add option for partial LTO
v1.7.0-dev-1850-g7ede817241 TellowKrinkle 2021-09-02 05:15:02 No build CMake: Move PCSX2 compile flags to separate target Makes it easier to split compilation across multiple targets
v1.7.0-dev-1849-ga09a6db24d kozarovv 2021-09-29 09:10:36 No build PGIF: Remove force fifo clear on GP1 (00-01) Clearing GP0 fifo is handled internally in PS1DRV. This commit additionally remove annoying log from devbuilds.
v1.7.0-dev-1848-g2241e635c6 Connor McLaughlin 2021-10-01 09:22:33 Download gui: Use uintptr_t for storing numbers in pointers
v1.7.0-dev-1847-gdd3db3fc54 Connor McLaughlin 2021-10-01 09:22:00 No build GS: Fix a couple of 64 bit warnings
v1.7.0-dev-1846-g928bf71d2a Connor McLaughlin 2021-10-01 09:21:48 No build tools/bin2cpp: Fix 64-bit warnings
v1.7.0-dev-1845-g8e1470f637 Connor McLaughlin 2021-09-25 03:07:51 Download iR5900: Use fastjmp instead of longjmp
v1.7.0-dev-1844-g91627b28b4 Connor McLaughlin 2021-09-21 12:06:13 No build R5900: Get rid of ScopedBools
v1.7.0-dev-1843-g4594e02812 Connor McLaughlin 2021-09-21 12:05:20 No build Common: Add Fastjmp
v1.7.0-dev-1842-g2af8cde40d refractionpcsx2 2021-10-01 23:25:09 Download GIF: Correct GIF FIFO timing logic
v1.7.0-dev-1841-g97b94acd86 Connor McLaughlin 2021-10-01 07:48:04 Download CDVD: Fix possible uncaught exception in CheckDiskTypeFS
v1.7.0-dev-1840-ge0caacfa6f lightningterror 2021-10-01 01:22:37 Download GS-hw: Don't write clamped depth test value to depth buffer when ZMSK is enabled. Fixes missing shadows in Kingdom Hearts: Chain of Memories.
v1.7.0-dev-1839-g6ff46a795f Connor McLaughlin 2021-10-01 02:13:22 Download Common/StringHelpers: Fix printing of 64-bit pointers
v1.7.0-dev-1838-g9abaa1adf6 Connor McLaughlin 2021-10-01 07:59:33 Download Common/Mutex: Fix compiling without wxUSE_GUI
v1.7.0-dev-1837-g42d730c80f jackun 2021-09-29 18:15:12 Download USB: dshow: Initialize multi-threaded COM libs
v1.7.0-dev-1836-gc3c15a95c4 Tokman5 2021-09-02 09:35:36 Download Use GetCheatsFolder() to check the path correctly when non-default folder is set.
v1.7.0-dev-1835-g384f87b89c lightningterror 2021-09-30 01:50:09 Download locales: Fix '\v' escape sequence warnings.
v1.7.0-dev-1834-ga25dc9c38c lightningterror 2021-09-26 21:28:13 Download ICore: Cleanup Wsign-compare warnings.
v1.7.0-dev-1833-g1497e894cf lightningterror 2021-09-26 21:32:39 No build Debugged: Fix Wimplicit-fallthrough warning.
v1.7.0-dev-1832-ge6728d9d55 Mrlinkwii 2021-09-29 12:26:00 Download Docs : add 'VUOverflowHack' to GameIndex documentation and corrections
v1.7.0-dev-1831-gc0443e25f9 refractionpcsx2 2021-09-29 12:02:27 No build UI: Reorder the gamefixes panel
v1.7.0-dev-1830-g7faa5db9e5 refractionpcsx2 2021-09-29 11:50:49 No build VU/GameDB: Move Mac/Status overflow flag checks to a gamefix We can't really do this reliably on x86 without soft floats, but superman still needs it, but it breaks other games.
v1.7.0-dev-1829-gd53171e20f lightningterror 2021-09-28 22:37:23 Download ci-mac: Bump macos version to 11.
v1.7.0-dev-1828-g48eee328b9 Mrlinkwii 2021-09-28 13:11:12 Download UI: Hide Synchronous GS in release builds (#4838) UI: make ' Synchronized MTGS' UI settings exclusive to debug/devel
v1.7.0-dev-1827-g21c6bb6b59 lightningterror 2021-09-26 15:17:14 Download SourceLog: Try to fix Wreorder warnings.
v1.7.0-dev-1826-gb0932825a9 lightningterror 2021-09-26 15:13:15 No build Debugger: Try to fix Wreorder warnings.
v1.7.0-dev-1825-gbe9587d520 TheLastRar 2021-05-11 09:32:02 Download DEV9: Reuse variable in internal server
v1.7.0-dev-1824-g635f411880 TheLastRar 2021-02-04 14:26:56 No build DEV9: Add DNS Logging
v1.7.0-dev-1823-g24f97fd221 TheLastRar 2021-05-10 20:50:14 No build DEV9: Add internal DNS server
v1.7.0-dev-1822-gca3b857f22 TheLastRar 2021-02-08 02:03:27 No build DEV9: Rename config struct to avoid conflicting with USB Config struct
v1.7.0-dev-1821-gbac0930591 TheLastRar 2021-05-11 15:24:06 No build DEV9: Correct namespace for DNS Enums
v1.7.0-dev-1820-g1f31edf65c Ty Lamontagne 2021-09-26 16:54:53 Download Perf: Fix missing include
v1.7.0-dev-1819-g39328c5c66 TheLastRar 2021-09-26 17:38:49 Download DEV9: Clang format tap-win32
v1.7.0-dev-1818-g26ea5bcfed TheLastRar 2021-09-26 16:59:40 No build DEV9: Log when we fail to get adapter information for internal servers
v1.7.0-dev-1817-g2d0ad7fb72 TheLastRar 2021-09-26 16:49:54 No build DEV9: Add missing flag to GetAdaptersAddresses call in pcap
v1.7.0-dev-1816-gcd22a1d00d Ty Lamontagne 2021-09-26 17:59:37 Download GS-ogl: Fix regression that broke linux HW mode
v1.7.0-dev-1815-g485e514409 Mrlinkwii 2021-09-26 17:07:00 Download SPU2:fix Wsign-compare warning SPU2:fix Wsign-compare warning
v1.7.0-dev-1814-g71b2c17e2c Silent 2021-09-25 22:51:28 Download SPU2: Refactor SndOut_XAudio2.cpp
v1.7.0-dev-1813-g954688a38d Mrlinkwii 2021-09-24 16:47:06 Download Docs: improve documentation for Gameindex.md Docs: improve documentation for Gameindex.md
v1.7.0-dev-1812-gdef04c2524 lightningterror 2021-09-26 14:16:04 Download pad-linux: Update to latest controller database.
v1.7.0-dev-1811-g963f071a70 lightningterror 2021-09-18 17:54:32 Download GS-d3d11: Cleanup GSDevice11 a bit. Use const if possible, declare and initialize HRESULT at the same time when possible.
v1.7.0-dev-1810-ge45aa63a8b lightningterror 2021-09-07 22:40:09 No build GS-ogl: Cleanup GSDeviceOGL a bit. Use const, constexpr if possible, Isolate m_debug_gl_file code in debug level only, shorten some functions and properly initialize variables.
v1.7.0-dev-1809-g5627d91c17 lightningterror 2021-09-07 22:38:15 No build GS: Cleanup GSDevice a bit, use const when possible.
v1.7.0-dev-1808-gaef731fdbe Ty Lamontagne 2021-09-25 18:12:04 No build MicroVU: Fix branch type detection amendment of 589aba
v1.7.0-dev-1807-g5a9aeb165f Mrlinkwii 2021-09-26 03:30:12 Download GameDB:add 'VUKickstartHack' to SOCOM II entries
v1.7.0-dev-1806-gc1fea5bc16 Silent 2021-09-22 09:46:48 Download GSTexture11::Save: Preserve the original pointers for a RAII Unmap Fixes a regression from WIL migration, Unmap was called on mutated pointers.
v1.7.0-dev-1805-gb5f9e14cd3 Silent 2021-09-21 22:29:27 No build PortAudio: Uncomment Pa_Terminate Thanks to the threading changes, proper teardown can now be allowed.
v1.7.0-dev-1804-g0ab31a2e9f Silent 2021-09-21 21:24:49 No build GSCapture: Fix a premature GSSource release CUnknown starts with a refcount of 0, so a "nonstandard" assignment needs to be performed, even though it looks like a COM reference leak at the first glance.
v1.7.0-dev-1803-g4c941f81ec Silent 2021-09-21 20:07:34 No build Delegate systems teardown to EE Core when pausing Fixes issues caused by Cleanup/Init on the Main Thread instead of the EE Core thread. Now systems are only set up and torn down on one thread.
v1.7.0-dev-1802-ge6e7a55d7e Silent 2021-09-20 21:48:02 No build AppCoreThread: Clean up BaseSysExecEvent_ScopedCore usage Seems like the ScopedCoreThreadPause parameter is legacy and was only getting in the way of an upcoming change to that event.
v1.7.0-dev-1801-gf7bcb92d9a refractionpcsx2 2021-09-25 02:51:19 Download VU: Only wait for VU sync after wait macro if VU0 still running Makes Tekken Tag a good 2-4 FPS faster.
v1.7.0-dev-1800-g2406ae6e07 Mrlinkwii 2021-09-24 16:31:32 Download GameDB: add EEclamping to the 'Virtual On' series GameDB: add EEclamping to the 'Virtual On' series
v1.7.0-dev-1799-g74b08589c4 TellowKrinkle 2021-09-04 04:33:11 Download CMake: Fix up some defines
v1.7.0-dev-1798-g5435718167 TellowKrinkle 2021-09-11 08:28:39 Download Common: Clean up DarwinMisc
v1.7.0-dev-1797-g87c56ccfc4 TellowKrinkle 2021-06-25 04:41:17 Download macOS: Fix async file reader error handling Should fall back to blocking io if aio fails
v1.7.0-dev-1796-g1a29a6da1d kojin 2021-09-22 19:28:00 Download gs: test for th for tex0 flush previous code didn't test TH which was a problem for vampire nights because they upload a c16 texture to the same address but with a different height
v1.7.0-dev-1795-gd73bf834b3 refractionpcsx2 2021-09-23 05:44:23 Download SIF: Kind of revert a SIF timing change made a while back to fix Parappa the Rapper 2
v1.7.0-dev-1794-gffbfd2c844 TellowKrinkle 2021-09-11 05:11:54 Download GUI: Check console color support before using it
v1.7.0-dev-1793-g0f4f09c597 TellowKrinkle 2021-09-11 03:09:01 No build GUI: Enable console to stdio on macOS
v1.7.0-dev-1792-gf5f44286bf refractionpcsx2 2021-09-22 20:57:40 Download EE: 64bit compare for 64bit mode, not 32bit
v1.7.0-dev-1791-g65e57a8230 TellowKrinkle 2020-09-23 11:29:30 Download iR5900: Use 64-bit math on x86-64
v1.7.0-dev-1790-ge74ba82093 TellowKrinkle 2020-09-23 10:49:02 No build iR5900: Move repeated code into functions
v1.7.0-dev-1789-gb8eb18836f TellowKrinkle 2021-09-21 00:49:59 Download GUI: Remove ineffective alignment specifiers WX 3.1.5 asserts on these, not fun
v1.7.0-dev-1788-g66a1c26b77 TellowKrinkle 2021-09-21 00:30:54 No build GUI: Fix crash on asserts from outside of PCSX2
v1.7.0-dev-1787-gf4010029f1 TellowKrinkle 2021-09-22 04:44:28 Download core: Fix up issues introduced in vtlb xmm change
v1.7.0-dev-1786-gcff9f83a45 Silent 2021-09-21 22:53:00 Download PortAudio: Remove DirectSound backend
v1.7.0-dev-1785-g0d7f141279 TellowKrinkle 2021-09-18 09:46:16 Download EERec: Don't load in skip case of SW[LR]
v1.7.0-dev-1784-g23578e963f TellowKrinkle 2021-09-18 08:25:04 No build EERec: Don't load in skip case of SD[LR]
v1.7.0-dev-1783-ge9518f78c7 TellowKrinkle 2021-09-20 08:10:59 No build vtlb: Switch read64 and read128 handlers to return in sse regs
v1.7.0-dev-1782-g7563f54e83 TellowKrinkle 2021-09-18 00:10:19 No build EERec: Clean up [LS]D[LR] a bit
v1.7.0-dev-1781-gb7f1c65f7e RedDevilus 2021-09-20 23:36:56 No build GameDB: Add missing chinese entries v2 Seems there were still some missing serials, it's pretty hard to track if there are dozen more but it did had a console ban there after short-lived debut.
v1.7.0-dev-1780-ge127ca0cd1 refractionpcsx2 2021-09-21 11:40:41 Download COP2: Set correct number of XMM's per COP2 OP + Fix some hidden bugs Corrects XMM count for COP2 ops (some might be wrong, keep an eye out in the logs) Fixes a hidden microVU bug with a SUB shortcut + some reg allocation bugs in QMFC/QMTC hidden by flushes.
v1.7.0-dev-1779-g752957604e refractionpcsx2 2021-09-21 01:03:17 No build COP2: Flush only needed register slots
v1.7.0-dev-1778-gfba9c6c04d refractionpcsx2 2021-09-20 22:03:11 No build COP2: never flush EE regs but back them up conditionally
v1.7.0-dev-1777-g05b8e80ac8 Mrlinkwii 2021-09-21 19:30:24 Download GameDB: add VU clamping to 'Battle Engine Aquila' GameDB: add VU clamping to 'Battle Engine Aquila'
v1.7.0-dev-1776-g5f9653d9ef Mrlinkwii 2021-09-21 17:12:05 No build Gamedb: add EE clamping to 'Max Payne 2 - The Fall of Max Payne' Gamedb: add EE clamping to 'Max Payne 2 - The Fall of Max Payne'
v1.7.0-dev-1775-gd67caab621 Joey 2021-09-21 18:28:07 Download Docs: correct CONTRIBUTING.md fix spelling mistake in CONTRIBUTING.md
v1.7.0-dev-1774-g5e9fe31f4e Mrlinkwii 2021-09-20 22:24:26 Download GameDB:fix serial for 'Panzer Elite Action - Fields of Glory' GameDB:fix serial for 'Panzer Elite Action - Fields of Glory'
v1.7.0-dev-1773-g55173bf27a RedDevilus 2021-09-19 03:51:16 Download GS-GUI: Add tooltip for Dithering The PS2 and PS1 supported dithering where-as PCSX2 didn't support hardware dithering till 1.7 dev builds. Some games have no dithering, others have dithering in the shadows or others like baroque just smear it full with this affect so it's an extreme example: https://cdn.knightlab.com/libs/juxtapose/latest/embed/index.html?uid=ab92a0e0-f91e-11ea-bf88-a15b6c7adf9a
v1.7.0-dev-1772-g252eaa2d62 Ty Lamontagne 2021-09-19 19:55:29 No build UI: Select a bios by default
v1.7.0-dev-1771-gcfdacb900e Mrlinkwii 2021-09-19 19:36:39 No build GameDB: add VU clamping to 'Enthusia Professional Racing' GameDB: add VU clamping to 'Enthusia Professional Racing'
v1.7.0-dev-1770-g8fe0061751 refractionpcsx2 2021-09-19 00:06:12 No build VU: Sync tighter when VU Kickstart is disabled + Improved M-Bit Sync
v1.7.0-dev-1769-gee9672858c refractionpcsx2 2021-09-19 17:30:08 Download VU Int: Remove rogue value from debug logging
v1.7.0-dev-1768-g1ee0e23617 Connor McLaughlin 2021-08-17 15:22:53 Download GS: Downgrade include AppCoreThread.h -> AppConfig.h
v1.7.0-dev-1767-g1dfd2e2ec1 Connor McLaughlin 2021-08-17 13:47:32 No build AppCoreThread: Remove unused DisassemblyDialog.h include
v1.7.0-dev-1766-g65aa811344 Connor McLaughlin 2021-08-17 13:47:17 No build DebugTools: Add missing Config.h include
v1.7.0-dev-1765-ge2992cbc02 Connor McLaughlin 2021-08-17 13:19:13 No build Remove gui/ directory from target-wide includes
v1.7.0-dev-1764-ga546cb8f7f refractionpcsx2 2021-09-17 15:36:59 Download microVU: Use 16 xmm's in x64
v1.7.0-dev-1763-g9c24e48e68 Mrlinkwii 2021-09-17 14:38:04 Download Docs: update GameIndex .md and .pdf Docs: update GameIndex .md and .pdf
v1.7.0-dev-1762-g862d606514 refractionpcsx2 2021-09-16 20:11:41 Download EE Rec: Added LDR/LDL Also fixed slight optimisation bug in SDL
v1.7.0-dev-1761-g5f58c325ca refractionpcsx2 2021-09-07 20:32:31 No build EE JIT: Implement SDR/SDL instructions
v1.7.0-dev-1760-gc1d21c5513 refractionpcsx2 2021-09-14 22:51:07 Download GameDB: Added some required XGKick gamefixes
v1.7.0-dev-1759-gd9c4ace613 refractionpcsx2 2021-09-14 20:52:56 No build VU: Put XGKick 1 cycle behind to fix sync issues with Jaws Unleashed Also added Jaws unleashed xgkick gamefixes to the DB
v1.7.0-dev-1758-g59dfe52b52 refractionpcsx2 2021-09-14 13:21:01 No build microVU: Replace XGKick hack with synced XGKick option Fixes Tennis Court Smash and Love Smash games which previously couldn't be fixed. WRC no longer requires a patch, just the xgkickhack option. Note: it's not a hack anymore, it just has to be called that :P
v1.7.0-dev-1757-gd3f0718001 refractionpcsx2 2021-09-16 10:21:06 No build SPU2: Disallow KeyOn within 2T of last KeyOn Fixes Legend of Spyro New Beginning hang
v1.7.0-dev-1756-gf460cac3ba RedDevilus 2021-09-17 01:51:23 Download GameDB: Sports (RTL) Mostly missing RTL sports clamp modes. People knew the fixes on the forum but don't make PR or didn't tell anyone. Testers hoarding bugs :P
v1.7.0-dev-1755-g4586a645fc RedDevilus 2021-09-17 03:24:20 Download GameDB: Katamari Games The automatic gamefixes were incorrect as it would SPS. Fix the SPS with nearest VuRound and then Extra + Preserve sign for VuClamp. God will be pleased.
v1.7.0-dev-1754-gbeb8ec2668 Mrlinkwii 2021-09-17 04:48:04 No build GameDB :add 'VUKickstartHack' to the Full Spectrum games GameDB :add 'VUKickstartHack' to the Full Spectrum games
v1.7.0-dev-1753-ge68c977ecf Mrlinkwii 2021-09-16 23:25:44 Download GameDB: add 'VUKickstartHack; to path of neo GameDB: add 'VUKickstartHack' of path of neo
v1.7.0-dev-1752-g45de8f77cd Silent 2021-09-04 16:07:27 Download Make CheckIsUserOnHighPerfPowerPlan use WIL
v1.7.0-dev-1751-gec9c6521fd Silent 2021-07-07 22:22:31 No build Migrated tap-win32
v1.7.0-dev-1750-gbdb4ff0d83 Silent 2021-07-07 21:28:21 No build Migrated SndOut_XAudio2
v1.7.0-dev-1749-gf343614640 Silent 2021-07-07 21:13:11 No build Target Windows 8 via project settings It's needed for the next commit, as thanks to wxWidgets anything using the precompiled header would default to 0x0600 (Vista) instead of 0x0602 (Win8). Now-redundant WINNT definitions resulting in macro redefinition warnings have been removed.
v1.7.0-dev-1748-g8841df96c0 Silent 2021-07-07 20:17:42 No build Migrated GSDevice11, GSTexture11, GSSettingsDlg, GSUtil
v1.7.0-dev-1747-g8c6cad559e Silent 2021-07-06 23:51:48 No build Migrated GSCapture and GSCaptureDlg
v1.7.0-dev-1746-ged62ae124b Silent 2021-07-06 20:12:40 No build Add Windows Implementation Libraries
v1.7.0-dev-1745-g0a7b725340 kojin 2021-09-16 20:56:10 Download don't track local vs cmake settings
v1.7.0-dev-1744-gac87484acc refractionpcsx2 2021-09-13 00:44:44 Download GameDB: Patch rounding problem in Playmobil Hype The Time Quest
v1.7.0-dev-1743-g8235d6cb72 RedDevilus 2021-09-14 02:43:32 Download GameDB: Punisher Changes to recent VU timings have upset the punisher, this will quench his issues with VUKickstart.
v1.7.0-dev-1742-g77c961ba40 kojin 2021-09-13 21:18:24 No build vs: fix an oversight when I merged the utils and emitter project in #4707 I neglected to update the SVNRootDir macro so it was causing common libraries to not be written to the correct directory. don't use this macro anymore so just remove it make output relative to solution dir instead
v1.7.0-dev-1741-g154ed57633 refractionpcsx2 2021-09-13 21:55:53 Download VU Int: Remove need to pass VU struct to XGKick function. It's always VU1, so we don't need to tell it.
v1.7.0-dev-1740-gb0d1d4ff44 refractionpcsx2 2021-09-12 16:57:43 Download VU Int: Clang formatting
v1.7.0-dev-1739-g52943d8399 refractionpcsx2 2021-09-12 16:20:50 No build VU Int: Link in clamping settings from UI The only settings are either None or every other option is On (basically Extra + Preserve Sign)
v1.7.0-dev-1738-g980c954bf4 refractionpcsx2 2021-09-11 01:26:54 No build GIF: Fix GIF FIFO behaviour when the FIFO drains
v1.7.0-dev-1737-g73bb8e4fdf refractionpcsx2 2021-09-11 01:00:53 No build VU Int: Make XGKick flush on VU program end Some games like to write directly to VU memory once the program has finished and I have no easy way to update the kick without being super slow. so for now, we'll just flush it.
v1.7.0-dev-1736-g3f56414824 refractionpcsx2 2021-09-10 23:03:20 No build VIF/VU: Cleaned up VIF Stall behaviour, sync XGKick with Unpacks. Also cleaned up a bunch of bad/old code Fixed branches on E-Bit and M-Bit (VU0) Fixed up VU Int behaviour with VU Instant on/off Savestate bump
v1.7.0-dev-1735-g7e29a7e5a4 refractionpcsx2 2021-09-10 16:48:06 No build VU Int: Put XGKicks through the Gif Unit directly, don't buffer Solves problems with PATH3 masking games
v1.7.0-dev-1734-g7966c27246 refractionpcsx2 2021-09-10 11:26:25 No build GIF: Handle PATH2 ending when VIF not running
v1.7.0-dev-1733-gc2af477758 refractionpcsx2 2021-09-08 18:48:30 No build VU Int: Combine XGKick handling in to one function Also fixed a situation where PATH3 could transfer a packet to the GIF and finish its DMA while PATH1 was busy, so PATH3 never finished transferring properly as it relies on the DMA to handle the pretend timing of PATH3.
v1.7.0-dev-1732-gb4eaf3722f refractionpcsx2 2021-09-07 14:40:01 No build VU: Adjust timings of VU calls
v1.7.0-dev-1731-gddf305fce5 refractionpcsx2 2021-09-06 19:48:01 No build VU Int: Correct EFU stalls + explanation
v1.7.0-dev-1730-g857ab07f1c refractionpcsx2 2021-09-06 18:47:34 No build VUInt: Fix macro flags and implement EFU ops correctly. Also now using the microVU style Tri-Ace hack as the interpreters seem to now need it
v1.7.0-dev-1729-g1f50dd7496 refractionpcsx2 2021-09-06 15:58:49 No build VU Int: Some formatting/logging cleanup, optimise some variable placement
v1.7.0-dev-1728-g83143bd42e refractionpcsx2 2021-09-06 15:13:06 No build VU Int: Rewrote most of the FMAC/IALU handling, now with 2x performance
v1.7.0-dev-1727-ge19b0bce57 refractionpcsx2 2021-09-05 22:36:41 No build VU: Improve VU0/Mbit sync with VU Interpreter. Improve Kickstart.
v1.7.0-dev-1726-g2e2d6ba35d refractionpcsx2 2021-09-05 07:11:00 No build VU Int: IALU stalls, improve VI backup emulation
v1.7.0-dev-1725-gaad4f3e753 refractionpcsx2 2021-09-05 04:23:39 No build VU: Tag which VU is being logged
v1.7.0-dev-1724-gd7e6ef4ce6 refractionpcsx2 2021-09-05 01:49:13 No build VU Int: Properly limit ints when converting from float
v1.7.0-dev-1723-g77eb380305 refractionpcsx2 2021-09-04 04:37:03 No build VU Int: Stop old versions of flags being written
v1.7.0-dev-1722-g0326659b14 refractionpcsx2 2021-09-04 04:02:44 No build VU Int: Write back all pending pipes (will likely be ripped out later)
v1.7.0-dev-1721-g3bad60ce84 refractionpcsx2 2021-09-04 03:05:52 No build VU Int: Fix XGKick wrapping
v1.7.0-dev-1720-g067faccdd2 refractionpcsx2 2021-09-03 01:04:55 No build VU: Initial work to overhaul VU interpreter Still a bit janky in some games and subject to changes
v1.7.0-dev-1719-g253571fd35 Ziemas 2021-09-07 12:15:15 Download Delete unused vol_t type
v1.7.0-dev-1718-ga58fde68e6 Ziemas 2021-09-07 11:46:33 No build C++-ify freezeData definition
v1.7.0-dev-1717-g8fe7a173cd Ziemas 2021-09-07 11:44:24 No build C++-ify Pcsx2Types
v1.7.0-dev-1716-gfc9beafc32 Ziemas 2021-09-07 11:42:47 No build Change s8 typedef to int8_t
v1.7.0-dev-1715-g2175814acf Ty Lamontagne 2021-09-08 02:56:44 No build Debugger: CtrlRegisterList: Fix warning and screw up
v1.7.0-dev-1714-g19072b6595 Kojin 2021-09-11 16:59:14 Download common: move some gui stuff into the main project (#4751) * common: move ThreadingDialogs and wxAppWithHelpers to main project * common: move CheckedStaticBox to the main project * common: move pxCheckBox to the main project * common: move pxRadioPanel to the main project * common: move pxEvents.h to main project
v1.7.0-dev-1713-g43e3055d11 kojin 2021-09-09 18:23:30 Download config: normalize limiter values before saving
v1.7.0-dev-1712-gab64023e56 Ty Lamontagne 2021-09-11 01:41:36 Download MicroVU: Cleanup stale comments and code
v1.7.0-dev-1711-ga8a50641f6 Connor McLaughlin 2021-09-09 09:36:36 Download R5900: Fix LWL not sign extending in interpreter This was zero extending because of the implicit promotion from signed->unsigned, causing incorrect high bits in the GPR. Funnily enough, this was noted in the source, but implemented incorrectly.
v1.7.0-dev-1710-g9722bcd3c3 refractionpcsx2 2021-09-09 03:55:16 Download CDVD: Revert seek status. WRC didn't like "Seek" being on the seek... We're going to need to run tests for this.
v1.7.0-dev-1709-g9832a935d7 Ziemas 2021-09-07 11:50:38 Download Common: Fix IniInterface warnings
v1.7.0-dev-1708-gb12f0d865f Ty Lamontagne 2021-08-18 02:42:02 Download Debugger: Remove 64/32 bit views. Revamped VU0F titles
v1.7.0-dev-1707-g77e630b78a Ty Lamontagne 2021-08-15 18:23:34 No build Debugger: Don't resize register view anymore Possible workaround for broken wx or gtk or wm implementations where setting an initial size of the current size breaks the register view.
v1.7.0-dev-1706-g30e5731f14 kojin 2021-09-06 21:18:27 Download common: fix locale oversight in IniInterface
v1.7.0-dev-1705-g18311d6a4c Ty Lamontagne 2021-09-06 22:17:14 Download MicroVU: Purge Min/Max speedhack
v1.7.0-dev-1704-g17fdc6a0f3 Mrlinkwii 2021-09-06 20:32:14 Download GameDB: Dropship disable InstantVU GameDB: Dropship disable InstantVU
v1.7.0-dev-1703-g33ac2e7d15 refractionpcsx2 2021-09-01 12:58:27 Download CDVD: Fix up Pause and some Status behaviour
v1.7.0-dev-1702-g589aba3713 Ty Lamontagne 2021-09-06 17:32:31 Download [MicroVU] Revert "bla" This reverts commit 6800753f09f7302f4c8a846c2fe6d652af4fd907.
v1.7.0-dev-1701-g2e6174bd2c HazNut 2021-09-06 19:25:57 No build readme: Replace dead BIOS extraction link
v1.7.0-dev-1700-g13dfceff48 Kojin 2021-09-06 20:28:26 Download Common: reformat (#4720) * common: format AlignedMalloc.cpp * common: format AppTrait.h * common: format Assertions.h * common: format CheckedStaticBox * common: format Console * common: format Dependencies.h * common: format EmbeddedImage * common: format EventSource * common: format Exceptions * common: format FastFormatString.cpp * common: format General.h * common: format InitInterface * common: format MathUtils.h * common: format MemsetFast/MemcpyFast * common: format Mutex.cpp * common: format PageFaultSource.h * common: format Path.h * common: format PathUtils.cpp * common: format Pcsx2Types.h * common: format Perf * common: format PersistentThread.h * common: format RwMutex * common: format SafeArray * common: format ScopedAlloc.h * common: format ScopedPtrMT.h * common: format Semaphore.cpp * common: format StringHelpers * common: format ThreadTools.cpp * common: format Threading.h * common: format ThreadingDialogs * common: format ThreadingInternal.h * common: format TraceLog.h * common: format VirtualMemory.cpp * common: format pxCheckBox * common: format pxEvents.h * common: format pxForwardDefs.h * common: format pxRadioPanel * common: format pxStaticText * common: format pxStreams * common: format pxTranslate.cpp * common: format pxWindowTextWriter.cpp * common: format wxAppWithHelpers * common: format wxBaseTools.h * common: format wxGuiTools * common: format wxHelpers.cpp * common: format Darwin directory * common: format Linux directory * common: format Windows directory * common: format LnxCpuDetect.cpp * common: format WinCpuDetect.cpp * common: format bmi.cpp * common: format cpudetect.cpp * common: format cpu_detect_internal.h * common: format fpu.cpp * common: format groups.cpp * common: format instructions.h * common: format internal.h * common: format jmp.cpp * common: format legacy.cpp * common: format legacy_instructions.h * common: format legacy_internal.h * common: format movs.cpp * common: format simd.cpp * common: format tools.h * common: format x86emitter.cpp * common: format x86types.h * common: format bmi.h * common: format dwshift.h * common: format group1.h group2.h group3.h * common: format incdec.h * common: format jmpcall.h * common: format movs.h * common: format simd_arithmetic.h * common: format simd_comparisons.h * common: format simd_helpers.h * common: format simd_moremovs.h * common: format simd_shufflepack.h * common: format simd_templated_helpers.h * common: format test.h
v1.7.0-dev-1699-gf9bf87f50d Mrlinkwii 2021-09-06 17:53:17 Download GameDB: add positive EE&VU rounding to Simple 2000 Series Vol.48 GameDB: add positive EE&VU rounding to Simple 2000 Series Vol.48
v1.7.0-dev-1698-g0226c443e7 refractionpcsx2 2021-09-05 16:04:23 Download GameDB: Update patches for Musashi Samurai Legend/Musashiden II These don't cause TLB misses
v1.7.0-dev-1697-gf91286dbf3 Ty Lamontagne 2021-09-02 06:10:31 No build MicroVU: Skip VU1 instructions on VU0
v1.7.0-dev-1696-gaec1249481 lightningterror 2021-09-05 21:48:56 Download pad-linux: Update to latest controller database.
v1.7.0-dev-1695-gb919de9dd1 refractionpcsx2 2021-09-05 19:14:53 Download VU: Adjust sync timing for VU Kickstart Fixes Crash Twinsanity
v1.7.0-dev-1694-gc2dad218e5 lightningterror 2021-09-05 06:34:01 Download microVU: Combine mVU0cacheReserve and mVU1cacheReserve.
v1.7.0-dev-1693-gddb300027c refractionpcsx2 2021-09-05 17:37:43 Download VU: Improve sync during interlock and Scratchpad VU mem writes Also added some setting of next block cycles to 0 in cases where we don't know ahead of compile time or the VU is ending.
v1.7.0-dev-1692-g420b675746 refractionpcsx2 2021-09-05 07:28:17 Download GameDB: Revert Musashi - Samurai Legend (PAL-M4) patch until it's improved Patch causes TLB misses and can make the game non-functional. Will replace it again once the TLB misses have been corrected.
v1.7.0-dev-1691-g1fe352d8a6 TellowKrinkle 2021-09-05 03:35:43 Download CMake: Add proper dependencies for bin2cpp invocations
v1.7.0-dev-1690-gde7a92944f RedDevilus 2021-08-14 03:58:09 Download Add 7xMultiplier 7x was bullied for far too long (2520P / 4.5K resolution).
v1.7.0-dev-1689-gdae8e0d233 TellowKrinkle 2021-09-03 00:42:47 Download Core: Remove unused mmx stuff
v1.7.0-dev-1688-g5260d63565 TellowKrinkle 2021-08-30 08:38:13 No build Core: Format recompilers
v1.7.0-dev-1687-g7aa85960ba kojin 2021-09-04 17:51:44 No build common: add vs filters
v1.7.0-dev-1686-gdcbf62a294 kojin 2021-09-04 16:35:36 No build common: add some stuff to the pch
v1.7.0-dev-1685-g42f2210f7f kojin 2021-09-04 15:58:05 No build common: remove unused pch
v1.7.0-dev-1684-g0717bf788a kojin 2021-09-03 12:43:33 No build common: fix cmake on linux/macos
v1.7.0-dev-1683-g831c8b9189 kojin 2021-09-02 18:36:36 No build common: fix cmake on win32
v1.7.0-dev-1682-g8fdaaa2eab kojin 2021-09-01 22:31:46 No build common: reorganize
v1.7.0-dev-1681-gce8a30bf8f RedDevilus 2021-09-04 23:49:55 No build Gamedb:Kuon Fixes game pieces in the mini-game
v1.7.0-dev-1680-g0a0430051c Mrlinkwii 2021-09-02 10:51:57 Download GS : update OGL advanced settings tool tip GS : update OGL advanced settings tool tip
v1.7.0-dev-1679-g8ba9cc102a dependabot[bot] 2021-08-30 06:01:35 Download build(deps): bump mikehardy/buildcache-action from 1.2.1 to 1.2.2 Bumps [mikehardy/buildcache-action](https://github.com/mikehardy/buildcache-action) from 1.2.1 to 1.2.2. - [Release notes](https://github.com/mikehardy/buildcache-action/releases) - [Changelog](https://github.com/mikehardy/buildcache-action/blob/main/CHANGELOG.md) - [Commits](https://github.com/mikehardy/buildcache-action/compare/v1.2.1...v1.2.2) --- updated-dependencies: - dependency-name: mikehardy/buildcache-action dependency-type: direct:production update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] <support@github.com>
v1.7.0-dev-1678-gbb5bfda5c6 refractionpcsx2 2021-08-31 19:09:38 Download App: Link in version number information to exe version information
v1.7.0-dev-1677-gb61f6d517b refractionpcsx2 2021-08-31 15:07:04 No build App: Add Windows exe version information
v1.7.0-dev-1676-g38f1a9a762 kojin 2021-08-30 09:10:48 Download util: purge fixed-point library
v1.7.0-dev-1675-gbda80fc748 refractionpcsx2 2021-08-31 21:51:14 Download Clang Format VU files
v1.7.0-dev-1674-g553d8ccbb4 refractionpcsx2 2021-08-31 21:47:47 No build Savestate version bump
v1.7.0-dev-1673-gd8dfe0a1e9 refractionpcsx2 2021-08-28 07:45:15 No build VU: optimise entering VU JITs Keeps note on how many cycles it needs for the next block to save exiting the EE JIT and entering the microVU JIT for no reason
v1.7.0-dev-1672-gef9c8ce877 refractionpcsx2 2021-08-31 13:56:37 Download SPU2: Don't initialise sound buffer if it's not open
v1.7.0-dev-1671-g4dc0db6ee6 refractionpcsx2 2021-08-31 12:45:46 No build SPU2: Adjust DMA timings for IRQ's and small packets This also gets rid of a little kinda hack thing that was in there.
v1.7.0-dev-1670-gc93692a779 TellowKrinkle 2021-08-19 05:19:26 Download GHActions:Linux: Make ccache config global New testing step was missing the config
v1.7.0-dev-1669-g756e3b4a12 lightningterror 2021-08-30 12:45:49 Download pad-linux: Update to latest controller database.
v1.7.0-dev-1668-g681531d128 kojin 2021-08-29 11:42:53 Download vs: enable mp on debug/devel builds
v1.7.0-dev-1667-g6bff64f834 kojin 2021-08-29 11:42:02 No build vs: fix some project config associations
v1.7.0-dev-1666-g4dc26ab234 kojin 2021-08-29 11:38:24 No build vs: remove optimizations for debug config of a few projects
v1.7.0-dev-1665-gc6fc357c43 kojin 2021-08-29 11:33:03 No build vs: fix a few compiler warnings
v1.7.0-dev-1664-g64cc1b106c kojin 2021-08-29 07:17:41 Download linux: remove gl optimizations from wrapper script
v1.7.0-dev-1663-gb61619cf40 tellowkrinkle 2021-08-28 06:27:59 Download CMake: Fix builds outside of CI
v1.7.0-dev-1662-g14cfdafd05 kenshen112 2021-08-28 05:10:13 Download Disable gl threaded optimization
v1.7.0-dev-1661-g010893092e TellowKrinkle 2021-08-28 04:34:40 Download CMake: Match recently removed files from vcxproj
v1.7.0-dev-1660-gb5fd684160 Christian Kenny 2021-02-14 06:03:36 Download PAD: Clean up includes, remove old code
v1.7.0-dev-1659-ga9c2409e0f Christian Kenny 2021-02-01 00:46:54 No build PAD: Remove Force Hide (for mouse). Remove DirectInput options for mouse and keyboard
v1.7.0-dev-1658-g6d5fedcf97 TellowKrinkle 2021-08-18 07:55:16 No build tmp: Add manifest to CMakeLists on Windows
v1.7.0-dev-1657-g2881149f0b TellowKrinkle 2021-08-15 08:54:37 No build CMake: Add CI flag for CI builds
v1.7.0-dev-1656-g142d91dfb5 TellowKrinkle 2021-08-13 05:55:20 No build GHActions: Run tests on Windows
v1.7.0-dev-1655-g4d8b9aee2a TellowKrinkle 2021-08-13 07:39:40 No build CMake: Support windows for tests
v1.7.0-dev-1654-g04df2824cf TellowKrinkle 2021-08-13 05:48:47 No build GHActions: Clean up old unused code
v1.7.0-dev-1653-g059d856f45 TellowKrinkle 2021-08-12 06:18:21 No build CMake: Match git info to vs project
v1.7.0-dev-1652-g2ce3a004ba TellowKrinkle 2021-08-11 21:55:14 No build GHActions: Add buildcache on windows
v1.7.0-dev-1651-ge9e58fd791 TellowKrinkle 2021-08-11 21:15:58 No build GHActions: Use ninja for windows cmake builds
v1.7.0-dev-1650-g4f22bc8162 TellowKrinkle 2021-08-11 06:26:49 No build GHActions: Add windows cmake build
v1.7.0-dev-1649-g1159f6d4f8 TellowKrinkle 2021-08-09 07:49:59 No build Remove unused file
v1.7.0-dev-1648-g315c87bd4f TellowKrinkle 2021-08-09 07:49:38 No build cmake: Windows build
v1.7.0-dev-1647-ge1bb96cc94 TellowKrinkle 2021-08-04 07:43:25 No build cmake: Windows dependency builds
v1.7.0-dev-1646-g205c8a05c3 kojin 2021-08-28 03:08:58 Download gs: purge clut reload before draw hack
v1.7.0-dev-1645-gc288be3d4c refractionpcsx2 2021-08-26 15:51:38 Download COP0 PCCR: Don't update counters if counting is disabled Gets rid of the spooky apparition in Grand Theft Auto 3 if you watch the intro. This is kind of just enabling the old code which was kind of correct, but the old code didn't ignore the time passed, so this also updates the last cycles.
v1.7.0-dev-1644-gfeaf5ba5f2 TheLastRar 2021-08-25 23:55:26 Download DEV9: Reduce the amount of log spam from HDD access
v1.7.0-dev-1643-gf7838750c9 TheLastRar 2021-08-24 23:19:52 No build DEV9: Reduce the amount of log spam form network traffic in Debug mode
v1.7.0-dev-1642-g6051312dfb TheLastRar 2021-08-24 23:06:05 No build DEV9: Dev logging fixes
v1.7.0-dev-1641-gbafb0db6d1 Mrlinkwii 2021-08-25 19:18:21 Download GameDB: Add various fixes GameDB: Add various fixes
v1.7.0-dev-1640-g31dcacb941 refractionpcsx2 2021-08-25 00:38:10 Download GameDB: Added VU Kickstart for remaining Dororo (Blood Will Tell) entries
v1.7.0-dev-1639-g74105d6983 Ty Lamontagne 2021-08-02 08:16:51 Download AppMain: Fix no$ symbol loading for elfs Previously, we would look for (isoname.sym) even if we were loading an ELF. Just another part of the mess that CDVD is.
v1.7.0-dev-1638-ge4e306baca Mrlinkwii 2021-08-07 22:39:10 No build SPU2: remove waveout windows SPU2: remove waveout windows
v1.7.0-dev-1637-g5f3c1816f9 Ziemas 2021-08-21 23:36:01 Download Cmake: Link vtune in utilities
v1.7.0-dev-1636-g90a198e3f1 Ziemas 2021-08-21 22:35:50 No build Cmake: Update vtune paths
v1.7.0-dev-1635-g2dbfe9f743 lightningterror 2021-08-24 05:18:51 Download gs: Cleanup remaining stuff from sse2/3 purge.
v1.7.0-dev-1634-ga68d834f8f kojin 2021-08-24 11:39:14 Download gs: remove a bunch of unofficial crcs stop encouraging people
v1.7.0-dev-1633-gc3b45f3237 arcum42@gmail.com 2021-08-21 07:17:30 Download Remove MakeUnique.h, which is unused.
v1.7.0-dev-1632-g61dca40679 refractionpcsx2 2021-08-22 09:20:29 Download GameDB: Added VU Kickstart for Dororo (Blood Will Tell)
v1.7.0-dev-1631-g94c6814be8 Mrlinkwii 2021-08-18 19:27:40 Download GameDB: add'EE timing hack' to Spartan: Total Warrior GameDB: add'EE timing hack' to Spartan: Total Warrior
v1.7.0-dev-1630-g436e252d0e RedDevilus 2021-07-28 01:01:03 Download GameDB: Ratchet and Clank Add EETiming to Ratchet and clank to avoid TLB misses.
v1.7.0-dev-1629-g4032b91e72 RedDevilus 2021-08-18 23:56:44 No build GameDB:Powerpuff Girls Fixes hangs in certain locations like building under construction.
v1.7.0-dev-1628-g509e24f966 Ty Lamontagne 2021-08-18 01:37:24 No build IOPBios: Fix OOB read when IRQ line is invalid. Fixes a PS2AutoTest where RegisterIntrHandler(-1,... ) crashes PCSX2.
v1.7.0-dev-1627-gd0f3c620d2 lightningterror 2021-08-18 17:35:01 Download GSBlock: Cleanup warnings.
v1.7.0-dev-1626-g86263d05bc lightningterror 2021-08-18 17:20:16 No build pgif: Cleanup warnings.
v1.7.0-dev-1625-gcee077d1d3 TellowKrinkle 2021-07-22 02:44:52 Download cmake: Fix missing librt include
v1.7.0-dev-1624-gee0b2b1249 RedDevilus 2021-08-19 23:56:29 Download GS-GUI: Enable Software Edge-Aliasing by default This will enable the checkbox for the software renderer, it has far more pros than cons (negligble performance hit)
v1.7.0-dev-1623-gb167bd6807 refractionpcsx2 2021-08-19 15:29:08 Download GameDB: Added other versions of midnight club. Improved the patches also as apparently was causing issues with the net config
v1.7.0-dev-1622-g90e8923c31 refractionpcsx2 2021-08-19 12:31:19 Download GameDB: Add patch for MTVU performance in Midnight Club 3 Dub Remix
v1.7.0-dev-1621-g7af74deaac TellowKrinkle 2021-08-15 04:42:40 Download Pad: Fix crash on shutdown in macOS
v1.7.0-dev-1620-gd96b1ef525 TellowKrinkle 2021-08-15 04:45:07 No build Pad: Formatting
v1.7.0-dev-1619-g0bd65614d0 kojin 2021-08-18 01:13:04 Download wx: make position validation multi-monitor aware
v1.7.0-dev-1618-g0e3401da2c Mrlinkwii 2021-08-18 14:28:47 Download Clang: LnxMisc.cpp Clang: LnxMisc.cpp
v1.7.0-dev-1617-g692adbd04a Mrlinkwii 2021-08-15 16:49:13 No build Utilities : Return distro info instead of kernel version Utilities: Return distro info instead of kernel version Co-Authored-By: Ty <29295048+F0bes@users.noreply.github.com>
v1.7.0-dev-1616-g7b587dcc9c lightningterror 2021-08-18 15:20:53 Download pad-linux: Update to latest controller database.
v1.7.0-dev-1615-g17c66cc2d3 Ty Lamontagne 2021-08-14 02:46:43 Download Misc: Fix lastpath updating when using --elf cmdline
v1.7.0-dev-1614-gd7de81aaaa Connor McLaughlin 2021-08-14 04:57:47 Download iR5900: Make const register write clearer This was apparently sign extending anyway, but using SD makes it clear that the 32-bit assignment will sign extend to 64-bit.
v1.7.0-dev-1613-ga216f28c9d Connor McLaughlin 2021-08-14 04:56:17 No build iR5900: Use a signed multiply for MULT1 const prop
v1.7.0-dev-1612-g1180de51fd refractionpcsx2 2021-08-16 23:32:36 Download GameDB: Add clamping to True Crime: New York, fixing SPS
v1.7.0-dev-1611-g6844849305 Connor McLaughlin 2021-08-14 05:10:17 Download microVU: Don't emit add reg, 0 in a few instructions
v1.7.0-dev-1610-gaf07d803fd TellowKrinkle 2021-07-23 08:21:41 Download cmake: Enable features by checking targets Helpful for if targets are added as submodules in the future (hint: Windows builds)
v1.7.0-dev-1609-g284ca6ae68 TellowKrinkle 2021-08-02 08:55:11 No build cmake: Add support for using c++ bin2cpp instead of perl
v1.7.0-dev-1608-g122de7a7d7 TellowKrinkle 2021-08-02 08:37:20 No build cmake: Remove old add_pcsx2_* macros No longer used
v1.7.0-dev-1607-ge17f83c2cf TellowKrinkle 2021-08-02 07:46:13 No build bin2cpp: Remove fcloseall usage fcloseall isn't available on macOS, and everything gets closed when the program exits anyways
v1.7.0-dev-1606-g7ed0f38623 TellowKrinkle 2021-07-18 08:45:18 No build CMake: Define targets early instead of gathering variables
v1.7.0-dev-1605-gae2ae8b982 Tyler Wilding 2021-08-14 07:08:18 Download github: Switch to new issue forms (#4657) * github: New issue forms * remove default numbered list
v1.7.0-dev-1604-g02a60acbcc RedDevilus 2021-07-19 05:05:14 Download 3rdparty: Update GHC 1.5.4 to 1.5.8 Make ghc act more like std::fs + consistency with C++17 and other fixes.
v1.7.0-dev-1603-g69ba5b447f RedDevilus 2021-08-11 14:57:56 Download Update SysConfigDialog.cpp
v1.7.0-dev-1602-g11c346ab02 RedDevilus 2021-08-08 21:49:12 No build PCSX2-GUI: Undo formatting
v1.7.0-dev-1601-g88c2e9ea48 RedDevilus 2021-08-08 18:46:12 No build PCSX2-GUI: Remove hackfix Future change to be made to fix the height of General Settings.
v1.7.0-dev-1600-g52cefc5543 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-07-28 17:26:51 No build ftw: remove inheritance, make sure warning popup shows Turns out we had an unneeded layer of inheritance in the name of BasePathsPanel, whose only job was to, wait for it, be inherited. It is an empty class inheriting wxPanel instead of the needed BaseApplicationConfigPanel, making it all the more unecessary. Someone _really_ loved their OOP. Also added back the OnShown trigger for the BIOS page to ensure BIOS confirmity.
v1.7.0-dev-1599-g3e1b76c0a9 RedDevilus 2021-07-25 04:53:54 No build PCSX2-GUI: Rehaul BIOS / Folder Selector (#4620) Since emulation settings has been renamed general settings, we can put BIOS and Folder in the same location where people have an overview and can just use tab key on icons or mouse. Less confusion and also fixes the speedhacks section *for the zillionth time*.
v1.7.0-dev-1598-gf45c618fc2 Silent 2021-07-08 17:24:20 Download KeyboardQueue: Remove a Windows-specific critsec
v1.7.0-dev-1597-g9892624242 refractionpcsx2 2021-08-13 17:21:13 Download Counters: Fix scanline count for double strike modes.
v1.7.0-dev-1596-g4dee68faaf GiantEnemyCrab 2021-08-09 16:39:41 Download Add StartupWMClass to desktop file
v1.7.0-dev-1595-g04aa251dee Mrlinkwii 2021-08-12 12:15:21 Download Docs: correct GameIndex.md Update GameDB docs
v1.7.0-dev-1594-gbe6db93698 Mrlinkwii 2021-08-11 00:07:58 Download GameDB: add 'EETimingHack' for Marvel Super Hero Squad and positive EE and VU rounding forPac-Man Fever GameDB: add 'EETimingHack' for Marvel Super Hero Squad and positive EE and VU rounding forPac-Man Fever
v1.7.0-dev-1593-gc61473d060 refractionpcsx2 2021-08-10 19:08:13 Download SPU2: Re-enable log file writing in dev builds
v1.7.0-dev-1592-g47bdc58c1a kozarovv 2021-07-27 00:02:07 Download PGIF: Code refactoring/cleanup. Improve few games like RE2, THPS2, Castlevania SOTN, FF8.
v1.7.0-dev-1591-g70a862fced lightningterror 2021-08-08 19:09:32 Download pad-linux: Update to latest controller database.
v1.7.0-dev-1590-gc6a39006d5 RedDevilus 2021-07-19 04:11:47 Download 3rdparty: update GL headers Update the headers to a more recent version while it brings no improvements at this moment, it can in the future. Update glcorearb.h from 7 February 2019 Update wglext.h from 33248 (10-24-2016) to 20200813 (13 August 2020) Update glext.h from 33248 (10-24-2016) to 20210420 ( 20 April 2021) Creation of khrplatform.h
v1.7.0-dev-1589-g0c5df806bf refractionpcsx2 2021-08-07 03:52:17 Download Counters: Correct H-Blank for 1080i mode
v1.7.0-dev-1588-g94910216f7 kozarovv 2021-08-06 20:57:12 Download CDVD: Implement SCMD 0x27 Fix PS1 mode for SCPH-50009, and DTL-H50009.
v1.7.0-dev-1587-gf1b4bee88f Ty Lamontagne 2021-07-24 19:12:22 Download X86Emitter: Use __rdtsc define on non-msvc compilers
v1.7.0-dev-1586-g87ee413141 Ty Lamontagne 2021-08-02 07:26:20 No build Debugger: codacy warnings
v1.7.0-dev-1585-g823618aea8 Ty Lamontagne 2021-08-02 05:15:16 No build Debugger: Properly implement VU0F titles
v1.7.0-dev-1584-gbb3fb35c7e Ty Lamontagne 2021-08-01 23:41:04 No build clang-format: DebugInterface.cpp CtrlRegisterList.cpp CtrlRegisterList.h
v1.7.0-dev-1583-g8f171c70f5 Ty Lamontagne 2021-08-02 00:16:36 No build Debugger: Add option to display VU0F registers as floats
v1.7.0-dev-1582-gf11334cb3b Christian Kenny 2021-07-22 22:38:07 No build SPU2: Missed Linux WX files
v1.7.0-dev-1581-gdf1461bba6 Christian Kenny 2021-07-22 22:15:41 No build SPU2: Final GUI adjustments. It's not pretty but it'll do until the dialog gets rewritten.
v1.7.0-dev-1580-g97749e6005 Christian Kenny 2021-07-22 21:57:19 No build SPU2: Remove awful dealias filter that made games sound like crap.
v1.7.0-dev-1579-g11ed747741 Christian Kenny 2021-07-22 21:29:25 No build SPU2: Remove user option to disable reverb.
v1.7.0-dev-1578-ga982852e30 lightningterror 2021-08-06 07:07:31 Download pad-linux: Update to latest controller database.
v1.7.0-dev-1577-ga811e653a7 jackun 2021-08-06 02:33:34 Download USB: Fix HID mouse packet size and tablet poll interval
v1.7.0-dev-1576-g0d4549a66e TellowKrinkle 2021-08-05 07:01:38 Download cmake: Mark .inl files with the right type in Xcode
v1.7.0-dev-1575-gf3dbf24864 TellowKrinkle 2021-05-08 00:47:33 No build vcxproj: Add filters for some missing files
v1.7.0-dev-1574-g525027f993 TellowKrinkle 2021-05-08 00:36:05 No build vcxproj: Fix filters for case sensitive matching
v1.7.0-dev-1573-ge34116e340 TellowKrinkle 2021-05-08 00:35:36 No build cmake: Parse vcxproj filters for cmake generators
v1.7.0-dev-1572-g55d0d40697 Christian Kenny 2021-07-18 09:13:40 Download SPU2: Restore functionality to switch modules on the fly without being tied to GS window status.
v1.7.0-dev-1571-g9d9e8a9217 Christian Kenny 2021-08-06 00:18:20 No build SPU2: Simplify reset mode function for sample rate.
v1.7.0-dev-1570-g167a4b4d12 kozarovv 2021-08-05 23:18:22 Download CDVD: Fix CdlReadS for PS1 games with CDDA. Fix Legend of Dragoon, maybe more.
v1.7.0-dev-1569-gc1e6773818 TellowKrinkle 2021-07-24 04:05:58 Download cmake: fix missing .h on header reference Prevents cmake from bugging us about it
v1.7.0-dev-1568-ge1a223c7c3 TellowKrinkle 2021-07-24 04:04:44 No build deps: Update gtest to 1.11.0 Prevents newer cmake from screaming at us about its ancient CMakeLists
v1.7.0-dev-1567-g21c13a850c Jannik Vogel 2021-08-04 01:41:13 Download Misc:Debugger: Fix vmulai and vmaddai disassembly
v1.7.0-dev-1566-g64d8b7fbe7 Mrlinkwii 2021-08-03 23:55:26 Download GameDB: add 'EEtiming hack' to Way of the Samurai Sega Soccer Slam (#4643) GameDB: add 'EEtiming hack' to Way of the Samurai & Sega Soccer Slam
v1.7.0-dev-1565-g8f82cd11b9 refractionpcsx2 2021-08-03 12:52:15 Download microVU: avoid half completed program loading null block
v1.7.0-dev-1564-g958e27c782 TellowKrinkle 2021-04-24 06:51:02 Download GHActions: Run tests
v1.7.0-dev-1563-gf032e663cd TellowKrinkle 2021-07-24 04:36:28 No build testing: Fix x86emitter includes on x86emitter tests
v1.7.0-dev-1562-g70a1b31f5d TellowKrinkle 2021-04-24 06:46:12 No build testing: Add block swizzle tests
v1.7.0-dev-1561-gdc4b382b20 lightningterror 2021-07-30 13:45:49 Download gs-d3d11: Move BlendEnable toggle.
v1.7.0-dev-1560-g4308aa29dd lightningterror 2021-07-30 13:40:22 No build gs-d3d11: Set blend index to 0 when hw blending is disabled.
v1.7.0-dev-1559-g043b5d351f lightningterror 2021-07-29 20:39:18 No build gs-d3d11: Cleanup fxaa and external shader. Instead of relying on bools for checks rely on the pixel shader pointer, also merge the functions.
v1.7.0-dev-1558-g97bfe08c04 refractionpcsx2 2021-08-01 02:54:32 Download VIF: Only enable reverse FIFO hack if VIF1 is still active
v1.7.0-dev-1557-g407a64c118 Francisco Javier Trujillo Mata 2021-08-01 00:00:56 Download HostFS: make const several no mutable variables
v1.7.0-dev-1556-ge7513c8c58 Francisco Javier Trujillo Mata 2021-07-31 23:46:09 No build HostFS: Add remove file functionality
v1.7.0-dev-1555-g3eda42075a refractionpcsx2 2021-07-29 21:33:52 Download Clang: Format FiFo.cpp
v1.7.0-dev-1554-g85d35311d0 Timothy O'Barr 2021-07-29 18:56:17 Download UI: Added PGIF log source (#4564)
v1.7.0-dev-1553-g88a53f013e refractionpcsx2 2021-07-29 11:42:03 Download Clang: Format Gif.cpp, Vif_Codes.cpp, Vif.cpp
v1.7.0-dev-1552-g88edd1acd6 refractionpcsx2 2021-07-25 16:41:17 No build GIF: Adjusted intermittent mode split of large packets Should be a bit more performant now in games like Tekken Tag Adjusted for The Suffering
v1.7.0-dev-1551-gfd1305e4da refractionpcsx2 2021-07-25 00:17:57 No build GIF: Reimplement GIF FIFO to kick in only when it is needed. Need to adjust GameDB entries for to remove ones no longer required, added EE Timing fix for SOCOM as that seems to fix it up like its sequel. Some misc changes too which are inconsequential (mostly formatting)
v1.7.0-dev-1550-g35c50e01e1 lightningterror 2021-07-29 12:32:39 Download gs-hw: Sync external shader logs between gl and d3d11.
v1.7.0-dev-1549-g2a409af54e RedDevilus 2021-07-15 23:38:29 Download GameDB: Patches for 18 games (or 15 individual games) - Arctic Thunder - Evolution Snowboarding - From Software First Previews - Growlanser Generations - ICO - Major League Baseball 2K5 - Major League Baseball 2K10 - Musashiden II - Blademaster - Musashi Samurai Legend - NHL 2K5 - NHL 2K6 - NHL 2K7 - NHL 2K8 - NHL 2K9 - Virtua Fighter 4 -- Removed patches and other miscellaneous changes
v1.7.0-dev-1548-gcf3d5bc040 Christian Kenny 2021-07-21 20:45:58 Download SPU2: Remove unused Lowpass files
v1.7.0-dev-1547-g40da5697c5 Christian Kenny 2021-07-20 07:00:25 No build SPU2: Remove unused includes, defs, ect.
v1.7.0-dev-1546-gea759d7b68 lightningterror 2021-07-28 21:48:39 Download microVU: Clean up a few warnings.
v1.7.0-dev-1545-g34e779a654 Connor McLaughlin 2021-07-24 14:19:50 Download GS: Manage draw rectangle in GS instead of wx
v1.7.0-dev-1544-g8bc01eb375 Ty Lamontagne 2021-07-16 02:35:18 Download IOPBios: Workaround for '\' for HLE path functions Fixes some ulaunchelf's on *NIX platforms
v1.7.0-dev-1543-gb373763924 Francisco Javier Trujillo Mata 2021-04-27 20:51:06 No build Fix warning and disable dummy static analysis warnings
v1.7.0-dev-1542-gb2618ba148 Francisco Javier Trujillo Mata 2021-04-27 11:23:11 No build HostFS: Add is_host check in the dopen_HLE method
v1.7.0-dev-1541-g6902ce007a Francisco Javier Trujillo Mata 2021-04-22 12:07:30 No build HostFS: Improve Hle_SetElfPath method
v1.7.0-dev-1540-ge9b3b89620 Francisco Javier Trujillo Mata 2021-04-18 22:49:23 No build HostFS: Use filesystem to make it compile in windows
v1.7.0-dev-1539-g1606a50bb4 Francisco Javier Trujillo Mata 2021-04-18 02:12:41 No build HostFS: Improving buffers allocation
v1.7.0-dev-1538-g4402bbda55 Francisco Javier Trujillo Mata 2021-04-18 01:50:52 No build clang-format: pcsx2/IopBios.h and pcsx2/IopBios.cpp
v1.7.0-dev-1537-g4bf3819778 Francisco Javier Trujillo Mata 2021-04-17 17:01:23 No build HostFS: Clean functions to save host path and elf path
v1.7.0-dev-1536-g9ecda0489b Francisco Javier Trujillo Mata 2021-04-17 13:48:39 No build HostFS: Add native mode to the open file
v1.7.0-dev-1535-g0dadda66cf Francisco Javier Trujillo Mata 2021-03-30 18:55:14 No build HostFS: Implement getstat and dread
v1.7.0-dev-1534-gaa20220627 Francisco Javier Trujillo Mata 2021-03-30 16:20:36 No build HostFS: Implement opendir and closedir
v1.7.0-dev-1533-g45103ec496 Francisco Javier Trujillo Mata 2021-03-23 14:10:07 No build HostFS: Add mkdir and rmdir support
v1.7.0-dev-1532-g397f257b39 lightningterror 2021-07-24 23:30:11 Download vcxproj: Cleanup file includes, makes the solution a bit more tidy. Mostly mirrors how source files are oranized.
v1.7.0-dev-1531-g0f20a22e10 Ty Lamontagne 2021-07-25 07:05:48 Download Counters: Reset Timer Count Regardless of Interrupt Enable
v1.7.0-dev-1530-ge64567e119 Mrlinkwii 2021-07-25 20:56:18 Download GameDB: add 'XGKickHack' to Super Monkey Ball Adventure GameDB: add 'XGKickHack' to Super Monkey Ball Adventure
v1.7.0-dev-1529-g73116752b9 TellowKrinkle 2021-07-08 23:14:54 Download GHActions: Remove dashes from build names If you're going to switch dashes to spaces, swich all the dashes to spaces
v1.7.0-dev-1528-gcd33a17584 kozarovv 2021-07-23 14:23:23 Download IPU: Store thresholds for color conversions in u16, bump savestate version.
v1.7.0-dev-1527-g1a327a73a0 Mrlinkwii 2021-07-22 13:19:49 No build SPU2: remove unused variable SPU2: remove unused variable
v1.7.0-dev-1526-gc1232136c2 Ziemas 2021-07-22 10:41:19 Download SPU: Remove NEVER_SKIP_VOICES This optimization is disabled and not really safe. Lets just remove it and clean up the function that uses it.
v1.7.0-dev-1525-g06d6001b0c refractionpcsx2 2021-07-22 10:38:00 Download SPU2: Add rogue BIOS loop point which Megaman X7 relies on. Thanks to Ziemas for debugging this!
v1.7.0-dev-1524-g080ba94ed2 Ziemas 2021-07-21 04:14:51 Download CHD: Fix parent search on windows Apparently you can't use the constructor to concat a literal and a wxString like that.
v1.7.0-dev-1523-ga13222f926 TellowKrinkle 2021-07-20 05:18:08 Download CMake: Fix cmake reconfigure breaking dependencies pkg_search_module was looking at our lib_FOUND and thinking it was its own Fixed by tracking who found the library and only invoking pkg_search_module if pkg_search_module also found the library the previous time
v1.7.0-dev-1522-g146f9a766e Ty Lamontagne 2021-06-22 23:36:14 Download System: Check active power profile on application launch
v1.7.0-dev-1521-g7b495437ae lightningterror 2021-07-20 06:45:17 Download GSDebugger: Rename dump load error window title.
v1.7.0-dev-1520-g2b95e3b48b lightningterror 2021-07-20 01:36:54 Download vcxproj: Include shaders in vs project.
v1.7.0-dev-1519-g22fb1e2df4 RedDevilus 2021-07-04 22:44:08 Download GUI: Re-order config settings This will re-organise the config window to be more visually distinct. Also fixes the issue where GamePad and Graphics if used with Alt, though it would still work technically if you press G again.
v1.7.0-dev-1518-g52b6ae0bc2 kojin 2021-07-18 19:31:21 Download vs update project files with new build props
v1.7.0-dev-1517-ge293e96f00 kojin 2021-07-18 19:27:30 No build vs: add base and avx2 build config props
v1.7.0-dev-1516-gd4f87112ec TellowKrinkle 2021-03-27 12:20:58 Download CDVD: Add minimum buffer size to ThreadedFileReader If buffers are smaller than the threshold PCSX2 uses to decide whether to time a read as a seek, ThreadedFileReader fails to provide data in time for the very small linear read time cutoff
v1.7.0-dev-1515-gf3ac8ee464 TellowKrinkle 2021-03-25 06:30:07 No build CDVD: Clean up CHD initialization Now with 100% less `delete`s
v1.7.0-dev-1514-g286e32c012 TellowKrinkle 2021-03-25 05:43:00 No build GUI: Add CHD to macOS Info.plist
v1.7.0-dev-1513-gc39598b98d TellowKrinkle 2021-03-25 02:38:47 No build CDVD: Make CHD file reader threaded
v1.7.0-dev-1512-gae945f49e3 TellowKrinkle 2021-03-24 10:21:21 No build CDVD: Make CSO file reader threaded
v1.7.0-dev-1511-gbdcfcc65ea TellowKrinkle 2021-03-24 09:11:14 No build CDVD: Add ThreadedFileReader
v1.7.0-dev-1510-gd8d69f2aa8 TellowKrinkle 2021-03-24 03:10:42 No build Misc: Move thread name setting to global function Useful for things that don't want an entire pxthread
v1.7.0-dev-1509-g70f29072bf Gauvain 'GovanifY' Roussel-Tarbouriech 2021-07-17 14:21:26 Download debian: Remove debian specific packaging hooks. We switched to appimage in an earlier commit. It makes more sense for us to maintain a distribution agnostic packaging method than something which is already forked by upstream anyways.
v1.7.0-dev-1508-g9bdf6675fc Ziemas 2021-07-19 19:03:30 Download USB: Freeze mode enum for keyboardmania
v1.7.0-dev-1507-g3ba2ae0275 Ziemas 2021-07-06 08:08:18 No build SaveState: Use enum for freeze mode Instead of preprocessor defines.
v1.7.0-dev-1506-g4f50e7e478 TellowKrinkle 2021-07-18 04:23:03 Download GHActions: Don't update homebrew when not necessary It's pretty slow and if GH hasn't been updating their image, could cause huge numbers of extra dependants and dependencies to have to be installed
v1.7.0-dev-1505-g2e411a6019 kojin 2021-07-17 22:50:12 Download vs: drop asio build configuration for portaudio
v1.7.0-dev-1504-g6d9d39d4c8 arcum42 2021-07-18 04:34:33 Download Completely remove __rdtsc define. (#4510)
v1.7.0-dev-1503-gdba223eb18 TellowKrinkle 2021-04-18 07:41:29 Download cmake: override yaml-cpp settings to clear warning
v1.7.0-dev-1502-gc072c0e82b TellowKrinkle 2021-04-18 00:29:55 No build cmake: Don't overwrite cmake default flags Also makes sure we don't push our warning settings onto 3rd party libraries
v1.7.0-dev-1501-g7bb3f41fdc TellowKrinkle 2021-04-17 22:47:00 No build cmake: Drop X11 requirement on macOS We don't actually benefit from it
v1.7.0-dev-1500-g248c8b9da4 TellowKrinkle 2021-07-11 09:22:09 No build GS: Remove circular header include
v1.7.0-dev-1499-g4213b4a409 TellowKrinkle 2021-04-17 22:30:03 No build cmake: Use imported targets
v1.7.0-dev-1498-ge788dd352c TellowKrinkle 2021-04-18 04:48:53 No build cmake: Fix FindGTK3 not creating targets properly
v1.7.0-dev-1497-g2c869afbc6 TellowKrinkle 2021-04-17 09:33:37 No build Upgrade libchdr Fixes cmake includes
v1.7.0-dev-1496-g108e8bdf0a TellowKrinkle 2021-04-17 08:44:02 No build cmake: Remove unused options
v1.7.0-dev-1495-g7584571fbc refractionpcsx2 2021-07-18 02:24:29 Download GameDB: Removed Ratchet Dynamic patch.
v1.7.0-dev-1494-ge92d15e459 tellowkrinkle 2021-07-18 00:39:29 Download CI: Fix avx2-pch build Was broken when `ADDITIONAL_CMAKE_ARGS` got quoted
v1.7.0-dev-1493-g03b0d2eb00 refractionpcsx2 2021-07-17 17:54:59 Download RatchetDynaHack: Actually enable it when enabling the gamefix
v1.7.0-dev-1492-g0fcabe2b8e Florin9doi 2021-07-14 00:44:06 Download Change Graphical to Graphics
v1.7.0-dev-1491-g2925f3635f Florin9doi 2021-06-17 22:45:44 No build Set missing icons and update titles
v1.7.0-dev-1490-g8628993fb0 Margen67 2021-05-07 15:45:52 Download Build improvements Remove unneeded quotation marks. linux-workflow.yml: Checkout Submodules: Shorten --jobs to -j, use $(getconf _NPROCESSORS_ONLN). Make restore-keys into one line. Remove unneeded ./. macos-workflow.yml: Checkout Submodules: Shorten --jobs to -j. Use $(getconf _NPROCESSORS_ONLN) instead of 2. Move HOMEBREW_NO_INSTALL_CLEANUP to env: and add HOMEBREW_NO_ANALYTICS. Remove unneeded ./. pr-triage.yml: Make on: pull_request_target into one line. Properly capitalize GitHub. compile.sh: Add warning when running outside of GitHub Actions CI. Use $(getconf _NPROCESSORS_ONLN). validate-vs-filters.ps1: End of file newline. windows-workflow.yml: Rename config to configuration. Opt out of PowerShell telemetry. Checkout Submodules: Shorten --jobs to -j, use $env:NUMBER_OF_PROCESSORS. Remove unneeded shell from Verify VS Project Files. setup-msbuild: Use v1. (always the latest version) Remove useless vs-version parameter. Remove unneeded ./ and .\. Add -p to mkdir. .gitmodules: Make submodules shallow. build.sh: Move parameters from shebang to set. Consistent formatting for ifs. Use $(getconf _NPROCESSORS_ONLN).
v1.7.0-dev-1489-g4995b13994 qurious-pixel 2021-07-17 05:46:59 Download Build: Add Nix dependencies Add libthai.so.0
v1.7.0-dev-1488-gf430bca472 qurious-pixel 2021-07-14 22:56:10 No build Build: Bundle GDK/GTK modules Fixes Manjaro and Fedora crashes
v1.7.0-dev-1487-gc3403de216 qurious-pixel 2021-07-14 22:54:29 No build Build: Bundle GDK/GTK modules Add pkg-config and librsvg2-dev for i386. Fixes Manjaro and Fedora crashes
v1.7.0-dev-1486-gdcfe9f7aff lubuntu 2021-07-13 21:56:33 No build Build: Remove plugin references
v1.7.0-dev-1485-gbac66e1e5e qurios-pixel 2021-07-13 16:52:58 No build CI: generate appimage with linux workflow
v1.7.0-dev-1484-g4eb5d2c5ed kojin 2021-07-17 05:57:03 Download vs: properly disable gm and warnings
v1.7.0-dev-1483-g5bfd48c65c TellowKrinkle 2021-07-04 07:24:21 Download cmake: Convert indentation to tabs Previously was a random mix of tabs and spaces
v1.7.0-dev-1482-gd1344fdd91 lightningterror 2021-07-17 01:31:16 Download pad-linux: Update to latest controller database.
v1.7.0-dev-1481-ga8b392e662 kojin 2021-07-16 20:07:48 Download vs: clean up libsamplerate project
v1.7.0-dev-1480-g9768cfb4ba kojin 2021-07-15 21:17:32 Download 3rdparty: convert jpgd to external library
v1.7.0-dev-1479-g975f33df52 Ziemas 2021-07-16 07:41:44 No build SPU: Delete broken/unused alsa backend (#4530)
v1.7.0-dev-1478-g49986bab5e Ty Lamontagne 2021-07-15 03:27:28 No build IOP: Warn on branches to zero
v1.7.0-dev-1477-ga949b24434 RedDevilus 2021-07-15 18:56:02 No build GameDB: Official Playstation Demo serials Adds a bunch of missing magazine demos.
v1.7.0-dev-1476-g6523b0e9c2 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-07-11 20:08:16 No build cmake: remove leftover calls to plugin cmakefiles
v1.7.0-dev-1475-g29f83b4364 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-07-11 20:05:32 No build AppCoreThread: remove unneeded includes & unneeded double init call
v1.7.0-dev-1474-gefd2df8a33 Ty Lamontagne 2021-06-09 19:01:58 No build clang-format: Debugger files (check commit message) gui/Debugger/CtrlDisassemblyView.cpp gui/Debugger/CtrlMemView.cpp gui/DebugerLists.cpp Had to manually format wx event tables
v1.7.0-dev-1473-g58a9460f7c Ty Lamontagne 2021-06-10 00:52:19 No build Debugger: Modify hotkeys, add delete breakpoint context menu button Add assemble opcode hotkey as well Update debugger docs
v1.7.0-dev-1472-gf9909f4226 IlDucci 2021-07-15 14:48:34 No build GameDB: Adding a couple of demo discs. Adding Forbidden Siren (PAL demo disc) as well as the Bonus Demo 8 (old) demo disc, which was included with an updated Network Disc. NOTE: The "(old)" part is written verbatim on the disc.
v1.7.0-dev-1471-g56372cc46d refractionpcsx2 2021-07-15 14:58:34 No build GameDB: Rename VU0Kickstart -> VUKickstart Clean up a couple of bits in microVU
v1.7.0-dev-1470-gc31d6b9ca3 refractionpcsx2 2021-07-13 14:54:54 No build GameDB: Add dynamic patching for Ratchet & Clank games Removed IPUWait hack as it is no longer required
v1.7.0-dev-1469-g6d9ace148e refractionpcsx2 2021-07-12 15:44:56 No build VU: Improve sync with VU Kickstart, loosen without kickstart
v1.7.0-dev-1468-g8d167158ae Víctor "IlDucci 2021-07-15 13:45:32 No build GameDB: Changing some Spanish-exclusive disc content. (#4551) - Adding the hack fix for Oni (Spanish). - Adding the proper name for GoldenEye Rogue Agent on the Spanish disc.
v1.7.0-dev-1467-g71a04aae23 Mrlinkwii 2021-07-12 14:32:16 No build GameDB:add missing serials GameDB: add serials that where missing
v1.7.0-dev-1466-g21908bdaad lightningterror 2021-07-13 23:47:20 No build libchdr: Undo recent libchdr change.
v1.7.0-dev-1465-g1e056ca3fa sonicfind 2021-03-12 21:00:33 No build Capture: Stop a capture at the end of an input recording
v1.7.0-dev-1464-g45c1579a15 refractionpcsx2 2021-07-13 11:26:42 No build Debug: ignore perfectly timed DIV's, cycle count is off by one
v1.7.0-dev-1463-gb85ebbbc2d Florin9doi 2021-05-29 01:23:34 No build USB: Move jpgd files to 3rdparty
v1.7.0-dev-1462-g060ca1915f Florin9doi 2021-05-08 10:38:40 No build USB: Add experimental support for JPEG and multiple resolutions
v1.7.0-dev-1461-gde728dbefc Florin9doi 2021-05-07 10:56:05 No build USB: Add jpge from https://github.com/richgel999/jpeg-compressor
v1.7.0-dev-1460-gbba37b1ff7 Florin9doi 2021-01-12 21:51:56 No build USB: EyeToy's default registers
v1.7.0-dev-1459-ge5f19a4312 Florin9doi 2021-05-07 09:08:42 No build USB: EyeToy LED status
v1.7.0-dev-1458-g14be2649cf refractionpcsx2 2021-07-12 21:45:50 Download Debug: Detect bad COP2 DIV Unit Timing in Devel Builds
v1.7.0-dev-1457-g1f0f584397 jackun 2021-04-06 16:00:15 Download USB: Simplify evdev controller mapping Remove "clever autoconfig" that possibly mapped wrong control to wrong player. Breaks mapping analog stick's single axis to two axes, for now.
v1.7.0-dev-1456-g2925077169 jackun 2021-04-06 15:59:35 No build USB: Remove joydev support
v1.7.0-dev-1455-gd0ada6b40a jackun 2021-01-03 15:04:28 No build USB: Add evdev support for keyboardmania
v1.7.0-dev-1454-g238da17196 Aleksander Rem 2020-10-07 23:00:57 No build USB: Add keyboardmania Signed-off-by: jackun <jack.un@gmail.com>
v1.7.0-dev-1453-g9b8239bafa refractionpcsx2 2021-07-11 19:45:13 Download gameDB: Added required gamefix for Fighting Fury
v1.7.0-dev-1452-g6d21761a4e Mrlinkwii 2021-07-11 19:21:57 Download Gamedb: add missing serial Gamedb: add missing serial
v1.7.0-dev-1451-g16fcd1d1ad Mrlinkwii 2021-07-11 19:09:29 No build GameDB: add missing serials GameDB: add serials that were missing
v1.7.0-dev-1450-gd9bd63fcb7 kojin 2021-07-10 11:13:33 Download gs: add jakx greatest hits crc
v1.7.0-dev-1449-g98b19656c9 refractionpcsx2 2021-07-10 04:31:04 Download VU: Fix address masking in MTVU
v1.7.0-dev-1448-g93e5f86e24 refractionpcsx2 2021-07-10 00:14:26 Download VUs: Mask start addresses Fixes the crash in Red Faction 2 when using the VU0 JIT
v1.7.0-dev-1447-g2195ac9051 RedDevilus 2021-04-15 19:32:21 Download SPU2: Clean up + add Gaussian value in comment
v1.7.0-dev-1446-gbe2bf9faca RedDevilus 2021-05-19 23:24:25 No build clang-format: -pcsx2\gui\Debugger\DisassemblyDialog.cpp
v1.7.0-dev-1445-gb0edc68c3d RedDevilus 2021-04-20 17:15:19 No build Debugger-GUI: Resize help + add 2 hotkeys A bit easier and nicer to look at but still needs some work.
v1.7.0-dev-1444-ga4057d569f Silent 2021-04-28 00:19:36 Download GSFrame: Pass focus to GSPanel once Frame receives focus Passing focus on the focus message instead of the activate message resolves an issue where external processes (e.g. NVIDIA overlay) forced a focus change to the GS Frame, requiring the window to be refocused in order for keyboard inputs to work again. Currently, GSFrame rejects focus messages and instead passes it to the child GSPanel.
v1.7.0-dev-1443-gf7966bd213 lightningterror 2021-07-08 02:47:16 Download misc: Change gsdx to gs comments.
v1.7.0-dev-1442-ge8cc2df46c lightningterror 2021-07-06 19:12:46 No build cmake: SearchForStuff update to match gs merge.
v1.7.0-dev-1441-g7283b1a177 lightningterror 2021-07-06 19:09:52 No build linux various: Update/tweak stuff to match recent gs merge.
v1.7.0-dev-1440-g26fdc3ea4b lightningterror 2021-07-06 19:08:43 No build github: Update contributing template to match gs merge.
v1.7.0-dev-1439-gb52a2f4962 lightningterror 2021-07-08 20:03:31 Download pad-linux: Update to latest controller database.
v1.7.0-dev-1438-g3376722a43 lightningterror 2021-07-08 18:58:31 No build gs: Add crc id for GetaWay JP.
v1.7.0-dev-1437-g7dd4fd16fd kozarovv 2021-07-08 09:31:30 Download IPU: Fix SETTH threshold masks Bits 8:0 for transparency, and 24:16 for translucency.
v1.7.0-dev-1436-g178354099d Ty Lamontagne 2021-07-07 00:53:34 Download clang-format: WinMisc.cpp
v1.7.0-dev-1435-gd9cee7467f Ty Lamontagne 2021-07-06 21:25:17 No build Utilities: remove getversionex dependency
v1.7.0-dev-1434-g811f9c52c6 Tyler Wilding 2021-07-07 03:23:04 Download ci: Split avx2 and non-avx2 windows builds (#4522) * ci: Split avx2 and non-avx2 windows builds * ci: Improve workflow naming * ci: Avoid bleeding-edge emojis :window: * ci: Don't include debug symbol artifacts by default
v1.7.0-dev-1433-g6dd90aeaef ty 2021-05-08 16:23:49 Download clang-format: -BiosSelectorPanel.cpp -ConfigurationPanels.h If you need the full paths: -pcsx2/gui/Panels/BiosSelectorPanel.cpp -pcsx2/gui/Panels/ConfigurationPanels.h
v1.7.0-dev-1432-g24e5d909d0 ty 2021-05-04 00:10:11 No build UI: Async bios enumeration Update pcsx2/gui/Panels/BiosSelectorPanel.cpp gonna squash this 1sec Co-authored-by: Silent <CookiePLMonster@users.noreply.github.com>
v1.7.0-dev-1431-g2101e17004 Ty Lamontagne 2021-07-05 04:31:16 Download Misc: Suppress a warning regarding GetVersionEx
v1.7.0-dev-1430-g627f216bf7 refractionpcsx2 2021-07-05 16:43:57 Download Core: Reset game CRC when rebooting. Avoids previous games patches being loaded.
v1.7.0-dev-1429-g1630805fd8 lightningterror 2021-07-04 02:33:00 Download GS-hw: Enable pabe bit only when sw blending is enabled. Minor optimization.
v1.7.0-dev-1428-gc77e0a3a56 refractionpcsx2 2021-06-27 05:55:16 Download microVU: Enable T-Bit to work with MTVU
v1.7.0-dev-1427-gf925c88753 refractionpcsx2 2021-06-08 20:21:42 Download Update gamedb test workflow
v1.7.0-dev-1426-g973ebd153d refractionpcsx2 2021-06-08 19:42:55 No build microVU: Consolidate I-bit hacks in to one generic one
v1.7.0-dev-1425-g4116aed738 TellowKrinkle 2021-06-07 02:15:26 No build MTGS: Only pause when the queue is empty Prevents other threads from freezing waiting for the queue to empty when it never will
v1.7.0-dev-1424-g0f917c24a5 arcum42 2021-07-05 04:39:52 Download General cleanup of various linux pad code. (#4281) * Headers cleanup. * Remove stray Windows code. * Rename Gamepad.* to Device.*. * Rename ini.cpp to Config.cpp. Get rid of controller.cpp, moving code to controller.h. * Change controller.h to Config.h. More cleanup. * More header cleanup. * Switch things over to the InputManager. Didn't move the update code there for now. * Move to pragma once. Move update code to InputManager. * Reformatted files. Rearranged some includes and defines. * Not sure how I missed this... * It's 2021. * clang-format: make sure the formatting changes are correct Co-authored-by: Gauvain 'GovanifY' Roussel-Tarbouriech <gauvain@govanify.com>
v1.7.0-dev-1423-g2feaa8adf7 arcum42@gmail.com 2021-07-05 04:11:59 Download Don't include GS.h twice in a row.
v1.7.0-dev-1422-g54590a843a ty 2021-05-10 04:08:56 Download Misc: Pattern match to find the bios thread address
v1.7.0-dev-1421-g91acaa2555 lightningterror 2021-07-04 02:44:47 Download ci: Update pr labelers to match gs merge.
v1.7.0-dev-1420-ga0dc71378e lightningterror 2021-07-04 03:09:48 Download nsis: Update external shader file names.
v1.7.0-dev-1419-gc19f8f8997 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-06-29 02:30:22 Download mcd: correctly display osd message
v1.7.0-dev-1418-gbd3918bd64 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-06-29 01:22:43 No build settings: make emulation settings modal as it changes core state
v1.7.0-dev-1417-gd85d02ac02 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-06-28 23:33:29 No build shaders: rename to fit new defaults
v1.7.0-dev-1416-g32c30ad9e4 kojin 2021-06-28 22:30:07 No build vs: split target names for avx and avx2 builds
v1.7.0-dev-1415-g8dd9af23d4 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-06-28 05:23:14 No build gs: make sure gspanel close doesn't starve corethread events
v1.7.0-dev-1414-g2384a3d172 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-06-28 05:18:44 No build mcd: make sure to allow two resume in a row the cleaner solution would be to make our cdvd implementation using scopecorepausedthread cleaner but I'm probably going to hold off on doing that until I do some major refactoring because the GS merge is alreadying getting out of hand
v1.7.0-dev-1413-g9814d442cd kojin 2021-06-28 02:26:15 No build vs: move the pcsx2 project Move the pcsx2 project from pcsx2/windows/VCprojects/ to pcsx2/ This is to fix an issue that was causing the intermediate files to go to the wrong directory. pcsx2/windows/VCprojects/Win32/Devel/../../GS/GS.o -> pcsx2/Win32/Devel/GS/GS.o
v1.7.0-dev-1412-g601241b2c7 kojin 2021-06-27 23:28:21 No build vs: move the common props
v1.7.0-dev-1411-g63645de85b TellowKrinkle 2021-06-21 05:53:53 No build GS: Don't include xbyak into everything Xbyak header is massive
v1.7.0-dev-1410-g2849f0bc81 TellowKrinkle 2021-06-21 05:44:29 No build GS: Fix some defines
v1.7.0-dev-1409-gd2d5fcf07a TellowKrinkle 2021-06-21 05:40:51 No build gs: formatting
v1.7.0-dev-1408-g8281eec60e lightningterror 2021-06-20 06:33:29 No build gs: change screenshot prefix from gsdx to gs.
v1.7.0-dev-1407-g146b33f120 lightningterror 2021-06-20 05:59:14 No build misc-linux: Cleanup leftover stuff from gs merge for linux build.
v1.7.0-dev-1406-g483f28044b Gauvain 'GovanifY' Roussel-Tarbouriech 2021-06-20 14:12:42 No build gs: fix freeze on close all windows
v1.7.0-dev-1405-g7597ac12b6 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-06-20 04:00:57 No build gs: ensure the panel doesn't open at all when unneeded
v1.7.0-dev-1404-gb06468e268 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-06-20 03:44:37 No build gs: ensure gspanel is correctly defined as in use when paused
v1.7.0-dev-1403-ga3a700eeaf Gauvain 'GovanifY' Roussel-Tarbouriech 2021-06-20 03:40:46 No build gs: ensure the frame is hidden if not in use
v1.7.0-dev-1402-g8d56332993 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-06-20 02:44:58 No build misc: fix codacy warnings
v1.7.0-dev-1401-g23c0b0f7b1 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-06-20 00:23:37 No build settings: ensure gs settings are applied on close/make gs sstate
v1.7.0-dev-1400-g3ca8ada424 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-06-19 22:46:18 No build gs: fix avx2 64bit compile
v1.7.0-dev-1399-g7040ad9990 kojin 2021-06-19 21:09:13 No build gs: workaround failing avx2 compile
v1.7.0-dev-1398-ga9d8a7d70f Gauvain 'GovanifY' Roussel-Tarbouriech 2021-06-19 10:21:12 No build renderswitch: remove delay, fix long standing race condition
v1.7.0-dev-1397-g4237ab9925 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-06-19 10:15:22 No build buildbot: default to non avx2 release
v1.7.0-dev-1396-gdb80ff5477 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-06-19 09:46:34 No build mtgs: fix threading woes
v1.7.0-dev-1395-gc73769607e kojin 2021-06-18 07:19:36 No build vs: fix some SSE/AVX stuff
v1.7.0-dev-1394-g841d0cfe0e Gauvain 'GovanifY' Roussel-Tarbouriech 2021-06-17 12:19:56 No build linux_various: remove plugin ldd finder on runner
v1.7.0-dev-1393-gd6e39b7ab0 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-06-17 06:07:05 No build gs: ensure gs has a first try at input handling before pad
v1.7.0-dev-1392-g31c70a7c38 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-06-17 05:36:32 No build gs: ensure the config file is set correctly
v1.7.0-dev-1391-gedaa8f7817 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-06-16 14:47:51 No build gs-debugger: fix gsfreeze wrong retval
v1.7.0-dev-1390-g8e52dc1e22 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-06-16 14:36:11 No build gs: ensure closegspanel is closed after suspend, in sysexecutor
v1.7.0-dev-1389-g1e84b00126 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-06-16 13:39:58 No build mtgs: comment the waitforopen reasoning + add closepanel
v1.7.0-dev-1388-gab02bfa7c0 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-06-16 13:14:34 No build buildbot: compile without plugins
v1.7.0-dev-1387-gb70b3382c7 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-06-16 04:19:45 No build cmake: remove infinite warning spam on clang
v1.7.0-dev-1386-g5a4c05607d Gauvain 'GovanifY' Roussel-Tarbouriech 2021-06-16 03:22:49 No build sstate: make use of mtgs to ensure thread safety when saving
v1.7.0-dev-1385-gfa4f4bca73 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-06-16 03:18:30 No build mtgs: make renderswitch save current state
v1.7.0-dev-1384-gab65f2ab5e Gauvain 'GovanifY' Roussel-Tarbouriech 2021-06-16 01:40:40 No build gs: port renderswitch to mtgs
v1.7.0-dev-1383-g527e5a8610 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-06-16 01:26:58 No build gs: gui-windows: fix alignment of swthreads
v1.7.0-dev-1382-ge65019a6fc Gauvain 'GovanifY' Roussel-Tarbouriech 2021-06-16 01:21:02 No build sstate: use structs instead of parallel arrays + enum
v1.7.0-dev-1381-g0009ff8853 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-06-16 01:13:43 No build gs: ensure gsclose is sent from the main mtgs thread and not sysexecutor
v1.7.0-dev-1380-g70a6c59126 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-06-15 19:45:24 No build gs: update windows ui to fit with pluginless system
v1.7.0-dev-1379-g90a9708619 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-06-15 19:20:08 No build gs: use sstate freezedata includes
v1.7.0-dev-1378-gb5f50f283c Gauvain 'GovanifY' Roussel-Tarbouriech 2021-06-15 18:21:29 No build gs: make sure the gs panel handler is opened when needed
v1.7.0-dev-1377-g44026aa899 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-06-15 17:54:24 No build sstate: major redesign, remove split freeze{out,in}, remove gsfreezedata
v1.7.0-dev-1376-ge90fbfe138 Kojin 2021-05-19 04:03:53 No build vs: explicitly add floating point model back with note
v1.7.0-dev-1375-g848a930e1a Kojin 2021-05-19 01:55:49 No build vs: cleanup deps
v1.7.0-dev-1374-g2669a31171 Kojin 2021-05-18 08:40:21 No build vs: clcompile cleanup
v1.7.0-dev-1373-g59e06c8bbd Kojin 2021-05-18 06:52:06 No build gs: silence a couple warnings
v1.7.0-dev-1372-g3ed58ffde0 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-06-15 16:39:21 No build sstate: bump version
v1.7.0-dev-1371-g0542fa527c Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-16 14:54:35 No build mtgs: ensure gs is closing when necessary
v1.7.0-dev-1370-gd48e4cd138 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-16 14:37:03 No build mtgs: use SysExecutor to route events back to itself for suspend operations
v1.7.0-dev-1369-gf020ffabeb Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-16 11:40:07 No build bin: remove spu2 replay cmd
v1.7.0-dev-1368-g1317f19de2 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-16 11:27:43 No build gs: initial windows port compiles!
v1.7.0-dev-1367-g614ef4a35b Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-16 00:24:57 No build gs: continuing on linker errors on windows
v1.7.0-dev-1366-gc8524022b7 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-15 23:51:58 No build gs: initial windows port done up to linking issues
v1.7.0-dev-1365-g9c77896f2d Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-15 23:09:55 No build baseclasses: prevent collision with wxwidgets surprisingly, GSdx never ran into this issue prior as linux didn't use baseclasses but used wxwidgets, while windows did but used the winAPI GUI system. Software is cursed
v1.7.0-dev-1364-gd5abf459bb Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-15 17:34:31 No build windows: continue the merge, handle some subprojects linking
v1.7.0-dev-1363-g763533060a Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-15 12:47:25 No build gitignore: update to ignore obj files
v1.7.0-dev-1362-g8cd2da61c5 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-15 12:44:02 No build windows: remove project references to plugins
v1.7.0-dev-1361-g8a7f6c8c01 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-15 12:29:00 No build windows: update the resource pre-build step to remove plugins assets
v1.7.0-dev-1360-g290ca11fc7 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-15 12:17:58 No build gs: update gui to remove logo/references to gsdx
v1.7.0-dev-1359-g8281b57c56 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-15 12:13:08 No build windows: make object files relative to their directory so vs isn't drunk with 2 files sharing the same filename
v1.7.0-dev-1358-g4803ed0a4e Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-15 12:06:47 No build windows: add xbyak as a windows dependency
v1.7.0-dev-1357-g3313acac84 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-15 11:37:40 No build windows: add gs filters
v1.7.0-dev-1356-gb52063e4e0 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-15 11:27:35 No build gs: remove unneeded windows project files
v1.7.0-dev-1355-g2e9349328a Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-15 11:25:45 No build gs: begin preliminary windows support
v1.7.0-dev-1354-g94901f8be3 lightningterror 2021-05-14 21:28:11 No build nsis: Remove remaining plugins (gsdx) and references.
v1.7.0-dev-1353-g06da3a1359 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-14 17:54:35 No build mtgs: fix pesky assert on gs init
v1.7.0-dev-1352-g25af4de320 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-14 17:20:09 No build cmake: remove infinite warning spam
v1.7.0-dev-1351-g80c67e2d48 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-14 17:15:41 No build pad: separate full and per-pad sstate
v1.7.0-dev-1350-g9cb0093a1a Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-14 17:10:01 No build docs: update them to remove mention of plugins
v1.7.0-dev-1349-g136c326059 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-14 17:05:50 No build pcsx2: clean up references to plugins
v1.7.0-dev-1348-g3b56b0340d Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-14 16:31:27 No build ftw: remove the plugin panel
v1.7.0-dev-1347-ga7ff19ac98 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-14 16:26:50 No build gs: reimplement renderer switch sstate
v1.7.0-dev-1346-g18bc19a09c Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-14 11:54:58 No build savestate: remove a bunch of dead code
v1.7.0-dev-1345-ga781b4529b Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-14 11:34:22 No build gs: ensure coherent use of gsfreeze
v1.7.0-dev-1344-gfbf10dcdf5 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-14 11:28:43 No build gs: implement sstate handler functions
v1.7.0-dev-1343-g83a28ddab1 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-14 11:26:08 No build savestate: add back gs sstate
v1.7.0-dev-1342-g70dde551e3 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-14 11:23:30 No build gs: introspect gs state directly
v1.7.0-dev-1341-gfa9b30fa9e Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-14 01:42:47 No build pcsx2: remove relative imports gosh that was a pain, please don't make me do that again
v1.7.0-dev-1340-g4f33bfb9f3 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-14 00:01:38 No build gsdump: fix reorder warning
v1.7.0-dev-1339-gb2da348834 TellowKrinkle 2021-05-13 23:13:00 No build GS: Fix GSVector.h not seeing SSE defines
v1.7.0-dev-1338-ge0499b587e Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-13 17:53:17 No build gs: remove old logo
v1.7.0-dev-1337-g9d4c41e051 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-13 17:46:58 No build gs: pause configuration screen when opened
v1.7.0-dev-1336-g707d2dae71 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-13 17:42:54 No build gs: add back configuration menu
v1.7.0-dev-1335-g9422e32f23 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-13 15:37:35 No build gs: ensure avx2 has access to gsvector8
v1.7.0-dev-1334-gd2a5e3b675 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-13 14:44:06 No build gs: fix redefinition hell on _d token concatenation
v1.7.0-dev-1333-g727693248d Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-13 14:09:28 No build utilities: fix a few omissions when building on nopch
v1.7.0-dev-1332-gc1e625cc4b Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-13 13:17:10 No build cmake: require XCB libs and not just X11-XCB
v1.7.0-dev-1331-g77b6ce1c27 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-13 13:16:11 No build gitignore: update gs templates
v1.7.0-dev-1330-ga207abcfc1 TellowKrinkle 2021-05-13 11:13:40 No build ghactions: Add avx2 CI Needed until we get multi-isa working again
v1.7.0-dev-1329-g7177bd3597 TellowKrinkle 2021-05-13 10:26:16 No build GS: Disable clang-format to keep alignment
v1.7.0-dev-1328-g67a5c8e314 TellowKrinkle 2021-05-13 10:24:04 No build cmake: Enable sse4.1 by default
v1.7.0-dev-1327-gfec12819fa TellowKrinkle 2021-05-13 10:22:48 No build GS: Fix warning spam in macOS
v1.7.0-dev-1326-g08419440f1 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-12 23:51:11 No build license: clarify we are licensing under LGPLv3+
v1.7.0-dev-1325-g18e892f473 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-12 23:50:06 No build gs: update license headers
v1.7.0-dev-1324-g48aef61027 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-12 23:16:36 No build gui: fix assert with default case unreachable by removing plugin remnant
v1.7.0-dev-1323-gb7c0c9589a Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-12 23:07:52 No build gs: initial merge complete
v1.7.0-dev-1322-g24b9c5698e Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-12 14:22:10 No build gs: initial merge complete up to linking errors
v1.7.0-dev-1321-g3a5d1ace91 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-12 13:46:03 No build gs-merge: gui fixups, getting rid of the plugin selector
v1.7.0-dev-1320-g4e96ed3e74 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-12 12:54:23 No build gs-merge: initial merge of the gs codebase finished
v1.7.0-dev-1319-g00ed02f831 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-12 11:35:43 No build gs-merge: fix codegen scoping/xbyak misc things for our jit
v1.7.0-dev-1318-g3851014634 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-12 10:21:44 No build gs-merge: make sure x11 defines are scoped
v1.7.0-dev-1317-gfef8dfd05b Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-12 10:09:15 No build gs-merge: make xbyak intrinsics includes scoped, avoid cross project linking with x86_intrin
v1.7.0-dev-1316-gbbcfc0ff1d Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-12 10:01:46 No build gs-merge: include hell, scoping, redefinitions
v1.7.0-dev-1315-g5f0699d382 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-12 08:57:37 No build gs: xbyak and gs type incompat workarounds for the merge
v1.7.0-dev-1314-gfc1e00b7ef Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-11 19:37:04 No build gs: trying to sort out this include hell
v1.7.0-dev-1313-gb284ab7566 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-11 18:29:01 No build gs: core code and components merged up to gs
v1.7.0-dev-1312-gada56a1c03 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-11 17:32:41 No build mtgs: ensure thread safety, reimplement coreplugins intermediate layer
v1.7.0-dev-1311-g160117ffbb Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-11 16:57:37 No build mtgs: switching to a plugin-less architecture
v1.7.0-dev-1310-gf04f941dbb Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-11 16:31:20 No build gs: continue merge, modify plugin boundaries and expose signature
v1.7.0-dev-1309-ge68a3606a9 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-11 15:40:24 No build mcd: finish to remove the remnants of the plugin interface
v1.7.0-dev-1308-g27cb700259 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-11 13:41:20 No build mcd: begin to remove the plugin interface
v1.7.0-dev-1307-gf75ae3e046 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-11 11:09:43 No build gs: continue merge, remove plugin selector references
v1.7.0-dev-1306-gd272334c71 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-11 10:58:44 No build plugins: cleaning up more plugin cruft, adding a note on freezeData
v1.7.0-dev-1305-g9587afc5ed Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-11 10:49:36 No build cmake: port glib resources for gs into core
v1.7.0-dev-1304-gfd39f14b4e Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-11 10:33:18 No build cmake: initial cleanup of the dep lookup
v1.7.0-dev-1303-g1893bfe93d Gauvain 'GovanifY' Roussel-Tarbouriech 2021-04-30 06:36:04 No build gs: initial build system additions
v1.7.0-dev-1302-gc87a054b4c Gauvain 'GovanifY' Roussel-Tarbouriech 2021-04-30 06:15:26 No build 3rdparty: initial addition of xbyak
v1.7.0-dev-1301-g587a893a0e Gauvain 'GovanifY' Roussel-Tarbouriech 2021-04-30 06:05:13 No build gs-merge: remove initial plugin subsystem
v1.7.0-dev-1300-gfbffa1c7bc Ty Lamontagne 2021-06-29 18:55:24 Download Translations: Remove unnecessary warning regarding string length
v1.7.0-dev-1299-ge3d6e50ba0 lightningterror 2021-06-29 16:32:51 Download pad-linux: Update to latest controller database.
v1.7.0-dev-1298-gb7dfb2c294 Ziemas 2021-06-27 13:13:05 Download vsprops: Explicitly link setupapi. (#4495) Currenty it only works because of portaudio linking it with a pragma.
v1.7.0-dev-1297-g3c59221dd1 Ilya Trukhanov 2021-05-28 14:15:16 Download pad: Fix gamepad choice not affecting rumble test on Linux The rumble test using either the checkbox or the slider in the gamepad configuration GUI always causes the first gamepad to rumble, even if other gamepads are selected in the drop-down menu.
v1.7.0-dev-1296-gd310ae948d Ziemas 2021-06-02 14:43:39 Download SPU2: Remove SPU2setClockPtr
v1.7.0-dev-1295-g67cd7713b8 Ziemas 2021-06-02 15:19:43 No build SPU2: Remove cycleptr and read the cycle directly Seemed like any chance of working without grabbing this straight out of the iop was given up on anyway.
v1.7.0-dev-1294-gf5346129ae TheLastRar 2021-06-15 21:55:44 Download DEV9: Clang format pcap_io.cpp
v1.7.0-dev-1293-ga333a65419 TheLastRar 2021-06-15 13:23:36 No build DEV9: Discard Jumbo Frames from pcap
v1.7.0-dev-1292-g982ef41814 Jonathan Li 2021-06-06 19:04:14 Download cdvd: Simplify and fix disc variable handling This fixes an issue on Windows where the previously selected disc drive choice is cleared if there is no disc in the drive when PCSX2 is opened.
v1.7.0-dev-1291-g7f8ca17752 Jonathan Li 2021-06-06 19:02:26 No build cdvd:windows: Fix disc path The disc path was not always in the correct format. Fixes a regression from the CDVD merge.
v1.7.0-dev-1290-g33d8290fd4 lightningterror 2021-06-18 04:40:34 Download pad-linux: Update to latest controller database.
v1.7.0-dev-1289-gf3b17cf021 TellowKrinkle 2021-06-17 05:52:49 Download iR5900: Move recConstBuf memory near recompiler memory
v1.7.0-dev-1288-gb5a917fb08 Mrlinkwii 2021-06-09 18:47:47 Download GameDB: remove 'OPHFLagHack' for ""Naruto - Uzumaki Chronicles 2" (#4488) No longer needed.
v1.7.0-dev-1287-g739787e8c4 refractionpcsx2 2021-06-08 20:07:19 Download Add new hack
v1.7.0-dev-1286-gd988e8d764 Tyler Wilding 2021-04-24 06:31:12 Download input-rec: Add warning when creating a save-state recording
v1.7.0-dev-1285-ga6193b0a51 refractionpcsx2 2021-05-25 10:52:08 Download Core: Make DMA's instant during the BIOS
v1.7.0-dev-1284-g8552090f50 Mrlinkwii 2021-06-04 18:03:55 Download GameDB: Adds VU clamping mode extra to 'Enthusia Professional Racing' (#4478)
v1.7.0-dev-1283-g286b6448be TheLastRar 2021-05-21 15:57:18 Download DEV9: Always open HDD image as binary Previously the file was only opened in binary mode if it existed before starting emulation
v1.7.0-dev-1282-g48961ed3df lightningterror 2021-05-26 16:40:20 No build usb: Fix a few more warnings.
v1.7.0-dev-1281-g1b4c8991c8 dependabot[bot] 2021-05-31 07:41:17 Download build(deps): bump actions/cache from 2.1.5 to 2.1.6 Bumps [actions/cache](https://github.com/actions/cache) from 2.1.5 to 2.1.6. - [Release notes](https://github.com/actions/cache/releases) - [Commits](https://github.com/actions/cache/compare/v2.1.5...v2.1.6) Signed-off-by: dependabot[bot] <support@github.com>
v1.7.0-dev-1280-ga35edc95cf TheLastRar 2021-05-21 15:37:33 Download DEV9: Clang format DHCP_Server.cpp
v1.7.0-dev-1279-g91c2f62c9e TheLastRar 2021-05-21 15:36:51 No build DEV9: Fix off by one error with manual DNS1, auto DNS2
v1.7.0-dev-1278-g7a7f98955b Tyler Wilding 2021-04-24 05:47:11 No build input-rec: Allow configuring the frame advance amount
v1.7.0-dev-1277-g3a877a51b5 TheLastRar 2021-05-12 21:05:43 No build DEV9: Sleep instead of yield in RxThread
v1.7.0-dev-1276-g17519c21b4 refractionpcsx2 2021-05-27 01:10:33 Download SPU2: Fix hi def audio streaming
v1.7.0-dev-1275-gead1243c61 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-10 18:24:58 Download DEV9: ensure DEV9 use wchar ghc
v1.7.0-dev-1274-gfad389faab TheLastRar 2021-05-09 13:20:42 No build DEV9: Clang Format
v1.7.0-dev-1273-gaf63023d92 TheLastRar 2021-05-09 13:19:33 No build DEV9: GHC related changes
v1.7.0-dev-1272-g0b51f09a38 Florin9doi 2021-05-23 13:47:13 Download Remove PSX references to distinguish between PS1 and DVR
v1.7.0-dev-1271-g18abe94e7f Tyler Wilding 2021-04-20 04:21:39 Download ci: Make acceptable values obvious
v1.7.0-dev-1270-g128eaf5790 Tyler Wilding 2021-03-16 05:43:08 No build ci: Add workflow_dispatch support for Windows debugging builds
v1.7.0-dev-1269-gbfe0ba7e99 Tyler Wilding 2021-01-24 23:56:12 No build ci: Add an explicit flag to retain Windows debugging artifacts
v1.7.0-dev-1268-g1bbc51c947 Mrlinkwii 2021-05-26 14:52:39 Download GameDB: Add missing db entries. (#4456) Official Playstation Magazine - Demo Disc 40'entries, Official Playstation Magazine - Demo Disc 85, Singstar Boy Bands vs Girl Bands, Singstar Take That.
v1.7.0-dev-1267-g1097e246a4 Ty Lamontagne 2021-05-25 21:10:54 Download Differentiate Impossible block clearing message from IOP & EE
v1.7.0-dev-1266-gf90a4871b4 icup321 2021-05-26 11:13:52 No build GameDB: Add Kickstart for Rayman Raving Rabbids (#4462)
v1.7.0-dev-1265-ge0111195a5 Nobbs66 2021-05-07 15:28:38 Download Fix Emulated PSX GPU Version The PS2 emulates a version 0 PSX GPU rather than a version 2 GPU. This removes the extra v2 commands
v1.7.0-dev-1264-gbb09d3fe74 Ziemas 2021-05-13 09:37:10 Download SPU: Make SPU use the MADR from iopHw
v1.7.0-dev-1263-ge88f29d3ac Ty Lamontagne 2021-05-17 04:47:51 Download Misc: Save ELF last path when auto-running an elf
v1.7.0-dev-1262-g084c7db9ac TheLastRar 2021-05-16 23:18:37 Download DEV9: Increase min HDD size to 40gb
v1.7.0-dev-1261-g1af6979e88 Mrlinkwii 2021-05-14 13:08:20 Download GUI: change 'Console to Stdio' to 'Program Log to Stdio' GUI: change 'Console to Stdio' to 'Program Log to Stdio'
v1.7.0-dev-1260-gf28bfa4ad1 TheLastRar 2021-05-10 21:44:44 No build DEV9: Correctly populate DNS2 field with DNS2 IP
v1.7.0-dev-1259-g7efa96c732 lightningterror 2021-05-12 18:20:54 Download pad: Update log that mentioned plugin settings.
v1.7.0-dev-1258-g2eb6d9a0fb Florin9doi 2021-05-03 11:15:23 Download Eyetoy: Don't send duplicate frames
v1.7.0-dev-1257-g02546459ea Florin9doi 2021-05-02 15:14:29 No build Eyetoy: Improve logging
v1.7.0-dev-1256-gb6ac5e3be0 Mrlinkwii 2021-05-10 16:53:29 Download GUI: Updates the 2 smaller icons to the same icon as the main icon used for the program. (#4431)
v1.7.0-dev-1255-gbc25ffb52c TheLastRar 2021-05-09 15:09:35 Download DEV9: Better align IP fields
v1.7.0-dev-1254-g3d1b79464c TheLastRar 2021-03-08 16:26:12 No build DEV9: Add internal DHCP Server
v1.7.0-dev-1253-g221a8dc530 TheLastRar 2021-03-19 00:05:35 No build DEV9: Move reconfiguration code into net.cpp Also make the internal server aware of the reconfiguration
v1.7.0-dev-1252-g36406e2fd9 TheLastRar 2021-03-08 16:41:13 No build DEV9: Have each backend use the internal server
v1.7.0-dev-1251-g7e35c7750e TheLastRar 2021-03-08 16:34:07 No build DEV9: Add shared internal server code
v1.7.0-dev-1250-gc1ab094938 TheLastRar 2021-02-27 23:03:32 No build DEV9: Add internal server mac and IP
v1.7.0-dev-1249-g26b954fdc6 TheLastRar 2021-03-06 21:27:51 No build DEV9: Add code for reading packets
v1.7.0-dev-1248-g1221b5c271 TheLastRar 2021-03-06 22:44:47 No build DEV9: Add message in pcap GetMACAddress() for unsupported OS
v1.7.0-dev-1247-gf1f888bd11 TheLastRar 2021-03-06 21:48:36 No build DEV9: Report blocks as true for pcap
v1.7.0-dev-1246-g869bdb727a TheLastRar 2021-05-09 13:02:37 No build DEV9: Move ATA write queue logic into its own class
v1.7.0-dev-1245-g076d13a7c2 Tyler Wilding 2021-05-05 03:16:05 No build lint: Address Codacy linter findings
v1.7.0-dev-1244-g109ca396b9 Tyler Wilding 2021-05-05 02:33:54 No build ci: Create GitHub action to validate GameDB when it's modified
v1.7.0-dev-1243-gce0395947f Tyler Wilding 2021-05-05 02:33:43 No build ci: Create script to validate GameDB at build-time
v1.7.0-dev-1242-g551b52922a Tyler Wilding 2021-04-11 01:53:52 No build input-rec: Remove unnecessary `extern`s and resolve linter errors
v1.7.0-dev-1241-g90938b100c Tyler Wilding 2021-04-07 05:43:03 No build input-rec: Cleanup inputRec namespace
v1.7.0-dev-1240-gee0ebe1c04 RedDevilus 2021-04-19 06:56:39 No build PCSX2-GUI: Console log rename and newline
v1.7.0-dev-1239-g23f727351c ty 2021-04-25 04:17:59 Download Core / VU: Disable MTVU when VU1 Interpreter is selected Also clean up Config.h a little
v1.7.0-dev-1238-g133af79c45 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-05-10 16:11:37 No build CONTRIBUTING.md: removed reference to forums for development(????)
v1.7.0-dev-1237-g704d998c7f Margen67 2021-05-08 11:50:11 No build CONTRIBUTING.md: Typo fixes, https
v1.7.0-dev-1236-ge50a4463a5 lightningterror 2021-05-09 22:59:12 Download recording-gui: Add close box to New Input Recording.
v1.7.0-dev-1235-g6a2ed3d078 macmenot 2021-04-12 22:56:34 Download DEV9: consistently prefix all console output with `DEV9: ` Around half of the debug and console output from the DEV9 tree already had this prefix. Adding it everywhere for consistency. Also fixed misspelling of "Unknown" whilst there.
v1.7.0-dev-1234-g0ad5680597 kozarovv 2020-10-23 15:44:18 No build FPU: Remove FPU Compare Hack FULL clamping mode fix games where hack was used, so is no longer required. This commit remove hack, adjust GameDB according to that change, and rename fpuFloat4 function to fpuFloat3. Last change is because fpuFloat3 was just wrapper for fpuFloat4 with added check for compare hack. Additionally fpuFloat2 was only function that called fpuFloat4 directly, so that one call was changed to fpuFloat3 to respect previous changes.
v1.7.0-dev-1233-g2e0baa7162 TellowKrinkle 2021-05-07 04:55:13 Download Update ghc::filesystem to 1.5.4 Switches to wchar on windows, which allows construction of a path from wchar*
v1.7.0-dev-1232-g11e08642f3 lightningterror 2021-05-06 01:19:38 Download pad-linux: Update to latest controller database.
v1.7.0-dev-1231-g8760214817 RedDevilus 2021-05-04 03:17:04 Download clang-format: -pcsx2\gui\AppRes.cpp
v1.7.0-dev-1230-gd760ad7293 RedDevilus 2021-05-02 04:45:45 No build CDVD-GUI: Swap `Browse` and `Ask before booting` + `Ask before booting` is off by default
v1.7.0-dev-1229-g0a247868df Mrlinkwii 2021-05-04 21:13:18 Download GameDB: Fix typo causing gamedb not to load (#4417)
v1.7.0-dev-1228-g15b9e775a1 Mrlinkwii 2021-05-04 17:37:26 Download GameDB: add Nearest EErounding to SSX and SSX tricky. (#4405)
v1.7.0-dev-1227-g82ce20210f Tyler Wilding 2021-04-21 06:11:33 Download input-rec: Resolve crash when closing emulator involving GUI elements Gist is we paused the CoreThread without resuming it (input recording would wait until the next VSync), the shutdown routine triggers it when all required window elements are already cleaned up, hence the crash. Reproduction Steps: - boot game so gs window is open - open the dialog for a new input recording, then close it - close the GS window - re-open the dialog for a new input recording, then close it - close pcsx2, should error.
v1.7.0-dev-1226-g467659200d refractionpcsx2 2021-05-03 17:13:58 Download GameDB: Add patches for Elemental Gerad and K-1 Grand Prix 2006 (SLPS)
v1.7.0-dev-1225-g5639273cec RedDevilus 2021-04-30 23:13:49 Download readme: Add discord shield - Discord is more obvious to endusers now with logo and corresponding blue color. readme: Remove coverity - Sets discord to white icon and remove coverity because it hasn't been used since 2019 and replaced by codacy. readme: SSE4 to SSE4.1 - Make it more obvious to have atleast SSE 4.1
v1.7.0-dev-1224-g07f2459178 Tyler Wilding 2021-04-29 03:20:32 Download github: Remove now redundant comment in PR template
v1.7.0-dev-1223-gbe6b46b793 Tyler Wilding 2021-04-29 03:20:18 No build github: Add first-time contributor message
v1.7.0-dev-1222-gbd4d04f914 Silent 2021-04-21 18:08:11 Download clang-format: -pcsx2/gui/MemoryCardFolder.cpp -pcsx2/gui/MemoryCardFolder.h
v1.7.0-dev-1221-gc27ae16b42 Silent 2021-04-11 11:01:10 No build Folder memcards: Suppress "file does not exist" errors for memcard index
v1.7.0-dev-1220-gaffa24e596 Silent 2021-03-11 18:34:01 No build Folder memcards: Remove an unused variable
v1.7.0-dev-1219-g52408145c1 Silent 2020-12-25 18:43:40 No build Folder memcards: Properly handle zero sized files when writing the memcard index fileRef is nullptr for zero sized files
v1.7.0-dev-1218-g19af887257 Silent 2020-12-18 23:45:37 No build Folder memcards: Improve handling of legacy folder memcards (without the index file)
v1.7.0-dev-1217-g607b56be97 Silent 2020-11-22 14:59:37 No build Folder memcards: Ensure YAML nodes are always referenced by UTF-8
v1.7.0-dev-1216-gc7ad748e98 Silent 2020-11-22 12:21:30 No build Folder memcards: Write the file index from FlushFileEntries Resolves issues with flushes being performed out of order, breaking the intended order of files in the file dictionary
v1.7.0-dev-1215-gf8f783737d Silent 2020-11-22 00:17:02 No build Folder memcards: Write metadata for directories
v1.7.0-dev-1214-ga6cec6a04e Silent 2020-11-21 19:38:08 No build Folder memcards: Add an index file to track timestamps and file order This resolves folder memory card incompatibilities with games assuming the order of files in the filesystem - e.g. Grand Theft Auto games. A newly added index file tracks the order in which files would have landed in the FAT partition and attempts to preserve this order upon loading.
v1.7.0-dev-1213-g8dee1a3e9f Silent 2020-11-20 00:10:29 No build Folder memcards: Clean up FolderMemoryCard code a bit
v1.7.0-dev-1212-geef643cf63 ty 2021-04-22 23:17:18 Download Core: Purge OS specific CPU usage providers
v1.7.0-dev-1211-g290183040f lightningterror 2021-04-24 05:04:55 Download gsdx-vsprops: Fix build configuration. Fixes AVX2 build configuration on VS. Issue was gsdx would still build as SSE4 instead of AVX2 on AVX2 configuration. Also remove sse2.props.
v1.7.0-dev-1210-gee2890517c lightningterror 2021-04-24 03:11:09 Download gsdx-hw: Cleanup renderer code a bit. Mark variables as const if applicable, initialize some as well.
v1.7.0-dev-1209-g46cd43ab9e lightningterror 2021-04-20 22:45:21 No build gsdx-ogl: Cleanup renderer code a bit. Mark variables as const if applicable.
v1.7.0-dev-1208-g4ca84e8049 lightningterror 2021-04-20 22:41:11 No build gsdx-d3d11: Cleanup renderer code a bit. Mark variables as cost if applicable. Initialize D3D11_PRIMITIVE_TOPOLOGY.
v1.7.0-dev-1207-ga4bb6234ac tellowkrinkle 2021-04-24 17:46:34 Download Rename main menu back to System (#4362) There's already a `PCSX2` menu on macOS, adding a second one is incredibly confusing
v1.7.0-dev-1206-gdac2a302ec macmenot 2021-04-12 13:14:49 Download DEV9: add ATA Idle Immediate (E1) stub Fixes https://github.com/PCSX2/pcsx2/issues/4358
v1.7.0-dev-1205-g72eddb7286 TheLastRar 2021-04-20 21:30:20 Download DEV9: Do not apply byteswapping to TX/RX FIFO writes/reads
v1.7.0-dev-1204-gf0cdf398a6 RedDevilus 2021-04-24 03:07:01 Download pad-linux: Update to latest controller database.
v1.7.0-dev-1203-gffb1a3d11e Mrlinkwii 2021-04-24 13:58:54 No build GameDB: Fix errors in GameDB. (#4389)
v1.7.0-dev-1202-g721253bf49 Mrlinkwii 2021-04-24 00:45:08 Download GameDB: Adds gamefixes for various games. (#4388) Adds fixes for Energy Airforce - Aim Strike , K-1 World Grand Prix 2006.
v1.7.0-dev-1201-g526c143eb5 Mrlinkwii 2021-04-22 21:55:18 Download GUI: rename 'show debug' to 'show debugger' and move the create blockdump' option above it above GUI: rename 'show debug' to 'show debugger' and move the create blockdump' option above it above
v1.7.0-dev-1200-g4d2f7ae9e2 Mrlinkwii 2021-04-21 18:44:37 No build clang-format : pcsx2/gui/MainFrame.cpp clang-format : pcsx2/gui/MainFrame.cpp
v1.7.0-dev-1199-gd7851132c4 Mrlinkwii 2021-04-19 16:19:41 No build GUI: change window to debug and move blockdump to to debug GUI: change window to debug and move blockdump to to debug
v1.7.0-dev-1198-g6f7890b709 refractionpcsx2 2021-04-19 11:55:33 Download microVU: Fix mistake when setting Status Flag bits for Signed/Zero
v1.7.0-dev-1197-gd3be481327 dependabot[bot] 2021-04-19 07:47:52 Download build(deps): bump actions/cache from v2.1.4 to v2.1.5 Bumps [actions/cache](https://github.com/actions/cache) from v2.1.4 to v2.1.5. - [Release notes](https://github.com/actions/cache/releases) - [Commits](https://github.com/actions/cache/compare/v2.1.4...1a9e2138d905efd099035b49d8b7a3888c653ca8) Signed-off-by: dependabot[bot] <support@github.com>
v1.7.0-dev-1196-g256afa8b9d tellowkrinkle 2021-04-13 05:30:35 Download clang-format: change alignment settings
v1.7.0-dev-1195-g770eb0bdaf Tyler Wilding 2021-04-03 06:51:15 No build github: Beef up the CONTRIBUTING file and point people there for best-practices
v1.7.0-dev-1194-g6e8578ff6c Tyler Wilding 2021-03-26 03:58:14 No build github: Add PULL_REQUEST template
v1.7.0-dev-1193-g5e585c69ff Tyler Wilding 2021-03-26 03:57:38 No build github: Move CONTRIBUTING file into .github folder
v1.7.0-dev-1192-g3db5e42b96 TellowKrinkle 2021-04-12 12:10:31 Download GSdx: Add clang-format off/on to parts clang-format breaks really badly on
v1.7.0-dev-1191-gae1bc651d6 TellowKrinkle 2021-04-12 11:31:30 No build GSdx: Format
v1.7.0-dev-1190-gfafbb3cc63 lightningterror 2021-04-12 21:39:53 Download gsdx: Clean up a few warnings.
v1.7.0-dev-1189-g6251c3f8ab Gauvain 'GovanifY' Roussel-Tarbouriech 2021-04-13 01:23:15 Download gsvector: fix forgotten elif during purge
v1.7.0-dev-1188-g1e60161932 tellowkrinkle 2021-04-12 22:04:05 Download ghactions: brew update before installing in macOS Should fix issues with homebrew's old package provider shutting down
v1.7.0-dev-1187-g6cc969a89c Tyler Wilding 2021-03-28 01:53:13 Download ci: Automatically label pull requests
v1.7.0-dev-1186-g0235bec410 KrossX 2021-03-27 20:57:37 Download PAD: Just enable pressure on CMD 0x4F
v1.7.0-dev-1185-g12e9ddfa2b Gauvain 'GovanifY' Roussel-Tarbouriech 2021-04-10 18:57:39 Download core: change sse4 fatal error to sse4.1
v1.7.0-dev-1184-g8a9ec4c706 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-27 09:18:02 No build core: purge sse2
v1.7.0-dev-1183-g5509bfc003 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-27 09:17:50 No build spu2: purge sse2
v1.7.0-dev-1182-g48f51b3ce3 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-26 23:36:23 No build gs: purge sse2/sse3
v1.7.0-dev-1181-g6bc31a0023 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-29 07:57:40 No build cmake: make sse4 default
v1.7.0-dev-1180-gfb1f73fbd4 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-27 09:16:19 No build sln: remove SSE4 from build options, make SSE4 default
v1.7.0-dev-1179-g970dfb9cfd Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-27 09:18:27 No build buildbot: change default target because of sse2 purge
v1.7.0-dev-1178-g87daea8a06 pgert 2021-04-10 09:39:04 Download GUI > SpeedhacksPanel: textstringcorrections
v1.7.0-dev-1177-gedeb0d7bd7 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-29 20:15:11 Download ipc: keep previous file socket formatting
v1.7.0-dev-1176-g1d93cd25e5 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-29 19:58:09 No build ipc: switch to std::string, more readable code + fixes memleak
v1.7.0-dev-1175-g80cd65d347 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-29 14:58:45 No build ipc: remove possible memory corruption due to strcat on provided pointer
v1.7.0-dev-1174-g4a2482e950 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-30 09:37:29 No build ipc: implement MsgStatus
v1.7.0-dev-1173-gbc6e5213a0 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-30 09:04:33 No build ipc: implement MsgGameVersion
v1.7.0-dev-1172-g434a06cb72 lightningterror 2021-04-05 07:57:10 Download gsdx-gui: Remove partial and full crc hack levels on release builds. Normal users shouldn't really need to choose partial or full since automatic already does that. Keep the options on debug for testing only.
v1.7.0-dev-1171-g05a31bd656 lightningterror 2021-04-07 13:32:23 Download pad-linux: Update to latest controller database.
v1.7.0-dev-1170-gb60765e976 refractionpcsx2 2021-04-05 05:45:04 Download Gif: Remove MTVU spam that isn't required Solves stuttering in MTVU mode in some games, and gets rid of some annoying asserts which mean nothing.
v1.7.0-dev-1169-gc61566dec0 lightningterror 2021-04-03 05:06:29 Download misc: Enable GS debugger on CI artifacts.
v1.7.0-dev-1168-g0fe9a9535e RedDevilus 2020-10-15 01:21:21 Download SPU2: Change default of latency slider Linux: 300 to 100 (which should be fine for everyone. Windows: Change the steps to start from 3 and increment on higher numbers instead of 0.5 steps which is just stupid to be that granular.
v1.7.0-dev-1167-g048356a393 lightningterror 2021-04-02 05:57:15 Download pad-linux: Update to latest controller database.
v1.7.0-dev-1166-g7704960e1d RedDevilus 2021-03-09 23:37:17 Download GUI-Speedhacks: Grayout Instant VU1 when MTVU is enabled MTVU checked + Instant VU1 checked = MTVU is on MTVU checked + Instant VU1 off = MTVU is on Essentially it doesn’t matter for Instant VU1 be checked or unchecked if MTVU is checked. MTVU off + Instant VU1 checked = Instant VU1 is on MTVU off + Instant VU1 off = both are off Instant VU1 enabled is the old behaviour (so think of it always being enabled in the past). Some games however don’t like this and for those few games they should be off, those kind of games should’ve normally been added as an automatic gamefix or will be in the future.
v1.7.0-dev-1165-ge36199c499 ty 2021-03-29 17:59:10 Download Misc:Debugger: Support write-only GS priv reads
v1.7.0-dev-1164-g9ea1610d37 ty 2021-04-01 03:12:16 Download Misc:Debugger: Bios thread view support
v1.7.0-dev-1163-ga6fac1e009 Jonathan Li 2021-03-24 04:36:39 Download gsdx:windows: Fix incorrect printf specifier
v1.7.0-dev-1162-g157add3eea Jonathan Li 2021-03-24 04:17:16 No build gsdx:windows: Handle capture dialog filenames properly The capture dialog filename handling code did not handle non-English filenames properly. Fix the filename handling by working in Unicode only and avoiding unnecessary and incorrect string conversions.
v1.7.0-dev-1161-gd81f236910 Jonathan Li 2021-03-24 00:35:27 No build gsdx:windows: Handle shader dialog filenames properly The shader dialog filename handling code had several buffer overflows and also did not handle non-English filenames well. Fix the filename handling by storing them as UTF-8 in the ini and converting them to/from UTF-16 as necessary, and also fix the buffer overflows.
v1.7.0-dev-1160-gdedd860d40 Jonathan Li 2021-03-24 00:34:16 No build windows: Add utf-16 to utf-8 conversion function
v1.7.0-dev-1159-g294e54c42b KrossX 2021-03-26 23:23:03 Download PAD: Add one more byte to umask. (#4305) Seems to be enough to fix Warriors of Might and Magic. Increased savestate version since it changes the size of the PadFreezeData struct.
v1.7.0-dev-1158-g690dae5c17 ty 2021-03-26 02:57:28 Download Misc: Support another bios for the debugger threadlist
v1.7.0-dev-1157-g72eafeaf40 Tyler Wilding 2021-03-26 03:54:13 Download docs: Hide PDF metadata from rendered markdown in github
v1.7.0-dev-1156-g51253193e0 Kojin 2021-03-26 00:07:23 Download msbuild: fix libchdr include directory I don't know what PublicIncludeDirectories is, it's not documented anywhere by MS. Even if it doesn't fix the bot, it's at least consistent now.
v1.7.0-dev-1155-g4a55f7b845 TellowKrinkle 2021-03-25 08:53:43 No build Upgrade libchdr Fixes things getting built as dylibs
v1.7.0-dev-1154-gbc477e1ce1 lightningterror 2021-03-23 17:56:18 No build pad-linux: Update to latest controller database.
v1.7.0-dev-1153-gb436898d2a Romain TISSERAND 2021-03-22 10:18:46 No build Formatting: clang-format + copyright headers
v1.7.0-dev-1152-g742b829c82 Romain TISSERAND 2021-03-21 22:11:18 No build MSVC: fix libchdr integration
v1.7.0-dev-1151-gc5196b4ebf Romain TISSERAND 2021-03-21 19:19:57 No build cmake: Fix libchdr clang CI faliure
v1.7.0-dev-1150-g0599e675a0 SleepyMan 2020-12-25 11:25:55 No build CDVD: Add support for CHD format
v1.7.0-dev-1149-g3dc5162079 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-15 13:16:20 Download gsdump: change the location of the settings button
v1.7.0-dev-1148-g6c73256196 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-14 18:25:39 No build gsdump: add a settings button; add safety checks for user missing braincells
v1.7.0-dev-1147-gd5b312866d Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-14 17:30:43 No build gsdump: disable renderer switch keybind on debug
v1.7.0-dev-1146-gcf46e52035 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-09 20:06:28 No build gsdump: simplify a switch case and do-while
v1.7.0-dev-1145-g475e5865d7 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-09 15:21:45 No build gsdump: move all gui porcelains to main thread and code reorg
v1.7.0-dev-1144-g1248aa95cb Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-08 21:28:23 No build gsdump: make wxwidgets highlight selected packet on debug mode
v1.7.0-dev-1143-gce24c87a3f Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-08 19:01:06 No build gsdump: implem debug button functions & disable in release & minimize
v1.7.0-dev-1142-g2076b90d92 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-08 17:36:54 No build gsdump: filter fswatcher events & rename the app
v1.7.0-dev-1141-g06fa29678b Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-08 17:21:48 No build gsdump: ensure q is printed as float
v1.7.0-dev-1140-g00d680f4bd Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-08 16:52:59 No build gsdump: reset state when dump is invalid & ensure you can't run it if started
v1.7.0-dev-1139-gd6a671d4ae Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-08 15:47:18 No build gsdump: add enter+dclick selection on lv + fix rd crash lifetime switch
v1.7.0-dev-1138-g501225c630 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-08 15:16:10 No build gsdump: force close-shutdown when gsdump is the callee
v1.7.0-dev-1137-gf407c5aabd Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-08 13:25:24 No build gsdump: switch to Add instead of += overloading, unlink about and gsdump
v1.7.0-dev-1136-gd8b52111cf Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-08 12:34:13 No build gsdump: remove the list refresh when stopping the dump
v1.7.0-dev-1135-g1851595aff Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-08 12:21:37 No build gsdump: disable run button when already running
v1.7.0-dev-1134-g6249831bb9 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-08 09:07:40 No build gsdump: implement renderer overrides, fix linux GSRT, remove GS assert
v1.7.0-dev-1133-g0020568823 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-08 08:20:22 No build gsdump: make our own window, handle close event, make our own vsync timers
v1.7.0-dev-1132-ga4e01d4593 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-07 21:33:37 No build gsdump: fix parsing of last packet in non debug mode and code simplification
v1.7.0-dev-1131-g3cfc00b355 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-07 17:05:06 No build gsdump: move to unique_ptr & references and fix GS hanging bug
v1.7.0-dev-1130-g49f566dc9f Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-07 14:29:58 No build gsdump: add automatic fs watcher for dumps list & remove todo
v1.7.0-dev-1129-g4280ee1f0a Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-07 12:49:30 No build gsdump: add message when failing to load dump, fix dumps without preview image
v1.7.0-dev-1128-g3bb8fcf655 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-07 03:21:43 No build gsdump: various logic and code formatting improvements
v1.7.0-dev-1127-g65291ace12 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-07 00:53:47 No build gsdump: fix crash on shutdown & ui refinement work
v1.7.0-dev-1126-g7674545814 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-06 23:44:40 No build gsdump: use automatically initialized vectors
v1.7.0-dev-1125-gd86d9f66a9 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-06 18:03:50 No build gsdump: add missing gifreg naming, fix vsync type casting & formatting
v1.7.0-dev-1124-gdb2b487247 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-06 17:36:44 No build gsdump: fix casting on vsync type field
v1.7.0-dev-1123-g29356ef465 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-06 16:01:07 No build gsdump: fix windows filters & clear up warnings & unix builds
v1.7.0-dev-1122-gdae36f59d2 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-06 13:42:04 No build gsdump: new freeze definition, the dump now gets correctly loaded in memory
v1.7.0-dev-1121-g6840041ee6 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-06 12:43:39 No build gsdump: use correct plugin lifetime callbacks
v1.7.0-dev-1120-g9bfc82cfc7 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-06 12:02:00 No build gsdump: switch processing into a thread
v1.7.0-dev-1119-gc9201111ab Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-06 02:14:53 No build gsdump; packet reg parser finalized and confirmed complete
v1.7.0-dev-1118-g3ef92baa74 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-06 00:43:15 No build gsdump: wxwidgets ux improvements
v1.7.0-dev-1117-g423f677264 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-05 23:56:24 No build gsdump: finalize reg parsing, we are theoretically at feature parity
v1.7.0-dev-1116-g7412d1ac43 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-05 23:30:51 No build gsdump: finish implement reg tree subparsing
v1.7.0-dev-1115-g2068f3fc60 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-05 22:17:41 No build gsdump: implementing some reg packet parsers
v1.7.0-dev-1114-g82c99695d7 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-05 21:29:22 No build gsdump: enum to string mapping thanks to preprocessor magic
v1.7.0-dev-1113-gf9ee7e01bf Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-05 19:32:30 No build gsdump: vastly simplify string exports & beginning to work on reg browser
v1.7.0-dev-1112-g8817e71c99 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-05 17:37:01 No build gsdump: packet browser fields implemented up to prim
v1.7.0-dev-1111-g3beb47f8d9 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-05 15:52:14 No build gsdump: implement basics of the packet browser
v1.7.0-dev-1110-gde38219927 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-05 13:42:52 No build gsdump: parse gsdump packets into treeview
v1.7.0-dev-1109-ge208c0f8cf Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-05 11:38:19 No build gsdump: wiring up buttons
v1.7.0-dev-1108-gca33ccc60e Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-05 11:25:38 No build gsdump: debug mode messages implemented
v1.7.0-dev-1107-g7c0fc3b777 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-05 02:36:27 No build gsdump: initial implem of standard replay mode done
v1.7.0-dev-1106-g20d825b054 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-05 02:29:48 No build gsdump: initial implementation of gssdump event processing
v1.7.0-dev-1105-gd579dc16f1 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-05 01:51:04 No build gsdump: dump fully parsed
v1.7.0-dev-1104-g0ba7b18032 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-04 23:29:13 No build gsdump: initial parsing of the dump file
v1.7.0-dev-1103-gfa0deffc5d Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-02 12:20:52 No build GSDump: implement layout of dump replay
v1.7.0-dev-1102-ge94b5f9e54 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-01-30 13:36:29 No build GSDump: initial implementation of the run feature
v1.7.0-dev-1101-gf1df1de64f Gauvain 'GovanifY' Roussel-Tarbouriech 2021-01-30 04:46:04 No build GSDump: implement dump preview
v1.7.0-dev-1100-g1f5c0639b9 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-01-30 03:44:29 No build GSDump: initial windows port
v1.7.0-dev-1099-gdedd82747a Gauvain 'GovanifY' Roussel-Tarbouriech 2021-01-30 02:22:59 No build GSDump: add some basic event handling
v1.7.0-dev-1098-gd5e8fc6fea Gauvain 'GovanifY' Roussel-Tarbouriech 2021-01-29 18:58:24 No build GSDump: further painful work on the UI, preview icon added
v1.7.0-dev-1097-g794ef66392 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-01-29 17:17:58 No build GSDump: very early draft of the UI
v1.7.0-dev-1096-g0dffc13e49 Tyler Wilding 2021-03-18 05:40:51 Download gui: Visually indicate the current savestate slot in the load/save menu
v1.7.0-dev-1095-g9a435c1a7e TellowKrinkle 2021-03-16 01:16:31 Download GSdx: Re-add __forceinline to GSVector functions Looks like MSVC isn't smart enough to inline things properly
v1.7.0-dev-1094-gfcee1e5496 TellowKrinkle 2021-03-13 07:33:23 No build GSdx: Don't use constexpr vector constructors at runtime The MSVC implementation is slow
v1.7.0-dev-1093-gf8b8b5db13 TellowKrinkle 2021-03-13 04:58:56 No build GSdx: Compiler check for const initialization of vectors Make sure we don't accidentally end up with a vector-based non-const initialization
v1.7.0-dev-1092-g5ac4b41281 Kojin 2021-03-21 21:23:01 Download gs: remove some pesky asserts
v1.7.0-dev-1091-g68d8840075 Silent 2021-03-20 15:11:54 Download USB: Improve Force Feedback test so it doesn't block UI
v1.7.0-dev-1090-g0af847bd29 RedPanda4552 2021-03-20 00:09:14 Download Change visibility of end of file error We want this to be visible at all times so ISO damage issues are more visible without enabling advanced logs. Conversely, we don't want this to show up as a big red error, since it is not necessarily a critical error as mentioned in li's comment.
v1.7.0-dev-1089-gaf98432881 Tyler Wilding 2021-03-14 20:10:18 Download ci: Stop caching submodules, no consistent way to detect changes There doesn't seem to be an obvious way to detect a submodule change. If the TAG was put inside the `gitmodules` file that would be another thing, but it isn't. So after a new submodule is added, the cache is never evicted (for instance in this PR's case, where an existing submodule is bumped to a new commit)
v1.7.0-dev-1088-gb819cfcbe8 Tyler Wilding 2021-03-14 19:38:14 No build cmake: Update minimum {fmt} version
v1.7.0-dev-1087-g501a714b98 Tyler Wilding 2021-03-14 19:36:46 No build deps: Update {fmt} to 7.1.3
v1.7.0-dev-1086-gd55ddd4795 refractionpcsx2 2021-03-19 12:41:16 Download GameDB: Elvandia Story, favour full clamping instead
v1.7.0-dev-1085-g37221a5fe5 refractionpcsx2 2021-03-19 10:54:17 Download GameDB: Add clamp mode setting for Elvandia Story
v1.7.0-dev-1084-g5e27e6dd78 lightningterror 2021-03-18 18:58:54 No build pad-windows: Fix a couple of warnings, make codacy happy.
v1.7.0-dev-1083-g0a3f380718 ty 2021-03-13 01:07:03 Download Misc: Support 21 more BIOSes for the Debugger Thread View
v1.7.0-dev-1082-g794e2e47d0 ty 2021-03-13 18:27:45 Download Debugger: Require emulator start before enabling Break/Run button
v1.7.0-dev-1081-ge18ee42afc ty 2021-03-12 01:48:35 Download Misc: Fix various DebugTools Codacy complaints
v1.7.0-dev-1080-g789c619169 Mrlinkwii 2021-03-15 12:59:00 Download Misc: cleanup more MD codacy issues
v1.7.0-dev-1079-gad4a5f9ef4 RedDevilus 2021-03-15 14:57:46 Download Misc: Fix regression in templates (#4299)
v1.7.0-dev-1078-gb2b8bfc433 Florin9doi 2020-11-11 20:13:37 Download Change wheel type to device subtype
v1.7.0-dev-1077-gf6e12f82de lightningterror 2021-03-14 21:19:02 Download gsdx-hw: Remove Bully crc hack. Hack breaks a bunch of effects, upscaling issues can be fixed with texture offset hw hack.
v1.7.0-dev-1076-gb68e8f059b lightningterror 2021-03-12 21:27:57 Download gsdx-d3d11: Cleanup some gsdevice11.cpp warnings reported on codacy.
v1.7.0-dev-1075-g8d977d43bb lightningterror 2021-03-14 20:58:51 Download pad-linux: Update to latest controller database.
v1.7.0-dev-1074-gbe89e23030 Pierre GRASSER 2021-03-10 18:24:50 Download GameDB: renamed Rogue Galaxy Director's Cut and added kozarovv's patch
v1.7.0-dev-1073-g4840d1db93 RedDevilus 2021-03-12 03:07:59 Download Misc: cleanup MD codacy issues Not the worst issues, we could still block or revise the styling rules where it's complaining.
v1.7.0-dev-1072-gbb39276ccc sonicfind 2021-02-24 05:35:19 Download Input-recording: Prompt a file dialog when the base savestate can't be located The chosen file (if one is made in the dialog window) will be saved and used as the base from then on (until the recording is stopped).
v1.7.0-dev-1071-ga74609d321 sonicfind 2021-02-23 07:09:55 No build GUI: Additonal text and prompts with an active savestate recording
v1.7.0-dev-1070-gceb7eaaf47 sonicfind 2021-02-23 07:06:21 No build GUI: Visually alter status bar and Boot menu option while an input recording is active + Defines GSPanel method for generating the string keycode for a command
v1.7.0-dev-1069-gc664a48f26 sonicfind 2021-02-23 06:04:46 No build Input-recording: Add new FirstFrame function Jumps emulation to the initial state of an active input recording file whether boost or savestate. Makes it easier to reset savestate-based recordings. * Overrides the Boot ISO/CDVD/Bios menu option.
v1.7.0-dev-1068-g7b9c8634f4 sonicfind 2021-02-23 05:29:34 Download Capture: Swap int return types with bool Additionally fix SPU2 error message
v1.7.0-dev-1067-gdf446510da sonicfind 2020-12-22 23:31:27 No build Capture: Introduce audio toggle setting Allows a user to toggle recording an audio .wav file alongside the video .avi file before capturing.
v1.7.0-dev-1066-gc60cdbba07 sonicfind 2020-09-21 06:26:02 No build Capture: Optimizations with filenames, audio, and capture mainFrame gui *Resulting .wavs should get saved in the same location as the video file on linux *Keep gui capture state consistent regardless of the method used to start recording *Reworked mainFrame capture menu video options to route to a single toggleCapture_click function *Split GS & SPU2 recording into start & end functions
v1.7.0-dev-1065-g1e5e742601 sonicfind 2021-02-23 02:18:13 No build recording: Fix issue with drawing VPads
v1.7.0-dev-1064-g0a88fe1f3b sonicfind 2020-12-18 20:02:20 No build recording: Remove frameLock check at the end of a frame
v1.7.0-dev-1063-gd49acfc087 sonicfind 2020-12-18 19:42:58 No build recording: Complete separation of pasuing execution Unhooks the execution of emulation pausing from pre-set static frame counts
v1.7.0-dev-1062-gb5b74388f4 sonicfind 2020-12-16 06:19:58 No build recording: Reposition inputRecordingControl function execution in vsync * No longer calls HandleFrameAdvanceAndPausing() more than once per frame. No need to increment frameCountTracker. * Splits framelocking into its own function (which could harmlessly get called more than once per frame).
v1.7.0-dev-1061-gb7d01b4889 Tyler Wilding 2020-07-18 03:48:37 No build gui: Don't check if the backup menu option should be enabled every UI event
v1.7.0-dev-1060-g717677402c Tyler Wilding 2020-07-18 03:47:09 No build gui: Simplify function and solve unlikely edge-case If backups are enabled, the .backup file will have already been created via renaming the original save-state. The asynchronous process is dumping the current emulation state, but by the time we've hit this function the rename has already taken place so we have a guarantee. This solves a potential bug in the existing code (which probably would have never been hit): Save to slot that has no current backup Rename fails Update method looks for the file without .backup, which is still there. Load backup option is enabled despite there not actually being a backup to load.
v1.7.0-dev-1059-g288c8fedce Tyler Wilding 2020-07-18 03:09:37 No build gui: Enable backup saveslot when game is first loaded, if available
v1.7.0-dev-1058-gf2525acedf refractionpcsx2 2021-03-10 00:11:59 Download LibSampleRate: Fix configs so Singstar mic works
v1.7.0-dev-1057-gec09699fb0 refractionpcsx2 2021-03-09 23:19:50 No build 3rd Party: Update Libsamplerate to 0.2.1
v1.7.0-dev-1056-g693de2a9dd Christian Kenny 2021-03-11 00:48:00 No build IPU: Remove useless define/includes
v1.7.0-dev-1055-g7d875076e2 lightningterror 2021-03-09 16:15:58 Download cmake: Remove unused dependency logs.
v1.7.0-dev-1054-g880b93246c lightningterror 2021-03-09 16:00:46 Download pad-linux: Update to latest controller database.
v1.7.0-dev-1053-gb33321d6c6 refractionpcsx2 2021-03-07 20:51:47 Download GameDB: Added VU0 Kickstart for Ghosthunter
v1.7.0-dev-1052-gd24450f4a9 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-06 16:48:50 Download IPC: Fix type polymorphism & checkbox
v1.7.0-dev-1051-g862518e7da TellowKrinkle 2021-01-12 06:25:27 Download gsdx: Use constexpr to initialize avx vectors without avx instructions
v1.7.0-dev-1050-g8117df5644 Tyler Wilding 2021-01-23 23:30:23 Download CI: Add Codacy config file and README badge
v1.7.0-dev-1049-gcb56b3f76b ty 2021-02-24 23:59:40 Download Debugger: Add "Go to address" for both disasm and memory view
v1.7.0-dev-1048-g1bb398c6c2 Immersion95 2021-03-05 16:17:29 Download GameDB: Add kozarovv's KOF '94 Rebout - NTSC-J patch
v1.7.0-dev-1047-g1949c586f3 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-04 00:19:09 Download IPC: formatting & typo
v1.7.0-dev-1046-g23897eca23 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-04 00:15:45 No build IPC: windows port
v1.7.0-dev-1045-gdf7ee3b166 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-04 00:11:11 No build IPC: add safety warranty on slot numbers
v1.7.0-dev-1044-g0142d33d5c Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-04 00:08:11 No build IPC: make dialog close when pressing enter
v1.7.0-dev-1043-g52c1d027ee Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-03 23:59:18 No build IPC: add the settings dialog
v1.7.0-dev-1042-g0be35a3799 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-03 22:32:52 No build IPC: make per emulator configuration a bit easier
v1.7.0-dev-1041-g119942b7a4 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-03 21:59:32 No build IPC: add slot init
v1.7.0-dev-1040-gb6246a7ba4 Ignaz Forster 2021-02-08 00:03:19 Download Fix compilation in path with spaces Compilation with the default settings failed when downloading PCSX2 into a directory with spaces somewhere in its path: * In CompileGResources.cmake the paths had been escaped already, resulting in double escaping the strings (i.e. embedding them in quotes _and_ escaping spaces with a backslash. cmake wasn't able to parse the line any more. * In pcsx2/CMakeLists.txt the paths were not escaped, but also not embedded in quotes, resulting in an invalid Bash command. This commit fixes these cases (but is neither a review to find all cases or making sure other characters such as a newline character would work).
v1.7.0-dev-1039-ga40e6ba693 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-01 22:41:43 Download IPC: avoid deadlocks
v1.7.0-dev-1038-g49dc994351 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-01 19:02:38 No build IPC: specify UTF-8 to avoid variadic traps on wxwidgets
v1.7.0-dev-1037-g5ea864f09d Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-01 18:43:21 No build IPC: add GetGameUUID
v1.7.0-dev-1036-g30024767ea Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-01 18:37:47 No build IPC: add GetGameID
v1.7.0-dev-1035-g593e44ca54 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-01 18:31:14 No build clang-format: AppCoreThread.h
v1.7.0-dev-1034-g0dee88e805 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-01 18:30:07 No build IPC: add GetTitle
v1.7.0-dev-1033-g5153d9a198 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-01 18:01:01 No build IPC: add LoadState
v1.7.0-dev-1032-ge651147c53 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-03-01 11:15:59 No build IPC: add SaveState
v1.7.0-dev-1031-g047e63ee5f ty 2021-02-28 16:32:51 Download GSdx: Switch tooltips to unicode
v1.7.0-dev-1030-gb7bb3daa9d Gauvain 'GovanifY' Roussel-Tarbouriech 2021-02-28 22:32:29 Download IPC: keep reusing the same socket to avoid windows overfill & better perf
v1.7.0-dev-1029-g3f9ea1d01b jackun 2021-02-10 12:09:39 Download USB: remove lingering `if` and lock pulseaudio's recording ringbuffer earlier just in case
v1.7.0-dev-1028-g9cfe1b88fc RedPanda4552 2021-02-28 22:30:57 Download GameDB: Add improved Xenosaga save crash prevention patch (#4259)
v1.7.0-dev-1027-g951cce7543 refractionpcsx2 2021-02-28 06:21:18 Download microVU: move the overflow flags to the correct position...
v1.7.0-dev-1026-gf9d96f55a5 refractionpcsx2 2021-02-28 02:20:38 Download microVU: Remove SSE4 op from Overflow flag checks + clean up the code
v1.7.0-dev-1025-gcc9c3a2a28 refractionpcsx2 2021-02-28 01:35:11 Download GameDB: Add VU0 Kickstart for Simpsons Road Rage
v1.7.0-dev-1024-gdb4d4ed278 Mrlinkwii 2021-02-27 17:17:35 Download GameDB: Remove patches from lam manger 2003 and flipnic GameDB: Remove patches from lam manger 2003 and flipnic
v1.7.0-dev-1023-gdbddc3dd75 lightningterror 2021-02-27 21:51:28 Download readme: Update cpu requierements to minimum sse4.
v1.7.0-dev-1022-gd8f65dc427 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-01-29 13:04:23 Download GS: switch debug output to the ASCII variant by default
v1.7.0-dev-1021-gf3d31a1946 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-01-29 12:43:28 No build GS: fix LPARAM casted wchar transformation
v1.7.0-dev-1020-g1cbd959ae8 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-01-28 14:00:16 No build GS: fix unix compatibility
v1.7.0-dev-1019-g8bfe851446 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-01-28 13:47:35 No build GS: finish unicode conversion, fix signature inheritance and non wchar external import
v1.7.0-dev-1018-g5917029788 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-01-28 13:35:49 No build GS: initial switch to unicode
v1.7.0-dev-1017-g7512c01ca6 refractionpcsx2 2021-02-27 07:11:23 Download GameDB: Removed no longer required FMV skip patches Games are: BDFL Manager 2005 (EU) F1 Racing Championship (Japan and EU regions) Paris-Dakar Rally (EU)
v1.7.0-dev-1016-gf42befadf1 refractionpcsx2 2021-02-27 05:10:32 Download SPU: Try to recover DMA pointer after savestate load
v1.7.0-dev-1015-ge42d506a64 Tupelov 2021-02-27 04:38:12 Download Patch System: Support Little Endian values for non-extended (#4255) Allows users to use the leshort, leword, and ledouble datatypes inside their patches. Using these datatypes ensures that values in the memory view appear the same as the values in the patch. This was made with easing patch development in mind as now developers can make patches without having to reverse endianness. This is especially useful when using programs like ghidra who display an instructions bytes in little endian.
v1.7.0-dev-1014-g9e3fb9f3ce kozarovv 2021-02-23 18:52:56 Download GameDB: Fix KOF98 patches
v1.7.0-dev-1013-g3806c93867 TheLastRar 2021-02-25 20:25:41 Download DEV9: Don't import pcap_bufsize This got accidentally re-added in 4b722cc253e1605d633d2642fed186f8e9095853
v1.7.0-dev-1012-g4b71dd3c08 refractionpcsx2 2021-02-25 19:06:15 Download GameDB: Remove patches for Quake 3 videos, no longer required
v1.7.0-dev-1011-g10e995aa06 ty 2021-02-23 03:25:03 Download IOP: Implement memchecks for the interpreter
v1.7.0-dev-1010-ge1df43703c ty 2021-02-21 22:07:54 No build IOP: Execute breakpoints for the interpreter
v1.7.0-dev-1009-gb088ee69cd ty 2021-02-24 17:38:57 Download COP0: Preserve read only fields IC and DC in the config register
v1.7.0-dev-1008-g0a8ac3ba04 Mrlinkwii 2021-02-23 22:25:31 Download GameDB: Add entries for Tourist Trophy demo and GT3 trial (#4246)
v1.7.0-dev-1007-g2243b56115 lightningterror 2021-02-23 18:18:07 Download spu2: Rename spu2x to SPU2 in some logs.
v1.7.0-dev-1006-g87eb7f1e1f lightningterror 2021-02-23 16:45:47 Download build-linux: Remove EXTRA_PLUGINS flag. There are no extra plugins.
v1.7.0-dev-1005-g9db778a1ed KrossX 2021-02-23 16:16:11 Download Avoid presets from resetting VsyncQueueSize
v1.7.0-dev-1004-g7295837135 Romain TISSERAND 2021-02-23 10:19:06 Download Build: Drop GSnull plugim Fixes #4242
v1.7.0-dev-1003-g513f377a8f lightningterror 2021-02-23 08:34:11 Download pad-linux: Update to latest controller database. Close #4237
v1.7.0-dev-1002-g25628d09e6 kozarovv 2021-01-27 17:12:20 Download GameDB: Add patches for KOF series Fix for Depth precision. Game fills upper 16bits of depth with 0xFFFF. This results in a really high 32 bit value which is then converted to float because both hw and sw renderers lack double precision the lower 16 bits of the initial 32 bit value lose precision.
v1.7.0-dev-1001-gf62636e893 Oschowa 2021-02-21 12:54:20 No build SPU2/SDL: Remove intermediate buffer and write samples directly to the buffer provided by the SDL callback.
v1.7.0-dev-1000-gc5a243ba43 RedPanda4552 2021-02-02 06:03:17 No build Prevent Vsync setting from being wiped on preset changes
v1.7.0-dev-999-ge9e7974b15 Christian Kenny 2021-02-20 22:15:49 No build Common: Remove obsolete/unused code
v1.7.0-dev-998-ge703a7b5b7 refractionpcsx2 2021-02-20 03:35:26 No build IPU: Flush DMA if BCLR called without stopping DMA * Set VDEC Picture type to I-Picture if none selected in IPU_CTRL
v1.7.0-dev-997-g40d9e13334 refractionpcsx2 2021-02-19 12:16:07 No build IPU: Fill Input FIFO on command end ready for next command
v1.7.0-dev-996-g32eac3ff13 Ziemas 2021-02-20 00:50:11 No build SPU2: Fix windows
v1.7.0-dev-995-g64c526ede2 Ziemas 2021-02-17 23:32:28 No build SPU2: Optimize reverb upsampling Skip the 0 coefs here as well.
v1.7.0-dev-994-g458f22d214 Ziemas 2021-02-17 21:10:26 No build SPU2: Optimize reverb downsampling. Skip multiplying the 0's
v1.7.0-dev-993-g599d25c59b Ziemas 2021-02-15 05:37:25 No build SPU2: Reverb resampling, now upwards as well Using the same filter as the downsampling
v1.7.0-dev-992-g390391e119 Ziemas 2021-02-13 21:00:01 No build SPU2: Downsample reverb input These filter coefficients come from mednafen, I think they were originally found by Neill Corlett. I have not personally verified their accuracy.
v1.7.0-dev-991-gbbf248fc46 ty 2021-02-22 01:00:48 No build CDVD: Implement mechacon command 0xEF
v1.7.0-dev-990-gd4b1a0daa5 Mrlinkwii 2021-02-23 01:21:49 Download GameDB:corrects various singstar enteries (#4238) GameDB: Correct and modify SingStar entries
v1.7.0-dev-989-gedf3b43e2f jackun 2021-02-22 13:16:36 Download USB: Don't remap R1/L1 to R2/L2 for Driving Force wheel
v1.7.0-dev-988-g14edc2246e lightningterror 2021-02-22 13:18:20 Download usb-gui-windows: Better align/position text and buttons. Could be better.
v1.7.0-dev-987-g398a2dfd30 RedDevilus 2020-12-29 03:52:27 Download GameDB: Cleanup names + add new serials I was expecting to add some more serials to SLUS (NTSC) but it seems to be more well maintained than the SLES (PAL). Most additions are demos but there are some normal full entries . Minor fixups on SLUS and other regions for names.
v1.7.0-dev-986-g7acc51ef67 Romain TISSERAND 2021-02-20 13:08:40 Download Fix Linux build not compiling afer commit a37e62337dea943de65571baa88349dc50065622 Missing include leads to wxTheApp macro not being defined and throw errors (GCC 10, Linux x86_64)
v1.7.0-dev-985-g7e10e4d6eb Florin9doi 2021-02-21 13:48:04 Download USB: eyetoy mirroring
v1.7.0-dev-984-g7801682377 lightningterror 2021-02-21 05:46:29 Download pad-linux: Update to latest controller database.
v1.7.0-dev-983-gc695a7eabb jackun 2021-02-21 03:42:12 Download USB: usb-mic: send 1ms worth of samples for 48kHz and 8kHz sample rates
v1.7.0-dev-982-gaa338d234d ty 2021-02-20 19:21:31 Download GSDX: Update OOM message
v1.7.0-dev-981-g1b931172fb Nobbs66 2021-02-18 16:15:15 Download PGIF- Fix Castlevania SoTN PS1DRV handles bit 28 of GPU Status register, not PGIF. This fixes several games.
v1.7.0-dev-980-g84913da5b9 refractionpcsx2 2021-02-20 17:15:33 Download GameDB: Added Myst III - Exile patch for EU version
v1.7.0-dev-979-gc59f1bfea6 Christian Kenny 2021-02-20 04:24:23 Download SPU2: Add interpolate_table.h to VC project filter
v1.7.0-dev-978-g993af8c19e Christian Kenny 2021-02-20 04:09:48 No build SPU2: Purge SPU2Replay
v1.7.0-dev-977-g20e2a4055c refractionpcsx2 2021-02-20 02:55:19 Download GameDB: Remove patch for SX Superstar. No longer required
v1.7.0-dev-976-g8dcaa48651 refractionpcsx2 2021-02-20 01:31:38 Download GameDB: Patch for Myst 3: Exile IPU timing problems. P.S. Game totally sucks
v1.7.0-dev-975-gce8047bd8c refractionpcsx2 2021-02-19 11:02:45 Download SPU2: Reset IRQ Status when swapping game in case it got set previously
v1.7.0-dev-974-g4b722cc253 TheLastRar 2021-02-17 19:59:54 Download DEV9: Move Windows pcap function list to it's own file
v1.7.0-dev-973-gc121b180be TheLastRar 2021-02-11 23:16:18 No build DEV9: Use unique_ptr to manage buffer lifetime
v1.7.0-dev-972-ga8d1a7cba1 TheLastRar 2021-02-11 21:32:57 No build DEV9: Inline if in dialog code
v1.7.0-dev-971-g5d111636b4 TheLastRar 2021-02-08 17:04:13 No build DEV9: Clang format
v1.7.0-dev-970-gc634f2e6e3 TheLastRar 2021-02-08 17:03:19 No build DEV9: Retry if GetAdaptersAddresses() returns ERROR_BUFFER_OVERFLOW
v1.7.0-dev-969-g2473d626d8 TheLastRar 2021-01-17 17:38:52 No build DEV9: Don't import Npcap only functions Comment out functions not present in winPcap
v1.7.0-dev-968-g4507712a72 TheLastRar 2021-01-16 21:17:28 No build DEV9: Re-add winpcap bridged
v1.7.0-dev-967-g2e8ca89f3d TheLastRar 2021-01-13 01:25:58 No build DEV9: Move Tap's packet verification into NetAdapter Make pcap use it for addition of bridge mode
v1.7.0-dev-966-g82493343fa TheLastRar 2021-01-12 22:19:54 No build DEV9: Only log packets in debug mode
v1.7.0-dev-965-g33b6cbc2a9 TheLastRar 2021-01-12 11:40:10 No build DEV9: Use FriendlyName for Pcap adapters on windows
v1.7.0-dev-964-g802c18cb68 TheLastRar 2021-01-12 11:44:47 No build DEV9: Remove unneeded functions
v1.7.0-dev-963-g31606db6fe TheLastRar 2021-01-12 11:18:32 No build DEV9: Match Win32 adapter with Pcap adapter using GUID When getting the source mac to generate the PS2 mac
v1.7.0-dev-962-g1144cc9ad9 TheLastRar 2021-01-12 09:33:41 No build DEV9: Re-enable windows support
v1.7.0-dev-961-gdf6c0b610b TheLastRar 2021-01-12 02:05:49 No build DEV9: Add dynamic loader for pcap on windows
v1.7.0-dev-960-ge01bba4525 TheLastRar 2021-01-11 22:43:58 No build Deps: Add pcap includes From Npcap SDK 1.06
v1.7.0-dev-959-g4c287191cd TheLastRar 2021-01-12 01:52:02 No build DEV9: Save selected api along with selected ethernet device Also unified GetNetAdapter()
v1.7.0-dev-958-ge883e93f52 TheLastRar 2021-02-08 22:21:39 Download Common: Clang format PS2Ext.h
v1.7.0-dev-957-ga37e62337d TheLastRar 2021-02-08 21:02:14 No build Common: Allow calling SysMessage off the main thread on linux DEV9 uses this when it can't open the selected adapter, and calls it from the EE thread
v1.7.0-dev-956-g6177f89c3f TheLastRar 2021-02-08 21:00:05 No build DEV9: Use PS2Ext.h SysMessage() on Linux We still need to use the narrow char SysMessage() on windows
v1.7.0-dev-955-g81fd8e011f TheLastRar 2021-02-07 15:25:04 Download DEV9: Apply settings if configuration was performed during emulation
v1.7.0-dev-954-g0800cdbbc2 TheLastRar 2021-02-07 01:49:58 No build DEV9: Merge _DEV9open into InitNet, and check ethEnable before calling
v1.7.0-dev-953-g7187b883b0 lightningterror 2021-02-12 08:10:46 Download recording: Fix compilation when DISABLE_RECORDING is defined.
v1.7.0-dev-952-gef6b65afb4 Ziemas 2021-01-30 16:55:39 Download SPU2: Add SPU interpolation option on windows
v1.7.0-dev-951-g7f362de7db Ziemas 2021-01-30 17:39:08 No build SPU2: Default to gaussian interpolation
v1.7.0-dev-950-gd72a49ad5c Ziemas 2021-01-30 17:28:17 No build SPU2: Add header to build files
v1.7.0-dev-949-g4c166eb3e3 Ziemas 2021-01-05 18:35:34 No build SPU2: SPU-style gaussian interpolation
v1.7.0-dev-948-g66b2659a47 Ziemas 2021-02-08 13:15:48 No build SPU2: Correct sample index advancement
v1.7.0-dev-947-gefe0ceb588 refractionpcsx2 2021-02-11 22:34:51 No build Counters: Add Vsync information to savestates + bump savestate version. I honestly don't know *why* this wasn't in there already....
v1.7.0-dev-946-g02bf212789 lightningterror 2021-02-09 15:50:44 Download pad-linux: Update to latest controller database. Close #4218
v1.7.0-dev-945-g5804af6b6c dependabot[bot] 2021-02-08 09:16:42 Download Bump actions/cache from v2 to v2.1.4 Bumps [actions/cache](https://github.com/actions/cache) from v2 to v2.1.4. - [Release notes](https://github.com/actions/cache/releases) - [Commits](https://github.com/actions/cache/compare/v2...26968a09c0ea4f3e233fdddbafd1166051a095f6) Signed-off-by: dependabot[bot] <support@github.com>
v1.7.0-dev-944-g7c072094ae lightningterror 2021-02-04 15:16:00 Download gsdx-hw: Always enable blending if env pabe is 1.
v1.7.0-dev-943-g37089065ba lightningterror 2021-02-04 02:39:20 No build gsdx-hw: Implement per pixel alpha blending (PABE). Fixes Strawberry Shortcake character lighting/face shadow. Fixes Cartoon Network Racing shadows. Credits to Kojin.
v1.7.0-dev-942-gd993e4ebc8 lightningterror 2021-02-05 02:45:44 Download misc: Update feature request template. Exclude libretro feature requests.
v1.7.0-dev-941-g0ec98e32d4 RedDevilus 2021-02-04 20:45:13 Download GameDB: Add missing Speed Kings patches (#4211) GameDB: Added Speed Kings patches for ingame hang
v1.7.0-dev-940-gd55c611947 Ziemas 2021-02-04 12:54:30 Download SPU2: Adjust interpolation implementations. These seems to be have been adjusted to match the output of catmull-rom which is really the one in the wrong by being twice as loud. As a result of the the interpolated output being at a reasonable level we can use ApplyVolume to apply the ADSR volume.
v1.7.0-dev-939-gf3b6868e51 kozarovv 2021-02-04 10:53:06 Download GameDB: Add missing GoemonTLB Hack
v1.7.0-dev-938-g4105fe41fb TellowKrinkle 2021-02-04 08:00:52 Download Pad: formatting Clang format why
v1.7.0-dev-937-g84e0f315ad TellowKrinkle 2021-02-04 07:59:46 No build Pad: fix crash on touching disabled slider in macOS
v1.7.0-dev-936-g4890a26ae0 TellowKrinkle 2021-02-04 02:08:49 No build Pad: Don't `Destroy()` modals On macOS it prevents the parent window from regaining focus Also remove OK/Cancel buttons JoystickConfiguration, they already obey the Cancel/Apply/OK of the parent
v1.7.0-dev-935-g1470315356 tellowkrinkle 2021-02-04 03:18:02 Download Fix compile of eeProfiler
v1.7.0-dev-934-g456ea95794 lightningterror 2021-02-04 03:34:28 Download pad-linux: Update to latest controller database.
v1.7.0-dev-933-gde6c1f88dc refractionpcsx2 2021-02-04 02:18:21 Download GameDB: Patch for Dragon Quest & Final Fantasy in Itadaki Street Fixes missing board items
v1.7.0-dev-932-g712a922cc5 refractionpcsx2 2021-02-03 11:57:33 Download SPU2: Make sure cache hits match previous block decoded samples Caching blocks of ADPCM is a bit sketchy because the previous samples (which it uses to generate the new ones) can change, so you can end up with blips and glitches in the sample stream, this should avoid that problem whilst not making the cache completely unusable.
v1.7.0-dev-931-g97ed78109c refractionpcsx2 2021-01-30 03:42:55 No build SPU: Wait 2T when keying on a voice Just like Delay cycles used to do, but done better and tested on a PS2 to get the correct timings
v1.7.0-dev-930-g2415fd3415 refractionpcsx2 2021-01-27 01:09:20 No build SPU2: Ignore LSAL/H Writes after key on if voice sets loop point Savestate bump again
v1.7.0-dev-929-g6a6fd48af9 t o 2021-01-31 21:57:40 Download CDVD.cpp: Cleared old reset from write14. Cleaned up logging and added comment. cdrom.cpp: fixed bad logging statements
v1.7.0-dev-928-g983f6e28f5 kozarovv 2021-01-31 19:01:27 Download microVU: Fix Esin opcode Fix X2 - Wolverine's Revenge
v1.7.0-dev-927-g6445af6eb2 lightningterror 2021-01-23 18:03:41 Download dev9: Fix warning, add [[maybe_unused]] attribute.
v1.7.0-dev-926-g376e699515 lightningterror 2021-01-23 16:31:14 No build spu2: Fix a few warnings. Cast DMAICounter to u32, hopefully it isn't negative.
v1.7.0-dev-925-ge0394921e9 refractionpcsx2 2021-01-30 05:55:28 Download SPU2: Tighten AutoDMA IRQ timing. Fixes games which monitor the MADR while transferring. Tom & Jerry War of the Whiskers was one game that suffered (Jumpy music)
v1.7.0-dev-924-g4624d2d175 Mrlinkwii 2021-01-29 20:11:44 Download Update GameIndex.yaml
v1.7.0-dev-923-g541dfdfc7f RedDevilus 2021-01-26 00:29:10 Download GSdx-GUI: Fix alignment of font Should fix invisible characters and move hardware renderer settings 2px down. Also make the full window and software renderer settings consistent at 2px towards the bottom.
v1.7.0-dev-922-g5b5b9cc6c9 refractionpcsx2 2021-01-25 23:56:32 Download SPU2: Fix up ReadInput_HiFi to proceed correctly Make sure CDDA mode is handled separately
v1.7.0-dev-921-g9efcd9a096 refractionpcsx2 2021-01-25 13:08:39 No build SPU2: Improve SPDIF Bitstream Bypass on Core 0, track MADR Required for GTA Vice City to work
v1.7.0-dev-920-ge15807eff8 refractionpcsx2 2021-01-24 18:56:14 No build SPU2: Minor improvements to ADMA Timing
v1.7.0-dev-919-gc7267d3665 refractionpcsx2 2021-01-23 17:53:18 No build SPU2: Handle partial ADMA Transfers
v1.7.0-dev-918-g7c37e86283 refractionpcsx2 2021-01-23 07:50:14 No build SPU2: Change input area updates for Hifi reads Remove the no longer required InputPosRead Bump Savestates
v1.7.0-dev-917-g4497532edb refractionpcsx2 2021-01-23 07:20:14 No build SPU2: Improve ADMA behaviour/timing
v1.7.0-dev-916-gb9a6dca4b4 TellowKrinkle 2021-01-25 23:05:47 Download i18n: Add window menu to WX string override list WX's translation has mnemonics on macOS
v1.7.0-dev-915-g803bac5da0 TellowKrinkle 2020-12-17 00:03:01 No build macOS: Properly include GameIndex in app bundle
v1.7.0-dev-914-g91e8e0d33c TellowKrinkle 2020-09-12 06:00:58 No build macOS:i18n: Include translations in app bundle
v1.7.0-dev-913-g5470f7ff5e TellowKrinkle 2020-12-16 23:32:07 No build macOS: Use standard paths Most macOS users expect applications to store their stuff in ~/Library/Application Support Documents is protected on newer macOSes and requires users' explicit permission (and also may be cloud synced), and use of ~/ is fairly uncommon
v1.7.0-dev-912-gdabfff8b35 lightningterror 2021-01-25 23:17:42 Download gsdx-hw: Get rid of some extra branches/conditions in DATE selection.
v1.7.0-dev-911-ge96d316d41 lightningterror 2021-01-25 09:31:10 No build pad-linux: Update to latest controller database.
v1.7.0-dev-910-gff0c9334e6 Ziemas 2021-01-24 04:23:36 Download SPU2: Fix pitch modulation
v1.7.0-dev-909-g34f665dc7e arcum42 2021-01-23 17:14:59 Download Deleted assorted unused headers and functions. (#4138)
v1.7.0-dev-908-g18da716016 lightningterror 2021-01-20 15:40:48 Download pad-linux: Update logs, db should be updated via upstream only.
v1.7.0-dev-907-ge3c40359d4 jeltaqq 2021-01-23 07:49:35 Download Repairing dead links
v1.7.0-dev-906-g0689f4bb36 Mrlinkwii 2021-01-21 19:57:25 Download GUI: Fix bios label capitalization. (#4165)
v1.7.0-dev-905-g2ffc6b3acd refractionpcsx2 2021-01-17 20:52:50 Download SPR: Wrap transfers which would have read outside of SPR memory
v1.7.0-dev-904-g99f8d2fa84 Tyler Wilding 2020-12-30 00:19:27 Download input-rec: Update the GS Frame's freq. properly on enabling/disabling
v1.7.0-dev-903-gcf33fb3ca1 RedDevilus 2020-12-14 14:53:10 Download GUI: Address review changes + Fix formatting + Misc fixes - Change the wxitems to reflect a more appropiate name + change comment to explain the process of Custom hotkeys. - Cycling savestates are now in the GUI but they are grayed out because it's only used like labels for now. - The most essential custom hotkeys are now included. - F8 Snapshot needs some future tinkering but atleast shows up correctly now
v1.7.0-dev-902-g028f468d26 RedDevilus 2020-12-13 03:57:45 No build pcsx2-gui: Clang format - pcsx2\gui\AppAccelerators.h - pcsx2\gui\GlobalCommands.cpp - pcsx2\gui\MainFrame.cpp - pcsx2\gui\MainFrame.h - pcsx2\gui\Panels\GSWindowPanel.cpp - pcsx2\gui\Panels\VideoPanel.cpp
v1.7.0-dev-901-gee54396670 RedDevilus 2020-12-11 04:06:09 No build GUI: Implement custom hotkeys - This will show `default hotkeys` from `PCSX2_keys.ini.default` or based on the `copy of PCSX2_keys.ini` that the user itself added to `inis folder` for changing it `for custom hotkeys`.
v1.7.0-dev-900-g5583a75eac RedDevilus 2020-12-10 23:42:32 No build GUI: Keyboard Shortcuts Strings - This will add extra hotkeys to the GUI. You can look up https://wiki.pcsx2.net/Hotkeys for all of them (not everything is added from there)
v1.7.0-dev-899-gd841f27b25 RedDevilus 2021-01-18 05:19:01 Download GameDB: VU0Kickstart for Spartan Total Warrior Fixes character SPS
v1.7.0-dev-898-gcebc531c13 ty 2021-01-09 22:12:20 Download Core: Implement proper %s handling for syscall 117
v1.7.0-dev-897-gb8858663f4 TheLastRar 2021-01-07 23:22:25 Download DEV9: Use DevCon/Console log functions & silence some logs
v1.7.0-dev-896-g53dfb8efb9 TheLastRar 2021-01-08 10:36:18 No build DEV9: Add missing pch include to linux specific files
v1.7.0-dev-895-gb501a1deae TheLastRar 2021-01-03 04:40:53 No build DEV9: Run clang format on ATA code
v1.7.0-dev-894-gdc3bd53f7b TheLastRar 2020-11-23 20:55:08 No build DEV9: Allow configuring HDD in UI & add progress UI for HDD creation
v1.7.0-dev-893-g31a3ee3cbc TheLastRar 2020-11-16 21:26:56 No build DEV9: Improved SPEED emulation, also hookup ATA emulation
v1.7.0-dev-892-gafc9412191 TheLastRar 2020-11-16 21:23:40 No build DEV9: move DMA size correction into DEV9read/writeDMA8Mem ATA also needs the size correction, so do it in one place
v1.7.0-dev-891-g64bc5409d1 TheLastRar 2020-11-16 21:19:22 No build DEV9: support old config files that specify a file name, but no path
v1.7.0-dev-890-gb76abc3550 TheLastRar 2021-01-09 13:44:23 No build DEV9: Unicode support
v1.7.0-dev-889-g5640ee8a23 TheLastRar 2020-11-16 21:15:03 No build DEV9: Add ATA emulation & Hdd Creator code
v1.7.0-dev-888-gd32b583b3e TheLastRar 2020-11-16 21:00:51 No build DEV9: Tweak logging to ease debugging
v1.7.0-dev-887-ge0da758d1b TheLastRar 2020-11-16 20:51:43 No build DEV9: Add extra defines
v1.7.0-dev-886-g6c5b63707d TheLastRar 2020-11-16 21:04:12 No build DEV9: Fix wrong filter for net.cpp
v1.7.0-dev-885-g4f9ec8caa0 refractionpcsx2 2021-01-15 23:08:46 Download CDVD: Increase buffer for DVD_LAYER_DESCRIPTOR Also added some extra messages if that fails (and not because it's a CD)
v1.7.0-dev-884-ge649ad8241 TheLastRar 2021-01-10 13:51:03 No build CORE: Allow ApplySettings to be called on the core thread during emulation Needed for CDVD to apply gamefixes after a disc swap
v1.7.0-dev-883-g5826be9a74 TheLastRar 2021-01-09 17:37:36 No build Core: Attempt to fix CDVD regression
v1.7.0-dev-882-g406403cd8e Tyler Wilding 2020-12-31 03:22:43 Download docs: Automatically update links to use the latest tagged release
v1.7.0-dev-881-g3f8510eaae Tyler Wilding 2020-12-30 08:58:42 No build docs: Generate PDFs
v1.7.0-dev-880-g11eba8738c Tyler Wilding 2020-12-30 08:57:24 No build docs: Minor edits to existing markdown documentation
v1.7.0-dev-879-gcd0bda3ab4 Tyler Wilding 2020-12-30 08:56:58 No build docs: Add latex template for generating PDFs From here https://github.com/Wandmalfarbe/pandoc-latex-template Licensed under BSD-3-Clause
v1.7.0-dev-878-g464031e8d3 Tyler Wilding 2020-12-30 08:55:32 No build docs: Add script for generating PDFs from markdown, add usage info
v1.7.0-dev-877-g6c81bb54f7 Ziemas 2021-01-12 14:31:33 Download SPU2: Switch to a more accurate noise algorithm This algorithm comes from pcsxr and is an implementation of Dr. Hell's research. It's supposed to be very accurate. Bumps savestate because of new SPU core struct members.
v1.7.0-dev-876-gf5d89062e0 refractionpcsx2 2021-01-15 21:53:04 Download SPU2: Update voices before DMA reads, reset OutPos on reset. Improves the booting reliability of GTA VC, especially on consecutive boots without closing the emulator.
v1.7.0-dev-875-g0f685fbb49 tellowkrinkle 2021-01-15 11:03:48 Download ghactions:macos: Disable homebrew cleanup Homebrew periodic cleanup and containers don't mix well, as the "every 30 days" turns into "every time", ends up wasting 1-2m of build time
v1.7.0-dev-874-gde3bb1b39d tellowkrinkle 2021-01-15 06:23:56 Download Fix usage of brew --cask I guess it didn't like that
v1.7.0-dev-873-gade09b0630 lightningterror 2021-01-14 16:30:43 Download pad-linux: Update to latest controller database. Close #4137
v1.7.0-dev-872-g1e7b6d6dbe refractionpcsx2 2021-01-14 11:10:25 Download GameDB: Patch for Hot Wheels - Velocity X SPS issues. Fixes #4139
v1.7.0-dev-871-g23d436237c tellowkrinkle 2021-01-14 10:59:27 Download ghactions:macOS: Use brew --cask brew cask was deprecated and later disabled, breaking our builds
v1.7.0-dev-870-g9f12d3a380 refractionpcsx2 2021-01-14 09:11:43 No build Counters: Remove additional Pad update for now, seems to break USB somewhat.
v1.7.0-dev-869-g618940d78c jackun 2021-01-14 07:51:44 Download USB: skip extra audio endpoint descriptor data so it doesn't get parsed twice
v1.7.0-dev-868-g538e5691f0 refractionpcsx2 2021-01-08 02:29:15 Download PAD/Counters: Make VSync Queue adjustable in the UI. Extra Pad update. New UI option (ini option has been there a while) so users can choose between a little bit extra performance or better input lag. Also added the PAD Update to the VSync call in Counters as it seemed to improve Input lag marginally.
v1.7.0-dev-867-g9e23d15d51 refractionpcsx2 2021-01-10 15:37:42 Download GUI: Adjust description of DMA Busy hack
v1.7.0-dev-866-gf21fbc24cf refractionpcsx2 2021-01-10 15:34:55 No build GameFix: Modify how DMA Busy hack works In IPU cases, it allows writes depending on what it's doing, in the case of other channels it waits until the transfer has finished.
v1.7.0-dev-865-gefed4a07ef jackun 2021-01-11 23:07:16 Download USB: safe_release dshow filters Pausing/resuming could cause double-release.
v1.7.0-dev-864-g0d02d1e41b ManDude 2021-01-11 19:43:12 Download GameDB: Add korean Crash Bandicoot The Wrath of Cortex
v1.7.0-dev-863-gd6575ed267 TheLastRar 2021-01-11 21:17:34 Download GameDB: 'Network Access Disc & Hardware - Online Arena' needs InstantVU1
v1.7.0-dev-862-g9031c24fc7 Tyler Wilding 2021-01-07 01:52:32 Download ci: Improve windows artifact name Add PR title if applicable, limit the length of the file to avoid file-name length issues. Also put all contents of the artifact into a folder with the same name to simplify extraction.
v1.7.0-dev-861-g89991594de refractionpcsx2 2021-01-10 12:02:19 Download Vif: Clean up some old (incorrect) code.
v1.7.0-dev-860-g8ec4e40ae1 refractionpcsx2 2021-01-10 12:00:46 Download GameDB: Add missing rounding for Guitar Hero Metallica (US)
v1.7.0-dev-859-g262d36f49a refractionpcsx2 2021-01-10 11:33:44 Download GameDB: Added WRC patch by kozarovv to fix SPS
v1.7.0-dev-858-gec7116f2ed Pierre GRASSER 2021-01-09 18:01:12 Download rawinput_usb.cpp: removed unused WM_ACTIVATE/SETFOCUS/KILLFOCUS logging (#4121) * rawinput_usb.cpp: removed unneeded WM logging
v1.7.0-dev-857-g9468b04713 TheLastRar 2021-01-06 00:26:57 Download DEV9: adjusted logic for loading default MAC Now a little less confusing
v1.7.0-dev-856-g5cdb6dcb12 TheLastRar 2021-01-05 21:23:59 No build DEV9: Replace pcap not supported messagebox with console log
v1.7.0-dev-855-gbae445d9d2 TheLastRar 2020-12-29 23:57:54 No build DEV9: Generate unique MAC for TAP, much like pcap backend does
v1.7.0-dev-854-g5f2441e832 TheLastRar 2020-12-29 21:16:41 No build DEV9: Move writing generated MAC out of winpcap
v1.7.0-dev-853-g275f5bd744 RedDevilus 2021-01-04 22:24:41 No build PCSX2-GUI: Move blockdump to game settings Blockdump gets a bit too much love which hampers with playing normally.
v1.7.0-dev-852-g4aaf55b4b7 TheLastRar 2020-12-17 10:58:54 Download Core: Clang-format AppCorePlugins.cpp
v1.7.0-dev-851-gacd7fa90ef TheLastRar 2020-12-11 10:56:29 No build Core: AppCorePlugins.cpp add missing const
v1.7.0-dev-850-g0192c538ee TheLastRar 2020-12-10 22:54:49 No build Core: Resume plugin if suspended for configure SysExecEvent_SaveSinglePlugin would close the plugin, but not reopen it
v1.7.0-dev-849-gaed639bb20 KrossX 2020-11-24 15:08:37 Download Declangify parity tables
v1.7.0-dev-848-g5fe01f0149 KrossX 2020-11-24 13:46:32 No build Format documents using Clang-Format
v1.7.0-dev-847-g3a054b9f91 KrossX 2020-11-24 13:44:57 No build Avoid malloc when converting to RAW
v1.7.0-dev-846-g511ceede3b KrossX 2019-06-18 04:28:57 No build Add support for OpenPS2Loader VirtualMemoryCards
v1.7.0-dev-845-g7dbf01b024 Maxim Nikitin 2021-01-09 00:34:08 Download Implements IOP breakpoints (#3011) IOP: Implement IOP Breakpoints
v1.7.0-dev-844-g170d1cb94c RedDevilus 2021-01-05 19:29:10 Download GSdx-GUI: Conservative Buffer Allocation + GPU Palette Conversion + Misc fixes - Conservative Buffer Allocation will be enabled by default. - Unscaled has a lesser visual impact but will be moved to the middle so it is more consistent with the other options in the GUI. - Monitor will hence be named Statistics Monitor which makes it more obvious that it's similar to RivaTuner Statistics Server. - The monitor will print the stats of the emulated components EE (roughly CPU-usage) , GS (roughly GPU-usage). - Make room for the new checkboxes with revision of names and tooltips. - GPU (color) Palette Conversion instead of 8bit textures (the name didn't make much sense).
v1.7.0-dev-843-g1f236cab75 Ziemas 2021-01-07 06:40:48 Download Folder memcards: prevent out of bounds access
v1.7.0-dev-842-g95e7045db7 refractionpcsx2 2020-12-31 23:09:48 Download PortAudio: Upgrade PortAudio to latest master
v1.7.0-dev-841-gf45f8c9479 TheLastRar 2020-12-30 20:49:55 Download DEV9: Support 16bit reads/writes to SPD_R_PIO_DATA & SPD_R_PIO_DIR Using the same code as 8bit reads/writes
v1.7.0-dev-840-g1ad5711b63 iwilliamson 2021-01-06 17:48:58 Download build: Update mscompile.cmd to build with VC2019. (#4084)
v1.7.0-dev-839-g06cf30019b Tyler Wilding 2021-01-05 23:44:30 Download gamedb: Delimit memcard filters with '/' instead of ','
v1.7.0-dev-838-g7a1ee439d2 Gauvain 'GovanifY' Roussel-Tarbouriech 2021-01-05 15:17:43 Download README: add discord
v1.7.0-dev-837-gf1e44bfd47 refractionpcsx2 2021-01-04 18:11:54 Download SPU2: ADMA fix for Vice City TFW you revert using the wrong variable..
v1.7.0-dev-836-g89a33c0ab3 lightningterror 2021-01-04 02:07:30 Download misc: A couple of more leftovers from SPU2 merge.
v1.7.0-dev-835-ga8aeeb5a6a refractionpcsx2 2021-01-03 13:51:58 Download SPU2: Change how ADMA gets cancelled, IOP handles cancelling DMA Fixes Raw Danger
v1.7.0-dev-834-ga679766740 refractionpcsx2 2021-01-02 22:27:09 No build Counters: Adjust SPU async rate Back to original value, however modified how the next SPU2 sync value is applied
v1.7.0-dev-833-gf5e50d4571 refractionpcsx2 2021-01-02 19:09:59 No build SPU2: Fixes for Titeuf buzzing
v1.7.0-dev-832-g5cf5f40c65 refractionpcsx2 2021-01-02 06:10:32 No build SPU: Fix bugs in recent commits, redesign DMA slightly Savestate bump, sorry
v1.7.0-dev-831-gddffd9acd6 refractionpcsx2 2021-01-03 22:47:55 Download VIF: Fix MPG VU Address wrapping, fixes Boogie (works for the first time) Thanks to deus-libri for spotting that one!
v1.7.0-dev-830-gbc9892d324 refractionpcsx2 2021-01-03 22:29:59 Download GameDB: Corrected patch for Titeuf Mega Compet to fix game bug
v1.7.0-dev-829-g0f7044a90f refractionpcsx2 2021-01-03 17:17:19 Download mVU: Removed full flag optimisations They were unused, broken and cluttering up the code, so gotten rid.
v1.7.0-dev-828-gc9bc6eac69 refractionpcsx2 2021-01-03 13:03:55 Download mVU: Fix P flag instance on Ebit Also small fix for flag statuses on M-Bit on Branch
v1.7.0-dev-827-gbfdfc495a3 Timothy O'Barr 2021-01-02 19:47:09 Download Add GHC Filesystem (#3999) Adds GHC filesystem to 3rdparty deps and updates cmake and vs project accordingly.
v1.7.0-dev-826-gfaf147d029 lightningterror 2021-01-02 18:49:21 Download pad-linux: Update to latest controller database.
v1.7.0-dev-825-g6bcdb55f22 Kojin 2021-01-02 17:11:13 Download GS: Remove Unofficial CRCs (#4082) * Remove ArTonelico2 Retranslation CRCs * Remove Wild Arms and ToA undub CRCs * Remove unused Star Ocean 3 Undub CRC
v1.7.0-dev-824-g413fd004da refractionpcsx2 2021-01-02 09:35:32 Download mVU: Fix jump caching when using doJumpAsSameProgram. This is by default
v1.7.0-dev-823-gee07f860fc refractionpcsx2 2021-01-01 21:55:11 Download microVU: Implement Overflow checks. Fixes Superman Returns Removed patches for Superman Returns
v1.7.0-dev-822-gaf89879750 refractionpcsx2 2021-01-01 00:51:51 Download SPU2: Attempt 96khz sample rate if 48khz fails
v1.7.0-dev-821-ga94561fba7 refractionpcsx2 2020-12-30 18:48:14 Download SPU2: Improve DMA Write timing. Better sync DMA speeds with IOP It takes 4 cycles per word, according to No$PSX documents Also fixed an issue with when ADMA refills the buffer, fixes The Simpsons (for real this time)
v1.7.0-dev-820-gf07ca859e5 refractionpcsx2 2020-12-29 11:30:33 No build SPU2: Improve DMA/IRQ timing. Tighten SPU2 sync with IOP
v1.7.0-dev-819-gb7f5404062 refractionpcsx2 2020-12-31 20:44:37 No build GameDB: Remove FMV skip patches no longer required
v1.7.0-dev-818-ga8a5d4bca9 refractionpcsx2 2020-12-31 14:46:22 No build IPU: Return contents of the bottom of the FIFO in CMD except FDEC/VDEC
v1.7.0-dev-817-gc998a51f71 refractionpcsx2 2020-12-30 06:58:10 Download IOP DMA: Only acknowledge SPU2 DMA interrupt if DMA hasn't been cancelled Fixes Gregory Horror Show bad audio
v1.7.0-dev-816-g3b771a6a94 Christian Kenny 2020-12-25 02:24:19 Download PAD (Windows): Remove code for fullscreen and resizing the game window. Also removed code that modified the titlebar text on the output window.
v1.7.0-dev-815-g3d3c039596 refractionpcsx2 2020-12-30 02:13:52 Download SPU2: Fix Address masks for voices + Effect area Fixes reverb in The Suffering
v1.7.0-dev-814-g2859123c47 refractionpcsx2 2020-12-30 00:15:14 Download MTVU: Actually add MTVU to savestates On loading a savestate, restore the VIF state on the MTVU side
v1.7.0-dev-813-gc278e6414c sonicfind 2020-12-16 02:06:30 Download recording: Improve NewRecordingFrame window * File browsing will be required when creating a new input recording if at any point the filename box is empty. * Removes the "Current Frame" selection if GS is closed. Corethread check in InputRecordingFile::openNew() no longer necesaary.
v1.7.0-dev-812-ga6b2d30bd0 sonicfind 2020-12-16 02:02:40 No build recording: Internalize VirtualPad Windows * Hold virtualPad window pointers solely in the g_inputRecording object * Only inits the windows once per session and only if recording options are enabled
v1.7.0-dev-811-gacb61a3cf2 sonicfind 2020-09-26 03:20:49 No build recording: Disable create & play options until a game is loaded at least once Ensures no frames are skipped on an initial load of a input recording before booting a game first.
v1.7.0-dev-810-g3f359147c8 sonicfind 2020-12-26 01:59:23 Download recording: Fix console logging for file read and write errors
v1.7.0-dev-809-ga1b6f0b76a sonicfind 2020-12-15 18:15:51 No build recording: Log all PadData and draw all VirtualPads altogether once per frame Fixes improper virtualPad behavior for games that do not check for button pressure values (ex: Sonic Mega Collection Plus)
v1.7.0-dev-808-gca5d78e7a5 sonicfind 2020-12-26 16:24:06 Download input-recording: Re-place "replaying" osd log
v1.7.0-dev-807-g7431a18bbe sonicfind 2020-12-26 07:01:39 No build input-recording: Wait for savestate confirmation on initial load * Required splitting some recording menu-related code into separate public functions to work most efficiently.
v1.7.0-dev-806-gc9a5443539 refractionpcsx2 2020-12-28 20:01:17 Download VIF: Slightly optimise when Row/Col are written to MTVU
v1.7.0-dev-805-ge8c91f0537 refractionpcsx2 2020-12-28 19:40:07 Download MTVU: Stop the buffer filling up when MTVU is disabled
v1.7.0-dev-804-g8190379519 RedDevilus 2020-12-28 03:14:18 Download GameDB: Cleanup comments Adding punctation, removing duplicate serial and making english language more happy for reading.
v1.7.0-dev-803-g4ffc0d2247 TellowKrinkle 2020-12-28 07:19:02 Download MTVU: Allow stacking of LABEL
v1.7.0-dev-802-g3c2f7983a5 TellowKrinkle 2020-12-28 05:30:23 No build MTVU: Cleaned up GS SIGNAL/LABEL/FINISH communication
v1.7.0-dev-801-g527ba52dec Mrlinkwii 2020-12-26 23:17:35 Download Update GameIndex.yaml
v1.7.0-dev-800-g17d5f8985d Florin9doi 2020-12-26 12:43:03 Download USB: Improve some cryptic warnings. (#4046)
v1.7.0-dev-799-g232c4b482a lightningterror 2020-12-26 11:09:38 Download tools: Remove GameIndex.dbf-tool. Deprecated with yaml db, maybe a new alternative can be made in the future.
v1.7.0-dev-798-g657ce60ff8 lightningterror 2020-12-26 11:04:28 No build pad-linux: Update to latest controller database.
v1.7.0-dev-797-g839b243bf1 refractionpcsx2 2020-12-25 01:09:45 Download VIF: Always update MTVU thread with Row/Col Changes Fixes graphical issues in Fatal Frame 2 when swapping to MTVU
v1.7.0-dev-796-g9534b2af1d jackun 2020-12-24 20:53:06 Download USB: Early return from FF test in case of failure
v1.7.0-dev-795-gb8406a5b95 TheLastRar 2020-12-24 18:21:34 Download DEV9: Tap, remove empty blocks
v1.7.0-dev-794-gb097ca9979 TheLastRar 2020-12-19 03:59:14 No build DEV9: Tap, make GetOverlappedResult calls one line
v1.7.0-dev-793-g54651731f9 TheLastRar 2020-12-18 21:53:21 No build DEV9: Cancel read of TAP device on suspend/shutdown CancelIo() must be performed on the thread that started the IO operation, hence the use of an event.
v1.7.0-dev-792-gf19985c410 Silent 2020-12-24 14:11:20 Download USB: Remove "Bypass Startup Calibration" It wasn't hooked up to anything
v1.7.0-dev-791-g2c1ebae039 Silent 2020-12-24 13:59:38 No build USB: Misc code cleanup
v1.7.0-dev-790-ga1f213cfd0 Silent 2020-12-24 13:37:26 No build USB: Slightly decrease strength of FF Test Right now it can be a bit too strong
v1.7.0-dev-789-gd65c4c1892 Silent 2020-12-24 13:31:12 No build USB: Set FF gain for a device, not effects, apply settings before Test Fixes Test not using new settings until the next time the setting dialog is opened, also simplifies changing Gain
v1.7.0-dev-788-g2465b0e278 Silent 2020-12-24 12:29:09 No build USB: Pass a top-level window to DirectInput Fixes Force Feedback not initializing properly
v1.7.0-dev-787-gfa18568d62 refractionpcsx2 2020-12-19 03:29:24 Download GS: Properly mirror GS reads to CSR
v1.7.0-dev-786-gd78de3237c refractionpcsx2 2020-12-23 13:16:33 Download MTVU: Redesign of how to handle signals, seems more reliable Added new variables to savestates
v1.7.0-dev-785-g6066f48d7c refractionpcsx2 2020-12-23 10:50:48 No build MTVU/GIF: Clang Formatting
v1.7.0-dev-784-g20695d6b15 refractionpcsx2 2020-12-23 11:08:07 No build MTVU: Add new savestate variables, bump savestate version
v1.7.0-dev-783-g3f4bb44310 refractionpcsx2 2020-12-22 11:47:19 No build MTVU: Improve compatibility with games that do GS SIGNAL/LABEL/FINISH
v1.7.0-dev-782-g4ab7d78574 jackun 2020-12-24 02:56:52 Download USB: Fix Seamic "failing" to load Singstar api
v1.7.0-dev-781-g74336d952d RedDevilus 2020-12-02 22:00:26 Download SPU2: Change VolumeSteps 42 to 5 This will change the PageUp/PageDown and also to clicks near/far but still on the slidebar and the jumps are changed from 42 to 5 , scroll wheel will still be 2 and all the arrows keys on 1. If you click and hold and then move just outside of the slider you now get nice jumps of multitudes of 5. Dragging the slider will not be affected.
v1.7.0-dev-780-gade01ecb86 jackun 2020-12-06 13:14:41 Download USB: HID: fix E0/E1 keys not sending "pressed down" event, like arrow keys etc. RAWKEYBOARD::Flags actually _is_ a bitmap for a change
v1.7.0-dev-779-g91d4c4aa37 jackun 2020-12-02 14:38:59 No build USB: make dev_index u32 for simpler check if it is valid
v1.7.0-dev-778-g17cbb835ce jackun 2020-11-25 00:08:25 No build USB: load main settings once per startup and remove "configChanged" boolean Let save state loading override currently selected devices
v1.7.0-dev-777-gb2bf0301bb jackun 2020-11-18 14:28:36 No build USB: skip parsing inputs if HID device type doesn't match Kb/mouse event handler pointers are in the same union in HIDState struct and overlap other variables so not usable for checking validity.
v1.7.0-dev-776-g7a5f9e80e7 jackun 2020-11-18 08:38:15 No build USB: remove BUILD_RAW and CALLBACK define
v1.7.0-dev-775-gb5e561e68f jackun 2020-11-17 22:45:51 No build USB: restore qemu hid event handler after savestate load
v1.7.0-dev-774-gb3b272e2e2 jackun 2020-11-17 22:44:22 No build USB: Use PAD's WndProcEater for raw input, don't reinit raw input, check WM_ENABLE Skip reinit when swapping discs or it probably hooks dinput8 wndproc causing recursion. If swapping discs, use WM_ENABLE to signal we have focus again.
v1.7.0-dev-773-gdf5cfb303b jackun 2020-11-17 22:44:06 No build USB: lock raw input callbacks when adding/removing
v1.7.0-dev-772-g191ebbcacf jackun 2020-11-17 22:32:04 No build USB: close devices before destroying and loading save state and just allocate 64KiB for save states USBfreezeData itself is currently ~20K so maybe 64K is enough
v1.7.0-dev-771-g44b700a6fd orbea 2020-11-30 16:07:51 Download cmake: Use GNUInstallDirs.
v1.7.0-dev-770-g97b74fa6ea refractionpcsx2 2020-12-22 15:55:03 Download VIF: MSCNT address is -1, so don't mask it.
v1.7.0-dev-769-g843650e79e refractionpcsx2 2020-12-22 15:12:27 Download VIF: Mask VU program address on MSCAL/MSCNT instructions
v1.7.0-dev-768-ga4553e821f refractionpcsx2 2020-12-22 10:20:03 Download VIF: Allow VIF1 to continue if stalled and the FIFO is reversed
v1.7.0-dev-767-g2c7f54134e Christian Kenny 2020-12-20 00:56:09 Download GameDB: Add GIF FIFO Hack for Fight Night Round 3. Fixes corrupted textures.
v1.7.0-dev-766-g7287dce376 jeltaqq 2020-12-19 18:04:05 Download GameDB: Porting patch and add Idea Factory games (#4025) GameDB: Add patches for Idea Factory games Ported Neo Contra and Savage Skies patches to NTSC-J
v1.7.0-dev-765-g3143a46e4d Christian Kenny 2020-12-19 00:04:31 Download GameDB: Add VU0 Kickstart for King Kong. Fixes bad polygons on characters
v1.7.0-dev-764-g155cf385bd refractionpcsx2 2020-12-18 21:55:02 Download microVU: Flush running VU1 program when toggling MTVU on
v1.7.0-dev-763-gce332571dc Kojin 2020-12-18 20:22:47 Download core: fix speedhacks panel (#4007)
v1.7.0-dev-762-g6a7648d2b0 lightningterror 2020-12-18 00:48:33 Download misc: Cleanup remaining pad stuff from merge. (#4014)
v1.7.0-dev-761-gee890c508e refractionpcsx2 2020-12-17 20:29:43 Download BIOS/CDVD: Set language defaults instead of making the user do it. Removed message nobody read.
v1.7.0-dev-760-g10afd0b684 lightningterror 2020-12-17 11:05:37 Download pad-linux: Update to latest controller database.
v1.7.0-dev-759-g38c03ecbbb Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-17 06:52:27 Download PAD: review & formatting fixes
v1.7.0-dev-758-gd8884e3a2f Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-15 10:03:18 No build PAD: fix regression on MTGS scheduler close
v1.7.0-dev-757-g80e379820d Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-15 06:59:05 No build PAD: formatting fixes for linux
v1.7.0-dev-756-gd3b120fafd Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-14 19:53:03 No build PAD: fix quick setup and probably other issues
v1.7.0-dev-755-g02c028d14f Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-13 07:57:32 No build PAD: ensure auto generated resources are not in the source tree
v1.7.0-dev-754-g5769ae3e78 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-13 07:30:23 No build PAD: formatting fixes
v1.7.0-dev-753-gb941d16f78 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-13 07:17:44 No build PAD: windows: fix pad reloading when core actions are done
v1.7.0-dev-752-gb8cedae527 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-12 23:45:16 No build PAD: windows: fix DInput
v1.7.0-dev-751-g913cb296b4 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-12 23:37:05 No build PAD: windows: fix error message when uninit
v1.7.0-dev-750-gc4abe44e67 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-12 22:58:05 No build PAD: windows, fix crash on config when playing
v1.7.0-dev-749-g2c5b75a695 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-12 21:39:09 No build PAD: windows, pause config when in game and make sure it opens
v1.7.0-dev-748-g3e0f9d3931 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-12 21:02:02 No build PAD: bump sstate version on windows subsystem
v1.7.0-dev-747-gdc5e4e61c5 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-12 21:01:31 No build PAD: fix ini on windows
v1.7.0-dev-746-g093e19aae6 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-12 20:18:31 No build PAD: windows: fix RTL_CRITICAL_SECTION nullptr
v1.7.0-dev-745-g83e6ecb5af Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-12 10:05:55 No build PAD: s/Lily/PAD/g + logging changes
v1.7.0-dev-744-g8067a480c7 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-12 09:51:22 No build PAD: windows: clang-format
v1.7.0-dev-743-g9cdc963c97 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-12 09:16:31 No build PAD: windows: update copyright headers
v1.7.0-dev-742-gf38c132efe Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-12 08:57:07 No build PAD: s/OnePad/PAD/g
v1.7.0-dev-741-gcd70ba753e Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-12 08:44:10 No build PAD: initial windows merge complete
v1.7.0-dev-740-ga0c18d97fd Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-12 02:15:37 No build PAD: backport macos patches
v1.7.0-dev-739-gd05c4e60be Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-11 22:07:48 No build msvc: disable warnings on 3rdparty
v1.7.0-dev-738-g494e384d9e Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-11 21:44:28 No build msvc: disable /Gm as it is deprecated
v1.7.0-dev-737-g2b4e73e885 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-11 20:41:20 No build PAD: windows merge relatively complete, linker issues left
v1.7.0-dev-736-gce7fbe6398 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-11 20:32:42 No build PAD: windows sstates support
v1.7.0-dev-735-gafef852609 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-11 20:16:39 No build PAD: windows removal of callbacks, merging with linux api
v1.7.0-dev-734-g7d5066bc3c Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-11 12:09:31 No build PAD: windows merge pch fixes, continuing
v1.7.0-dev-733-g140f2fc0dd Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-11 11:41:20 No build PAD: continuing windows merge
v1.7.0-dev-732-gd1c6b6b789 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-11 09:57:00 No build PAD: fix macos build
v1.7.0-dev-731-gc6d6865bb9 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-11 07:41:42 No build PAD: fix nopch builds
v1.7.0-dev-730-ga9da983d02 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-11 07:25:10 No build PAD: ensure gamepad works on linux
v1.7.0-dev-729-geed1e4fe8a Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-11 06:42:00 No build PAD: beginning windows initial merge
v1.7.0-dev-728-ga90d588167 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-11 05:19:15 No build PAD: fix ini saving
v1.7.0-dev-727-g8f7b9f609f Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-11 04:46:37 No build PAD: sstate support
v1.7.0-dev-726-g82f7a23be4 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-11 04:26:46 No build PAD: clang-format
v1.7.0-dev-725-g2e0be1f75a Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-11 04:25:21 No build PAD: add back config screen, pause core when opened
v1.7.0-dev-724-g6df4fea079 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-11 04:08:41 No build PAD: implement lifecycle callbacks
v1.7.0-dev-723-g84f838aab0 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-11 04:05:28 No build PAD: update copyright headers
v1.7.0-dev-722-ge47aa28af9 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-11 03:59:01 No build PAD: linux initial merge complete
v1.7.0-dev-721-g1703e9f8d9 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-11 03:30:49 No build PAD: more work on resources compilation, linker issues left
v1.7.0-dev-720-g69e837c1ea Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-09 21:41:13 No build PAD: initial merge relatively complete, linker issues left
v1.7.0-dev-719-g913bb359a0 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-09 20:42:35 No build PAD: continuing merge, debugging lexer bugs
v1.7.0-dev-718-ga691abc630 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-09 19:28:52 No build PAD: continuing merge, header/export port
v1.7.0-dev-717-g93fba0a8e7 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-09 05:14:12 No build PAD: include back resources generation
v1.7.0-dev-716-g85231dfca6 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-09 05:00:59 No build PAD: add back some initial references
v1.7.0-dev-715-g01b210f42a Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-06 18:36:09 No build PAD: remove initial references
v1.7.0-dev-714-g0e13200911 Quinton Clark 2020-12-17 07:12:23 Download gui: Apply missing recording menu option disablers. (#4001) Fixes recording keybind menu options not disabling when pause is selected or when the ESC key is used.
v1.7.0-dev-713-g37b8819fc5 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-12-11 12:10:54 No build formatting: remove editorconfig
v1.7.0-dev-712-g66ed78f2c8 tellowkrinkle 2020-12-17 06:30:08 Download x86emitter: fix order of operations mixup
v1.7.0-dev-711-g406ef3741c lightningterror 2020-12-17 05:52:58 Download nsis: Fix uninstall path for GameIndex.
v1.7.0-dev-710-ge168b00ee0 Tyler Wilding 2020-12-17 04:50:44 Download GameDB: Move the documentation file one last time
v1.7.0-dev-709-g1a727febe9 Tellow Krinkle 2020-07-16 10:33:42 Download x86emitter: Remove unused classes xAddressInfo was not being used xSmartJump was not being used and is incompatible with x86-64
v1.7.0-dev-708-g096bb8bf74 Tellow Krinkle 2020-07-16 10:20:47 No build x86emitter: Remove virtual methods from register types Allows methods to generate variable-sized registers
v1.7.0-dev-707-gf33a6076dc orbea 2020-12-16 22:22:31 Download cmake: Fix the install target.
v1.7.0-dev-706-gbf8fb7bad6 Florin9doi 2020-12-17 00:29:14 Download Resolve a crash when EyeToy is opened the second time (#3972) * Resolve a crash when EyeToy is opened the second time * Replace NULL/0 with nullptr Co-authored-by: Florin9doi <Florin9doi@users.noreply.github.com>
v1.7.0-dev-705-g271f60b65a Tyler Wilding 2020-12-16 23:32:08 Download NSIS: Updated filepath from old GameDB
v1.7.0-dev-704-gc90eec2814 Tyler Wilding 2020-12-16 23:05:00 No build GameDB: Move the documentation file out of /bin
v1.7.0-dev-703-g57c7e56203 Tyler Wilding 2020-12-16 22:54:53 No build GameDB: Fix incorrect parsing around round and clamp modes
v1.7.0-dev-702-g7b7278bc85 refractionpcsx2 2020-12-16 15:04:54 Download VIF: Fix MPG bug incrementing addresses properly when using MTVU Also handle wrapping
v1.7.0-dev-701-g4d79754f78 Tyler Wilding 2020-12-14 03:23:28 Download GameDB: Follow the same pattern for Speedhacks as for GameFixes In preparation for #3998 GameDB: Update with current master's GameDB file
v1.7.0-dev-700-g34fe57d84b Tyler Wilding 2020-12-10 02:10:02 No build GameDB: Support case-insensitive serials and patch CRCs like existing GameDB impl. GameDB: Regenerate with master's .dbf file GameDB: Update with master's latest changes
v1.7.0-dev-699-g4b975efa23 Tyler Wilding 2020-11-22 23:01:27 No build GameDB: Hopefully resolve possible unicode filepath issues GameDB: Big cleanup as a result of review feedback
v1.7.0-dev-698-ge90046d8a2 Tyler Wilding 2020-11-20 01:53:29 No build GameDB: key patches by their CRC or `default` to prevent duplicates GameDB: Regenerate GameDB file GameDB: Fix typos in gamefix names
v1.7.0-dev-697-g279dfd741a Tyler Wilding 2020-11-20 01:07:29 No build lint: Clang Format files
v1.7.0-dev-696-g5ef141187a kenshen112 2020-11-15 17:32:42 No build GameDB: Address string related compiler errors on linux
v1.7.0-dev-695-g39a4d3ce4e Tyler Wilding 2020-11-14 20:00:38 No build GameDB: Typo / remove debugging code GameDB: Remove unneeded include
v1.7.0-dev-694-g3f6193580c kenshen112 2020-11-14 19:43:25 No build CMake: Add yaml-cpp to cmake
v1.7.0-dev-693-g18ea20e7b0 Tyler Wilding 2020-11-14 05:50:16 No build GameDB: Add markdown documentation for GameDB cmake: Add yaml-cpp to cmake
v1.7.0-dev-692-gdc52ec7aec Tyler Wilding 2020-11-14 05:39:07 No build GameDB: Detect and skip patches with duplicate CRCs
v1.7.0-dev-691-gb800ed0a10 Tyler Wilding 2020-11-14 04:46:35 No build GameDB: Fixed invalid GameFix instances using new validation process GameDB: Delete the .dbf file
v1.7.0-dev-690-gdf1a8e8667 Tyler Wilding 2020-11-14 03:26:27 No build GameDB: Beef up the validation and finish refactor GameDB: Regenerate with current master's file
v1.7.0-dev-689-g9fa484dbab Tyler Wilding 2020-11-06 22:00:22 No build GameDB/MSVC: renamed _Target_ to _InstrucTarget_ to avoid collisions
v1.7.0-dev-688-gb102134ae3 t o 2020-11-03 03:04:16 No build GameDB: Fixed return and added include
v1.7.0-dev-687-g675a60b3d4 Tyler Wilding 2020-11-03 00:21:20 No build GameDB: Add new GameDB implementation vendor new yaml file, this one is OUT OF DATE! Resolve a slew of compiler errors Down to just the weird _Target_ usage in 5900.cpp
v1.7.0-dev-686-g03445d0b55 refractionpcsx2 2020-12-15 21:26:41 Download microVU: Add sanity check when loading quick block from program. Sometimes (CoD Finest Hour) can somehow end up with blocks missing from a program, not sure how, but it still finds the current program, so we check if the block exists, if not, recompile new ones.
v1.7.0-dev-685-g678829a5b2 refractionpcsx2 2020-12-14 00:17:07 Download VIF: Don't rush finish VU programs, fixes remaining SPS in Shadowman
v1.7.0-dev-684-g7138769182 refractionpcsx2 2020-12-12 04:33:24 Download VU: Synchronise VU1, added speedhack for old behaviour
v1.7.0-dev-683-g4a90499ec9 refractionpcsx2 2020-10-31 18:21:09 Download CDVD: Adjust read speed depending on if in inner/outer edge Fixes Shadowman 2 Second Coming textures Fixes Arctic Thunder loading problems
v1.7.0-dev-682-g446adf1983 refractionpcsx2 2020-10-31 20:17:56 No build GameDB: Remove SkipmMPEG patch for Arctic Thunder
v1.7.0-dev-681-gab0d785ab5 refractionpcsx2 2020-12-13 22:02:48 No build VIF: Don't start transfer if VIF1/0 is stalled Fix missing VIF status check on MFIFO
v1.7.0-dev-680-g083380297f Tyler Wilding 2020-12-11 01:26:26 Download GUI: Resolve issue causing a crash when using `Close All Windows` while a game is running
v1.7.0-dev-679-g88983caaba jeltaqq 2020-12-10 10:26:19 Download GameDB: Add patches for Idea Factory games Add patches for another Idea Factory games. Info here: https://github.com/PCSX2/pcsx2/pull/3854
v1.7.0-dev-678-g3e5f434df3 lightningterror 2020-12-06 04:11:40 Download usb: Warnings cleanup.
v1.7.0-dev-677-gcfb795c23c lightningterror 2020-12-06 04:11:27 No build gsdx: Warnings cleanup.
v1.7.0-dev-676-gf25091414e TheLastRar 2020-11-19 13:29:22 Download USB: Fix integer overflow on IOP memory range check
v1.7.0-dev-675-g85c3ee823f lightningterror 2020-12-10 15:18:02 Download gsdx-hw: Remove Sly 2 3 TS crc hacks. HPO special aggressive does a pretty good job when upscaling.
v1.7.0-dev-674-gd5adcdd1b2 lightningterror 2020-12-10 15:04:22 Download gsdx-hw: Remove TS crc hack for GodOfWar2. HPO Special does a good job when upscaling.
v1.7.0-dev-673-g8cbaacfe38 lightningterror 2020-12-10 01:49:19 Download gsdx-hw: Remove Aggressive crc hack for Kunoichi. Speedhack.
v1.7.0-dev-672-g8e191dabbd Kojin 2020-12-08 16:12:35 Download gsdx: run clang format on GSState.cpp
v1.7.0-dev-671-g5d01952254 Kojin 2020-12-08 16:07:49 No build gsdx: remove broken tbw code
v1.7.0-dev-670-g5729230f56 lightningterror 2020-12-07 01:17:29 Download gsdx-hw: Add Shadow of the Colossus to auto mipmapping. Fixes #3981
v1.7.0-dev-669-gf27baec6fb refractionpcsx2 2020-12-06 19:07:51 Download GUI: Force Full Boot on first run of new version This gets around users having crashes because they haven't configured the language in their BIOS
v1.7.0-dev-668-g56b0026160 TellowKrinkle 2020-09-12 05:58:43 Download macOS:cmake: build plugins directly to app bundle Copying them afterwards ended up in the wrong order with Xcode's code signing, causing unsigned plugins to get copied, which would break the later step of signing the whole bundle
v1.7.0-dev-667-g2c8b2b48bd Tyler Wilding 2020-09-20 04:40:57 No build ci: Add MacOS github actions build
v1.7.0-dev-666-g790e0a8327 TellowKrinkle 2020-11-16 08:09:17 No build macOS: Fix things broken by plugin merges
v1.7.0-dev-665-g16750c19ce TellowKrinkle 2020-10-22 03:43:25 No build cmake: Fix build on newer macOS
v1.7.0-dev-664-ga29a4d69d9 TellowKrinkle 2020-09-29 23:53:54 No build cmake: mark Utilities as needing C++17
v1.7.0-dev-663-g2ec8cdb86d TellowKrinkle 2020-08-25 23:38:14 No build onepad: Fix macOS build
v1.7.0-dev-662-g34425d892c Tellow Krinkle 2020-07-28 01:41:29 No build onepad: Fix binding `A` on macOS The key value 0 (which was being used to indicate esc) was already in use as the A key on macOS
v1.7.0-dev-661-g7fa6740710 Tellow Krinkle 2020-04-09 11:32:07 No build GSdx: Fix issues on macOS Note: Doesn't add the ability to make windows, so GSdx won't actually play games on macOS with this
v1.7.0-dev-660-g99b8168ea8 arcum42 2020-12-06 20:39:25 Download Only search for yaml-cpp if asked to. (#3975)
v1.7.0-dev-659-g7bcee22890 refractionpcsx2 2020-12-06 20:29:35 Download BIOS: Don't HLE OSD Parameters if BIOS has no OSD
v1.7.0-dev-658-ga0ac42cf6d refractionpcsx2 2020-12-06 19:29:30 Download GameDB: Added another required gamefix for Rocky Also added to other versions
v1.7.0-dev-657-g7f6e2e4bf4 refractionpcsx2 2020-12-06 19:12:26 Download GameDB: Add VIF Delay Stall hack to Rocky (E)
v1.7.0-dev-656-g65ee46c0fb Dylan Smit 2020-12-06 10:27:51 Download misc: Added the PlayStation name properly. (#3915)
v1.7.0-dev-655-g16d33f8960 refractionpcsx2 2020-12-04 19:52:32 Download VIF/MTVU: Correctly increment tag addr on VIF when using MTVU Fixes Def Jam Fight for NY when using MTVU
v1.7.0-dev-654-g4595aae0de refractionpcsx2 2020-12-04 14:03:32 No build mVU: Keep start PC, modify prog search to avoid recompilation Also fix some M-Bit stuff
v1.7.0-dev-653-g378eccc6ea refractionpcsx2 2020-12-03 18:53:02 Download IPU: Stop IPU0 looping when there's no data for it to read Fixes bad slowdowns in Ratchet games when using EE Timing fix caused by bad IPU streams
v1.7.0-dev-652-gd0dd60f295 lightningterror 2020-12-02 23:02:20 Download gsdx-hw: Purge BleachBladeBattlers crc hack. Not needed.
v1.7.0-dev-651-g3d43293a5d refractionpcsx2 2020-11-29 02:29:57 Download DMA: Correctly emulate QWC 0 on NORMAL transfers
v1.7.0-dev-650-g32f14f48b0 refractionpcsx2 2020-11-29 03:54:34 No build MFIFO: Maintain VIF DMA status and Empty condition on VIF reset Also don't decrement/change VIF1 QWC on VIF1 FIFO write
v1.7.0-dev-649-g465aa00fc7 refractionpcsx2 2020-11-29 05:23:52 No build SPU2: Get rid of the need for delay cycles Properly handle KeyOn/KeyOff happening in quick succession.
v1.7.0-dev-648-gf929d79473 refractionpcsx2 2020-11-29 20:23:27 Download SPU2: Delay DMA Reads to prevent overrun Savestate bump
v1.7.0-dev-647-g7f9f7d49c6 refractionpcsx2 2020-11-29 23:32:50 No build SPU: Adjust final mix volume
v1.7.0-dev-646-g55d4604d8f lightningterror 2020-12-02 19:08:02 Download onepad: Update to latest controller database.
v1.7.0-dev-645-g5d00a845ac refractionpcsx2 2020-12-01 21:41:03 Download GameDB: Add Soul Calibur III Gamefix to other NTSC versions
v1.7.0-dev-644-g79a0403163 refractionpcsx2 2020-12-01 21:00:56 Download GameDB: Add EE Timing fix for Soul Calibur 3 US Fixes the bad colours on the character select when using Progressive Scan mode Fixes #1931
v1.7.0-dev-643-gbe85c568ab lightningterror 2020-11-27 19:55:46 Download Build: Remove appveyor and travis leftovers.
v1.7.0-dev-642-g705e39473d lightningterror 2020-11-28 16:33:56 Download gsdx: Fix a couple more warnings. Still a lot left to go on x64 build.
v1.7.0-dev-641-g430fc7b596 lightningterror 2020-11-28 16:22:55 No build x86emitter: Fix a few warnings.
v1.7.0-dev-640-gcd9a0cd1d5 refractionpcsx2 2020-12-01 02:10:22 Download GameDB: Put the WRC patch in the right place
v1.7.0-dev-639-g2057f3ff15 refractionpcsx2 2020-12-01 01:52:09 Download GameDB: Added EE Rounding (Nearest) for WRC, fixes Subaru crash
v1.7.0-dev-638-g6e47834e8a Tyler Wilding 2020-11-27 19:59:31 Download Dep/CMake: Add yaml-cpp support to CMake
v1.7.0-dev-637-g4a477244f1 Tyler Wilding 2020-11-27 19:57:32 No build Dep: Add yaml-cpp submodule to Windows project
v1.7.0-dev-636-g3b073343cc orbea 2020-11-29 04:47:33 Download Fix build without pulseaudio.
v1.7.0-dev-635-g76c98e7140 refractionpcsx2 2020-11-28 05:10:41 Download GameDB: Correct Tekken 5 Clamping mode to fix coin noises on Pirates Cove
v1.7.0-dev-634-g047599e12c GovanifY 2020-11-27 16:57:28 Download CMake: fix generation due to warnings treated as errors (#3948)
v1.7.0-dev-633-gb5fecc49a3 jackun 2020-11-26 17:26:09 Download USB: Release wasapi resampler's mutex Got removed in the clean up.
v1.7.0-dev-632-gb8eb4c26ea Tyler Wilding 2020-11-24 23:46:38 Download CI: Remove Travis-CI and AppVeyor
v1.7.0-dev-631-g52d88a7282 jackun 2020-11-24 16:33:49 Download USB: check that HidD_GetPreparsedData succeeded
v1.7.0-dev-630-g5927cef89f TellowKrinkle 2020-11-24 11:48:49 Download GHActions: Disable PCH on clang builds There's an incompatibility between ccache and clang's PCH that's fixed by cmake 3.17 (ubuntu 20.04 has 3.16)
v1.7.0-dev-629-g10a7e7a15f TellowKrinkle 2020-11-24 10:32:32 No build usb: Fix build with older libsamplerate
v1.7.0-dev-628-ge50efceb62 TellowKrinkle 2020-11-24 04:25:47 Download core: Fix no-pch build
v1.7.0-dev-627-g559f93f353 TellowKrinkle 2020-11-24 07:05:47 No build GSdx: Fix sse2 build on clang
v1.7.0-dev-626-g40f26cb975 TellowKrinkle 2020-11-24 06:41:10 No build GHActions: Don't use march=native It breaks ccache
v1.7.0-dev-625-g12bf837eee TellowKrinkle 2020-11-24 06:00:59 No build GHActions: Actually use ccache
v1.7.0-dev-624-g8ef6d7ffec TellowKrinkle 2020-11-24 01:44:30 No build GHActions: Add no-pch build
v1.7.0-dev-623-g37f145f6bd refractionpcsx2 2020-11-22 22:25:04 Download BIOS/HLE: Write OSD config with memwrites instead of direct to physical fixes crashes with Crash Twinsanity
v1.7.0-dev-622-gc25ae58c6f arcum42@gmail.com 2020-11-21 19:29:06 Download Disable a few warnings.
v1.7.0-dev-621-g142082837c refractionpcsx2 2020-11-21 18:01:14 Download CDVD/NVM: Plan B, force user to set up their BIOS first run.
v1.7.0-dev-620-g358f098b65 refractionpcsx2 2020-11-21 17:31:36 Download BIOS/HLE: Match ODS Config names to Syscalls CDVD/NVM: Write default language/screen settings to be English, 4:3, GMT Timezone
v1.7.0-dev-619-g626bf27887 Kojin 2020-09-23 23:27:39 Download core: send osd log event when snapshot is taken
v1.7.0-dev-618-g86ed9f68f6 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-08-17 01:39:01 Download PNACH: combined patch effects
v1.7.0-dev-617-ga0cb6dda94 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-08-16 22:24:14 No build PNACH: apply repeating codes also on load
v1.7.0-dev-616-g97a24c006a RedDevilus 2020-10-21 05:30:43 Download GameDB: Add new entries part 1
v1.7.0-dev-615-g56893a0731 lightningterror 2020-11-19 20:03:23 Download gsdx-hw: Merge TriAceGames crc hacks for dx in to one. StarOcean3, ValkyrieProfile2, RadiataStories.
v1.7.0-dev-614-g0f17734896 lightningterror 2020-11-18 21:41:22 Download USB: Fix a few more warnings.
v1.7.0-dev-613-g4b4fa06432 kozarovv 2020-10-25 17:51:00 Download Debugger: Remove delay slot for ERET and SYSCALL opcodes
v1.7.0-dev-612-g5a77ed14bf refractionpcsx2 2020-11-18 17:01:39 Download BIOSHLE: Implement GetOSDParamConfig2 for DST/24h/Format settings
v1.7.0-dev-611-ge8ebb7d23d refractionpcsx2 2020-11-18 02:44:00 No build BIOSHLE: Get all OSDSYS Parameters. Only use when Fast Boot is enabled
v1.7.0-dev-610-gab97832a78 lightningterror 2020-11-17 17:32:28 Download gsdx-ogl: Check MinMax for PSConstantBuffer.
v1.7.0-dev-609-g5d071ceebe TheLastRar 2020-11-18 19:17:10 Download Core: Replace Fall through comment with c++17 attribute
v1.7.0-dev-608-g9983bcfbe6 TheLastRar 2020-11-18 17:13:34 No build Core: clang-format SysThreadBase.cpp
v1.7.0-dev-607-gba1497ca48 TheLastRar 2020-11-18 01:54:31 No build Core: Don't reopen everything when we just want to reopen the CDVD
v1.7.0-dev-606-gf2fa60e56b lightningterror 2020-11-17 18:17:17 Download misc: Remove more leftover stuff from plugins merge. Bonus: Remove old_plugins solution.
v1.7.0-dev-605-g27536283f2 lightningterror 2020-11-17 18:30:41 Download onepad: Update to latest controller database.
v1.7.0-dev-604-g9d4337b7eb arcum42 2020-11-15 13:37:58 Download [USB+] Clean up Warnings (#3930) * Suppress hardening warning spam for the moment. Get rid of a multi-line comment warning. * Resolve a bunch of warnings about unused variables, unused labels, and sign mismatches. * Deal with various possibly unused variables. * Rearrange member variables to match initialization order. * Move [[maybe_unused]] to a separate line in one spot to make it easier to read.
v1.7.0-dev-603-g532e7c906d Shanoah Alkire 2020-11-15 10:45:55 Download Add libsamplerate to travis.
v1.7.0-dev-602-g46e8057f9c lightningterror 2020-11-14 07:30:39 Download gsdx-gui-win: Disable Aniso option when 8bit textures is checked on gl.
v1.7.0-dev-601-ga6e845088d lightningterror 2020-11-13 20:51:18 No build gsdx-ogl: Fix anisotropic filtering. Aniso filtering doesn't work with textureLod so use texture (automatic_lod) instead. Credits to KrossX. Note: Won't work on AMD because the driver is broken.
v1.7.0-dev-600-gd9936dbbfb refractionpcsx2 2020-11-14 23:10:50 Download GameDB: Fix typo
v1.7.0-dev-599-g91292f0bfa refractionpcsx2 2020-11-14 23:08:30 No build GameDB: Fix comment on new patch
v1.7.0-dev-598-g5000687b10 refractionpcsx2 2020-11-14 23:06:51 Download GameDB: Added patch for MX Unleashed
v1.7.0-dev-597-g20c8a11925 Shanoah Alkire 2020-11-14 05:42:18 Download Okay, the USB dialogs that were merged are written in Gtk 2, causing lots of deprecation warnings if you compile with Gtk 3. I'm just going to suppress all of those for the moment until they can be dealt with properly.
v1.7.0-dev-596-g319287dbe5 Florin9doi 2020-11-12 23:00:40 Download USB: Resolve an EyeToy crash when no webcam is connected
v1.7.0-dev-595-g7117633204 refractionpcsx2 2020-11-13 00:13:55 Download Counters/Vsync: Do correct number of HBlanks per VSync for PAL/NTSC
v1.7.0-dev-594-gc57f861f2b Kojin 2020-11-12 23:15:42 Download counters: account for vertical frequency differences in non-interlaced anolog modes (#3862)
v1.7.0-dev-593-g35122e6601 refractionpcsx2 2020-11-12 15:39:46 Download GameDB: Added patch for one version Hardware - Online Arena
v1.7.0-dev-592-g60ef26ec51 jackun 2020-11-11 21:06:53 Download USB: revert irq hack
v1.7.0-dev-591-gf3f50a948e Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-11 19:10:56 Download USB: misc fixes on settings string conversion
v1.7.0-dev-590-gce658e8a96 Kojin 2020-11-11 18:14:03 Download Update issue templates (#3917)
v1.7.0-dev-589-g961715ab62 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-11 15:48:59 Download CDVD: fix logic bug introduced in ada80474
v1.7.0-dev-588-ga699e94b2b Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-11 12:37:47 Download USB: remove unused logos
v1.7.0-dev-587-gb1d1783da4 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-10 17:21:43 No build USB: warnings fixups
v1.7.0-dev-586-g6bdee6a5bd Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-09 22:01:28 No build USB: remove version check for plugin
v1.7.0-dev-585-g08adfb5746 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-08 19:12:48 No build USB: purge USBnull related mentions in cmake/nsis & formatting
v1.7.0-dev-584-g3b6cdf32fc Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-08 18:50:36 No build USB: various formatting nitpicks
v1.7.0-dev-583-g5b67f8528a Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-06 15:39:54 No build USB: build date removal, formatting
v1.7.0-dev-582-g613fe3740f Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-06 11:11:07 No build USB/dev9: final dialog fixes & winloadconfig initial load
v1.7.0-dev-581-gd2fa215aa9 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-05 22:03:03 No build USB: fix singstar & tangling if/comments
v1.7.0-dev-580-g3279cba559 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-05 19:42:10 No build USB: windows very much like its filenames (fix various dialog bugs)
v1.7.0-dev-579-g1881d12f61 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-05 12:41:11 No build USB: dialog,windows and dev9/usb conflicts fixes
v1.7.0-dev-578-g1aa585e56b Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-05 13:12:09 No build USB: clean up logging
v1.7.0-dev-577-g47d65c3f89 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-05 11:53:58 No build USB: fix ini saves
v1.7.0-dev-576-gb5dbd794de Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-04 19:16:30 No build USB: evdev mDevices clear fix
v1.7.0-dev-575-ga1c4077d83 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-04 18:21:36 No build USB: fix resume issues with wheels and unneeded init
v1.7.0-dev-574-g5799e35327 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-04 18:09:33 No build USB: remove outdated macros instances
v1.7.0-dev-573-g73ca53eadc Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-04 17:58:16 No build USB: fix debug builds on linux by switching to devcon
v1.7.0-dev-572-gede7fa86fa GovanifY 2020-11-04 15:19:01 No build USB: restore formatting of standalone third party code
v1.7.0-dev-571-g9da3d9a5bf GovanifY 2020-11-04 14:55:36 No build USB: fix windows sstates and dialog related bugs
v1.7.0-dev-570-g9eb78a0a19 GovanifY 2020-11-04 14:26:46 No build USB: windows support!
v1.7.0-dev-569-g92be17986f GovanifY 2020-11-04 13:43:32 No build USB: introduce back linux support
v1.7.0-dev-568-g30235f49db GovanifY 2020-11-04 13:30:15 No build USB: fix more linker issues on windows
v1.7.0-dev-567-g395b372ef7 GovanifY 2020-11-04 00:39:36 No build USB: windows mostly complete, linker issues left
v1.7.0-dev-566-gbc022789fc GovanifY 2020-11-03 19:37:12 No build USB: initial windows project support
v1.7.0-dev-565-gf1d1acd487 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-03 16:45:39 No build USB: backport fixes from develop branch
v1.7.0-dev-564-g53b818ac3b Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-03 14:04:12 No build USB: fix sstates when invalid USB device is selected
v1.7.0-dev-563-g90c9686684 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-03 12:53:29 No build USB: savestate bump + initial sstate implem for usb
v1.7.0-dev-562-g0c43fa92e5 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-02 23:42:03 No build USB: clang-format
v1.7.0-dev-561-g56e96a8ff9 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-02 23:41:01 No build USB: update copyright headers
v1.7.0-dev-560-g37e54ebd9f Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-02 22:58:49 No build USB: add back config screen, pause core when opened
v1.7.0-dev-559-ga6c67dde55 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-02 22:38:36 No build USB: implement lifecycle callbacks
v1.7.0-dev-558-ge5a7cc4a1c Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-02 21:53:36 No build USB: actions and cmakelists formatting
v1.7.0-dev-557-ge2a72b2798 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-02 21:30:13 No build USB: initial merge finally complete
v1.7.0-dev-556-gd33eff635b Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-02 19:21:45 No build USB: initial merge relatively complete, linking issues left
v1.7.0-dev-555-geb4089657e Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-02 18:03:43 No build USB: cleaning up a bunch of warnings, platcompat fixes
v1.7.0-dev-554-g50969601bf Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-02 15:52:23 No build USB: continuing merge, platformcompat fixes
v1.7.0-dev-553-gde314d253e Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-02 14:53:01 No build USB: importing some references, updating handlers and c exports
v1.7.0-dev-552-g2788198b75 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-02 12:21:00 No build 3rdparty: add libsamplerate cmake defs
v1.7.0-dev-551-g8f8a83a038 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-02 12:00:16 No build USB: beginning to add back initial references
v1.7.0-dev-550-g9dd0ef681d Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-01 00:51:21 No build USB: remove initial references for merge
v1.7.0-dev-549-g3442ba7483 TheLastRar 2020-11-04 23:13:12 Download DEV9: net.cpp use __POSIX__ to check for pthread support
v1.7.0-dev-548-g2a921b40af TheLastRar 2020-11-04 10:16:18 No build DEV9: use pthreads to set priority on mac
v1.7.0-dev-547-gbe67773dd7 TheLastRar 2020-11-03 21:46:17 No build DEV9: switch net.cpp to use std::threads Also merge windows & linux net.ccp into one file
v1.7.0-dev-546-g64010cf797 Yuri Konotopov 2020-11-09 01:28:43 Download Support build with system fmt (#3838) Signed-off-by: Yuri Konotopov <ykonotopov@gnome.org>
v1.7.0-dev-545-g12c21de66c lightningterror 2020-11-08 04:36:15 Download spu2: Rename SPU2 Config -> Audio Settings. We can have a better user friendly name as the plugin is merged in to core.
v1.7.0-dev-544-g476a4ec882 lightningterror 2020-11-06 23:27:59 No build dev9/spu2: remove useless defines.
v1.7.0-dev-543-g3d12b33113 lightningterror 2020-11-06 23:11:08 No build dev9: fix not defined macro warning.
v1.7.0-dev-542-ga7c9005626 lightningterror 2020-11-06 23:10:35 No build dev9-gui-linux: Rename linux buttons/texts to match previous windows changes.
v1.7.0-dev-541-ga52607e346 lightningterror 2020-11-06 23:09:32 No build dev9-gui-win: Cleanup DEV9 gui a bit. Rename window title: HDD Configure -> Network and HDD Settings Remove about dialog code. Move around button positions.
v1.7.0-dev-540-g83a5a78728 lightningterror 2020-11-04 08:36:14 Download gsdx-gui-win: Adjust some tooltips to include d3d 11 version.
v1.7.0-dev-539-gf6478a2c0c lightningterror 2020-11-08 06:05:42 No build gsdx-gui-gtk: Change date accuracy button list to a checkbox.
v1.7.0-dev-538-g6c6071b939 lightningterror 2020-10-31 23:14:45 No build gsdx-gui-win: Change date accuracy button list to a checkbox.
v1.7.0-dev-537-g67a7c326fc lightningterror 2020-10-31 23:12:58 No build gsdx-hw: Merge Basic and Full DATE code. gl: Do Full date accuracy when option enabled. d3d11: Do Basic date accuracy when option is enabled, no support for full.
v1.7.0-dev-536-gee25b2e5b2 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-08 12:00:46 Download SPU2: switch to ConWarn for linux fallback
v1.7.0-dev-535-gf9b42716d2 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-11-06 13:00:38 No build SPU2: default to XAudio when failing to read conf
v1.7.0-dev-534-g5a8c75e4a8 lightningterror 2020-11-03 11:21:38 Download gsdx-hw: Don't always set MaxDepth on ps/fs. Value will be read only when zclamp is enabled. It will avoid an extra upload to buffer maybe.
v1.7.0-dev-533-ge68674bc5e lightningterror 2020-11-06 21:56:03 Download gsdx-gtk: Run clang on GSLinuxDialog.cpp
v1.7.0-dev-532-gecc37c4d1f lightningterror 2020-11-06 21:49:37 No build gsdx: Remove TV Shader hotkey toggle (F7). Plenty of users misclick this setting and don't know how to switch back since it's a rarely used option. Let's get rid of the hotkey toggle for a quality of life change.
v1.7.0-dev-531-ga59e098b5a kozarovv 2020-11-07 18:51:41 Download GSdx: Remove Star Wars - Force Unleashed CRC hack Replaced by gamedb EE patch which work also in software mode.
v1.7.0-dev-530-g268a6dc6c1 kozarovv 2020-11-07 18:35:36 No build GameDB: Add SW Force Unleashed patches
v1.7.0-dev-529-g306681bc93 lightningterror 2020-11-02 00:55:11 Download misc: Remove merged plugins leftover stuff.
v1.7.0-dev-528-gac9700f261 Tyler Wilding 2020-11-06 13:11:31 Download CI: Fix Ubuntu package installation failure (#3901) Co-authored-by: Jonathan Li <jonathan.li@hotmail.co.uk>
v1.7.0-dev-527-g0e60733537 lightningterror 2020-11-04 21:08:39 Download x86emitter: Comment out unused variables. cpudetect.cpp -> x86_64_8BITBRANDID and x86_64_12BITBRANDID.
v1.7.0-dev-526-gf8fd636eac lightningterror 2020-11-04 20:59:29 No build gsdx-sw: Comment out not used variables, will fix a few warnings. GSDrawScanlineCodeGenerator.x64.avx ->_rz_r14, _rz_r15
v1.7.0-dev-525-gada8047419 Timothy O'Barr 2020-11-05 19:03:49 Download PSX/CDVD: Check register 14 (ps1 status register) for cd speed and CDDA (#3899) Fix to CD speed courtesy of Ref Restored amount of old PCSX code for CDDA courtesy of pcsxr
v1.7.0-dev-524-g0a312295db Jonathan Li 2020-11-03 14:14:44 Download travis-ci: Update the build
v1.7.0-dev-523-gdca272e12d Jonathan Li 2020-11-03 14:13:06 No build cmake: Specify the gtk version being used with wx Fixes potential compilation issues due to gtk3 and gtk2 being used at the same time.
v1.7.0-dev-522-ga15d3d5811 lightningterror 2020-10-30 02:09:51 Download gsdx-hw: EmulateAtst -> Remove unused tex parameter
v1.7.0-dev-521-g246dab3375 lightningterror 2020-09-28 21:20:14 No build gsdx-hw: Move EmulateAtst in common hw renderer code. v1 Code is identical so no need to have separate functions for gl and d3d11. v2 Change pass integer parameter with bool that checks for pass 2.
v1.7.0-dev-520-gf60148979f RedDevilus 2020-11-03 18:07:19 Download onepad: Update to latest controller database. Support for PS5 controller (DualSense).
v1.7.0-dev-519-ga83077285f RedDevilus 2020-11-03 17:54:57 Download GameDB: 24 The game -VuClamp to extra to fix minimap HUD.
v1.7.0-dev-518-g9140f071f6 lightningterror 2020-11-02 00:02:36 Download misc: Replace Fall through comments with c++17 attribute. Silences warnings about not having breaks on switch cases. Added a few missing ones too.
v1.7.0-dev-517-g5dc7ef9ed1 lightningterror 2020-10-29 23:08:45 Download gsdx-hw: EmulateBlending -> add [[fallthrough]] attribute to switch cases.
v1.7.0-dev-516-g8831ed80df lightningterror 2020-10-29 23:08:05 No build gsdx-d3d11: Clean up blending code a bit. Directly calculate blend index in rendererdx11, and send the value to SetupOM. Get rid of duplicate calculation and abcd variables. Code is cleaner this way.
v1.7.0-dev-515-g5e6cb22eeb Shanoah Alkire 2020-11-01 03:45:15 Download Remove references to dev9ghzdrk. If dev9 is built in, we need to always do the setcap check when not disabled, not just if dev9ghzdrk is built.
v1.7.0-dev-514-g86e6745f21 GovanifY 2020-10-31 17:09:47 Download DEV9: remove unneeded error message
v1.7.0-dev-513-g667ccfad76 GovanifY 2020-10-29 10:27:54 No build DEV9: fix wide char conversion & review fixes
v1.7.0-dev-512-gba14536441 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-10-05 08:26:03 No build DEV9: misc formatting
v1.7.0-dev-511-g52b687dc55 GovanifY 2020-10-04 02:44:06 No build DEV9: integrate lean and mean and rebase with spu2
v1.7.0-dev-510-gfabef0334b GovanifY 2020-10-03 21:33:15 No build DEV9: windows support unicode fixes
v1.7.0-dev-509-geea4e383f9 GovanifY 2020-10-03 21:03:04 No build DEV9: windows support mostly done, unicode thingies to fix
v1.7.0-dev-508-g149bcea2d8 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-10-03 20:04:19 No build DEV9: bugfix on linux when no if, config revamp
v1.7.0-dev-507-g2c1bbd5efb Gauvain 'GovanifY' Roussel-Tarbouriech 2020-10-03 19:34:31 No build DEV9: updated license headers and clang-format
v1.7.0-dev-506-gca8bf22423 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-10-03 19:24:58 No build DEV9: add back configure GUI
v1.7.0-dev-505-gab22d56735 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-10-03 18:01:30 No build DEV9: implement lifecycle callbacks
v1.7.0-dev-504-ga2e2ed1ecf Gauvain 'GovanifY' Roussel-Tarbouriech 2020-10-03 17:31:30 No build DEV9: initial merge complete
v1.7.0-dev-503-gb3ae282522 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-10-03 16:50:00 No build DEV9: including back initial original references
v1.7.0-dev-502-gf430a63312 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-10-03 16:24:21 No build DEV9: initial work on merge, removing references
v1.7.0-dev-501-g7a2c94f6e1 refractionpcsx2 2020-10-30 11:28:24 Download GameDB: Added patch for Black NTSC-J to fix collisions
v1.7.0-dev-500-g2d9f72c2a8 refractionpcsx2 2020-10-30 10:33:20 Download GameDB: Added Black PAL-E patch for collisions
v1.7.0-dev-499-g540c69897e arcum42 2020-10-30 06:30:03 Download Loosen up wxwidget version restrictions. Default to Gtk 3. Cleanup. (#3832) * Remove version and platform checks for wxwidgets. It's probably better to find *something* rather then fail because you have 3.1.2 and the build was looking for 3.0 when both work. * Build gtk 3 by default. Replace gtk 3 flag with one for gtk 2. * Remove two unused cmake modules. * Forgot to change a description in build.sh.
v1.7.0-dev-498-g48bff06202 Yuri Konotopov 2020-10-30 06:25:41 Download Added cmake options to bypass setcap execution. (#3840) This call became a problem with distributions (eg Gentoo GNU/Linux) that builds PCSX2 in sandboxed environment which disallows setcap execution. Signed-off-by: Yuri Konotopov <ykonotopov@gnome.org>
v1.7.0-dev-497-g7d9d2f3982 lightningterror 2020-10-13 20:03:14 Download gsdx-gui: Yeah why not, update the DATE accuracy tooltip along the way.
v1.7.0-dev-496-g076b336b0f lightningterror 2020-10-12 16:47:31 No build gsdx-hw: Set Full DATE accuracy as default. GL only, D3D11 doesn't have Full level. It is more accurate and there likely isn't any speed impact. Rename Fast level to Basic.
v1.7.0-dev-495-ga3695f1cfd GovanifY 2020-10-29 23:38:06 Download JIT: fix FPU IEEE float conversion on x64
v1.7.0-dev-494-g44416bbf7f refractionpcsx2 2020-10-30 01:18:02 Download GameDB: Change clamping on missed versions of Black
v1.7.0-dev-493-gfbeb2737bd refractionpcsx2 2020-10-30 00:55:09 Download GameDB: Correct CRC for Black US patch, also comment vuclamp fix
v1.7.0-dev-492-g5103ef27e6 refractionpcsx2 2020-10-30 00:37:16 Download GameDB: Add patches for Black PAL-M5 and NTSC-U, fixes Collisions Also changed the clamp mode to 3 as that also works and is preferred
v1.7.0-dev-491-gfca9f7a458 lightningterror 2020-10-29 15:41:48 Download MTGS: Remove old DXGI fullscreen overrides code, run clang.
v1.7.0-dev-490-g05f20fa664 refractionpcsx2 2020-10-28 22:55:26 Download GameDB: Added patch for Ratchet & Clank 3 demo shadows
v1.7.0-dev-489-gb25bb59aea kozarovv 2020-10-28 21:08:01 Download GameDB: Remove IHRA 2005 patch Fixed in #3865
v1.7.0-dev-488-gaf19813d99 lightningterror 2020-10-28 18:06:31 Download onepad: Update to latest controller database. Close #3866
v1.7.0-dev-487-g6ad8563c16 TellowKrinkle 2020-10-17 11:31:26 Download ee: update cache emulation for 64 bits
v1.7.0-dev-486-g82ea30cf3f kozarovv 2020-10-22 18:09:19 Download GameDB: Add patches for Idea Factory games
v1.7.0-dev-485-g809c8bf291 RedDevilus 2020-10-26 20:42:30 Download GSdx: Clang format - plugins/GSdx/Renderers/OpenGL/GLLoader.cpp
v1.7.0-dev-484-g6366284385 RedDevilus 2020-10-26 20:41:53 No build pcsx2-gui: Clang format - pcsx2/SourceLog.cpp - pcsx2/gui/AppInit.cpp - pcsx2/gui/ConsoleLogger.cpp - pcsx2/gui/MainFrame.cpp
v1.7.0-dev-483-g9a50e7ea99 RedDevilus 2020-09-15 19:11:03 No build pcsx2-gui: Further improve with adding punctation,tooltip and formatting.
v1.7.0-dev-482-g3dc44bafb3 refractionpcsx2 2020-10-26 22:47:53 Download microVU: Fix program range wrapping
v1.7.0-dev-481-g9ebcb3b141 refractionpcsx2 2020-10-26 17:50:48 No build microVU: Sort out when the Status flag is de/normalized Properly clear non-stick invalid/zero flags on DIV/SQRT/RSQRT COP2 instructions
v1.7.0-dev-480-g4b0dc9c0df refractionpcsx2 2020-10-26 02:47:13 No build microVU: properly normalise Status flags when exiting a VU program Fixes shadows in Ratchet Gladiator
v1.7.0-dev-479-gf25e7ff004 refractionpcsx2 2020-10-26 01:52:00 No build microVU: Save valid flag instances at the end of a VU0 program. Fixes State of Emergency 2 black screens and BIOS reboot in Driving Emotion Type-S
v1.7.0-dev-478-gd8a8b31eb4 Kojin 2020-10-26 18:22:07 Download gsdx: properly init clut ptrs v2 (#3858) * gsdx: properly init clut ptrs v2
v1.7.0-dev-477-g385ae40646 refractionpcsx2 2020-10-26 13:03:01 Download GameDB: Added patch for Twisted Metal Head On fire effects
v1.7.0-dev-476-g0448b4902c refractionpcsx2 2020-10-25 22:41:29 Download microVU: Fixed bug in E-bit conditional branches. Fixes DT Racer GameDB: Added VU0 Kickstart hack for DT Racer
v1.7.0-dev-475-g418974a28a lightningterror 2020-10-21 17:34:33 Download gsdx-hw: Add ICO to automatic mipmapping. Improves godrays. Needs Full mipmap with ultra trilinear for extra accuracy.
v1.7.0-dev-474-gd6e06e9bc7 lightningterror 2020-10-21 17:19:40 Download onepad: Update to latest controller database.
v1.7.0-dev-473-gca0f15a31f Kojin 2020-10-21 05:00:07 Download Revert "gsdx: properly init gsclut function ptrs" This reverts commit 6186676adde8f95623ff30dce7907b0ed2a6f089.
v1.7.0-dev-472-g9bb9037e42 refractionpcsx2 2020-10-20 18:48:34 Download GameDB: Added XGKick hack to Zombie Hunters 2 Fixes blank textures
v1.7.0-dev-471-g99670fde76 refractionpcsx2 2020-10-19 17:39:38 Download GameDB: Ported US patches to European versions of Mafia
v1.7.0-dev-470-gd48166be64 RedDevilus 2020-10-19 16:48:10 Download GameDB: Multiple gamefixes to: (#3843) ChaosLegion vuClampMode 2. Fixes SPS in the item menu. Found by EspeonScottie. Dragons's lair EETimingHack, VU0KickstartHack. Fixes hang and SPS. Astro Boy (Atom) eeRoundMode 0. Fixes character behaviour.
v1.7.0-dev-469-g51976aa06b kozarovv 2020-10-17 13:44:08 Download CDVD: Fix iLink issues Previously iLinkId was writen/overwriten to .nvm only when user not supplied own file. But when user supplied file with empty iLinkId, then value is never set. So games fail to get correct data. That implementation return hardcoded ilinkId when read is requested, and correct iLinkId is not found.
v1.7.0-dev-468-gd87330fcca kozarovv 2020-10-18 18:42:30 No build GameDB: Patch for Ecco the Dolphin PAL PSI patch ported to PAL version (PAL use the same offset).
v1.7.0-dev-467-g2409486c2d refractionpcsx2 2020-10-18 18:24:43 Download VIF: Fixed undefined behaviour of Unpack V3-16 in final QW write. Fixes Homerun
v1.7.0-dev-466-gf1e2a2efbb refractionpcsx2 2020-10-18 02:55:54 Download GameDB: Set vu clamping to none for Hitman - Blood Money Fixes bump mapping issues
v1.7.0-dev-465-g2608673ca7 refractionpcsx2 2020-10-17 06:49:37 Download GS: Fix handling of PRIM/PRMODE on PRMODECONT switching (#3831) * GS: Fix handling of PRIM/PRMODE on PRMODECONT switching * GS: Correctly set PRIM on Defrost
v1.7.0-dev-464-g2ff231c27d Tyler Wilding 2020-10-17 06:44:39 Download CI/Travis: Fix newly introduced cmake failure in Travis-CI after adding {fmt} (#3837) * ci: Verify Travis works with cmake fix * ci: Scope travis-ci to only `master` branch again
v1.7.0-dev-463-ga4b307a3bd Tyler Wilding 2020-10-17 04:28:37 Download git: pin `fmt` submodule to v7.0.3
v1.7.0-dev-462-g397cb081c3 Tyler Wilding 2020-10-17 03:47:54 No build cmake: Add fmt to cmake configuration
v1.7.0-dev-461-g39ac5bff71 Tyler Wilding 2020-09-25 04:52:25 No build recording: Updated all current logging instances to use new logger
v1.7.0-dev-460-g0fede4cb66 Tyler Wilding 2020-10-17 03:32:11 No build recording: Add logging header to simplify input recording logging Appends [REC] to console logs when appropriate. Auto appends new-line. Sends similar logs to OSD if desired.
v1.7.0-dev-459-gbab8bdfe47 Tyler Wilding 2020-10-17 03:26:07 No build vs: Setup fmt on Visual Studio
v1.7.0-dev-458-g2764474274 Tyler Wilding 2020-10-17 03:19:42 No build git: Add `fmt` submodule
v1.7.0-dev-457-gfd5378d9c1 Tyler Wilding 2020-10-17 04:00:46 Download ci: Remove now unnecessary way of cleaning up old artifacts
v1.7.0-dev-456-g75606fd1a9 Tyler Wilding 2020-10-17 02:09:15 No build Add clang linux build
v1.7.0-dev-455-gab0fc39520 Tyler Wilding 2020-10-17 02:23:49 Download Revert "recording: Add logging header to simplify input recording logging" This reverts commit b8f4fa0e871c807e797ba6e5f53773f14d76fd22.
v1.7.0-dev-454-gaad5efa637 Tyler Wilding 2020-10-17 02:23:49 No build Revert "recording: Updated all current logging instances to use new logger" This reverts commit 8decc4447666dfe24fd95cd10bdee096fae87834.
v1.7.0-dev-453-g2c6805259e Tyler Wilding 2020-09-16 02:32:35 Download GSdx: Compare file extensions as lower-case
v1.7.0-dev-452-g5f62a5752e Tyler Wilding 2020-09-16 00:04:31 No build pcsx2-gui: Pause and resume emulation when using `Screenshot As..`
v1.7.0-dev-451-g9f41f33e86 Tyler Wilding 2020-07-29 02:16:45 No build GSdx: Save PNG compressed screenshots as `.png` files
v1.7.0-dev-450-g9da0cc6a91 Tyler Wilding 2020-07-29 02:16:32 No build gui: Add `Screenshot As...` option
v1.7.0-dev-449-g152d1d8ac4 Tyler Wilding 2020-09-25 07:03:51 No build recording: Don't reload cheats/settings on every frame-advance I believe the intention of the cheats/settings reloading is for the conventional pause/resume from the MainFrame's menu. However, with input recording, nothing ever actually gets closed so I doubt the settings need to be reloaded. This stops that from happening on every individual frame advance. However, in case im wrong and it is needed, they do get re-applied when emulation is fully resumed (Shift+P by default). This just dramatically reduces the console spam.
v1.7.0-dev-448-g8decc44476 Tyler Wilding 2020-09-25 04:52:25 No build recording: Updated all current logging instances to use new logger
v1.7.0-dev-447-gb8f4fa0e87 Tyler Wilding 2020-09-25 04:50:56 No build recording: Add logging header to simplify input recording logging Appends [REC] to console logs when appropriate. Auto appends new-line. Sends similar logs to OSD if desired.
v1.7.0-dev-446-ge44a6dcddb Tyler Wilding 2020-10-03 01:35:00 Download recording: Skip extraneous code in SaveState handler if recording is disabled
v1.7.0-dev-445-gc329bae403 Tyler Wilding 2020-10-03 01:34:41 No build vs: Move the VirtualPad images into their own filter
v1.7.0-dev-444-gf0cf1a36ed orbea 2020-10-16 22:52:50 Download cmake: Fix the build without portaudio (Again). (#3827)
v1.7.0-dev-443-g29c7c7291c Ryudo300 2020-10-16 16:13:23 Download gamedb: Rename Colosseum - Road to Freedom to 21 Card Games. (#3830) Fixed incorrect game title. SLES-53357
v1.7.0-dev-442-gcf05f6ca40 refractionpcsx2 2020-10-16 10:47:23 Download Cop2: Make sure the status flag gets updated on DIV/SQRT/RSQRT (#3813) Fixes Yanya Caballista (patches removed) Fixes Disney's Treasure Plantet's crazy camera (that flies off) and ground displacement. Fixes #3441
v1.7.0-dev-441-g92171ddbaa refractionpcsx2 2020-10-15 16:58:22 Download GameDB: Add COP2 Arrangement for Everyblue 2 (EU/US) Fixes #3392
v1.7.0-dev-440-g15dfad0ebc RedDevilus 2020-10-15 06:19:25 Download GameDB: Patches for 12 games (or 9 individual games): - Galerians Ash - Gladiator: Sword of Vengeance - IHRA Professional Drag Racing 2005 - Musashi Samurai Legend - Pilot Down: Behind Enemy Lines - Superman Returns - Test Drive - TD Overdrive: The Brotherhood of Speed - WRC 4
v1.7.0-dev-439-g03ba36411c RedDevilus 2020-10-15 05:35:59 Download GameDB: Add gamefixes for the following games listed, change detail are in db comments: - Primal - Code veronica X - Virtua Tennis 2 - Power Smash 2 - Sega Tennis Sports
v1.7.0-dev-438-g1feadc186d Kojin 2020-10-14 21:19:59 Download pcsx2: enable hostfs on release builds
v1.7.0-dev-437-gfb29353d5d refractionpcsx2 2020-10-11 09:22:43 Download GameDB: Patch for Dynasty Warriors 3 (C)
v1.7.0-dev-436-gdb82744553 refractionpcsx2 2020-10-11 07:17:36 Download GameDB: Added Dynasty Warriors 3 (US) patch to sort crazy cloth in opening
v1.7.0-dev-435-g4a1e838220 refractionpcsx2 2020-10-10 21:37:22 Download GameDB: Patch for Yanya Caballista Japan version
v1.7.0-dev-434-g057791607b refractionpcsx2 2020-10-10 16:27:40 Download EE Int Cache: Fix crash when booting the BIOS in 32bit
v1.7.0-dev-433-g7e2ccd64e8 refractionpcsx2 2020-10-08 23:27:00 Download SIF: Fix attempting to write junk when FIFO full Also fix the amount of words written to temporary junk
v1.7.0-dev-432-gda3c3a828c Kojin 2020-10-09 23:19:17 Download pcsx2: purge fmv in sw hack (#3806) * pcsx2: purge fmv in sw hack * gamedb: remove mention of fmv in sw hack
v1.7.0-dev-431-g0d1a583144 refractionpcsx2 2020-10-07 15:05:27 Download DMA: Handle undefined Chain mode tags Fixes DT Racer speed issues
v1.7.0-dev-430-g49b92d956a refractionpcsx2 2020-10-06 22:44:07 Download GameDB: Added VU Kickstart gamefix for Moto GP
v1.7.0-dev-429-g981cb4c22c Nobbs66 2020-10-06 21:45:20 Download PGIF/PS1: Correct PGIF Register bit masks (#3791)
v1.7.0-dev-428-g1ea573dc54 refractionpcsx2 2020-10-06 18:05:35 Download GameDB: Apparently Extra+sign on VU still needed for Another Century's Episode 3
v1.7.0-dev-427-g2897494732 refractionpcsx2 2020-10-06 17:27:15 Download GameDB: Removed game fixes for Another Century's Episode 3 Were added to fix a crash going in to mission 2, but now causes it to crash instead.
v1.7.0-dev-426-gb62270ea2e RedPanda4552 2020-10-06 15:14:07 Download Counters: Tighten tolerances on framelimiter (#3785) Smooths out frame pace and keeps average framerate closer to target.
v1.7.0-dev-425-g11bb7bdff9 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-10-06 07:36:48 Download SPU2: more missing PCH
v1.7.0-dev-424-gf5b92ecdee Kojin 2020-10-06 01:33:28 Download gsdx-osd: fix crashing on d3d11
v1.7.0-dev-423-gbd1cc9b4f4 Tyler Wilding 2020-10-06 00:48:22 Download ci: Automatically watch for updates on github actions
v1.7.0-dev-422-g9c17d7687a Gauvain 'GovanifY' Roussel-Tarbouriech 2020-10-05 22:38:24 Download SPU2: missing pch
v1.7.0-dev-421-gbec587164b refractionpcsx2 2020-10-05 22:49:15 No build microVU: Make sure flags are exact on M-bit (#3797) * microVU: Don't break on M-Bit if previous instruction was M-Bit Fixes Gungrave
v1.7.0-dev-420-g5c88d259f5 Mrlinkwii 2020-10-05 20:05:15 Download GameDB: Correct title for Sly 3 (#3796)
v1.7.0-dev-419-gc772b6a843 RedDevilus 2020-10-05 14:51:17 Download GameDB: VU0 Kickstart to Beyond Good and Evil Fixes Character SPS.
v1.7.0-dev-418-gf30b66522f GovanifY 2020-10-04 23:34:06 Download CDVD: fix ISO swapping (#3788)
v1.7.0-dev-417-g2c717c3cdb refractionpcsx2 2020-10-04 22:33:44 Download GameDB: Better patch for ONI games, less invasive On real hardware the PCR write will be completed after the BC0F instruction causing it to pass, so we simulate this now
v1.7.0-dev-416-g7ca2385da2 Shanoah Alkire 2020-10-04 03:12:38 Download SPU2: Cleanup. Remove a few unused variables, and make a few local that didn't need to be in classes, renaming them accordingly.
v1.7.0-dev-415-g655748f2d9 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-10-01 08:04:10 Download SPU2: clang-format, spu close before cdvd and remove unused refs
v1.7.0-dev-414-gb11ad72473 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-29 10:31:12 No build SPU2: linux fix where config wasn't setup on init & savestate bump
v1.7.0-dev-413-g1e7b69b1ab Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-29 09:16:52 No build SPU2: pause while config screen is open
v1.7.0-dev-412-g7d917afcbb Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-29 07:53:50 No build SPU2: purge DSound & log + config fix
v1.7.0-dev-411-gc8abed371b Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-27 04:33:38 No build SPU2: fix nullptr crash on DSound
v1.7.0-dev-410-g444f5ed515 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-27 01:42:33 No build SPU2: fix config path
v1.7.0-dev-409-gc36c26800b Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-26 16:26:38 No build SPU2: remove logo from config
v1.7.0-dev-408-gfaae323d9d Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-26 13:36:00 No build SPU2: enable portaudio on linux and additional clang-format
v1.7.0-dev-407-g3d3e4ec1ba GovanifY 2020-09-26 12:56:51 No build SPU2: enabling portaudio on windows
v1.7.0-dev-406-gf58d9e3f39 GovanifY 2020-09-26 12:46:13 No build SPU2: s/NULL/nullptr/, s/SPU-2/SPU2/
v1.7.0-dev-405-g5cf2147754 GovanifY 2020-09-26 12:42:15 No build SPU2: fix DMA issues
v1.7.0-dev-404-ga3a530adf6 GovanifY 2020-09-26 02:55:03 No build SPU2: windows config and s/SPU2-X/SPU-2/g
v1.7.0-dev-403-g7ec2eb050b GovanifY 2020-09-26 01:55:07 No build SPU2: windows support!
v1.7.0-dev-402-g1727c863fe GovanifY 2020-09-26 01:03:05 No build SPU2: windows: fix most build issues, linker issues left
v1.7.0-dev-401-gd393116fb9 GovanifY 2020-09-25 17:48:52 No build SPU: adding windows filters
v1.7.0-dev-400-g15c955c384 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-25 15:58:40 No build SPU2: preliminary windows support
v1.7.0-dev-399-g6dc3966be9 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-25 14:42:06 No build SPU2: clang-format
v1.7.0-dev-398-gb0b4adea75 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-25 14:39:18 No build SPU2: license header update
v1.7.0-dev-397-gc5b5a3039a Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-25 14:14:02 No build SPU2: redesign save states into a working state, config saves now works
v1.7.0-dev-396-ge8c50aaadf Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-25 01:30:34 No build SPU2: add back configuration GUI
v1.7.0-dev-395-gb6356eb5f8 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-25 00:02:04 No build SPU2: implement lifecycle callbacks
v1.7.0-dev-394-gcb0e422228 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-24 23:39:21 No build SPU2: remove setup irq callback functions
v1.7.0-dev-393-g0ece59b710 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-24 19:09:04 No build SPU2: initial merge complete
v1.7.0-dev-392-gfe8160f3ec Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-24 18:10:38 No build SPU2: merged more core callbacks
v1.7.0-dev-391-g67738a57b7 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-24 17:31:26 No build SPU2: redesign the save state system
v1.7.0-dev-390-g9c97092efd Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-24 15:26:34 No build SPU2: merging some codebase callbacks
v1.7.0-dev-389-g3d3ccbfcd7 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-24 12:50:56 No build SPU2: merge initial code, remove plugin exports
v1.7.0-dev-388-gb8c3bd4fae Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-24 12:22:57 No build SPU2: remove initial plugin references
v1.7.0-dev-387-gcf58a32583 GovanifY 2020-10-03 21:55:40 Download DEV9: fix crash when closing game window with ethernet disabled
v1.7.0-dev-386-g6186676add Kojin 2020-09-19 05:58:15 Download gsdx: properly init gsclut function ptrs
v1.7.0-dev-385-g329a1ae59d sonicfind 2020-09-24 07:39:46 Download pcsx2-gui: Disable recording shortcuts on any GS panel close, even from pausing or shutting down Now that there's a reason for it, enable the call to the CloseGSPanel function (although it still won't delete the panel). pcsx2-gui: Remove input recording keybinds when tools are disabled recording: Log "Recording" > "Input Recording" consistency
v1.7.0-dev-384-g0df056ac61 Tyler Wilding 2020-09-15 02:26:26 No build pcsx2-gui: Enable and disable new recording menu items when appropriatewhen pcsx2-gui: Don't attempt to modify recording items if main frame is null pcsx2-gui: Add some help text for the recording options as well pcsx2-gui: Disable `Toggle Recording Mode` if no recording is active
v1.7.0-dev-383-g1954c2ce09 Tyler Wilding 2020-08-24 02:08:22 No build pcsx2-gui: Add handlers for new menu options
v1.7.0-dev-382-gb39f408afc Tyler Wilding 2020-08-24 02:07:47 No build pcsx2-gui: Improve method of adding key shortcut to menu items
v1.7.0-dev-381-gd304261333 RedDevilus 2020-10-02 02:35:09 No build GameDB: VU0 Kickstart to Blood Will Tell Fixes main character model SPS.
v1.7.0-dev-380-gdf9a45aa14 RedDevilus 2020-10-02 00:55:16 No build GameDB: VU0Kickstart to 24 the game Fixes missing textures.
v1.7.0-dev-379-gd2169d725b refractionpcsx2 2020-10-03 02:01:12 Download SIF: Correct IOP cycle count for SIF transfers
v1.7.0-dev-378-gdcbb05982a refractionpcsx2 2020-10-03 01:28:01 No build Savestates: Move variable to sif struct, bump savestate version
v1.7.0-dev-377-gb916ce6d30 refractionpcsx2 2020-10-02 16:48:20 No build GameDB: Remove patches for True Crime: Streets of LA
v1.7.0-dev-376-g1a3b532530 refractionpcsx2 2020-10-02 16:44:48 No build SIF: Transfer SIF0 junk for partial QW transfers from IOP Fixes True Crime: Streets of LA
v1.7.0-dev-375-g435b7dcd2b refractionpcsx2 2020-10-03 02:41:59 No build IOP DMA: Always fire interrupts for SIF0/SIF1 (#3778) Fixes Knockout Kings 2001 hang on boot Also cleaned up a bit of white space
v1.7.0-dev-374-g85c1aca70e Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-22 21:47:56 Download DEV9: fix compilation issues
v1.7.0-dev-373-gb4185a96c7 GovanifY 2020-09-22 21:06:51 No build DEV9: only list tap interfaces
v1.7.0-dev-372-g0dbb467045 GovanifY 2020-09-22 21:00:10 No build DEV9: rewrite TAP driver and switch to TAP for windows
v1.7.0-dev-371-g342e114de8 GovanifY 2020-09-21 22:43:03 No build DEV9: implement get_{num,desc,name} with the winapi
v1.7.0-dev-370-g5e8501b5f1 GovanifY 2020-09-21 21:38:18 No build DEV9: initial removal of winpcap
v1.7.0-dev-369-g0ed46c8b74 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-30 22:10:09 Download CDVD: fix for loading games in BIOS
v1.7.0-dev-368-g3231e79566 lightningterror 2020-10-01 10:44:00 Download [skip ci] nsis: Update message box for minimum supported os. Separate message boxes for v1.4.0 and v1.6.0.
v1.7.0-dev-367-g400ed82715 Tyler Wilding 2020-09-28 02:18:19 Download recording: Many adjustments on VirtualPad from review feedback recording: Factor in DPIScaling when scaling VirtualPad window recording: Add a reset button, hopefully better quality backgrounds for lower resolutions recording: Improved VPad analog alignment Co-authored-by: sonicfind recording: Some final VirtualPad coordinate adjustments
v1.7.0-dev-366-g28a4d0390f Tyler Wilding 2020-09-21 01:19:12 No build cmake: Generate resource header files alongside .pngs just like on windows
v1.7.0-dev-365-g14e1ecbbf6 Tyler Wilding 2020-09-20 02:44:19 No build recording: Store VirtualPad window position in .ini file
v1.7.0-dev-364-g4519e32586 Tyler Wilding 2020-09-20 02:18:34 No build vs/recording: Remove the committed header files, generate them at build-time recording: General cleanup, remove obvious code duplication recording: Improved function arg names in VirtualPad format: Clang-format all new files
v1.7.0-dev-363-g8a968a0c11 Tyler Wilding 2020-05-09 03:17:17 No build recording: set ReadOnlyMode correctly when playing/recording a movie cmake: Update cmake file lists accordingly cmake: debugging cmake debugging
v1.7.0-dev-362-g566d0c846f Tyler Wilding 2020-05-02 20:12:32 No build recording: improvements so frame will be less likely to appear un-rendered
v1.7.0-dev-361-g32047c6130 Tyler Wilding 2020-05-02 19:38:56 No build recording: Disable widgets in replay mode, simplify ControllerInterrupt recording: Added some comments to the more complex parts
v1.7.0-dev-360-gbbc305d2b9 Tyler Wilding 2020-04-29 06:09:36 No build recording: Linting pass on files involved in this change
v1.7.0-dev-359-gc89e9134f6 Tyler Wilding 2020-04-29 05:26:41 No build recording: Done micro-optimizing GUI
v1.7.0-dev-358-gd296f0257f Tyler Wilding 2020-04-28 06:34:08 No build recording: Removed redundant #includes and reliance on Common.h Including Common.h was excessive (for logging) and causing compiler errors on MSVCv142, this bypasses that issue. The only references to something similar to the errors I was seeing was this https://developercommunity.visualstudio.com/content/problem/845325/stdmake-shared-pch-virtual-method-googletest-cause.html which is resolved in the upcoming VS - 16.6 release (16.5 at the time of writing)
v1.7.0-dev-357-ged829d427c Tyler Wilding 2020-04-27 01:54:27 No build recording: Update controller interrupt to handle both the VirtualPad and the movie vs: solution updates for new folders / filters / files
v1.7.0-dev-356-g0728acaf55 Tyler Wilding 2020-04-27 01:53:02 No build recording: New VirtualPad implementation
v1.7.0-dev-355-gb53d22ae7d Tyler Wilding 2020-04-27 01:49:55 No build recording: Rewrite of PadData class Now a pure object representation of the controller data, no longer tightly coupled to the VirtualPad
v1.7.0-dev-354-g1afc75d6d9 Tyler Wilding 2020-04-27 01:47:51 No build recording: Commit all new .png image files for new GUI
v1.7.0-dev-353-g3e0ec4ebd3 Tyler Wilding 2020-04-27 01:41:18 No build recording: script to auto-regen image header files
v1.7.0-dev-352-ga50d67e59e Tyler Wilding 2020-04-27 01:40:40 No build recording/core: greatly simplify Sio hook and update includes
v1.7.0-dev-351-g788a3c294c Tyler Wilding 2020-04-27 01:39:42 No build git: auto-collapse image header files from PR reviews
v1.7.0-dev-350-g00cc4362e8 Ty 2020-10-01 14:38:27 Download dev9ghzdrk: Remove obsoleted keyword for Clang. (#3768)
v1.7.0-dev-349-g441602aee0 lightningterror 2020-09-24 04:16:50 Download nsis: Bump minimum Windows requirement to 8.1
v1.7.0-dev-348-ga0829e9a24 lightningterror 2020-09-23 13:53:10 No build nsis: Remove dx runtimes.
v1.7.0-dev-347-gda5da1425b lightningterror 2020-09-23 13:51:08 No build nsis: Remove old v1.4 checks no longer needed. Remove StrContains.nsh which was used for the 1.4 check.
v1.7.0-dev-346-g6040f8c838 lightningterror 2020-09-23 13:50:36 No build nsis: Bump version to 1.8.0
v1.7.0-dev-345-g74817a52ef lightningterror 2020-09-23 13:43:25 No build nsis: Remove plugins that were merged in to core. cdvdGigaherz, FWnull. TODO: Check if any other plugins got merged in the future.
v1.7.0-dev-344-g491b6e12f7 kozarovv 2020-09-30 12:44:20 Download Core: Fix recLUT_SetPage in recResetIOP for ROM1, and ROM2 (#3753)
v1.7.0-dev-343-g5858f72748 Ty 2020-09-29 16:30:03 Download Bump up C++ version to c++17 for gcc & clang (#3746) Use target_compile_features to enforce c++17 standard
v1.7.0-dev-342-g21c9d9d020 Mrlinkwii 2020-09-29 07:42:54 Download gamedb: Add vuClampMode 3 to Legend of Kay. (#3762) Fixes broken polygons on trees.
v1.7.0-dev-341-g0e9dcfbf31 RedDevilus 2020-09-27 22:51:52 Download GameDB: Fix wrong names.
v1.7.0-dev-340-g5de82289dd GovanifY 2020-09-26 01:09:59 Download IPC: fix windows warnings
v1.7.0-dev-339-gaaf1fbd83e refractionpcsx2 2020-09-25 22:37:51 Download GameDB: Change clamping for Armored Core 2. Fixes #2395
v1.7.0-dev-338-g5523b02718 Tyler Wilding 2020-09-25 06:26:42 Download ci: Add packages to fix linux build (#3750) * ci: Add packages to fix linux build * ci: Sort packages
v1.7.0-dev-337-g0ae5c89656 refractionpcsx2 2020-09-25 06:08:34 Download GameDB: Added patch for Jonny Moseley - Mad Trix NTSC to fix videos
v1.7.0-dev-336-gdcfb6a56b3 lightningterror 2020-09-24 21:59:31 Download gsdx-ogl: Move DATE_GL42 swap code after colclip. We can avoid adding extra conditions this way.
v1.7.0-dev-335-gec1656f380 Christian Kenny 2020-09-24 20:07:34 Download Vif: Remove unused variables
v1.7.0-dev-334-g669d6096d0 refractionpcsx2 2020-09-24 19:58:00 Download GameDB: Add VU0 Kickstart to Twisted Metal Black games Fixes #3748
v1.7.0-dev-333-ga60b45f481 Kojin 2020-09-24 12:39:30 Download msbuild: update project to cpp17 (#3745)
v1.7.0-dev-332-g271bec0f14 lightningterror 2020-09-22 18:06:53 Download gsdx-ogl: Make sure DATE_GL42 doesn't run on clamp 0 with non recursive or accu blending. Also remove DATE_GL42 asserts.
v1.7.0-dev-331-gbb4efe7a34 lightningterror 2020-09-22 16:00:13 No build gsdx-ogl: Swap DATE_GL42 with DATE_GL45 on sw blending draw. It will allow to run sw blending with DATE draw which was previously DATE_GL42 by default.
v1.7.0-dev-330-g9952bf285d C.W. Betts 2020-09-21 00:18:47 Download Better Apple icon file: * 256 px taken from Windows icon. * Scaled down 256 to 128 for better-looking 128 px. * Add retina versions of 16 and 128 px.
v1.7.0-dev-329-ge479bc923e TheCakeIsNaOH 2020-09-22 21:24:04 Download NSIS: Add support for command line flags and fix silent install (#3435)
v1.7.0-dev-328-g2849776054 arcum42 2020-09-22 12:07:13 Download UI: Refactored plugin loops to use lambdas. (#3569)
v1.7.0-dev-327-g79f2468952 Kojin 2020-09-20 09:16:55 Download GSdx: Purge D3D11 Software F9 now has the following functionality on Windows: - If the renderer in the config is D3D11, switch between D3D11 and SW - If the renderer in the config is OGL, switch between OGL and SW - If the renderer in the config is SW, switch between SW and the renderer returned by GetBestRenderer()
v1.7.0-dev-326-g6c4ac7eb7f Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-20 14:37:12 Download IPC: implement MsgVersion and fix boundings bug
v1.7.0-dev-325-gcb775c64b1 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-20 01:46:19 No build IPC: testing grounds for MsgVersion
v1.7.0-dev-324-g54bcf9a657 refractionpcsx2 2020-09-21 16:13:51 Download SPU2: Only reset output modules if the sample rate changes. Also don't reset all SPU2 regs when entering PS1 mode, only need to set the sample rate. Fixes issues with portaudio.
v1.7.0-dev-323-gc4ca10258b Tyler Wilding 2020-09-20 19:10:14 Download ci: Validate VS filter files in buiild msbuild does not use the project in it's entirety to build the app. This means problems can slip through, so an easy solution is just to ensure the XML is well-formed. More sophisticated validation could be done with something like `xmllint` but seems overkill.
v1.7.0-dev-322-g73b02c204b Timothy O'Barr 2020-09-21 02:04:40 Download SPU2: Set sample rate correctly for PS1 mode (#3532) * Moved ps1 init. Added Sample Rate change for SPU that gets set but not applied * SPU: misc fixes on SPU ps1 mode init * Init the soundbuffer to apply sample rate. Actually set the correct sample rate for the ps1 though it still won't apply Co-authored-by: Gauvain 'GovanifY' Roussel-Tarbouriech <gauvain@govanify.com> Co-authored-by: kenshen112 <obarrtimothy@gmail.com>
v1.7.0-dev-321-g551847411f refractionpcsx2 2020-09-20 23:27:58 Download CDVD: Revert change from CDVD merge which broke a few things.
v1.7.0-dev-320-g2684093b5b lightningterror 2020-09-19 21:03:16 Download lilypad: Default.ini Update to reflect recent changes.
v1.7.0-dev-319-g451f4267ba lightningterror 2020-09-03 02:41:48 No build Lilypad: Remove saveStateIndex. Was used in saveStateTitle.
v1.7.0-dev-318-g93274bfa49 lightningterror 2020-09-03 02:41:48 No build lilypad: Remove disableScreenSaver from Linux too.
v1.7.0-dev-317-gc1ec6337a4 lightningterror 2020-09-03 02:41:47 No build lilypad: Remove saveStateTitle and leftovers TitleHackWndProc, PCSX2_overrideConfig.
v1.7.0-dev-316-g27542901c8 lightningterror 2020-09-03 02:41:47 No build lilypad: Remove escapeFullscreenHack fully.
v1.7.0-dev-315-g78a899b36b lightningterror 2020-09-03 02:41:46 No build lilypad: Remove disableScreenSaver fully.
v1.7.0-dev-314-g00e7429c5f lightningterror 2020-09-03 02:41:46 No build lilypad: Remove closeHack fully, remove autoAnalog.
v1.7.0-dev-313-g7f57166eea lightningterror 2020-09-03 02:41:45 No build lilypad: Remove psx/ps1 emulator compatibility. Same as https://github.com/PCSX2/pcsx2/pull/3274
v1.7.0-dev-312-g0ce4f7624f sonicfind 2020-09-20 07:13:09 Download GSdx-Capture: Abort capture if an invalid directory is given
v1.7.0-dev-311-g7662e22665 sonicfind 2020-09-19 02:56:27 No build GSdx-GUI: Add wchar_t variant of ComboBoxAppend
v1.7.0-dev-310-g1ff67c6c1b sonicfind 2020-09-13 00:53:45 No build Capture: Share filename between GSdx and Spu2-x Shares a single filename between the two capture functions so that the .avi and .wav will match. Default wavdump filename changed to "audio_recording.wav"
v1.7.0-dev-309-gbd91a571a6 sonicfind 2020-08-31 23:26:20 No build GSdx-Capture: Append a missing .avi extension Filenames of zero length do not allow OK to be pressed.
v1.7.0-dev-308-ge8b16bb145 RedDevilus 2020-09-20 14:12:24 Download GSdx-gui: Properly grays out Dithering(PgDn) in software and none renderers. (#3722)
v1.7.0-dev-307-gfe10f23994 Tyler Wilding 2020-09-20 03:24:25 Download ci: Resolve git-submodules related Actions warning The `.git/modules` folder was not being initialized, which caused the post-cleanup of the `Checkout` step to flag an error at the end. Caching this folder and thus completely caching anything submodule related, should eliminate this warning. Also allowed submodules to be pulled in parallel when they aren't cached.
v1.7.0-dev-306-ge1ff498a8e Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-19 22:52:28 Download FW: fix FWirq callback bug
v1.7.0-dev-305-g6f98fd4b65 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-19 16:26:40 No build FW: clang-format
v1.7.0-dev-304-g385c698212 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-19 16:23:29 No build FW: merge into core, simplify setup and config
v1.7.0-dev-303-g4a3e67d143 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-19 15:38:53 No build FW: including back some references
v1.7.0-dev-302-g0fdef7b7d7 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-19 15:16:55 No build FW: removing initial references
v1.7.0-dev-301-g86639114e5 Tyler Wilding 2020-09-18 21:26:09 Download ci: Increase verbosity on msbuild logs - includes timing information and such
v1.7.0-dev-300-g1a79e421cd Tyler Wilding 2020-09-18 20:33:04 No build Add github actions status badges to readme
v1.7.0-dev-299-g2e9a32e7ec Tyler Wilding 2020-09-18 20:26:32 No build ci: Cache submodules and fix artifact naming
v1.7.0-dev-298-g2a292fdc05 refractionpcsx2 2020-09-19 17:07:17 Download Build: Fix filters, again.
v1.7.0-dev-297-gee53bd795b Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-19 12:40:08 Download CDVD: fix conflicts merging
v1.7.0-dev-296-gad1cdc9122 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-08-31 05:53:40 Download IPC: return an error when packet is too big
v1.7.0-dev-295-ga0aaad7ff8 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-08-30 23:19:30 No build IPC: per user tmp folder in macOS + logic bugs
v1.7.0-dev-294-gcd0bf66434 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-08-30 14:41:10 No build IPC: conform to the XDG base specification on linux
v1.7.0-dev-293-g136b6d8098 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-08-30 12:46:52 No build IPC: updating IPCMsg doc
v1.7.0-dev-292-gf0179b5be6 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-08-30 11:46:29 No build IPC: reply datagram splittage
v1.7.0-dev-291-g265c9ec055 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-08-30 10:37:11 No build IPC: timeout on read/write operations
v1.7.0-dev-290-gf1b1babcf7 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-08-30 01:57:08 No build IPC: query datagram splitting
v1.7.0-dev-289-gd70309503f Gauvain 'GovanifY' Roussel-Tarbouriech 2020-08-21 22:13:03 No build IPC: implement better error handling
v1.7.0-dev-288-g439ed9617c Gauvain 'GovanifY' Roussel-Tarbouriech 2020-08-20 07:33:27 No build IPC: perform memory checks, virtually no perf hit
v1.7.0-dev-287-g89ce774d7e Gauvain 'GovanifY' Roussel-Tarbouriech 2020-08-17 16:29:16 No build IPC: implement batch command processing
v1.7.0-dev-286-g86757fd36f Gauvain 'GovanifY' Roussel-Tarbouriech 2020-08-08 08:43:41 No build IPC: original socket ipc implementation
v1.7.0-dev-285-gc422aa00aa refractionpcsx2 2020-09-19 03:19:03 Download VS Project: Fix filters
v1.7.0-dev-284-gb1f0f7f2e8 lightningterror 2020-09-18 23:36:22 Download ci appveyor/travis: Build only master branch. Keep them around for now, we will remove them along the way. Replaced by Github Actions.
v1.7.0-dev-283-g1f327346f7 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-19 02:36:02 Download CDVD: remove non-fatal logging
v1.7.0-dev-282-gb46736836e Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-16 00:53:58 No build CDVD: remove disc selector dialog
v1.7.0-dev-281-g4b1467ea69 GovanifY 2020-09-06 17:59:18 No build CDVD: safety fixes on hard swaps
v1.7.0-dev-280-gf9be4286bd Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-06 07:03:49 No build CDVD: clang-format
v1.7.0-dev-279-gc4fa3e3304 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-04 08:36:09 No build CDVD: polishing rebase and fixing nullptr bug
v1.7.0-dev-278-gfd70ddda02 Gauvain 'GovanifY' Roussel-Tarbouriech 2020-09-01 09:22:01 No build CDVD: reproducing old behavior, boot in BIOS if invalid drive found
v1.7.0-dev-277-g4df5c0ee1e unknown 2020-07-14 15:32:44 No build CDVD: check if CDVD thread is already open
v1.7.0-dev-276-g656efa5e20 Filjo Abraham 2020-07-08 04:38:52 No build CDVD: drive selection submenu and OS-specific fixes
v1.7.0-dev-275-g2c5a23b696 Filjo Abraham 2020-07-05 17:13:29 No build CDVD: ensure thread/state is ok before proceeding
v1.7.0-dev-274-g029461c5ae Filjo Abraham 2020-07-02 04:11:42 No build CDVD: merging and removing remnants of plugin
v1.7.0-dev-273-ga70bfbdaa9 Filjo Abraham 2020-07-01 21:56:58 No build CDVD: add menu item for discReader and gui for drive selection
v1.7.0-dev-272-g0c67dc99f7 lightningterror 2020-09-19 01:09:25 Download gsdx-gui: Add dithering option go linux gtk gui too.
v1.7.0-dev-271-g4e13c3375b RedDevilus 2020-09-19 00:57:35 Download GSdx-gui: Add dithering option to windows gui. (#3706) - Dropdown menu for 3 options: Off (No Effect/ Been always like this), Scaled (Strongest effect/obvious), Unscaled (Weakest effect/less obvious). - Change default from Scaled to Unscaled.
v1.7.0-dev-270-g11fe2619eb sonicfind 2020-09-18 17:44:50 Download recording: Disable currently active frame advancing when opening a different recording
v1.7.0-dev-269-g9936fc7f15 sonicfind 2020-09-18 00:39:22 No build recorrding: Resolve issues with starting a new file
v1.7.0-dev-268-g23dba26ba3 sonicfind 2020-09-16 05:00:48 No build recording: Rearrangements + Formatting * RecordingReset is now a function of the InputRecording class * TotalFrames is now signed * InputRecordingControls refactor, IsRecordingPaused -> IsPaused * Add check to keep frameCounter from overflowing (not like someone is gonna record a year's worth of inputs though). * Code Formatting adjustments (more to do in a separate PR)
v1.7.0-dev-267-gf881bd9bd6 sonicfind 2020-09-13 21:06:07 No build recording: Lock frameCounter incrementation on initial recording file load or during full/fast boot Ensures that no frames of input are skipped over on the initial load of a recording file or during a fast/full boot when a recording file is active. Improved consistency.
v1.7.0-dev-266-g5c5d3a770f sonicfind 2020-09-13 20:36:11 No build recording: Handle mode toggle in InputRecordingControls
v1.7.0-dev-265-g975a37f209 sonicfind 2020-09-13 18:48:12 No build recording: Handle Boots & Savestates similarly * Replaces the savestate load flag with a more general initial load flag to be used by full/fast boots and savestates. * Have the Pcsx2App::ResetRecordingCounter() method mirror the similar method of the savestate class.
v1.7.0-dev-264-gb591c5e9ab sonicfind 2020-09-07 22:05:22 No build recording: Rework Frame Value & Undo Count Functions * Handle setting frameCounter to 0 in SetStartingFrame(). * FrameCounter, signed -> unsigned. * Have SetFrameCounter handle the calculations for the relative frame displacement from the startingFrame. * Optimizes InputRecording::controllerInterrupt. * Flip the order of execution in inputRecordingFreeze. * Set framecounter properly on full/fast boot. * More accurately increment undo count
v1.7.0-dev-263-g0304b124ed sonicfind 2020-08-23 01:59:14 No build recording: Recording mode-based refactors * Recording mode enum, NoneActive -> NotActive * Changed IsMode method names and added an IsRecording method. * Add methods designated to setting a recording to a certain mode. Co-authored-by: Tyler Wilding <xtvaser@gmail.com>
v1.7.0-dev-262-g74bba35765 Tyler Wilding 2020-06-21 06:50:02 No build recording: Resolve issues discovered while testing around savestate handling * Add a flag to explicitly indicate if the initial SS has been loaded. * Additionally: bracket formatting / spaces -> tabs.
v1.7.0-dev-261-g6c80e6b93f Tyler Wilding 2020-06-21 06:21:57 No build recording: Recording controls rename and refactor to attempt to simplify * RecordingControls - > InputRecordingControls (+ function refactors & simplifications) * Avoid mutating g_FrameCount - now use isolated frameCounter & startingFrame variables for input recordings * Pause or resume emulation preemptively based on GUI actions * Exclusively handle GS window title updates in FrameForGS
v1.7.0-dev-260-gfa894d9d48 GovanifY 2020-09-18 21:34:43 Download HostFS: free fds when shutting down vm (#3671) * HostFS: free fds when shutting down vm * HostFs: init arrays at given value
v1.7.0-dev-259-gdb36dc2326 Kojin 2020-09-17 22:32:40 Download GSdx: Purge International Star Soccer Hack Confirmed to be a core issue. See: #3568
v1.7.0-dev-258-g8cdd823671 lightningterror 2020-09-18 20:04:11 Download build.sh/cmake: Remove OPENCL_API flag.
v1.7.0-dev-257-g413d58df57 lightningterror 2020-09-18 00:28:24 Download 3rdparty: Remove opencl lib source files.
v1.7.0-dev-256-g6529fa419f lightningterror 2020-09-18 00:27:59 No build vcxproj/vsprops/sln: Remove opencl 3rdparty libs.
v1.7.0-dev-255-gc50c6034c0 lightningterror 2020-09-18 00:17:51 No build gsdx-hw: Remove opencl code and files from gsdx.
v1.7.0-dev-254-gfb640cbdb9 lightningterror 2020-09-18 00:17:26 No build build.sh: Remove opencl.
v1.7.0-dev-253-gedd949583a lightningterror 2020-09-18 00:17:09 No build cmake: Remove opencl.
v1.7.0-dev-252-g3f99395d3b lightningterror 2020-09-18 00:16:36 No build vcxproj: Remove opencl.
v1.7.0-dev-251-gf86ea02594 lightningterror 2020-09-17 20:40:12 No build tools: Remove dynacrchack source files.
v1.7.0-dev-250-gdd5d1a1abb lightningterror 2020-09-17 20:37:37 No build gsdx-hw: Remove DynamicCrcHack feature.
v1.7.0-dev-249-g40d02400ca refractionpcsx2 2020-09-18 17:23:18 Download DMAC: Improve DMA Stall handling (#3701) SIF: Implemented SIF0 and SIF1 DMA Stall handling Cleaned up some of the handling of DMA Stalls on the other channels
v1.7.0-dev-248-ga5cc8efb10 Tyler Wilding 2020-09-18 03:19:04 Download ci: Ignore workflows on non-code changes or irrelevant code changes
v1.7.0-dev-247-g645b2dc17a Tyler Wilding 2020-09-12 03:30:14 No build ci: Properly fail the linux workflows if the build fails
v1.7.0-dev-246-g0bd49ad778 Tyler Wilding 2020-09-12 02:12:55 No build ci: Remove clang, use GCC 10 and GTK 3
v1.7.0-dev-245-g81ccb637f9 Tyler Wilding 2020-09-11 23:56:10 No build ci: Remove directX downloading from windows build
v1.7.0-dev-244-g3fba5a2c11 Tyler Wilding 2020-09-11 08:07:18 No build ci: Add cron action to cleanup old artifacts to avoid hitting GH Actions limits
v1.7.0-dev-243-g359be55ce0 Tyler Wilding 2020-09-11 07:57:09 No build ci: Add working linux workflow
v1.7.0-dev-242-gd7beb3cdc7 Tyler Wilding 2020-09-11 07:56:45 No build ci: Add windows workflow
v1.7.0-dev-241-g176e3609a5 Jonathan Li 2020-04-14 21:50:58 No build ci: base github actions from turtleli
v1.7.0-dev-240-g07eb0770cd RedDevilus 2020-09-17 01:56:33 Download Gamedb: Remove patches and add manual gamefixes - Spiderwick Chronicles - Amplitude
v1.7.0-dev-239-g366e7b9dbd lightningterror 2020-09-17 20:10:44 Download gsdx-hw: Purge Grandia3 crc hacks. Upscaling issues can be solved with half pixel offset. Leave the accurate blur alone!
v1.7.0-dev-238-g8d8f0f82d8 lightningterror 2020-09-17 19:53:24 No build gsdx-hw: Run clang format on GSHwHack.cpp.
v1.7.0-dev-237-gbaabbc3c9f lightningterror 2020-09-16 01:22:26 Download gsdx-hw: Purge Genji crc hacks. Effects rendered correctly.
v1.7.0-dev-236-g751447a028 refractionpcsx2 2020-09-15 18:12:13 Download GameDB: Added missing rounding mode for Shin Megami Tensei: Lucifer's Call
v1.7.0-dev-235-gb5e3fc97dc refractionpcsx2 2020-09-15 00:28:55 Download VIF: Set decoding status on VIF stall (#3683) * VIF: Set decoding status on VIF stall * VIF/GIF: Remove VIF Reset hack, Let GIF Unit reset queued path data (Except MTVU)
v1.7.0-dev-234-gf7f9e30efc refractionpcsx2 2020-09-14 21:26:25 Download SIF DMA: Fix bug with Tag Interrupts
v1.7.0-dev-233-g6229b204fa refractionpcsx2 2020-09-12 15:59:09 Download GameDB: Add auto game fixes for Taxi Rider to fix white models
v1.7.0-dev-232-ge5db98c137 lightningterror 2020-09-12 03:30:56 Download [skip ci] Tools: Move gsdumpgui in it's own repository. https://github.com/PCSX2/GSDumpGUI Initial release has been published as well so developers can download and use it without the hassle of compiling.
v1.7.0-dev-231-gdae2c31951 arcum42 2020-09-12 07:30:11 Download Revamp the wx spu2-x dialog. (#3670) * Revamp the spu2-x wx dialog box to be more consistant with the wx GSdx dialog. * Revised advanced sync text for brevity, changed it back to a label, and renamed the dialog box. * LightningTerror thinks Spu2 looks better in uppercase. * Change around the time stretching labels again.
v1.7.0-dev-230-g4d66818746 sonicfind 2020-09-11 22:30:56 Download GUI/Recording: Resolve issues around playing and creating input recordings under certain scenarios (#3669) * recording: Only stop the current recording once the menuing hasnt been cancelled * recording: Avoid changing menu option's state if the recording couldn't be played * recording: Don't play a recording that uses a savestate, if no game is running * recording: Don't modify `frameAdvance` flag when explicitly [un]pausing These functions are only called when creating/playing a recording, and modifying the frameAdvance flag leads to unexpected behaviour (such as the game starting paused if the recording was made from "power-on") * recording: Refactor and simplify `InputRecordingFile` InputRecordingFile will no longer be concerned with loading the save-state when playing back an existing recording. This makes it much easier to only load the save-state if the file is valid and manipulate the emulation state correctly. * recording: Update play logic with new refactor, resume emulation in the event of a failure * recording/lint: spaces to tabs * recording: Properly only examine controller 1A & 2A The previous controller port checks in place never actually succeeded in their designated task. A new slot check in sio.cpp will perform this task instead. * recording: Save the savestate in OpenNew() instead of open() Ensures that the savesate could be saved before trying to create the actual input recording file. It will overwrite any previous backup savestate. Also, allows for a simplified & easier to read code struture of open(). * Refactor and simplify `InputRecording` Changes the return type of Play/Create from void to bool. Optimizes Stop(), Pause(), and Unpause() call placements Improved handling of emulation pause state, the recording menu on failures, and the conditioning of when a recording file should actually be unloaded. For example, a currently loaded recording should not get unloaded if a user presses Play *but* chooses cancel in the file browser. However, the emulation should be paused during the duration of this action. On the flipside, a loaded recording *should* get unloaded if the tools get disabled in settings AND emulation should resume if not already playing. * recording: Simplify VirtualPad_Open_Click Co-authored-by: Tyler Wilding <xtvaser@gmail.com>
v1.7.0-dev-229-g4d0650baa0 lightningterror 2020-09-09 01:14:05 Download 3rdparty:opencl: Remove unused opencl files. Currently they are not used when compiling with opencl so don't include them, entire opencl 3rdparty needs to be updated. Can be done when someone attempts to fix the opencl renderer.
v1.7.0-dev-228-g043832abdf RedDevilus 2020-09-02 18:23:44 Download Console-gui: Update descriptions. Add Input to recording. Lowercase to uppercase words.
v1.7.0-dev-227-ge079604c48 RedDevilus 2020-08-31 18:02:07 No build pcsx2-gui: Update main window description/tooltips. Change 2 recordings (CaptureVideo and Recordings) to Screenrecorder and Input Recording.
v1.7.0-dev-226-g6a9a61ec68 RedDevilus 2020-08-19 23:55:58 No build MemoryCards-gui: Update descriptions/tooltips. Auto-Eject checkbox is a failsave for broken saves. Card (file)name to Memory Card (like a real PS2 you need to plug a memory card in port 1 to work). Add usable to formatted to be obvious if you can use the memory card. Changed default column width.
v1.7.0-dev-225-g3d014d28e6 RedDevilus 2020-08-19 22:58:17 No build EmulationSettings-gui: Update descriptions/tooltips. FMV Aspect Ratio Override = Off is the same as the value for Aspect Ratio. Formatting fix for Zoom tooltip. Double click on emulation windows also does fullscreen. Disable framelimiting means Uncapping the FPS. Capped slowmotion adjust at 5% (it doesn't accept lower than 5 anyway). MTGS gets debug tag (useless for many).
v1.7.0-dev-224-g03a41fee23 RedDevilus 2020-07-30 21:43:48 No build GSdx-gui: Update descriptions/tooltips. Large framebuffer should only be used in cases of stuttery FMVs (cutscenes). 4/8 bits is best used where GPU is much stronger than CPU. Fix DPI scaling for OSD color sliders (FPS + other stats).
v1.7.0-dev-223-g4e2319c075 RedDevilus 2020-07-30 18:57:28 No build Lilypad-gui: Update descriptions/tooltips.(PR3457) DS4 is finicky sometimes with Directinput enabled and is best used with Xinput + Steam (Steam is recommended for all controllers). Alternative for DS4 is Ryochan7/DS4Windows (not main DS4Windows).
v1.7.0-dev-222-g79cd8d2190 Tyler Wilding 2020-09-11 00:05:54 Download GUI: Fix recording related hang when PAD plugin is open/closed while game is paused (#3299) * recording: Resolve hang when opening PAD plugin with the game paused * pcsx2-gui: Forbid editing the PAD settings while emulation is paused by recording tools * pcsx2-gui: Resume emulation before configuring PAD plugin, resume on return
v1.7.0-dev-221-gfe872b5caa lightningterror 2020-09-08 19:43:19 Download [skip travis] ci-appveyor: Skip building commits if only the following directories/files are changed.
v1.7.0-dev-220-g1b6b3f692d refractionpcsx2 2020-09-07 21:07:34 Download GS/Counters: Fix CSR Swap and VBlank Interrupt timing
v1.7.0-dev-219-g197eaf3899 refractionpcsx2 2020-09-10 13:25:52 Download VU: Also update Status/Mac instances after COP2, just in case
v1.7.0-dev-218-g19ab48c280 refractionpcsx2 2020-09-10 12:52:47 Download VU: Copy CLIP flag instance back to VU0 int and microVU when COP2 modifies it Fixes Soul Calibur 3 hair
v1.7.0-dev-217-g27598fecce Mrlinkwii 2020-09-08 22:18:27 Download GSdx: Console printf CRC fix for starter character 0. (#3678)
v1.7.0-dev-216-g127bdb4cef RedDevilus 2020-09-07 13:56:36 Download Gamedb: Remove duplicate gamefix for Primal, and rename Wilds Arms to Wild ARMs. (#3672)
v1.7.0-dev-215-gfd4f9aacf0 Tyler Wilding 2020-09-04 02:18:00 Download pcsx2-gui: Clear console log when theme is changed
v1.7.0-dev-214-g457830d65d Tyler Wilding 2020-09-04 00:48:43 No build pcsx2-gui: Change the console logger's theme on the fly
v1.7.0-dev-213-gb633b2a2d1 RedDevilus 2020-09-03 05:40:39 Download onepad: Update to latest controller database.
v1.7.0-dev-212-ga1d6cb278f arcum42 2020-09-03 06:56:32 Download Make a few settings in spu2-x stick under Linux. The whole config section should probably be rewritten, but that's for a later date.
v1.7.0-dev-211-g19f153adf1 lightningterror 2020-08-31 14:58:04 Download pcsx2: Remove unused cheats and browser source files. Unimplemented since pcsx2 moved to wxWidgets (0.9.x era).
v1.7.0-dev-210-g4ad60d5de5 lightningterror 2020-08-31 14:56:09 No build vcxproj: Remove old cheats and browser references.
v1.7.0-dev-209-g53ada061d2 lightningterror 2020-08-31 14:55:03 No build cmake: Remove old cheats and browser references.
v1.7.0-dev-208-g4629c8363c refractionpcsx2 2020-09-01 20:00:52 Download microVU: Fix state saving when m-bit is reached microVU: Fix range merging to encompass whole ranges of programs
v1.7.0-dev-207-gd3f4427ee9 refractionpcsx2 2020-09-01 21:31:35 Download GameDB: Added VU0Kickstart to Horsez 2
v1.7.0-dev-206-g23248b5293 JC 2020-09-01 17:50:09 No build GSdx: Add Default OSD Font Resource (#3605) GSdx: Add Roboto font to resources and make it the default for the OSD
v1.7.0-dev-205-g6a4e93db3c kozarovv 2020-09-01 08:10:10 Download VU: Remove unused code in VUmicro Some of that is not used for more than 10 years. Not even useful for testing now.
v1.7.0-dev-204-ga1bf677514 TellowKrinkle 2020-08-31 04:15:22 Download cmake: Don't add xsave flag
v1.7.0-dev-203-g19f2d96d06 TellowKrinkle 2020-08-31 03:14:26 No build x86emitter: Don't use xgetbv All OSes now support AVX
v1.7.0-dev-202-g9c0865c0f4 lightningterror 2020-08-31 22:57:54 Download [skip travis] ci-appveyor: Some tweaks. Add skip_branch_with_pr reference. - Do not build feature branch with open Pull Requests. Remove VS2017 32bit build, will allow appveyor to finish jobs/work faster.
v1.7.0-dev-201-g6f0011ac9c Silent 2020-08-30 14:20:26 Download GameDB: Add GT Concept 2002 memcard filter
v1.7.0-dev-200-g87dc885a4a refractionpcsx2 2020-08-30 18:15:18 Download VU: Improved EE Cycle Skipping hack to work better with the new VU0 sync changes
v1.7.0-dev-199-g10aced77f0 refractionpcsx2 2020-08-30 16:13:28 No build GIF: Solve stack overflow problem on large GS packets with no data
v1.7.0-dev-198-g56f2d307bc TellowKrinkle 2020-08-27 19:27:42 Download microVU: Fix empty register use
v1.7.0-dev-197-gecebaca3f0 refractionpcsx2 2020-08-30 05:08:23 Download VU: Fix x64 crash introduced with VU Sync PR Thanks to TellowKrinkle for helping me debug this one
v1.7.0-dev-196-g67235e9a38 kozarovv 2020-08-28 21:35:19 Download GameDB: Update gamedb to match new VU changes
v1.7.0-dev-195-gdf79a17baa kozarovv 2020-08-09 08:30:24 No build VU: Improve VU0/EE sync, Implement better M-Bit Handling, Fix VU program handing on VIF
v1.7.0-dev-194-g0354e5e710 RedDevilus 2020-08-29 17:50:06 Download Gamedb: Add Narnia Chapter 2 Prince Caspian to gamedb ( they didnt even bother doing more languages for 1 entry and can't proofcheck other serials)
v1.7.0-dev-193-g98f87dfcc3 kozarovv 2020-08-29 15:44:43 Download Gamedb: Add CTTR hack description, add P4 PAL VU clamping. (#3606) P4: Fix flickering floor during cutscenes in school.
v1.7.0-dev-192-ga06ed39151 arcum42 2020-08-29 04:10:37 Download fixed (was @arcum42 plz fix :p)
v1.7.0-dev-191-g5118aba456 Luminar Light 2020-08-27 16:26:58 Download gsdx-hw: Updated Jak CRCs. (#3634) Added missing CRC for Jak II PAL Preview and Review builds. Due to the protection, the CRCs are identical. Added mention of Jak 3 Review build in comments. Same CRC as two other builds, due to its protection. Added a missing Jak X Demo CRC.
v1.7.0-dev-190-g9aab6ae7fa lightningterror 2020-08-27 13:37:55 Download Lilypad: Remove Vista mention from config error popup.
v1.7.0-dev-189-g13ff9ab7db lightningterror 2020-08-25 16:57:47 Download gsdx-hw: Purge TimeSplitters2 crc hack. Not needed anymore. See https://github.com/PCSX2/pcsx2/issues/3568#issuecomment-663927379
v1.7.0-dev-188-g91326e1d93 TellowKrinkle 2020-08-19 11:16:49 Download cmake: Remove x86-64 warnings It's supported now
v1.7.0-dev-187-g35eac7c82f Tellow Krinkle 2020-07-20 02:48:30 No build GSdx 64-Bit: Fix register misinterpretation If the C prototype says int, the compiler might leave garbage in the top half
v1.7.0-dev-186-g4bbf0eeb8b beaumanvienna (JC) 2020-07-02 17:10:47 No build ci:appveyor: Add 64-bit build Since x86-64 recompilers now work
v1.7.0-dev-185-g556ec932fb beaumanvienna (JC) 2020-06-29 17:15:59 No build logging: x64 boot message changed No longer says x86-64 breaks recompilers
v1.7.0-dev-184-g310648fb88 tellowkrinkle 2020-07-02 04:14:37 No build recompiler: Fix exception handling on WIN64 Use VEH instead of SEH on WIN64, as SEH needs us to register all our JIT functions for it
v1.7.0-dev-183-g970ed11def TellowKrinkle 2020-07-01 23:59:18 No build vsprops: Add __M_X86_64 flag to win64 build Required to build x86-64 correctly
v1.7.0-dev-182-gcd813edb1b Tellow Krinkle 2020-06-29 22:10:42 No build x86emitter: Remove deprecated codegen functions Successfully moved off of all of them
v1.7.0-dev-181-g0711e0cd52 Tellow Krinkle 2020-06-25 00:27:17 No build recompiler: Add comments to recLUT_SetPage It's kind of confusing
v1.7.0-dev-180-gdc57270fb8 Tellow Krinkle 2020-04-15 23:11:53 No build EE/IOP/VU: x86-64 recompiler support
v1.7.0-dev-179-geeca29b6d3 arcum42 2020-08-24 01:10:39 Download pcsx2-gui: Some menu changes (#3597) * Reshuffle and reorganize menus. Add a help menu with links to the main website, forums, github page, wiki, and getting started pages. * Change fast boot to an option. * Make the Debug window menu option checkable, similar to the Log window. * Move log settings to the Log menu. * Add more information to the status bar. * Moved a few things around. Added Compatibility to the Help menu. * Removed Pcsx2 from the menu item names in the Help menu, and rearranged a bit. * Fix crash on cancelling. * Status bar changes. * Add minimize/maximize flags to debug window. * Don't strip out the maximize and minimize boxes on the debugger in weird Windows-only code. * Add Help button. Fix Help dialog on Linux. * Remove no longer used Windows code for Debug window.
v1.7.0-dev-178-gc8042fe937 orbea 2020-08-24 01:05:20 No build man: Silence warnings. (#3590) man: ./PCSX2.1:65:9: STYLE: no blank before trailing delimiter: Fl h, man: ./PCSX2.1:119:9: WARNING: skipping no-space macro man: ./PCSX2.1:180:72: WARNING: skipping no-space macro
v1.7.0-dev-177-gf78fa2aacf RedDevilus 2020-08-24 01:03:27 Download Disney Golf instead of Disney's golf. Same as other regions (#3626)
v1.7.0-dev-176-ga0fe237dde helkaluin 2020-08-23 19:05:33 Download debian-packager: Explicitly add libx11-xcb-dev to Debian packager. (#3621) Ubuntu 20.04 onwards stopped pulling in libx11-xcb-dev with libx11-dev
v1.7.0-dev-175-gdc5bfbb470 Timothy O'Barr 2020-08-23 05:59:15 Download Fixes to Arch WX length_error (#3625)
v1.7.0-dev-174-g3324043d21 lightningterror 2020-08-23 04:27:55 Download gamedb: Remove zerospu2 comment.
v1.7.0-dev-173-g383fa03a34 lightningterror 2020-08-22 22:06:13 No build Remove zerogs and zerospu2 source project files.
v1.7.0-dev-172-g664559b6d4 lightningterror 2020-08-22 22:05:06 No build pcsx2: Remove zerogs, zzogl code and comments.
v1.7.0-dev-171-g96c057466b lightningterror 2020-08-22 22:03:10 No build sln: Remove zerogs and zerospu2 from build solution.
v1.7.0-dev-170-g0939c6302e lightningterror 2020-08-22 18:28:58 No build cmake/linux: Remove zerogs zerospu build environments.
v1.7.0-dev-169-gee3b153d7b lightningterror 2020-08-22 18:25:52 No build gitignore: Remove zerogs, zerospu2
v1.7.0-dev-168-g86bb50b9b7 refractionpcsx2 2020-08-23 02:40:42 Download Why is that file spaces and not tabs
v1.7.0-dev-167-gdeed83a282 refractionpcsx2 2020-08-23 02:39:13 No build Revert bad wxString ini fix which was actually caused by a bad Arch package
v1.7.0-dev-166-gf6c138ca7e lightningterror 2020-08-22 05:41:45 Download Goodbye, old friend... Remove zzogl from master branch (#3614) * cmake: Remove zzogl from cmake. * cmake/build: Remove GLSL_API and EGL_API flags. Only used in zzogl. * linux various: Remove zzogl. * sln: Remove zzogl from old plugins solution. * zzogl: Remove source files. * debian: Exclude zzogl from copyright. * linux various: Remove glsl2h.pl Used only in zzogl? * linux various: Remove zzogl code from validate_glsl.sh * debian: Remove zzogl mentions in create built tarball. * gitignore: Remove zzogl paths.
v1.7.0-dev-165-g328e358b21 seta-san 2020-08-21 20:27:56 Download Define IPUDMAMode 2 (#3617) Define IPUDMAMode 2
v1.7.0-dev-164-gfc882c9efc lightningterror 2020-08-20 01:28:30 Download debian: Remove gsdx legacy from packager.
v1.7.0-dev-163-g35fa2253dd lightningterror 2020-08-20 01:04:39 No build cmake/linux various: Remove remaining traces of GSdx legacy.
v1.7.0-dev-162-gdc0db7c58b lightningterror 2020-08-20 01:01:42 No build gsdx-legacy: Purge gsdx legacy from master branch.
v1.7.0-dev-161-g850efdc690 tellowkrinkle 2020-08-19 10:37:23 Download Move VTLB manipulation to class (#3524) Another small piece of #3451 Moves all VTLB pointer manipulation into dedicated classes for the purpose, which should allow the algorithm to be changed much more easily in the future (only have to change the class and recVTLB.cpp assembly since it obviously can't use the class) Also some of the functions that manipulated the VTLB previously used POINTER_SIGN_BIT (which 1 << 63 on 64-bit) while others used a sign-extended 0x80000000. Now they all use the same one (POINTER_SIGN_BIT) Note: recVTLB.cpp was updated to keep it compiling but the rest of the x86-64 compatibility changes were left out Also, Cache.cpp seems to assume VTLB entries are both sides of the union at the same time, which is impossible. Does anyone know how this actually worked (and if this patch breaks it) or if it never worked properly in the first place?
v1.7.0-dev-160-g75aac90452 tellowkrinkle 2020-08-19 10:20:48 Download Allocate memory in an x86-64-compatible way (#3523) Allocate memory in an x86-64-compatible way Another part of #3451 Note: While this shouldn't change how anything works, it's been the #1 source of breakage of 32-bit builds in #3451 (it was the cause for the failure of win32 to allocate memory and the failure of linux-32 afterward) so we should definitely make sure it gets tested see #3523 for more information
v1.7.0-dev-159-g4f56db9f18 tellowkrinkle 2020-08-19 10:19:28 No build Fix codegen on x86-64 (#3512) Fix codegen on x86-64 Part 1 of the changes being worked on in #3451 Makes x86emitter emit the x86-64 machine code you would expect it to Also adds some unit tests to verify that things are working
v1.7.0-dev-158-g61f3258b96 seta-san 2020-08-13 22:35:00 Download GamesDB: Remove Eyetoy Check for Card Captor Sakura (#3595)
v1.7.0-dev-157-gedc701d3fc lightningterror 2020-08-11 00:50:56 Download gsdx-d3d11: Remove old nvidia hack reference.
v1.7.0-dev-156-g8816f4bf0d Hamish 2020-08-09 05:39:56 Download GSdx: Remove GLX in favor of EGL (#3562)
v1.7.0-dev-155-gbf2904d380 Mrlinkwii 2020-08-09 01:00:29 Download GameDB: Adjust KOF: Maximum Impact - Maniax naming. (#3585)
v1.7.0-dev-154-g543bb2270e ichee 2020-08-08 23:40:43 No build GameDB: Add gamefix patch for Rogue Galaxy. (#3547) Fixes Vedan Myna area out of bounds glitch.
v1.7.0-dev-153-g9d6d7f7f63 Tyler Wilding 2020-08-08 22:25:19 Download pcsx2-tas: Corrections to recording file's header data (#3480) * The emulator version was hard-coded to PCSX2-1.5.X which is no longer accurate, it is no longer hard-coded and will use the correct version number the same way it is calculated to display in the window title. * When creating a recording, the game name is preferred over the ISO name. This is determined via the GameDB. When playing back the recording, a simple check occurs to see if the game running is the same one that was used to make the recording. On the playback side, it always only checked with the ISO filename.
v1.7.0-dev-152-gb3d90537ba lightningterror 2020-08-07 00:15:21 Download pcsx2: Adjust windows OS support logs. List Windows 8.1 and Windows 10 as supported OSes only. Windows 8.0 and lower as unsupported. Simplify/clean up the code.
v1.7.0-dev-151-g6794bbbd6a kozarovv 2020-08-08 21:59:46 Download Add rom2: support (Fix Chinese Bios) (#3439) * Add rom2 support * Add rom2 support on IOP * Valid memory range for rom2 * Add rom2 support to IopMem.cpp
v1.7.0-dev-150-g60e075d6c9 RedDevilus 2020-08-06 22:59:29 Download onepad: Rock Candy Nintendo Switch Controller (#3582)
v1.7.0-dev-149-g454704d967 Kojin 2020-08-05 20:12:00 Download vs-build: use the win10 sdk (#3560) vs-build: use the win10 sdk
v1.7.0-dev-148-gc5470a7f53 RedDevilus 2020-08-04 04:39:17 No build onepad: Update to latest controller database.
v1.7.0-dev-147-g9222e93c40 KrossX 2020-07-31 13:33:04 Download GSdx-hw: Fix OGL line scaling
v1.7.0-dev-146-g95b5ab5f1f tellowkrinkle 2020-07-30 01:44:04 Download clang: Update .clang-format to better match upcoming style guide. (#3535) People were turning it off because it was doing stupid things, hopefully it'll be more usable now.
v1.7.0-dev-145-g0bf54aa6f6 RedDevilus 2020-07-25 02:32:24 Download Gamedb: Cleanup/correct formatting and code comments v2.
v1.7.0-dev-144-g25bf39e895 lightningterror 2020-07-22 23:20:26 Download gsdx glsl/fx: Remove unused Uber_ATST shader code.
v1.7.0-dev-143-gf44f676cce arcum42 2020-07-26 04:15:03 Download Remove old obsolete code specific to ancient Windows versions of GSdx.
v1.7.0-dev-142-gef96e050f9 Tyler Wilding 2020-07-26 02:58:50 Download Resolve Recording Issues for Linux / OnePad users (#3293) * git: Ignore uncaught linux build artifacts * onepad-legacy: Return legitimate key event on `PADkeyEvent` call Onepad-legacy was the plugin that was building and being used on my linux environment. I'm not sure if t hat's expected and normal 'onepad' has yet to take over. * onepad: Return legitimate key event on `PADkeyEvent` call * recording: Remove unnecessary `PadKeyDispatch(ev)` wrapping func * recording: Cleanup key event handling when GSFrame CoreThread is paused * recording: Refactor recording status check to be more explicit * recording: Define additional key bindings for capitalized varient Despite the advice of the docstrings in these files, on linux this seems to be required for the bindings to consistently fire. * onepad: Declare `AnalyzeKeyEvent` not static * recording: Ensure file extension is appended to recording file on linux * recording: Correct typo in comment * recording: Better wording around linux keybinding handling * Remove unneeded `extern`
v1.7.0-dev-141-gaee23929dc RedDevilus 2020-07-24 12:57:33 No build GameDB: Test Drive Unlimited. (#3561) Fix ordering + Region PAL.
v1.7.0-dev-140-gb28382632a refractionpcsx2 2020-07-24 09:56:46 Download IPU: Perform an interrupt on IPU_CTRL Reset. (#3555) * IPU: Perform an interrupt on IPU_CTRL Reset. Doing this reset performs a forced command end, meaning the IPU will run through the procedure of ending any command running and telling the core that it is done, even if there is no command currently active. Fixes Fightbox * Remove Fightbox patch
v1.7.0-dev-139-ga1acaaa50c lightningterror 2020-07-23 21:06:55 Download pcsx2-gui: Remove SuperVU reference from vuflaghack tooltip.
v1.7.0-dev-138-gd1af8cd806 RedDevilus 2020-06-25 01:53:43 Download GameDB: Patches for 22 games (or 16 individual games) - 24 : The game - Amplitude - Freaky Flyers - Free Running - Ghosthunter - Next Generation Tennis 2003 - NHL 2K6 - NHL 2K9 - Primal - Ruff Trigger - Salt Lake 2002 - Savage Skies - SOCOM 3 - Tomb Raider: Angel of Darkness - True Crime: Streets of LA - Yanya Caballista: City Skater
v1.7.0-dev-137-ge3f195cf5c lightningterror 2020-07-21 22:08:34 Download onepad: Update to latest controller database.
v1.7.0-dev-136-g6a067f5cd6 refractionpcsx2 2020-07-20 15:04:14 Download GameDB: Added missing EU version of Test Drive Unlimited
v1.7.0-dev-135-gee77822d22 xddxd 2020-07-20 04:21:54 Download Fix no portaudio build (#3510)
v1.7.0-dev-134-g7e52b9550f John Zimmermann 2020-07-20 04:13:15 No build Allow running on systems without wx stackwalker (#3519) closes #2796
v1.7.0-dev-133-ge42b9ce110 arcum42 2020-07-20 04:11:42 Download More gtk removals and Onepad dialog tweaks (#3525) * Improve secondary dialogs in Onepad. I'll do gtk stuff in this branch, too, I promise... * More fiddling with onepad's secondary dialogs. * Rework config.inl to use wx, getting the rest of the null plugins. * Remove some unnecessary includes, and convert SysMessage to wx in onepad. * Add in tellowkrinkle's Mac OS fixes.
v1.7.0-dev-132-gb00c603e0b lightningterror 2020-07-19 00:14:37 Download gsdx-hw: Remove aggressive crc hack for SMTDDS1, SMTDDS2, SMTNocturne. Removed motion blur and filter on the player. Hack is awful, get rid of it! Related https://github.com/PCSX2/pcsx2/commit/4e7e7f2dd5e549183e1a233db3f7a2950ec58326 Bonus: remove commented out hack for VP2.
v1.7.0-dev-131-g8a6d56bb29 refractionpcsx2 2020-07-18 21:54:15 Download Revert IOP Counter change. IOP counters already edge triggered based on INT flag
v1.7.0-dev-130-g30e6a7a62a lightningterror 2020-07-17 21:20:05 Download onepad: Update to latest controller database.
v1.7.0-dev-129-g0ee3983421 lightningterror 2020-07-17 19:51:43 Download gsdx-hw: Add missing crc for RatchetAndClank pal.
v1.7.0-dev-128-g389d664ffd refractionpcsx2 2020-07-17 15:47:55 Download Clarified my patch comment slightly
v1.7.0-dev-127-gadbb12befe refractionpcsx2 2020-07-17 15:31:52 Download Added patch for FightBox
v1.7.0-dev-126-g54f47572af refractionpcsx2 2020-07-16 21:09:12 Download EE REC: Prevent crash when DI instruction is in branch delay slot
v1.7.0-dev-125-ga782e03ebf refractionpcsx2 2020-07-15 14:51:03 Download GSdx-hw: Improve HW dithering (#3534) * Improve HW dithering to stop it creating line artifacts across the screen * Make DX dithering code OGL-like
v1.7.0-dev-124-ge04d86ad39 refractionpcsx2 2020-07-15 14:15:47 Download VIF MSCAL instructions wait on VU T-Bit stop (#3539) * VIF MSCAL instructions wait on VU T-Bit stop Fixes: The Sims Spiderman 3 Sharks Tale Maybe some bits of Over the Hedge * Removed Spiderman 3 patches * Fix VIF DMA resuming when stalled on tag * Remove warning which doesn't really need to be there anymore
v1.7.0-dev-123-g105478aa6d refractionpcsx2 2020-07-11 22:20:23 No build EE/IOP Timer Interrupt Handling Don't interrupt if compare/overflow flag is already set Removed patches for Harry Potter Prisoner of Azkeban and Chamber of Secrets as they should no longer be required. Note - Some harry potter games still have the EE Timing Fix which may also not be required
v1.7.0-dev-122-g1e1d455a4d tellowkrinkle 2020-07-15 07:57:11 Download Use PCH with Clang (#3546)
v1.7.0-dev-121-g18f5deede7 tellowkrinkle 2020-07-15 07:56:58 No build Reduce header dependencies on x86Emitter (#3545)
v1.7.0-dev-120-g715672481b Filjo Abraham 2020-07-12 23:54:59 Download Update gitignore (#3538) PCSX2-linux.sh is generated when building GSdx debug files are created when running
v1.7.0-dev-119-gf7d84c4637 tellowkrinkle 2020-07-12 23:54:21 No build pcsx2: Fix a few crashes in macOS. (#3424) * Fix crash on shutdown in macOS * Fix crashing in ISO list on macOS * Use MAP_FIXED on linux too It works as expected and has no race conditions.
v1.7.0-dev-118-gc23f3be21f RedDevilus 2020-07-12 19:30:18 Download pcsx2-gui: Modern Dark Themed Console v2.Replaces old dark mode with modern dark mode to the console. Darker than dark (#3446)
v1.7.0-dev-117-g257f8b1142 RedDevilus 2020-07-11 22:44:24 Download pcsx2-gui: Modern Dark Themed Console. (3446) Replaces old dark mode with modern dark mode to the console.
v1.7.0-dev-116-ge0037ff709 Kojin 2020-07-01 10:32:15 Download gsdx-d3d11: remove legacy d3dcompiler code
v1.7.0-dev-115-g1a1a338d68 RedPanda4552 2020-07-10 19:04:44 Download GameDB: Add Xenosaga save point crash patch (#3418)
v1.7.0-dev-114-g210336d8c1 Kojin 2020-06-29 09:33:48 Download gsdx-d3d11: Modernize swapchain and device creation Updates the d3d device and swapchain creation to more modern methods. - Use CreateDXGIFactory2 to create the factory and store in member - Use CreateSwapChainForHwnd - Add messages for failures to the console - Some general formatting improvements
v1.7.0-dev-113-g91e7c5b7f1 Mrlinkwii 2020-07-04 16:47:13 Download gamedb: Add The Ultimate World Cup Quiz. (#3522)
v1.7.0-dev-112-g6afee4ae0c arcum42 2020-07-04 06:56:46 Download Don't call PressButton if the key pressed isn't in the index.
v1.7.0-dev-111-gb45e524b2c lightningterror 2020-06-29 09:10:37 Download gsdx-d3d11: SetupIA, allow sprite conversion to be done on the cpu on d3d hw renderer when applicable. Convert sprites on the cpu instead of the gpu when applicable. Port from Opengl. Lines: GPU conversion. Triangles: CPU conversion. Disable Geometry shader when conversion is done on the cpu.
v1.7.0-dev-110-g7d35892def RedDevilus 2020-07-01 20:14:20 Download GameDB: Add EETimingHack gamefix to Yakuza. (#2774) Fixes flickering.
v1.7.0-dev-109-g4102489d84 RedDevilus 2020-06-29 15:54:31 Download onepad: Add Alienware controller Fixes #3505
v1.7.0-dev-108-gc7bc1c2cfa lightningterror 2020-06-25 19:01:30 Download gsdx-gui: Limit spin buttons input properly. v1 It won't allow users to try to input a value that isn't supported osd (size, timeout, max), tc offsets (x, y), rendering threads. v2 Use const if applicable for variables throughout GSSettingsDlg.cpp. Will cleanup some warnings.
v1.7.0-dev-107-g711314dfd8 RedDevilus 2020-06-27 16:44:42 Download GameDB: Add EETimingHack gamefix to King of Colosseum Green. (#3493) Fixes hang on opening.
v1.7.0-dev-106-gbe1c97a18b Florin9doi 2020-06-27 08:53:01 Download Mpeg.cpp/h indentation
v1.7.0-dev-105-g3119e0a2e7 arcum42 2020-06-27 10:00:50 Download Rewrite the spu2-x dialog on Linux in wxwidgets. (#3454)
v1.7.0-dev-104-ga2c62c30ad lightningterror 2020-05-23 13:02:21 Download gsdx-hw: Remove Itadaki Street hw hack. The hack didn't properly work and it is a core issue.
v1.7.0-dev-103-g0f1cbe7410 Mrlinkwii 2020-06-26 21:21:55 Download SPR spacing cleanup (#3499) Correct spacing in SPR.cpp
v1.7.0-dev-102-g3269c58c8d lightningterror 2020-06-03 18:58:10 Download gsdx-hw: Improve detection of Texture Shuffle effect. DMC3, Onimusha 3 rely on this behavior. They do fullscreen rectangle with scissor, then shift by 8 pixels, not done with recursion. So we check if it's a TS effect by checking the scissor value. Credits to Kojin for figuring out the issue.
v1.7.0-dev-101-gcc3c5a8efc lightningterror 2020-06-03 18:35:38 No build gsdx-hw: Remove Onimusha3 and DevilMayCry3 crc hacks. Next commit will allow to render the effects properly.
v1.7.0-dev-100-g2365e4ff7f Víctor "IlDucci 2020-06-24 13:10:26 Download Locales: Updating Spanish translation. (#3476) Overhauls the previous batch of changes and adds the latest changes. Changes include: - Unification of terminology between all the strings. - Changing quotation marks with the ones used in Spanish. - Removal of some GT-like translations. - Unification of parenthesis symbols. - Removal of title uppercasing (Spanish language doesn't use that many uppercased words). - Checked fuzzy entries.
v1.7.0-dev-99-g7de8e34963 RedDevilus 2020-06-24 13:07:30 Download Gamedb: Cleanup/correct formatting and code comments. (#3490)
v1.7.0-dev-98-g19e872453d lightningterror 2020-06-05 19:37:16 Download gsdx-d3d11: Remove Alpha Stencil hack. Hack is obsolete/replaced with accurate date/date_one option/code. There's pretty much no usecase for it remaining other than using it as an alternative to skipdraw which removes/breaks transparency effects.
v1.7.0-dev-97-g297f91ae7d lightningterror 2020-06-20 23:54:43 Download spu2-x-gui: Fix text being cut off on some options when using dpi scaling.
v1.7.0-dev-96-gd7118671e6 lightningterror 2020-06-20 23:54:28 No build lilypad-gui: Fix text being cut off on some options when using dpi scaling.
v1.7.0-dev-95-g6032d91293 lightningterror 2020-06-20 23:54:15 No build gsdx-gui: Fix text being cut off on some options when using dpi scaling.
v1.7.0-dev-94-g1426dc1fc5 iMineLink 2020-06-20 20:22:27 Download GSdx-hw: use CanUseSwSpriteRender in OI_JakGames. (#3463) In GSRendererHW, reuse the method CanUseSwSpriteRender for OI_JakGames. As in current master, 16x16 "flat" sprite draws are performed via CPU: those are palette rendering better emulated with the SwSpriteRender. Jak games do also many 64x64 "flat" draws, but mostly for render to texture effects that are already correctly emulated in the TC, so those draws are not done via CPU (as on the contrary happens for DBZ BT games).
v1.7.0-dev-93-ge2c472baa9 iMineLink 2020-06-19 21:36:19 Download GSdx-hw, TC: invalidate Source w overlapping draw. (#3131) Improve texture cache Source objects invalidation logic taking into account overlapping with current draw. Fixes eyes rendering for the Major in Jak 1.
v1.7.0-dev-92-g5362fc9c26 lightningterror 2020-06-19 05:33:57 Download gsdx-ogl: Fix MaxDepthPS byte alignment. Bigger value comes first, then smaller to fill the gap so the alignment can be proper. vec3 float
v1.7.0-dev-91-g5d318c9c3c RedDevilus 2020-06-19 02:10:06 Download [skip ci] Update PCSX2_keys.ini.default hotkey info comments for gsdx. Revise gsdx hotkeys (dithering) and others.
v1.7.0-dev-90-gdacbe78f35 RedDevilus 2020-06-18 16:33:37 Download GameDB: Butt Ugly Martians (#3470) Fixes #3466.
v1.7.0-dev-89-g8b2a3e3c10 RedDevilus 2020-06-17 16:38:10 No build onepad: Add PC Game Controller to db. (#3465) Fixes #3464.
v1.7.0-dev-88-gca9e876241 Alessandro Vetere 2020-06-16 21:29:59 Download GSdx-hw: use SSR in DBZBT3. Closes #2001.
v1.7.0-dev-87-g76fae2282e lightningterror 2020-06-16 21:45:48 No build onepad: Update to latest controller database. Close #3461
v1.7.0-dev-86-gd05b31e91c Alessandro Vetere 2020-06-03 19:49:51 Download GSdx-hw: get rid of some VS warnings.
v1.7.0-dev-85-g60e8d40492 Alessandro Vetere 2019-08-28 19:52:01 No build GSdx-hw: DBZBT2, remove OO & CU, add OI. Use SwSpriteRender to render sprites, which: - fixes kaioken effect, - fixes character outlines when upscaling, - reduces frametime by up to 3ms with big upscaling factors.
v1.7.0-dev-84-ge71380b82c Alessandro Vetere 2019-08-28 19:51:21 No build GSdx-hw: DBZBT2, remove GSC.
v1.7.0-dev-83-gfb3eaa9eff Alessandro Vetere 2019-08-28 19:39:02 No build GSdx-hw: add CanUseSwSpriteRender method.
v1.7.0-dev-82-gff4ba6712c Alessandro Vetere 2020-05-03 15:47:46 No build GSdx-hw: SwSpriteRender, improve no raster check.
v1.7.0-dev-81-gc164769eec Alessandro Vetere 2019-08-28 19:38:22 No build GSdx-hw: SwSpriteRender, use m_r, correct assert.
v1.7.0-dev-80-g9b73c0eeec Alessandro Vetere 2019-08-28 19:24:27 No build GSdx-hw: use PRIM enums in SwSpriteRender.
v1.7.0-dev-79-gcd0a6f05a0 Alessandro Vetere 2019-08-10 14:15:01 No build GSdx-hw: SwSpriteRender, implement TEX0.TFX=1.
v1.7.0-dev-78-gf2dd92b5f8 Alessandro Vetere 2020-06-03 16:18:54 No build GSRendererHW: SwSpriteRender, fix FBMSK.
v1.7.0-dev-77-g09116d8964 Alessandro Vetere 2019-08-10 14:14:26 No build GSdx-hw: SwSpriteRender, implement all ALPHA.C.
v1.7.0-dev-76-gd648755d75 lightningterror 2020-06-06 07:43:07 Download gsdx-ogl: Correct intel bad driver log. Log should paste if either DSA or texture barrier aren't supported.
v1.7.0-dev-75-ge64ae9b6bf lightningterror 2020-06-06 07:23:13 No build gsdx-ogl: Adjust sparse texture handle. Don't disable sparse texture by default before extension check, it will display sparse texture always not supported. Do an ini check in check_sparse_compatibility function instead. Log should properly state if sparse texture is supported now.
v1.7.0-dev-74-g5db24d4e4a lightningterror 2020-06-06 06:27:05 No build gsdx-ogl: Adjust some gl debug logs. Move Additional colclip info, dithering, FixedTEX0 to extra debug logs. It will allow to keep track of more important stuff going on and they can be enabled with ENABLE_EXTRA_LOG if needed. Change context creation log type from stderr to stdout.
v1.7.0-dev-73-gd923432023 RedDevilus 2020-06-13 04:29:37 Download GameDB: Adds SkipMPEGHack gamefix to Tiger Woods PGA Tour 06. (#3456) Fixes hang after EA intro (IPU).
v1.7.0-dev-72-g4e4a097240 prafullpcsx2 2020-06-09 22:50:06 Download Implemented memory mode check in cop0.cpp (#3324) This makes Next Generation Tennis 2003 (Roland Garros French Open 2003) and Spongebob Battle for Bikini Bottom (PAL) work.
v1.7.0-dev-71-gf9f55029d1 Mrlinkwii 2020-06-09 16:57:33 Download GameDB: Add Slam Tennis. (#3453)
v1.7.0-dev-70-gb5625ad8b0 KrossX 2020-06-06 17:21:03 Download gsdx-hw: Add zclamping to ps/fs. Add zclamping to ps/fs, enable vs, ps/fs clamp when needed with a macro.
v1.7.0-dev-69-g5d0eefeebd lightningterror 2020-05-23 20:37:51 No build gsdx-hw: Cleanup a bit EmulateZbuffer. Update the comment to reflect recent changes, Rename DepthMask to MaxDepth, use a mask shift to get z format, Do vs cb padding on d3d11.
v1.7.0-dev-68-g845a3d0ab8 lightningterror 2020-05-23 20:03:36 No build gsdx-hw: Remove the code block for the bad Z sise check in EmulateZbuffer. Also fixes Itadaki Street text and F1 2004 starting lights
v1.7.0-dev-67-g33678441dc lightningterror 2020-05-23 01:53:58 No build gsdx-hw: Clamp zbuffer to depthmask instead of wrapping. The behavior was verified on Dobie to be correct. The code needs to be ported to SW renderer too to improve rendering on SW side. Current PR will fix plenty of games on HW renderer that had/have zbuffer issues before. v2. Set DepthMask to the maximum the current depth format allows. Will properly clamp for 16bit and 24bit formats. v3. gl: Fix uniform buffer upload/cache for VSConstantBuffer.
v1.7.0-dev-66-g24f06187df lightningterror 2020-05-23 00:58:53 No build gsdx-d3d11: Port/add depth mask support to EmulateZbuffer. Add support for depthmasking to EmulateZbuffer, previous old code had support but wasn't ported properly with the new code a few years back. VS Constant buffer is now properly setup.
v1.7.0-dev-65-g639986faa7 RedDevilus 2020-06-06 23:34:39 Download GameDB: Add gamefixes for the following games listed, change details are in db comments: (#3402) - DT Racer - Gran Turismo Prologue - Gretzky NHL 2005 - Hot Shots Tennis - Justice League Heroes - Melty Blood - Act Cadenza - Metal Arms - Glitch in the System - Next Generation Tennis 2003 - Official PlayStation 2 Magazine Demo 33 - Primal - SOCOM 3 - SOCOM Combined Assault - UFEA Euro 2004 - WRC 4
v1.7.0-dev-64-g4aa8b0f977 lightningterror 2020-06-06 22:30:24 Download onepad: Update to latest controller database.
v1.7.0-dev-63-gca903b6b14 refractionpcsx2 2020-06-05 21:56:16 Download GSdx-sw: Add Z clamping to GSdx SW mode (#3433) * Add Z clamping to GSdx SW mode * Fix spacing * Only clamp when max vertex z is greater than zfmt max * Fix Z format switches * Get rid of needless shuffle * Whoops, missed a case * Replace switches with a shift * Disable triangle clamping for SSE2 * Implement clamping on GS Raster Interpreter * Added SSE2 Triangle Z clamping by KrossX
v1.7.0-dev-62-gd08e49f2df Jonathan Li 2020-06-03 21:16:00 Download pcsx2: Remove leftover array entry from SuperVU removal It was causing GameDB fixes to be applied wrongly.
v1.7.0-dev-61-g30ffda406c Shanoah Alkire 2020-06-02 01:34:31 Download Remove -Wno-char-subscripts, as it was there for supervu.
v1.7.0-dev-60-g8023183999 arcum42 2020-05-30 22:31:52 Download Switch over the null plugins dialog code to use wxWidgets instead of gtk on Linux. (#3420) * Make the other null plugins use the same functions, and convert PS2Eext.h to use wx.
v1.7.0-dev-59-g2a9451fed5 Ryudo300 2020-05-30 21:19:09 Download PCSX2-GUI: Update BackgroundLogo. (#3423) Fixes the background/logo glitching out when using DPI scaling.
v1.7.0-dev-58-ga9f41c6824 lightningterror 2020-05-27 22:34:06 Download Revert "pcsx2: Change order of "Video (GS)" submenu. (#3265)" This reverts commit b00792d6ce0e99f40a141c1fc1ddd811a70053fc. It confused a lot of people that were used to the previous position. Maybe was a good idea, but bad result.
v1.7.0-dev-57-g9cf54b8897 lightningterror 2020-05-27 11:57:11 Download onepad: Update to latest controller database.
v1.7.0-dev-56-g5903ee95fe arcum42 2020-05-25 05:04:20 Download Remove unused folder in Visual Studio project.
v1.7.0-dev-55-g2b115d031e arcum42 2020-05-25 04:08:12 Download Remove superVU. (#3386) * Remove superVU, as well as the VUClipFlagHack, which was SuperVU only.
v1.7.0-dev-54-g3c65ddf72e Jonathan Li 2020-05-18 04:13:45 Download GameDB: Remove Klonoa 2 patches They are no longer necessary now that the PACK command has been fixed.
v1.7.0-dev-53-g0277b69ff1 Jonathan Li 2020-05-18 04:13:27 No build ipu: Revert Klonoa 2 workaround This reverts commit 10ee832dc13c7aee9623aaf2e0d2875ceecc4797. The workaround should be unnecessary now that the indx4 is properly aligned.
v1.7.0-dev-52-g08cb843180 Jonathan Li 2020-05-18 11:48:23 No build ipu: Use alignas to ensure 16-byte alignment of indx4 array
v1.7.0-dev-51-gaec8e959d9 Christian Kenny 2020-05-16 00:15:36 Download SaveStateBase: Remove unused "m_DidBios" bool.
v1.7.0-dev-50-g5ab97eb873 Christian Kenny 2020-05-13 19:30:50 No build Savestate: Remove unimplemented exceptions.
v1.7.0-dev-49-gf9771c38a6 tellowkrinkle 2020-05-24 08:19:47 Download macOS fixes (#3357) * macOS compile * Fix memprotect error on macOS * Fix semaphore wait + thread cancel on macOS * Fix timedlock timeout calculation * spu2-x macOS * onepad macOS support * Add MacOS game controller db * Disable onepad_legacy on macOS * Fix spu2-x configuration crashes * Make recompiler work on 32-bit macOS * Use dylib extension for plugins on macOS * Make app bundle on macOS * Use git info for Info.plist version
v1.7.0-dev-48-g8eb1bc1986 Timothy O'Barr 2020-05-24 08:09:11 Download Fix length_error crash in basic_string in the ini code. (#3411)
v1.7.0-dev-47-g26a4ba360f SuperSamus 2020-05-23 12:55:51 Download Locales: Update Italian translations (it_IT). (#3412)
v1.7.0-dev-46-g2fed813228 Shadix Aced 2020-05-22 03:09:02 Download Locales: Update French Translations (fr_FR). (#3393)
v1.7.0-dev-45-gf2560998c8 lightningterror 2020-05-19 16:16:56 Download [skip ci] Misc documentation updates. Update issue template with newer release versions. Update readme, list windows 7 and 8 as no longer supported.
v1.7.0-dev-44-gc8c27cbfd1 arcum42 2020-05-20 07:15:47 Download Bump up the minimum cmake version slightly, and make older versions happy with the regex in FindHarfbuzz.cmake.
v1.7.0-dev-43-gefe3bc1613 Jonathan Li 2020-03-21 22:08:55 Download pcsx2: Implement IPU VQ conversion Fixes the blue flames in Klonoa 2.
v1.7.0-dev-42-gdca0c4ed79 Jonathan Li 2020-03-21 22:07:03 No build pcsx2: Change IPU vqclut data type This should improve the readability of the IPU VQ conversion.
v1.7.0-dev-41-gc533a65764 Jonathan Li 2019-10-07 18:50:06 No build pcsx2: Add IPU dither block SSE2 implementation
v1.7.0-dev-40-gf9b51e2656 Jonathan Li 2019-10-07 13:06:30 No build pcsx2: Add IPU dithering to RGB32->RGB16 conversion
v1.7.0-dev-39-g1ac1bc9a95 Jonathan Li 2019-10-07 12:29:29 No build pcsx2: Move IPU RGB32->RGB16 format conversion to separate file
v1.7.0-dev-38-gcb96dec8a6 Jonathan Li 2017-04-07 01:43:45 Download pcsx2:windows: Remove DWM code DwmEnableMMCSS doesn't seem to make a difference. DwmSetPresentParameters is unused and is also not implemented from Windows 8.1 onwards.
v1.7.0-dev-37-ga30a6583c1 lightningterror 2020-05-16 22:20:06 Download onepad: Update to latest controller database.
v1.7.0-dev-36-g61c4f9399a KrossX 2020-05-11 18:12:24 Download GSdx: Dithering setting Hotkey
v1.7.0-dev-35-g8b1eb3b456 KrossX 2019-09-15 20:49:34 No build GSdx: Dithering on Hardware
v1.7.0-dev-34-g297459c9f6 lightningterror 2020-05-14 19:40:25 Download gsdx-d3d11: Remove exclusive fullscreen code used in legacy gsopen.
v1.7.0-dev-33-g37c0067caf lightningterror 2020-05-14 14:55:00 No build gsdx-d3d11: Remove Dispatch function, was never used.
v1.7.0-dev-32-ga14e3c25b0 Raziel Znot 2020-05-16 01:06:49 Download Performance fix for Primal and Ghosthunter. (#3376) Fix for terrible performance in US versions of Primal (all the time) and Ghosthunter (when encountering Teddy Bear and in the moment of Gator-Man's rush attack, maybe few other cases), Both games use shared code with pretty dumb wait loops in the microcode, those are absolutelly unnecessary and significantly kill performance on emulator. * Performance fix for Primal and Ghosthunter Fix for terrible performance in US versions of Primal (all the time) and Ghosthunter (when encountering Teddy Bear and in the moment of Gator-Man's rush attack, maybe few other cases). Both games use shared code with pretty dumb wait loops in the microcode, those are absolutely unnecessary and significantly kill performance on the emulator.
v1.7.0-dev-31-gb00792d6ce Filjo Abraham 2020-05-15 16:46:46 Download pcsx2: Change order of "Video (GS)" submenu. (#3265)
v1.7.0-dev-30-g2e06e960bb lightningterror 2020-05-12 10:21:00 Download gsdx-sw: Remove s_n (draw number) parameter from GetSizeFixedTEX0. Opengl debug macro already provides draw number so it is esentially useless.
v1.7.0-dev-29-g94e1635882 water111 2020-05-13 08:03:38 Download Make recLUT not hardcoded to 32 MB. (#3095) This change makes the EE recompiler not hardcoded to working with 32 MB of RAM, and instead work with the amount of RAM set in Ps2MemSize::MainRam. The rest of PCSX2 seems to work fine with more than 32 MB of RAM - it is only the EE recompiler that has trouble. If the Ps2MemSize::MainRam value is not changed from the default 32 MB, there should be no change: 32 MB / 0x10000 = 0x200, the value that was there previously. This may be helpful if anybody else in the future wants to emulate a PS2 dev kit with 128 MB or RAM, or maybe the PSX dvr thing which I think has 64 MB of RAM. I've confirmed that with the change, you could set Ps2MemSize::MainRam to 128 MB, and execute code with the recompiler that's above the first 32 MB of RAM, and do VIF and scratchpad DMA transfers from this upper memory as well.
v1.7.0-dev-28-g3c8d4029dd arcum42 2020-05-13 07:55:34 Download Only update the backup when freezing or defrosting, not when updating the ui. Refactor saveslot code. (#3363)
v1.7.0-dev-27-g333cd61c17 lightningterror 2020-05-12 00:38:29 Download gsdx: Rename BLEND_NO_BAR to BLEND_NO_REC. Since we use it on d3d too it will better fit the naming.
v1.7.0-dev-26-gc009a95d68 refractionpcsx2 2020-05-13 00:59:56 Download Fix situation where a VIF IRQ triggers and the game triggers a STOP causing the IRQ to never trigger. (#3385) Fixes Nitro Bike
v1.7.0-dev-25-g184f0df2c5 refractionpcsx2 2020-05-13 00:59:42 No build Modify VU PC addressing so it only multiplies by 8 before entering the p… (#3362) * Modify VU addressing so it only multiplies by 8 before entering the program Fixes issues with VU1 TPC being read multiplied by 8 (bad) * Removed assert on SuperVU which no longer makes sense
v1.7.0-dev-24-g593d948615 lightningterror 2020-03-02 19:10:43 Download gsdx-hw: Adjust PABE logs and expand the mentioned games list for it.
v1.7.0-dev-23-ge860742131 lightningterror 2020-03-02 18:27:18 No build gsdx-ogl: Synchronize accurate blending enumeration with gui options.
v1.7.0-dev-22-gaaaf80f785 lightningterror 2020-02-23 22:30:15 No build gsdx-ogl: Some colclip adjustments. - Always enable sw colclip for BLEND_NO_BAR. Free blending and it's faster than standard hdr algo when Blending Accuracy is disabled. - Enable sw colclip for Safe FBMASK SW emulated. instead of hdr mode with accumulation blend so we don't use a mix of sw and hw blending. It is more accurate. Test case: Superman Shadows of Apokolips, fixes shadows when blending is enabled. - Use const to get rid of some warnings.
v1.7.0-dev-21-g3f467cae67 lightningterror 2020-02-23 22:24:32 No build gsdx-d3d11: Always enable sw colclip for BLEND_NO_BAR. - Free blending and it's faster than standard hdr algo when Blending Accuracy is disabled. - Add assert when disabling hw blending, hw blending should only be disabled on free/no barrier blending. D3D11 lacks other types of blending. - Use const to get rid of some warnings.
v1.7.0-dev-20-g95e91b8f44 lightningterror 2020-05-11 21:34:29 Download gsdx-hw: add crc id for The Getaway EU region.
v1.7.0-dev-19-g6b76db2973 Shadix Aced 2020-05-10 17:30:49 Download Locales: Update French translations (fr_FR). (#3366)
v1.7.0-dev-18-g5a5dc7f67f Jonathan Li 2020-05-08 19:23:01 Download cmake: Fix issue with Harfbuzz not being found
v1.7.0-dev-17-g9319ed1afb Filjo Abraham 2020-05-09 09:38:45 Download Remove XAudio 2.7 file refrences
v1.7.0-dev-16-g6ef3bfb943 Filjo Abraham 2020-02-10 00:19:09 No build Merge XAudio.inl to XAudio.cpp
v1.7.0-dev-15-g9f664c5f9c Filjo Abraham 2020-02-10 00:11:57 No build Drop XAudio 2.7 module
v1.7.0-dev-14-gb6e95fea52 lightningterror 2020-05-08 14:29:08 Download GSdx.fx: Fix Border Pass, function should only run when PX_BORDER is enabled/read from the config. Fixes an issue where external shader broke rendering when enabled if config wasn't loaded properly.
v1.7.0-dev-13-g8bf6ba1440 Kojin 2020-05-07 21:31:01 Download Merge pull request #3263 from tadanokojin/ridge-racer-v gsdx: mirror RGBAQ to 0x11
v1.7.0-dev-12-gce1955ff60 refractionpcsx2 2020-05-07 21:30:35 Download Allow reading of 8bit timers (and other hardware pages) (#3361) Fixes Robin Hood
v1.7.0-dev-11-g16431653e4 Jonathan Li 2020-04-12 08:04:20 Download gsdx:windows: Use precise floating point behaviour Fast floating point behaviour can optimise out handling for special floating point values e.g. NaNs. As GSdx needs to handle NaNs in a few places, precise floating point behaviour should be used instead. Fixes a flashlight regression in Silent Hill 2/3 that was caused by VS2019 optimising out NaN handling.
v1.7.0-dev-10-g5c60f66890 arcum42 2020-05-07 17:32:34 No build Fix various cmake issues (#3352) * Change the minimum cmake version to a range. Uses the new policies of the newer versions if you are on them, taking care of CMP0054. * Grab a newer version of FindHarfBuzz.cmake from Webkit that fixes the cmake warning the earlier one was giving. * Add in -ftime-trace as an option on build.sh. * Precompile PrecompiledHeader.h if you are using cmake 3.16+ and GCC. (Currently disabled on clang due to compilation issues.) * Check if target_precompile_headers exists rather than by version. Co-authored-by: scribam <scribam@users.noreply.github.com>
v1.7.0-dev-9-g84d090e2fd orbea 2020-05-07 17:31:48 No build spu2-x: Make portaudio an optional dependency. (#3110) * spu2-x: Make portaudio an optional dependency. v2: Fix crash in the audio settings with SDL1 and without portaudio. * cmake: Add PORTAUDIO_API to disable portaudio support.
v1.7.0-dev-8-g1a52179298 lightningterror 2020-05-07 15:57:26 Download Gamedb: port CART Fury Championship Racing gamefix patch to PAL version. SLES-50267 Same patch works for both versions. Close #3322
v1.7.0-dev-7-g6f8dbe589c lightningterror 2020-03-05 07:12:52 Download gsdumpgui: Use PS2EGetLibName instead of PSEGetLibName export.
v1.7.0-dev-6-g280553b41f Ryudo300 2020-03-05 05:37:19 No build gsdx-gui: Update logos to match current changes. Remove mentions of ps1 emulators, adjust the image slightly and change the colors to match api logo colors. Direct3D11 green, OpenGL blue.
v1.7.0-dev-5-g0b9d68e60c lightningterror 2019-12-01 13:46:02 No build gsdx: Remove psx/ps1 emulator compatibility. ePSXe for example. There is little to no benefit in keeping it, especially when nobody was maintaining the code. If we ever want to reintroduce it we can do so from older branches like 1.6. Plus if we want to integrate plugins into pcsx2 itself this is a required step. PS1 games can ofc still be played within pcsx2.
v1.7.0-dev-4-g2b884a7e7c lightningterror 2020-05-03 13:31:21 Download [skip ci] GSDumpGUI: Add context menu to GSdx and Internal log. Copy, Clear Log, Select All.
v1.7.0-dev-3-g1ef35e7a1e Vyktory Knight 2020-05-07 12:11:23 Download Gamedb: Add memory card filters to several games. (#3364) Let's Make a Soccer Team!, Virtua Pro Football, Pro Soccer Club o Tsukurou! Europe Championship, World Football Climax. Technicals: SLES-54151 reads data from SLES-54153 to allow importing players. Same with the Japanese equivalents. The above pairing in reverse allows importation of custom teams exported in 54151's VS mode. Again, same with the Japanese equivalents. SLPM-66442 is listed in PCSX2 Wiki but not in GameIndex.
v1.7.0-dev-2-gb8ed34a277 refractionpcsx2 2020-03-08 20:58:55 No build GSState: Mask A+D addresses. Fixes network configuration tool screen.
v1.7.0-dev-1-g8f3b908e38 lightningterror 2020-03-22 18:47:37 Download gsdx-gui: Remove custom resolution from the windows gui. Leave it as an ini option only. People should never use custom resolution as it causes many issues and many features aren't supported with it. On linux option was removed a long time ago.
v1.7.0-dev Jonathan Li 2020-05-07 09:40:04 Download pcsx2: Bump version number
v1.5.0-dev-3417-g56ea8c4fe6 knight-ryu12 2020-05-01 06:26:49 Download locale:ja_jp Add missing hotkey notations
v1.5.0-dev-3416-gc4c1b58108 Christian Kenny 2020-05-05 21:02:07 Download NSIS: QoL changes, general cleanup, bug fixes (#3335) Uninstaller: - Removed dependency for AdvUninstallLog, it wasn't really used for anything. - Remove unpacked installer files upon successful installation. Installer: - Remove detection code for versions prior to 1.4. - Fix Unicode path issues. - Fix path issues if install folder already exists. - Remove language option. - Fix redistributable installation issues. - Move redistributable installation to after user proceeds with install.
v1.5.0-dev-3415-g6fd328611f lightningterror 2020-05-04 21:01:27 Download onepad: Update to latest controller database.
v1.5.0-dev-3414-g18f772e71c refractionpcsx2 2020-05-02 15:56:49 Download Debugger: Fix editing of function names
v1.5.0-dev-3413-g97df1dd3b5 refractionpcsx2 2020-05-02 15:22:43 Download Only reload the function symbols in debugger once per game
v1.5.0-dev-3412-g4ce3fdfcb2 refractionpcsx2 2020-05-02 05:53:03 Download Fix up debugger stepping
v1.5.0-dev-3411-g939e576df9 refractionpcsx2 2020-05-02 05:29:12 Download Separate debug pausing from savestates and recording frame advance
v1.5.0-dev-3410-g1939671e7f lightningterror 2020-05-02 05:00:38 Download onepad: Add PDP Kingdom Hearts Controller. Close #3342
v1.5.0-dev-3409-gea52da9428 refractionpcsx2 2020-05-02 04:41:42 Download Move debugger function list reset to when the debugger breaks in to the code. Stops a long freeze when first launching a game
v1.5.0-dev-3408-gf0d08aa7d0 lightningterror 2020-05-01 00:09:23 Download Revert "Locale:ja_JP:Update Hotkey notation" This reverts commit a7717b9ff164f936df52149ea35093f559cc2e65. It actually broke hotkeys, we noticed a bit too late.
v1.5.0-dev-3407-ga7717b9ff1 knight-ryu12 2020-04-30 06:14:01 Download Locale:ja_JP:Update Hotkey notation
v1.5.0-dev-3406-gba449a524a lightningterror 2020-04-29 16:04:13 Download Revert "gsdx-ogl/d3d11: Add a assert when texture is too small or too big." This reverts commit 99f814d3764bc4ce87491ebeedac84762b3d68f3. The assert gets triggered on Linux and so debug build can't be used properly. Would be nice to investigate why in the first place but until then revert the entire commit. We have checks for texture limits anyway so it shouldn't be an issue.
v1.5.0-dev-3405-gf68bbfba60 Shadix Aced 2020-04-28 14:33:52 Download Locales: Update translations (fr-FR). (#3326)
v1.5.0-dev-3404-gbce30e7388 lightningterror 2020-04-28 01:28:14 Download onepad: Add SZMY-POWER CO. LTD. GAMEPAD to db. Close #3329
v1.5.0-dev-3403-g58f5a5b915 Abdullah Hashim 2020-04-14 18:40:25 Download Locales: Update Arabic Translations ar_SA. (#3302)
v1.5.0-dev-3402-ge53b2585d1 lightningterror 2020-04-14 18:28:16 Download onepad: Add SZMY-POWER CO. LTD. GAMEPAD 3 TURBO controller. Issue: https://github.com/PCSX2/pcsx2/issues/3309
v1.5.0-dev-3401-g49e316e488 lightningterror 2020-04-08 19:31:26 Download onepad: Update to latest controller database.
v1.5.0-dev-3400-g56b76b17a0 lightningterror 2020-03-27 18:30:28 Download onepad: Update to latest controller database.
v1.5.0-dev-3399-g8d3ff9444f lightningterror 2020-03-23 00:18:24 Download gamedb: Remove gamefix patch for Petz - Horsez 2. No longer needed, fixed with DI execution PR. Game requires EE Cyclerate +2 or +3 to work properly. Tested by Prafull.
v1.5.0-dev-3398-g7b9547de3e RedDevilus 2020-03-22 01:49:16 Download Locales: Update Arabic Translations ar_SA Unneeded spaces and symbols changed and removed.
v1.5.0-dev-3397-gd652d4e364 StarFang208 2020-03-22 13:28:22 Download Locales: Update Italian translations it_IT. (#3289)
v1.5.0-dev-3396-g69b97dc3a6 Christian Kenny 2020-03-19 21:51:42 Download cheats_ws: Remove R&C NTSC Patch - resolves Vid Comic 1 Boss Hang. 45FE0CC4.pnach Close #3291
v1.5.0-dev-3395-g2c294fad8e dio-gh 2020-02-26 03:36:33 Download Locales: Update Hungarian Translations hu_HU
v1.5.0-dev-3394-g4aa594197a lightningterror 2020-02-10 20:22:27 Download gsdx: Bump gsdx version number to 1.2.0.
v1.5.0-dev-3393-g62dd5d980d lightningterror 2020-02-08 01:23:27 No build pcsx2-tas: Adjust TAS code to be properly disabled with macro. VS complains about errors so isolate the code in each file for TAS with macros. Remove ifndef for m_capturingVideo as it is used for video capture menu.
v1.5.0-dev-3392-g5afa0e6d20 lightningterror 2020-02-07 23:51:57 No build cheats_ws: Update widescreen patches for 1.6 release. Version 18.01.2020
v1.5.0-dev-3391-g79db01d7ed lightningterror 2020-02-28 02:08:47 Download gsdx-d3d11: Truncate fog in tfx.fx shader. The change should've been pushed in #3091 Fixes regression with fog rendering.
v1.5.0-dev-3390-g2c4af87e13 xddxd 2020-02-29 19:08:18 Download Locales: Add Lithuanian Translations lt_LT. (#3267)
v1.5.0-dev-3389-g6e22efe790 Christian Kenny 2020-02-22 00:05:53 Download NSIS: Don't pack files twice - reduces installer size to 7MB.
v1.5.0-dev-3388-g3b380148ee Christian Kenny 2020-02-22 00:04:30 No build NSIS: Fix uninstaller issue with shortcut removal.
v1.5.0-dev-3387-g420f642f65 lightningterror 2020-02-21 00:25:12 Download onepad: Update to latest controller database.
v1.5.0-dev-3386-gd7ae93d856 altiereslima 2020-02-20 01:30:52 Download Locales: Update Portuguese Brazilian Translations pt_BR. (#3259)
v1.5.0-dev-3385-ga3114a2f8d RedDevilus 2020-02-19 00:20:13 Download Locales: Update Polish Translations pl_PO Mo minor fixes to polish
v1.5.0-dev-3384-g47cfbcb3fb TheNekOz 2020-02-15 23:57:26 No build Locales: Update Norwegian Translations nb_NO Fixes for Norwegian Translations (merged) Fix Norwegian lines + reviews
v1.5.0-dev-3383-gd13f5b192b RedDevilus 2020-02-15 21:37:00 No build Locales: Update French Translations fr_FR Fixes for French Translations (merged) Rebased for translation French Fixes to mo files
v1.5.0-dev-3382-g160f4fd255 refractionpcsx2 2020-02-15 13:24:20 Download GameDB: Added VU patch for Powerdrome PAL. (#3255) This patches some values in Powerdromes VU microprogram, which restores the 3d models of the characters. The game uses the extended PS2 float range to do some culling calculations, so I have brung them down to be usable by x86, no other way to really fix this game.
v1.5.0-dev-3381-g9770755881 teorex 2020-02-14 05:10:29 Download Locales: Update Russian Translations (ru_RU). (#3253)
v1.5.0-dev-3380-g82ebf36970 lightningterror 2020-02-13 20:56:47 Download onepad: Update to latest controller database.
v1.5.0-dev-3379-g9fd8d5c58c RedDevilus 2020-02-12 23:42:19 Download Locales: Translation/localisation fixes for Arabic/French/German. (#3251)
v1.5.0-dev-3378-ge55ad0a12e Chromaryu 2020-02-11 14:55:31 Download Locales: Update Japanese translations ja_JP. (#3250)
v1.5.0-dev-3377-gb944e54868 RedDevilus 2020-02-11 10:35:36 Download Locales: Update Dutch/Polish translations (nl_NL, pl_PL). (#3245)
v1.5.0-dev-3376-ge45fa9b6d8 Christian Kenny 2020-02-10 09:01:37 Download NSIS: Update VC Redist URL/comments
v1.5.0-dev-3375-g6a5795abaf Jonathan Li 2020-02-10 18:30:42 Download locales: Refresh locales to include updated strings Updated strings: "Configuration Guides (online)" -> "Configuration Guide" "Readme / FAQ (Offline/PDF)" -> "Readme / FAQ" Any string reformatting/sorting was done automatically by script.
v1.5.0-dev-3374-g4858dea259 Jonathan Li 2020-02-10 18:25:56 No build locales: Renormalise nl_NL line endings
v1.5.0-dev-3373-g75346f42c3 Jonathan Li 2020-02-10 18:16:17 No build locales: Remove pl_PL duplicate metadata
v1.5.0-dev-3372-ga7285ff375 RedPanda4552 2020-02-10 04:46:49 Download PCSX2: PCSX2 1.6 Documentation Overhaul. (#3139) Update all documentation for 1.6. Source files for documentation are in md format and are kept in pcsx2\pcsx2\Docs, final exported/converted docs are in pdf format (Configuration_Guide and PCSX2_FAQ). Update First time wizard to reflect recent documentation changes. Update cmake to reflect recent documentation changes. PO/POT/MO Localisation needs to be updated for the First time wizard to include the documentation changes. NSIS installer needs to be updated to reflect the recent changes.
v1.5.0-dev-3371-g63eaea26d2 lightningterror 2020-02-09 17:51:22 Download onepad: Update to latest controller database.
v1.5.0-dev-3370-gc0eb053866 JohnHolmesII 2020-02-07 11:53:07 Download gsdx-hw: Add Jak 2 JP to crc list. (#3240)
v1.5.0-dev-3369-g2b6905307d atomic83GitHub 2020-01-04 17:44:19 Download GameDB: New fixes/patches This commit add several fixes for several games as well as some serial updates: - Batman Vengeance - patch removal and the addition of EETiminghack to fix slow videos. - Musashiden 2 - Several fixes which reduce by a large margin the amount of graphical issues. - F1 2001 - Adjustment of the patch to make it fully working as well as the addition of the NTSC-U patch. - Sprint Car 2 - Added a patch to make it playable without bouncing cars. - Wakeboarding Unleashed - Added 2 fixes to fix various graphics issues (still unplayable on retail builds). - Netsu Chu! Pro Baseball 2003 - Added a patch to fix game hanging when going ingame. - Hisshou Pachinko-Pachislot series - Added the EETiminghack to solve crashing videos. - Yu Gi ho 2 - Added several fixes to fix battle annimation. - .hack fragment - Removal of all unneeded hacks. - Ratchet and Calnk 2 - Removal of the EEtimingHack causing problems in the game.
v1.5.0-dev-3368-g5308be3c4d lightningterror 2020-02-04 20:37:38 Download Locales: Fix First time wizard window width on Chinese Simplified language zn_CN.
v1.5.0-dev-3367-g654af774c8 teorex 2020-02-04 20:27:47 Download Locales: Update Russian translations ru_RU. (#3234) Some strings haven't been translated, another translator will have to look in to them.
v1.5.0-dev-3366-g4b72c32a09 XXXBold 2020-02-04 19:58:21 Download Locales: Update German translations de_DE. (#3230)
v1.5.0-dev-3365-g8550cb9b1b arcum42 2020-02-02 10:49:00 Download onepad: Broken haptic != Broken controller.
v1.5.0-dev-3364-g69ae598b7e lightningterror 2020-01-29 23:53:54 Download gsdx-gui: Update crc hack level and Image load store tooltips to reflect recent changes.
v1.5.0-dev-3363-gf54b79c274 lightningterror 2020-01-29 23:40:05 No build gsdx-hw: Move GSC_XenosagaE3 crc hacks to Aggressive state. It will allow D3D11 to render Texture shuffle effects. Keep the crc hacks on aggressive instead of removing them as they might still be useful.
v1.5.0-dev-3362-g9af1d3b137 lightningterror 2020-01-27 20:51:41 Download onepad: Update to latest controller database.
v1.5.0-dev-3361-g46f1821046 RedDevilus 2020-01-27 18:10:48 Download Locales: Update Dutch translations nl_NL. (#3224)
v1.5.0-dev-3360-g6bcd118b62 lightningterror 2020-01-18 21:25:08 Download gsdx-d3d11: Adjust anisotropic filtering handle. Previous behaviour: Anisotropic filtering was continuing to run even with Nearest filtering. On opengl it doesn't run on nearest filtering. The gui for both renderers also greys out aniso when nearest is selected. Anisotropic filtering being able to run on palette texture. This caused to break the rendering on palette textures for games that use it. PR behavior: The PR corrects both of these behaviors, Aniso won't run on palette textures as well as nearest filtering. Test cases for observing the issues were used: Star Ocean 3, Fifa Street.
v1.5.0-dev-3359-geb2ca00e8d manz4rk 2020-01-26 16:16:43 Download Locales: Polish localization/translation fixes. (#3223)
v1.5.0-dev-3358-g6ef0e94520 resadent 2020-01-23 13:47:38 Download Locales: Update Spanish translations es_ES. (#3203)
v1.5.0-dev-3357-g0c5353a709 lightningterror 2020-01-23 01:22:23 Download gsdx-hw: Remove GSC_DemonStone crc hack. It removed texture shuffle effects. Half screen issue can be properly emulated with "Half-screen fix" option set to Force Enabled.
v1.5.0-dev-3356-gf9e3605254 lightningterror 2020-01-17 00:52:17 Download gsdx-gui: Add an option in hw hacks to control the half bottom detection. Automatic, Force Disabled, Force Enabled. Automatic - automatically determinate if a game needs the half screen fix. Force Disabled - fully disables the half bottom fix. It will help Xenosaga games. Force Enabled - fully enables the half bottom fix. Will help Lord of the Rings Two Towers, Superman Shadows of Apokolips, Midnight Club 3.
v1.5.0-dev-3355-gf5eeaf1baa lightningterror 2020-01-17 00:49:33 No build gsdx-hw: Split half screen/bottom detection in 3 levels. Automatic, same as before, automatically enable based on height delta. Force Disabled, fully disables the half bottom detection. Force Enabled: Fully enables the half bottom detection.
v1.5.0-dev-3354-g5aef5030d7 hchsu 2020-01-21 07:30:24 Download Locales: Update Traditional Chinese (zh_TW) translations. (#3216)
v1.5.0-dev-3353-gcacaf3822b Marcin Mitura 2020-01-20 11:24:32 Download Locales: Polish localization fix. (#3222) Fixed missing space gaps and corrected some stuff.
v1.5.0-dev-3352-ge43ba53ea9 lightningterror 2020-01-18 18:06:46 Download gsdx-d3d11: Remove unused m_rt_ss sampler. It was removed with old rtCopy DATE code.
v1.5.0-dev-3351-g3d06cca15c Chromaryu 2020-01-17 15:34:25 Download Locale: Update Japanese translations ja_JP. (#3204)
v1.5.0-dev-3350-gd77168f19e Marcin Mitura 2020-01-17 15:21:24 Download Locales: Update Polish language translations pl_PL. (#3213)
v1.5.0-dev-3349-g8e420fe39b JudgeJE 2020-01-17 15:09:20 Download Locales: Updated the Turkish(tr_TR) translation with the missing string. (#3217)
v1.5.0-dev-3348-gb9c0faf51c Jonathan Li 2020-01-17 09:52:48 Download locales: Refresh locales to include missing string
v1.5.0-dev-3347-gbb5e91a377 Jonathan Li 2020-01-17 09:45:42 No build pcsx2:gui: Make the presets tooltip translatable again
v1.5.0-dev-3346-g6452ae077c JudgeJE 2020-01-17 04:06:02 Download Locales: Updated Turkish translations for PCSX2(tr_TR). (#3208)
v1.5.0-dev-3345-g96ef800777 Hamish 2020-01-15 11:30:19 Download Update locale files to current set of translatable strings (#3158)
v1.5.0-dev-3344-g7a83f7c8f6 Jonathan Li 2020-01-15 10:24:41 Download pcsx2: Quickfix for translatable string not being picked up by xgettext
v1.5.0-dev-3343-gdf639970c6 lightningterror 2020-01-14 02:02:04 Download gsdx-hw: Add some missing game regions to crc list. ArTonelico2 JP, Okami KO, SMTNocturne KO, TenchuWoH KO, TimeSplitters2 KO, Xenosaga 3 Demo JP, ShadowofRome JP, BurnoutTakedown KO, BurnoutDominator JP,, ShinOnimusha disc 1 and 2 JP (PS2 the best), Jak 2 KO, Jak 3 KO, Barnyard KO, HarryPotterATGOF KO, SoulReaver2 US/KO, Persona 3 KO, ShoX KO/EU, TheIncredibleHulkUD US and Whiplash EU.
v1.5.0-dev-3342-g9c12937351 lightningterror 2020-01-05 16:00:52 Download gsdx-hw: Add GT4 Mazda MX-5 Edition to crc list.
v1.5.0-dev-3341-g80e3e00f96 Christian Kenny 2019-12-31 22:09:42 Download GameDB: Add patch for Nascar09. (#3193) This prevents the DMA transfer from being corrupted intentionally from values written in cached memory (that require the EE data cache).
v1.5.0-dev-3340-gd78f9fdf2b lightningterror 2019-12-31 17:32:34 Download gsdx-hw: Add Jak1 Cingular/Underground Demo, Jak X trilogy demo, RatchetAndClank3 1108 Beta to crc list.
v1.5.0-dev-3339-g03027453c8 lightningterror 2019-12-30 20:58:08 Download onepad: Update to latest controller database. Close #3188
v1.5.0-dev-3338-g10dd9412a1 refractionpcsx2 2019-12-30 16:26:44 Download Fix CMSAR1 execution to use correct multiplier Fix ILW/ISW/LQ/SQ on microVU for reading VU1 regs Marvel Nemesis - Rise of the Imperfects goes ingame now, but it's quite messy
v1.5.0-dev-3337-g90b0e7af83 lightningterror 2019-12-23 16:27:00 Download pcsx2-gui: Remove Dump memory option from Debugger. Feature was never implemented, option served no purpose to remain there. Issue #3186
v1.5.0-dev-3336-g471a58a7a9 Mrlinkwii 2019-12-23 15:53:56 Download GameDB: Add Burnout 3 - Takedown [Demo], International Cue Club, Telly Addicts to db. (#3185)
v1.5.0-dev-3335-g63a6e94444 chaoticgd 2019-12-23 01:44:31 Download Fix VIF unpack log message in Vif_Unpack.cpp for VU1
v1.5.0-dev-3334-g9ff5f5de7e lightningterror 2019-12-18 23:35:27 Download gamedb: remove gamefix patches for DI execution fixes. Jak X, Spongebob Squarepants( The movie and Battle for Bikini Bottom), namCollection - Namco 50th Anniversary, Disney-Pixar's The Incredibles, Incredibles, The - Rise of the Underminer.
v1.5.0-dev-3333-g908049a0fb refractionpcsx2 2019-12-18 22:38:36 No build pcsx2: DI execution is delayed by one instruction. Fixes booting issues in the following games: Jak X, Namco 50th anniversary, Spongebob the Movie, Spongebob Battle for Bikini Bottom, The Incredibles, The Incredibles rize of the underminer, Soukou kihei armodyne, Garfield Saving Arlene, Tales of Fandom Vol. 2. The games will no longer require a patch to boot.
v1.5.0-dev-3332-g363b87b334 Jonathan Li 2019-11-25 16:50:37 Download gui: Fix about dialog logo DPI scaling Also dynamically allocate the wxStaticBitmap control since its parent window will delete it, which can cause issues.
v1.5.0-dev-3331-g1dc5d07696 lightningterror 2019-11-23 20:27:42 No build pcsx2-gui: Fix dpi scaling for some windows. About, first time wizard, import settings, assertion dialog.
v1.5.0-dev-3330-g18fe9431e0 lightningterror 2019-08-26 23:02:01 No build pcsx2-gui: Update About window. Add forum and license links. Remove Developers and Contributors names, replaced with: "Big thanks to everyone who contributed to the project throughout the years."
v1.5.0-dev-3329-gbbc3e36055 lightningterror 2019-10-16 01:06:20 No build Lilypad-gui: Fix gui overlapping for force feedback axis 2 value.
v1.5.0-dev-3328-g23cbfdcf47 lightningterror 2019-11-22 21:15:48 No build gsdx-gui: Redesign hw hacks gui on Windows. Separate and group hack types in to Rendering and Upscaling hacks. This should help users identify better what some hacks do and make it a little bit easier to use.
v1.5.0-dev-3327-g2ec35f4493 lightningterror 2019-08-26 02:40:29 No build gsdx-gui: Adjust some gui options. Rename Automatic CRC Level label back to CRC Hack Level. Rename Accurate Date label to DATE Accuracy. Rename Accurate Blending label to Blending Accuracy. Remove 10x and 12x upscaling options, we don't want to hit the maximum texture size limit and cause issues so better play it safe and allow only up until 8x upscaling. Reword the tooltip to make it a bit more fitting with it's current behavior. Add all games in the list that have some sort of aggressive state. Update anisotropic filtering, autoflush sw, sparse texture, gl blending tooltips.
v1.5.0-dev-3326-g92473c2ef6 lightningterror 2019-12-19 19:17:10 Download gsdx-hw: Add missing crc id for Star Wars: The Force Unleashed PAL region. Issue #3175
v1.5.0-dev-3325-g02a9d73c89 Christian Kenny 2019-12-19 16:34:06 Download GameDB: Resolve missing blade issue in Castlevania Curse of Darkness. (#3173) Fixes issue regarding a missing blade in Castlevania Curse of Darkness. User reported in Discord that any EE clamping modes besides full would work (they used Extra + Preserve sign, so we've done that here as well).
v1.5.0-dev-3324-g9c65b73ae6 atomic83GitHub 2019-12-01 22:01:32 Download GameDB: Ecco the dolphin - Defender of the Future patch This commit add a patch for the game : Ecco the Dolphin - Defender of the Future This resolve a race condition causing the game to hang on the main loading screen.
v1.5.0-dev-3323-g23174f3a00 lightningterror 2019-12-06 20:13:28 Download onepad: Update to latest controller database.
v1.5.0-dev-3322-gaa03c83126 Jonathan Li 2019-12-02 21:40:48 Download pcsx2: Fix mainframe wxStaticBitmap delete issue wxWindow classes will delete their children when destroyed, so the wxStaticBitmap control must be allocated with new to avoid undefined behaviour.
v1.5.0-dev-3321-g230c1ece35 lightningterror 2019-12-02 00:29:58 Download gamedb: Add vuClampMode 2 gamefix to Soul Calibur 2. Fixes respawn issues as well as SPS. Also add a missing DB entry for a JAP release of SC3 Trial. The demo discs may not actually need the gamefixes so they aren't included. Wasn't able to verify if the gamefixes are required for SC3.
v1.5.0-dev-3320-g21227cd12f atomic83GitHub 2019-12-01 18:03:08 Download GameDB: Patches update. (#3166) This commit add multiples patch for various games. F1 Racing championship - Fixes IPU hanging. Sprint Cars 2 - Rearrange COP2 instructions to fix bad mac flag stuff. Fix for bouncing vehicles. Close #1991 Knockout Kings 2002 - Fixes DMA loop causing Hanging at start of fight.
v1.5.0-dev-3319-g2827394f3c lightningterror 2019-11-26 15:45:06 Download gsdx-hw: Disable half screen TS fix for Xenosaga 3. Xenosaga handles the half bottom as an vertex offset instead of a buffer offset which does the effect twice. Half bottom won't trigger a cache miss that skip the draw because it is still the normal buffer but with a vertices offset. Issue #3147
v1.5.0-dev-3318-gf2da7ece5c lightningterror 2019-11-25 22:56:51 Download onepad: Update to latest controller database.
v1.5.0-dev-3317-gcc62165e36 lightningterror 2019-11-25 08:17:25 Download gsdx-hw: Remove GSC_ResidentEvil4 crc hack. Game is properly rendered on all renderers, any upscaling issues can be resolved with Half Pixel Offset Normal.
v1.5.0-dev-3316-g50dda75c0d lightningterror 2019-11-25 05:34:09 Download gsdx-hw: Add missing crc id for CrashBandicootWoC, pal region.
v1.5.0-dev-3315-gf6600ec835 atomic83GitHub 2019-11-23 10:29:26 Download GameDB: Various updates This commit add several changes: - Various serials updates. - An Emotion Engine clamping fix to solve the inability of collecting items in Lemony Snicket's A Series of Unfortunate Events. Tested by atomic83github - A missing XgKickHack fix for Crash Twinsanity. - An adjustment of the fixes applied to Muppets Party Cruise which allow to make the game fully playable. Tested by atomic83github - A patch for Superman Returns (Pal only) to fix major SPS ingame. Tested by kozarovv - A missing Gif Fifo fix for Puzzle Quest - Challenge of the Warlords to correct flickering black and white sprites. - A removal of Vif Fifo hack for Pippa Funnell which do not change anything. - A XgKickHack fix for Eternal Quest which fixes missing blue lines on the characters in dark areas. Tested by atomic83github - Several EETiminghack fixes to various games of the Hisshou Pachinko-Pachislot Kouryoku series which fixes FMV hanging. Tested by atomic83github - A patch for namCollection - Namco 50th Anniversary which fixes a game hanging at the intro. Tested by atomic83github - PSI and Refraction - An adjustment of the VU clamping mode fix for Pac-Man World Rally which require a higher value to work. Tested by atomic83github - A patch for True Crime streets of LA which fixes a game hanging before going ingame. Tested by PSI
v1.5.0-dev-3314-gdbfbc333f4 lightningterror 2019-11-16 22:06:46 Download fps2bios: Remove fps2bios from master branch. It's an abandoned project pretty much, if someone needs to go back and take a look at it we have 1.4 branches and older.
v1.5.0-dev-3313-g89848346ae lightningterror 2019-11-17 17:14:27 Download gsdx-hw: Add comments explaining what GSC_MidnightClub3 crc hack does.
v1.5.0-dev-3312-g132caf7f4a Christian Kenny 2019-09-29 20:11:11 Download GameDB: Update/Remove outdated gamefixes for the following titles: ---------REMOVALS-------- EETimingHack: - Blade 2 (replace EE TimingHack with GIF FIFO Gamefix) - Buffy the Vampire Slayer - Drakan The Ancient Gates - Euro Rally Champion - Obscure - R-Type Final - Muppets Party Cruise (replace EETimingHack with mVUFlagSpeedHack) OPHFlagHack: - Sphinx and the Cursed Mummy - Buffy the Vampire Slayer - Motorstorm Arctic Edge ------ADDITIONS``````` - Evergrace (Full EE Clamping - fixes hanging going in-game.)
v1.5.0-dev-3311-g3c38087e78 lightningterror 2019-10-22 02:48:45 Download Gamedb: Remove FMVinSoftwareHack gamefix for Silent Hill 3. On Direct3D11 FMVinSoftwareHack in combination with FXAA or External shader enabled cause the emulator to hang. This is only a temporary solution, a real solution would be to fix the fmv issue instead.
v1.5.0-dev-3310-g24be7785db lightningterror 2019-10-26 01:00:31 Download gsdx-hw: Add Persona 3 to automatic mipmapping (basic level). Fixes flashing / strobing windows. Issue #1342
v1.5.0-dev-3309-g5b6b386708 Jonathan Li 2019-10-14 09:44:16 Download ci:appveyor: Add VS2019 and remove VS2015 [skip travisci]
v1.5.0-dev-3308-ge7d1a58a5a Some1fromthedark 2019-10-23 02:21:01 Download pcsx2: Remove special case from pointer patch command parsing (#3135) Removes the special case in type 6 (pointer) code parsing when the data value is 0. This matches Codebreaker behaviour.
v1.5.0-dev-3307-gb34338a500 lightningterror 2019-10-11 12:33:31 Download gsdx-d3d11: Fetch the texture PSM format rather than the context format in texture sampler. Match opengl behavior.
v1.5.0-dev-3306-g70c2778686 lightningterror 2019-10-20 03:36:13 Download gsdx-hw: Adjust GSC_Bully crc hack. Previous skip value 6 wasn't enough and caused some visual issues on the ntsc version. Use value of 8 instead. Issue reported by ozzie212121 on discord.
v1.5.0-dev-3305-g293983ea71 orbea 2019-10-12 21:14:40 Download common: Silence -Wunused-function clang warnings. (#3127) v2: Use pragma instead of [[maybe_unused]]. v3: Silence warnings with older clang versions too.
v1.5.0-dev-3304-g7bf920b07c lightningterror 2019-10-11 21:04:20 Download gsdx-hw: Purge impact screen crc hack for Burnout Revenge. Effect is properly rendered with depth emulation, so far only Burnout Revenge triggered the crc hack from my testing. Triggering the draw is done when the player car crashes.
v1.5.0-dev-3303-gc6b8763ba6 lightningterror 2019-10-08 14:02:06 Download Onepad: Update to latest controller database.
v1.5.0-dev-3302-gafde59bb19 orbea 2019-10-07 03:05:19 Download spu2-x: Fix crash with an invalid output module. (#3125) * spu2-x: Fix crash with an invalid output module. This will default to SDLOut. Fixes https://github.com/PCSX2/pcsx2/issues/3124 * spu2-x: Create non-empty defaults for OutputApi and SdlOutputApi.
v1.5.0-dev-3301-gfa096cfce0 Jonathan Li 2019-09-01 21:58:14 Download cmake: Change FreeBSD wx-config path
v1.5.0-dev-3300-gc87b8c7f49 Jonathan Li 2019-09-01 21:49:09 No build pcsx2|utilities: Remove ambiguous wxString-related overloads Avoid some function overloads that can accept char*, wxChar* and wxString as a parameter. wxString can be constructed with either of those parameters, so the function overloads may actually result in ambiguity errors. Keep the wxString parameter versions and remove the rest. Fixes some compile errors on FreeBSD.
v1.5.0-dev-3299-gaee571e9b2 Jonathan Li 2019-09-01 21:43:28 No build utilities: Split thread internal callback function __try is used in pthread_cleanup_push when CLEANUP_SET is used as the pthread cleanup model. That can't be used in functions with objects that have destructors, so move it into a separate function. Prevents compile errors on non-release Windows builds if other things in the internal callback function change.
v1.5.0-dev-3298-gcc52be15f3 atomic83GitHub 2019-10-05 20:17:23 Download GameDB: Asobo VU Rounding mode fixes (#3129) This commit adds VU rounding modes (Positive) to Asobo games (Disney-Pixar WALL-E, Disney-Pixar Toy Story 3) which produces small lines in game. Also add missing PAL entries to DB for Disney-Pixar WALL-E.
v1.5.0-dev-3297-g3a15751fe9 atomic83GitHub 2019-10-05 11:34:19 Download GameDB: Fahrenheit asylum crashing fixes. (#3109) This commit add a patch to solve a crash in the game "Fahrenheit". Found with the help of the dev-9 plugin and the PS4 emu. This is a game bug trigger by a timing issue. The game have an internal crash reporting system which rely on a debug server connected to the console. When the game do an error, it expects the debug server to be connected to send the crash dump. But that never happen on PCSX2 as the debug server is not present. Thus, the game will enter in an infinite loop at the asylum level. This only happen when certain conditions are meet in the game. This patch makes the game to exit the loop by cancelling the debug reporting. On top of that the game have no frame pacing system in place which causes a massive slowdown in loading screens. Thankfully, this can be patched out. Note: NTSC version is fine and doesn't require the patch. Tested by atomic83github
v1.5.0-dev-3296-gf2a9b59aae lightningterror 2019-10-03 15:50:19 Download gsdx-ogl: Hit unsafe instead of safe path for sw fbmask when there is no alpha blending. (#3100) So far notable performance improvement show Spiderman 3 and Scarface of 1-2 fps when using basic blending. Full list of known affected games at #3100
v1.5.0-dev-3295-g1c66851344 orbea 2019-10-01 01:23:47 Download gsdx_legacy: Silence very verbose clang warnings. (#3126) [107/641] Building CXX object plugins/GSdx_legacy/CMakeFiles/GSdx-legacy-1.0.0.dir/stdafx.cpp.o warning: unknown warning option '-Wno-class-memaccess'; did you mean '-Wno-class-varargs'? [-Wunknown-warning-option] warning: unknown warning option '-Wno-packed-not-aligned'; did you mean '-Wno-over-aligned'? [-Wunknown-warning-option] 2 warnings generated.
v1.5.0-dev-3294-gfd5d80b53f KrossX 2019-08-05 17:44:37 Download Set F4's AlsoApplyToGui to false to avoid a hang when spammed.
v1.5.0-dev-3293-gd943870413 orbea 2019-09-29 21:30:47 Download common: Fix build error with clang 9. (#3123) clang 9 now provides _rotr and _rotl.
v1.5.0-dev-3292-g45687cd51a Jonathan Li 2019-09-23 02:38:20 Download pcsx2: Partially fix IPU PACK command The pack command converts from RGB32 to RGB16/INDX4, not RAW8 to RGB16/INDX4. Also, the VQ conversion (still unimplemented) only occurs when the output format is 0, so fix that as well.
v1.5.0-dev-3291-ge506dc1457 lightningterror 2019-09-22 17:49:05 Download Onepad: Update to latest controller database.
v1.5.0-dev-3290-gd92e4343e3 orbea 2019-09-22 03:00:52 Download cmake: Fix build with cmake-3.5.2. (#3117)
v1.5.0-dev-3289-g0967f9bcfc Jonathan Li 2019-09-21 23:29:23 Download cdvdgigaherz: Prevent potential infinite loop on ini read Fixes a condition where a file read error could cause an infinite loop.
v1.5.0-dev-3288-g33f4f04594 Some1fromthedark 2019-09-21 18:32:33 Download pcsx2: Fix parsing error in pointer patch command (#3112) Fixes a type 6 (pointer) code parsing error that resulted in codes with more than one offset getting terminated early.
v1.5.0-dev-3287-g6392f79fb6 lightningterror 2019-09-17 23:05:03 Download gsdx-gui: Fix FXAA Shader checkbox not working properly. Bonus: Remove unused "ModeRefreshRate" ini setting, leftover from d3d9, psx option.
v1.5.0-dev-3286-g2a94dbcfe3 lightningterror 2019-09-17 19:58:37 Download Gamedb: Remove Dakar 2 gamefix patches. On earlier versions (0.9.8) the KOSMOS patches were used to fix an emulator crash on bootup, the patches are no longer needed and cause an emulator crash on OpenGL HW before a race begins. The intro video patch skip also isn't needed anymore since intro video is emulated properly. So far the only issue I spotted on earlier versions such as 0.9.8 was fmv screen shaking. Bug Report: https://forums.pcsx2.net/Thread-Regression-Bug-Report-Emulator-crash-with-game-Dakar-2?pid=602842
v1.5.0-dev-3285-g4db6b287cd KrossX 2019-08-25 20:14:50 Download GSdx-d3d11: Make TFX shader more similar to OGL's. Denormalize FOG and COLOR to match as well.
v1.5.0-dev-3284-gee05d55a51 KrossX 2019-08-25 20:01:29 No build GSdx-d3d11: Reorganize TFX shader to match OGL's.
v1.5.0-dev-3283-ge2d8992310 Hamish 2019-09-12 02:59:33 Download GSdx: Enable OpenCL on Linux (#3099)
v1.5.0-dev-3282-ga69cb88b16 lightningterror 2019-09-10 23:35:50 Download Onepad: Update to latest controller database.
v1.5.0-dev-3281-g877c4358d8 arcum42 2019-09-07 20:09:45 Download Take care of a typo that only effects pcsx2 if built without superVU.
v1.5.0-dev-3280-g159ce78680 lightningterror 2019-09-06 13:12:49 Download gsdx-gui: Fix Align Sprite checkbox not working properly.
v1.5.0-dev-3279-gf2b402b0cb altiereslima 2019-09-04 22:09:15 No build Locales: Update Portuguese Brazilian Translation. (#3092)
v1.5.0-dev-3278-g0e84e2c438 FlatOutPS2 2019-02-01 03:26:52 Download pcsx2-counters: Revert to older VRender/VBlank timings This fixes timing issues in Dynasty Warriors 3 Xtreme Legends (fake save corruption), Jak II (random speedup issues) and Shadow of Rome (FMV audio issues). Also update the comments since a lot of them refer to past revisions of the code.
v1.5.0-dev-3277-gaef0f94dcf Jonathan Li 2019-08-18 10:35:21 Download gsdx: Use the same ini code on both Windows and Linux Partially replace the Linux ini code so that it: - works on both Windows and Linux - is backwards compatible with older GSdx inis - properly handles UTF-8 ini pathnames Fix an issue with GSdx on Windows not being able to handle non-ASCII ini pathnames.
v1.5.0-dev-3276-g476ccf8ac9 Chromaryu 2019-09-01 23:57:12 No build Locales: ja-JP: fix non-desu-masu forms. (#3097)
v1.5.0-dev-3275-gb44c0a3fbd lightningterror 2019-08-31 23:32:00 Download gsdx-hw: Add FFX us/eu demo/prototype discs to crc list.
v1.5.0-dev-3274-gd3ecec5d6c lightningterror 2019-08-31 03:51:54 Download Gamedb: Adjust/add some entries for Jak games. Add Jak 1 Jap versions:PAPX-90222, PAPX-90223 Add Jak 1 Korean version: SCPS-56003 Add Jak 2 Jap version:PAPX-90516 Add Jak 2 demo EU version: SCED-51700 Add Jak 3 demo EU version: SCED-52952 Adjust/ correct some of the names for Jak games to better fit their region name and wiki entries.
v1.5.0-dev-3273-g62d07c8335 lightningterror 2019-08-31 02:47:59 No build gsdx-hw: Add Jak 1 jap, Jak 2 eu, Jak 3 eu/us demo discs to crc list.
v1.5.0-dev-3272-g99f814d376 lightningterror 2019-08-19 12:33:07 Download gsdx-ogl/d3d11: Add a assert when texture is too small or too big. Add an assert for when texture is below 1 on direct3d/ogl. Add an assert for when texture is above direct3d limit.
v1.5.0-dev-3271-gde7a3b70c9 lightningterror 2019-08-18 23:16:04 No build gsdx-d3d11: Adjust maximum texture size limit based on available feature level. d3d10 = 8192 d3d11 = 16384 Seems it is easier to hit the limit. Champions of Norrath with 8x upscale for example.
v1.5.0-dev-3270-g92aa43fe91 Jonathan Li 2019-08-25 16:09:28 Download cdvd: Fix end-of-disc issues (#3051) * cdvd: Fix off-by-one end of file checks * cdvd: Fix loading for games that attempt to read non-existent sectors Some games will hang when attempting to read non-existent sectors. Just do nothing when it occurs instead of erroring out. * cdvdgigaherz: Fix loading for games that attempt to read non-existent sectors Some games will hang when attempting to read non-existent sectors. Just do nothing when it occurs instead of erroring out. * cdvd: Don't write non-existent sectors to blockdump
v1.5.0-dev-3269-g014753894a arcum42 2019-08-25 03:47:49 Download Get rid of extremely spammy warnings when compiling as debug.
v1.5.0-dev-3268-gd048baf503 arcum42 2019-08-25 00:50:02 Download pango: reenable harfbuzz check, but don't fail if it isn't there. Revisit once travis builds have pango 1.44 in them.
v1.5.0-dev-3267-g74e6c437f2 arcum42 2019-08-24 00:31:46 Download Add option not to build dev9ghzdrk.
v1.5.0-dev-3266-g7679dcf469 arcum42 2019-08-23 23:40:33 Download clang: Get rid of a number of warnings. I don't need pages of warnings that things clearly marked in the code as deprecated are deprecated, and I doubt I'll be worrying about those overloaded functions any time soon.
v1.5.0-dev-3265-g03133bc539 atomic83GitHub 2019-08-20 22:56:30 Download GameDB: Enter the Matrix changes. (#3081) This commit add some explaination about what the EETiming hack does in "Enter the Matrix" and add a missing serial with corresponding fixes to it. Tested by atomic83github
v1.5.0-dev-3264-gd77d440a04 lightningterror 2019-08-19 23:27:32 Download gsdx-hw: Re enable automatic mipmapping for Jak 1 and 3. Issue #2916 has been resolved in #3076
v1.5.0-dev-3263-g6feb59fef5 Alessandro Vetere 2019-08-16 15:52:37 Download GSdx-hw OGL: log if tex size gt PBO segment size. Texture data may be corrupted in this case due to missing fences synchronization.
v1.5.0-dev-3262-g63982bf6b7 Alessandro Vetere 2019-08-16 15:45:11 No build GSdx-hw OGL: fix PBO pool map size. Round up mapping size for alignment before computing wrapped pointer. Avoids memcpy after end of PBO buffer.
v1.5.0-dev-3261-g9788f6db2c KrossX 2019-08-19 15:44:34 Download PCSX2: Avoid hang when switching renders with hotkey. (#3072)
v1.5.0-dev-3260-g33571dda42 arcum42 2019-08-18 06:23:18 Download Comment out the fix for the moment, since Travis hates me.
v1.5.0-dev-3259-g0db14df070 arcum42 2019-08-18 06:04:46 Download One more try here. Make harfbuzz optional instead of required for the moment, and worry about travis once it's on distributions with pango 1.44+.
v1.5.0-dev-3258-gc381cb90be arcum42 2019-08-18 05:52:03 Download Add harfbuzz to travis as well.
v1.5.0-dev-3257-geda1ab44ac arcum42 2019-08-18 05:33:14 Download Add harfbuzz as a dependency to play nice with pango 1.44+.
v1.5.0-dev-3256-ge8fe2eeb59 lightningterror 2019-08-17 22:10:51 Download Revert "3rdparty/pthreads4w: Fixup process exit logic. (#3056)" This reverts commit af6f04020225eaf3239bc9b4542f4afd84560540.
v1.5.0-dev-3255-gfc8423e49d lightningterror 2019-08-17 22:10:41 No build Revert "3rdparty/pthreads4w: Ensure on_process_init early execution. (#3073)" This reverts commit 88a02941f698577ecc45450308269f57e1d066ad.
v1.5.0-dev-3254-g88a02941f6 Silent 2019-08-16 17:22:29 Download 3rdparty/pthreads4w: Ensure on_process_init early execution. (#3073) This fixes a semi-consistent regression introduced by #3056, where on_process_exit would execute before other destructors relying on pthreads. Now on_process_init has been moved to an earlier section of static initializers, ensuring it will be initialized first. Previously, this initializer was placed in the same section as any other initializer, making their order of execution non-deterministic across compilations - for example, I was unable to reproduce this issue as soon as I forced pthreads4w.c to recompile last!
v1.5.0-dev-3253-g9b651e44d0 KrossX 2019-08-16 10:03:05 Download GSdx: Fix mipmap SSE2 code for linear mipmap nearest filter. (#3064) Fixes a regression introduced in e728a14c19eb55ea867cbf27d5985f97ed130a9e
v1.5.0-dev-3252-g9830b2dd98 lightningterror 2019-08-14 22:56:03 Download GSdx-hw: Add Jak 1 JP and Jak 3 EU crc ids.
v1.5.0-dev-3251-gbeac776025 lightningterror 2019-08-14 17:54:55 Download GSdx-hw: Add a crc id for Jak 1 US region.
v1.5.0-dev-3250-g9e687895e1 Alessandro Vetere 2019-08-11 14:43:08 Download GSdx-hw TC: improve search tex in RT Fixes eyes rendering in Jak games both ingame and in cutscenes. Previous method yielded no eyes in Jak 2/3/X cutscenes. - Generalized offset search logic with caching system (works for BW > 1 and any PSM, limited to PSMCT32 for now) - CRC Flags mechanism for default behavior enabling in Jak games
v1.5.0-dev-3249-g7c42928b57 Alessandro Vetere 2019-08-11 14:42:29 No build GSdx-hw TC: invalidate Source with Target TEX0 Fixes eyes blinking in Jak games with tex in rt search enabled. - Target TEX0 in Source is Source TEX0 if the Source is not build from Target, otherwise it is the Target TEX0, allowing improved Source invalidation
v1.5.0-dev-3248-g68cfc5d953 Alessandro Vetere 2019-08-05 20:44:19 No build GSdx-hw TC: fix Target::Inside check - inclusion shall not be strict only on start side
v1.5.0-dev-3247-g2007894ba6 Alessandro Vetere 2019-07-17 21:52:33 No build GSdx-hw TC: fix end block computations - compute bottom right texel block as last valid block
v1.5.0-dev-3246-gdfa4680547 Alessandro Vetere 2019-08-10 22:05:52 Download GSdx-hw: SwSpriteRender, fix drawing region
v1.5.0-dev-3245-g1f6b44d556 Alessandro Vetere 2019-08-10 22:05:34 No build GSdx-hw: SwSpriteRender, improve no rast. check
v1.5.0-dev-3244-g924156f3cb atomic83GitHub 2019-08-14 10:25:19 Download GameDB: Crazy Frog Racer 2/Alone in the Dark fixes This commit add a FPU negative div hack to Crazy Frog Racer 2 to fix black fade effects and some overlays texts in the menus. It also add EETimingHack on some missing Alone in the Dark revisions which fixes game hanging at boot. Tested by Forum member: - LoStraniero1991
v1.5.0-dev-3243-gaf6f040202 Silent 2019-08-13 18:32:41 Download 3rdparty/pthreads4w: Fixup process exit logic. (#3056) This PR modifies a third party module - I realize normally those should be fixed upstream, but I really doubt pthreads4w would a) consider it a valid bug and b) fix it. To make all my changes easily visible, I wrap them all in #if PCSX2_FIX. This PR fixes a process exit routine in pthreads. This third party module exploits CRT initialization order to inject their initializer/deinitializer earlier than the others by putting their functions in .CRT$XCU and .CRT$XPU pseudo regions. The problem comes when a module gets build with dynamic CRT (/MD or /MDd), like most of PCSX2 plugins, it doesn't actually use .CRT$XPx regions as terminators, and instead lets dynamic CRT handle them. This PR corrects this issue by registering the terminator via atexit, so it works with both static and dynamic CRT. This resolves an issue where SPU2-X plugin (and potentially more) leaks TLS handles when unloaded.
v1.5.0-dev-3242-ged6ac00186 arcum42 2019-08-11 00:46:29 Download onepad-legacy: Use mt_queue, and move it from onepad to common. (#3060)
v1.5.0-dev-3241-g4e58558eb7 lightningterror 2019-08-10 20:52:53 Download Gamedb: Also add Norway region of Harry Potter COS to gamedb with a gamefix patch.
v1.5.0-dev-3240-g4c1b7086be lightningterror 2019-08-10 20:15:30 Download Gamedb: Add Harry Potter and the Chamber of Secrets Finnish version to gamedb along with a gamefix patch.
v1.5.0-dev-3239-g4bb968158d KrossX 2019-08-07 19:51:29 Download PCSX2: Wait some frames between F9 SW render toggles. (#3052) Setting the toggle variable is now at the vsync point. FMV toggle should still work as usual, but the F9 toggle should have to wait the full period of around 32 frames. This seems short enough while also depends on how fast those frames can rendered, avoiding having to set a timer in ms.
v1.5.0-dev-3238-gc0a38b45f1 KrossX 2019-08-03 14:58:51 Download GSDumpGUI: Replaced watchdog thread with Forms.Timer Explicit dispose of watchers and timer on Form dispose, also event enum.
v1.5.0-dev-3237-g77f52cf04d KrossX 2019-08-03 00:05:57 No build GSDumpGUI: Some changes based on willkuer's review.
v1.5.0-dev-3236-gc8a285dee6 KrossX 2019-08-02 05:36:15 No build GSDumpGUI: Now textbox path change requires enter key.
v1.5.0-dev-3235-g7b6c2be067 KrossX 2019-08-02 05:23:07 No build GSDumpGUI: Make it 64bit friendly.
v1.5.0-dev-3234-gc6b944753b KrossX 2019-08-02 03:43:06 No build GSDumpGUI: Add bits information to window title.
v1.5.0-dev-3233-g6bc322cab1 KrossX 2019-08-01 16:05:21 No build GSDumpGUI: Avoid startup crash on invalid path settings.
v1.5.0-dev-3232-g62c1fc621a KrossX 2019-07-30 16:36:20 No build GSDumpGUI: Update textboxes after using the File Dialog. Also, minor style changes.
v1.5.0-dev-3231-gc14c23a063 KrossX 2019-07-30 03:48:08 No build GSDumpGUI: Actually start reading the stderr stream.
v1.5.0-dev-3230-gb6415bf6fc KrossX 2019-07-30 01:34:26 No build GSDumpGUI: Different color for error log output.
v1.5.0-dev-3229-g73369db6c2 KrossX 2019-07-30 01:19:02 No build GSDumpGUI: Enable stderr redirection. Also some tabs to spaces.
v1.5.0-dev-3228-g9dd92c1cb5 KrossX 2019-07-30 00:52:03 No build GSDumpGUI: Replace directory tree dialog. Also fix refresh on manual label change.
v1.5.0-dev-3227-gbd6261e3de KrossX 2019-07-29 18:53:43 No build GSDumpGUI: Watch for directory changes. Also try to avoid unclosed file handles.
v1.5.0-dev-3226-gb749c8ef7d KrossX 2019-07-29 15:27:40 No build GSDumpGUI: Fix unbalanced stack exception.
v1.5.0-dev-3225-g317683461f KrossX 2019-07-29 15:06:08 No build GSDumpGUI: Run one frame per loop for better performance. Also, make sure to check messages before vsync. GSdx message loop runs per vsync.
v1.5.0-dev-3224-g0d6b9e9570 KrossX 2019-07-29 13:25:50 No build GSDumpGUI: Close when GSdx window is hidden. The plugin hides the window on WM_CLOSE (wnd x button) and does not post quit message.
v1.5.0-dev-3223-gb245b06959 KrossX 2019-07-29 03:40:18 No build GSDumpGUI: create the vsync packet just once.
v1.5.0-dev-3222-g003046c91c KrossX 2019-07-29 03:24:39 No build GSDumpGUI: Minor improvements. Loop changes, icon and info shows up, can take screenshot.
v1.5.0-dev-3221-g66487b18e3 atomic83GitHub 2019-08-04 14:36:45 Download GameDB: MTX Mototrax glitchy graphics fixes This PR add a VU rounding mode fix to MTX Mototrax which solve glitchy graphics ingame. Tested by forum member: wheninrome
v1.5.0-dev-3220-g51ba799779 lightningterror 2019-08-04 13:16:05 Download GSdx: Use rt for dRect size, update crc level label. Use rt for dRect size for OI_SonicUnleashed fix. Make CRC level label name and position match between windows and linux.
v1.5.0-dev-3219-g11187cff9e arcum42 2019-08-03 05:06:50 Download PCSX2: Set pad plugin and bios defaults automatically. (#3020) Default to Onepad on Linux, Lilypad on Windows, and default to using the bios if there is one listed.
v1.5.0-dev-3218-g0814690534 lightningterror 2019-07-31 17:35:34 Download GSdx: Remove useless logo_ogl.bmp include from VS project files.
v1.5.0-dev-3217-gc8c1429493 lightningterror 2019-07-30 01:01:23 Download gsdx-hw: Add some logs for OI fixes, add JakX beta eu crc id.
v1.5.0-dev-3216-ge79ea75ae2 lightningterror 2019-07-19 18:06:40 Download gsdx-hw: Add OI rendering fix for Big Mutha Truckers. It will allow to render the shadows properly, also update the crc hack to skip less effects.
v1.5.0-dev-3215-g55d469e7f2 lightningterror 2019-07-28 06:54:58 Download gsdx-hw/gamedb: Add gamefix for Dog of Bay as well as some game crc ids. Add XgKickHack gamefix for Dog of Bay., fixes corrupt textures. Issue #3041 Add some crc ids. Big Mutha JP version(Bakusou Convoy Densetsu - Otoko Hanamichi America Roman), Jak X Public Beta v.1 US, Sly 3 EU Prototype.
v1.5.0-dev-3214-gddb6aac826 atomic83GitHub 2019-07-26 17:08:07 Download GameDB: Super Monkey Ball Deluxe Monkey Billiards DX minigame fixes This commit add an emotion engine rounding fix for Super Monkey Ball Deluxe to fix object balls never stoping in the Monkey Billiards DX minigame. Tested by atomic83github
v1.5.0-dev-3213-gfd69720d11 atomic83GitHub 2019-07-26 00:38:17 Download Lilypad: Update Xinput description. (#3038) This commit add the Xbox ONE controller mention in the Xinput description. This include the Mediatek wireless adapter.
v1.5.0-dev-3212-gb48bc8e71c arcum42 2019-07-23 06:16:14 Download spu2-x: Set default to SDL on Linux instead of portaudio, unless you don't have SDL 2.
v1.5.0-dev-3211-g902b88ac1a monster860 2019-07-22 18:46:10 Download Spu2-x: Fix noise generator. (#3030) Fixes the noise generator outputting a 4.8 kHz tone instead of white noise. The random number generator used in GetNoiseValues currently repeats every 10 samples, which is really really awful for a random number generator. New code based on http://problemkaputt.de/psx-spx.htm#spunoisegenerator
v1.5.0-dev-3210-g7d1d88e408 arcum42 2019-07-20 21:10:07 Download Fix Game Database error message.
v1.5.0-dev-3209-g5de92562a7 Luminar Light 2019-07-18 20:50:54 Download Gamedb: Patch for Jak X NTSC Public Beta. (#3029) Patches HookOrDie() Emulator can't boot this without the patch. All Jak X builds have this problem, but soon I will patch the few remaining ones too.
v1.5.0-dev-3208-g2e4e22f0a5 lightningterror 2019-07-17 09:08:03 Download Gamedb: Update Spider Man 3 Jap patch, add Korean version to db list along with a gamepatch port by Arapapa.
v1.5.0-dev-3207-ga4d899132c lightningterror 2019-07-17 08:26:21 Download Gamedb: Add some gamefix patches, add/modify db entries. Add/update patches/entries for WWE SmackDown! Shut Your Mouth: SLES-51283, SLKA-25030, SLUS-20483 Fixes freeze during entrances. Add gamefix patch for Dead or Alive 2 SLPS-25026 JP. Fixes game hanging on boot, fixes sound. Add gamefix patches for Spider Man 3 US/EU regions: SLES-54723, SLES-54724, SLUS-21552, SLPS-25823. Fixes hang before loading level 2. Issue #3012 Patch sources from thread: https://forums.pcsx2.net/Thread-Fixing-unplayable-games
v1.5.0-dev-3206-g41baf1de14 lightningterror 2019-07-17 05:12:56 Download gsdx-gui: A few more adjustments to the osd/shade boost sliders. Finally fix overlapping? I hope.
v1.5.0-dev-3205-g91570a9e0f lightningterror 2019-07-17 01:16:46 Download gsdx-ogl/d3d11: Also ensure that we set proper ini values for Shade Boost sliders. Should avoid any potential issues if ini values are wrong for shade boost. Bonus: Fix gui overlapping issues when sliders are on maximum (100).
v1.5.0-dev-3204-g888897ed48 lightningterror 2019-07-16 23:42:34 Download gsdx-osd: Ensure we set proper data for osd options. Should avoid any potential issues if ini values are wrong for osd.
v1.5.0-dev-3203-g56b8612502 lightningterror 2019-07-15 22:32:45 Download gsdx-d3d11: Set maximum allowed texture size to d3d10 limits which is 8192. Should prevent any issues if we ever go over the limit.
v1.5.0-dev-3202-g557f50fb4e lightningterror 2019-07-15 21:41:30 Download gsdx-gui: Allow only digit inputs in osd edit boxes for font size, timeout, and max logs.
v1.5.0-dev-3201-g6ccc4911c5 lightningterror 2019-07-15 19:30:26 Download gsdx-gui: Fix some overlapping text on osd gui.
v1.5.0-dev-3200-gee9c31317e lightningterror 2019-07-15 01:49:10 Download gsdx-gui: Put/move hw adv. & hacks option after blending option.
v1.5.0-dev-3199-g2f8932e370 arcum42 2019-07-14 02:49:51 Download Cache code cleanups.
v1.5.0-dev-3198-gdbfe21c444 Kojin 2019-07-13 09:09:41 Download Travis: Bump Ubuntu version to Xenial - Update Ubuntu version to Xenial as Trusty is EOL as of April - Drop GCC 4.9 build
v1.5.0-dev-3197-gf409079864 iMineLink 2019-07-13 01:05:27 Download GSdx-hw: New SW sprite renderer, used in Jak games only for now. (#3001) Developed a new SW sprite render function, which is used to fix Jak and Daxter colors in Jak games and to remove the old Jak games hack which yielded wrong colors and clashed with TC search texture in RT function. - Remove OO_JakGames hack for palette readback from framebuffer (slow, clashes with texture in RT TC function, clashes with Target readback logic) - Developed new method SwSpriteRender with CPU rendering logic - Add OI_JakGames method using SwSpriteRender for CPU palette rendering (fast, does not clash with texture in RT TC function, no readback required) Bonus: fps also sees an improvement in Jak games 3-5 increase.
v1.5.0-dev-3196-gc678627b19 KrossX 2019-07-12 23:48:20 Download pcsx2: Auto select proper GSdx plugin in Plugin Selection. (#3013) In order AVX2 -> SSE4 -> SSE2. Auto selected by cpu instruction support.
v1.5.0-dev-3195-ga3f3e7705d atomic83GitHub 2019-07-11 22:32:44 Download GameDB: Various updates/cleanup and gamefixes for Ratatouille and Dog's Life This PR clean a bit the GameDB and add 2 fixes for: -Ratatouille: Add vu round mode to positive to fix very minor lines appearing at certain points during the game. tested by atomic83github -Dog's Life and Wallace & Gromit in Project Zoo: Add vu clamping mode to extra+preserv sign to fix minor white SPS problem on characters. Tested by discord member: LastBreath
v1.5.0-dev-3194-gb739e9187d gibbed 2019-07-12 04:02:34 Download pcsx2: Fix microVU debug logging.
v1.5.0-dev-3193-g8e3b34bce6 lightningterror 2019-07-09 20:40:02 Download gsdx-ogl: Comment out pabe bit, not yet used.
v1.5.0-dev-3192-g6f09cd9b81 lightningterror 2019-07-09 20:35:18 No build gsdx: Fix unknown pragma clang warnings.
v1.5.0-dev-3191-g96b02be1d1 lightningterror 2019-07-08 03:15:19 No build gsdx-hw: Add Harry Potter and the Goblet of Fire, Project Snowblind to automatic mipmapping. Add some extra missing crc ids too for GT4 and Ape Escape 2.
v1.5.0-dev-3190-g9961478212 atomic83GitHub 2019-07-11 01:48:17 Download GameDB: Bully/Canis Canem Edit unbeatable Chapter 2 level fixes. This commit add FPU clamping fixes for Bully/Canis Canem Edit to fix the inability to take the bottle in the trophy case in Chapter 2: Hattrick vs Galloway. Tested by atomic83github.
v1.5.0-dev-3189-g3886d72e0f Dogway 2019-07-11 00:20:00 Download GSdx: Add temperature setting. (#2989) Ported libretro's white_point shader to GSdx. Based on the work described here: http://www.zombieprototypes.com/?p=210
v1.5.0-dev-3188-gd0cb0f59d9 lightningterror 2019-06-26 16:07:03 Download gsdx-d3d11: Extend BLEND_NO_BAR to also hit on clamp 0, it's faster than standard HDR algo. GOW shows a nice fps improvement (+6 give or take). Spyro too maybe.
v1.5.0-dev-3187-g2cd9aff867 lightningterror 2019-06-26 15:45:30 No build gsdx-d3d11: Extend sw blending to BLEND_NO_BAR which is also free and doesn't require rt sample nor any barriers. It helps light rendering in SW Battlefront 2, VP2 also triggers it but needs to be further tested what it does.
v1.5.0-dev-3186-gcc1a320c61 arcum42 2019-07-07 00:47:26 Download Remove sVU_Compare.h and iVU1micro.cpp, both of which appear unused.
v1.5.0-dev-3185-g441e786d3d arcum42 2019-07-06 23:16:04 No build Take care of a few clang warnings.
v1.5.0-dev-3184-g7c17b9ef5b lightningterror 2019-07-06 22:20:31 No build gamedb: Looks like I copied outdated patch codes on my previous commit for Ace Combat Zero. Update the patches to the correct values.
v1.5.0-dev-3183-g132332f9b8 lightningterror 2019-07-06 22:11:10 No build Gamedb/GSdx-hw: Add gamefix patches for Ace Combat Zero JP/KO versions. Add KO version to crc id list. Fixes collision/missle hit issues. Issue and patch sources (provided by arapapa) from thread: https://forums.pcsx2.net/Thread-Ace-Combat-Zero-Collision-Issues
v1.5.0-dev-3182-gfc35de02f2 arcum42 2019-07-05 04:49:11 No build build.sh and cmake plugin code cleanup (#2953) * Refactor build.sh. Restructure finding plugins. Remove legacy code. Add --clean-plugins option. Document --no-trans option. Don't do setcap if dev9ghzdrk isn't being built. List dependencies if they are missing. Remove code related to zerospu2, and misc plugins we aren't building. Minor message changes.
v1.5.0-dev-3181-g7054450348 Kojin 2019-06-30 15:16:43 No build [skip ci] README: Update system requirements - Update min OS to Windows 7 - Update recommended OS to Windows 10 - Update recommended CPU to anything with AVX2 - Some small wording changes
v1.5.0-dev-3180-ga6f7a9576e lightningterror 2019-07-05 01:01:33 No build Onepad: Update controller database.
v1.5.0-dev-3179-ga36d5a0221 Akash 2019-07-01 07:59:35 Download CDVD: Add fallback path for blockdump source name unavailability 2 pass fallback cases for the untitled scenario was mentioned in the TODO comment to be completed, added one of them. (Still doesn't seem reliable enough, but honestly when do we Also modified blank space indentation at a part to tab space to satisfy lightning boi.
v1.5.0-dev-3178-g7290576a2a Akash 2019-06-30 08:18:12 Download CDVD: Add configurable directory for blockdumps storage Previously the blockdumps will be automatically stored in the root directory of PCSX2, added an INI option in "PCSX2_ui.ini" named "CurrentBlockdump" to modify the directory to whatever is preferred by the user. (Some people were requesting for this) A GUI could also be added if anyone wants, but considering the popularity of this I'm not sure as blockdumps will only be used my less percentile of users and mostly by testers and developers for debugging.
v1.5.0-dev-3177-gba2efec983 Alessandro Vetere 2019-06-25 08:54:16 Download GsDumpFinder: fix error when dir not found
v1.5.0-dev-3176-gb19804190e lightningterror 2019-05-14 22:17:23 Download gsdx-hw: Add an OI hack for Sonic Unleashed. It will allow to render the shadows properly. Rendering pattern is: Save RG channel with a kind of a TS (replaced by a copy in this hack), compute shadow in RG, save result in alpha with a TS, Restore RG channel that we previously copied to render shadows.
v1.5.0-dev-3175-g40929a4728 lightningterror 2019-06-19 16:47:57 No build gsdx-d3d11: Add rgba channel selection/support to StretchRect.
v1.5.0-dev-3174-ge9825dccc0 lightningterror 2019-05-14 22:18:31 No build gsdx-ogl: Add rgba channel selection/support to StretchRect.
v1.5.0-dev-3173-g066a9aaf71 lightningterror 2019-06-19 16:47:17 No build gsdx-hw: Purge Sonic unleashed crc hack.
v1.5.0-dev-3172-g3ee72e7cec atomic83GitHub 2019-06-23 12:54:33 Download GameDB: Serials update and some gamefixes. (#2999) - serials update along with a minor modification to siphon filter patches typo. - Pac Man world 2 Timing fixes to avoid hangs at various levels. Tested by atomic83github. - Missing VU clamping fixes for some EA sports titles. Tested by atomic83github.
v1.5.0-dev-3171-g62417dae99 lightningterror 2019-06-20 10:36:21 No build gsdx-hw: Revert dmc 3 TS hack purge. Seems like Texture shuffle/depth is not handled properly in all cases so revert the change until we fix it properly. Move it to gl level too. Commit: https://github.com/PCSX2/pcsx2/commit/11cd6b56cd14905467c7fd36cca07a5175f512d1
v1.5.0-dev-3170-g14178cb184 atomic83GitHub 2019-06-19 10:25:27 Download GameDB: Popcap crashing fixes - Added EETimingHack to Popcap hits vol1 and 2 to fixes random crashing in the game. Tested by atomic83github and discord memeber "Jacoby".
v1.5.0-dev-3169-gde1717c1a1 Shanoah Alkire 2019-06-19 07:08:43 Download Switch a bunch of 64 bit #ifdef's to use the cross-platform 64-bit define I added into Pcsx2Defs.h.
v1.5.0-dev-3168-g43981f5981 Shanoah Alkire 2019-06-19 06:24:23 Download Add warning on gcc 9.
v1.5.0-dev-3167-g300f16df61 lightningterror 2019-06-18 22:34:17 Download Gamedb/gsdx-hw: Add gamefix patch and crc id for Harry Potter and the Prisoner of Azkaban EU. Gamefix patch source: https://forums.pcsx2.net/Thread-Fixing-unplayable-games?pid=600492#pid600492
v1.5.0-dev-3166-g9401e52b08 lightningterror 2019-06-18 22:06:35 Download gsdx-d3d11/gui: Move the nvidia hack toggle to Disable Safe Features. With the sprite hack removed it was no longer possible to toggle this hack on nvidia gpus, the toggle has been moved to Disable Safe Features. It some issues caused by the hack in sotc, fatal frame and border offset issues.
v1.5.0-dev-3165-g61b984a6c1 Alessandro Vetere 2019-06-18 20:33:03 Download BuildParameters.cmake: fix typo
v1.5.0-dev-3164-g11cd6b56cd lightningterror 2019-06-18 20:21:03 Download gsdx-hw: Purge useless d3d11 only hacl for DMC3. Texture shuffle emulated correctly.
v1.5.0-dev-3163-g1fc3516637 atomic83GitHub 2019-06-17 17:22:25 Download GameDB: Naruto games fixes and beta trial updates (#2994) Added VU clamping to none for Ulitmate Ninja 2 to fix minor visual issues with lights. - Tested by boberto5888 Added VU clamping to extra for Ulitmate Ninja 3 to fix minor visual issues with lights as well as missing QTE. - Tested by boberto5888 Added beta trial serials. - Tested by atomic83github
v1.5.0-dev-3162-g4195b77fa3 Akash 2019-06-17 09:31:16 Download GSdx-dialog: Unused parameter on hacks dialog constructor Apparently someone was careless enough to forget removing the parameter on the constructor which passes the adapter ID >_<
v1.5.0-dev-3161-g9acb871c7b Akash 2019-06-17 09:17:03 Download GSdx-Dialog: Remove useless member variable The adapter ID was needed to be passed before for a legacy DX9 hack which is no longer present, I figured it could cause a potential conflict when the adapter value stored at INI is outdated. (which is now a possibility after lightning removed reference device) The other alternative would be to just force set the INI value on dialog initialization to avoid unavailable values in the INI file, but that would be a rough for a person transitioning from debug build to release build using the reference device option, so just removing this outdated variable for now, I rather doubt we'd be needing it in the future, in case we need adapter passing to subdialogs, the former suggestion needs to be implemented. Not implementing it right now since there's no need for it.
v1.5.0-dev-3160-gcc6a58da18 Shanoah Alkire 2019-06-17 00:50:27 Download Remove sVU_Debug.h, as nothing in it is actually used anywhere.
v1.5.0-dev-3159-g563772fdf1 arcum42 2019-06-17 02:33:17 Download Added a universal 64-bit define, and a message indicating that Pcsx2 was compiled as 64 bit in the system information.
v1.5.0-dev-3158-ge6d42338ad lightningterror 2019-06-17 00:11:47 Download gsdx-hw: Fix incorrect variable name when tc is disabled. Allows to compile gsdx with tc disabled properly again.
v1.5.0-dev-3157-ge89f46139b lightningterror 2019-06-16 21:25:25 Download gsdx-d3d11/gui: Don't display Reference Device in available Adapters in release builds. Display it only on debug builds. It is used for debugging only.
v1.5.0-dev-3156-ga936cd9eb1 lightningterror 2019-06-16 16:24:42 Download gsdx-d3d11: Remove remaining uav (UnorderedAccessView) code, it wasn't used . Code can be readded in the future if there is a need for it. Advanced DATE for example.
v1.5.0-dev-3155-g34bedddd5c lightningterror 2019-06-16 16:13:16 No build gsdx-d3d11: Update nvidia hack handling. Don't query the api for the adapter description twice.
v1.5.0-dev-3154-g55f4dea468 KrossX 2019-06-14 20:28:18 No build gsdx-gui: Purge Sprite hack from the gui. Collaborator: lightningterror
v1.5.0-dev-3153-g39f509feaa KrossX 2019-06-16 16:06:08 No build gsdx-hw: Remove no longer needed Sprite hack, replaced by improved atst code already.
v1.5.0-dev-3152-g6a122268cb KrossX 2019-06-14 20:24:37 No build gsdx-d3d11: Update d3d shader macro handling to a much better algorithm. Bonus, remove unused options variable D3D11_FEATURE_DATA_D3D10_X_HARDWARE_OPTIONS.
v1.5.0-dev-3151-gcec185fd66 lightningterror 2019-06-15 22:35:17 Download gsdx-hw: Add Jak2 demo crc id, US version.
v1.5.0-dev-3150-g0781cb65bf lightningterror 2019-06-14 23:32:58 Download gsdx-hw purge HauntingGround crc hacks. Half Pixel Offset can solve the misaligned blur when upscaling, while the second hack is also no longer needed and it broke depth effects too.
v1.5.0-dev-3149-g3228789808 lightningterror 2019-06-13 14:52:03 Download gsdx-d3d11: Add draw call number to debug logs.
v1.5.0-dev-3148-g6024359011 lightningterror 2019-06-13 13:38:24 Download gsdx-hw: Purge CastlevaniaCoD, CastlevaniaLoI, NanoBreaker crc hacks. Shadows emulated correctly with accumulation blend, d3d11 misses sw blend for extra accuracy (darker shadow). gsdevice11: Remove unused IsCLR1() variable.
v1.5.0-dev-3147-g60cf62fea1 hibye8313 2019-06-09 18:38:11 Download GSdx-d3d11: Partial port of EmulateBlending() from OGL renderer to DX11 renderer and ps_blend() from OGL shader to DX11 shader (only accumulation blend).
v1.5.0-dev-3146-g6bdd4ff186 hibye8313 2019-06-06 17:56:22 No build GSdx-d3d11: Ported SW blending variables from OGL to DX11 PSSelector/BSSelector/pixel shader.
v1.5.0-dev-3145-g718042e6a6 hibye8313 2019-06-06 16:21:32 No build GSdx: Made a DX11/OGL-independent blend map in GSDevice.cpp. Convert to OGL/DX11 specific constants at run time.
v1.5.0-dev-3144-ga3bf46ecd9 willkuer 2019-06-06 04:21:02 Download [skip ci] GSDumpgui: Handle dumpPath as optional. (#2981) GsDump file can be optional in case you just want to launch the plugin config dialog. Throw with a meaningful error message in case validation layer fails.
v1.5.0-dev-3143-gcd11ae1ac6 lightningterror 2019-06-04 02:41:19 Download Gamedb: Add SLES-51219 Harry Potter and the Chamber of Secrets Portugal release. Bonus, include the gamefix patches for all remaining PAL releases that were missing. crc and patch codes should be the same considering other releases share it. Issue: https://forums.pcsx2.net/Thread-Bug-report-Harry-Potter-and-the-Chamber-of-Secrets-PAL-PS2-Disc-and-Iso-Problem?pid=600047
v1.5.0-dev-3142-g668670941c Marco Estevez 2019-06-02 03:16:27 Download Gamedb: Fix for Mafia (S) SLES-52282. (#2974) Allow pass the initial splash screen. EETimingHack = 1
v1.5.0-dev-3141-g976b77f144 lightningterror 2019-06-01 16:46:17 Download gsdx-hw: Use std max for scaling factor, bonus add jak3 crc id for eu preview/us international release.
v1.5.0-dev-3140-ga1a6374709 Ian Brown 2019-06-01 13:34:21 Download Build: Changes required to compile and run using VS 2019 (#2975) in vs 2019, the system xhash used by unordered_map uses Target in its template definition. pcsx2 #defines this in the r5900 and r3000 headers which leak cause a cryptic compilation error. A quick fix here is just to undef it in gamebase.h. A better fix would be to encapsulate the definition or use something more c++ to avoid the pre-processor. Add a comment to explain the _Target_ undef. tap.h did not have string defined. I guess this was included transitively somewhere with an earlier set of system headers. Biostools, the file is opened in text mode which causes the bios to be partially read. I'm not sure that's vs2019 specific but it's wrong in any case. Maybe the default mode parameter changed at some point. Maybe wxFile would be a better choice here rather than WxFFile because wxFile always open s in binary mode.
v1.5.0-dev-3139-g1f1b68a9b4 Thomas Evans 2019-06-01 13:30:03 Download debugger: Muti-byte hex strings can now be pasted into the memory view. (#2960) You can now paste a hex string into the memory view (with Ctrl+V).
v1.5.0-dev-3138-gfbafd44209 lightningterror 2019-05-31 19:24:48 Download [skip ci] gsdumpgui: Auto select gsdx dll and gs dump when a directory location is reloaded/changed. First on list only. Feature to save selection isn't available for now.
v1.5.0-dev-3137-g877a112193 lightningterror 2019-05-30 15:43:16 Download gsdx-hw: Remove no longer used linear parameter from ComputeFixedTEX0, add an assert that m_target isn't handled with invalid_tex0 yet due to upscaling.
v1.5.0-dev-3136-g8ff74fc6c2 lightningterror 2019-05-30 15:33:49 No build gsdx-hw: Fix border issue on ComputeFixedTEX0. It is quite complex to handle rescaling on ComputeFixedTEX0 so this function is less stricter than GetSizeFixedTEX0, therefore we remove the reduce optimization, and we don't handle bilinear filtering which might create wrong interpolation at the border. Fixes FFX upscaling issues on Bilinear filter during cutscenes. comment
v1.5.0-dev-3135-gafd5ceef7a pgert 2019-05-26 03:41:18 Download PCSX2 > GUI: update and improvements of Scandinavian translations
v1.5.0-dev-3134-g5e043b3b6f lightningterror 2019-05-25 17:19:17 Download gsdx-hw: Re add GSC_RedDeadRevolver crc hack that only skipped blur effects to aggressive mode only. Previous commit for reference: https://github.com/PCSX2/pcsx2/commit/548d6b31bf74d4b03422e427122ab6fef97b0c1f
v1.5.0-dev-3133-g3fb2afb51a lightningterror 2019-05-24 08:06:23 Download onepad: Update to latest controlled database.
v1.5.0-dev-3132-g482f1e953a lightningterror 2019-05-24 07:41:50 Download gamedb/gsdx: Harry Potter Chamber of secrets db and crc update. Remove some crc lookups for gamefix patches that share the same serial and patch codes. It will allow game versions with different crc ids to use the patches. Close #2654 Add JP version to automatic mipmapping.
v1.5.0-dev-3131-ged8592b30b lightningterror 2019-05-24 01:16:40 Download gsdx-d3d11: Don't run Alpha Stencil on DATE with texture shuffle. It breaks DATE with tex shuffle (Haunting Ground 2, Superman shadow of Apokolips, possibly others too).
v1.5.0-dev-3130-g3289dc1cc7 lightningterror 2019-05-23 17:53:50 Download gsdx-gui: update alpha stencil, crc hack level tooltips.
v1.5.0-dev-3129-gfe8793081a lightningterror 2019-05-23 17:29:13 No build [skip ci] gsdumpgui: Properly disable/grey out some debug options based on Debug Mode check.
v1.5.0-dev-3128-gc6fcf0aaab Chromaryu 2019-05-17 18:07:18 Download Locales: Update ja_JP localing. To match up with newly added strings.
v1.5.0-dev-3127-g87808fee03 lightningterror 2019-05-17 03:35:17 Download gsdx-hw: Purge GSC_GTASanAndreas crc hacks. Auto flush allows us to render the effects properly. Small ghosting may not be an actual issues as it's also present on sw renderer.
v1.5.0-dev-3126-g2941fd9b87 Shanoah Alkire 2019-05-12 05:43:47 Download wx: Replace a bunch of wx 2.8 macros with the wx 3.x versions.
v1.5.0-dev-3125-g5d4ae31ba1 Shanoah Alkire 2019-05-12 04:18:18 No build Add a few default functions in explicitly. (-Wdeprecated-copy)
v1.5.0-dev-3124-g284880f768 Shanoah Alkire 2019-05-12 04:00:29 No build GSdx: Variables should be initialized in the order in which they are declared. (-Wreorder)
v1.5.0-dev-3123-g2d46bc661d Kojin 2019-05-11 19:40:15 No build gsdx-d3d11: ensure texture size of at least 1x1
v1.5.0-dev-3122-g9a5225dfdf lightningterror 2019-05-05 23:37:18 No build gsdx-hw: Purge GSC_SimpsonsGame crc hacks. Upscaling issue can be resolved with Half Pixel Offset Normal.
v1.5.0-dev-3121-g079baaed99 Christian Kenny 2019-05-03 01:01:56 Download gamedb: Add CrashTagTeamRacingIbit gamefix to Crash Tag Team Racing. Fixes constant recompilation problems.
v1.5.0-dev-3120-gbe46832c7b lightningterror 2019-05-03 00:47:45 Download gsdx-hw/gamedb: Add Star Wars - The Force Unleashed to gamedb and crc list.
v1.5.0-dev-3119-g637f777ea9 lightningterror 2019-05-02 22:53:44 Download gsdx-hw: Update OI_StarWarsForceUnleashed hack. Remove hack that was replaced by OI_GsMemClear and OI_DoubleHalfClear.
v1.5.0-dev-3118-geb0d22626f lightningterror 2019-05-02 21:07:46 Download gsdx-hw: Purge GSC_StarWarsForceUnleashed crc hacks. Shadows are rendered correctly with basic blending on opengl, high on d3d11.
v1.5.0-dev-3117-gde0c4a7fc7 Kojin 2019-05-02 19:57:00 Download gsdx-hw: Check for null texture before commit in hacks. (#2951) Issue ##2943
v1.5.0-dev-3116-g5a69a2f689 lightningterror 2019-05-01 01:28:28 Download gsdx-sw: Add an option to toggle auto flush on sw renderer. Windows + Linux.
v1.5.0-dev-3115-g87f36852b6 lightningterror 2019-05-01 22:57:46 Download pcsx2: ofc I forgot to completely remove the variable from the previous commit ...
v1.5.0-dev-3114-gbbce809ac9 lightningterror 2019-05-01 22:40:49 Download pcsx2-gui: Don't put Screenshot button in a submenu. Bonus take care of a compiler warning. Issue #2949
v1.5.0-dev-3113-g56a976e277 hibye8313 2019-04-30 22:19:46 Download microVU: Add gamefix for Crash Tag Team Racing. Fixes constant recompilation problems.
v1.5.0-dev-3112-gb270c1bb67 Shanoah Alkire 2019-04-28 10:36:43 Download onepad: Cleanup in a few places.
v1.5.0-dev-3111-g6a202c9b5f Shanoah Alkire 2019-04-28 06:15:53 Download onepad: Update to include latest controller database.
v1.5.0-dev-3110-gd00b8081ac Shanoah Alkire 2019-04-28 04:30:29 Download onepad: bring the sensibility changes over to onepad as well as onepad_legacy.
v1.5.0-dev-3109-gff9749f6dc Yaroslav Salnikov 2019-04-28 03:35:35 Download Onepad (legacy) sensibility implementation for linux (#2932) * Implementation of onepad sensibility for linux * cast floats to int * Fix the sensibility sanity checking, and clean up the dialog box a bit.
v1.5.0-dev-3108-gead3d21bdb Gregory Hainaut 2019-04-10 12:02:12 Download gsdx ogl: commit texture in copy function So far not yet used but safer this way
v1.5.0-dev-3107-g568b96b885 Gregory Hainaut 2019-04-10 12:00:32 No build gsdx ogl: only always uncommit texture in debug build It is good for memory but bad for the speed. There is likely a better trade-off but it should be enough for now
v1.5.0-dev-3106-g70c3c1a48f Gregory Hainaut 2019-02-28 17:40:24 No build gsdx ogl: always commit a sparse texture when force_texture_clear is enabled The goal is to ensure the behavior of the option. VRAM usage isn't important as option is mainly intented for debug purpose.
v1.5.0-dev-3105-ge77aac0bf1 lightningterror 2019-02-28 00:44:03 No build gsdx-ogl: Do some integer casts for destination texture commit to StretchRect. Fixes warning.
v1.5.0-dev-3104-gbdcf83ca45 Gregory Hainaut 2019-02-27 10:53:32 No build gsdx ogl: sparse texture : only commit new area Avoid potential driver overhead
v1.5.0-dev-3103-gbb306dfe90 Gregory Hainaut 2019-02-26 15:36:28 No build gsdx hw: commit texture before a clear in OI hack Note I didn't bother to compute the draw region for single game hack. Gain would be 0 if game doesn't suffer of memory issue in the first place
v1.5.0-dev-3102-g116a5d822c Kojin 2019-02-18 19:48:08 No build gsdx-ogl: update Save() to use committed size of texture
v1.5.0-dev-3101-g9618283217 Kojin 2019-02-17 07:02:32 No build gsdx-ogl: Add detection of Sparse Depth in isDss()
v1.5.0-dev-3100-g55e95cc552 Kojin 2019-02-16 08:21:20 No build gsdx-ogl: add destination texture commit to StretchRect
v1.5.0-dev-3099-ge9989a5966 Kojin 2019-02-14 18:31:44 No build gsdx: enable sparse render target in TC
v1.5.0-dev-3098-ga1cdeb2fd1 Kojin 2019-02-14 18:30:24 No build gsdx: add uncommit in recycle
v1.5.0-dev-3097-g4e675ef6e1 Kojin 2019-02-14 18:28:31 No build gsdx-ogl: add texture commit ogl renderer