Revision |
Author |
Date |
Windows 32bit | Commit log |
v1.7.3519-229-ga6c22731b |
refractionpcsx2 |
2022-11-29 11:43:52 |
No build |
GameDB: Add EE clamping for Shinobido - Way of the Ninja |
v1.7.3519-228-g61b562fca |
lightningterror |
2022-11-29 10:36:13 |
No build |
codacy: Exclude md files. |
v1.7.3519-227-g3d551e384 |
lightningterror |
2022-11-28 18:22:36 |
No build |
workflows: Remove external shaders directory from appimage. |
v1.7.3519-226-g4cf9b7ada |
lightningterror |
2022-11-28 16:39:26 |
No build |
shaders: Remove external shaders. |
v1.7.3519-225-gf76559b79 |
lightningterror |
2022-11-28 16:37:38 |
No build |
GS: Remove external shader support. |
v1.7.3519-224-gea6d276a4 |
lightningterror |
2022-11-28 16:33:27 |
No build |
config: Remove external shader support. |
v1.7.3519-223-ga32314534 |
lightningterror |
2022-11-28 16:33:01 |
No build |
gui-wx: Remove external shader support. |
v1.7.3519-222-g26aa7ef09 |
lightningterror |
2022-11-28 15:49:37 |
No build |
MemoryCardFile: Fix Wunused-result warnings. |
v1.7.3519-221-g4a5f9df7b |
lightningterror |
2022-11-28 15:17:37 |
No build |
Sio: Fix Wunused-variable warning. |
v1.7.3519-220-gf2a9c8558 |
PCSX2 Bot |
2022-11-28 17:12:04 |
No build |
PAD: Update to latest controller database. |
v1.7.3519-219-g07c3b6ad0 |
Tyler Wilding |
2022-11-27 21:43:29 |
No build |
input-rec: remove input recording code from wx-related source |
v1.7.3519-218-g8cbdd61f9 |
JordanTheToaster |
2022-11-28 01:28:32 |
No build |
GameDB: Fixes for HP OFTF and MLB 2K5 FIxes freezing and stuttering in MLB 2K5 and ghosting and vertical lines in HP OFTF. |
v1.7.3519-217-g276b1b553 |
lightningterror |
2022-11-26 20:52:56 |
No build |
iR3000A: Fix variable is assigned a value that is never used warning. Codacy. |
v1.7.3519-216-gfbc4a5cac |
lightningterror |
2022-11-26 20:51:34 |
No build |
PAD: Fix variable is assigned a value that is never used warnings. Codacy. |
v1.7.3519-215-g8b01fb0bc |
lightningterror |
2022-11-26 20:50:44 |
No build |
USB: Fix variable is assigned a value that is never used warnings. Codacy. |
v1.7.3519-214-gf56501420 |
lightningterror |
2022-11-26 20:49:44 |
No build |
GS-sw: Fix Winconsistent-missing-override warning. |
v1.7.3519-213-g3a048dafa |
Tyler Wilding |
2022-11-26 20:40:17 |
No build |
gui/qt: allow the opened recording to be closed |
v1.7.3519-212-g7383bc3f4 |
Tyler Wilding |
2022-11-26 20:39:14 |
No build |
input-rec: remove integration from SIO/Counters, fix imgui updating |
v1.7.3519-211-g96d9eadb4 |
Tyler Wilding |
2022-11-26 20:36:39 |
No build |
gui/wx: disable input recording on the wxWidgets side |
v1.7.3519-210-g199db1256 |
Tyler Wilding |
2022-11-19 03:17:47 |
No build |
input-rec: integrate with new SIO code |
v1.7.3519-209-gf66ea63b7 |
Tyler Wilding |
2022-11-04 05:08:27 |
No build |
input-rec: ensure wx code is frozen for PadData files |
v1.7.3519-208-gbed53be21 |
sonicfind |
2022-09-25 05:25:58 |
No build |
input-rec: fix captialization of IRFile function names |
v1.7.3519-207-gaf1e41681 |
sonicfind |
2022-09-25 05:07:26 |
No build |
input-rec: move IRFileHeader & IRSavestate privately into the IRFile class + Add getters for the header char array variables. No longer allow direct access to header content outside of the class. |
v1.7.3519-206-g798743082 |
sonicfind |
2022-09-23 20:45:47 |
No build |
input-rec: Always show current GSFrame on any savestate load or reset Knowing the frame count after either can be very useful, so that should be displayed regardless of the blank screen. |
v1.7.3519-205-g592395d15 |
sonicfind |
2022-09-23 20:44:11 |
No build |
input-rec: Set frame count to zero on "reset" |
v1.7.3519-204-g5cd243f2c |
sonicfind |
2022-09-23 20:06:38 |
No build |
input-rec: disable the "Reset" option when a recording uses a savestate |
v1.7.3519-203-gf699807ca |
sonicfind |
2022-09-23 19:00:09 |
No build |
input-rec: updates to bulk read implementation + Handles edge cases where the file is too small + Minor performance optimizations around reserving vector memory space + Simpler file seeking |
v1.7.3519-202-g31b7ec730 |
sonicfind |
2022-09-23 01:49:48 |
No build |
input-rec: recording viewer touchup |
v1.7.3519-201-g5ea882dae |
sonicfind |
2022-09-22 19:29:00 |
No build |
input-rec: remove excessive returns in ControllerInterrupt |
v1.7.3519-200-g1628237ba |
sonicfind |
2022-09-22 19:23:20 |
No build |
input-rec: replace u64s with u32 + Converts g_inputRecordingFile's total frame count to unsigned long to match. |
v1.7.3519-199-gb86241695 |
sonicfind |
2022-09-22 17:59:44 |
No build |
input-rec: remove private InputRecordingFile::open() The code that gets ran by each branch differs enough that just moving them into openNew() & openExisting() is more beneficial. Removes the unnecessary runtime boolean check. |
v1.7.3519-198-g7bab2d197 |
sonicfind |
2022-09-22 17:35:21 |
No build |
input-rec: touch up InputRecordingFile.h/.cpp |
v1.7.3519-197-g6288f945c |
sonicfind |
2022-09-22 17:19:56 |
No build |
input-rec: refactor PadData button state control |
v1.7.3519-196-g1356171af |
sonicfind |
2022-09-22 16:10:00 |
No build |
input-rec : additional m_/s_ variable tags and constexpr placements |
v1.7.3519-195-g409c285f3 |
Tyler Wilding |
2022-09-22 02:19:18 |
No build |
input-rec: refresh imgui overlay when recording mode changes while paused |
v1.7.3519-194-g844ff5bb0 |
Tyler Wilding |
2022-06-23 23:29:45 |
No build |
input-rec: fix running input recording functions from UI thread |
v1.7.3519-193-g6ae9e7edb |
Tyler Wilding |
2022-06-16 03:22:06 |
No build |
input-rec: facilitate changing controls immediately for certain edge-cases |
v1.7.3519-192-ga38fbb157 |
Tyler Wilding |
2022-06-16 03:09:08 |
No build |
input-rec: necessary renaming on the wx side |
v1.7.3519-191-gb4db00b97 |
Tyler Wilding |
2022-06-16 02:48:28 |
No build |
input-rec: display recording related information with imgui |
v1.7.3519-190-g142a1a392 |
Tyler Wilding |
2022-06-16 02:48:02 |
No build |
input-rec: wire up changes to the rest of the project |
v1.7.3519-189-gc98b90a4e |
Tyler Wilding |
2022-06-16 02:46:41 |
No build |
input-rec: cleanup irrelevant input recording controls |
v1.7.3519-188-gc5298cf12 |
Tyler Wilding |
2022-06-16 02:46:21 |
No build |
input-rec: refactor main input recording class |
v1.7.3519-187-g9e30fa81d |
Tyler Wilding |
2022-06-16 02:45:05 |
No build |
input-rec: refactor and cleanup the file and logging classes |
v1.7.3519-186-g8f5458f3a |
Tyler Wilding |
2022-06-16 02:44:14 |
No build |
input-rec: Add very basic file viewer to assist with debugging |
v1.7.3519-185-g0a8f5e97e |
refractionpcsx2 |
2022-11-27 03:51:02 |
No build |
GS-HW: Update validity when resizing a texture during the draw. |
v1.7.3519-184-g92bec955a |
refractionpcsx2 |
2022-11-27 08:48:40 |
No build |
GS-SW: Revert software clamp changes from large TH/TW PR. This change didn't need to be done as the th and tw are sized based on the actual sizes anyway, if these are wrong, the software renderer can crash when trying to draw out of bounds, so this needs to stay as it is. |
v1.7.3519-183-g89c0d95a9 |
Connor McLaughlin |
2022-11-27 03:51:57 |
No build |
Common: Slim down RedtapeWindows and correct case |
v1.7.3519-182-g2c88cd7ac |
xantares |
2022-11-26 18:23:34 |
No build |
CMake: Lowercase Winmm for case-sensitive fs Fix build on mingw from linux |
v1.7.3519-181-g0440079a2 |
xantares |
2022-11-26 18:20:16 |
No build |
FileSystem: Use _stat64 routines |
v1.7.3519-180-g5fbf21c1b |
xantares |
2022-11-26 18:21:54 |
No build |
RedtapeWindows: Lowercase includes for linux fs |
v1.7.3519-179-ge4cc0e04e |
refractionpcsx2 |
2022-11-26 18:55:31 |
No build |
GS-DX11: Fix D3D11_BOX parameters (missing "front") |
v1.7.3519-178-g01179c69e |
refractionpcsx2 |
2022-11-26 17:12:45 |
No build |
CDVD: Correct DMA timing if sectors are buffered. |
v1.7.3519-177-g038e22e5d |
Connor McLaughlin |
2022-11-26 11:18:03 |
No build |
MTGS: Make PresentCurrentFrame() callable from CPU thread GS thread can use GSPresentCurrentFrame(). |
v1.7.3519-176-gebeba2ba1 |
Connor McLaughlin |
2022-11-26 06:53:30 |
No build |
GS/Vulkan: Enable samplerAnisotropy before using |
v1.7.3519-175-gdaebb5753 |
Connor McLaughlin |
2022-11-26 06:40:41 |
No build |
GS/HW: Fix various issues with texture replacements - Replacement textures now show in HC usage to give a clearer picture of VRAM usage. - Fixed crashes when loading compressed and mipmapped DDS textures. - Fixed compressed mipmapped textures in Direct3D 12. - Fixed GPU crashes in D3D11/D3D12/Vulkan when compressed textures went down the last 1x1 mipmap level. |
v1.7.3519-174-gbb2016889 |
TellowKrinkle |
2022-11-26 03:50:56 |
No build |
3rdparty: Update SDL to 2.26.0 |
v1.7.3519-173-g470bbc989 |
EdnessP |
2022-11-26 06:07:36 |
No build |
Patches: Add extended PS2rd support; used by OPL (#7381) |
v1.7.3519-172-g527fa587c |
refractionpcsx2 |
2022-11-26 02:14:25 |
No build |
CDVD: Don't account for rotation if sectors are buffered |
v1.7.3519-171-g8a22e44f3 |
refractionpcsx2 |
2022-11-26 03:31:19 |
No build |
GS-TC: Make sure if we have an old frame check bounds of other frame |
v1.7.3519-170-gad7736f90 |
RedDevilus |
2022-11-26 04:50:54 |
No build |
GameDB: Remove blit from PAL being dumb The gamefix works well for NTSC, but I had added blit to every version of resident evil doing wrong fixes which were meant for Silent Hill 4 and forget this part where it only gives 10 FPS instead of more. |
v1.7.3519-169-g2ab27ef42 |
AKuHAK |
2022-11-25 23:18:20 |
No build |
formatter: apply editorconig into various files |
v1.7.3519-168-g314c84029 |
TellowKrinkle |
2022-11-25 04:10:32 |
No build |
VIF: Reduce alignment of empty hash buckets They'll never be in hot codepaths (since they're empty) and memalign with 64-byte alignment is noticeably slower than 16-byte alignment |
v1.7.3519-167-gee451fe34 |
TellowKrinkle |
2022-11-25 03:43:54 |
No build |
Common: Fix slow emulator startup on M1s |
v1.7.3519-166-g50f90aee7 |
JordanTheToaster |
2022-11-25 20:47:54 |
No build |
GameDB: Fix incorrect name of SLPM-65140 Fixes an incorrect game name. |
v1.7.3519-165-g31c02e591 |
Connor McLaughlin |
2022-11-25 17:14:50 |
No build |
FullscreenUI: Don't show game fixes unless advanced is enabled |
v1.7.3519-164-gd08f4df14 |
Connor McLaughlin |
2022-11-25 17:03:38 |
No build |
ImGuiFullscreen: Fix navigating to root on Linux |
v1.7.3519-163-ge17f59260 |
JordanTheToaster |
2022-11-25 14:55:03 |
No build |
GameDB: Set texture preloading to Partial for Espagaluda Setts texture preloading to partial to almost double the speed of the game because it's stupid and seems to absolutely destroy the HC. |
v1.7.3519-162-g50bb362dc |
lightningterror |
2022-05-10 18:14:50 |
No build |
GS-hw: Further optimize blending equations. Allow to run free sw blend with no texture barriers, more speed for all renderers. CLAMP 1, negative result will be clamped to 0. Condition 1: (0 - Cs)*Alpha + 0, (0 - Cd)*Alpha + 0 Condition 2: Alpha is either As or F higher than 1.0f (0 - Cd)*Alpha + Cd, (0 - Cs)*F + Cs |
v1.7.3519-161-g1d1ee314c |
Mrlinkwii |
2022-11-25 00:20:24 |
No build |
GameDB:Fixing some minor typos |
v1.7.3519-160-gdb8fb7f5a |
Connor McLaughlin |
2022-11-25 09:31:17 |
No build |
AppImage: Don't change current working directory |
v1.7.3519-159-g498fe4825 |
refractionpcsx2 |
2022-11-23 19:31:58 |
No build |
GS: Combine dirty rects when having matching edges |
v1.7.3519-158-g2b75f9638 |
Connor McLaughlin |
2022-11-24 10:42:40 |
No build |
GS/DX12/Vulkan: Handle out-of-VRAM better Instead of immediately failing the allocation, flush the texture pool, and execute/wait for the command buffer. This will clear out any textures which have already been freed, and the storage can be reused for. |
v1.7.3519-157-gf159d1de5 |
Connor McLaughlin |
2022-11-24 10:35:43 |
No build |
GS/TextureCache: Better handle batched tiny moves e.g. Dark Cloud's menu. Also prevents an out-of-VRAM situation from crashing. |
v1.7.3519-156-geb67c87e2 |
Connor McLaughlin |
2022-11-23 15:12:05 |
No build |
FullscreenUI: Match settings grouping with Qt |
v1.7.3519-155-g95953c86a |
Connor McLaughlin |
2022-11-23 14:28:53 |
No build |
VMManager: Write unsafe settings to emulog |
v1.7.3519-154-gf8bd4d715 |
Connor McLaughlin |
2022-11-23 14:20:49 |
No build |
Qt: Shuffle some settings around/hide advanced by default |
v1.7.3519-153-g4d7314712 |
RedDevilus |
2022-11-23 19:47:42 |
No build |
GameDB: Fixes to multiple games yet again - Thrillville + Thrillville Off The Rails: Mad TFF / deinterlace 8 to stop shaking the whole game - Forgotten Realm Demon Stone: Get rid of more blur - ATV Offroad Fury 3: MTVU disabled which was an odd find to improve FPS - Crimson Tears: Wild arms + Full Sprite for reducing bloom misalignment + note that Blending TFF might be better especialy when you use Software. - Final Fantasy X: Texture in Rt for fixing endgame summons like Anima and The Magus Sisters - No One Lives Forever: Mipmap full + trilinear + full blending needed to fix lighting |
v1.7.3519-152-g0466114f6 |
lightningterror |
2022-11-23 20:50:19 |
No build |
gui-wx: Add FidelityFX CAS support. Add FidelityFX CAS support to wxwidgets. Rename Texture Filtering of Display to Bilinear filtering. Remove Debug box. Misc cleanup. |
v1.7.3519-151-g0a585e00e |
lightningterror |
2022-11-23 20:48:04 |
No build |
gui-wx: Add default configs for CAS filtering. |
v1.7.3519-150-g5048f1c21 |
JordanTheToaster |
2022-11-23 21:00:56 |
No build |
GameDB: Remove Round Sprite from POPSOT Removes round sprite from prince of persia sands of time as it causes lines to appear in post processing. |
v1.7.3519-149-g486c82311 |
icup321 |
2022-11-23 20:44:17 |
No build |
GameDB: Fixes for Finding Nemo, Haven: Call of the King, Kinetica #7396 |
v1.7.3519-148-g7e66eb856 |
refractionpcsx2 |
2022-11-22 15:12:06 |
No build |
GS: Add sharp bilinear post filter Remove internal screenshot setting, all screenshots are internal (and it wasn't hooked up) |
v1.7.3519-147-gedb9a5ba3 |
Connor McLaughlin |
2022-11-23 12:21:20 |
No build |
Qt: Add -testconfig option |
v1.7.3519-146-g6f354c6c0 |
Connor McLaughlin |
2022-11-21 10:01:14 |
No build |
Qt: Move post-processing options into its own tab |
v1.7.3519-145-g2fb8ecbf0 |
TellowKrinkle |
2022-11-21 03:15:13 |
No build |
GS:MTL: CAS support |
v1.7.3519-144-gf7c79fe3c |
Connor McLaughlin |
2022-11-20 15:20:40 |
No build |
GS: Implement FidelityFX CAS |
v1.7.3519-143-g5363a90c6 |
Connor McLaughlin |
2022-11-21 09:46:09 |
No build |
D3D12: Add compute shader support |
v1.7.3519-142-gd132ddefe |
Connor McLaughlin |
2022-11-20 16:19:02 |
No build |
GL: Add support for compute shaders |
v1.7.3519-141-g46db4077b |
TellowKrinkle |
2022-11-21 04:05:28 |
No build |
Common:Vulkan: Add storage descriptors to pool Needed for CAS |
v1.7.3519-140-g344d27ea5 |
Connor McLaughlin |
2022-11-20 15:18:58 |
No build |
Vulkan: Add ComputeShaderPipelineBuilder |
v1.7.3519-139-g2dfb819d3 |
TellowKrinkle |
2022-11-21 00:04:05 |
No build |
Resources: ffx_cas.h Metal support |
v1.7.3519-138-gcef8d03d4 |
TellowKrinkle |
2022-11-20 22:53:24 |
No build |
Resources: ffx_a MSL support |
v1.7.3519-137-g4177b090b |
Connor McLaughlin |
2022-11-20 15:21:20 |
No build |
Resources: Add GPUOpen's FidelityFX CAS headers |
v1.7.3519-136-g26075a952 |
refractionpcsx2 |
2022-11-23 11:27:03 |
No build |
GS-HW: Remove mistake from old frame PR |
v1.7.3519-135-g76b88ebdb |
JordanTheToaster |
2022-11-23 01:29:39 |
No build |
GameDB: Add fixes for Demon Chaos Adds auto flush and half pixel offset special texture to fix missing bloom and misaligned bloom and lighting. |
v1.7.3519-134-gbae4a2df7 |
TellowKrinkle |
2022-11-21 07:56:59 |
No build |
GS:MTL: Fix mad shader on M1 |
v1.7.3519-133-ge8ce1e344 |
refractionpcsx2 |
2022-11-22 20:32:20 |
No build |
GS-TC: Only reset age when it's definitely an EE write |
v1.7.3519-132-g90a4025bc |
AKuHAK |
2022-11-22 16:39:44 |
No build |
BiosTools: improve region codes Region code numbering now matches regions inside CDVD_internal.h Added region assignment for non-standard romver Renamed HK region to Asia as 'H' covers not only Hong Kong, but also Korea and Taiwan |
v1.7.3519-131-gf66797c5c |
Connor McLaughlin |
2022-11-22 16:03:36 |
No build |
Qt: Add option to reset play time for games |
v1.7.3519-130-gbd22d29d5 |
Connor McLaughlin |
2022-11-22 15:49:45 |
No build |
Host: Make OSD message timing consistent It was all over the place previously. |
v1.7.3519-129-g5026dda9c |
Connor McLaughlin |
2022-11-22 15:34:50 |
No build |
Qt: Fix Enable Per-Game Settings option |
v1.7.3519-128-gb30e93389 |
Connor McLaughlin |
2022-11-22 14:37:43 |
No build |
GS/OpenGL: Remove disable_hw_gl_draw option I'm not sure what the point of it ever was.. |
v1.7.3519-127-ga2a635a14 |
refractionpcsx2 |
2022-11-20 02:51:45 |
No build |
GS: Favour newer targets unless no match found. No age update on frame. |
v1.7.3519-126-g05dd0831c |
refractionpcsx2 |
2022-11-20 02:50:57 |
No build |
GS: Avoid large clears in HW |
v1.7.3519-125-gdb788452b |
refractionpcsx2 |
2022-11-21 22:00:00 |
No build |
PAD: increase number of macros per controller from 4 to 16 |
v1.7.3519-124-g5c5fdcf14 |
JordanTheToaster |
2022-11-22 01:15:05 |
No build |
Qt: Change dump compression to Zstandard Until XZ stops exploding we should default to Zstandard for dump compression. |
v1.7.3519-123-gb96a252a6 |
RedPanda4552 |
2022-11-22 00:35:34 |
No build |
Memory Card: Make access denied pop-up actually explain the problem |
v1.7.3519-122-g793aa7fd7 |
PCSX2 Bot |
2022-11-21 17:01:30 |
No build |
PAD: Update to latest controller database. |
v1.7.3519-121-gd0673f913 |
Connor McLaughlin |
2022-11-21 14:01:50 |
No build |
Sio: Fix host pointer getting serialized [SAVEVERSION+] It wasn't saving the FIFO anyway. Sorry for the save state bump, but it's unavoidable :( |
v1.7.3519-120-g4b4b82bd5 |
lightningterror |
2022-11-20 00:09:11 |
No build |
Readme: Mention that win 8.1 was dropped after 1.6 stable. |
v1.7.3519-119-gdda0b6c29 |
lightningterror |
2022-11-20 00:07:09 |
No build |
common: Drop windows 8.1 and server 2012 r2 support. We already require windows 10 (build 1809) with the recent recompiler changes. |
v1.7.3519-118-ge212c611b |
refractionpcsx2 |
2022-11-16 14:12:06 |
No build |
GS-HW: Expand target on EE write and improve overlap check |
v1.7.3519-117-ga95492f7a |
refractionpcsx2 |
2022-11-20 18:54:33 |
No build |
GS-TC: Only reset age on new Tex in RT targets. Caused huge GS usage on Urban Reign due to old target. |
v1.7.3519-116-gff3c22fc2 |
refractionpcsx2 |
2022-11-20 06:50:05 |
No build |
GS: Allow negative offset on single display |
v1.7.3519-115-g59e8a2dfa |
Mrlinkwii |
2022-11-20 19:20:57 |
No build |
GameDB: add fixes to 'Car Racing Challenge' |
v1.7.3519-114-gd44e215e5 |
JordanTheToaster |
2022-11-20 18:56:20 |
No build |
GameDB: Add Blit gamefix to Worms 4 Adds Blit gamefix to Worms 4 Mayhem to fix internal FPS detection. |
v1.7.3519-113-g129fddf07 |
Connor McLaughlin |
2022-11-20 05:26:57 |
No build |
Qt: Switch to 6.4.0 on Windows |
v1.7.3519-112-g0dd766cec |
Connor McLaughlin |
2022-11-20 05:26:23 |
No build |
Qt: Work around theme switching issue in 6.4.0 Starting in dark theme then switching to native/light would not restore the standard palette. |
v1.7.3519-111-gf79b57d0c |
Mrlinkwii |
2022-11-20 17:59:33 |
No build |
Gamedb: add fixes to 'Sega Rally 2006' |
v1.7.3519-110-g226b188ea |
refractionpcsx2 |
2022-11-20 17:25:32 |
No build |
WX-UI: Fix deinterlace dropdown. |
v1.7.3519-109-g8f4e01e00 |
Connor McLaughlin |
2022-11-20 06:03:59 |
No build |
CI: Change Windows builders to VS2022 |
v1.7.3519-108-gd54dab87e |
JordanTheToaster |
2022-11-20 04:00:59 |
No build |
Metal: Fix usage of MAD Fixes pink or frozen images of the last frame in games when using MAD with Metal. |
v1.7.3519-107-gef8e35032 |
Connor McLaughlin |
2022-11-20 04:37:42 |
No build |
x86/iR5900: Don't swap loadstore delay slots for BC0/BC2 conditions Swapping the loadstore could affect the condition of the instruction, leading to incorrect code execution. Fixes lock up in Oni after intro FMVs. |
v1.7.3519-106-g599e29182 |
Connor McLaughlin |
2022-11-20 04:36:41 |
No build |
R5900: Fix disassembling of BC0 instructions |
v1.7.3519-105-g3d8fe01bc |
TellowKrinkle |
2022-11-20 02:44:59 |
No build |
Input:DInput: Fix build after adding FullAxis support for SDL |
v1.7.3519-104-ga72cecd23 |
TellowKrinkle |
2022-09-15 00:06:23 |
No build |
Input: Add FullAxis modifier |
v1.7.3519-103-g02a2e8a7f |
TellowKrinkle |
2022-09-13 04:48:09 |
No build |
Input:SDL: Support Joystick axes that aren't used in GameController mappings |
v1.7.3519-102-g38c1b031c |
TellowKrinkle |
2022-09-13 00:11:32 |
No build |
Input:SDL: Allow use of axes and buttons outside the normal range |
v1.7.3519-101-g3ba72e872 |
lightningterror |
2022-11-19 18:24:33 |
No build |
MemoryCardFolder: Fix Wsign-compare warning. |
v1.7.3519-100-g5286b19af |
lightningterror |
2022-11-19 17:57:11 |
No build |
MultitapProtocol: Fix Wtype-limits warning. |
v1.7.3519-99-g5c104f8e1 |
lightningterror |
2022-11-19 14:18:58 |
No build |
common linux: Fix Wunused-variable warning. |
v1.7.3519-98-g0988b08f7 |
lightningterror |
2022-11-19 09:48:22 |
No build |
GS interlace: Fix Wreturn-type, Wunused-variable, Wsometimes-uninitialized warnings. |
v1.7.3519-97-gbfcd5c84c |
lightningterror |
2022-11-19 08:52:01 |
No build |
IopHwRead: Fix Wmaybe-uninitialized warning. |
v1.7.3519-96-g93b24f98a |
lightningterror |
2022-11-19 08:06:47 |
No build |
microVU_Macro: Fix Wunused-variable warning. |
v1.7.3519-95-g32d52cb0d |
lightningterror |
2022-11-19 08:05:23 |
No build |
recVTLB: Fix Wsign-compare warnings. |
v1.7.3519-94-g552d5d892 |
lightningterror |
2022-11-19 07:54:45 |
No build |
iR5900Templates: Fix Wunused-variable warnings. |
v1.7.3519-93-g5b583fefb |
lightningterror |
2022-11-19 07:51:43 |
No build |
MemoryCardProtocol: Fix Wimplicit-fallthrough warnings. |
v1.7.3519-92-g3c4d48f45 |
lightningterror |
2022-11-19 07:50:30 |
No build |
SIO: Fix Wunused-variable warning. |
v1.7.3519-91-gf6b8b6cb9 |
lightningterror |
2022-11-19 18:20:28 |
No build |
gui-wx: Fix Deinterlace option. |
v1.7.3519-90-g78cf98dcb |
Mrlinkwii |
2022-11-19 14:50:28 |
No build |
Build.sh : remove refernces to coverity |
v1.7.3519-89-g13e95ad5c |
Mrlinkwii |
2022-11-19 14:48:47 |
No build |
Readme: update Minimum and Recommended specs |
v1.7.3519-88-g5ab4263c0 |
Connor McLaughlin |
2022-11-19 11:59:29 |
No build |
MemoryCardFolder: Add missing bounds check to Read() |
v1.7.3519-87-g77ea599e3 |
refractionpcsx2 |
2022-11-19 08:02:52 |
No build |
GameDB: Add Mipmap Full + Trilinear for Shadow of the Colossus |
v1.7.3519-86-g6793a84f9 |
Connor McLaughlin |
2022-11-19 06:36:07 |
No build |
x86/iR5900: Fix compiling with DUMP_BLOCKS |
v1.7.3519-85-g9ab449dcf |
Connor McLaughlin |
2022-11-19 06:35:52 |
No build |
3rdparty/zydis: Silence static define warning |
v1.7.3519-84-gc883e9d79 |
Connor McLaughlin |
2022-11-19 05:58:25 |
No build |
Sio: Only eject memory cards when loading state if changed [SAVEVERSION+] Regression from #6741. |
v1.7.3519-83-g0e73bf1e6 |
Connor McLaughlin |
2022-10-29 13:00:38 |
No build |
SaveState: Only remap changed TLB slots on load |
v1.7.3519-82-g1ccddb92d |
Connor McLaughlin |
2022-10-29 05:39:19 |
No build |
EE Rec/IOP Rec: Rewrite large portions - Add fastmem - Add delay slot swapping - Add COP2 sync elision - Add block analysis and use analysis - Add GPR register caching and renaming |
v1.7.3519-81-g56501e081 |
Connor McLaughlin |
2022-11-06 08:22:00 |
No build |
x86emitter: Fix up emitting of xmm -> ptr64 operands |
v1.7.3519-80-g3d6a550f2 |
Connor McLaughlin |
2022-10-23 10:58:46 |
No build |
x86Emitter: Add 8-bit variants for spl..r15b Also fixes PINSR/PEXTR. |
v1.7.3519-79-g8de4e190d |
Connor McLaughlin |
2022-10-19 12:42:02 |
No build |
EERec: Disable large block splitting |
v1.7.3519-78-gd17ceec14 |
Connor McLaughlin |
2022-09-24 16:06:22 |
No build |
EERec: Add block dumping |
v1.7.3519-77-g741ddaf38 |
Connor McLaughlin |
2022-09-24 16:05:52 |
No build |
3rdparty: Add zydis |
v1.7.3519-76-g76b03a8a8 |
Connor McLaughlin |
2022-11-19 05:40:45 |
No build |
VSProps: Use MultiToolTask mode Much better parallelism, due to our source files being spread out across multiple folders. pcsx2core build time on a Ryzen 3900X with 12C/24T: Before: Time Elapsed 00:00:26.74 After: Time Elapsed 00:01:03.21 |
v1.7.3519-75-gfd194124a |
Connor McLaughlin |
2022-11-19 04:19:28 |
No build |
x86: Move cycle/writeback fields to CPU structs [SAVEVERSION+] Potentially better locality, keeps everything we're accessing from the rec together. |
v1.7.3519-74-gff7053c56 |
RedDevilus |
2022-11-19 03:55:24 |
No build |
GameDB: Fixes multiple games for Xth time and more Bakugan: Deinterlace adaptive tff due to the game attempting to deinterlace FMVs but PCSX2 going nuts Driv3r: Fixes janky coloured cars with cpuCLUT Megaman X8: Deinterlace blending tff due to either looking like missing half the text or flicker as how the game handles empty and subtitles Tales of Destiny 1: Texture preload partial for better performance in certain areas |
v1.7.3519-73-gbe438587c |
refractionpcsx2 |
2022-11-13 20:03:34 |
No build |
mVU: Clean up range function and improve merging. Slim down cmpProg. |
v1.7.3519-72-g114617564 |
RedPanda4552 |
2022-10-26 20:30:09 |
No build |
SIO: Separate SIO2 from SIO0, reimplement memcard protocol [SAVEVERSION+] Fixes memcard issues in MGS3, Shining Force EXA, and others which do 4 sector reads |
v1.7.3519-71-g3f99d1d3c |
lightningterror |
2022-11-19 01:45:08 |
No build |
GameDB: Change mipmap to full and add trilinear ps2 for Die Hard - Vendetta. Further improves ground rendering. Improves #5127 |
v1.7.3519-70-gaf58273c4 |
lightningterror |
2022-11-19 01:28:57 |
No build |
GameDB: Add basic mipmap to Winning Post 4 Maximum 2001 and Winning Post 5 Maximum 2002. Improves ground textures rendering. Close #4923 |
v1.7.3519-69-g93abf6624 |
sideprojectslab |
2022-11-14 20:34:53 |
No build |
GameDB: forced Alpine Racer 3 deinterlacing to Adaptive BFF when Auto |
v1.7.3519-68-g6924249bc |
sideprojectslab |
2022-11-13 19:49:08 |
No build |
GS: Reverted field order in MAD shader updated weave shader to same field order as MAD and merged two Weave shaders into one GS: corrected refactoring errors in interlace shaders |
v1.7.3519-67-g21fa2ee87 |
sideprojectslab |
2022-11-12 23:59:49 |
No build |
GS: Improved MAD compatibility with other graphics settings |
v1.7.3519-66-g50861dc5c |
sideprojectslab |
2022-11-12 20:13:52 |
No build |
UI/GameDB: fixed issues with MAD integration in UI and GameDB GameDB: fixed compile error |
v1.7.3519-65-g64f6bf52b |
sideprojectslab |
2022-11-12 12:20:09 |
No build |
GS: Cleaned up and commented Motiond Adaptive Deinterlacing shader code GS: fixed compile error in Metal interlace shader GS fixed more compile errors in Metal interlace shader GS: Adjusted code indentation in interlace shader for all renderers |
v1.7.3519-64-ge9d256aa7 |
sideprojectslab |
2022-11-11 22:29:02 |
No build |
INI: created new deinterlace_mode config setting to force new default to Automatic |
v1.7.3519-63-g79b5f2154 |
sideprojectslab |
2022-11-11 15:13:45 |
No build |
GS: added Motion Adaptive Deinterlacing support for Metal renderer |
v1.7.3519-62-g0f42eab7a |
sideprojectslab |
2022-11-11 09:24:08 |
No build |
UI: Integrated Motion Adaptive Deinterlacing with UI [SETTINGSVERSION+] Added entries in the drop-down menu for Adaptive Deinterlacing Re-arranged deinterlacing mode order in the drop-down menu. "Auto" mode defaults to MAD. Adjusted GameDB entries to be compatible with the new order of entries. Improved Bob description for WX |
v1.7.3519-61-gf10e7f4ab |
sideprojectslab |
2022-11-05 21:35:06 |
No build |
GS: Implemented Motion Adaptive Deinterlacing for all renderers implemented FastMAD motion-adaptive deinterlacing for OpenGL renderer, other renderers will crash. FastMAD is replacing blend (either mode) so select blend to activate MAD under the hood fixed an assert and assessed that one MUST select mode Blend bottom field first to enable MAD removed forced mode 2, added separate motion thresholds for current field and alternate field motion and optimized MAD for Top-FIeld-First mode committing kind-of broken status for review the algorithm works well on most games, but somehow Kingdom Hearts works at half resolution completely fixed weird artifacts on MAD, I only need to fix a 1-line offset that is causing the top of the screen to flicker fixed flicker on first line, I still need to fine-tune some coefficients solved all nastiness by realizing that MAD MUST work on an even resolution, so odd resolutions are rounded up. Now all games I tried look great made MAD sensitivity adjustable inside GDDevice.h and passed to shaders as a parameters. For this purpose ZrH is now a vec4 to hold more parameters conveniently ported MAD to DX11 and DX12 removed rounding of texture size to closest multiple of 2 and fized odd number of lines inside the shaders by also passing the vertical resolution as a parameter improved compatibility of upper buffer offset adjustment for odd resolutions added Vulkan support |
v1.7.3519-60-ge1f7fe570 |
Ty Lamontagne |
2022-11-18 02:12:26 |
No build |
GIF: Fix MFIFO DMAStalls. Fix InstantDMA with PSE bit set |
v1.7.3519-59-gebfd656c5 |
JordanTheToaster |
2022-11-18 02:10:45 |
No build |
GameDB: Add fixes for Shadow Hearts Covenant Adds Round Sprite Full and Auto Flush to Shadow Hearts Covenant to make the shadow monsters appear and fix garbage in the UI. |
v1.7.3519-58-g630ebb058 |
refractionpcsx2 |
2022-11-13 01:15:40 |
No build |
GS: Expand "progressive" analogue games to full height, in case they lie |
v1.7.3519-57-g748dcbd98 |
JordanTheToaster |
2022-11-17 07:08:46 |
No build |
ImGuiOverlays: Add missing fixes Adds the last of the fixes to the overlay |
v1.7.3519-56-gc0b4ceef0 |
Mrlinkwii |
2022-11-17 23:17:19 |
No build |
GameDB: add InstantDMAHack to King of Colosseum - Red/Green |
v1.7.3519-55-g8ba768ece |
refractionpcsx2 |
2022-11-14 00:49:52 |
No build |
GIF: Fix reset functionality to properly abort the current packet |
v1.7.3519-54-gcfb5e203b |
refractionpcsx2 |
2022-11-14 12:36:38 |
No build |
GS-HW: Increase channel shuffle sizes to resolution or higher. GS-TC: Fix small bug which could end up with an invalidation being skipped. |
v1.7.3519-53-g433e42e3e |
lightningterror |
2022-11-17 02:34:05 |
No build |
GameDB: Fix bad formatting failing ci. |
v1.7.3519-52-g1519a6b1d |
lightningterror |
2022-11-17 02:13:34 |
No build |
GameDB: Add full mipmap + trilinear ps2 to Virtua Tennis 2. Game requires full mipmap + trilinear ps2 to match ground to sw renderers. Close #5961 |
v1.7.3519-51-g87abacc63 |
RedDevilus |
2022-11-15 18:54:29 |
No build |
GameDB: Fix multiple games + maintenance - Area 51: Half Pixel Normal vertex for lighting and other places - Shrek 2: Basic mipmapping which kinda half fixes the sun missing - Galaxy Angel II: Normal vertex which reduces misalignment - Forgotten Realms - Demon Stone: Clamping Mode extra + preserve which will solve the occasional SPS + missing demo entry. - Spyro Dawn of dragon: SW clut + sprite which doesn't make you vomit from the overbloomification and looks similar to the software renderer - Castlevania Curse of darkness half sprite which will enlarge the font similar to software renderer + some missing fixes that were available on the Europe and America versions but not Japanese. - Drakengard 1 + 2 (Also know as Drag-on Dragoon) : Partial (no hashcache) to avoid slow transitions and other areas. Adds missing Japanese Drakengard 1 - Urban reign: Partial texture preloading to fix performance issues in the gameplay - Onimusha Warlord: Partial preloading to fix performance issues - Sniper Elite: Fix sky lighting - Maintenance that add spaces in the titles for Disc1of1 to Disc 1 of 1 and more... |
v1.7.3519-50-ge5bc1defa |
RedDevilus |
2022-11-15 18:04:53 |
No build |
Documentation: VSCode integration addendum + y2022 - GameIndex.md updated with the year 2022. - GameIndex.pdf updated with VSCode integration for yaml. |
v1.7.3519-49-gc975a78ed |
lightningterror |
2022-11-15 17:39:56 |
No build |
GameDB: Add autoflush to Jak X combat racing and add comments to the fixes. |
v1.7.3519-48-g4537342ec |
lightningterror |
2022-11-15 16:47:51 |
No build |
FullscreenUI: Fix Wunused-variable warnings. |
v1.7.3519-47-gee80bca99 |
lightningterror |
2022-11-15 11:47:15 |
No build |
GS: Fix Wunused-variable warnings. |
v1.7.3519-46-g55c1012d1 |
lightningterror |
2022-11-15 11:46:54 |
No build |
GS: Fix Wsign-compare warnings. |
v1.7.3519-45-gdf5a7d4fb |
Tyler Wilding |
2022-11-09 23:17:38 |
No build |
ci/lint: add `InstantDMAHack` to valid list of game fixes |
v1.7.3519-44-gfba0e5932 |
Tyler Wilding |
2022-11-04 22:23:50 |
No build |
ci: use the json schema to validate the GameDB |
v1.7.3519-43-g28c2c8d17 |
Tyler Wilding |
2022-11-04 22:21:59 |
No build |
docs: update relevant documentation |
v1.7.3519-42-gd1459650e |
Tyler Wilding |
2022-11-04 22:21:45 |
No build |
ci/lint: remove GameDB python lint script, replace with json-schema |
v1.7.3519-41-g6138ac009 |
Ty Lamontagne |
2022-11-15 08:57:42 |
No build |
Core: Sign extend the interpreter impl of MFC0 |
v1.7.3519-40-gaa4a9cdad |
PCSX2 Bot |
2022-11-14 17:01:39 |
No build |
PAD: Update to latest controller database. |
v1.7.3519-39-ga7af3cd48 |
Connor McLaughlin |
2022-11-13 08:57:46 |
No build |
x86/microVU: Write VIs from CTC2 as 16 bits The micro recompilers only write as 16 bit, so in case the value in the register was greater than 0xFFFF, we don't want to store higher bits that get stuck. |
v1.7.3519-38-ga12accf3f |
Connor McLaughlin |
2022-11-13 08:57:23 |
No build |
x86/iR5900: Align LQC2/SQC2 to 16 bytes LQ/SQ were already 16 byte aligned. |
v1.7.3519-37-gffe669137 |
David Scholberg |
2022-11-11 03:28:37 |
No build |
Qt: fix inhibit screensaver on Linux (X11) This change fixes https://github.com/PCSX2/pcsx2/issues/7367. xdg-screensaver expects the given window ID to be that of the top level window. |
v1.7.3519-36-ga874c5455 |
refractionpcsx2 |
2022-11-11 03:40:13 |
No build |
GS-TC: Reset age on Host->Local dirty textures |
v1.7.3519-35-gd70b7e5bc |
refractionpcsx2 |
2022-11-12 19:58:23 |
No build |
GS-TC: Don't shufflemove data which isn't in the texture. Allowing this could expand the texture to just be black, causing bad copies. |
v1.7.3519-34-g8e80662bb |
refractionpcsx2 |
2022-11-11 23:59:25 |
No build |
GS-TC: Invalidate videomem still if surface becomes invalid |
v1.7.3519-33-gdbd7d2e29 |
refractionpcsx2 |
2022-11-12 21:16:26 |
No build |
GS: Correct the height on reversed local->local transfers Also avoid messing around in reverse if possible |
v1.7.3519-32-g93d948ac5 |
Silent |
2022-11-10 10:58:49 |
No build |
GameDB: Added HPO Special to The Getaway and The Getaway: Black Monday |
v1.7.3519-31-gc69c7ce59 |
Silent |
2022-11-09 22:15:15 |
No build |
GS/TextureCache: Add a CRC hack in InvalidateVideoMemType for Getaway games |
v1.7.3519-30-g79c79b06c |
refractionpcsx2 |
2022-11-10 02:20:26 |
No build |
GS: Don't add overscan to offsets when looking up output texture. This can cause mis-detection when Show Overscan is enabled, making it miss the target. |
v1.7.3519-29-gb922667fb |
RedDevilus |
2022-11-10 01:42:12 |
No build |
GameDB: Multiple fixes for games V-Rally: Fixes fog and lights on car Okami: Adds missing Korean entry + Full Round for misaligment Colosseum: Road to Freedom (Or Gladiator in Japan): Fixes the sunlight in the window in the selection screen Chronicles of Narnia, Prince Caspian (2nd game in series): Fixes broken upscaling in different areas such as screen and new game Gakuen Alice: Reduces vertical line issue in textbox Monster Lab: Fix slow speed due to high hash cache usage Naruto Shippuden - Ultimate Ninja 4 Dragon Ball Z Tenkaichi 1 + 3: SW clut instead of CRC hack Deletes double punctation in a comment and changed 3d to 3D. Rename all Dragon Ball games correctly with spaces and uppercases. Fix apostrophes on game serial. |
v1.7.3519-28-g9bfe89f11 |
refractionpcsx2 |
2022-11-04 02:23:09 |
No build |
CDVD: Adjust rotational delay after seek behaviour |
v1.7.3519-27-g4975f7f09 |
Ty Lamontagne |
2022-11-08 20:37:24 |
No build |
Profiling: Fix QT builds where USE_VTUNE is true |
v1.7.3519-26-g4db49038c |
JordanTheToaster |
2022-11-09 19:41:39 |
No build |
GameDB: Add VU Clamp Extra+Sign to Lego Starwars Adds VU Clamp Extra+Sign to Lego Starwars to fix bad coordinate spam. |
v1.7.3519-25-g4cc7ec5a0 |
JordanTheToaster |
2022-11-09 18:57:35 |
No build |
GameDB: Add CPU CLUT to Bionicle Heroes Adds CPU CLUT Normal to Bionicle Heroes to fix ghosting. |
v1.7.3519-24-g930de813f |
JordanTheToaster |
2022-11-09 12:12:05 |
No build |
GameDB: Add CPU CLUT to Lego Starwars 2 Adds CPU CLUT normal to Lego Starwars 2 to fix ghosting. |
v1.7.3519-23-ge9ec9e79a |
refractionpcsx2 |
2022-11-08 20:15:38 |
No build |
GS-HW: Assume points of right size are paletted, regardless of Z writes. Adds Clannad CLUT setting in the gamedb. |
v1.7.3519-22-g212b2aea1 |
Tyler Wilding |
2022-11-04 05:14:41 |
No build |
releases: allow publishing discord announcements to multiple webhooks |
v1.7.3519-21-g06a0dc374 |
JordanTheToaster |
2022-11-08 12:19:46 |
No build |
GameDB: Set texture preloading to Partial for Keihin Keikyu Train Simulator Set texture preloading to Partial for Keihin Keikyu Train Simulator |
v1.7.3519-20-g1cc63412e |
Mrlinkwii |
2022-11-08 12:01:05 |
No build |
GameDB : add upscaling fixes to 'Headhunter - Redemption' GameDB : add upscaling fixes to 'Headhunter - Redemption' |
v1.7.3519-19-g39c35d443 |
refractionpcsx2 |
2022-11-07 22:34:02 |
No build |
Updater: Check for [SAVEVERSION+] etc before clearing out most of the message. |
v1.7.3519-18-g10699b7c0 |
PCSX2 Bot |
2022-11-07 17:01:44 |
No build |
PAD: Update to latest controller database. |
v1.7.3519-17-g25c807965 |
Risae |
2022-11-07 15:01:25 |
No build |
GameDB: Disable gsHWFixes for Growlanser 5 & 6 |
v1.7.3519-16-g5321ca913 |
refractionpcsx2 |
2022-11-06 19:48:35 |
No build |
EE: Implement Instant DMA hack for some cache problematic games Bump savestate version for new dma stall flag [SAVEVERSION+] |
v1.7.3519-15-gb8c7ac452 |
refractionpcsx2 |
2022-11-06 07:05:06 |
No build |
GS: On Local->Local transfer wrap around 2048 |
v1.7.3519-14-g5b98c0b7f |
MomosuWarosu |
2022-11-07 03:49:58 |
No build |
GameDB: Add Wild Arms Hack to Kaido Battle games, and RBC1GP. |
v1.7.3519-13-g7ed4e3ae3 |
refractionpcsx2 |
2022-11-06 16:28:53 |
No build |
GS-HW: Further restrict CLUT heuristics. Reduces readbacks in Burnout by like 75% |
v1.7.3519-12-g250b26632 |
refractionpcsx2 |
2022-11-05 16:44:38 |
No build |
GS: Pass original height for feedback lookup. |
v1.7.3519-11-g682797c54 |
refractionpcsx2 |
2022-11-05 15:43:07 |
No build |
GameDB: Re-remove Half-Pixel Offset from Mercenaries. Left commented out so we don't make the same mistake again. |
v1.7.3519-10-g2221a1295 |
refractionpcsx2 |
2022-11-05 05:28:56 |
No build |
GS-HW: GetOutput loop on 2048 and restrict height. |
v1.7.3519-9-ge2cdcd094 |
refractionpcsx2 |
2022-11-05 03:58:05 |
No build |
GameDB: Add upscaling fixes for many games. |
v1.7.3519-8-g71b0d9cc3 |
refractionpcsx2 |
2022-11-04 21:16:07 |
No build |
GameDB: Add COP2 patch for Donald Duck Goin' Quackers |
v1.7.3519-7-g808fadd06 |
refractionpcsx2 |
2022-11-04 20:42:04 |
No build |
GameDB: Add COP2 patch for Donald Duck - Quack Attack |
v1.7.3519-6-g760d349af |
Mrlinkwii |
2022-11-04 20:04:52 |
No build |
GameDB:Fix minor typos |
v1.7.3519-5-g6b2a20231 |
refractionpcsx2 |
2022-11-04 16:22:36 |
No build |
SPU: On config change don't reinit sample rate. Also fix up some other samplerate related things and turn the soundtouch pointer in to a unique pointer. |
v1.7.3519-4-g975aac5a0 |
refractionpcsx2 |
2022-11-04 17:14:38 |
No build |
GS-HW: Further restrict CLUT width to 8, 16, 32, 64 |
v1.7.3519-3-gf6909d0ea |
refractionpcsx2 |
2022-11-04 03:04:05 |
No build |
GameDB: Add autoflush to Tales of the Abyss. Fixes lighting post |
v1.7.3519-2-g88ee6659b |
Mrlinkwii |
2022-11-03 23:12:02 |
No build |
GameDB: some minor corrections |
v1.7.3519-1-g3e878f512 |
dependabot[bot] |
2022-10-31 05:02:01 |
No build |
Bump mathieudutour/github-tag-action from 6.0 to 6.1 Bumps [mathieudutour/github-tag-action](https://github.com/mathieudutour/github-tag-action) from 6.0 to 6.1. - [Release notes](https://github.com/mathieudutour/github-tag-action/releases) - [Commits](https://github.com/mathieudutour/github-tag-action/compare/v6.0...v6.1) --- updated-dependencies: - dependency-name: mathieudutour/github-tag-action dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com> |
v1.7.3519 |
Mrlinkwii |
2022-11-03 19:01:52 |
Download |
GameDB: disable MTVU & instantVU for K1 series games |
v1.7.3518 |
refractionpcsx2 |
2022-11-03 19:56:18 |
Download |
GameDB: Add upscaling fixes for Super Trucks (Racing) |
v1.7.3517-1-g7c728c4ae |
refractionpcsx2 |
2022-11-03 19:31:14 |
No build |
GameDB: HPO for Destruction Derby Arenas |
v1.7.3517 |
refractionpcsx2 |
2022-11-03 12:45:29 |
Download |
GS: Restrict age of targets for GS Download invalidation. |
v1.7.3516 |
Mrlinkwii |
2022-11-03 11:06:20 |
Download |
GameDB: add upscaling fixes to F1 2001/2002 and F1 Career Challenge |
v1.7.3515 |
suXin |
2022-11-03 08:51:45 |
No build |
GameDB: WRC Rally Evolved - Fix rare bug causing player to respawn unexpectedly |
v1.7.3514 |
RedDevilus |
2022-11-03 00:48:11 |
Download |
GameDB: Silent Hill 4 Silent Hill 4: Fixes invisible wall in front of the door leading to East 3F in the 2nd visit of Apartment world preventing Eileen's Nurse Outfit. (accidentally did Resident Evil 4 instead) |
v1.7.3513 |
RedDevilus |
2022-11-02 23:59:29 |
Download |
GameDB: Resident Evil 4 (BioHazard 4) + Umisho Resident Evil 4 / BioHazard 4: Fixes invisible wall in front of the door leading to East 3F in the 2nd visit of Apartment world preventing Eileen's Nurse Outfit. Umisho: Minor upscaling line issue fix |
v1.7.3512 |
refractionpcsx2 |
2022-11-01 22:23:33 |
Download |
GS: Restrict CLUT SW draw widths to multiples of 8 code does 0-7 for points (inclusive) and 0-8 for anything else (exclusive) |
v1.7.3511 |
Mrlinkwii |
2022-11-01 22:32:16 |
No build |
GameDB: add missing serial |
v1.7.3510 |
Fothsid |
2022-11-01 21:38:35 |
Download |
GS/TextureCache: remove an unnecessary TBW check |
v1.7.3509 |
lightningterror |
2022-10-30 22:40:10 |
Download |
cmake: comment out config guide. Outdated, will be re added once guides are updated. |
v1.7.3508-2-g9a4585d43 |
lightningterror |
2022-10-30 22:38:03 |
No build |
gui-wx: Comment out config guide code. Outdated. |
v1.7.3508-1-g81800c5a4 |
lightningterror |
2022-10-30 21:59:26 |
No build |
Documentation: Remove config guide from dev builds. Outdated/irrelevant mostly. |
v1.7.3508 |
Fothsid |
2022-10-26 02:02:08 |
Download |
GS: Check memory overlaps with targets for GS downloads |
v1.7.3507 |
Connor McLaughlin |
2022-11-01 10:16:05 |
Download |
GS/Vulkan: Copy entire target when ds == tex Also for DX12. Shadow Hearts 3 does a downsample, and we don't copy enough if we limit to the render area. Really, the texture cache should be handling this. But since we have the target height more correct now, the perf hit shouldn't be much. |
v1.7.3506 |
Connor McLaughlin |
2022-10-31 11:42:31 |
Download |
D3D12HostDisplay: Fix defaulting to vsync off |
v1.7.3505-1-g4463531f1 |
Connor McLaughlin |
2022-10-10 15:35:59 |
No build |
FullscreenUI: Various improvements |
v1.7.3505 |
JordanTheToaster |
2022-11-01 00:31:30 |
Download |
GameDB: Add HPO Normal to Indiana Jones SOK Adds HPO Normal to Indiana Jones Staff of Kings. |
v1.7.3504 |
refractionpcsx2 |
2022-10-31 22:04:18 |
Download |
GS: Fix small config refresh bug. |
v1.7.3503 |
JordanTheToaster |
2022-10-31 19:29:07 |
Download |
GameDB: Add HPO Normal to WRC 4 and VU Round Nearest to GH 5 Adds HPO Normal to WRC 4 to fix minor ghosting on objects and VU Round Mode Nearest to GH 5 to fix SPS and console log spamming size. |
v1.7.3502 |
PCSX2 Bot |
2022-10-31 17:01:27 |
Download |
PAD: Update to latest controller database. |
v1.7.3501 |
xujibbs |
2022-10-31 13:05:47 |
Download |
Qt: Add translate tag to shutdown message (#7302) |
v1.7.3500 |
refractionpcsx2 |
2022-10-31 01:05:09 |
Download |
GameDB: Add SW CLUT draws to Ridge Racer, Fixes car textures. Warning: This is possibly a misdetection, so it might break later on. |
v1.7.3499 |
refractionpcsx2 |
2022-10-31 00:58:11 |
Download |
GS-HW: Fix bugs in CLUT draw heuristics, fixes up Driver Parallel Lines |
v1.7.3498 |
refractionpcsx2 |
2022-10-30 21:39:34 |
Download |
GSHW: Ignore recursive draws in CLUT heuristics. |
v1.7.3497 |
refractionpcsx2 |
2022-10-23 01:53:34 |
Download |
GameDB: Add CLUT renderer + other fixes |
v1.7.3496-1-gbc2f576b3 |
refractionpcsx2 |
2022-10-22 12:43:29 |
No build |
GS-HW: SW Render CLUT draws |
v1.7.3496 |
Mrlinkwii |
2022-10-30 12:25:06 |
Download |
Gamedb: add WRC4 patch to NTSC-J version |
v1.7.3495 |
JordanTheToaster |
2022-10-29 18:39:21 |
Download |
GameDB: Add fixes and missing fixes to Ape Escape 3 Adds HPO Special Texture and Autoflush to Ape Escape 3 as well as adding missing fixes to other versions of Ape Escape 3. |
v1.7.3494 |
refractionpcsx2 |
2022-10-29 00:04:56 |
Download |
HW-TC: Keep old frames usable a bit longer. The old value was a bit too violent on loading screens which didn't update very frequently (Mission Impossible), this new value works pretty well with both. |
v1.7.3493 |
Ganael Laplanche |
2022-10-27 16:56:17 |
Download |
build: Fix build on FreeBSD - ftruncate64() does not exist on FreeBSD - add missing environ(7) declaration |
v1.7.3492-1-g67f1cd4e1 |
Ganael Laplanche |
2022-10-27 16:51:37 |
No build |
Fix shm_open(3) call on FreeBSD On FreeBSD, shm_open(3) requires name to start with a '/', else EINVAL is returned. See: https://www.freebsd.org/cgi/man.cgi?shm_open |
v1.7.3492 |
TheLastRar |
2022-10-23 18:50:52 |
Download |
DEV9: Sockets: Fix UDP FixedPort |
v1.7.3491-3-g0ee28f343 |
TheLastRar |
2022-10-23 18:49:00 |
No build |
DEV9: Sockets: Log correct UDP port |
v1.7.3491-2-g25107bd2d |
TheLastRar |
2022-10-23 18:44:47 |
No build |
DEV9: Fix setting response code |
v1.7.3491-1-g304f260cf |
TheLastRar |
2022-10-23 18:34:18 |
No build |
DEV9: Fix DNS Internal mode acting as Auto mode |
v1.7.3491 |
Mrlinkwii |
2022-10-27 16:24:42 |
Download |
Gamedb :add upscaling fixes to 'Kingdom Hearts II' |
v1.7.3490 |
Geordie |
2022-10-26 18:30:44 |
Download |
MemoryCard: Fix a crash that happens when copying from one card to a folder memory card via BIOS. (#6746) This fixes a crash that happens if you attempt to copy from one memory card to a formatted folder memory card. |
v1.7.3489 |
lightningterror |
2022-10-26 13:54:14 |
Download |
GSClut: Fix Wsign-compare warning. |
v1.7.3488 |
lightningterror |
2022-10-24 19:16:45 |
Download |
GS-hw: Use GSVector for rb ga masks in texture shuffle. |
v1.7.3487 |
Mrlinkwii |
2022-10-24 12:08:53 |
Download |
GS-hw: purge DBZBT3 upscaling CRC hack |
v1.7.3486 |
JordanTheToaster |
2022-10-25 01:15:42 |
Download |
GameDB: Add VUSyncHack to Twisted Metal Head On Adds VUSyncHack to Twisted Metal Head On to fix the black doors issue. |
v1.7.3485 |
Mrlinkwii |
2022-10-24 22:12:54 |
Download |
Gamedb: fix 'Fatal Fury Battle Archives Vol.1' name |
v1.7.3484 |
PCSX2 Bot |
2022-10-24 18:04:28 |
Download |
PAD: Update to latest controller database. |
v1.7.3483 |
JordanTheToaster |
2022-10-24 16:17:27 |
Download |
UI: Minor text fixes Fixes flipped text from the Spin GPU PR. |
v1.7.3482 |
lightningterror |
2022-10-23 18:55:45 |
Download |
GS-hw: Implement missing st_int shader bit. Was causing bad shader errors in GT4. |
v1.7.3481 |
TellowKrinkle |
2022-09-28 08:54:33 |
Download |
GS:HW: Add option to spin CPU during readbacks |
v1.7.3480-6-g89dd7f19e |
TellowKrinkle |
2021-10-28 09:40:44 |
No build |
Misc: Improve pause speed measurements Avoids issues with cores being clocked down during the measurement |
v1.7.3480-5-g923b0817c |
TellowKrinkle |
2022-09-19 10:19:21 |
No build |
GS:Vk: Add option to spin GPU during readbacks |
v1.7.3480-4-g4c9981f3c |
TellowKrinkle |
2022-09-19 01:44:20 |
No build |
Common:Vk: Move command buffer completion processing to separate function |
v1.7.3480-3-g0ef469f3b |
TellowKrinkle |
2022-09-18 23:03:19 |
No build |
Common:Vk: Load VK_EXT_calibrated_timestamps |
v1.7.3480-2-g73044dffe |
TellowKrinkle |
2022-09-18 03:46:27 |
No build |
GS:MTL: Add option to spin GPU during readbacks |
v1.7.3480-1-gea35619a7 |
TellowKrinkle |
2022-09-18 03:37:49 |
No build |
Common: Add class for spinning GPUs |
v1.7.3480 |
TheLastRar |
2022-06-04 22:30:14 |
Download |
DEV9: Add per game host list support |
v1.7.3479 |
Connor McLaughlin |
2022-10-22 13:34:03 |
Download |
GSRunner: Write log and disable cache in parallel runs |
v1.7.3478-8-g5e9710a8c |
Connor McLaughlin |
2022-10-22 13:33:41 |
No build |
Qt: Support overriding log file on command line |
v1.7.3478-7-gc404bd9f1 |
Connor McLaughlin |
2022-10-22 13:17:33 |
No build |
GSRunner: Support running surfaceless |
v1.7.3478-6-g61de98d65 |
Connor McLaughlin |
2022-10-22 13:16:12 |
No build |
Vulkan: Support running surfaceless |
v1.7.3478-5-gbf2575c3c |
Connor McLaughlin |
2022-10-22 13:15:45 |
No build |
GL/ContextWGL: Fix running surfaceless |
v1.7.3478-4-gf5e64232c |
Connor McLaughlin |
2022-10-22 12:40:07 |
No build |
GSRunner: Strip spaces from filenames |
v1.7.3478-3-g9daedf6f0 |
Connor McLaughlin |
2022-10-22 12:31:41 |
No build |
x86/microVU: Fix last block comparison for AVX2 |
v1.7.3478-2-gdad1e659a |
Connor McLaughlin |
2022-10-22 12:19:17 |
No build |
Achievements: Disable challenge mode on shutdown |
v1.7.3478-1-g0a8547a69 |
Connor McLaughlin |
2022-10-22 12:31:18 |
No build |
Qt: Fix main window briefly showing when exiting game in FSUI |
v1.7.3478 |
Connor McLaughlin |
2022-10-22 06:52:01 |
Download |
Qt: Add play time tracking based on serials |
v1.7.3477 |
Connor McLaughlin |
2022-10-22 05:43:26 |
Download |
Qt: Add interface section to per-game settings |
v1.7.3476-1-gfb9c9cb17 |
Connor McLaughlin |
2022-10-22 05:43:12 |
No build |
Qt: Don't load confirm shutdown/render separate/etc from base |
v1.7.3476 |
Connor McLaughlin |
2022-10-20 08:24:53 |
No build |
GS/HW: Fix RGB/A splitting on accumulation blend with DSB off |
v1.7.3475 |
refractionpcsx2 |
2022-10-22 04:10:09 |
Download |
EEJIT/COP2: Remove redundant instruction/allocation |
v1.7.3474-1-g112ba5772 |
refractionpcsx2 |
2022-10-22 01:33:51 |
No build |
EE/JIT: Flush Rt on LDR/LDL before write |
v1.7.3474 |
refractionpcsx2 |
2022-10-21 11:45:20 |
Download |
SPU2: Move ADMA clear to ADMA disable. Fix bug with errantly setting data size if there isn't any. |
v1.7.3473 |
JordanTheToaster |
2022-10-21 14:01:17 |
Download |
GameDB: Add mipmapping and trilinear filtering to Black Adds Mipmapping Full and Trilinear (PS2) to Black. |
v1.7.3472 |
refractionpcsx2 |
2022-10-21 02:48:42 |
Download |
CDVD: Partial revert change from #5142 keep read state when buffering. |
v1.7.3471 |
refractionpcsx2 |
2022-10-20 16:20:18 |
Download |
GameDB: Remove SW switch for Grandia Xtreme + Update Simpsons GSHwHacks |
v1.7.3470-1-gc9826cb26 |
refractionpcsx2 |
2022-10-20 16:19:17 |
No build |
GS: Only allow recently updated frames for display. |
v1.7.3470 |
refractionpcsx2 |
2022-10-20 11:08:42 |
No build |
Qt: Fix updating settings when bios changed |
v1.7.3469-1-g9d29287c0 |
refractionpcsx2 |
2022-10-19 20:36:23 |
No build |
Qt: Update emuthread settings on blockdump directory change |
v1.7.3469 |
refractionpcsx2 |
2022-10-20 19:37:47 |
Download |
GameDB: Remove Dragon Quest & Final Fantasy in Itadaki Street patch |
v1.7.3468-1-g32d110583 |
refractionpcsx2 |
2022-10-20 19:33:17 |
No build |
GS: Improve upload TEX overwrite detection |
v1.7.3468 |
JordanTheToaster |
2022-10-21 02:04:47 |
Download |
GameDB: Add autoflush to Suffering TTB Adds Autoflush to the suffering ties that bind. |
v1.7.3467 |
Connor McLaughlin |
2022-06-19 07:43:55 |
Download |
GSRunner: Add standalone GS runner/dumper |
v1.7.3466-2-g5ffcbad18 |
Connor McLaughlin |
2022-06-19 07:44:33 |
No build |
GSDumpReplayer: Support no-looping/frame number queries |
v1.7.3466-1-ge7c489483 |
Connor McLaughlin |
2022-08-22 15:21:39 |
No build |
Common: Add MemorySettingsInterface |
v1.7.3466 |
Ty Lamontagne |
2022-10-20 19:20:10 |
Download |
Move some IPU logging to systrace instead of devcon My code emits 64 bit reads for some reason, and it's slowing me down. |
v1.7.3465 |
refractionpcsx2 |
2022-10-20 11:50:48 |
Download |
GS/State: Correct CLUT invalidation range check |
v1.7.3464-1-g2c55cce6b |
Connor McLaughlin |
2022-10-20 11:34:07 |
No build |
GS/TextureCache: Use Inside() for checking display target The existing code was adding however many pages the framebuffer crossed unconditionally, when practically this last row will only be read when the height isn't page-aligned. |
v1.7.3464 |
Silent |
2022-10-19 20:25:53 |
Download |
vs: Enable Function Level Linking solution-wide and AVX2 for Common project Shrinks the AVX2 Qt binary by ~2.3MB. |
v1.7.3463 |
TellowKrinkle |
2022-10-19 23:49:51 |
Download |
GHActions: Migrate to new variable output system |
v1.7.3462 |
TellowKrinkle |
2022-08-28 20:11:22 |
Download |
CMake:Windows: Add install step |
v1.7.3461-3-g310ed9af0 |
TellowKrinkle |
2022-08-22 08:46:13 |
No build |
GHActions: Add CMake Qt build |
v1.7.3461-2-g4e4ffa652 |
TellowKrinkle |
2022-08-22 13:08:28 |
No build |
CMake: Windows Qt build support |
v1.7.3461-1-g8975f2d92 |
TellowKrinkle |
2022-08-26 05:37:56 |
No build |
Qt: Add comment on ODR violation workaround |
v1.7.3461 |
Connor McLaughlin |
2022-10-17 11:41:46 |
Download |
Achievements: Rework challenge mode enabling Fixes enabling hardcore mode per-game not having any effect. |
v1.7.3460-1-g53bd98394 |
Connor McLaughlin |
2022-10-17 11:41:24 |
No build |
FullscreenUI: Fix achievements/lb hotkey running on EE thread |
v1.7.3460 |
Connor McLaughlin |
2022-09-19 16:29:57 |
Download |
GS: CRC hack for Black |
v1.7.3459 |
lightningterror |
2022-10-19 02:56:13 |
No build |
GameDB: Add Round Sprite Half to Ikki Tousen. Aligns bloom effect. |
v1.7.3458-1-gf72756155 |
lightningterror |
2022-10-19 02:55:36 |
No build |
GS-hw: Remove Ikki Tousen crc hack. Upscaling hack, upscaling fixes in gamedb will deal with it. |
v1.7.3458 |
Connor McLaughlin |
2022-10-18 14:35:39 |
No build |
Qt: Use vsync when any FSUI window is open Fixes high GPU usage when pause menu is opened. Previously, it was fine if you started from big picture mode, but not if you invoked it by opening the menu. |
v1.7.3457 |
Ty Lamontagne |
2022-10-18 19:59:47 |
Download |
Cubeb: Fix logging comparison, causing verbose spam |
v1.7.3456 |
Connor McLaughlin |
2022-10-19 10:00:35 |
No build |
GS/Vulkan: Fix condition for skipping first barrier Use the image layout instead of start-of-render-pass, because the image may already be in general, or it could be restarting the RP from a render area change. |
v1.7.3455 |
lightningterror |
2022-10-18 19:58:12 |
Download |
GS-wx: Misc fixes. Add Hardware Download Mode option. Remove Disable Hardware Readbacks. Set dump decompression to LZMA. And some other misc fixes. |
v1.7.3454 |
JordanTheToaster |
2022-10-18 19:36:06 |
Download |
ImGuiOverlays: Add Texture in RT Adds Texture in RT to the imgui overlay. |
v1.7.3453 |
JordanTheToaster |
2022-10-18 19:41:05 |
No build |
GameDB: Correct Big Game Hunter name Corrects the name of SLUS-21021 and SLUS-21011. |
v1.7.3452 |
refractionpcsx2 |
2022-10-18 20:31:57 |
Download |
GameDB: Add HW/Upscale fixes for King's Field IV |
v1.7.3451 |
lightningterror |
2022-10-18 18:26:32 |
Download |
GS-wx: Add show settings and show inputs options to osd. |
v1.7.3450 |
refractionpcsx2 |
2022-10-18 17:47:43 |
Download |
SPU: Clamp final volume in the right place. |
v1.7.3449 |
Connor McLaughlin |
2022-10-18 14:49:57 |
Download |
GS/Vulkan: Skip first barrier when starting pass |
v1.7.3448 |
JordanTheToaster |
2022-10-18 16:05:55 |
Download |
GameDB: Add " World Soccer Winning Eleven 2012" missing entry Adds a missing entry in the DB. |
v1.7.3447 |
lightningterror |
2022-08-09 09:56:00 |
Download |
GS-hw: Further improve how we handle blend mix 1. Compensate slightly for Cd*(As + 1) - Cs*As. Try to compensate a bit with substracting 1 (0.00392) * (Alpha + 1) from Cs. The initial factor we chose is 1 (0.00392) as that is the minimum color Cd can be, then we multiply by alpha to get the minimum blended value it can be. |
v1.7.3446 |
Florin9doi |
2022-07-26 15:05:36 |
Download |
BIOS: Map the entire ROM1 file to PS2 memory EROM is part of ROM1, its exact location vary and can't be predicted |
v1.7.3445 |
JordanTheToaster |
2022-10-18 03:15:54 |
No build |
GameDB: Copy missing "Game ni Nattayo! Dokuro-chan" patch Copys over the existing patch that was missing from the limited edition version. |
v1.7.3444 |
Mrlinkwii |
2022-10-18 01:58:35 |
No build |
GameDB: add missing patch to Asobi ni Iku yo! Chikyuu Pinch no Kon'yaku Sengen |
v1.7.3443 |
RedDevilus |
2022-10-17 22:56:11 |
Download |
GameDB: Kaido/Xtreme Racer upscaling + comments Adding upscaling fixes for vertical lines for Kaido / Tokyo Xtreme Racer by Developer Genki and Publisher Crave. Needs check-up if other fixes are needed as well. |
v1.7.3442 |
PCSX2 Bot |
2022-10-17 18:05:41 |
Download |
PAD: Update to latest controller database. |
v1.7.3441 |
lightningterror |
2022-10-16 18:54:03 |
Download |
GS: Adjust default renderer for vendors on windows. AMD, feature level 12.0 and higher pick Vulkan by default. Intel, feature level 12.0 and higher, pick OpenGL by default. |
v1.7.3440 |
Connor McLaughlin |
2022-10-17 16:04:00 |
Download |
GS: Fix fractional scaling in GL/Vulkan |
v1.7.3439 |
Connor McLaughlin |
2022-10-09 08:44:31 |
Download |
GS/TextureCache: Partially invalidate overlapping targets with tex-in-rt |
v1.7.3438 |
Mrlinkwii |
2022-10-15 23:27:38 |
Download |
Mac: add PCSX2 to Launchpad Game Category |
v1.7.3437 |
lightningterror |
2022-10-16 21:29:35 |
Download |
GS-hw: Disable blend mix on colclip. Regression, should be disabled. |
v1.7.3436 |
TellowKrinkle |
2022-10-16 02:49:31 |
Download |
GS:HW: Remove comment on rgba to 8i only-blue optimization Doesn't seem to improve anything anymore (GPUs do this with csel now anyways, it's like 5 instructions with no divergence) |
v1.7.3435-1-gc6add663f |
TellowKrinkle |
2022-10-15 09:06:14 |
No build |
GS:HW: Clean up ps_convert_rgba_8i |
v1.7.3435 |
TellowKrinkle |
2022-01-10 07:13:27 |
Download |
Common: Make GL::Context::Create use gsl::span |
v1.7.3434-2-g074e90d04 |
TellowKrinkle |
2022-01-12 02:23:54 |
No build |
3rdparty: Add GSL Version 4.0.0 (a3534567187d2edc428efd3f13466ff75fe5805c) |
v1.7.3434-1-ga2c3050c5 |
TellowKrinkle |
2022-01-10 06:57:13 |
No build |
Common: Formatting |
v1.7.3434 |
JordanTheToaster |
2022-10-16 22:00:11 |
Download |
GameDB: Enable Paltex for Zone of The Enders Improves FPS and drastically reduces the size of the hash cache in game. |
v1.7.3433 |
Mrlinkwii |
2022-10-16 16:29:19 |
Download |
GameDB: add fixes for Eternal Ring and Spongebob SquarePants Featuring Nicktoons - Globs of Doom |
v1.7.3432 |
lightningterror |
2022-10-16 16:14:49 |
Download |
FullscreenUI: Fix Wunused-variable warning. |
v1.7.3431-1-gd2b5f8663 |
lightningterror |
2022-10-16 16:14:25 |
No build |
Qt: Fix Wunused-variable warning. |
v1.7.3431 |
Connor McLaughlin |
2022-10-15 13:20:05 |
Download |
Qt: Register for device notifications on Windows That way we know when a controller is connected/disconnected, and don't have to poll unconnected XInput controllers. |
v1.7.3430-2-gb9dffcb06 |
Connor McLaughlin |
2022-10-15 11:04:30 |
No build |
Qt: Add DInput input source |
v1.7.3430-1-gbcd19dd0f |
Connor McLaughlin |
2022-10-15 11:03:52 |
No build |
Qt: Add Host::GetTopLevelWindowInfo() |
v1.7.3430 |
Connor McLaughlin |
2022-10-16 14:05:45 |
Download |
x86/iR5900: Fix quadword stores on Linux Linux counts vector and GPR registers separately for which register they get passed in when calling functions. Windows uses the argument position. |
v1.7.3429 |
TellowKrinkle |
2022-10-16 05:34:05 |
Download |
GS:HW: blend_mix doesn't get you fast hdr It didn't before either, it just accidentally turned on full barriers |
v1.7.3428 |
Connor McLaughlin |
2022-10-15 17:55:45 |
No build |
GS/Vulkan: Ensure we don't leave a bound texture in copy state Causes the validation layer to get angry, even though it's not used. |
v1.7.3427 |
Connor McLaughlin |
2022-10-15 14:16:15 |
No build |
PAD/Qt: Compute deadzone as circular instead of square |
v1.7.3426 |
Connor McLaughlin |
2022-10-15 15:42:37 |
No build |
Qt: Add automatic updater for Linux |
v1.7.3425 |
Connor McLaughlin |
2022-07-19 12:46:59 |
No build |
GS: Support fractional upscale |
v1.7.3424 |
Connor McLaughlin |
2022-10-15 06:12:13 |
Download |
GS: Unify shader cache versions across renderers It's not often that we make a change unique to one API. This way, you only have to bump the version in one location, instead of four. |
v1.7.3423-1-g44c8974ab |
Connor McLaughlin |
2022-10-10 14:04:56 |
No build |
GS: Set vsync based on host decision Fixes bug where after changing settings in the big picture UI, if you didn't have a game running, it would turn off vsync, making GPU go brr. Also cleans up HostDisplay a bit, removing redundant parameters. |
v1.7.3423 |
Connor McLaughlin |
2022-10-15 11:39:32 |
No build |
ImGuiOverlays: Add hardware download mode to settings OSD |
v1.7.3422 |
lightningterror |
2022-10-15 11:56:04 |
No build |
GameDB: Add Full mipmap + Trilinear ps2 on GT4. Better accurately render ground textures, makes it match sw renderer. |
v1.7.3421 |
Connor McLaughlin |
2022-06-06 13:01:31 |
Download |
GS: Add hardware download mode option |
v1.7.3420 |
Connor McLaughlin |
2022-09-17 14:45:03 |
Download |
Qt: Add input and settings overlays |
v1.7.3419 |
Connor McLaughlin |
2022-10-12 17:42:36 |
Download |
System: Remove/move out a bunch more leftover stuff from wx The exceptions are particularly nasty, because there's nothing which catches them. |
v1.7.3418-2-g00bcb4cf0 |
Connor McLaughlin |
2022-10-12 15:57:53 |
No build |
System: Revamp memory allocation Guest memory is now mapped into a shared memory/file mapping, for use with fastmem. 64-bit and 128-bit arguments are passed by register/value instead of by reference/address. LDL/LDR/SDL/SDR now use 64-bit GPRs instead of SSE. |
v1.7.3418-1-g92ad6f3ba |
Connor McLaughlin |
2022-04-04 16:47:41 |
No build |
x86emitter: Fix missing W REX bit for movq reg, xmm |
v1.7.3418 |
RedPanda4552 |
2022-08-28 23:31:19 |
Download |
Qt: Add dialog for memory card conversion |
v1.7.3417 |
Connor McLaughlin |
2022-10-12 14:41:12 |
Download |
x86/microVU: Add a reference list for quick block lookups This way, we can pack 8 entries in a single cache line, instead of one. |
v1.7.3416-3-g197d4d1c8 |
Connor McLaughlin |
2022-10-12 09:25:35 |
No build |
x86/microVU: Use AVX2 for full block comparisons |
v1.7.3416-2-gbf95193d5 |
Connor McLaughlin |
2022-10-12 09:25:05 |
No build |
x86/microVU: Use 64-bit comparisons for quick lookup |
v1.7.3416-1-g375c0a02b |
Connor McLaughlin |
2022-10-12 09:24:20 |
No build |
x86emitter: Add some AVX/AVX2 instructions and YMM registers |
v1.7.3416 |
Mrlinkwii |
2022-10-14 21:24:11 |
Download |
Gamedb : add upscaling fixed to Call of duty 3 |
v1.7.3415 |
Ganael Laplanche |
2022-10-14 11:55:55 |
Download |
Build: Fix build with wx 3.1 on FreeBSD (#7178) |
v1.7.3414 |
Connor McLaughlin |
2022-10-14 11:37:11 |
No build |
CommonHotkeys: Fix target speed going below zero Also clamps to 100% for challenge mode. |
v1.7.3413 |
boringhexi |
2022-10-14 11:50:15 |
Download |
GameDB: 'Gitaroo Man' patches and fixes (#7184) |
v1.7.3412 |
Connor McLaughlin |
2022-10-10 15:59:48 |
Download |
FullscreenUI: Deadlock fix and add reset confirm for HC enable |
v1.7.3411 |
Mrlinkwii |
2022-10-12 11:37:52 |
Download |
Gamedb: miscellaneous missing entries |
v1.7.3410 |
refractionpcsx2 |
2022-10-11 13:06:01 |
Download |
GS: Only TEXFLUSH if it's an Auto Flush draw. |
v1.7.3409 |
TellowKrinkle |
2022-10-09 07:51:41 |
Download |
GS:HW: Use 16-bit unorm for HDR |
v1.7.3408-1-g4a7539cd0 |
TellowKrinkle |
2022-10-09 06:42:20 |
No build |
GS:HW: Rename FloatColor to HDRColor It will soon be not a float |
v1.7.3408 |
refractionpcsx2 |
2022-10-11 12:05:24 |
Download |
GS: Add flush reason to draw call vertex dumps |
v1.7.3407 |
RedDevilus |
2022-10-10 18:23:46 |
Download |
Qt: Changing Cheevos URL color At the moment it uses a dark blue color which looks fine on light themes but hurts my eyes on the darker themes, reminds me of the old 1.6 console dark mode Making it currently a bit lighter blue which should fit all the themes, in the future we could make it follow the link color. |
v1.7.3406 |
Connor McLaughlin |
2022-10-10 15:36:07 |
No build |
INISettingsInterface: Write changes atomically |
v1.7.3405 |
lightningterror |
2022-10-11 01:52:25 |
Download |
GameDB: Add HPO normal to remaining regions of Wallace & Gromit - The Curse of the Were-Rabbit. Names were different so didn't pick them up during search, also make the names match. |
v1.7.3404 |
lightningterror |
2022-10-11 01:37:45 |
Download |
GameDB: Add HPO Special to Wallace & Gromit - The Curse of the Were-Rabbit. Fixes misalignment/bloom when upscaling. |
v1.7.3403 |
lightningterror |
2022-10-11 01:29:58 |
Download |
GameDB: Add trilinear PS2 and change mipmap from Basic to Fast to Hulk The Ultimate Destruction Further fixes textures to match sw renderers. |
v1.7.3402 |
lightningterror |
2022-10-11 01:08:31 |
Download |
GameDB: Adjust HPO from Normal to Special for Shadow of Rome and Onimusha Dawn of Dreams. Issues with HPO special were the clamp optimizations. |
v1.7.3401-1-g4f1143420 |
lightningterror |
2022-10-11 00:56:02 |
No build |
GS-hw: Fully purge Shadow of Rome crc hacks. Issue with upscaling and hpo special was clamp optimizations. |
v1.7.3401 |
lightningterror |
2022-10-11 00:43:23 |
Download |
GS-hw: Disable clamp more optimizations for now. We currently crop off the rightmost and bottommost pixel when upscaling clamps, until the issue is properly solved we should keep this disabled as it breaks many games when upscaling. |
v1.7.3400 |
PCSX2 Bot |
2022-10-10 18:03:37 |
Download |
PAD: Update to latest controller database. |
v1.7.3399 |
RedDevilus |
2022-10-10 12:41:57 |
Download |
Qt: Consistent save state list in big picture In the WX days we had savestate 0-9 where 0 was the first. Then Qt came around where savestate 0-10 existed for Big Picture and 1-10 for the main listing this can cause headaches where you cycle through savestates or just save to the current slot 0 and it doesn't show up in the main window. |
v1.7.3398 |
Mrlinkwii |
2022-10-09 21:32:09 |
Download |
gamedb: add autoflush to 'The Simpsons: Hit & Run.' |
v1.7.3397 |
lightningterror |
2022-10-08 15:03:35 |
Download |
GS-hw: Cleanup GSHWHack.cpp Declare functions noexcept, initialize variables. |
v1.7.3396-1-g871308cf2 |
lightningterror |
2022-10-08 14:53:28 |
No build |
GS-hw: Remove condition to enable upscaling hacks on Aggressive crc. Not really needed, favor accuracy. |
v1.7.3396 |
lightningterror |
2022-10-09 00:32:34 |
Download |
GS-hw: No need to check for coverage when getting alpha value. We already set the alpha min max value to 128 if coverage is used. |
v1.7.3395-2-g1c308b271 |
lightningterror |
2022-10-08 21:19:16 |
No build |
GS: When CoverageAlpha is used set Alpha min max to 128. |
v1.7.3395-1-g5227bc916 |
lightningterror |
2022-10-08 21:18:04 |
No build |
GS-hw: Add missing stencil buffer check for fba or coverage alpha DATE. |
v1.7.3395 |
refractionpcsx2 |
2022-10-09 14:37:00 |
Download |
GS: Remove no longer needed logging. |
v1.7.3394 |
Connor McLaughlin |
2022-10-09 07:49:57 |
Download |
GameDB: Normalize HW fixes for Xenosaga Episode II |
v1.7.3393 |
RedDevilus |
2022-10-09 08:26:13 |
Download |
Qt: Amendment for Turbo naming PCSX2 uses the Fast Forward naming in the hotkeys but DuckStation uses Turbo for a similar function. Makes it easier to see what the hotkey is for. |
v1.7.3392 |
refractionpcsx2 |
2022-10-04 23:53:22 |
Download |
GS: Modify clamp behaviour on large specified texture sizes Add temp logging |
v1.7.3391-1-gf70da4b33 |
refractionpcsx2 |
2022-09-29 18:50:40 |
No build |
GS: Handle higher TH/TW for STQ calculation |
v1.7.3391 |
refractionpcsx2 |
2022-10-09 05:53:18 |
Download |
GS: Fix DX shader error |
v1.7.3390 |
TellowKrinkle |
2022-10-09 04:27:49 |
Download |
GS:HW: Properly handle fbmask of negative values Previously was possible with blending and colclip, but now more common with the new hdr algorithm |
v1.7.3389 |
TellowKrinkle |
2022-10-08 08:05:24 |
Download |
GHActions:macOS: Remove unused dependencies |
v1.7.3388-2-gfca61d68b |
TellowKrinkle |
2022-10-08 09:02:33 |
No build |
GHActions:MacOS: Disable Qt gssapi support Qt's build script picks up gssapi_krb5.dylib instead of GSS.framework on some MacOS SDKs, failing the build. We don't need GSS, so disable it instead of patching |
v1.7.3388-1-g954e9fc7c |
TellowKrinkle |
2022-10-08 06:51:52 |
No build |
CMake: Prevent finding Mono.framework libpng |
v1.7.3388 |
refractionpcsx2 |
2022-10-08 00:27:09 |
Download |
GS: Fixes for flushes from PR #6389 |
v1.7.3387 |
Connor McLaughlin |
2022-10-08 16:45:40 |
Download |
GS/HW: Only allocate as many mip levels as present This prevents any possibility of sampling undefined or garbage/reused texture data from levels which aren't used by the current draw. And a tiny bit of VRAM. But nothing really measurable. Also fixes a bug in Vulkan where a copied texture can get mip-generated in the wrong command buffer when using basic mipmapping. |
v1.7.3386 |
lightningterror |
2022-10-08 20:16:31 |
Download |
FullscreenUI: Remove unused variables. |
v1.7.3385 |
Connor McLaughlin |
2022-10-08 09:31:53 |
Download |
Qt: Fix primed indicator not being disabled when achievements off |
v1.7.3384-5-g48015d3f4 |
Connor McLaughlin |
2022-10-08 09:55:24 |
No build |
Achievements: Append notifications downwards not upwards |
v1.7.3384-4-g74ffdca61 |
Connor McLaughlin |
2022-10-06 16:09:18 |
No build |
Achievements: Save submitted time from API in leaderboards |
v1.7.3384-3-g2ae3c6bf2 |
Connor McLaughlin |
2022-10-07 23:25:05 |
No build |
Achievements: Check for nulls in API responses rc_json_get_string() stores NULL if the server literally sends "null". |
v1.7.3384-2-g28e33e188 |
Connor McLaughlin |
2022-10-08 13:38:43 |
No build |
Achievements: Reapply settings on HC enable |
v1.7.3384-1-g961512058 |
Connor McLaughlin |
2022-10-07 23:24:51 |
No build |
VulkanHostDisplay: Fix crash when driver uses large preferred upload stride |
v1.7.3384 |
lightningterror |
2022-10-08 13:01:58 |
Download |
GS-hw: Adjust Shadow of Rome crc hacks. Remove some unneeded crc hacks while making leftover upscale only. |
v1.7.3383 |
icup321 |
2022-10-08 05:23:01 |
Download |
GameDB: Fix missing splash logos in Krome games Also fixes water textures in TY 2 & 3. |
v1.7.3382 |
Connor McLaughlin |
2022-10-04 12:41:56 |
No build |
Qt: Fix error writing config on first launch |
v1.7.3381 |
Connor McLaughlin |
2022-10-08 07:11:53 |
Download |
Qt: Drop libsamplerate dependency for Qt+MSVC It's only used by USB/WASAPI, which doesn't exist in Qt. |
v1.7.3380 |
Connor McLaughlin |
2022-10-08 10:20:30 |
Download |
VMManager: Remove unused variable |
v1.7.3379 |
refractionpcsx2 |
2022-10-08 06:41:28 |
Download |
WX: Backport Resamplebox patch to fix GSDump previews in vs2022 |
v1.7.3378 |
icup321 |
2022-10-07 10:25:21 |
Download |
GameDB: Fix ghosting in BlitzTech engine games Also fixes a few game title issues. |
v1.7.3377 |
TellowKrinkle |
2022-10-04 05:01:18 |
Download |
GS:HW: Make HDR algorithm more float-precision-friendly - Use whole numbers instead of 255ths - Use range -128 - 127 instead of 0 - 255 for accumulation blends |
v1.7.3376 |
Connor McLaughlin |
2022-10-07 12:05:49 |
Download |
CI: Switch from libcurl4-gnutls-dev to libcurl4-openssl-dev Hopefully fix the Linux AppImage not finding certificates on Debian. |
v1.7.3375 |
refractionpcsx2 |
2022-10-06 22:57:03 |
Download |
GameList: remove playlists |
v1.7.3374 |
Mrlinkwii |
2022-10-06 16:36:53 |
Download |
Gamedb: add EE rounding to 'Ty the Tasmanian Tiger 3' |
v1.7.3373 |
Connor McLaughlin |
2022-10-06 11:59:51 |
Download |
FullscreenUI: Display primed achievement list in pause menu |
v1.7.3372-1-g0cc665a26 |
Connor McLaughlin |
2022-10-06 11:38:53 |
No build |
Qt: Add option to hide primed/challenge achievements |
v1.7.3372 |
Connor McLaughlin |
2022-10-06 00:58:17 |
Download |
Qt: Remove m3u from open file filter |
v1.7.3371 |
JordanTheToaster |
2022-10-05 12:09:45 |
Download |
GameDB: Add Ufficiale PlayStation 2 Speciale Platinum 2007 Adds missing demo entry. |
v1.7.3370 |
JordanTheToaster |
2022-10-05 09:26:00 |
Download |
GameDB: Add missing Spiderman WoS fix Adds missing clamp mode fix to PAL version of Spiderman WoS. |
v1.7.3369 |
refractionpcsx2 |
2022-10-04 22:25:09 |
Download |
SPU: Allow up to 200% final volume |
v1.7.3368 |
rewasdadmin |
2022-09-29 21:03:28 |
Download |
Pad: Native DualShock 3 support in Windows by official Sony driver (sixaxis) |
v1.7.3367 |
suXin |
2022-10-04 07:25:05 |
Download |
GameDB: WRC Rally Evolved - Fix delay slot slowdowns |
v1.7.3366 |
PCSX2 Bot |
2022-10-03 18:04:19 |
Download |
PAD: Update to latest controller database. |
v1.7.3365 |
Connor McLaughlin |
2022-10-03 16:43:51 |
Download |
Achievements: Avoid potential crash when parsing malformed responses |
v1.7.3364 |
Connor McLaughlin |
2022-10-02 15:42:59 |
Download |
Linux: Implement screensaver inhibit for X11 |
v1.7.3363-1-gf63e1b376 |
Connor McLaughlin |
2022-10-02 15:05:05 |
No build |
Qt: Implement screensaver inhibit |
v1.7.3363 |
JordanTheToaster |
2022-10-02 15:46:56 |
Download |
GameDB: Minor game fixes Undo VU clamp change for Revenge adds missing Burnout 2 entry and Killzone entry and adds half pixel offset normal to Berserk. |
v1.7.3362 |
Connor McLaughlin |
2022-10-01 15:46:53 |
Download |
Qt: Implement save state backups option |
v1.7.3361-1-g4907003d3 |
Connor McLaughlin |
2022-10-01 15:29:29 |
No build |
Qt: Add Delete Save States to load menu |
v1.7.3361 |
Mrlinkwii |
2022-10-02 15:00:24 |
No build |
linux-various : remove no longer needed shellscript |
v1.7.3360 |
arcum42 |
2022-10-02 14:20:30 |
Download |
Remove references to unused define. |
v1.7.3359 |
SlyCooperReloadCoded |
2022-10-02 14:18:29 |
Download |
GameDB: Fix some game titles and add some missing fixes (#7121) |
v1.7.3358 |
JordanTheToaster |
2022-10-01 13:12:13 |
Download |
GameDB: Update Burnout games VU Clamp mode Changes the VU Clamp on the Burnout games from none to extra + preserve sign. |
v1.7.3357 |
lightningterror |
2022-10-01 05:32:31 |
No build |
GS/wx: Change TriFilter name and move it to main renderer tab on wx. Matches Qt behavior. |
v1.7.3356-1-gaafb7e22d |
lightningterror |
2022-10-01 05:30:43 |
No build |
Qt: Change TriFilter config name. |
v1.7.3356 |
Connor McLaughlin |
2022-10-01 08:21:45 |
No build |
GS/HW: Shuffle moves don't need barriers with fbfetch |
v1.7.3355 |
Connor McLaughlin |
2022-10-01 08:22:29 |
No build |
Acheivements: Make login progress indeterminate It doesn't have a percentage. |
v1.7.3354 |
Connor McLaughlin |
2022-10-01 08:23:35 |
No build |
FullscreenUI: Clean boot if resume picked without state |
v1.7.3353 |
Connor McLaughlin |
2022-10-01 17:14:39 |
Download |
Qt: Fix main window hiding with EFS bug |
v1.7.3352 |
Connor McLaughlin |
2022-10-01 14:28:48 |
No build |
Qt: Add Discord Rich Presence support |
v1.7.3351-1-g85b684255 |
Connor McLaughlin |
2022-10-01 14:28:17 |
No build |
3rdparty: Add rapidjson and discord-rpc |
v1.7.3351 |
refractionpcsx2 |
2022-08-25 22:15:22 |
Download |
CDVD: Increase cycle accuracy + simulate speedup for CLV/CAS swap |
v1.7.3350 |
Connor McLaughlin |
2022-10-01 05:23:50 |
Download |
Qt: Hook up reset timestretch button |
v1.7.3349-6-gd1021749b |
Connor McLaughlin |
2022-10-01 05:23:25 |
No build |
SPU2: Fix uninitialized bitset Causes config reloads even when nothing changed. |
v1.7.3349-5-g27229da36 |
Connor McLaughlin |
2022-09-29 16:26:36 |
No build |
CI: Install libasound2-dev for Linux builds Hopefully sort out cubeb not building with ALSA support. |
v1.7.3349-4-g44d969c0d |
Connor McLaughlin |
2022-09-29 15:52:11 |
No build |
Qt: Add audio backend selection (only cubeb for now) |
v1.7.3349-3-g9170a5abc |
Connor McLaughlin |
2022-09-29 14:55:00 |
No build |
3rdparty/cubeb: Add cubeb_get_backend_names() |
v1.7.3349-2-g1aa734cb8 |
Connor McLaughlin |
2022-09-29 14:52:42 |
No build |
3rdparty/cubeb: Silence wasapi output frames logging unless mismatch |
v1.7.3349-1-g3695ae07d |
Connor McLaughlin |
2022-09-29 14:49:50 |
No build |
3rdparty: Move cubeb 93d1fa3fccdc22da37aa59f67b213591797db369 in-tree |
v1.7.3349 |
Connor McLaughlin |
2022-10-01 04:51:53 |
Download |
Achievements: Drop OOB poke log messages to verbose |
v1.7.3348 |
refractionpcsx2 |
2022-10-01 01:26:26 |
Download |
Achievements: Fix a couple of typos |
v1.7.3347 |
Connor McLaughlin |
2022-04-18 15:35:14 |
Download |
Qt: Add RetroAchievements implementation |
v1.7.3346-5-g843b0b3eb |
Connor McLaughlin |
2022-04-18 12:16:24 |
No build |
3rdparty: Add RAInterface |
v1.7.3346-4-g9f2c4c6b5 |
Connor McLaughlin |
2022-04-18 12:15:31 |
No build |
3rdparty: Add rcheevos |
v1.7.3346-3-g9c6419343 |
Connor McLaughlin |
2022-09-18 08:02:43 |
No build |
HTTPDownloader: Pass content type by reference |
v1.7.3346-2-g99fbe4e9f |
Connor McLaughlin |
2022-09-18 06:46:16 |
No build |
VMManager: Reload save state ELF in internals We should serialize this in the state at some point. |
v1.7.3346-1-gffa014f91 |
Connor McLaughlin |
2022-09-18 06:45:47 |
No build |
ImGuiFullscreen: Add indeterminate background progress |
v1.7.3346 |
Mrlinkwii |
2022-09-30 23:42:24 |
Download |
Gamedb: fixes for 'Guitar Hero - World Tour' |
v1.7.3345 |
Connor McLaughlin |
2022-09-29 16:05:08 |
Download |
GS/Vulkan: Actually store the readback buffer size This being missing was causing the buffer to be reallocated every download. |
v1.7.3344 |
JordanTheToaster |
2022-09-29 14:16:47 |
Download |
GameDB: Add Trilinear (PS2) to Burnout games Trilinear makes the image much smoother and more natural. |
v1.7.3343 |
Connor McLaughlin |
2022-09-29 10:24:45 |
Download |
GameDB: Enable full mipmapping + PS2 trilinear for Ape Escape games |
v1.7.3342-4-g56d601462 |
Connor McLaughlin |
2022-09-28 14:06:07 |
No build |
GS/HW: Improve PS2 trilinear selection trilinear_auto should only be set when using basic, trilinear can be used with PS2 mips. |
v1.7.3342-3-g3bbb510b7 |
Connor McLaughlin |
2022-09-28 14:05:20 |
No build |
GS/HW: Make trilinear filtering behavior consistent across backends Previously, triln=0 would result in nearest mipmap filtering in D3D/Vulkan, but forced base level in OpenGL. |
v1.7.3342-2-gf2e6c61bf |
Connor McLaughlin |
2022-09-28 12:26:09 |
No build |
GS: Use memcmp for GSVector2 comparisons Single compare-and-branch versus two. |
v1.7.3342-1-gf1cb13fd9 |
Connor McLaughlin |
2022-09-28 12:25:02 |
No build |
GS/TextureCache: Fix non-mipmap sources conflicting with mipmap sources Fixes building flicker in Burnout 3 with Full mipmapping, as the first draws don't use mipmapping, but the others do, resulting in the texture having whatever was last left in it before it was recycled. |
v1.7.3342 |
RedDevilus |
2022-09-28 01:59:07 |
Download |
GameDB: Jackass GSHWFix halfpixeloffset for upscaling issue |
v1.7.3341 |
Ganael Laplanche |
2022-09-27 14:40:19 |
Download |
cmake: Fix build on FreeBSD. (#7080) ${pcsx2OSXSources} cannot be built on FreeBSD, so remove them. |
v1.7.3340 |
lightningterror |
2022-09-17 14:24:55 |
Download |
GUI-wx: Fix condition is always true/false warnings. Codacy. |
v1.7.3339-1-gde5f31001 |
lightningterror |
2022-09-17 14:23:53 |
No build |
USB: Try to fix variable never used warnings. Codacy. |
v1.7.3339 |
lightningterror |
2022-09-26 18:48:58 |
Download |
GameDB: Add a bunch of Korean games. |
v1.7.3338 |
Christian Kenny |
2022-09-25 22:39:19 |
Download |
gitignore: Don't track bad_shader logs |
v1.7.3337 |
Connor McLaughlin |
2022-09-23 15:04:53 |
Download |
GS/Vulkan: Fix redundant constant buffer reuploads Also the redundant descriptor set binds. |
v1.7.3336 |
Connor McLaughlin |
2022-09-23 15:40:23 |
Download |
GS/HW: HLE shuffles (more like copies) done through moves Fixes broken shadows in the hardware renderer in Final Fantasy XII. |
v1.7.3335-1-g5d7ab5434 |
Connor McLaughlin |
2022-09-23 15:39:53 |
No build |
GS/HW: Vertex/index pointers should be constant |
v1.7.3335 |
Connor McLaughlin |
2022-09-19 14:59:31 |
Download |
VMManager: Fix per-game memory cards getting ejected on boot |
v1.7.3334 |
JordanTheToaster |
2022-09-25 13:16:35 |
Download |
GameDB: Disable InstantVU1 for SoTC Disables InstantVU1 for a moderate increase in FPS due to lower VU % usage. |
v1.7.3333 |
Connor McLaughlin |
2022-09-25 08:23:50 |
Download |
INISettingsInterface: Use ToChars() for int/float conversion Avoids locale issues. |
v1.7.3332-1-gaf646e449 |
Connor McLaughlin |
2022-09-25 08:23:14 |
No build |
Common: Add StringUtil::ToChars() wrapper |
v1.7.3332 |
Stuart Kenny |
2022-09-24 12:13:17 |
Download |
MemoryCardFolder: Use icon osd notification method. |
v1.7.3331 |
Mrlinkwii |
2022-09-23 20:18:09 |
Download |
GameDB:add HWfixes to Steel Dragon EX |
v1.7.3330 |
Stuart Kenny |
2022-08-03 11:56:13 |
Download |
MemoryCardFolder: Add write osd notification. |
v1.7.3329 |
Ty Lamontagne |
2022-09-20 00:02:33 |
Download |
IOPBios: Implement the different iomanx stat file modes |
v1.7.3328 |
JordanTheToaster |
2022-09-20 18:47:43 |
No build |
GameDB: Correct incorrect GTA SA fix Fixes a mistake someone made adding ee clamping to GTA SA. |
v1.7.3327 |
icup321 |
2022-09-19 18:12:31 |
Download |
GameDB: Spyro NTSC-U bloom fix and add missing PAL demo disc. (#6960) * Add NTSC-U Spyro fix and missing PAL demo disc * Add missing PAL Sonic Riders demo disc * Add HalfPixelOffset fix to Crash Twinsanity demo Necessary for fixing depth lines in Crash Twinsanity demo. |
v1.7.3326 |
PCSX2 Bot |
2022-09-19 18:01:29 |
No build |
PAD: Update to latest controller database. |
v1.7.3325 |
lightningterror |
2022-09-18 22:45:46 |
Download |
GS-wx: Rearrange debug checkboxes in advanced tab graphics settings. Less confusing and easier to debug. |
v1.7.3324 |
JordanTheToaster |
2022-09-18 16:44:00 |
Download |
GameDB: Add missing DB entrys Adds various missing entry's. |
v1.7.3323 |
RedPanda4552 |
2022-09-18 13:38:34 |
Download |
Config: Preserve memcard types instead of wiping to defaults (#7065) |
v1.7.3322 |
Ty Lamontagne |
2022-09-17 21:59:37 |
Download |
IOPBios: Differentiate ioman and iomanx dread & getStat HLE Structure differences with fio_stat_t and fxio_stat_t make them incompatible |
v1.7.3321-1-g4ad563f8f |
Ty Lamontagne |
2022-09-17 20:40:19 |
No build |
IOPBios: Properly increment host dir iterator Fixes uLaunchELF and any other homebrew that iterates over directories. |
v1.7.3321 |
JordanTheToaster |
2022-09-13 15:40:43 |
No build |
Qt: Make FastCDVD per game only Makes FastCDVD per game only to prevent users enabling a destructive setting globally. |
v1.7.3320 |
Connor McLaughlin |
2022-09-15 16:09:35 |
No build |
VMManager: Ensure MTGS is finished before resetting |
v1.7.3319-15-g1a979a849 |
Connor McLaughlin |
2022-09-15 17:17:10 |
No build |
VMManager: Fix inactive per-game bindings taking precedence over global |
v1.7.3319-14-ga020e985f |
Connor McLaughlin |
2022-09-12 16:56:26 |
No build |
VMManager: Fix toggling game fixes per-game (stuck enabled) |
v1.7.3319-13-gf8d9e6eeb |
Connor McLaughlin |
2022-09-12 15:27:37 |
No build |
InputManager: Split AddBinding() and AddBindings() |
v1.7.3319-12-g564c81575 |
Connor McLaughlin |
2022-09-03 07:06:56 |
No build |
FullscreenUI: Various improvements |
v1.7.3319-11-g8b16a7a8c |
Connor McLaughlin |
2022-09-03 13:29:02 |
No build |
Qt: Add cover downloader |
v1.7.3319-10-g6b245f34a |
Connor McLaughlin |
2022-08-20 14:27:02 |
No build |
CI: Add libcurl to appimages |
v1.7.3319-9-gf17a77c18 |
Connor McLaughlin |
2022-04-18 12:07:08 |
No build |
Common: Add HTTPDownloader implementation |
v1.7.3319-8-g17ac5ffe9 |
Connor McLaughlin |
2022-09-17 09:46:35 |
No build |
GameList: Use sanitized game titles for covers Fixes covers for games such as dot hack which use characters incompatble with the file system. |
v1.7.3319-7-g2b04f0b58 |
Connor McLaughlin |
2022-09-17 09:44:38 |
No build |
Path: Make sanitize routine follow OS rules |
v1.7.3319-6-g22ed71cef |
Connor McLaughlin |
2022-09-17 09:44:27 |
No build |
StringUtil: Add UTF-8 encode and decode |
v1.7.3319-5-g1f5d672cb |
Connor McLaughlin |
2022-09-03 14:29:36 |
No build |
Qt: Open host input method on imgui text edit This should open virtual keyboards on devices which do not have a physical keyboard. |
v1.7.3319-4-gc136bb4ea |
Connor McLaughlin |
2022-09-12 13:40:25 |
No build |
PAD: Add analog stick invert and button deadzone options |
v1.7.3319-3-ge28a3ac94 |
Connor McLaughlin |
2022-09-12 13:25:08 |
No build |
FullscreenUI: Fix controller setting saving |
v1.7.3319-2-g3829f574c |
Connor McLaughlin |
2022-09-15 14:27:03 |
No build |
3rdparty/imgui: Round when DPI scaling instead of flooring |
v1.7.3319-1-gd8ac91954 |
Connor McLaughlin |
2022-09-03 15:30:51 |
No build |
3rdparty/imgui: Fix text input with gamepad |
v1.7.3319 |
Silent |
2022-09-17 14:47:35 |
No build |
QtHost: Fix Unicode command line arguments |
v1.7.3318 |
Ty Lamontagne |
2022-09-17 02:56:40 |
No build |
Revert "BiosTools: Allow BIOS region patching" This reverts commit a4dcaa7c149c80442e4087ff497561764d04001a. |
v1.7.3317 |
rufotheone-fr |
2022-09-09 05:21:13 |
Download |
GameDB: fixes letter C + some missing A/B fixes + changes asked by refractionpcsx2 |
v1.7.3316 |
Connor McLaughlin |
2022-09-03 15:29:12 |
Download |
Build: Use in-tree imgui Snapshot was taken at commit 5b9d197b7d227f5173d6e43e83e04eb0c5e35d63 |
v1.7.3315-1-gc70d833a5 |
Connor McLaughlin |
2022-09-03 15:27:41 |
No build |
3rdparty: Move imgui in-tree |
v1.7.3315 |
Connor McLaughlin |
2022-09-16 10:40:43 |
No build |
VMManager: Re-add .mdf as a disc filename Fixes them not being scannable. |
v1.7.3314 |
TellowKrinkle |
2022-09-14 04:25:19 |
Download |
PAD: Remove weird unused binary file |
v1.7.3313-1-g738c8cb63 |
TellowKrinkle |
2022-09-14 04:20:25 |
No build |
Core: Remove trailing whitespace from all files |
v1.7.3313 |
noigeaR |
2022-09-15 21:26:48 |
Download |
GameDB: More fixes, less missing |
v1.7.3312 |
Connor McLaughlin |
2022-09-15 16:40:34 |
Download |
Qt: Fix crash on clearing controller bindings |
v1.7.3311 |
Connor McLaughlin |
2022-08-26 12:11:17 |
Download |
GameDatabase: Add gpuPaletteConversion = 2 value Some games (e.g. Metal Gear Solid 2) use large-ish textures, with a bunch of different CLUTs/palettes, depending on the draw. Kind-of like a texture atlas. This causes issues when texture preloading is enabled, as both VRAM and GS CPU thread usage increase proporiately to the number of texture:clut pairs (since it has to be hashed). An alternative to disabling preloading, which is what we currently do, is enabling GPU palette conversion in these games. Even though we ever-so-slightly increase the GPU load due to having to do shader sampling, the CPU load on the GS thread is considerably reduced, and overall performance is greater. In theory it'll also achieve higher cache hit rates on the GPU, since we're not duplicating a bunch of textures. However, as a general rule of thumb, we don't want to encourage people to enable paltex, as most games run slower with it on. So, what this PR does, is add a GameDB option for these types of games, to enable paltex when texture preloading is set to full/hash cache, but otherwise leave the setting alone. The best of both worlds. NOTE: I've also forced paltex=0 for Spider-Man 2, as it uses a massive number of palettes which can cause descriptor issues in DX12/Vulkan. A perfect example of where you *don't* want to use paltex. |
v1.7.3310 |
noigeaR |
2022-09-15 09:26:00 |
No build |
GameDB: Fix DOA 2 naming. Yamasa Digi World add missing & fix naming |
v1.7.3309 |
Connor McLaughlin |
2022-09-14 14:41:50 |
Download |
Qt: Deduplicate interface code and reduce core coupling This enables more code sharing between interfaces in the future (e.g. nogui, gsrunner, etc). Eventually I'll move everything in Frontend/ to its own project. - VMManager now no longer depends on anything in Frontend. - Moved INISettingsInterface out of Frontend. - Log settings can now be overridden per-game (if you really want to).. - Hotkeys get their own file. |
v1.7.3308 |
Connor McLaughlin |
2022-09-15 11:43:21 |
No build |
Qt: Fix fullscreen/window size being enabled in game list |
v1.7.3307 |
neonoxd |
2022-08-31 21:05:05 |
Download |
Qt: Scroll GameList by pixels using scrollwheel |
v1.7.3306 |
noigeaR |
2022-09-13 22:34:56 |
Download |
GameDB: Fix Kaidou Battle upscaling and add missing games |
v1.7.3305 |
lightningterror |
2022-09-12 18:50:17 |
Download |
tools: Cleanup trailing whitespace. Codacy warning. |
v1.7.3304-2-gfdb170b44 |
lightningterror |
2022-09-12 18:49:41 |
No build |
Core: Remove unused IopSif.cpp file. Codacy warnings. |
v1.7.3304-1-g1fa7ae4f0 |
lightningterror |
2022-09-12 18:49:08 |
No build |
PAD: Cleanup unused variable warnings. Codacy. |
v1.7.3304 |
PCSX2 Bot |
2022-09-12 18:02:26 |
Download |
PAD: Update to latest controller database. |
v1.7.3303 |
JordanTheToaster |
2022-09-12 10:30:28 |
Download |
UI: Fullscreen UI typo fix Fixes a typo in cycle skip. |
v1.7.3302 |
SupervisedThinking |
2022-02-10 19:46:39 |
Download |
CMake: fix Xrandr - fix path to includes - fix lib name |
v1.7.3301 |
JordanTheToaster |
2022-09-11 01:35:08 |
Download |
WX: Add Disable Hardware Readbacks option Adds the missing disable hardware readback option to WX. |
v1.7.3300 |
Connor McLaughlin |
2022-09-10 06:53:08 |
Download |
iR5900: Skip reloading COP2 flags register when it's not used |
v1.7.3299-1-g5a0c8c9f3 |
Connor McLaughlin |
2022-09-10 06:49:48 |
No build |
iR5900Analysis: Always set COP2 status flag bit for VSQRT/VRSQRT/VDIV These update flags unconditional on FMAC. |
v1.7.3299 |
JordanTheToaster |
2022-09-10 15:16:16 |
Download |
GameDB: MGS2 Document of text fixes for more versions Adds EETimingHack to more versions of MGS2 the document of to fix the flickering broken text. |
v1.7.3298 |
Connor McLaughlin |
2022-09-10 05:53:12 |
Download |
Qt: Fix load input profile/reset controller defaults Same deal as #7029. |
v1.7.3297 |
Connor McLaughlin |
2022-09-10 05:06:04 |
Download |
Qt: Fix crash when autobinding controller Regression from #7016. |
v1.7.3296 |
JordanTheToaster |
2022-09-10 01:01:11 |
Download |
GameDB: Beyond Good and Evil rendering fix Fixes shield rendering on BGAE. |
v1.7.3295 |
KrossX |
2022-09-08 20:19:35 |
Download |
Qt: include more entry strings in search |
v1.7.3294 |
Connor McLaughlin |
2022-09-08 13:20:07 |
Download |
LRUCache: Fix Evict() removing too many items |
v1.7.3293-15-g1e660c8e8 |
Connor McLaughlin |
2022-09-08 02:37:40 |
No build |
Qt: Fix possible crash when starting game while scanning |
v1.7.3293-14-ge8704adc6 |
Connor McLaughlin |
2022-09-07 15:51:27 |
No build |
GzippedFileReader: Don't double open when creating index |
v1.7.3293-13-g43d6ddd7c |
Connor McLaughlin |
2022-08-01 07:32:21 |
No build |
VMManager: Add warning for unsafe settings on boot |
v1.7.3293-12-g6e0ac7fa7 |
Connor McLaughlin |
2022-09-03 06:55:12 |
No build |
HostDisplay: Make GL/D3D timestamp queries slightly less rubbish |
v1.7.3293-11-g800aca6f0 |
Connor McLaughlin |
2022-08-01 05:43:50 |
No build |
GS/OpenGL: Force UBO reupload on restore api state |
v1.7.3293-10-ga22858298 |
Connor McLaughlin |
2022-08-10 13:31:06 |
No build |
Host: Add GetResourceFileTimestamp() |
v1.7.3293-9-g9f9f8e0e3 |
Connor McLaughlin |
2022-08-10 13:29:20 |
No build |
GameList: Fix title for ELFs |
v1.7.3293-8-g3d6f4629e |
Connor McLaughlin |
2022-09-03 17:32:53 |
No build |
PAD: Fix copying input sources |
v1.7.3293-7-g6fca0dac0 |
Connor McLaughlin |
2022-09-03 13:31:15 |
No build |
VMManager: Only trigger hotkeys with valid VM |
v1.7.3293-6-g22e9aea82 |
Connor McLaughlin |
2022-09-08 15:08:10 |
No build |
Config: Fix frame rate being parsed ever-so-slightly off Also converts from double to float, we don't need additional precision for storing these values. |
v1.7.3293-5-ge064e96c9 |
Connor McLaughlin |
2022-09-07 12:19:40 |
No build |
HostDisplay: Make global pointer instead of function |
v1.7.3293-4-gb667236c9 |
Connor McLaughlin |
2022-09-07 11:20:50 |
No build |
Qt: Combine EmuThread.cpp and QtHost.cpp These mostly called back between one another. |
v1.7.3293-3-ge4df56381 |
Connor McLaughlin |
2022-09-07 09:44:10 |
No build |
Qt: Implement settings reset |
v1.7.3293-2-gd86abebb5 |
Connor McLaughlin |
2022-09-07 09:41:39 |
No build |
VMManager: Add SetDefaultSettings() Also removes the affinity control default for <=2 threads, best to let the OS handle this. |
v1.7.3293-1-g1b3bf89ee |
Connor McLaughlin |
2022-09-06 15:00:57 |
No build |
PAD: Split set default controller and hotkey settings |
v1.7.3293 |
noigeaR |
2022-09-09 20:44:53 |
Download |
GameDB: Add missing games |
v1.7.3292 |
TellowKrinkle |
2022-08-01 03:53:58 |
Download |
GS: Add zequal to GSScanlineSelector to_string |
v1.7.3291-1-g650dc8bc6 |
TellowKrinkle |
2022-08-01 03:26:03 |
No build |
GS: Fix zequal handling in CDrawScanline I somehow didn't use the same algorithm as the asm version originally |
v1.7.3291 |
Mrlinkwii |
2022-09-08 23:26:52 |
Download |
Gamedb: upscaling fixes for 'Urbz, The - Sims in the City' |
v1.7.3290 |
JordanTheToaster |
2022-09-08 20:33:48 |
Download |
GameDB: Deus Ex various fixes Adds round sprite half preload frame data and partial texture preloading to Deus Ex. |
v1.7.3289 |
JordanTheToaster |
2022-09-08 19:24:33 |
Download |
GameDB: Death by Degrees FMV line fixes Adds align sprite to Death by Degrees to fix FMV lines. |
v1.7.3288 |
Connor McLaughlin |
2022-09-08 12:40:21 |
Download |
FullscreenUI: Remove accurate DATE option It doesn't exist anymore. |
v1.7.3287 |
TellowKrinkle |
2022-09-02 06:55:04 |
Download |
GS:MTL: Don't override GSTexture::Save with a TODO There's a working default implementation |
v1.7.3286-3-g365c1c3f3 |
TellowKrinkle |
2022-09-02 06:53:08 |
No build |
GS:MTL: Implement GPU usage tracking |
v1.7.3286-2-gfbc3120c4 |
TellowKrinkle |
2022-09-02 06:08:05 |
No build |
GS:MTL: Ensure prim id init actually writes |
v1.7.3286-1-g66093c327 |
TellowKrinkle |
2022-09-01 21:49:53 |
No build |
GS:MTL: Add barrier counting |
v1.7.3286 |
Ty Lamontagne |
2022-09-07 21:05:05 |
Download |
clang-format: pcsx2/IopBios.cpp |
v1.7.3285-1-gcee8598b3 |
Ty Lamontagne |
2022-09-07 21:04:34 |
No build |
IOPBios: Hook iomanx library as well as ioman Fixes fileXio incompatibility |
v1.7.3285 |
Mrlinkwii |
2022-09-07 21:36:28 |
Download |
Gamedb: Fix 'Muppets Party Cruise' |
v1.7.3284 |
lightningterror |
2022-09-07 11:26:16 |
Download |
Qt: Remove Accurate DATE from Qt gui. |
v1.7.3283-3-ga397de448 |
lightningterror |
2022-09-07 11:25:58 |
No build |
GS-wx: Remove Accurate DATE from wx gui. |
v1.7.3283-2-g62adad073 |
lightningterror |
2022-09-07 11:25:18 |
No build |
GS-config: Remove Accurate Date from the config. |
v1.7.3283-1-g3d647fe55 |
lightningterror |
2022-09-07 11:24:43 |
No build |
GS-hw: Remove Accurate DATE option, no longer needed. |
v1.7.3283 |
JordanTheToaster |
2022-09-07 01:53:11 |
Download |
GameDB: Kikou graphics fixes Disables mVU flag speedhack to fix broken graphics. |
v1.7.3282 |
Connor McLaughlin |
2022-09-07 09:17:12 |
No build |
GS/Vulkan: Discard instead of clear for PrimID setup fill |
v1.7.3281-2-g81c0e000e |
Connor McLaughlin |
2022-09-07 09:09:12 |
No build |
GS/DX12: Discard instead of clear for PrimID setup fill We're writing the render area anyway. |
v1.7.3281-1-gd4a5a714f |
Connor McLaughlin |
2022-09-07 09:08:27 |
No build |
GS/DX12: Fix incorrect topology on PrimID DATE setup |
v1.7.3281 |
rufotheone-fr |
2022-09-07 10:17:28 |
Download |
GameDB: fixes letter B (#6973) |
v1.7.3280 |
TellowKrinkle |
2022-09-07 07:48:51 |
Download |
CMake:MacOS: Don't strip qt binaries |
v1.7.3279 |
TellowKrinkle |
2022-09-01 10:54:20 |
Download |
GS:DX11: Add primid destination alpha support |
v1.7.3278-6-g1b34eb14f |
TellowKrinkle |
2022-09-01 08:50:25 |
No build |
GS: Pass through primitive ID in geometry shaders in DX12 and VK Fixes primid destination alpha on sprites |
v1.7.3278-5-g412480b32 |
TellowKrinkle |
2022-09-01 05:56:34 |
No build |
GS: Don't add 10 to date flag to indicate initialization We already have 1 and 2 dedicated to the job |
v1.7.3278-4-g0500824e5 |
TellowKrinkle |
2022-09-05 08:51:42 |
No build |
GS:Vk: Change primitive_id enable to match the new meaning A bit messy, due to the fact that its support piggybacks on support of other features, instead of having a dedicated feature flag |
v1.7.3278-3-g3e0f3d05e |
TellowKrinkle |
2022-09-01 03:29:03 |
No build |
GS: Rename image_load_store capability to primitive_id The algorithm it enables has changed for all renderers, and no longer needs image_load_store |
v1.7.3278-2-g62f9b1613 |
TellowKrinkle |
2022-08-31 22:16:31 |
No build |
GS:OGL: Use blend min for primid destination alpha |
v1.7.3278-1-g80523828c |
TellowKrinkle |
2022-09-03 06:52:43 |
No build |
GS:HW: Properly use primid dst alpha as a fallback to barrier dst alpha Even when we would have otherwise used barrier over primid if both were supported |
v1.7.3278 |
PCSX2 Bot |
2022-09-05 18:01:26 |
Download |
PAD: Update to latest controller database. |
v1.7.3277 |
TellowKrinkle |
2022-08-31 11:17:53 |
Download |
GS:OGL: Add fetch_rt function to shader |
v1.7.3276 |
TellowKrinkle |
2022-08-31 21:51:11 |
Download |
GS:OGL: Support disabling texture barrier |
v1.7.3275 |
JordanTheToaster |
2022-09-02 14:58:52 |
Download |
GameDB: Corvette game fixes Adds half pixel offset special aggressive and disables MTVU for Corvette. |
v1.7.3274 |
Connor McLaughlin |
2022-09-02 11:21:45 |
Download |
microVU: Fix program dumping |
v1.7.3273 |
refractionpcsx2 |
2022-09-02 00:19:16 |
Download |
OSD: Correct region2 parameter offset. |
v1.7.3272 |
JordanTheToaster |
2022-09-01 11:36:01 |
Download |
GameDB: General title fixes and adds a gamefix Corrects some more titles and adds preload frame data to "Takahashi Naoko no Marathon Shiyou yo!". |
v1.7.3271 |
TellowKrinkle |
2022-08-31 04:01:50 |
Download |
GS:HW: Don't skip FBW 0 |
v1.7.3270-2-g603f863b7 |
TellowKrinkle |
2022-08-31 03:17:49 |
No build |
GS: Don't clamp fbw to 1 fbw zero is a thing |
v1.7.3270-1-ge40a93e38 |
TellowKrinkle |
2022-08-31 03:05:27 |
No build |
GS: Don't clamp scissor to fbw HW tests indicate this doesn't happen |
v1.7.3270 |
lightningterror |
2022-09-01 00:48:35 |
Download |
GS-hw: Remove remaining 24bit destination checks for Ad. |
v1.7.3269 |
Connor McLaughlin |
2022-08-25 17:50:06 |
Download |
IopBios: Fix opening host: or host:. as a directory |
v1.7.3268 |
lightningterror |
2022-08-26 17:07:21 |
Download |
GS-hw: Improve how we handle blending on 24bit with Ad factor in renderer. |
v1.7.3267 |
TellowKrinkle |
2022-08-28 07:21:27 |
Download |
GS: Use accumulation blend when alpha is known to be 1 |
v1.7.3266 |
rufotheone-fr |
2022-08-26 10:53:20 |
Download |
GameDB: some title fixes letter A + SCAJ-30004 + SLPM-62346 + fix "Attheraces Presents Gallop Racer" double space |
v1.7.3265 |
JordanTheToaster |
2022-08-31 11:44:13 |
Download |
GameDB: Various title fixes and game fixes Fixes various titles and adds autoflush to Yumeria. |
v1.7.3264 |
PCSX2 Bot |
2022-08-29 18:01:23 |
Download |
PAD: Update to latest controller database. |
v1.7.3263 |
Mrlinkwii |
2022-08-30 12:32:12 |
Download |
Gamedb: fix incorrect korean serials |
v1.7.3262 |
JordanTheToaster |
2022-08-30 03:21:51 |
Download |
GameDB: Fix "Curious George" region Changes the region from NTSC-Unk to the correct NTSC-HK. |
v1.7.3261 |
Mrlinkwii |
2022-08-29 17:09:01 |
Download |
GameDB: add missing serial for 'Hyper Sports 2002 Winter' |
v1.7.3260 |
Connor McLaughlin |
2022-08-29 04:42:31 |
Download |
CMake: Throw error when building Qt with PACKAGE_MODE We don't support this. 1. It doesn't make sense to put data in /usr/share since it's not shared between applications. 2. Makes the application not self-contained for easily being moved/removed. 3. Means you can't have multiple versions installed. 4. Every other platform is self-contained (Windows, Mac). |
v1.7.3259 |
Connor McLaughlin |
2022-05-15 10:20:21 |
Download |
Frontend: Add fullscreen UI implementation |
v1.7.3258-11-g5b9d197b7 |
Connor McLaughlin |
2022-08-27 07:20:54 |
No build |
3rdparty/imgui: Include imgui_stdlib |
v1.7.3258-10-g9cce6945e |
Connor McLaughlin |
2022-08-22 15:20:15 |
No build |
Common: Add Image and Easing classes |
v1.7.3258-9-g33f1e51eb |
Connor McLaughlin |
2022-08-22 15:20:58 |
No build |
3rdparty: Move jpgd from pcsx2 to separate static lib |
v1.7.3258-8-gd466184a0 |
Connor McLaughlin |
2022-05-15 10:19:03 |
No build |
MTGS: Support 'running idle', i.e. redisplaying the current frame |
v1.7.3258-7-gbe3f12054 |
Connor McLaughlin |
2022-08-07 10:45:13 |
No build |
VMManager: Support per-game controller settings Global bindings will be ignored in such a case. |
v1.7.3258-6-g2e303da38 |
Connor McLaughlin |
2022-08-07 08:37:25 |
No build |
Qt: Move pressure modifiers to settings tab |
v1.7.3258-5-gdfc3fd8e5 |
Connor McLaughlin |
2022-08-06 05:45:15 |
No build |
VMManager: Add icons to some OSD messages |
v1.7.3258-4-g51e3ec27d |
Connor McLaughlin |
2022-08-20 12:22:04 |
No build |
VMManager: Clear last elf/serial on shutdown |
v1.7.3258-3-g1ec76ce24 |
Connor McLaughlin |
2022-08-20 12:21:41 |
No build |
VMManager: Move semantics for VMBootParameters |
v1.7.3258-2-g9012afc53 |
Connor McLaughlin |
2022-08-20 14:08:15 |
No build |
Qt: Forward text input to ImGui |
v1.7.3258-1-ga19045f9d |
Connor McLaughlin |
2022-08-20 12:20:36 |
No build |
Host: Add ConfirmMessage() and OpenURL() |
v1.7.3258 |
Mrlinkwii |
2022-08-23 11:42:16 |
Download |
readme: update readme |
v1.7.3257-1-g5485ef4f5 |
Mrlinkwii |
2022-08-23 11:40:31 |
No build |
CI: update to 20.04 for WX |
v1.7.3257 |
TellowKrinkle |
2022-08-22 09:22:36 |
No build |
GHActions:macOS: Use ccache |
v1.7.3256-1-g280316dce |
TellowKrinkle |
2022-08-23 00:17:01 |
No build |
Qt: no-pch support |
v1.7.3256 |
Connor McLaughlin |
2022-08-27 10:39:29 |
Download |
D3D11HostDisplay: Migrate to wil |
v1.7.3255-2-gcad489480 |
Connor McLaughlin |
2022-08-27 10:33:21 |
No build |
Frontend: Remove unused code |
v1.7.3255-1-g9655d28a2 |
Connor McLaughlin |
2022-08-27 10:30:33 |
No build |
Common: Remove unused code |
v1.7.3255 |
refractionpcsx2 |
2022-08-27 03:43:03 |
Download |
GS-Dumps: Fix Local->Host download size |
v1.7.3254 |
lightningterror |
2022-08-27 01:43:58 |
Download |
GameDB: Remove R&C 3 patch for ps2 demo disc. Broke Jak 3 causing it to hard crash. |
v1.7.3253 |
refractionpcsx2 |
2022-08-26 23:59:16 |
Download |
DEV9: Codacy fix codacy errors and warnings |
v1.7.3252-4-gddb9f0b95 |
refractionpcsx2 |
2022-08-26 23:59:02 |
No build |
SPU2: Codacy fix codacy errors and warnings |
v1.7.3252-3-g93f4277b3 |
refractionpcsx2 |
2022-08-26 23:58:42 |
No build |
UI-Files: Codacy fix codacy errors and warnings |
v1.7.3252-2-gf841a8ba5 |
refractionpcsx2 |
2022-08-26 23:57:55 |
No build |
Core: Fix codacy errors and warnings |
v1.7.3252-1-g4d4825de7 |
refractionpcsx2 |
2022-08-26 23:56:08 |
No build |
GS: Fix codacy warnings |
v1.7.3252 |
Mrlinkwii |
2022-08-26 21:52:51 |
Download |
Misc: fix some codacy warnings |
v1.7.3251 |
lightningterror |
2022-08-26 15:11:34 |
Download |
USB: Cleanup const reference warnings. Codacy warning: Function parameter should be passed by const reference. |
v1.7.3250-1-g0bf6f9d59 |
lightningterror |
2022-08-26 15:10:52 |
No build |
CDVD: Cleanup const reference warning. Codacy warning: Function parameter should be passed by const reference. |
v1.7.3250 |
RedDevilus |
2022-08-22 22:14:32 |
Download |
GameDB: Re-ordering gshwfix GameDB: Star Wars Episode 3 re-ordering |
v1.7.3249 |
lightningterror |
2022-08-26 14:42:37 |
Download |
GS: Fix Wunused-but-set-variable, Wunused-variable warnings. |
v1.7.3248 |
lightningterror |
2022-08-26 14:04:55 |
Download |
PAD: Fix variable initializations. Codacy Warning: Variable 'variable' is assigned in constructor body. Consider performing initialization in initialization list. |
v1.7.3247-1-g7c6a838d7 |
lightningterror |
2022-08-26 14:04:38 |
No build |
GUI-Wx: Fix variable initializations. Codacy Warning: Variable 'variable' is assigned in constructor body. Consider performing initialization in initialization list. |
v1.7.3247 |
refractionpcsx2 |
2022-08-23 00:55:50 |
Download |
GameDB: Remove SoftwareFMV switches no longer needed |
v1.7.3246-3-g878e06cd3 |
refractionpcsx2 |
2022-08-23 00:08:23 |
No build |
GS-HW: Limit BP overlap check to stop FMV flicker. Games changing the double buffer addresses get screwed up, make sure we don't misdetect |
v1.7.3246-2-g4ef879d1f |
refractionpcsx2 |
2022-08-22 23:03:33 |
No build |
GS-HW: Scale display texture width in TC. |
v1.7.3246-1-gb74f91b86 |
refractionpcsx2 |
2022-08-22 22:09:52 |
No build |
GS-HW: Expand width on output read if DBX offset |
v1.7.3246 |
TellowKrinkle |
2022-07-16 06:50:33 |
Download |
GS:MTL: Expand lines and sprites in vertex shader |
v1.7.3245 |
lightningterror |
2022-08-24 03:43:53 |
Download |
GUI-Wx: Fix variable initializations. Codacy Warning: Variable 'variable' is assigned in constructor body. Consider performing initialization in initialization list. |
v1.7.3244-5-gab430355e |
lightningterror |
2022-08-25 17:57:20 |
No build |
CDVD: Fix variable initializations. Codacy Warning: Variable 'variable' is assigned in constructor body. Consider performing initialization in initialization list |
v1.7.3244-4-g060a8f634 |
lightningterror |
2022-08-24 03:45:09 |
No build |
PAD: Fix variable initializations. Codacy Warning: Variable 'variable' is assigned in constructor body. Consider performing initialization in initialization list |
v1.7.3244-3-g97aaf3ef9 |
lightningterror |
2022-08-24 03:44:51 |
No build |
MemoryCard: Fix variable initializations. Codacy Warning: Variable 'variable' is assigned in constructor body. Consider performing initialization in initialization list. |
v1.7.3244-2-g6eb7f5f96 |
lightningterror |
2022-08-24 03:44:21 |
No build |
DebutTools: Fix variable initializations. Codacy Warning: Variable 'variable' is assigned in constructor body. Consider performing initialization in initialization list. |
v1.7.3244-1-g313fe1ca2 |
lightningterror |
2022-08-24 03:41:51 |
No build |
GS: Fix variable initializations. Codacy Warning: Variable 'variable' is assigned in constructor body. Consider performing initialization in initialization list. |
v1.7.3244 |
TellowKrinkle |
2022-08-23 22:43:04 |
Download |
3rdparty: Update cubeb |
v1.7.3243 |
TellowKrinkle |
2022-08-01 00:41:19 |
Download |
GS:FindMinMax: sprites use flat Z and color |
v1.7.3242-2-gc2fbe5c60 |
TellowKrinkle |
2022-08-01 00:07:40 |
No build |
GS: Fix up FindMinMax handling of swapped lines and final triangles |
v1.7.3242-1-gf53cb0fae |
TellowKrinkle |
2022-07-16 09:44:23 |
No build |
GS: Reduce FindMinMax instantiation count |
v1.7.3242 |
JordanTheToaster |
2022-08-25 10:56:46 |
Download |
Revert "GS-hw: Purge MidnightClub3 crc hacks." This reverts commit f53fbd62826098a11887b943b267e7e31642def8. |
v1.7.3241 |
raid273 |
2022-08-24 04:50:19 |
Download |
GameDB: Added memcardFilters to Armored Core - Last Raven |
v1.7.3240 |
refractionpcsx2 |
2022-08-24 01:29:29 |
Download |
CDVD: Fix integer division on floats and fix logging |
v1.7.3239 |
JordanTheToaster |
2022-08-24 08:19:04 |
No build |
GameDB: Major League Baseball 2K5 Hang fix Adds EE Clamp Extra + Sign to MLB 2K5 and the world series edition. |
v1.7.3238 |
lightningterror |
2022-08-24 01:42:28 |
Download |
GS-wx: Remove unused FMVSoftwareRendererSwitch config. |
v1.7.3237 |
lightningterror |
2022-08-24 01:37:29 |
Download |
GS-wx: Set texture preloading to full as default. Already is on Qt. |
v1.7.3236-1-g7eea2fba9 |
lightningterror |
2022-08-24 01:36:37 |
No build |
GS-wx: Update tooltips. |
v1.7.3236 |
JordanTheToaster |
2022-08-23 13:09:28 |
Download |
GameDB: Fixing fixes Fixes some previous fixes so those fixes actually work or don't break the game |
v1.7.3235 |
refractionpcsx2 |
2022-08-23 11:35:55 |
No build |
UI-Qt: Hide Dolby Pro Logic Decoding (It doesn't do anything) |
v1.7.3234 |
TellowKrinkle |
2022-08-23 09:46:43 |
Download |
GHActions:Windows:CMake: Properly exit on failed build |
v1.7.3233-7-ga50a9fcf9 |
TellowKrinkle |
2022-08-19 08:10:50 |
No build |
GHActions: CMake builds are SSE4 |
v1.7.3233-6-gce8679a97 |
TellowKrinkle |
2022-08-15 02:18:03 |
No build |
CMake: Use full LTO Speeds up Vulkan backend a bit compared to LTO_PCSX2_CORE, since Vulkan calls into a lot of common methods |
v1.7.3233-5-g5d6348fbf |
TellowKrinkle |
2022-08-15 00:43:20 |
No build |
CMake: Add GS- flag to MSVC bulds |
v1.7.3233-4-g63e9d47f0 |
TellowKrinkle |
2022-08-15 00:42:42 |
No build |
CMake: Add SPU and GS to LTO_PCSX2_CORE LTO |
v1.7.3233-3-g8cc734320 |
TellowKrinkle |
2022-08-14 23:59:23 |
No build |
GHActions: Publish PDB for cmake builds |
v1.7.3233-2-g2aabd54e6 |
TellowKrinkle |
2022-08-14 23:58:49 |
No build |
GHActions: Disable buildcache on windows Not compatible with PDB |
v1.7.3233-1-gbb56f274c |
TellowKrinkle |
2022-08-14 23:21:23 |
No build |
CMake: Enable PDB generation in Release builds |
v1.7.3233 |
TellowKrinkle |
2022-08-19 23:26:40 |
Download |
SDL2: Remove mac crash workaround for SDL 2.0.22 2.24 is here! |
v1.7.3232-2-gbc7037bb5 |
TellowKrinkle |
2022-08-19 23:19:52 |
No build |
3rdparty: Upgrade SDL to 2.24 |
v1.7.3232-1-ge7e581421 |
TellowKrinkle |
2022-08-19 23:38:32 |
No build |
3rdparty: Sort SDL vcxproj entries |
v1.7.3232 |
lightningterror |
2022-08-19 19:08:55 |
Download |
GS-hw: Cleanup GSRendererHW.cpp. Constants,duplicate declarations, initializations, null pointers. |
v1.7.3231 |
PCSX2 Bot |
2022-08-22 18:01:21 |
Download |
PAD: Update to latest controller database. |
v1.7.3230 |
JordanTheToaster |
2022-08-22 03:34:54 |
Download |
GameDB: Add some missing demos Adds missing demos |
v1.7.3229 |
JordanTheToaster |
2022-08-21 00:01:19 |
Download |
GameDB: Various game fixes and missing entrys Adds software FMV switch to The Thing JP and texture preloading to partial for Osouji Sentai Clean Keeper H |
v1.7.3228 |
TellowKrinkle |
2022-08-16 22:19:34 |
Download |
GS: Manually do bilinear sampling when converting RGBA to depth Shader bilinear doesn't properly handle the case where r overflows into g (or g overflows into b, etc) |
v1.7.3227-1-g882c09b87 |
TellowKrinkle |
2022-08-17 00:32:24 |
No build |
Vulkan: Format convert.glsl |
v1.7.3227 |
JordanTheToaster |
2022-08-20 10:41:30 |
Download |
GameDB: Tomb Raider Angle of Darkness effect fixes Adds autoflush to restore the lava fire effect |
v1.7.3226 |
iMineLink |
2022-08-18 14:45:47 |
Download |
GS: improve haunting ground hw tc hack. when clearing the render target, also discard all the dirty rectangles previously marked, to avoid spurious uploads later. |
v1.7.3225 |
JordanTheToaster |
2022-08-19 11:36:57 |
Download |
GameDB: Driving Emotion Type-S fixes Adds VUSyncHack and VU Clamp mode Extra + Sign. |
v1.7.3224 |
TellowKrinkle |
2022-08-16 22:04:52 |
Download |
GS: Fix wx replayer readbacks WX runs GS commands directly, so GS isn't open |
v1.7.3223 |
lightningterror |
2022-08-17 21:00:39 |
Download |
GS: Cleanup GSState.cpp. constants, scope, duplicate declarations, initializations. |
v1.7.3222 |
iMineLink |
2022-08-18 18:40:00 |
Download |
GS: fix out of bounds access to index buffer. |
v1.7.3221 |
JordanTheToaster |
2022-08-17 17:15:23 |
Download |
GameDB: Shellshock Nam 67 Upscaling fixes Adds round sprite half to Shellshock Nam 67 |
v1.7.3220 |
lightningterror |
2022-08-17 19:47:48 |
Download |
GS: Fix Wsign-compare warning. |
v1.7.3219 |
Connor McLaughlin |
2022-08-17 16:10:26 |
Download |
Qt: Fix newline printed for guest printf on Linux |
v1.7.3218 |
JordanTheToaster |
2022-08-17 01:00:37 |
Download |
GameDB: Interlace and upscale fixes for Cocoto Fishing Master Adds interlacing Blend BFF and half pixel offset vertex to Cocoto Fishing Master |
v1.7.3217 |
refractionpcsx2 |
2022-08-16 12:27:06 |
Download |
GS: Don't do blend_mix on HDR |
v1.7.3216-1-g1b18e02fe |
refractionpcsx2 |
2022-08-16 11:11:17 |
No build |
GS: Add constant adjustment in blend mix when reverse subtracting. |
v1.7.3216 |
KrossX |
2022-08-14 03:23:52 |
Download |
Qt: Add ProLogic decoding audio settings |
v1.7.3215 |
JordanTheToaster |
2022-08-16 17:56:25 |
Download |
Qt: Change name of Adjust to Host Refresh Rate Changes the name of Adjust To Host Refresh Rate to Scale to Host Refresh Rate. |
v1.7.3214 |
Daisouji |
2022-08-16 20:08:30 |
No build |
QT: Changing checked to Checked |
v1.7.3213 |
JordanTheToaster |
2022-08-16 04:42:19 |
Download |
Qt: Add missing description box texts Adds missing texts descriptions to VSync Internal Resolution Screenshots and Integer Scaling. |
v1.7.3212 |
refractionpcsx2 |
2022-08-15 21:30:42 |
Download |
GameDB: Upscaling fix for Naruto Ultimate Ninja 5/Narutimate Accel 2 |
v1.7.3211 |
refractionpcsx2 |
2022-08-12 20:20:19 |
Download |
GS: Fix bug where incorrect verticles were saved on flush Probably didn't matter in most cases, but for autoflush draws, it certainly does. |
v1.7.3210-2-g080c70e8a |
refractionpcsx2 |
2022-08-13 14:59:17 |
No build |
GS: Add shortcut for Autoflush on Tri-Strip/Fan |
v1.7.3210-1-gc11030dde |
refractionpcsx2 |
2022-08-12 20:19:02 |
No build |
GS: Improve autoflush detection. Old way didn't really work with triangles, especially triangle fans. Some games will be slower, others faster. |
v1.7.3210 |
JordanTheToaster |
2022-08-15 04:23:09 |
Download |
GameDB: DBZ Budokai Tenkaichi fixes Adds half pixel offset special and full round sprite to Dragon Ball Z Budokai Tenkaichi |
v1.7.3209 |
Mrlinkwii |
2022-08-15 10:28:09 |
Download |
Gamedb: add upscaling fixes to 'Charlie's Angels' |
v1.7.3208 |
lightningterror |
2022-08-14 19:04:48 |
Download |
PAD: Fix Wsign-compare warning. |
v1.7.3207-1-g191c7fdf3 |
lightningterror |
2022-08-14 19:04:09 |
No build |
GS: Fix Wunused-private-field warning. |
v1.7.3207 |
refractionpcsx2 |
2022-08-14 17:57:59 |
Download |
GS: Revert #6838 |
v1.7.3206 |
Left-Empty |
2022-08-14 13:22:04 |
Download |
gameDB: Kessen 2 NTSC-J refraction patch fix (#6842) |
v1.7.3205 |
Connor McLaughlin |
2022-08-13 17:30:34 |
Download |
GS/TextureCache: Fix texture resize in DX11 |
v1.7.3204 |
Silent |
2022-08-04 21:33:37 |
Download |
Workflows: Download cheats from pcsx2_patches repo on build time |
v1.7.3203 |
JordanTheToaster |
2022-08-14 02:45:05 |
Download |
GameDB: Add various Burnout fixes Adds various Burnout fixes and adds a missing demo entry for Burnout Revenge |
v1.7.3202 |
noigeaR |
2022-08-13 12:07:34 |
Download |
GameDB: Fix typos in game names |
v1.7.3201 |
Dreadmoth |
2022-08-13 21:30:22 |
Download |
GameDB: Remove half-pixel offset from Mercenaries Remove half-pixel offset from Mercenaries - it breaks the skybox. |
v1.7.3200 |
Mrlinkwii |
2022-08-13 17:59:46 |
Download |
Gamedb: add fixes for 'World Rally Championship' NTSC-J versions |
v1.7.3199 |
JordanTheToaster |
2022-08-13 16:32:49 |
Download |
WX: Change default sound module Changes the default sound module from XAudio2 to Cubeb to prevent USB crashing and parity with Qt |
v1.7.3198 |
TellowKrinkle |
2022-08-09 00:19:20 |
Download |
GS:HW: More accurate blend equation for blend mix |
v1.7.3197 |
JordanTheToaster |
2022-08-12 10:29:11 |
Download |
Config: Change default dump compression Changes default dump compression from uncompressed to LZMA (xy) |
v1.7.3196 |
Mrlinkwii |
2022-08-12 14:47:51 |
Download |
Gamedb: add missing 'Ace Combat 04' entry |
v1.7.3195 |
Mrlinkwii |
2022-08-11 14:54:00 |
Download |
Gamedb: add missing Alpine Racer 3 entries |
v1.7.3194 |
Connor McLaughlin |
2022-08-05 15:52:16 |
Download |
Qt: Improve controller settings and add macro UI |
v1.7.3193-2-g6f40cf9be |
Connor McLaughlin |
2022-08-05 14:55:56 |
No build |
Qt: Only hide global texture offset/skipdraw in release builds |
v1.7.3193-1-g307028734 |
Connor McLaughlin |
2022-08-05 14:44:01 |
No build |
Qt: Fix several issues in SettingWidgetBinder - Possible nullopt value(). - Incorrect loading of some folder values. - Enable per-game setting of spinboxes. |
v1.7.3193 |
refractionpcsx2 |
2022-08-09 22:55:12 |
Download |
GS: Add slow path for odd width 4bpp host->local transfers |
v1.7.3192 |
TellowKrinkle |
2022-08-10 11:03:33 |
Download |
GHActions:MacOS: Don't fail on failed brew unlink If brew can't unlink them, they're not there and there's no need to do anything |
v1.7.3191 |
JordanTheToaster |
2022-08-10 04:52:53 |
Download |
GameDB: Ace Combat 5 Fixes Adds texture preloading partial to Ace Combat 5 for better performance. |
v1.7.3190 |
Mrlinkwii |
2022-08-10 00:40:36 |
No build |
Gamedb: upscaling fixes for Shadow of Rome |
v1.7.3189 |
BreakPoints |
2022-08-08 19:18:42 |
Download |
Qt: Force helpText size to avoid overflow at default size Increase minimum size of helpText to match max |
v1.7.3188 |
JordanTheToaster |
2022-08-08 23:20:54 |
Download |
GameDB: Add DBZ Budokai Tenkaichi 2 fixes Adds half pixel offset normal to DBZ BT 2 and removes full round sprite to fix the insane amount of ghosting in some areas |
v1.7.3187 |
lightningterror |
2022-08-08 16:11:54 |
Download |
GS-hw: Don't disable second output on blend mix when using constant factor. We don't want to disable second output when using blend mix1 above 1.0f Af. Reason is we change Af to As and later output it on second output for hw blending. |
v1.7.3186 |
PCSX2 Bot |
2022-08-08 18:01:34 |
No build |
PAD: Update to latest controller database. |
v1.7.3185 |
lightningterror |
2022-08-08 00:22:54 |
Download |
GS-d3d11: Disable blending when color isn't written. Fixes d3d11 crashing on mgs3 using intel igpu. |
v1.7.3184 |
Mrlinkwii |
2022-08-08 12:08:08 |
Download |
Gamedb: upscaling fixes for Poison Pink/ Eternal Poison |
v1.7.3183 |
JordanTheToaster |
2022-08-08 02:08:10 |
Download |
GameDB: Add missing Korean serials Adds missing Korean serials as well as the accompanying fixes |
v1.7.3182 |
JordanTheToaster |
2022-08-07 20:23:00 |
Download |
GameDB: Fixes for Devil Kings Adds Special HPO to Devil Kings |
v1.7.3181 |
JordanTheToaster |
2022-08-07 15:38:43 |
Download |
GameDB: Add Disaster Report fixes Adds auto flush to Disaster Report to correct an inaccurate blur filter |
v1.7.3180 |
lightningterror |
2022-08-04 21:32:31 |
No build |
GS-hw: Purge tri ace crc hacks. Star Ocean 3, Valkyrie Profile 2, Radiata Stories. The crc hacks aren't that needed anymore since right now D3D is much faster than it used to be. |
v1.7.3179 |
BreakPoints |
2022-08-06 21:32:16 |
No build |
Qt Updater: Copy new icon to updater So that the updater benefits from the new icon changes in #6785 (file size, sharpness of small icon sizes) |
v1.7.3178 |
noigeaR |
2022-08-07 14:08:59 |
No build |
GameDB: Add missing Japanese games (#6790) |
v1.7.3177 |
JordanTheToaster |
2022-08-06 23:19:36 |
No build |
GameDB: Add 007 NightFire fixes Adds half pixel offset special to 007 NightFire |
v1.7.3176 |
lightningterror |
2022-08-05 20:54:25 |
No build |
GS-hw: Adjust how we handle specific blend mix cases. Replace Cs*As + Cd*(1 - As) with Cs*As - Cd*(As - 1). Replace Cs*F + Cd*(1 - F) with Cs*F - Cd*(F - 1). As - 1 or F - 1 subtraction is only done for the dual source output (hw blending part) since we are changing the equation. Af will be replaced with As in shader and send it to dual source output. Also check if A*Alpha in the shader overflows, if it does then adjust the alpha that is sent for HW blending further to compensate. |
v1.7.3175 |
Mrlinkwii |
2022-08-06 15:50:22 |
Download |
GS-hw: Purge SkyGunner crc hacks. |
v1.7.3174 |
Mrlinkwii |
2022-08-06 14:35:35 |
No build |
GS-hw: Purge MidnightClub3 crc hacks. |
v1.7.3173 |
lightningterror |
2022-08-07 03:00:22 |
Download |
Qt: Fix Wunused-but-set-variable warnings. |
v1.7.3172 |
lightningterror |
2022-08-05 22:52:48 |
Download |
GS-metal: Move PABE shader bit to the top of sw blending. Early return when there is no sw blending, no need to run the blend code. Optimization. |
v1.7.3171 |
refractionpcsx2 |
2022-08-06 05:38:47 |
Download |
GS-HW: Correct FBMask masks for texture shuffles |
v1.7.3170 |
JordanTheToaster |
2022-08-06 12:46:30 |
Download |
GameDB: Correct The Incredible Hulks name Corrects the name of the PAL version of The Incredible Hulk and adds missing demo version to the db |
v1.7.3169 |
BreakPoints |
2022-08-06 11:12:52 |
Download |
UI: Update all sizes of App Icon (#6785) |
v1.7.3168 |
Connor McLaughlin |
2022-08-06 06:42:40 |
Download |
GS/HW: Clamp draw rect to unscaled, not scaled coordinates Fixes broken shuffle effect in Haunting Ground when upscale is set above 1x. |
v1.7.3167 |
JordanTheToaster |
2022-08-05 22:40:45 |
Download |
Qt Updater: Fix use of old icons Fixes the updater seemingly using the old style of PCSX2 icon. |
v1.7.3166 |
Mrlinkwii |
2022-08-05 17:17:23 |
Download |
Gamedb: add basic mipmap to Blood Omen 2 |
v1.7.3165 |
lightningterror |
2022-08-05 11:41:29 |
Download |
GS-wx: Remove some unused upscale code for renderer tab. |
v1.7.3164 |
lightningterror |
2022-08-05 11:37:50 |
Download |
GS-wx: Fix Wunused-but-set-variable warning. |
v1.7.3163 |
Connor McLaughlin |
2022-07-31 04:58:48 |
Download |
GS/Vulkan: Don't use clear attachments on cleared RT/DS Redundant. |
v1.7.3162-2-g1677ef318 |
Connor McLaughlin |
2022-07-30 07:13:33 |
No build |
GS/TextureCache: Elide copies when source matches target Assuming everything matches up, instead of copying the target, we can just sample it directly. It's the same as doing the copy first, except we save GPU time. |
v1.7.3162-1-g36defdfbe |
Connor McLaughlin |
2022-07-30 08:33:54 |
No build |
GS: Use tex-is-fb for sprites/shuffles |
v1.7.3162 |
Mrlinkwii |
2022-08-05 00:56:03 |
Download |
Gamedb: remove not needed upscaling fixes for God of war |
v1.7.3161 |
TheLastRar |
2022-06-18 18:44:39 |
Download |
DEV9: Sockets: Set Arp Hardware Type |
v1.7.3160 |
lightningterror |
2022-08-03 20:57:47 |
Download |
GS-ogl: Remove bad driver messages for intel/amd. AMD has new gl drivers which work well now. For intel it's not really needed as the log may be useful for broadwell or lower igpu. |
v1.7.3159-1-g0f716d905 |
lightningterror |
2022-08-03 20:54:30 |
No build |
GS-hw: Fix dithering log. |
v1.7.3159 |
JordanTheToaster |
2022-08-03 17:56:00 |
Download |
GameDB: Corrects name of Asterix & Obelix XXL2 Fixes the incorrect name of Asterix & Obelix XXL |
v1.7.3158 |
Goatman13 |
2022-07-27 14:30:09 |
Download |
GameDB: Replace Evolution Snowboarding patches. Instead of skipping videos, patches extend stack in problematic function. So required data is no longer overwritten. Workaround for missing EE data cache emulation. |
v1.7.3157 |
JordanTheToaster |
2022-08-03 00:46:31 |
Download |
GameDB: Misc compat level fixes Fixes some out of date compat levels |
v1.7.3156 |
noigeaR |
2022-08-03 10:30:25 |
No build |
GameDB: add Panzer Elite Action upscaling fix |
v1.7.3155 |
refractionpcsx2 |
2022-08-02 01:58:29 |
Download |
UI-Qt: Add Bilinear dropdown to SW options |
v1.7.3154 |
refractionpcsx2 |
2022-07-31 19:20:16 |
No build |
GS: Don't double res on No-Interlace patch when interlaced |
v1.7.3153 |
ichee |
2022-08-02 01:55:00 |
Download |
GameDB: Fixes Dual Hearts FMV's not being deinterlaced Deinterlacing is not being applied causing the FMV's to be offset. This forces blend tff. Fixes #6715. |
v1.7.3152 |
PCSX2 Bot |
2022-08-01 18:03:57 |
Download |
PAD: Update to latest controller database. |
v1.7.3151 |
refractionpcsx2 |
2022-08-01 22:05:14 |
Download |
GameDB: Add round sprite full for DMC3, reduces blur. |
v1.7.3150 |
JordanTheToaster |
2022-08-01 17:49:18 |
Download |
GameDB: Maximo vs Army of Zin Fixes Adds fixes and adds a missing entry in the DB for the Korean version. |
v1.7.3149 |
JordanTheToaster |
2022-07-31 16:45:47 |
Download |
GameDB: Misc fixes Fixes many problems with many games and adds missing hacks and fixes. |
v1.7.3148 |
Risae |
2022-08-01 06:31:25 |
Download |
GameDB: Add fixes for Growlanser V & Growlanser VI |
v1.7.3147 |
Mrlinkwii |
2022-07-31 20:31:39 |
Download |
Gamedb:upscaling fixes for "dot hack Infection Part 1" |
v1.7.3146 |
Mrlinkwii |
2022-07-31 13:33:27 |
Download |
Gamedb: add partial preload to "Hitman Contracts" |
v1.7.3145 |
refractionpcsx2 |
2022-07-30 10:44:01 |
Download |
GameDB: Disable Instant VU for Juiced |
v1.7.3144-3-gb058e72fd |
refractionpcsx2 |
2022-07-30 10:29:27 |
No build |
VIF: Wait for VU on flush + clang format Improves performance in MTVU + Non-instant a little. |
v1.7.3144-2-g38ee8ccfe |
refractionpcsx2 |
2022-07-26 00:50:35 |
No build |
VU: Fix some bugs, ignore VU's in EE Timing Hack |
v1.7.3144-1-g53161f76a |
refractionpcsx2 |
2022-07-25 21:54:23 |
No build |
VU-MTVU: Simulate VU times when in MTVU w/o Instant VU. |
v1.7.3144 |
Connor McLaughlin |
2022-07-28 15:43:17 |
No build |
GS: Purge sparse texture Only worked on a limited number of drivers, not reliable, and not necessary now that we're reducing target sizes, which works better anyway. |
v1.7.3143 |
Connor McLaughlin |
2022-07-31 11:06:06 |
Download |
GS/TextureCache: Expand perfect-matched targets for display when needed Hitman Contracts draws a line near the bottom of the screen, presumably with a smaller scissor, then scans out 448 lines. Which meant the merge oversampled and smeared. |
v1.7.3142 |
refractionpcsx2 |
2022-07-31 09:21:22 |
Download |
GS-debug: Fix GSDumps when rt or ds is null. |
v1.7.3141 |
JordanTheToaster |
2022-07-30 22:35:55 |
Download |
GameDB: WRC 4 Fixes Fixes misaligned text and car shadow softness. |
v1.7.3140 |
Connor McLaughlin |
2022-07-23 09:41:56 |
Download |
GS: Improve target size calcs and remove conservative framebuffer |
v1.7.3139 |
refractionpcsx2 |
2022-07-30 06:27:57 |
No build |
GS: Rearrange GS Dump names to be less annoying to navigate |
v1.7.3138 |
JordanTheToaster |
2022-07-30 17:59:48 |
Download |
GameDB: Various texture preloading fixes Fixes performance problems when texture preloading is set to Full (Hash Cache). |
v1.7.3137 |
JordanTheToaster |
2022-07-28 23:20:31 |
Download |
Qt: Recommended text fixes Fixes some missing or incorrect recommended boxes. |
v1.7.3136 |
tellowkrinkle |
2022-07-19 04:08:27 |
Download |
GHActions: Properly label Linux AVX2/SSE4 releases |
v1.7.3135 |
Stuart Kenny |
2022-07-28 19:04:38 |
Download |
GameDB: Ridge Racer V upscaling fixes. |
v1.7.3134 |
JordanTheToaster |
2022-07-28 16:59:11 |
Download |
Qt: Change cycle skipping text Changes the cycle skipping default level text from "Normal" to "None". |
v1.7.3133 |
Anderson_Cardoso |
2022-07-28 12:52:03 |
Download |
GUI-Qt: Updated Controller Image (#6729) |
v1.7.3132 |
lightningterror |
2022-07-28 12:15:26 |
Download |
GameDB: Change halfPixelOffset normal to special for shadow hearts series. Normal breaks shadows. |
v1.7.3131 |
lightningterror |
2022-07-27 14:04:16 |
Download |
cheats_ni: Cleanup no interlace patches. (#6717) Remove widescreen, blur, and other crap patches that shouldn't be here. Affected crcs 1F34E107,14DDB291,71B142EC,586EA828,64328775,A8D83239 |
v1.7.3130 |
Jordan |
2022-07-26 18:50:27 |
Download |
GameDB: Energy Airforce fixes (#6714) Adds autoflush to Energy Airforce Aim Strike. |
v1.7.3129 |
Mrlinkwii |
2022-07-26 13:48:11 |
Download |
GameDB: Correct title for Mushihimesama |
v1.7.3128 |
refractionpcsx2 |
2022-07-25 23:04:16 |
Download |
GS: Flush any pending draws on reset. |
v1.7.3127 |
Mrlinkwii |
2022-07-25 19:16:30 |
Download |
GameDB: add 'VUSyncHack' to Air Ranger - Rescue Helicopter |
v1.7.3126 |
PCSX2 Bot |
2022-07-25 18:01:31 |
Download |
PAD: Update to latest controller database. |
v1.7.3125 |
Connor McLaughlin |
2022-07-25 14:37:39 |
Download |
GS/Vulkan: Fix incorrect render pass for stencil DATE |
v1.7.3124 |
Mrlinkwii |
2022-07-25 01:39:53 |
Download |
GameDB: add gamefixes to cod 2 and fix titles |
v1.7.3123 |
icup321 |
2022-07-24 17:24:00 |
Download |
GameDB: Add mipmap fixes to Toshi engine games (#6680) |
v1.7.3122 |
Connor McLaughlin |
2022-07-17 07:24:59 |
No build |
Qt: Asynchronous loading of covers |
v1.7.3121-2-gcbcfe37e2 |
Connor McLaughlin |
2022-07-24 08:45:33 |
No build |
Common: Add LRUCache |
v1.7.3121-1-gef0fde861 |
Connor McLaughlin |
2022-07-17 14:01:47 |
No build |
CI: Use Qt 6.3.1 for all platforms |
v1.7.3121 |
Connor McLaughlin |
2022-07-24 15:52:22 |
Download |
Qt: Allow changing theme without recreating window |
v1.7.3120 |
Connor McLaughlin |
2022-07-24 14:52:22 |
Download |
Qt: Fix bindings not applying after profile load/reset |
v1.7.3119-1-g4040f7afc |
Connor McLaughlin |
2022-07-24 14:52:04 |
No build |
Qt: Fix game list not resizing after resize+shutdown game |
v1.7.3119 |
JordanTheToaster |
2022-07-24 14:57:51 |
Download |
GameDB: GoW Fixes |
v1.7.3118 |
JordanTheToaster |
2022-07-24 02:14:45 |
Download |
GameDB: Arean Football fixes |
v1.7.3117 |
refractionpcsx2 |
2022-07-24 07:55:23 |
No build |
GS: CLUT Invalidation on transfer accounts for offset. |
v1.7.3116 |
refractionpcsx2 |
2022-07-22 16:17:11 |
No build |
GS-PCRTC: Remove frame offset from anti-blur hacks in software. Turns out this is now more detrimental than an improvement |
v1.7.3115-1-gde8b23db4 |
refractionpcsx2 |
2022-07-22 03:35:08 |
No build |
GS-SW: Fix framebuffer looping at 2048 height. Also limit height read on hardware to 2048 |
v1.7.3115 |
Jordan |
2022-07-23 22:08:06 |
Download |
GameDB: Urban Chaos fixes. (#6690) |
v1.7.3114 |
BreakPoints |
2022-07-23 17:05:32 |
Download |
GameDB: Missed R&C3 and R&C4 Fixes Adds fixes for bloom from #6688 to remaining R&C3 and R&C4 entries |
v1.7.3113 |
JordanTheToaster |
2022-07-23 00:44:32 |
Download |
GameDB: Add COP2 patch |
v1.7.3112 |
JordanTheToaster |
2022-07-22 21:43:12 |
Download |
GameDB: R&C3 and R&C4 Fixes |
v1.7.3111 |
JordanTheToaster |
2022-07-22 17:30:29 |
Download |
GameDB: Urban Reign fixes |
v1.7.3110 |
lightningterror |
2022-07-22 03:52:50 |
Download |
cheats_ws: Disable unnecessary patches. 60 fps, progressive, interlace, ghosting, blur, drain, draw distance, skip draws and more. Shouldn't be here to begin with. |
v1.7.3109 |
JordanTheToaster |
2022-07-22 09:37:22 |
Download |
GameDB: God Of War 2 Fixes |
v1.7.3108 |
NicknineTheEagle |
2022-07-22 03:56:25 |
Download |
GameDB: Fix glows in Disney-Pixar Ratatouille. (#6597) Enable Auto Flush GS HW hack in Disney-Pixar Ratatouille. |
v1.7.3107 |
rufotheone-fr |
2022-07-21 18:44:37 |
Download |
GameDB: check & fix of titles + add of missing serial (numbers) (#6681) |
v1.7.3106 |
Daisouji |
2022-07-20 07:40:53 |
Download |
QT: Change Pathing Formatted MainWindow.cpp code |
v1.7.3105-1-g9ef582bd6 |
Daisouji |
2022-07-20 03:12:00 |
No build |
QT: Implements 2 Theming options Added 2 New Theme options. |
v1.7.3105 |
rufotheone-fr |
2022-07-21 02:23:29 |
Download |
GameDB: Addition of missing serials and fixes of some titles. (#6678) |
v1.7.3104 |
Alban Zekthi |
2022-07-21 02:20:33 |
Download |
GameDB: Game title and Ace Combat updates. (#6600) Fixed some game titles; added halfPixelOffset: 3 to Ace Combat 5 and Zero; adding mergeSprite: 1 to all Ace Combat |
v1.7.3103 |
JordanTheToaster |
2022-07-20 17:11:24 |
Download |
QT: Add missing gamefix dialog |
v1.7.3102 |
Mrlinkwii |
2022-07-20 13:36:24 |
Download |
Gamedb: GShw fixes for Spider-Man 2 |
v1.7.3101 |
lightningterror |
2022-07-19 22:36:16 |
Download |
GS-config: Remove AA1 toggle config leftovers. |
v1.7.3100-3-g5a13932dd |
lightningterror |
2022-07-19 22:35:33 |
No build |
GS: Remove AA1 gui condition, it will always be enabled. |
v1.7.3100-2-g06c996797 |
lightningterror |
2022-07-19 22:34:32 |
No build |
Qt: Remove AA1 option from the gui. |
v1.7.3100-1-g6e8d667c6 |
lightningterror |
2022-07-19 22:29:50 |
No build |
Wx: Remove AA1 option from the gui. |
v1.7.3100 |
noigeaR |
2022-07-19 22:59:36 |
Download |
GameDB: Fix and add Japanese game names, apply upscaling fixes |
v1.7.3099 |
kenshen112 |
2022-07-19 00:13:02 |
Download |
CDVD: Change CDVDaccess to CDVDcommon |
v1.7.3098 |
JordanTheToaster |
2022-07-19 02:01:37 |
Download |
QT: Change MTVU recommendation |
v1.7.3097 |
PCSX2 Bot |
2022-07-18 18:06:33 |
Download |
PAD: Update to latest controller database. |
v1.7.3096 |
C.W. Betts |
2022-07-18 09:51:55 |
Download |
fix build error when recording is disabled. |
v1.7.3095 |
refractionpcsx2 |
2022-07-18 03:20:08 |
Download |
GS: Move force_a_one to IsCoverageAlpha function |
v1.7.3094-2-gc2bb93658 |
refractionpcsx2 |
2022-07-18 03:06:31 |
No build |
GS-HW: Added DATE check for AA1 Also fix bug when DATE+FBA is on and alpha is masked (rare) |
v1.7.3094-1-g42b334efc |
refractionpcsx2 |
2022-07-16 19:26:29 |
No build |
GS-HW: Use correct alphas when AA1 is enabled + ABE disabled. |
v1.7.3094 |
Mrlinkwii |
2022-07-17 15:48:20 |
Download |
Gamedb: clean-up game titles |
v1.7.3093 |
refractionpcsx2 |
2022-07-18 09:47:57 |
Download |
GUI-Qt: Avoid divide by zero on empty gamelist folder. |
v1.7.3092 |
refractionpcsx2 |
2022-07-18 02:52:26 |
Download |
GUI-Qt fix full screen toggle hotkey |
v1.7.3091 |
Connor McLaughlin |
2022-06-22 14:35:23 |
Download |
GS/OpenGL: Fix incorrect detection of DXT/BPTC texture support |
v1.7.3090 |
rufotheone-fr |
2022-07-18 00:40:05 |
No build |
GameDB: Update names for localisation (#6661) |
v1.7.3089 |
Connor McLaughlin |
2022-07-17 16:54:48 |
Download |
Qt: Hide system console if enabled in nogui mode |
v1.7.3088-13-gbcde88825 |
Connor McLaughlin |
2022-07-17 16:49:47 |
No build |
Qt: Restore geometry before going fullscreen Fixes fullscreen with separate window on another monitor popup switching the fullscreen monitor case. |
v1.7.3088-12-g176721332 |
Connor McLaughlin |
2022-07-17 15:39:01 |
No build |
Qt: Fix CRC in game list showing in lowercase |
v1.7.3088-11-gb36b4e4ad |
Connor McLaughlin |
2022-07-12 05:11:56 |
No build |
Qt: Hide main window when in fullscreen |
v1.7.3088-10-g8857eb4e7 |
Connor McLaughlin |
2022-07-12 05:05:49 |
No build |
Qt: Fix state not being saveable on separate window close |
v1.7.3088-9-gfce3414c6 |
Connor McLaughlin |
2022-06-19 07:44:18 |
No build |
INISettingsInterface: Don't try to save with no filename |
v1.7.3088-8-gf0f23a2c6 |
Connor McLaughlin |
2022-07-09 12:41:52 |
No build |
Qt: Elide redundant scan progress updates Fixes UI locking up for ages when switching theme. |
v1.7.3088-7-ga77f78f08 |
Connor McLaughlin |
2022-07-09 12:17:36 |
No build |
Qt: Replace hotkey tabs with a scrollable view |
v1.7.3088-6-g9269792a8 |
Connor McLaughlin |
2022-07-09 11:50:14 |
No build |
Qt: Move hotkeys to VMManager, remove sorting |
v1.7.3088-5-ge87d507c0 |
Connor McLaughlin |
2022-06-23 13:58:14 |
No build |
GameList: Populate game list from cache in batch mode Stop-gap until we make CDVD/scanning thread-safe, and can create game list entries on demand. |
v1.7.3088-4-g5fc07180d |
Connor McLaughlin |
2022-07-09 11:14:48 |
No build |
Qt: Add -nogui command line parameter |
v1.7.3088-3-ga35990ee4 |
Connor McLaughlin |
2022-07-09 11:07:28 |
No build |
Qt: Move Main.cpp to QtHost.cpp |
v1.7.3088-2-g7d7195467 |
Connor McLaughlin |
2022-07-09 10:52:33 |
No build |
Qt: Add search/filter toolbar |
v1.7.3088-1-g1cee55bf4 |
Connor McLaughlin |
2022-07-09 08:59:13 |
No build |
Qt: Fix game list glitching out in X11 |
v1.7.3088 |
Connor McLaughlin |
2022-07-17 16:33:36 |
Download |
GS/TextureCache: Remove redundant CLUT read |
v1.7.3087 |
Connor McLaughlin |
2022-06-29 14:45:01 |
Download |
Qt: Add crop options |
v1.7.3086 |
JordanTheToaster |
2022-07-17 00:36:13 |
Download |
GameDB: MGS 2 texture preload to partial |
v1.7.3085 |
Mrlinkwii |
2022-07-16 13:04:40 |
Download |
Github: clean-up issue templates |
v1.7.3084 |
Mrlinkwii |
2022-07-16 18:08:33 |
Download |
Gamedb: missing serial |
v1.7.3083 |
refractionpcsx2 |
2022-07-14 01:15:30 |
Download |
IPU: Adjust timing on IDEC/BDEC after IPU0 transfer |
v1.7.3082 |
macmmm81 |
2022-07-16 12:14:14 |
Download |
Periodication |
v1.7.3081-2-ge56ffc689 |
macmmm81 |
2022-07-16 11:05:36 |
No build |
GameDB: add The Sims 2 missing fixes |
v1.7.3081-1-g4cca6a72d |
macmmm81 |
2022-07-15 19:13:22 |
No build |
GameDB: add The Sims 2 missing fixes |
v1.7.3081 |
Mrlinkwii |
2022-07-16 00:49:42 |
Download |
GameDB: various GSHWFixes |
v1.7.3080 |
noigeaR |
2022-07-15 19:21:27 |
Download |
GameDB: fixes for Taiko no Tatsujin series Correct names and add fixes for hw rendering and upscaling for the Taiko no Tatsujin series |
v1.7.3079 |
lightningterror |
2022-07-15 17:50:41 |
Download |
iCore: Fix more negative array index warnings. Forgot these. Codacy. |
v1.7.3078 |
lightningterror |
2022-07-15 14:19:08 |
Download |
iCore: Fix negative array index warning. Codacy. |
v1.7.3077-6-ge1e7791df |
lightningterror |
2022-07-15 13:13:51 |
No build |
Core: Bump savestate version. |
v1.7.3077-5-gd3accbc08 |
lightningterror |
2022-07-15 02:47:56 |
No build |
USB: Fix struct member 'structname::variable' is never used warnings. Codacy. |
v1.7.3077-4-g69cc5a559 |
lightningterror |
2022-07-15 02:47:33 |
No build |
PAD: Fix struct member 'structname::variable' is never used warnings. Codacy. |
v1.7.3077-3-g9f8f2f673 |
lightningterror |
2022-07-15 02:40:22 |
No build |
GS-tc: Fix condition is always true warning. Codacy. |
v1.7.3077-2-g498eb9330 |
lightningterror |
2022-07-15 02:39:20 |
No build |
USB: Fix array index 'i' is used before limits check warning. Codacy. |
v1.7.3077-1-g6047322f0 |
lightningterror |
2022-07-15 02:37:54 |
No build |
USB: Fix a condition is always false warning. Codacy. |
v1.7.3077 |
rufotheone-fr |
2022-07-15 08:42:36 |
Download |
Update GameIndex.yaml |
v1.7.3076-1-g323bab7d4 |
rufotheone-fr |
2022-07-14 19:33:23 |
No build |
Update GameIndex.yaml |
v1.7.3076 |
refractionpcsx2 |
2022-07-15 01:56:03 |
Download |
GS-OGL: Remove wide line support (deprecated in OGL Spec). |
v1.7.3075 |
BuildTools |
2022-07-15 11:44:03 |
Download |
GameDB: Disable texture preloading in Xenosaga Episode III |
v1.7.3074 |
MetrosexualGarbodor |
2022-07-11 19:11:43 |
Download |
GameDB: remove texture inside RT from Xenosaga Episode III |
v1.7.3073 |
Mrlinkwii |
2022-07-13 19:57:25 |
Download |
Gamedb: autoflush for Burnout Dominator/ Revenge |
v1.7.3072 |
Mrlinkwii |
2022-07-12 22:06:25 |
Download |
Gamedb: add missing MGS3 HWfixes |
v1.7.3071 |
Mrlinkwii |
2022-07-11 23:18:41 |
Download |
Gamedb: add EEclamping for "Cowboy Bebop" and autoflush for burnout 3 |
v1.7.3070 |
Goatman13 |
2022-07-11 18:21:18 |
Download |
GameDB: Remove Musashi SPS patches/fixes. No needed anymore. |
v1.7.3069-1-gdf1e19dd4 |
Goatman13 |
2022-07-11 18:18:17 |
No build |
COP2: Fix CTC2 to R register Only 23 bits are writable. Upper 9 bits are hardcoded to 001111111. |
v1.7.3069 |
github-actions[bot] |
2022-07-11 18:11:17 |
Download |
PAD: Update to latest controller database. (#6610) Co-authored-by: PCSX2 Bot <PCSX2Bot@users.noreply.github.com> |
v1.7.3068 |
refractionpcsx2 |
2022-07-11 15:20:54 |
Download |
GS: Fix scanmask interlace offsetting on even numbers |
v1.7.3067 |
refractionpcsx2 |
2022-07-11 13:19:32 |
Download |
GS: CLUT - check the whole page range of transfer for CLUT clear. |
v1.7.3066 |
refractionpcsx2 |
2022-07-10 08:30:11 |
Download |
GS: Remove needless flush check on Host->Local write. |
v1.7.3065-1-g156484ac8 |
refractionpcsx2 |
2022-07-10 07:24:49 |
No build |
GS: Invalidate CLUT by page Some games (We Love Katamari) write offset inside the CLUT, and one block is only 32 colours (in 32bit) anyway, so by block is insufficient. Also add check for CLUT invalidation from Z writes, because it *could* happen, weirder things have been done in games. |
v1.7.3065 |
Mrlinkwii |
2022-07-10 04:07:51 |
Download |
GameDB: fix memcard filters |
v1.7.3064 |
BuildTools |
2022-07-09 15:00:42 |
Download |
UI: Minor typo fixes |
v1.7.3063 |
Mrlinkwii |
2022-07-09 19:59:22 |
No build |
Gamedb: fix game titles |
v1.7.3062 |
Jordan |
2022-07-09 14:49:26 |
Download |
Patches: Cleanup more ws patches. (#6595) Removes more 60 fps codes. |
v1.7.3061 |
Mrlinkwii |
2022-07-08 13:08:42 |
Download |
Gamedb: fix up game names and add HWfixes |
v1.7.3060 |
refractionpcsx2 |
2022-07-08 02:17:16 |
Download |
GS: Improve clut testing, add test for local->local transfers. Fixes Sagashi ni Ikouyo which does local->local transfers in to the CLUT so it needs flushing. |
v1.7.3059 |
Mrlinkwii |
2022-07-07 20:04:39 |
Download |
QT: set Texture Offsets & Skipdraw Range per game only |
v1.7.3058 |
Connor McLaughlin |
2022-07-07 12:21:25 |
Download |
GS/TextureCache: Fix incorrect hashing of L/H/small textures Fixes text getting garbled in Valkyrie Profile 2 with preloading on. |
v1.7.3057 |
Jordan |
2022-07-06 23:29:41 |
Download |
Patches: Cleanup cheats_ws. (#6577) 60 fps hacks do not belong in the widescreen patches archive. |
v1.7.3056 |
Mrlinkwii |
2022-07-06 11:58:43 |
Download |
QT: more missing descriptions |
v1.7.3055 |
BuildTools |
2022-07-05 09:22:27 |
Download |
Patches: Misc cheats_ni cleanup Patches: Misc cheats_ni cleanup |
v1.7.3054 |
Mrlinkwii |
2022-07-06 01:30:19 |
No build |
QT: more settings descriptions |
v1.7.3053 |
Daisouji |
2022-07-06 00:52:27 |
Download |
QT: Adds descriptions to OSD/Post Processing Settings (#6571) Co-authored-by: Ty <AmFobes@gmail.com> |
v1.7.3052 |
Pyra Drake |
2022-07-05 20:47:36 |
Download |
GameDB: EA Sports BIO FolderMC Support (#6575) |
v1.7.3051 |
Mrlinkwii |
2022-07-05 15:42:26 |
Download |
QT: more missing descriptions |
v1.7.3050 |
Connor McLaughlin |
2022-07-02 06:00:56 |
Download |
CI: Add AppImage builder for Qt |
v1.7.3049-2-gdc8bb7cc2 |
Connor McLaughlin |
2022-07-02 05:18:42 |
No build |
Qt: Use same data directory as wx with XDG_STD enabled |
v1.7.3049-1-gcfe51035f |
Connor McLaughlin |
2022-07-01 12:40:50 |
No build |
CMake: Drop unused ALSA dependency |
v1.7.3049 |
Connor McLaughlin |
2022-07-03 15:30:03 |
Download |
Qt: Make status bar less confusing |
v1.7.3048 |
Connor McLaughlin |
2022-07-02 13:17:51 |
No build |
ThreadedFileReader: Fix a low-chance race when closing file |
v1.7.3047 |
Connor McLaughlin |
2022-07-02 13:51:23 |
No build |
Qt: Implement mouse wheel binding |
v1.7.3046 |
PCSX2 Bot |
2022-07-04 18:01:24 |
Download |
PAD: Update to latest controller database. |
v1.7.3045 |
Mrlinkwii |
2022-07-03 14:18:52 |
Download |
QT: settings descriptions |
v1.7.3044 |
BuildTools |
2022-07-04 10:24:26 |
Download |
Patches: Update Persona 4 WS Patch |
v1.7.3043 |
Connor McLaughlin |
2022-06-29 15:09:04 |
Download |
Qt: Show disabled hw fixes in OSD |
v1.7.3042 |
Mrlinkwii |
2022-07-02 23:24:50 |
Download |
Gamedb: upscaling fixes for Kingdom Hearts - Final Mix |
v1.7.3041 |
lightningterror |
2022-07-02 22:29:52 |
Download |
GS-hw: Fix Wunused-but-set-variable warning. |
v1.7.3040 |
Mrlinkwii |
2022-07-02 12:43:11 |
Download |
Gamedb: fixup wrong titles and add game fixes |
v1.7.3039 |
BuildTools |
2022-07-02 15:16:12 |
Download |
Config: Set texture preloading to full by default |
v1.7.3038 |
Connor McLaughlin |
2022-05-22 05:40:34 |
Download |
3rdparty: Remove ghc::filesystem |
v1.7.3037-2-gbbc0bcae1 |
Connor McLaughlin |
2022-05-22 05:40:13 |
No build |
IopBios: Replace ghc::filesystem with our wrappers |
v1.7.3037-1-g2b52bf453 |
Connor McLaughlin |
2022-05-22 05:39:52 |
No build |
DEV9: Replace ghc::filesystem with our wrappers |
v1.7.3037 |
refractionpcsx2 |
2022-07-01 18:10:26 |
Download |
GS: Fix CLUT changing bit depth. This usually means the storage method changes with it, so it's a good idea to reload it |
v1.7.3036 |
refractionpcsx2 |
2022-06-30 14:27:16 |
Download |
GS: Adjust CLUT dirty checks to reduce false positives |
v1.7.3035 |
lightningterror |
2022-06-30 21:23:44 |
Download |
GS: Fix default config for UserHacks_CPUSpriteRenderBW for wx build. |
v1.7.3034 |
Ty Lamontagne |
2022-06-29 18:17:17 |
Download |
IOPBios: Make our hostfs HLE safer For example, if you mkdir a path that is taken by an existing _file_, GHC would throw an exception and crash the emulator. |
v1.7.3033 |
Connor McLaughlin |
2022-06-02 17:00:39 |
Download |
GS: Support using SW renderer for texture decompression sprites |
v1.7.3032 |
Connor McLaughlin |
2022-06-29 12:08:30 |
Download |
Qt: Make mouse mapping opt-in (less annoying) |
v1.7.3031-3-g403b93daf |
Connor McLaughlin |
2022-06-29 11:31:44 |
No build |
Qt: Fix drag/drop of blockdumps |
v1.7.3031-2-gff0380b45 |
Connor McLaughlin |
2022-06-29 11:31:19 |
No build |
Qt: Fix drag/drop of GS dumps/ELFs |
v1.7.3031-1-ge7bb6c876 |
Connor McLaughlin |
2022-06-29 11:26:09 |
No build |
PAD: Adjust existing button pressure when modifier activated |
v1.7.3031 |
MomosuWarosu |
2022-06-27 10:53:36 |
Download |
GameDB: Upscaling fixes and region corrections for Armored Core 3/Silent Line |
v1.7.3030 |
Connor McLaughlin |
2022-06-28 09:37:52 |
Download |
GS: Switch to placeholders for VM repeat mapping in Qt This is not reliant on having larger gaps in the virtual address space, and should never fail. |
v1.7.3029-1-gfcde6f686 |
Connor McLaughlin |
2022-06-28 09:37:02 |
No build |
Build: Bump _WIN32_WINNT to Windows 10 and link against OneCore Necessary for us to utilize the new WinAPI functions. We just need to be careful not to call any of these in wx, because otherwise it'll no longer run on Win8. |
v1.7.3029 |
Connor McLaughlin |
2022-06-29 05:39:39 |
Download |
PAD: Fix incorrect MAX_KEYS check |
v1.7.3028-1-g1a0b8fb37 |
Connor McLaughlin |
2022-06-29 04:44:10 |
No build |
Qt: Fix window reopening after close |
v1.7.3028 |
Connor McLaughlin |
2022-06-27 14:37:22 |
Download |
Qt: Add pressure modifier button for pads |
v1.7.3027 |
Connor McLaughlin |
2022-06-28 16:00:51 |
Download |
Qt: Implement remove disc |
v1.7.3026-8-g5391b529b |
Connor McLaughlin |
2022-06-28 15:34:45 |
No build |
Qt: Implement start disc |
v1.7.3026-7-g92aea3823 |
Connor McLaughlin |
2022-06-28 15:01:34 |
No build |
GS: Reset stats on open Fixes junk/bogus stats when switching to/from software renderer, and when shutting down/starting a new game. |
v1.7.3026-6-g590ca9846 |
Connor McLaughlin |
2022-06-28 14:59:48 |
No build |
Qt: Implement pause on focus loss |
v1.7.3026-5-g16936aa45 |
Connor McLaughlin |
2022-06-28 14:53:26 |
No build |
Qt: Make UI thread VM valid/paused globally accessible |
v1.7.3026-4-gdedb1e0c8 |
Connor McLaughlin |
2022-06-28 14:37:10 |
No build |
Qt: Implement pause on start |
v1.7.3026-3-g63163737c |
Connor McLaughlin |
2022-06-28 14:16:45 |
No build |
Qt: Implement disable window resize |
v1.7.3026-2-g9f99e88c9 |
Connor McLaughlin |
2022-06-28 13:41:24 |
No build |
Qt: Fix game properties staying open after closing main window |
v1.7.3026-1-gb6f748ad8 |
Connor McLaughlin |
2022-06-28 13:37:30 |
No build |
Qt: Add option to hide main window when game running |
v1.7.3026 |
Mrlinkwii |
2022-06-28 20:57:25 |
No build |
GameDB: fix game titles and add an entry |
v1.7.3025 |
dio-gh |
2022-06-28 18:14:57 |
Download |
Add MacOS badge to the README |
v1.7.3024 |
refractionpcsx2 |
2022-06-28 16:47:36 |
Download |
GS: Fix interlace offset for native. |
v1.7.3023 |
refractionpcsx2 |
2022-06-28 10:24:51 |
No build |
GS: Fix interlace offsets for no-interlace patches |
v1.7.3022 |
Mrlinkwii |
2022-06-28 10:22:17 |
No build |
Gamedb: add VUclamping to "NCAA March Madness 2003/2004" |
v1.7.3021 |
lightningterror |
2022-06-27 22:28:53 |
No build |
Qt: Fix anti blur tooltip. |
v1.7.3020-3-g122423e53 |
lightningterror |
2022-06-27 15:08:03 |
No build |
Qt: Add tooltlips to System Settings. |
v1.7.3020-2-g639865f3e |
lightningterror |
2022-06-27 15:07:40 |
No build |
Qt: Add tooltlips to Advanced System Settings. |
v1.7.3020-1-g42e214eb1 |
lightningterror |
2022-06-27 15:07:19 |
No build |
Qt: Add tooltips to Emulation Settings. |
v1.7.3020 |
refractionpcsx2 |
2022-06-28 09:11:05 |
Download |
GS: Don't vmalloc inside fifo_alloc to avoid logic confusion. Also remove a pointless check from my previous COP2 fix. |
v1.7.3019 |
chaoticgd |
2022-06-27 19:18:06 |
Download |
Config: Fix loading of SavestateZstdCompression setting It seems like when the setting was originally added, the author forgot to add a line to the Pcsx2Config::CopyConfig function which meant that the setting was not loaded properly. |
v1.7.3018 |
refractionpcsx2 |
2022-06-27 23:17:29 |
Download |
iR5900: Ignore Non delayed COP2 commands when not interlocked |
v1.7.3017 |
PCSX2 Bot |
2022-06-27 18:01:31 |
Download |
PAD: Update to latest controller database. |
v1.7.3016 |
refractionpcsx2 |
2022-06-25 20:18:11 |
Download |
GS: Adjust interlacing offsets to something more sensible. |
v1.7.3015 |
refractionpcsx2 |
2022-06-26 06:49:52 |
Download |
VU: Don't clamp VF00 or I Reg |
v1.7.3014 |
Connor McLaughlin |
2022-06-26 07:02:03 |
No build |
iR5900: Elide VU0 micro finish calls when safe This makes a difference in COP2-heavy games, where a chain of instructions will repeatedly test the VU0 idle bit unnecessarily, as it is impossible for a micro to be started inbetween the instruction chain. Saves a bit of code size (for register backup/restore), as well as getting rid of branches. Seems to make a 1-2% difference in performance in Ratchet on a 3900X, but if we're lucky, more on slower chips. |
v1.7.3013 |
dependabot[bot] |
2022-06-27 06:02:46 |
Download |
Bump mikehardy/buildcache-action from 1.2.2 to 1.3.0 Bumps [mikehardy/buildcache-action](https://github.com/mikehardy/buildcache-action) from 1.2.2 to 1.3.0. - [Release notes](https://github.com/mikehardy/buildcache-action/releases) - [Changelog](https://github.com/mikehardy/buildcache-action/blob/main/CHANGELOG.md) - [Commits](https://github.com/mikehardy/buildcache-action/compare/v1.2.2...v1.3.0) --- updated-dependencies: - dependency-name: mikehardy/buildcache-action dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com> |
v1.7.3012 |
Mrlinkwii |
2022-06-27 00:55:11 |
Download |
GameDB: fix up wrong titles |
v1.7.3011 |
lightningterror |
2022-06-26 19:23:49 |
Download |
USB: More variable scope warnings. Looks like there are still more, let's see if it complains more about this file. Codacy. |
v1.7.3010 |
BuildTools |
2022-06-26 16:22:44 |
Download |
Readme: Update Linux version |
v1.7.3009 |
lightningterror |
2022-06-26 18:06:44 |
No build |
USB: Cleanup more variable scope warnings. Codacy. Looks like I missed some. |
v1.7.3008 |
Ty Lamontagne |
2022-06-25 19:20:03 |
Download |
Core: Replace old include guard with pragma once |
v1.7.3007 |
Connor McLaughlin |
2022-06-23 14:18:55 |
Download |
GS/TextureCache: Unswizzle shared texture formats when hashing Fixes formats such as PSMT4HL giving different hashes depending on what the overlapping/shared pixels in local memory contain. Enable this unconditionally, rather than only when dumping, because unswizzling and hashing is around 25% faster on AVX2 builds than hashing the backing local memory for larger textures (e.g. Star Ocean 3 menus). Also has the added bonus of hitting the cache more often in such cases too. |
v1.7.3006 |
refractionpcsx2 |
2022-06-25 17:32:54 |
Download |
VU: YOLO T-Bit on MTVU More games than I expected just turn T-Bit on but never actually use it, which causes poor performance in MTVU due to threading. If there is a game that uses it, we can disable MTVU in the GameDB, since it will break the performance of the game, even if we try to handle it correctly. Maybe we can re-enable it in the future if some threading genius figures it out. |
v1.7.3005 |
refractionpcsx2 |
2022-06-25 17:46:59 |
Download |
GS: Don't do interlace offset if de-interlacing is disabled. |
v1.7.3004 |
Mrlinkwii |
2022-06-25 17:06:48 |
Download |
Gamedb: Fix game names |
v1.7.3003 |
refractionpcsx2 |
2022-06-25 17:01:39 |
Download |
IPU: Fix GT3 regression from #6506 BTW it was totally not my suggestion to change it and I take no responsibility for the fact I bro.. I mean LT broke it. |
v1.7.3002 |
lightningterror |
2022-06-25 11:38:39 |
Download |
GS-hw: Fix redundant condition warning. Codacy. |
v1.7.3001-1-g57595c70b |
lightningterror |
2022-06-25 11:33:37 |
No build |
PAD: Fix expression is always false warning. Codacy. |
v1.7.3001 |
lightningterror |
2022-06-25 01:19:00 |
Download |
iR5900: Cleanup variable scope. Codacy. |
v1.7.3000-3-gba07e46cf |
lightningterror |
2022-06-25 01:18:12 |
No build |
iR3000A: Cleanup variable scope. Codacy. |
v1.7.3000-2-gf19ba1b0d |
lightningterror |
2022-06-25 01:14:43 |
No build |
iFPUd: Cleanup variable scope. Codacy. |
v1.7.3000-1-g51887f1cb |
lightningterror |
2022-06-25 01:13:10 |
No build |
BaseBlockEx: Cleanup variable scope. Codacy. |
v1.7.3000 |
refractionpcsx2 |
2022-06-24 21:00:34 |
Download |
GS: Limit the offset for FFMD to prevent over scaling. |
v1.7.2999-2-g75d57640e |
refractionpcsx2 |
2022-06-24 03:54:29 |
No build |
GS: Rework interlace offsets |
v1.7.2999-1-g56316ffcc |
refractionpcsx2 |
2022-06-23 22:46:53 |
No build |
GS: Add internal FFMD offset to interlace. |
v1.7.2999 |
Mrlinkwii |
2022-06-25 01:35:51 |
Download |
Gamedb:Add missing serials |
v1.7.2998 |
Mrlinkwii |
2022-06-25 00:16:53 |
Download |
GameDB: upscaling fixes for "Mike Tyson Heavyweight Boxing" |
v1.7.2997 |
lightningterror |
2022-06-24 18:01:27 |
Download |
USB: Cleanup uninitialized variable. Codacy. |
v1.7.2996-12-gf42647426 |
lightningterror |
2022-06-24 18:00:49 |
No build |
IOP: Cleanup variable scope. Codacy. |
v1.7.2996-11-gb54521de5 |
lightningterror |
2022-06-24 18:00:18 |
No build |
iR5900: Cleanup variable scope. Codacy. |
v1.7.2996-10-gd7e09167f |
lightningterror |
2022-06-24 17:59:46 |
No build |
iMMI: Cleanup variable scope. Codacy. |
v1.7.2996-9-g26d20e458 |
lightningterror |
2022-06-24 17:59:33 |
No build |
iFPU: Cleanup variable scope. Codacy. |
v1.7.2996-8-g3099d55b4 |
lightningterror |
2022-06-24 17:59:17 |
No build |
RDebug: Cleanup variable scope. Codacy. |
v1.7.2996-7-g72218929b |
lightningterror |
2022-06-24 17:57:21 |
No build |
SPU2: Cleanup variable scope. Codacy |
v1.7.2996-6-gf99106ccb |
lightningterror |
2022-06-24 17:56:50 |
No build |
MemoryCardFolder: Cleanup variable scope. Codacy. |
v1.7.2996-5-gdd6f9c5ad |
lightningterror |
2022-06-24 17:56:25 |
No build |
USB: Cleanup variable scope. Codacy. |
v1.7.2996-4-g7d2209860 |
lightningterror |
2022-06-24 17:55:24 |
No build |
IPU: Cleanup variable scope. Use totalqwc instead of ipu1cycles for adding cycles. Codacy. |
v1.7.2996-3-gc82a92755 |
lightningterror |
2022-06-24 17:55:08 |
No build |
GS: Cleanup variable scope. Codacy. |
v1.7.2996-2-g59e9d80b1 |
lightningterror |
2022-06-24 17:54:07 |
No build |
PAD: Cleanup variable scope. Codacy. |
v1.7.2996-1-g732d30c91 |
lightningterror |
2022-06-24 17:53:43 |
No build |
CDVD: Cleanup variable scope. Codacy. |
v1.7.2996 |
lightningterror |
2022-06-24 02:22:40 |
Download |
Misc: Cleanup some stuff I didn't notice in previous commits. |
v1.7.2995 |
lightningterror |
2022-06-24 01:56:01 |
Download |
README: Update requirements. |
v1.7.2994 |
lightningterror |
2022-06-24 01:20:28 |
Download |
GS-hw: Update crc hack comments. |
v1.7.2993 |
refractionpcsx2 |
2022-06-24 00:09:19 |
Download |
Build: Fix appimage.sh |
v1.7.2992 |
lightningterror |
2022-06-23 19:38:38 |
Download |
Misc: Clean up warnings. Wsign-compare, Wunused-variable, Wunused-variable. |
v1.7.2991 |
Stuart Kenny |
2022-06-06 15:33:28 |
Download |
GS: Add lottes crt to present shader. |
v1.7.2990 |
lightningterror |
2022-06-22 13:58:26 |
Download |
wx: Rename gsdx to gs for window title statistics. |
v1.7.2989 |
lightningterror |
2022-06-22 12:25:25 |
Download |
GS: Make sure upscaling hacks are disabled on native res. There was a regression that caused upscaling hacks to still be enabled on native res. |
v1.7.2988-2-g063d02a9c |
lightningterror |
2022-06-14 14:33:24 |
No build |
GS-wx: Disable TX x y offsets on native res: We already gray out the option on Qt, and it should be an upscaling hack only. |
v1.7.2988-1-g6e5e9ab7b |
lightningterror |
2022-06-14 02:17:55 |
No build |
GS-d3d12: Remove scale factor clamp. Already handled in config so it's duplicate. |
v1.7.2988 |
Ty Lamontagne |
2022-06-22 00:47:45 |
Download |
CDVD: Touch-Up GZip logging messages. |
v1.7.2987 |
Florin9doi |
2022-06-01 11:29:09 |
No build |
Gamedb: Chou! Rakushii Internet Tomodachi Nowa |
v1.7.2986 |
Connor McLaughlin |
2022-06-21 11:31:34 |
Download |
InputManager: Fix chord bindings when activating in reverse |
v1.7.2985-2-gb20e5a1e0 |
Connor McLaughlin |
2022-06-21 10:32:23 |
No build |
VMManager: Convert to fmt Also adds an error message when trying to save state in the BIOS. |
v1.7.2985-1-g64d222a1e |
Connor McLaughlin |
2022-06-21 09:47:32 |
No build |
Qt: Support binding numpad keys independently of number row |
v1.7.2985 |
refractionpcsx2 |
2022-06-21 19:26:35 |
No build |
CDVD: Load GZip index location direct from ini. Stops the Qt game list from putting indexes in the default location when a custom one is used. |
v1.7.2984 |
refractionpcsx2 |
2022-06-21 22:16:07 |
No build |
GUI: Allow memcard names shorter than 4 |
v1.7.2983-1-g9a323a9a8 |
refractionpcsx2 |
2022-06-21 20:20:18 |
No build |
GUI: Only add extension to new memcards on save |
v1.7.2983 |
MomosuWarosu |
2022-06-20 18:48:38 |
Download |
GameDB: Upscaling fixes added for all retail versions of Shutokou Battle 01 GameDB: Upscaling fixes for Shutokou Battle 01 GameDB: Upscaling fixes for Shutokou Battle 01 |
v1.7.2982 |
Blackbird88 |
2022-06-21 19:51:33 |
No build |
GameDB: Fix name of "The Document of Metal Gear Solid 2" |
v1.7.2981 |
Mrlinkwii |
2022-06-21 20:15:11 |
No build |
GameDB: add missing upscaling fixes to "Xenosaga Episode III" |
v1.7.2980 |
Silent |
2022-06-21 17:30:17 |
Download |
XInput: Fix axis inversion when using SCP extensions |
v1.7.2979 |
Christian Murphy |
2022-06-20 20:05:05 |
Download |
PAD/Core bugfix for #6472 Bugfix for https://github.com/PCSX2/pcsx2/issues/6472 which was introduced by hold turbo changes |
v1.7.2978 |
PCSX2 Bot |
2022-06-20 18:01:24 |
Download |
PAD: Update to latest controller database. |
v1.7.2977 |
Connor McLaughlin |
2022-06-20 13:50:01 |
Download |
Qt: Fix hide mouse cursor not working with render-to-main off |
v1.7.2976 |
Connor McLaughlin |
2022-06-20 12:03:15 |
No build |
HostDisplay: Remove DestroyRenderDevice()/move to destructor Saves having to remember to call this any time you destroy the display object. |
v1.7.2975-1-g5c88c585a |
Connor McLaughlin |
2022-06-20 11:56:25 |
No build |
ContextWGL: Use pbuffers when we don't have a surface Fixes context restore error tripping when confirming shutdown while fullscreen in Qt. |
v1.7.2975 |
Connor McLaughlin |
2022-06-20 10:03:38 |
Download |
Qt: Get rid of redundant resume on confirm shutdown |
v1.7.2974-1-g4bbdbf633 |
Connor McLaughlin |
2022-06-20 10:01:40 |
No build |
Qt: Fix crash on confirm shutdown when fullscreen |
v1.7.2974 |
refractionpcsx2 |
2022-06-20 10:12:08 |
No build |
Docs: Add normal readme and rename documentation readme |
v1.7.2973 |
Ali Mahdavi |
2022-06-15 20:09:31 |
Download |
Qt: Change the word “Save Slot” to “Load Slot” in Load State menu First off, I must admit, I **HAVE NOT** compiled the project to see if my change breaks the whole thing or not. I just searched the entire repository for `Save Slot` and renamed the one related to `loadSaveStateSlot`. |
v1.7.2972 |
Christian Murphy |
2022-06-19 20:32:50 |
No build |
Qt: Turbo (Hold) Hotkey binding Fixes #5538 Acts as a temporary flip-flop switch while held that either enables turbo while held or disables turbo while held if you've already toggled turbo. Default bind is Keyboard/Period but happy to make this unbound if preferred. |
v1.7.2971 |
Florin9doi |
2022-06-19 14:49:28 |
Download |
Gamedb: DB Updates |
v1.7.2970 |
MomosuWarosu |
2022-06-20 04:43:04 |
Download |
GameDB: Upscaling fixes for Tokyo Xtreme Racer 3 |
v1.7.2969 |
Connor McLaughlin |
2022-06-17 13:35:38 |
Download |
VMManager: Don't try to load state when none exists |
v1.7.2968 |
Connor McLaughlin |
2022-06-19 05:49:28 |
Download |
VulkanHostDisplay: Fix uploading unaligned texture sizes |
v1.7.2967-8-gfa3bd58b7 |
Connor McLaughlin |
2022-05-17 16:24:17 |
No build |
GS: Don't show GPU OSD when timing init fails |
v1.7.2967-7-g1f5d2c49f |
Connor McLaughlin |
2022-06-18 12:48:03 |
No build |
Qt: Split texture replacement settings to its own page |
v1.7.2967-6-g3e585c343 |
Connor McLaughlin |
2022-06-18 12:20:24 |
No build |
Qt: Add folder settings |
v1.7.2967-5-gc23e792f6 |
Connor McLaughlin |
2022-06-18 11:59:42 |
No build |
Qt: Add folder selection to memory card settings |
v1.7.2967-4-g02d3c93c2 |
Connor McLaughlin |
2022-06-14 12:05:11 |
No build |
Qt: Allow editing folder settings |
v1.7.2967-3-ga07ef0f5e |
Connor McLaughlin |
2022-06-18 11:35:17 |
No build |
Qt: Move logging setup into core Sharable between frontends this way. |
v1.7.2967-2-ge415251f3 |
Connor McLaughlin |
2022-06-18 11:29:57 |
No build |
Qt: Add pad deadzone |
v1.7.2967-1-gddbc14317 |
Connor McLaughlin |
2022-06-11 16:41:21 |
No build |
GS/DX12: Fix creating display textures mid-frame crashing |
v1.7.2967 |
CharlesThobe |
2022-05-30 23:24:54 |
Download |
Updater: Do not extract portable.ini DIO |
v1.7.2966 |
refractionpcsx2 |
2022-06-19 20:07:42 |
Download |
GS: Unset scanmsk_used after 2 frames |
v1.7.2965 |
lightningterror |
2022-06-19 19:05:43 |
Download |
gitignore: Ignore dmp files in bin directory. |
v1.7.2964 |
refractionpcsx2 |
2022-06-15 00:54:08 |
Download |
GS-PCRTC: Add option to enable/disable Anti-Blur code. For... accuracy? Also clean up FIELD nonsense in the merge circuit. Fixed up offset code for interlacing |
v1.7.2963 |
Connor McLaughlin |
2022-06-16 12:40:08 |
Download |
GS: Fix possible crash when changing settings with readbacks disabled |
v1.7.2962 |
Connor McLaughlin |
2022-06-19 06:08:47 |
Download |
Wx: Remove sync to host refresh rate option Still available in Qt obviously. Apparently there's COM reinitialization issues on the CPU thread in wx, and I don't want to deal with that nonsense. |
v1.7.2961 |
Connor McLaughlin |
2022-06-17 11:47:31 |
Download |
VMManager: Auto switch to 16:9 when ws patches are enabled/found |
v1.7.2960 |
Connor McLaughlin |
2022-05-15 10:15:27 |
No build |
Qt: Implement mouse->controller binding Also implements forwarding mouse events to imgui. |
v1.7.2959 |
Connor McLaughlin |
2022-06-10 10:31:28 |
No build |
Qt: Fix incorrect input popup when no vibration sources available |
v1.7.2958 |
Connor McLaughlin |
2022-06-18 13:11:02 |
No build |
Qt: Fix compiling with spaces in path on Windows |
v1.7.2957 |
kmicki |
2022-06-16 01:40:13 |
No build |
PAD: changed freeze data size in Linux for cross-platform compatibility |
v1.7.2956 |
Mrlinkwii |
2022-06-17 23:01:10 |
Download |
Gamedb: add "EETimingHack" for "Strikers 1945 1-2" and gamefixes for 'Star wars episode 3 " |
v1.7.2955 |
TellowKrinkle |
2022-06-18 11:53:16 |
Download |
Metal: Fix ImGui renderer Turns out those were bitcasts, not conversions |
v1.7.2954 |
TheLastRar |
2022-05-26 20:11:09 |
Download |
DEV9: Formatting |
v1.7.2953-6-g02f27f8cb |
TheLastRar |
2022-05-25 19:50:28 |
No build |
DEV9: Have internal DHCP use AdapterUtils |
v1.7.2953-5-g35b513859 |
TheLastRar |
2022-05-25 09:51:36 |
No build |
DEV9: Have internal DNS use AdapterUtils |
v1.7.2953-4-g809c5ed05 |
TheLastRar |
2022-05-25 22:47:52 |
No build |
DEV9: Have pcap backend use AdapterUtils |
v1.7.2953-3-g412451f9d |
TheLastRar |
2022-05-24 16:44:05 |
No build |
DEV9: Have Sockets backend use AdapterUtils |
v1.7.2953-2-g35802f208 |
TheLastRar |
2022-05-24 15:47:20 |
No build |
DEV9: Add AdapterUtils |
v1.7.2953-1-g8f6f0f840 |
TheLastRar |
2022-05-25 22:36:32 |
No build |
DEV9: Exclude pcap NPF_ Prefix from GUID on Windows |
v1.7.2953 |
refractionpcsx2 |
2022-06-17 01:30:06 |
Download |
GUI-WX: Add Blit description in WX gamefix panel. |
v1.7.2952 |
Mrlinkwii |
2022-06-16 21:24:56 |
Download |
GameDB: add autoflush and upscaling fixes for "Mega Man X8" |
v1.7.2951 |
noigeaR |
2022-06-16 17:49:43 |
Download |
GameDB: add missing Japanese game serials GameDB: add missing Japanese game serials |
v1.7.2950 |
Silent |
2022-06-15 20:17:22 |
Download |
GameDB: Port the Midnight Club 3 patch to NTSC-u v2.00 |
v1.7.2949 |
TellowKrinkle |
2022-05-30 07:49:07 |
Download |
Common: Add assertion failure message to crashlogs |
v1.7.2948 |
Connor McLaughlin |
2022-04-23 08:37:11 |
Download |
GameDatabase: Add option to force blit-based FPS detection |
v1.7.2947 |
refractionpcsx2 |
2022-06-15 06:54:54 |
Download |
GS: Fix overflow calculation from errantly going off. |
v1.7.2946 |
RedPanda4552 |
2022-06-15 04:38:46 |
Download |
GameDB: Add HPO Special (Texture - Aggressive) to Batman Vengeance |
v1.7.2945 |
Mrlinkwii |
2022-06-15 01:41:58 |
No build |
GameDB: Fix game names "ICO" and add "Monster Rancher Evo" fixes |
v1.7.2944 |
refractionpcsx2 |
2022-06-14 23:22:55 |
Download |
GS: Only enable scanmsk offset on frames that need it |
v1.7.2943 |
lightningterror |
2022-06-10 15:23:58 |
Download |
GS: Fix up wave filter shaders. |
v1.7.2942 |
kmicki |
2022-06-13 23:01:59 |
Download |
PAD Linux: correct conversion of analog stick values. |
v1.7.2941 |
Riccardo Marcangelo |
2022-06-14 15:41:09 |
Download |
GS: Migrate function pointer to lambda Compilers can inline lambda for superior performance. |
v1.7.2940 |
refractionpcsx2 |
2022-06-14 18:13:06 |
Download |
GS: Avoid Div by 0 on WriteImage |
v1.7.2939 |
refractionpcsx2 |
2022-06-14 03:12:26 |
Download |
GS: Fix God of War regression from #6389 (v1.7.2937) |
v1.7.2938 |
refractionpcsx2 |
2022-06-12 07:11:11 |
Download |
IPU: Remove some DMA hacks |
v1.7.2937 |
refractionpcsx2 |
2022-06-10 23:03:43 |
No build |
GS: New state opt optimisation pass |
v1.7.2936-1-g1107ce8fd |
refractionpcsx2 |
2022-06-10 11:16:02 |
No build |
GS: Check whole state before flushing draws |
v1.7.2936 |
Mrlinkwii |
2022-06-14 00:16:43 |
Download |
Gamedb: fix 'Sega Sports Tennis' name |
v1.7.2935 |
refractionpcsx2 |
2022-06-13 05:00:17 |
Download |
INTC: Give grace period after event for reading INTC If a game is in a tight loop waiting for a bit of INTC, we could skip a bunch of cycles incorrectly. |
v1.7.2934-1-g44b672b6f |
refractionpcsx2 |
2022-06-13 04:59:19 |
No build |
Counters/GS: Adjust FIELD swap timing for PAL Console tests show about 3 PAL scanlines of time. |
v1.7.2934 |
PCSX2 Bot |
2022-06-13 18:01:22 |
Download |
PAD: Update to latest controller database. |
v1.7.2933 |
Mrlinkwii |
2022-06-12 22:47:11 |
Download |
Gamedb: remove gamefixes form "Axel Impact - The Extreme Racing" |
v1.7.2932 |
Mrlinkwii |
2022-05-31 12:44:05 |
Download |
Gamedb: remove no longer needed patches |
v1.7.2931 |
lightningterror |
2022-06-10 17:11:03 |
Download |
GS/Core: Purge frameskipping. Get rid of frameskipping, won't be added to Qt. |
v1.7.2930 |
refractionpcsx2 |
2022-06-12 09:03:14 |
Download |
GS: Reduce false positives in dev overflow errors |
v1.7.2929 |
Christian Murphy |
2022-06-09 19:04:17 |
Download |
Qt: Update GameList scrolling to be per pixel to better indicate direction of scroll Addressing issue https://github.com/PCSX2/pcsx2/issues/6237 |
v1.7.2928 |
Christian Murphy |
2022-06-07 16:52:00 |
No build |
Save/Load States via hotkey in QT Addressing https://github.com/PCSX2/pcsx2/issues/6268. Adds the commands for loading/saving all numbered states via hotkeys, leaving them all unbound by default. |
v1.7.2927 |
Mrlinkwii |
2022-06-11 23:31:41 |
No build |
Gamedb: remove patches and add upscaling fixes for 'Onimusha - Dawn of Dreams' |
v1.7.2926 |
ΣτÎφανος "Coornio/8924th" Βλαστός |
2022-06-06 20:10:17 |
Download |
GameDB: upscale fixes, adding missing serials, name corrections, etc See PR for details |
v1.7.2925 |
Mrlinkwii |
2022-06-12 02:57:26 |
Download |
GameDB: add 'Axel Impact - The Extreme Racing' |
v1.7.2924 |
Connor McLaughlin |
2022-06-08 14:15:10 |
Download |
Qt: Implement input profiles |
v1.7.2923-2-g59412b167 |
Connor McLaughlin |
2022-06-07 16:16:37 |
No build |
Qt: Implement multitap |
v1.7.2923-1-gd1a235272 |
Connor McLaughlin |
2022-06-07 18:25:01 |
No build |
SettingsInterface: Add ContainsValue() and copy helpers |
v1.7.2923 |
Mrlinkwii |
2022-06-11 00:18:48 |
Download |
Gamedb: Fix games names |
v1.7.2922 |
lightningterror |
2022-06-10 15:12:03 |
Download |
github labeler: Remove nsis. |
v1.7.2921 |
TellowKrinkle |
2022-05-30 00:46:51 |
Download |
GS: Avoid using both blending and fbfetch |
v1.7.2920 |
lightningterror |
2022-06-10 14:16:11 |
Download |
GS: Fix Wunused-variable warnings. |
v1.7.2919 |
Mrlinkwii |
2022-06-10 01:49:41 |
Download |
GameDB: Remove patch for Panzer Dragoon |
v1.7.2918 |
noigeaR |
2022-06-10 10:46:25 |
Download |
GameDB: add missing serials, upscaling fixes, name corrections (#6385) |
v1.7.2917 |
Mrlinkwii |
2022-06-09 14:15:04 |
Download |
Gamedb: add upscaling fixes to 'Fast and the Furious' |
v1.7.2916 |
Mrlinkwii |
2022-06-08 20:17:06 |
Download |
GameDB: add missing serials |
v1.7.2915 |
RedDevilus |
2022-06-08 16:18:03 |
Download |
GameDB: Fix flag + add missing US serial Someone in the Discord said that they had the question mark flags for these 2 serials, 1 is Virtua Fighter 4 Evolution PAL which had a typo and another is NBA Live '09 NTSC version. Quite surprising to see a missing American release in the GameDB still. |
v1.7.2914 |
arcum42 |
2022-06-08 06:45:40 |
Download |
Build: Update build.sh to remove a no longer used flag and add a few more. (#6124) * Build: Update build.sh. Remove a no longer used flag and add a few new ones. * Fix spacing on --use-system and --use-bundled. |
v1.7.2913 |
Mrlinkwii |
2022-06-07 17:57:53 |
Download |
Gamedb: fix up 'Deadly Skies III' name |
v1.7.2912 |
Connor McLaughlin |
2022-06-06 15:04:14 |
Download |
Qt: Add swap memory card button |
v1.7.2911-4-g547b2fc9e |
Connor McLaughlin |
2022-06-06 14:48:23 |
No build |
VMManager: Cycle/autoeject memory cards when files change Hopefully should fix card changes not getting picked up in some games. |
v1.7.2911-3-gcf07f4aef |
Connor McLaughlin |
2022-06-06 14:47:53 |
No build |
MemoryCardFolder: Fix empty/unplugged card detecting as folder |
v1.7.2911-2-g3dc4aea05 |
Connor McLaughlin |
2022-06-06 14:47:09 |
No build |
MemoryCardFile: Open file memcards in read share mode Fixes cards showing up as "missing" in Qt's settings dialog if you opened the dialog after starting a game. |
v1.7.2911-1-gafa29facc |
Connor McLaughlin |
2022-06-06 14:46:39 |
No build |
FileSystem: Add OpenSharedCFile() |
v1.7.2911 |
Connor McLaughlin |
2022-06-07 13:19:21 |
Download |
GS/Vulkan: Fix uploading compressed replacement textures |
v1.7.2910 |
Silent |
2022-05-28 13:07:07 |
Download |
Updater: Disable Maximize and Close buttons |
v1.7.2909-1-g33efc8678 |
Silent |
2022-05-28 12:58:48 |
No build |
Updater: Thread the UI updates, add a taskbar progress bar, add a marquee progress bar for indeterminate actions |
v1.7.2909 |
Mrlinkwii |
2022-06-07 12:24:23 |
Download |
Gamedb: add disablePartialInvalidation to snowblind engine games |
v1.7.2908 |
iMineLink |
2022-01-16 18:15:48 |
Download |
GS: preserve target on different format write. affects hardware texture cache. |
v1.7.2907 |
Dreadmoth |
2022-06-07 08:36:06 |
Download |
Qt: Fix Disable Depth Emulation tooltip |
v1.7.2906 |
lightningterror |
2022-06-07 02:28:12 |
Download |
Qt: Fix Texture Offsets tooltip. |
v1.7.2905 |
Mrlinkwii |
2022-06-06 22:53:33 |
Download |
GameDB: add HW fixes for 'Raging Bless' |
v1.7.2904 |
refractionpcsx2 |
2022-06-06 20:58:04 |
Download |
GS: Allow same src for DISPFB when using 32bit + 24bit |
v1.7.2903 |
PCSX2 Bot |
2022-06-06 18:01:34 |
Download |
PAD: Update to latest controller database. |
v1.7.2902 |
Connor McLaughlin |
2021-10-31 10:59:31 |
Download |
VMManager: Set affinities for threads |
v1.7.2901-1-g9b7ae498d |
Connor McLaughlin |
2021-10-31 10:21:35 |
No build |
3rdparty: Add cpuinfo |
v1.7.2901 |
refractionpcsx2 |
2022-06-06 15:27:53 |
Download |
IOP: Revert a change from #6267 Think this was a misunderstanding of how the interrupts worked (was actually one shot) |
v1.7.2900 |
refractionpcsx2 |
2022-06-05 19:47:30 |
Download |
GS: Auto adjust aspect when using Offsets + Overscan |
v1.7.2899-2-ge234fb32d |
refractionpcsx2 |
2022-06-05 19:37:40 |
No build |
GS Add horizontal overscan |
v1.7.2899-1-gf70c67ad7 |
refractionpcsx2 |
2022-06-05 19:03:13 |
No build |
GS: Add option to show vertical overscan |
v1.7.2899 |
refractionpcsx2 |
2022-06-05 06:17:16 |
Download |
GS: Correctly handle field/deinterlace for progressive/interlaced mode. Also correct the number of scanlines for progressive (double strike) and how long vblank is. |
v1.7.2898 |
Connor McLaughlin |
2022-06-05 15:27:24 |
Download |
Vulkan: Enforce 32 byte alignment for uploads It blows up on AVX2 stores on some drivers if we don't (e.g. AMD Linux). |
v1.7.2897 |
Connor McLaughlin |
2022-06-04 06:58:05 |
No build |
GS: Split convert and present shaders |
v1.7.2896 |
ΣτÎφανος "Coornio/8924th" Βλαστός |
2022-06-05 18:43:44 |
No build |
fix dump n.1 |
v1.7.2895 |
refractionpcsx2 |
2022-06-05 03:26:29 |
Download |
GS: Be generous with the resolution for no-interlace patches |
v1.7.2894 |
Mrlinkwii |
2022-06-05 17:34:10 |
Download |
Gamedb:add upscaling fixes for 'Test Drive' |
v1.7.2893 |
refractionpcsx2 |
2022-06-04 05:14:03 |
Download |
GIF: sync GIF packet ends |
v1.7.2892 |
refractionpcsx2 |
2022-06-05 16:14:02 |
No build |
IPU: Wait for IPU_FROM to be ready |
v1.7.2891 |
lightningterror |
2022-06-04 23:35:31 |
Download |
Qt: Add tooltips to Graphics section. Most of them are ported from WX. |
v1.7.2890 |
TellowKrinkle |
2022-06-04 23:17:15 |
Download |
GHActions:macOS: Add Qt SVG plugin |
v1.7.2889 |
lightningterror |
2022-06-05 00:01:19 |
No build |
GS: Fix SkipDuplicateFrames default config. |
v1.7.2888 |
Mrlinkwii |
2022-06-04 23:02:29 |
Download |
Gamedb: add missing serials |
v1.7.2887 |
Mrlinkwii |
2022-06-04 21:37:13 |
Download |
Gamedb: add patch for 'Transformers - Revenge of the Fallen' |
v1.7.2886 |
Mrlinkwii |
2022-06-04 19:57:21 |
Download |
Gamedb: fixes for 'Call of Duty - Le Jour de Gloire' |
v1.7.2885 |
Mrlinkwii |
2022-06-04 16:08:57 |
No build |
GameDB: add HW fixes for snowblind engine games |
v1.7.2884 |
Angel Toloza |
2022-06-04 06:38:14 |
Download |
GameDB: Mana Khemia Fixes misalignment of textures in the Pause Menu. |
v1.7.2883 |
Connor McLaughlin |
2022-02-06 13:17:48 |
Download |
GS: Add sync to host refresh rate option |
v1.7.2882 |
Connor McLaughlin |
2022-06-04 18:22:51 |
Download |
HostDisplay: Create swap chain in CreateRenderDevice() for D3D Fixes starting in exclusive fullscreen mode in Qt. |
v1.7.2881 |
Connor McLaughlin |
2022-06-04 17:11:39 |
Download |
VulkanHostDisplay: Avoid redundant resizes |
v1.7.2880-18-g3910b047d |
Connor McLaughlin |
2022-06-04 16:35:38 |
No build |
InputManager: Fix incorrect default keyboard R2 binding |
v1.7.2880-17-g15c1381c1 |
Connor McLaughlin |
2022-04-02 14:17:26 |
No build |
VMManager: Add input profile loading |
v1.7.2880-16-gc0e65d9a3 |
Connor McLaughlin |
2022-04-18 16:06:35 |
No build |
vtlb: Add RAM accessors which avoid hw access |
v1.7.2880-15-g38ff490b6 |
Connor McLaughlin |
2022-04-18 15:33:39 |
No build |
HostSettings: Add writer functions |
v1.7.2880-14-gf8fa41d4b |
Connor McLaughlin |
2022-06-04 16:20:26 |
No build |
VulkanHostDisplay: Upload textures in init command buffer |
v1.7.2880-13-gb74c65cc7 |
Connor McLaughlin |
2022-05-30 12:15:16 |
No build |
GS: Make reopen fails non-fatal It'll restore the old configuration instead. |
v1.7.2880-12-g624e5ae63 |
Connor McLaughlin |
2022-06-04 15:47:56 |
No build |
VMManager: Force reloading of LastELF on state load |
v1.7.2880-11-g71935e709 |
Connor McLaughlin |
2022-05-16 10:55:00 |
No build |
VMManager: Relax memory ordering for state CST is definitely overkill here. |
v1.7.2880-10-gbb9a55131 |
Connor McLaughlin |
2022-05-07 13:08:08 |
No build |
MTVU: Use Thread wrapper |
v1.7.2880-9-g457ec7f6f |
Connor McLaughlin |
2022-05-07 13:07:22 |
No build |
Threading: Add lightweight thread wrapper |
v1.7.2880-8-g433b88c0b |
Connor McLaughlin |
2022-05-07 11:05:26 |
No build |
GS/TextureReplacements: Be more lax about header flags |
v1.7.2880-7-g9f8911536 |
Connor McLaughlin |
2022-04-22 13:21:02 |
No build |
GS/OpenGL: Use feature flag for D32F/D32FS8 selection |
v1.7.2880-6-geeb09c54d |
Connor McLaughlin |
2022-05-28 14:16:29 |
No build |
GS/DX12: Use correct state for texture staging buffers |
v1.7.2880-5-g52a3777aa |
Connor McLaughlin |
2022-06-04 09:19:12 |
No build |
Qt: Convert webp flags masquerading as png to png |
v1.7.2880-4-gea1f451d3 |
Connor McLaughlin |
2022-06-04 07:53:31 |
No build |
Qt: Move flag/star icons to resources |
v1.7.2880-3-g28795e549 |
Connor McLaughlin |
2022-05-20 15:09:24 |
No build |
GS/Qt: Represent the current frame on resize when paused Stops the frame displayed with incorrect proportions. |
v1.7.2880-2-g0a667bf18 |
Connor McLaughlin |
2022-05-29 15:55:10 |
No build |
SettingsInterface: Add optional accessors/mutators |
v1.7.2880-1-g2d8a4e13e |
Connor McLaughlin |
2022-05-30 16:02:43 |
No build |
GS: Fix a bunch of texture copy counters not adding |
v1.7.2880 |
Connor McLaughlin |
2022-06-04 18:13:05 |
Download |
Qt: Force game list column resize on window show Fixes a regression from dbfb93a50f0ea1008acff2d1522e6a470a23a03c where the game list columns would always be too short on open. |
v1.7.2879 |
Connor McLaughlin |
2022-06-04 17:11:54 |
Download |
Qt: Avoid spamming resize events on paint This caused long freezes on Windows when you dragged the window around, because it was sending a paint event for every movement. |
v1.7.2878 |
TellowKrinkle |
2022-05-28 06:19:38 |
Download |
Qt: Add preferences button to menu system Important on macOS to get the expected keyboard shortcut |
v1.7.2877-10-gd74623faf |
TellowKrinkle |
2022-05-27 05:21:56 |
No build |
Qt: Support DPI change events |
v1.7.2877-9-gdb4bf0847 |
TellowKrinkle |
2022-05-26 07:30:00 |
No build |
GHActions:macOS: Add Qt build |
v1.7.2877-8-gf9c2327bf |
TellowKrinkle |
2022-05-26 00:32:10 |
No build |
Qt: Respond to dark/light mode changes |
v1.7.2877-7-gbeab9870c |
TellowKrinkle |
2022-05-25 23:43:11 |
No build |
Common: Move ObjC methods to CocoaTools |
v1.7.2877-6-gdbfb93a50 |
TellowKrinkle |
2022-05-25 23:20:34 |
No build |
Qt: Calculate icon theme from palette instead of name |
v1.7.2877-5-g6b66cd7f2 |
TellowKrinkle |
2022-05-25 22:52:46 |
No build |
Qt: Remove [Light] from Native theme It's whatever your system theme is set to, be that light or dark |
v1.7.2877-4-g08089e065 |
TellowKrinkle |
2022-05-25 22:52:07 |
No build |
Qt: Set isMask to true on menu items Prevents icons from being the wrong color when the Qt theme doesn't match the macOS system theme (or when you use Native theme with dark mode) |
v1.7.2877-3-gb2ef973f1 |
TellowKrinkle |
2022-05-24 22:14:06 |
No build |
Qt: Fix game summary field size on macOS |
v1.7.2877-2-gd862f8cd5 |
TellowKrinkle |
2022-05-24 06:47:23 |
No build |
Qt: Fix SDL initialization crash on macOS |
v1.7.2877-1-g9c61e9eda |
TellowKrinkle |
2022-05-23 12:01:51 |
No build |
Qt: Mac build |
v1.7.2877 |
Goatman13 |
2022-06-04 15:07:28 |
Download |
GameDB: Add more Onimusha 3 HW fixes. Fixes textureless graphics ingame. |
v1.7.2876-1-g5469d59de |
Goatman13 |
2022-06-04 08:01:41 |
No build |
IPU: Set ECD if start code is not 1xx Onimusha 3 send 0x200 and expect that start code search finish on it. Setting ECD here helps The Sims Bustin' Out |
v1.7.2876 |
refractionpcsx2 |
2022-06-04 14:30:48 |
Download |
IPU: Always process command if busy on DMA run |
v1.7.2875 |
refractionpcsx2 |
2022-06-04 05:57:37 |
Download |
Savestates: Add developers comment for commit log messages |
v1.7.2874 |
TheTechnician27 |
2022-04-09 00:00:10 |
Download |
Update README.md to reflect project's age. |
v1.7.2873 |
refractionpcsx2 |
2022-05-29 17:03:14 |
Download |
IOP Counters: Fix up interrupt behaviour Also replace some magic values with macro/enum type thingies |
v1.7.2872 |
RedDevilus |
2022-06-04 03:22:59 |
Download |
GameDB: Forbidden Siren 2 Fixes vertical lines in-game (merge sprite) and FMV (software renderer gamefix) |
v1.7.2871 |
refractionpcsx2 |
2022-06-03 05:29:15 |
Download |
IPU: add slight timing to IDEC/BDEC Modify IPU to run on internal interrupts to give some timing |
v1.7.2870-3-g870604d64 |
refractionpcsx2 |
2022-06-03 01:47:57 |
No build |
Savestates: Add new IPU variable and bump version |
v1.7.2870-2-g9f4bf4267 |
refractionpcsx2 |
2022-06-03 01:36:00 |
No build |
IPU: Stop early IPUProcessInterrupt fires. |
v1.7.2870-1-g5c15d57f5 |
refractionpcsx2 |
2022-06-03 00:36:47 |
No build |
IPU: Reorder DMA timing for IPU_TO and IPU_FROM |
v1.7.2870 |
Mrlinkwii |
2022-06-03 23:55:34 |
Download |
GameDB: add patches for 'Harry Potter and the Half-Blood Prince' |
v1.7.2869 |
Goatman13 |
2022-06-03 17:33:53 |
Download |
GameDB: Replace Choro Q HG, and Penny/Gadget Racers patches. Replace patches to less invasive solution. No longer need to skip movies, or skip SetVSyncFlag. |
v1.7.2868 |
RedDevilus |
2022-06-02 04:31:38 |
Download |
Qt: Bump Cache + new other icon |
v1.7.2867-6-g506396174 |
RedDevilus |
2022-06-01 16:49:09 |
No build |
Qt: Readability and prevents false matches regions Code readability is easier if you check out this page and also prevents false matches like PAL-FI which is a Finnish game would trigger PAL-F which gives a French flag. |
v1.7.2867-5-g815c0a394 |
RedDevilus |
2022-06-01 14:47:46 |
No build |
Qt: Adding back BIOS flags The old code was still being used for getting the icons but they were renamed and moved into another folder. Oops! |
v1.7.2867-4-g6d3f42a44 |
RedDevilus |
2022-06-01 13:27:48 |
No build |
Qt: Change array and rename flags to region |
v1.7.2867-3-g4b76594d8 |
RedDevilus |
2022-06-01 00:29:26 |
No build |
Qt: Add array and look-up for flags Stenzek doesn't love a lot for variables which impacts code readability, put into array for ease his mind. |
v1.7.2867-2-gf5144f33d |
RedDevilus |
2022-05-31 23:28:37 |
No build |
Qt: Move flags to seperate folder |
v1.7.2867-1-g03f7e9e15 |
RedDevilus |
2022-05-31 01:45:05 |
No build |
Qt: More flags and regions + enabling more icons In reality it will show multiple flags like Korean flag but the flags aren't correct due to the structure in the GameDB actually being the languages more than the actual region. At least people will have Korean flags and others for now and fix GameDB later as it's still a nightly/development cycle. Though there are about 30 country flags included for future usage as of now. |
v1.7.2867 |
Blackbird88 |
2022-06-03 11:34:22 |
Download |
GameDB: Added Tourist Trophy VU clamp fix |
v1.7.2866 |
RedDevilus |
2022-05-31 23:12:15 |
Download |
GameDB: Fix line in the sky for Jak games Read the description... |
v1.7.2865 |
RedDevilus |
2022-06-02 17:24:42 |
No build |
GameDB: Remove Kingdomhearts 1/2 GShwfixes Issues with texture cache reveal themselves so best to remove it. |
v1.7.2864 |
Mrlinkwii |
2022-06-02 01:15:42 |
Download |
GameDB: upscaling fixes for 'Tokyo Xtreme Racer Drift 2' |
v1.7.2863 |
Mrlinkwii |
2022-06-01 22:36:08 |
Download |
Gamedb: fix game title typos |
v1.7.2862 |
nev3rfail |
2022-06-01 16:27:22 |
Download |
GS/TextureReplacement: Ignore replaced textures in DumpTexture |
v1.7.2861 |
Florin9doi |
2022-06-01 13:02:37 |
Download |
Gamedb: PlayStation BB Navigator |
v1.7.2860-2-g52325cb7d |
Florin9doi |
2022-06-01 12:52:53 |
No build |
Gamedb: Jissen Pachi-Slot Hisshouhou |
v1.7.2860-1-g6265bbf99 |
Florin9doi |
2022-06-01 12:15:24 |
No build |
Gamedb: Web browsers |
v1.7.2860 |
Mrlinkwii |
2022-06-01 12:47:04 |
Download |
PAD: fix typo in UI |
v1.7.2859 |
Florin9doi |
2022-06-01 11:57:47 |
Download |
Gamedb: DVD Player |
v1.7.2857 |
refractionpcsx2 |
2022-05-31 20:12:53 |
Download |
CheatsWS: Remove bad Herdy Gurdy WS patch |
v1.7.2856 |
Stuart Kenny |
2022-05-31 17:43:23 |
Download |
GS/HW: Fix typos in wave filter shader |
v1.7.2855 |
Mrlinkwii |
2022-05-31 17:01:05 |
Download |
Gamedb: remove patch from 'Boku to Mao' |
v1.7.2854 |
Stuart Kenny |
2022-05-31 14:58:21 |
Download |
Qt: wire in tv shaders |
v1.7.2853 |
Dreadmoth |
2022-05-31 13:36:29 |
Download |
GameDB: Add missing serial Secret Agent Clank (PAL-M12) [SCES-55496] |
v1.7.2852 |
TheLastRar |
2022-05-22 14:50:17 |
Download |
DEV9: Clang format Qt files |
v1.7.2851-2-g56402db7e |
TheLastRar |
2022-05-22 14:49:40 |
No build |
DEV9: Add DNS host export/import |
v1.7.2851-1-g3e76d380a |
TheLastRar |
2022-05-22 14:35:59 |
No build |
DEV9: Move helper Qt classes into a separate file |
v1.7.2851 |
Connor McLaughlin |
2022-05-30 09:00:37 |
Download |
PAD/Host: Fix unconditionally sending state for disconnected ports |
v1.7.2850-1-g277706505 |
Connor McLaughlin |
2022-05-29 15:56:03 |
No build |
PAD: Make controller info public |
v1.7.2850 |
Stuart Kenny |
2022-05-30 14:53:45 |
Download |
pad: Expose Analog mode button. |
v1.7.2849 |
Connor McLaughlin |
2022-05-30 11:41:51 |
Download |
Tests: Add unit tests for UNC paths on Win32 |
v1.7.2848-3-gdc4ef1163 |
Connor McLaughlin |
2022-05-29 16:22:16 |
No build |
Qt: Add logging of early directory setup Makes debugging this stuff easier in the future. |
v1.7.2848-2-g2928837b7 |
Connor McLaughlin |
2022-05-29 16:18:09 |
No build |
Qt: Add command line parameter to force early console log |
v1.7.2848-1-ga5124b118 |
Connor McLaughlin |
2022-05-29 16:12:06 |
No build |
FileSystem: Fix splitting UNC paths |
v1.7.2848 |
Connor McLaughlin |
2022-05-31 11:29:40 |
Download |
GS: Clamp tex-in-rt source rectangle to rt bounds Fixes GPU crash for DX12 in Ridge Racer V. Game still has broken car textures. |
v1.7.2847 |
lightningterror |
2022-05-31 01:14:20 |
Download |
github labeler: Add/adjust renderer labels based on current renderers. |
v1.7.2846 |
Mrlinkwii |
2022-05-30 18:51:52 |
Download |
Gamedb: Fix up some game names and add upscaling fixes for 'Xenosaga' |
v1.7.2845 |
TellowKrinkle |
2022-05-28 06:50:43 |
Download |
Common: Implement screensaver prevention on macOS |
v1.7.2844 |
PCSX2 Bot |
2022-05-30 18:01:30 |
Download |
PAD: Update to latest controller database. |
v1.7.2843 |
Connor McLaughlin |
2022-05-29 15:54:53 |
Download |
Assertions: Fix message not being included for pxAssert() |
v1.7.2842 |
RedDevilus |
2022-05-30 02:10:50 |
Download |
GameDB: Reflect some new regions + new serials In case of new centralised way of regions like the flag icons for Qt and adding some new serials. |
v1.7.2841-1-gd67e72912 |
RedDevilus |
2022-05-29 11:14:12 |
No build |
Qt: Fix DPI scaling 125% + higher quality icons Upscaling on Qt didn't work properly as Windows calculates it differently, it's better to give far larger pictures and icons and let it downscale. Also added most country flags that are relevant for PCSX2. Reduces size icons from 3.5 MB to a whopping 0.34 MB (340 KB!) but looks even better for everyone. Hopefully fixes #6255 |
v1.7.2841 |
refractionpcsx2 |
2022-05-29 14:40:43 |
Download |
Clang: Format GS.h |
v1.7.2840-1-g771745004 |
refractionpcsx2 |
2022-05-29 03:45:59 |
No build |
GS: Fix CSR.FIELD for progressive mode |
v1.7.2840 |
TellowKrinkle |
2022-05-30 03:07:03 |
No build |
wx: Fix assert on settings panel |
v1.7.2839 |
TellowKrinkle |
2022-05-30 02:43:04 |
Download |
Core: Fix LnxFlatFileReader FinishRead return |
v1.7.2838-2-gbd5656bf8 |
TellowKrinkle |
2022-05-30 02:32:05 |
No build |
Core: Fix DarwinFlatFileReader FinishRead return Looks like the return value is expected to be the number of bytes read |
v1.7.2838-1-g1e4795e65 |
TellowKrinkle |
2022-05-30 02:21:18 |
No build |
CDVD: BlockDumpFileReader formatting |
v1.7.2838 |
Goatman13 |
2022-05-29 18:50:06 |
Download |
GameDB: Remove few IPU patches No longer needed. |
v1.7.2837-1-g2dd9d8338 |
Goatman13 |
2022-05-29 18:48:39 |
No build |
IPU: Implement start code validation for BDEC/IDEC According to MPEG specs when 8 "0" bits are found, we should check for 000001xxh. Recommended way is to check 24 bits (000001h), and if they won't match discard 8 bits and try again until valid code is found, or stream ends. |
v1.7.2837 |
Mrlinkwii |
2022-05-30 00:38:21 |
Download |
Gamedb: upscaling fixes for 'Need for Speed: Hot Pursuit 2' |
v1.7.2836 |
Mrlinkwii |
2022-05-30 00:12:53 |
Download |
Gamedb: add upscaling fixes for ' The Sims 2 pets' |
v1.7.2835 |
refractionpcsx2 |
2022-05-29 23:03:02 |
Download |
MTGS: Fix GS reset behaviour |
v1.7.2834 |
Connor McLaughlin |
2022-05-28 07:21:14 |
No build |
Build: Don't rewrite svnrev.h unconditionally Stops VS from recompiling the files which include it every time you hit run. |
v1.7.2833 |
Mrlinkwii |
2022-05-29 16:29:25 |
No build |
GameDB: remove gameFixes for 'nfl street 3' |
v1.7.2832 |
Connor McLaughlin |
2022-05-27 10:53:14 |
No build |
GS: Read local memory without sync when readbacks are disabled |
v1.7.2831 |
Connor McLaughlin |
2022-05-27 13:24:21 |
No build |
GS: Clear current/merge textures on hardware reset |
v1.7.2830-2-gf6d997ca8 |
Connor McLaughlin |
2022-05-27 13:20:32 |
No build |
GS: Clear local memory on hardware reset |
v1.7.2830-1-g5963efcec |
Connor McLaughlin |
2022-05-27 13:11:57 |
No build |
GS: Get rid of redundant pointers to VM |
v1.7.2830 |
Silent |
2022-05-29 13:59:54 |
Download |
GameDB: Add Auto Flush for 24 - The Game Fixes pause menu backgrounds. |
v1.7.2829 |
Mrlinkwii |
2022-05-29 15:23:53 |
Download |
GameDB: remove gameFixes from'NFL Street 2' |
v1.7.2828 |
Mrlinkwii |
2022-05-29 01:04:24 |
Download |
Config: Remove unused macro from superVU. (#6240) |
v1.7.2827 |
refractionpcsx2 |
2022-05-28 22:56:13 |
Download |
GS-TC: Preserve scale when resizing target for display. |
v1.7.2826 |
Mrlinkwii |
2022-05-28 21:35:07 |
Download |
GameDB: add missing serials |
v1.7.2825 |
Mrlinkwii |
2022-05-28 20:24:02 |
Download |
GameDB: update 'Growlanser Generations' name |
v1.7.2824 |
Mrlinkwii |
2022-05-28 17:59:37 |
Download |
Gamedb: fix up some game titles |
v1.7.2823 |
refractionpcsx2 |
2022-05-28 15:20:02 |
Download |
GS: Bug fix Scissor Optimization |
v1.7.2822 |
Mrlinkwii |
2022-05-28 10:40:02 |
Download |
GameDB: fix up game names |
v1.7.2821 |
Connor McLaughlin |
2022-05-26 16:07:38 |
Download |
GS/DX12: Fix incorrect blend factor for primid DATE |
v1.7.2820-1-g822e508d1 |
Connor McLaughlin |
2022-05-26 16:07:22 |
No build |
D3D12: Don't call GetGPUDescriptorHandleForHeapStart() on non-shader-visible heaps |
v1.7.2820 |
RedDevilus |
2022-05-26 22:30:51 |
No build |
GameDB: Tales of Legendia + Batman Begin + ... - Added FMV switch for Tales of Legendia which can show garbage textures - Added Batman Begins (Autoflush and Special Texture half pixel offset for the lighting misalignment) - Some extra clean-up on Spartan - Total Warrior |
v1.7.2819 |
refractionpcsx2 |
2022-05-28 04:04:21 |
Download |
GS: Better swapped draw direction detection on scissor opt |
v1.7.2818 |
refractionpcsx2 |
2022-05-28 02:09:32 |
Download |
Patches: Make cheats_ws.zip search case insensitive |
v1.7.2817 |
C.W. Betts |
2022-05-26 23:23:38 |
Download |
Some Qt for Mac fixes. |
v1.7.2816 |
Connor McLaughlin |
2022-05-27 11:48:59 |
Download |
Qt: Add hardware check for SSE4 and AVX2 |
v1.7.2815 |
refractionpcsx2 |
2022-05-27 12:03:10 |
Download |
GUI/Qt: Prioritize serial in cover lookup |
v1.7.2814 |
Connor McLaughlin |
2022-05-26 09:49:40 |
Download |
Qt: Implement drag/drop to main window |
v1.7.2813-1-g25fa70fe9 |
Connor McLaughlin |
2022-05-26 09:36:05 |
No build |
Qt: Fix loading save state from manual file |
v1.7.2813 |
RedDevilus |
2022-05-24 23:50:59 |
Download |
Qt: Revision default hotkeys There has been a re-order of keybindings, new keybindings and missing Single Frame GS Dump, Multi Frame GS Dump, Input Recording mode. To be decided for the rest. |
v1.7.2812 |
TellowKrinkle |
2022-05-16 23:57:06 |
Download |
GS:SW: Restore zequal for optimization |
v1.7.2811-9-ge58b1054e |
TellowKrinkle |
2022-05-16 23:32:59 |
No build |
GS:SW: Use restrict on DrawTriangleSection Improves compiler optimization |
v1.7.2811-8-g24de0866f |
TellowKrinkle |
2022-05-16 23:07:12 |
No build |
GS:SW: Don't interpolate xy fields for scanlines By that point, xy is what's being used to advance the scanline and won't be needed as a parameter |
v1.7.2811-7-g0cec99361 |
TellowKrinkle |
2022-05-12 07:25:38 |
No build |
GS:SW: Use floats for zskip |
v1.7.2811-6-g8ba745030 |
TellowKrinkle |
2022-05-17 02:01:51 |
No build |
GS:SW: Hold double z in registers more |
v1.7.2811-5-g4ddf89771 |
TellowKrinkle |
2022-05-11 20:31:30 |
No build |
GS:SW: Use doubles for Z calculation |
v1.7.2811-4-g9be7eb67d |
TellowKrinkle |
2022-05-11 20:12:35 |
No build |
GS:SW: Rearrange GSVertexSW members to better match planned DoubleZ arrangement Note: Removes zequal. DoubleZ will fix, but until then things will break |
v1.7.2811-3-g56bba522a |
TellowKrinkle |
2022-05-11 16:09:24 |
No build |
GS:SW: Unvectorize unneccessarily-vectorized things |
v1.7.2811-2-gb6c1b3fb9 |
TellowKrinkle |
2022-05-11 15:58:46 |
No build |
GS: Add double operations to GSVector/GSNewCodeGenerator |
v1.7.2811-1-g82de13d95 |
TellowKrinkle |
2022-04-28 06:19:55 |
No build |
GS: Better cxpr GSVector init |
v1.7.2811 |
TellowKrinkle |
2022-05-26 04:17:16 |
Download |
GHActions: Improve macOS artifact name for tagged builds |
v1.7.2810 |
TellowKrinkle |
2022-05-17 06:42:06 |
Download |
CMake: Set fp-contract=fast Clang defaults to off, everyone else defaults to on or fast. Allows multiplies and adds to be merged into fma |
v1.7.2809 |
refractionpcsx2 |
2022-05-26 01:54:46 |
Download |
Patches-NI: Remove broken Silent Hill 3 patch |
v1.7.2808 |
Master Builder |
2022-05-19 16:01:56 |
Download |
Common/Linux/LnxHostSys: Fixed compatibility issues with FreeBSD, made error handling more explicit |
v1.7.2807 |
Connor McLaughlin |
2022-01-09 10:27:19 |
Download |
GS: Add Skip Presenting Duplicate Frames option |
v1.7.2806 |
Connor McLaughlin |
2022-05-25 16:11:07 |
No build |
VMManager: Disable symbol map update on Qt Until it's implemented. |
v1.7.2805-1-g3b5538a09 |
Connor McLaughlin |
2022-05-25 16:10:11 |
No build |
VMManager: Fix no ws/ni patches message showing up on reset |
v1.7.2805 |
Connor McLaughlin |
2022-05-25 15:51:26 |
Download |
D3D12HostDisplay: Fix vsync |
v1.7.2804-1-g2365a9caa |
Connor McLaughlin |
2022-05-25 15:50:59 |
No build |
D3D12/Texture: Fix incorrect resource state for fallback staging buffer |
v1.7.2804 |
Connor McLaughlin |
2022-05-25 14:35:46 |
Download |
BlockdumpFileReader: Extra error checking to detection |
v1.7.2803-1-g628560850 |
Connor McLaughlin |
2022-05-25 14:35:37 |
No build |
CDVD: Fix crash when trying to scan small gzip files |
v1.7.2803 |
Tzerinas |
2022-05-25 13:07:55 |
Download |
GameDB: Removes missed french Tak fmv fix |
v1.7.2802 |
Mrlinkwii |
2022-05-25 12:49:38 |
No build |
GameDB: more removal of software FMV fixes from games |
v1.7.2801 |
Mrlinkwii |
2022-05-25 12:08:16 |
Download |
Gamedb: remove software FMV fixes from games |
v1.7.2800 |
Connor McLaughlin |
2022-05-23 11:35:42 |
Download |
GSTextureCache: Expand target to fit readout height This handles a case where you have two images stacked on top of one another (usually FMVs), and the size of the top framebuffer is larger than the height of the image. Usually happens when conservative FB is on, as off it'll create a 1280 high framebuffer. The game alternates DISPFB between the top image, where the block pointer matches the target, but when it switches to the other buffer, LookupTarget() will score a partial match on the target because e.g. 448 < 512, but the target doesn't actually contain the full image. This usually leads to flickering. Test case: Neo Contra intro FMVs. So, for these cases, we simply expand the target to include both images, based on the read height. It won't affect normal rendering, since that doesn't go through this path. |
v1.7.2799 |
refractionpcsx2 |
2022-05-25 11:28:43 |
Download |
Qt: Fix auto updater CI didn't build it, so we missed it lol |
v1.7.2798 |
Connor McLaughlin |
2022-05-24 17:17:52 |
Download |
Qt: Fix adding multi bindings from pad |
v1.7.2797-9-gb5721a92e |
Connor McLaughlin |
2022-05-24 17:12:56 |
No build |
Misc: Fix a bunch of recent warnings from clang |
v1.7.2797-8-gcefe4b773 |
Connor McLaughlin |
2022-05-24 16:27:19 |
No build |
Qt: Add clear bindings button to controllers |
v1.7.2797-7-g332346449 |
Connor McLaughlin |
2022-05-24 16:17:51 |
No build |
Qt: Remove presets dropdown, hide restore defaults Until it's implemented. |
v1.7.2797-6-g2c199e7c4 |
Connor McLaughlin |
2022-05-24 16:15:41 |
No build |
Qt: Add log timestamps |
v1.7.2797-5-g2a3286485 |
Connor McLaughlin |
2022-05-24 14:37:44 |
No build |
Qt: Get rid of duplicate base setting query helpers |
v1.7.2797-4-g9481bbd2e |
Connor McLaughlin |
2022-05-24 14:27:17 |
No build |
Qt: Add OSD message when block dumps are enabled |
v1.7.2797-3-g08aad5461 |
Connor McLaughlin |
2022-05-24 14:22:15 |
No build |
Qt: Add block dump options |
v1.7.2797-2-g0bab9474a |
Connor McLaughlin |
2022-05-24 14:02:05 |
No build |
Qt: Add file logging option |
v1.7.2797-1-g1f802eca4 |
Connor McLaughlin |
2022-05-24 13:21:31 |
No build |
Common: Redo assertions, purge DiagnosticOrigin |
v1.7.2797 |
Mrlinkwii |
2022-05-24 23:07:30 |
Download |
GameDB: add 'disablePartialInvalidation' to 'Shadow Hearts 2' |
v1.7.2796 |
refractionpcsx2 |
2022-05-24 21:00:33 |
Download |
GUI: Enable verbose messages for patch loading. |
v1.7.2795 |
RedDevilus |
2022-05-23 19:19:15 |
Download |
GameDB: Revise serial names + GsHWFixes With Qt being released there were still illegal characters being used in the name, also found some random typo mistakes. Fixes #6170 GsHWFixes: - Ratatouille - Wild Arms series - Tony Hawk Downhill Jam |
v1.7.2794 |
refractionpcsx2 |
2022-05-22 00:05:53 |
Download |
GS: Limit interlace offset to FFMD mode. The offset is only really needed when the game is rendering half frames and expects a certain amount of offset. |
v1.7.2793-3-g4a12ec6fc |
refractionpcsx2 |
2022-05-20 19:17:35 |
No build |
GS: Add option to disable Interlace Offset |
v1.7.2793-2-g0c855cdd6 |
refractionpcsx2 |
2022-05-20 18:17:52 |
No build |
GS: Update interlacing on Metal |
v1.7.2793-1-g89d44a5f6 |
refractionpcsx2 |
2022-05-20 17:31:54 |
No build |
GS: Offset interlace when upscaling |
v1.7.2793 |
Connor McLaughlin |
2022-05-24 15:10:39 |
No build |
Qt: Apply patches on entry point compile Fixes WRC4's entrypoint patch not being used. |
v1.7.2792 |
refractionpcsx2 |
2022-05-24 17:00:51 |
Download |
GUI/Qt: Use higher quality icon |
v1.7.2791 |
lightningterror |
2022-05-24 16:59:26 |
Download |
Qt: Gray out language selection. Not yet implemented. |
v1.7.2790 |
Connor McLaughlin |
2022-05-01 15:54:49 |
Download |
Add cheats_ni.zip |
v1.7.2789-1-gd65522a9b |
Connor McLaughlin |
2022-05-01 07:47:00 |
No build |
VMManager: Add no-interlacing patches |
v1.7.2789 |
Connor McLaughlin |
2022-05-24 10:42:36 |
Download |
Qt: Make relationship between vsync queue/optimal pacing clearer |
v1.7.2788-3-gae43cfaaf |
Connor McLaughlin |
2022-05-24 10:05:25 |
No build |
R5900: Fix format string for TLB misses etc |
v1.7.2788-2-g8bbcb0530 |
Connor McLaughlin |
2022-05-24 10:05:04 |
No build |
MultipartFileReader: Fix use-after-free when opening multipart files Also fixes loading uppercase filenames on Linux. |
v1.7.2788-1-gf2713462c |
Connor McLaughlin |
2022-05-24 10:04:26 |
No build |
Qt: Fix starting after theme change |
v1.7.2788 |
refractionpcsx2 |
2022-05-23 20:20:19 |
Download |
Adding FUNDING file Adds a button to the project |
v1.7.2787 |
Connor McLaughlin |
2022-05-23 16:35:21 |
Download |
Qt: Use SERIAL_CRC.ini naming for per-game settings |
v1.7.2786 |
PCSX2 Bot |
2022-05-23 18:01:25 |
No build |
PAD: Update to latest controller database. |
v1.7.2785 |
lightningterror |
2022-05-23 18:19:14 |
Download |
Qt: Allow to load/browse block dump files. |
v1.7.2784 |
lightningterror |
2022-05-23 17:11:29 |
Download |
Qt: Fix link/url colours in various themes. Fixes #6148 |
v1.7.2783 |
Connor McLaughlin |
2022-05-23 16:20:29 |
Download |
Qt: Initialize COM ourselves on EmuThread If we don't, SDL initializes it first in STA mode, which prevents MT mode from being used, which prevents us from using XAudio2. |
v1.7.2782-1-g6a4df2a64 |
Connor McLaughlin |
2022-05-23 16:19:55 |
No build |
GS: Move GSinit()/GSshutdown() to GS thread This initializes COM, so it has to be done on the thread which is actually going to use it. |
v1.7.2782 |
lightningterror |
2022-05-23 14:28:41 |
Download |
Qt: Disable/remove unused buttons. Not implemented yet. |
v1.7.2781 |
Mrlinkwii |
2022-05-23 14:07:26 |
No build |
GameDB: upscaling fixes for 'KimiKiss' |
v1.7.2780 |
Christian Kenny |
2022-05-22 19:45:21 |
No build |
NSIS: Remove installer as it is is not compatible with Qt |
v1.7.2779 |
Connor McLaughlin |
2022-05-23 12:03:36 |
No build |
VMManager: Clear memory card eject timeout when game starts If we don't reset the timer here, when using folder memcards the reindex will cause an eject, which a bunch of games don't like since they access the memory card on boot. |
v1.7.2778 |
Connor McLaughlin |
2022-05-23 12:18:53 |
No build |
Qt: Fix game grid scale/title setting not loading |
v1.7.2777-3-g680a3802d |
Connor McLaughlin |
2022-05-23 12:16:03 |
No build |
Updater: Remove update zip after committing |
v1.7.2777-2-gc3ee97103 |
Connor McLaughlin |
2022-05-23 12:10:52 |
No build |
Qt: Don't display update errors for background checks It can be annoying, e.g. if you're not connected to the internet. |
v1.7.2777-1-g489fbe628 |
Connor McLaughlin |
2022-05-23 12:09:21 |
No build |
Qt: Remove download size from update prompt The pcsx2.net api doesn't provide it. |
v1.7.2777 |
Tyler Wilding |
2022-05-23 03:10:47 |
No build |
ci: format the GameDB and make sure it stays that way |
v1.7.2776-1-gb54facdbd |
Tyler Wilding |
2022-05-23 03:09:50 |
No build |
ci: catch duplicate YAML keys in the GameDB |
v1.7.2776 |
Tyler Wilding |
2022-05-23 05:33:32 |
Download |
ci: differentiate cmake windows build from the others |
v1.7.2775 |
Tyler Wilding |
2022-05-23 03:58:40 |
Download |
input-rec: add back safeguard around controller input hook and dont deref null virtual pads |
v1.7.2774 |
Tyler Wilding |
2022-05-23 02:04:27 |
Download |
input-rec: ensure controller logging is disabled by default |
v1.7.2773 |
kenshen112 |
2022-05-23 00:27:48 |
Download |
Cmake: Link InputRecording |
v1.7.2772 |
lightningterror |
2022-05-23 00:34:37 |
Download |
Qt: Remove rich discord presence button. Not implemented. |
v1.7.2771 |
Silent |
2022-05-22 23:13:26 |
Download |
GameList: Mark search directory cells as read-only |
v1.7.2770 |
Tyler Wilding |
2022-04-04 23:35:08 |
Download |
input-rec: remove frame-advance and adjust folder structure |
v1.7.2769-5-g4f0c880e3 |
Tyler Wilding |
2022-04-04 02:47:15 |
No build |
input-rec: append `.p2m2` automatically when browsing for a file |
v1.7.2769-4-g13d623f35 |
Tyler Wilding |
2022-04-04 02:32:21 |
No build |
input-rec: cleanup VS and CMake project files |
v1.7.2769-3-g9aecf79d7 |
Tyler Wilding |
2022-04-04 02:07:29 |
No build |
input-rec: refactor core code, freeze wxWidgets version |
v1.7.2769-2-g2e8076d90 |
Tyler Wilding |
2022-04-04 02:06:59 |
No build |
input-rec: begin achieving parity in Qt |
v1.7.2769-1-g655939147 |
Tyler Wilding |
2022-04-04 01:41:41 |
No build |
input-rec: Remove `DISABLE_RECORDING` usages |
v1.7.2769 |
arcum42 |
2022-05-22 22:38:02 |
Download |
DMAC: Testing a constant value is always true. (#6122) |
v1.7.2768 |
Connor McLaughlin |
2022-05-22 16:12:21 |
Download |
Qt: Cancel game list scanning when VM starts Because of CDVD global state, and the fact that we hijack CDVD for getting the game details, we have to cancel the scan. Otherwise, the scanner will clash with the game's CDVD access. |
v1.7.2767-2-g22bf3549b |
Connor McLaughlin |
2022-05-15 10:16:24 |
No build |
Host: Add game list refresh/cancel calls |
v1.7.2767-1-gf260a8be6 |
Connor McLaughlin |
2022-05-15 10:12:28 |
No build |
GameList: Add region string/fix cached progress increment |
v1.7.2767 |
Tyler Wilding |
2022-05-22 21:34:05 |
Download |
ci: fix windows release asset structure |
v1.7.2766 |
iMineLink |
2022-05-22 12:20:35 |
Download |
gs-hw: remove tales of abyss cu hack. fixes ghosting when upscaling. |
v1.7.2765-3-gc45cc6928 |
iMineLink |
2022-05-22 12:15:23 |
No build |
gs-hw-tc: add some assertions on source scale. |
v1.7.2765-2-g110b7df4d |
iMineLink |
2022-05-22 12:14:49 |
No build |
gs-hw-tc: set scale in missing create source path. |
v1.7.2765-1-g73eea20fc |
iMineLink |
2022-05-22 12:07:33 |
No build |
gs-hw: fix invalid reference to target texture. if the target texture changes after the source lookup, correctly propagate the texture update. fixes tales of abyss fullscreen blur when upscaling. |
v1.7.2765 |
TheLastRar |
2022-05-22 20:34:32 |
Download |
Core: Fix LnxFlatFileReader compile error with Qt |
v1.7.2764 |
Tyler Wilding |
2022-05-22 19:18:37 |
Download |
ci: add SSE4 support for tagged Qt builds |
v1.7.2763 |
Christian Kenny |
2022-05-22 17:39:03 |
Download |
HW: Use more sensible variable names for logging |
v1.7.2762-1-gd13c7b6b3 |
Christian Kenny |
2022-05-21 20:35:19 |
No build |
DMAC: Remove some old defines, optimize case statements |
v1.7.2762 |
Tyler Wilding |
2022-05-17 01:12:26 |
Download |
ci: build the right solution file for Qt builds |
v1.7.2761-4-g2810f6afc |
Tyler Wilding |
2022-05-14 19:07:57 |
No build |
ci: update docs |
v1.7.2761-3-g821811cf0 |
Tyler Wilding |
2022-05-14 07:57:56 |
No build |
ci: create simpler and more efficient release pipeline |
v1.7.2761-2-gfea666bd1 |
Tyler Wilding |
2022-05-14 07:56:57 |
No build |
ci: make build workflows re-usable, extract common scripts |
v1.7.2761-1-g193254de9 |
Tyler Wilding |
2022-05-14 07:56:11 |
No build |
ci: improve workflow organization |
v1.7.2761 |
Connor McLaughlin |
2022-05-22 16:05:41 |
Download |
GzippedFileReader: Fix index creation |
v1.7.2760 |
Connor McLaughlin |
2022-05-19 16:46:33 |
Download |
Everything: Get rid of wx entirely from the Qt build |
v1.7.2759-3-g893b3c629 |
Connor McLaughlin |
2022-05-18 15:27:23 |
No build |
Everything: Remove a **lot** of wx, and px nonsense - common has no wx left except for Path. - pcsx2core only has it in a few places (memory cards and path related stuff). |
v1.7.2759-2-gc07c94265 |
Connor McLaughlin |
2022-05-21 06:38:25 |
No build |
Common/StringUtil: Handle error returns in StdStringFromFormatV() |
v1.7.2759-1-gb1d6d84e6 |
Connor McLaughlin |
2022-05-19 08:16:42 |
No build |
Qt: Get rid of wx module init We're not using any wx thread junk anymore, so this can go. |
v1.7.2759 |
tellowkrinkle |
2022-05-22 05:28:06 |
Download |
Optionally use system libs (#6094) * CMake: Make zstd and libzip optionally use system-installed versions * CMake: Make SDL2 optionally use system version * CMake: Disable crypto support in bundled libzip * CMake: Fix bundled SDL build on macOS |
v1.7.2758 |
Mrlinkwii |
2022-05-20 22:48:37 |
Download |
GameDB: Fix 'Hajime no Ippo - Victorious Boxers' serial |
v1.7.2757 |
iMineLink |
2022-05-14 19:21:57 |
Download |
gs-ogl: fix depth copy shader in stretch rect. |
v1.7.2756 |
Mrlinkwii |
2022-05-19 18:39:31 |
Download |
GameDB: fix 'R: Racing Evolution' serial |
v1.7.2755 |
Christian Kenny |
2022-05-15 04:04:27 |
No build |
Core: Refactor code for shutting down internal PS2 components. |
v1.7.2754-1-gd21c01f8d |
Christian Kenny |
2022-05-15 03:57:00 |
No build |
Core: Remove unused code/includes. |
v1.7.2754 |
RedDevilus |
2022-05-16 03:10:11 |
No build |
GameDB: Add new serials, GS (HW) Fixes GS (HW) Fixes: - R - Racing Evolution - Lemony Snicket's A Series of Unfortunate Events - Free Running - Sopranos New Serials: - Shadow Hearts II [Demo] - GI Jockey 2 [Demo] - Hajime no Ippo - Victorious Boxers |
v1.7.2753 |
Connor McLaughlin |
2022-05-16 14:43:01 |
No build |
Host: Reset imgui state when there's no frame to present Prevents things getting into a messed up state internally where several frames are buffered. |
v1.7.2752-1-ga163c90f2 |
Connor McLaughlin |
2022-05-15 10:06:44 |
No build |
3rdparty/imgui: Update to 60bea05 |
v1.7.2752 |
PCSX2 Bot |
2022-05-16 18:01:59 |
Download |
PAD: Update to latest controller database. |
v1.7.2751 |
Connor McLaughlin |
2022-05-16 14:33:47 |
Download |
GS: Support creating/replaying dumps in zstandard format |
v1.7.2750-2-g0f8bbfd64 |
Connor McLaughlin |
2022-05-16 11:03:04 |
No build |
GS: Fix aspect ratio cycle hotkey in Qt |
v1.7.2750-1-g8c270288d |
Connor McLaughlin |
2022-05-16 13:10:34 |
No build |
GS: Refactor screenshots/GS dumping triggers i.e. make it not rubbish and a massive race condition. Also adds GS dump saving to Qt. |
v1.7.2750 |
LargoUsagi |
2022-05-16 11:36:10 |
Download |
GameDB: Modify .hack // games to use 'dot hack' and '-'(#6086) |
v1.7.2749 |
Mrlinkwii |
2022-05-16 11:02:49 |
Download |
GameDB: update EyeToy - Play 2 compat |
v1.7.2748 |
refractionpcsx2 |
2022-05-14 23:17:55 |
Download |
GS: Redo a bunch of the ignore offset code Plus clean up a bunch of stuff which isn't needed |
v1.7.2747 |
Connor McLaughlin |
2022-05-15 05:27:30 |
Download |
GS/TextureCache: Handle edge cases of paltex and texture replacement |
v1.7.2746-1-g7787fcff8 |
Connor McLaughlin |
2022-05-15 05:07:51 |
No build |
GS/TextureCache: Fix partial replacement of textures with same hash and paltex on |
v1.7.2746 |
SgtSteel |
2022-05-13 17:34:37 |
Download |
README.md: update website links (#6073) Updated the downloads link to point to the new page; Changed the "Want more?" link to point to the homepage Removed GitHub Releases link for development builds, since they are available on the website. Also removed any reference to Windows and Linux, since binaries are now available for all three major OS |
v1.7.2745 |
Connor McLaughlin |
2022-05-13 13:24:35 |
Download |
GS/TextureCache: Force hash caching for replaced textures If we didn't do this, and preloading wasn't set to full, we'd partial load the texture, and it wouldn't be in the hash cache. Then, when the replacement came back (after being asynchronously loaded), there'd be nothing for it to swap out with. |
v1.7.2744 |
arcum42 |
2022-05-12 23:53:40 |
Download |
Qt: Hook up screenshot button. (#6070) Qt: Implemented hotkey as well. |
v1.7.2743 |
Mrlinkwii |
2022-05-12 17:56:10 |
Download |
GameDB: add some missing serials |
v1.7.2742 |
Connor McLaughlin |
2022-05-12 18:07:09 |
No build |
Qt: Fix building on Linux |
v1.7.2741-1-g7f8bfb22d |
Connor McLaughlin |
2022-05-12 17:54:02 |
No build |
Build: Fix revision extractor for Qt auto updater |
v1.7.2741 |
Connor McLaughlin |
2022-05-12 09:25:05 |
No build |
GS/TextureReplacements: Use aligned buffer for texture dumping |
v1.7.2740-1-g221eaf1a8 |
Connor McLaughlin |
2022-05-12 09:24:59 |
No build |
Common/AlignedMalloc: Add move constructor/assignment |
v1.7.2740 |
Connor McLaughlin |
2022-04-04 13:27:23 |
Download |
Qt: Add auto updater UI |
v1.7.2739-3-ga289723f6 |
Connor McLaughlin |
2022-05-12 12:23:01 |
No build |
Qt: Add update extractor source |
v1.7.2739-2-ga3f6efecb |
Connor McLaughlin |
2022-05-12 13:53:35 |
No build |
libchdr: Use in-tree lzma instead of bundled Since we need it for the Qt updater. |
v1.7.2739-1-g2587cf3b9 |
Connor McLaughlin |
2022-05-12 09:48:39 |
No build |
3rdparty: Add lzma/7Z SDK 21.07 |
v1.7.2739 |
Connor McLaughlin |
2022-05-12 14:34:42 |
Download |
Misc: Remove __fastcall, __fc, __concall and friends These have no meaning in x64 (apart from throwing compiler warnings), and we don't do 32-bit anymore. Also saves needing to include `Pcsx2Defs.h` in files which don't otherwise need it. |
v1.7.2738 |
lightningterror |
2022-05-12 12:58:52 |
Download |
GameDB: Add OPHFlagHack to Naruto - Uzumaki Chronicles 2. Fixes game freezing. Fixes #6053 |
v1.7.2737 |
lightningterror |
2022-05-12 12:51:38 |
Download |
GameDB: Add textureInsideRT to Turok Evolution. Fixes underwater levels. Fixes #6064 |
v1.7.2736 |
Connor McLaughlin |
2022-05-11 12:42:03 |
Download |
GS: Add texture dumping/replacement/reload replacement hotkeys Qt only. |
v1.7.2735-2-g322ff3fcb |
Connor McLaughlin |
2022-05-11 12:36:04 |
No build |
GS/TextureReplacements: Add options to filter dumping to direct/palette textures |
v1.7.2735-1-gd329cabf0 |
Connor McLaughlin |
2022-05-11 12:22:12 |
No build |
GS/TextureReplacements: Fix queued items not getting purged after shutdown |
v1.7.2735 |
Connor McLaughlin |
2022-05-11 10:01:43 |
Download |
Vulkan/Context: Don't write timestamp on an unreset query |
v1.7.2734 |
Mrlinkwii |
2022-05-11 13:16:29 |
Download |
GUI: update hyperlink in WX |
v1.7.2733 |
TheLastRar |
2022-05-09 23:14:11 |
Download |
DEV9: Fix double calling freeifaddrs() |
v1.7.2732 |
Connor McLaughlin |
2022-05-11 10:24:56 |
Download |
Qt: Fix nightly builds not showing version in title bar |
v1.7.2731 |
PCSX2 Bot |
2022-05-09 18:03:26 |
Download |
PAD: Update to latest controller database. |
v1.7.2730 |
Connor McLaughlin |
2022-05-09 16:53:27 |
Download |
GS/TextureCache: Flush dirty areas of textures during TC move Dark Cloud does a bunch of VRAM writes overlapping the render target, then moves over the top of it. If we didn't flush these, the target would still be considered dirty, and later we'd trash the move destination, and/or not use it as a source. |
v1.7.2729 |
TellowKrinkle |
2022-05-06 05:26:23 |
Download |
GS:MTL: Disable blending when color isn't written Can come up in two-pass alpha, and Metal doesn't like it if blending uses SRC1 and your shader doesn't output it |
v1.7.2728-1-g3a9768880 |
TellowKrinkle |
2022-05-06 05:22:02 |
No build |
GS: Fix TextureMinMax when coordinates are completely outside of min/max |
v1.7.2728 |
TellowKrinkle |
2022-05-09 17:17:02 |
Download |
GS:SW: Clamp Z with unsigned clamp |
v1.7.2727 |
Mrlinkwii |
2022-05-09 18:23:10 |
Download |
GameDB: add VUclamping to 'Monster Hunter 2' and 'Monster Hunter G' |
v1.7.2726 |
TellowKrinkle |
2022-05-09 16:09:01 |
No build |
CI: Update SDL |
v1.7.2725 |
Connor McLaughlin |
2022-05-09 14:15:01 |
Download |
Tests: Set PCSX2_CORE macro They shouldn't be using wx, and it gets rid of the pthreads4w reference. |
v1.7.2724-5-gd19c767ad |
Connor McLaughlin |
2022-05-09 12:45:40 |
No build |
Common/Dependencies: Use deletion for declaring non-copyable This is the preferred method in modern C++. |
v1.7.2724-4-gd2347d997 |
Connor McLaughlin |
2022-05-09 12:37:53 |
No build |
Common/Threading: Replace TLS macros with standard thread_local |
v1.7.2724-3-gf8dcff9fc |
Connor McLaughlin |
2022-05-09 12:34:26 |
No build |
Common: Remove references to pthreads4w It's only needed for wx now. |
v1.7.2724-2-ge5716922a |
Connor McLaughlin |
2022-05-09 12:28:57 |
No build |
Common/Threading: Move a bunch of unnecessary wrappers to gui |
v1.7.2724-1-g65e956a01 |
Connor McLaughlin |
2022-05-09 12:11:30 |
No build |
Misc: Replace use of Threading::Mutex with std::mutex in core code |
v1.7.2724 |
Connor McLaughlin |
2022-05-08 08:45:38 |
Download |
SaveState: Misc refactoring and improvements - Block until saves are completed when resuming. - Save shutdown state asynchronously. - Add function to read screenshot out of zip file (useful for previous, now we're using zstd). |
v1.7.2723-1-gc21d475bb |
Connor McLaughlin |
2022-05-07 14:56:44 |
No build |
Qt: Implement save-state-on-shutdown |
v1.7.2723 |
Connor McLaughlin |
2022-05-09 06:06:47 |
Download |
3rdparty/SDL2: Bump to 2.0.22 release Fixes a crash on shutdown in Windows::Gaming::Input. |
v1.7.2722 |
refractionpcsx2 |
2022-05-08 15:42:03 |
Download |
GS: Scissor opt - handle reverse read sprites |
v1.7.2721 |
Connor McLaughlin |
2022-05-05 15:01:16 |
Download |
Common: Remove RwMutex It wasn't used, and if we need it, we can use std::shared_mutex. |
v1.7.2720-5-g1e8332f36 |
Connor McLaughlin |
2022-05-05 15:01:14 |
No build |
Misc: Move pxThread and friends to gui |
v1.7.2720-4-g096696bed |
Connor McLaughlin |
2022-05-05 15:01:12 |
No build |
Misc: Replace core usage of Semaphore with KernelSemaphore i.e. decouple it from the UI. |
v1.7.2720-3-g756cd1ee4 |
Connor McLaughlin |
2022-05-05 15:01:09 |
No build |
System: Move old SysThread junk to gui |
v1.7.2720-2-g64534542a |
Connor McLaughlin |
2022-05-05 15:01:02 |
No build |
Threading: Move a couple of function declarations to correct location |
v1.7.2720-1-gb22e31c30 |
Connor McLaughlin |
2022-05-05 16:22:26 |
No build |
Common: Add WIN32_LEAN_AND_MEAN and NOMINMAX to RedtapeWindows.h Otherwise, it doesn't get set for cmake. |
v1.7.2720 |
Connor McLaughlin |
2022-05-01 15:33:19 |
Download |
ThreadedFileReader: Fix possible race with synchronous reads |
v1.7.2719 |
refractionpcsx2 |
2022-05-08 03:53:23 |
Download |
GameDB: Add HPO for Dog's Life |
v1.7.2718 |
refractionpcsx2 |
2022-05-07 16:18:28 |
Download |
GS: Improve read heights with screen offset disabled |
v1.7.2717 |
RedDevilus |
2022-05-08 00:20:57 |
Download |
GameDB: Monster Hunter 1 Fixes lighting on character models as caves and other locations don't turn mobs into glow-in-the-dark creatures by themselves. |
v1.7.2716 |
RedDevilus |
2022-05-07 23:44:40 |
Download |
GameDB: Star Ocean 3 Certain areas have bloom effects which are misaligned, this should fix it. Though minor regression has to be made in the minimap as full round sprite is too aggressive for bloom filter. |
v1.7.2715 |
refractionpcsx2 |
2022-05-07 17:10:32 |
Download |
GUI-WX: Restore panel size override. Fixes the panels going wonky after the recent dead code removal |
v1.7.2714 |
Connor McLaughlin |
2022-05-05 01:37:45 |
Download |
MTGS: Purge pxThread |
v1.7.2713-1-g599626b70 |
Connor McLaughlin |
2022-05-04 23:55:16 |
No build |
MTVU: Purge pxThread |
v1.7.2713 |
Immersion95 |
2022-05-06 11:57:41 |
Download |
GS: Adding KOF2002 CRC IDs Adding: - The King of Fighters 2002 (EUR) - The King of Fighters 2002 (JAP) - The King of Fighters 2002 - SNK Best Collection (JAP) - The King of Fighters 2002 (USA) from Disc 1 of the bundle of The King of Fighters 02/03 |
v1.7.2712-2-g7353c26a4 |
Immersion95 |
2022-05-06 11:45:17 |
No build |
GS-TC: Don't skip depth lookup on KOF2002 Don't skip draw calls on KOF2002 |
v1.7.2712-1-gb8769e954 |
Immersion95 |
2022-05-06 12:16:31 |
No build |
GS: Adding KOF2002 CRC Title Adding KOF2002 CRC Title |
v1.7.2712 |
Connor McLaughlin |
2022-05-07 08:32:44 |
No build |
Qt: Add placeholder for when no games are in list |
v1.7.2711-3-g90707c453 |
Connor McLaughlin |
2022-05-07 05:52:13 |
No build |
Qt: Rework VM pausing when popup dialogs are opened Also cleans up fullscreen transitions further. |
v1.7.2711-2-gec0e9f078 |
Connor McLaughlin |
2022-05-06 15:34:07 |
No build |
Qt: Confirm disc change type when switching to game list |
v1.7.2711-1-g98b537575 |
Connor McLaughlin |
2022-05-06 13:03:16 |
No build |
Qt: Rework display widget swapping |
v1.7.2711 |
arcum42@gmail.com |
2022-05-02 02:31:15 |
Download |
Remove macros that 'might be needed again in the future'. |
v1.7.2710-2-g7d71e28bf |
arcum42@gmail.com |
2022-05-02 01:27:30 |
No build |
Delete various unused px stuff. |
v1.7.2710-1-g13e09953a |
arcum42@gmail.com |
2022-05-01 23:28:21 |
No build |
Remove unused code in Dependencies.h |
v1.7.2710 |
Connor McLaughlin |
2022-05-06 05:12:40 |
Download |
GS/DX11: Fix a possible texture leak with sw blend and tex-is-ds |
v1.7.2709 |
Connor McLaughlin |
2022-05-04 14:42:37 |
Download |
GL/Context: Load wayland-egl dynamically Gets rid of the dependency on libwayland-egl, allowing us to always use the system version. Solves missing symbol issues by including it in the AppImage. |
v1.7.2708 |
Connor McLaughlin |
2022-05-03 11:28:38 |
No build |
MetalHostDisplay: Fix fullscreen in Qt interface |
v1.7.2707-1-gbec9b34f5 |
Connor McLaughlin |
2022-05-03 11:28:04 |
No build |
Vulkan/SwapChain: Fix crash on fullscreen toggle with Mac |
v1.7.2707 |
refractionpcsx2 |
2022-05-05 23:01:58 |
Download |
GSWindow: Remove force disable full screen hack now the GS Window doesn't suck |
v1.7.2706 |
Mrlinkwii |
2022-05-05 23:45:47 |
Download |
microVU : correct logging and remove not needed comments |
v1.7.2705 |
Connor McLaughlin |
2022-05-04 05:31:32 |
Download |
Qt: Fix incorrect resources directory on config reset |
v1.7.2704-7-g91c717376 |
Connor McLaughlin |
2022-05-04 14:24:52 |
No build |
Qt: Use app bundle resources directory on Mac |
v1.7.2704-6-g344c918b6 |
Connor McLaughlin |
2022-05-04 06:01:22 |
No build |
Qt: Fix possible race when shutting down (Mac) |
v1.7.2704-5-gdeeda519b |
Connor McLaughlin |
2022-05-03 11:29:50 |
No build |
Qt: Remove unused host display includes from EmuThread.cpp |
v1.7.2704-4-g2db12b9d8 |
Connor McLaughlin |
2022-05-03 15:23:39 |
No build |
Qt: Hook up axis/vibration scale in controller settings |
v1.7.2704-3-g378588c67 |
Connor McLaughlin |
2022-05-03 06:26:49 |
No build |
Qt: Implement more command line arguments |
v1.7.2704-2-g119b6bdfd |
Connor McLaughlin |
2022-05-03 06:26:32 |
No build |
Qt: Fix not-render-to-main after start fullscreen+toggle |
v1.7.2704-1-g8751a2d33 |
Connor McLaughlin |
2022-05-03 06:06:04 |
No build |
Qt: Make win32 console less garbage |
v1.7.2704 |
Connor McLaughlin |
2022-04-23 18:05:40 |
No build |
Common/FileSystem: Don't recompress already compressed files |
v1.7.2703 |
Immersion95 |
2022-05-02 11:13:37 |
Download |
GameDB: Add patches for remaining KOF series Fix for Depth precision. Game fills upper 16bits of depth with 0xFFFF. This results in a really high 32 bit value which is then converted to float because both hw and sw renderers lack double precision the lower 16 bits of the initial 32 bit value lose precision. PAL : KOF2002+KOF2003 NTSC-J : NGBC+KOF2002+KOF2003 |
v1.7.2702 |
lightningterror |
2022-05-04 14:42:06 |
Download |
GS-d3d11: Get rid of vendor check in device. Rely on the vendor check we already use for best renderer selection. |
v1.7.2701-1-g8091b6bc1 |
lightningterror |
2022-05-03 10:39:51 |
No build |
GS: Adjust default renderer based on vendor and feature level. Vulkan default: Nvidia Maxwell gen2 and higher. OpenGL default: From Fermi to Mawell gen1. Everything else Direct3D11. |
v1.7.2701 |
refractionpcsx2 |
2022-05-04 14:23:25 |
Download |
GS: Add missing CRC for SNK vs Capcom Chaos (J) |
v1.7.2700 |
Linus Heckemann |
2022-05-04 08:24:47 |
Download |
Wayland fixes (#5979) * Linux/PAD: only attempt to reset X screensaver on X11 This would previously crash PCSX2 after 4096 frames on Wayland. * Linux: only grab pointer on X11 This silently disables the functionality on Wayland, but that's one step better than the previous behaviour: PCSX2 would crash when Shift-F12 was pressed. |
v1.7.2699 |
7oxicshadow |
2022-05-04 08:24:10 |
Download |
Allow commandline params to be passed through to the patched apprun file (#5777) |
v1.7.2698 |
TellowKrinkle |
2022-04-30 07:27:05 |
Download |
GS:SW: Fix lod on C rasterizer |
v1.7.2697 |
TellowKrinkle |
2022-04-29 08:14:44 |
Download |
GS:SW: Prevent CDrawScanline from trashing unused Z bits |
v1.7.2696-2-gb677619f3 |
TellowKrinkle |
2022-04-29 08:11:14 |
No build |
GS: Formatting |
v1.7.2696-1-g2fa8f09a2 |
TellowKrinkle |
2022-04-28 02:42:23 |
No build |
GS:SW: Only run zclamp once Also fixes clamping in the wrong spot in the C SW rasterizer |
v1.7.2696 |
lightningterror |
2022-05-03 09:00:18 |
Download |
GS: Cleanup variable declarations/initalizations. GSDevice11, 12, ogl, GSRendererHW. |
v1.7.2695 |
Mrlinkwii |
2022-05-03 16:43:43 |
Download |
GameDB: add 'VIF1StallHack' to 'Ikusa Gami' |
v1.7.2694-1-g2601ba53d |
lightningterror |
2022-05-03 11:58:51 |
Download |
GS-hw: Add brackets to the recommended crc selection just in case. |
v1.7.2694 |
lightningterror |
2022-05-03 11:42:40 |
Download |
GS-hw: Fix recommended crc for dx12. Full level should be selected. Once rov is added we can remove it. |
v1.7.2693 |
TellowKrinkle |
2022-03-19 09:09:11 |
Download |
GS:SW: Merge SSE and AVX implementations of CDrawScanline |
v1.7.2692-1-g586486b81 |
TellowKrinkle |
2022-03-19 08:02:48 |
No build |
GS:SW: Merge SSE and AVX implementations of CSetupPrim |
v1.7.2692 |
PCSX2 Bot |
2022-05-02 18:01:45 |
Download |
PAD: Update to latest controller database. |
v1.7.2691 |
RedDevilus |
2022-05-01 18:34:35 |
Download |
GameDB: Sniper Elite + Naruto Shippuuden Ninja 3-5 + GT4 Adds FMV switch for both and adds special texture half pixeloffset for Sniper Elite. Finally adding Halfpixel normal offset for Gran Turismo 4. |
v1.7.2690 |
RedDevilus |
2022-05-01 01:39:39 |
Download |
GSHWHack: Comment CrashBandicoot Explains what the actual CRC does and why. |
v1.7.2689-2-gd01a59650 |
RedDevilus |
2022-05-01 00:42:23 |
No build |
GSCrc: Add missing Crash Bandicoot |
v1.7.2689-1-g5ae987d48 |
RedDevilus |
2022-05-01 00:37:23 |
No build |
GameDB: Crash Bandicoot - Wrath of Cortex Adds missing gamefixes that influenced random corruptions and the famous fog wall. |
v1.7.2689 |
Connor McLaughlin |
2022-05-02 08:07:36 |
Download |
Common: Remove ThreadCPUTimer as it's unused now |
v1.7.2688-3-g4bdf18014 |
Connor McLaughlin |
2022-05-02 08:05:24 |
No build |
PerformanceMetrics: Switch to ThreadHandle |
v1.7.2688-2-g6ebb8c2e9 |
Connor McLaughlin |
2022-05-02 08:01:44 |
No build |
Threading: Add ThreadHandle class |
v1.7.2688-1-g5eae7a632 |
Connor McLaughlin |
2022-05-02 07:15:47 |
No build |
Threading/Win32: Use QueryThreadCycleTime() for thread CPU time |
v1.7.2688 |
TheLastRar |
2022-05-01 16:12:44 |
Download |
DEV9: Fix Auto Adapter in Socket backend on Mac and FreeBSD |
v1.7.2687-1-gc06ac0067 |
TheLastRar |
2021-10-16 20:46:41 |
No build |
DEV9: Allow DHCP Server to find Gateway on Mac and FreeBSD |
v1.7.2687 |
refractionpcsx2 |
2022-05-02 05:41:57 |
Download |
GS: Limit scissor optimisation, fix repeat condition Only allow scissors to happen on single draws, multiple draws (likely using it as a texture map) will possibly falsely limit the range. |
v1.7.2686 |
refractionpcsx2 |
2022-05-02 01:22:43 |
Download |
GS: Fix up SW FMV switch behaviour |
v1.7.2685 |
Immersion95 |
2022-05-02 01:46:04 |
Download |
GameDB: Add SoftwareRendererFMVHack for KOF Orochi/Nests. (#5987) The FMV has black frames when upscaled. |
v1.7.2684 |
refractionpcsx2 |
2022-05-01 13:44:34 |
Download |
GS: Account for frame offset in output circuit |
v1.7.2683 |
arcum42@gmail.com |
2022-04-24 23:18:29 |
No build |
Remove iMisc.cpp, and move the code to System.cpp/h. |
v1.7.2682 |
Connor McLaughlin |
2022-04-25 14:31:30 |
No build |
GS/HW: Implement moves in texture cache |
v1.7.2681 |
Connor McLaughlin |
2022-05-01 06:48:13 |
No build |
VMManager: Don't load WS patches zip multiple times |
v1.7.2680 |
Connor McLaughlin |
2022-05-01 07:49:16 |
Download |
Counters: Fix software renderer FMV fix with auto renderer |
v1.7.2679 |
Connor McLaughlin |
2022-05-01 12:02:55 |
No build |
microVU: Remove unused VSync() callback |
v1.7.2678-1-gc0ac71611 |
Connor McLaughlin |
2022-05-01 11:59:42 |
No build |
GS: Remove GSState.cpp Seems like old/unused code, and we have a replacement GSDump replayer now anyway. |
v1.7.2678 |
Mrlinkwii |
2022-04-30 22:42:35 |
Download |
Gamedb:add 'XGKickHack' to 'WRC II Extreme' |
v1.7.2677 |
lightningterror |
2022-04-26 19:09:56 |
Download |
GS-hw: Cleanup Half pixel offset Normal. Now that custom res is removed, we don't need to split modx and mody. Also purely rely on the tc to handle the HPO hack. |
v1.7.2676 |
Ziemas |
2022-04-29 10:39:18 |
Download |
IopCounters: missing include |
v1.7.2675 |
arcum42 |
2022-04-28 22:35:15 |
Download |
build: Remove i386_flag, as it is no longer used. (#5897) * build: Remove i386_flag, as it is no longer used. build: Put back in ncpu. * build: Move ncpu to set_make. |
v1.7.2674 |
Mrlinkwii |
2022-04-28 17:45:03 |
Download |
GameDB: Japanese entries Batch 3 |
v1.7.2673 |
refractionpcsx2 |
2022-04-28 11:30:46 |
Download |
GS: limit merge circuit memory read height |
v1.7.2672 |
RedDevilus |
2022-04-26 02:03:27 |
Download |
Qt: Append warning for Manual Hardware Renderer Fixes Same as the WX side where if you enable this option for doing hardware renderer or upscaling fixes it will disable the automatic settings from the GameDB. But in tooltip version. |
v1.7.2671-1-g28d25fdf3 |
RedDevilus |
2022-04-24 03:42:55 |
No build |
WX: Append warning for Manual HW Hacks WX and Qt both will disable renderer and upscaling fixes if you want to manually handle the renderer and upscaling fixes. For years enabling this option didn't do much harm for users even if you didn't change any other setting, but since 1.7 development series automatised these to a degree it would be nice for users to know why their game looks potentially awful. |
v1.7.2671 |
Connor McLaughlin |
2022-04-25 07:37:54 |
Download |
InputManager: Switch InputEventHandler to std::variant |
v1.7.2670-1-ga524410b0 |
Connor McLaughlin |
2022-04-25 07:25:09 |
No build |
Qt: Fix firing multiple bindings with chords |
v1.7.2670 |
TellowKrinkle |
2022-04-27 07:47:56 |
Download |
GS: Fix ReadTexture on unaligned reads No longer reads out of bounds |
v1.7.2669 |
Connor McLaughlin |
2022-04-24 18:54:27 |
Download |
Patch: Merge patch and patchHelper |
v1.7.2668-1-g4c8cba53e |
Connor McLaughlin |
2022-04-24 18:53:52 |
No build |
Patch: Fix incorrect format string on patch error |
v1.7.2668 |
Mrlinkwii |
2022-04-26 16:37:19 |
No build |
GameDB: Japanese entries Batch 2 |
v1.7.2667 |
Connor McLaughlin |
2022-04-26 11:55:46 |
Download |
GS: Merge GSRendererNew and GSRendererHW |
v1.7.2666 |
TellowKrinkle |
2022-04-25 06:09:34 |
Download |
MTGS: Prevent the emulator from crashing if GS fails to init |
v1.7.2665-7-g1ad6532f1 |
TellowKrinkle |
2022-04-25 06:08:39 |
No build |
GS:MTL: Report error if no Metal devices are available |
v1.7.2665-6-gf136a1a97 |
TellowKrinkle |
2022-04-17 10:15:53 |
No build |
WX: Make GSDumpViewer override picker properly show only enabled options |
v1.7.2665-5-ga959ec757 |
TellowKrinkle |
2022-04-17 09:47:49 |
No build |
CI:macOS: Disable OpenGL It won't work |
v1.7.2665-4-ge1a6304e3 |
TellowKrinkle |
2022-04-11 10:14:48 |
No build |
CMake: Set version based on git tag |
v1.7.2665-3-gbe05c9502 |
TellowKrinkle |
2022-04-11 09:20:08 |
No build |
CI:macOS: Add MoltenVK to build |
v1.7.2665-2-g3983e542b |
TellowKrinkle |
2022-04-11 09:18:20 |
No build |
CI: Enable macOS artifacts |
v1.7.2665-1-g3d76652b5 |
TellowKrinkle |
2022-04-10 23:05:37 |
No build |
macOS: Build dependencies manually |
v1.7.2665 |
lightningterror |
2022-04-26 17:28:57 |
Download |
GameDB: Add preload frame data for Ninja Assault. Fixes intro captions not displaying. |
v1.7.2664 |
refractionpcsx2 |
2022-04-26 16:34:36 |
Download |
GS: Ignore fractional parts when reducing tex ranges |
v1.7.2663 |
Connor McLaughlin |
2022-04-23 06:08:26 |
Download |
GS: Make renderer a global |
v1.7.2662 |
Connor McLaughlin |
2022-04-23 07:27:09 |
Download |
GS/HW: Don't clear temporary copies for HDR/DS Invalidating is enough here. |
v1.7.2661-3-gcf1d67d92 |
Connor McLaughlin |
2022-04-21 15:50:21 |
No build |
GS: Adjust texture coverage based on scissor A good test case here is Resident Evil 4, the shuffles draw over the entire framebuffer, but get scissored to each strip. |
v1.7.2661-2-g8181cc852 |
Connor McLaughlin |
2022-04-21 15:49:55 |
No build |
GS: Only copy texture coverage area for current FRAME/Z sources |
v1.7.2661-1-gb344ee094 |
Connor McLaughlin |
2022-04-21 15:43:00 |
No build |
GS: Make CopyRect() take a destination offset |
v1.7.2661 |
TellowKrinkle |
2022-02-19 08:16:48 |
Download |
PAD: Fix race on shutdown |
v1.7.2660 |
NightFyre |
2022-04-26 01:43:23 |
Download |
GameDB: SOCOM Combined Assault NTSC Patch (#5964) |
v1.7.2659 |
refractionpcsx2 |
2022-04-25 16:34:29 |
Download |
GS: Correct display offsets for Interlaced (FFMD) Framebuffers |
v1.7.2658 |
RedDevilus |
2022-04-25 18:45:59 |
Download |
Qt: Fix VuClamp values This was an oversight, probably from copying the EEClamp value variables. |
v1.7.2657-1-g8ca3f9a9c |
RedDevilus |
2022-04-25 18:05:10 |
No build |
GameDB: SOCOM 3 + Combined Assault Fixes SPS and invisible/flickering characters. |
v1.7.2657 |
Mrlinkwii |
2022-04-25 23:36:24 |
Download |
GameDB: game fixes for 'DMC', 'Fatal Frame' and 'MX vs. ATV - Untamed' |
v1.7.2656 |
PCSX2 Bot |
2022-04-25 18:01:48 |
Download |
PAD: Update to latest controller database. |
v1.7.2655 |
Connor McLaughlin |
2022-04-24 12:09:55 |
Download |
MTGS: Combine init/read FIFO and remove several MTGS waits |
v1.7.2654 |
BuildTools |
2022-04-24 14:37:34 |
Download |
UI: Rename Ultra Blending to Maximum Blending Rename Ultra Blending to Maximum Blending |
v1.7.2653 |
Connor McLaughlin |
2022-04-24 13:31:55 |
Download |
GS/DX11: Fix possible use-after-free on cached RT/DS |
v1.7.2652 |
TellowKrinkle |
2022-04-13 09:04:02 |
Download |
GS: fbfetch full_barrier and one_barrier are identical |
v1.7.2651-1-gd3faa0547 |
TellowKrinkle |
2022-04-13 08:23:59 |
No build |
GS:MTL: Avoid uchar in shaders Intel compiler's uchar codegen is buggy |
v1.7.2651 |
Connor McLaughlin |
2022-04-23 14:59:55 |
Download |
Qt: Implement proper data directory selection |
v1.7.2650 |
refractionpcsx2 |
2022-04-18 01:35:59 |
Download |
GS: Correct SetScaling when ignoring offsets (FB size) |
v1.7.2649-1-gd1470a993 |
refractionpcsx2 |
2022-04-18 00:27:51 |
No build |
GS: Clean up some code and correct heights when offset by 1 |
v1.7.2649 |
arcum42@gmail.com |
2022-04-23 07:24:06 |
No build |
build: Include CrashHandler.cpp in cmake. Fixes #5938. |
v1.7.2648 |
qurious-pixel |
2022-04-23 03:05:54 |
Download |
BUILD: exclude libgmodule-2.0 |
v1.7.2647 |
Connor McLaughlin |
2022-04-22 13:32:33 |
Download |
ElfObject: Ignore section headers when offset is invalid This happens in V-Rally 3: (ELF) Section header offset 14853196 is larger than file size 5898828 |
v1.7.2646 |
Connor McLaughlin |
2022-04-22 12:33:23 |
Download |
GS/SW: Get rid of extra pointers to perfmon |
v1.7.2645-1-g14398da51 |
Connor McLaughlin |
2022-04-22 12:30:57 |
No build |
GS/SW: Fix use-after-free on worker thread shutdown |
v1.7.2645 |
Sam H |
2022-04-18 07:22:34 |
Download |
build: use system wayland libs if available (appimage) |
v1.7.2644 |
Connor McLaughlin |
2022-04-18 16:58:34 |
Download |
Qt: Install crash handler on startup |
v1.7.2643-1-gabde47fa1 |
Connor McLaughlin |
2022-04-18 16:58:13 |
No build |
Common: Add CrashHandler |
v1.7.2643 |
seta-san |
2022-04-20 22:01:22 |
Download |
ReadMe.md: Clarify only Windows 8.0 dropped. |
v1.7.2642 |
RedDevilus |
2022-04-19 23:46:56 |
Download |
GameDB: Mosquito + RE Dead Aim + Ice Age Adds some missing upscaling fixes for Mister Mosquito (blurriness when upscaling) and quite a few for Resident Evil - Dead Aim. Along with Ice Age Meltdown upscaling and a rare SPS issue and Ice Age 3 upscaling. |
v1.7.2641 |
Connor McLaughlin |
2022-04-18 15:33:19 |
Download |
VMManager: Fix disc path when specifying source type |
v1.7.2640 |
lightningterror |
2022-04-18 22:33:39 |
Download |
vcxproj.filters: Adjust d3d shader and source file group naming to accommodate d3d12 addition. |
v1.7.2639 |
lightningterror |
2022-04-18 22:21:22 |
Download |
GS-qt: Gray out texture barriers and geometry shaders on d3d or sw renderers. |
v1.7.2638 |
lightningterror |
2022-04-18 22:38:44 |
Download |
readme: Remove broken screenshots. Ideally we should put new ones. |
v1.7.2637 |
lightningterror |
2022-04-18 22:01:25 |
Download |
GS-wx: Gray out texture barriers and geometry shader options on d3d. |
v1.7.2636 |
lightningterror |
2022-04-18 13:45:12 |
Download |
pine: Fix Wswitch-bool warning. |
v1.7.2635-1-g8d4df7f74 |
lightningterror |
2022-04-18 13:44:47 |
No build |
spu2: Fix Wunused-private-field warning. |
v1.7.2635 |
PCSX2 Bot |
2022-04-18 18:01:59 |
Download |
PAD: Update to latest controller database. |
v1.7.2634 |
lightningterror |
2022-04-18 12:34:11 |
Download |
GS-d3d11: Purge the NVIDIA hack. The driver issue got resolved by nvidia. |
v1.7.2633 |
Timothy O'Barr |
2022-04-18 13:15:23 |
Download |
CDVD: Rename cdrom files to Ps1CD for clarity of function (#5907) |
v1.7.2632 |
Mrlinkwii |
2022-04-18 12:35:52 |
No build |
GameDB:add 'EETimingHack' to'Harry Potter and the Chamber of Secrets' |
v1.7.2631 |
Connor McLaughlin |
2022-04-18 05:08:51 |
Download |
GS/DX11: Fix MMOD=1 merge background color |
v1.7.2630 |
Sam H |
2022-04-17 16:16:30 |
Download |
GS: fix display width calculation for frame when offsets off |
v1.7.2629 |
TellowKrinkle |
2022-03-17 03:36:44 |
Download |
GS: Per-selector C draw scanline |
v1.7.2628-3-g3b8eb6731 |
TellowKrinkle |
2021-03-27 07:06:04 |
No build |
Add more values to GSScanlineSelector ToString |
v1.7.2628-2-g89bc4707a |
TellowKrinkle |
2021-03-27 04:50:54 |
No build |
Add to_string to GSScanlineSelector |
v1.7.2628-1-ge5a8b0198 |
TellowKrinkle |
2022-03-16 23:19:34 |
No build |
GS: Always compile C rasterizer |
v1.7.2628 |
Connor McLaughlin |
2022-04-15 10:45:41 |
Download |
Qt: Fix fullscreening in Wayland |
v1.7.2627 |
Connor McLaughlin |
2022-04-17 12:27:35 |
Download |
CdRom: Fix clear error bit in StartReading() |
v1.7.2626-1-gb10249af7 |
Connor McLaughlin |
2022-04-17 12:25:41 |
No build |
CdRom: Remove Speed field/add accessor instead This way it doesn't break save states. |
v1.7.2626 |
Ty Lamontagne |
2022-04-17 03:34:12 |
Download |
Dmac: LegacyDmac.cpp -> Dmac.cpp |
v1.7.2625 |
SeraphisCain |
2022-04-16 19:15:40 |
Download |
GameDB: Transformers Tatakai, T3: The Redemption, Urban Reign GameDB fixes for a few games. |
v1.7.2624 |
Connor McLaughlin |
2022-04-16 04:43:59 |
Download |
Common/Timer: Fix closing invalid handle on Win32 Only is an issue if you have a debugger attached and the exception enabled. |
v1.7.2623 |
TellowKrinkle |
2022-04-16 07:28:37 |
No build |
Common: Avoid libstdc++ assert |
v1.7.2622 |
Mrlinkwii |
2022-04-16 13:13:49 |
Download |
GameDB: upscaling fixes and documentation updates |
v1.7.2621 |
Connor McLaughlin |
2022-03-28 13:49:39 |
Download |
GS: Add stat for barriers |
v1.7.2620-2-gde724d957 |
Connor McLaughlin |
2022-03-28 13:32:43 |
No build |
GS/HW: Skip unnecessary barriers (usually two pass alpha) |
v1.7.2620-1-ge8293b2e0 |
Connor McLaughlin |
2022-03-28 13:25:34 |
No build |
GS/Vulkan: PrimID DATE doesn't need feedback loop |
v1.7.2620 |
refractionpcsx2 |
2022-04-15 20:33:20 |
Download |
GS: Get display width for frame when offsets off |
v1.7.2619 |
Connor McLaughlin |
2022-04-16 04:54:28 |
Download |
Frontend/OpenGLHostDisplay: Remove unused variables clang likes to whinge about this one. |
v1.7.2618 |
Connor McLaughlin |
2022-04-16 04:43:29 |
Download |
GS/DX12: Fix DATE not being set in shader macros |
v1.7.2617 |
refractionpcsx2 |
2022-04-16 03:26:21 |
Download |
microVU: Clean up warnings |
v1.7.2616-5-gae83f729d |
refractionpcsx2 |
2022-04-16 03:26:09 |
No build |
USB: Clean up warnings |
v1.7.2616-4-gc53f4d0d6 |
refractionpcsx2 |
2022-04-16 03:25:59 |
No build |
SPU2: Clean up warnings |
v1.7.2616-3-gcbb313474 |
refractionpcsx2 |
2022-04-16 03:25:42 |
No build |
App/BIOS: Clean up warnings |
v1.7.2616-2-g9b97c157f |
refractionpcsx2 |
2022-04-16 03:25:12 |
No build |
Recording: Clean up warnings |
v1.7.2616-1-g11cf244e9 |
refractionpcsx2 |
2022-04-16 03:24:53 |
No build |
GS: Clean up warnings |
v1.7.2616 |
kenshen112 |
2022-04-12 02:00:33 |
Download |
CDVD.cpp: Remove Elf parser from ps1 mode. |
v1.7.2615-1-g02dfc5d20 |
kenshen112 |
2022-03-07 19:12:01 |
No build |
cdrom: Update status flags and implementations for PSX CD-Rom. Added SEEKERROR and IDERROR status. Set StatP to account for SEEKS, READS and shell open. Added speed to cdrom struct instead of cdvd. Adjustments to cdlPlay to be in line with No$ description. Added MODE_INIT. Removed old needless hack. Added ToDo in cdlPlay |
v1.7.2615 |
SeraphisCain |
2022-04-16 03:50:36 |
Download |
GameDB: Several game fixes and a gamelist entry correction (#5872) |
v1.7.2614 |
refractionpcsx2 |
2022-04-16 00:13:27 |
Download |
BIOS/GUI: Mark Qt only variables as maybe unused |
v1.7.2613-2-g66101f862 |
refractionpcsx2 |
2022-04-16 00:13:04 |
No build |
SPU2: Clean up warnings |
v1.7.2613-1-g2f70b153f |
refractionpcsx2 |
2022-04-15 23:45:40 |
No build |
GS: Clean up warnings, fix a small error. |
v1.7.2613 |
refractionpcsx2 |
2022-04-15 20:17:36 |
Download |
GS: Fix undefined behaviour on interlacing |
v1.7.2612 |
RedDevilus |
2022-04-15 22:34:19 |
Download |
OSD: Minor clean up Fixes variable for interlacemode |
v1.7.2611-1-g0eae59ee6 |
RedDevilus |
2022-04-15 22:34:01 |
No build |
GameDB: Black GameDB Black roundsprite to half for lighting. |
v1.7.2611 |
RedDevilus |
2022-04-15 19:37:49 |
Download |
PCSX2: Fix Interlacing Ini Oversight in having the correct config for the ini. Replaced CycleMipmap mode with the CycleInterlace one for correct OSD message. |
v1.7.2610 |
Connor McLaughlin |
2022-04-15 15:07:20 |
No build |
Wx: Fix widescreen patch loading |
v1.7.2609 |
Connor McLaughlin |
2022-04-15 15:07:54 |
No build |
Common/Semaphore: Fix WaitWithYield() returning immediately This caused the WaitGS() issued from the main thread when applying renderer settings (while the core thread was paused) to return immediately, and a massive race resuming. |
v1.7.2608 |
RedDevilus |
2022-04-15 15:16:19 |
No build |
GameDB: Japanese entries Adds a bunch of gamefixes and upscaling fixes to games as well as just entries. Fixes: - 0 Story - Amagami - Bleach Blade Battlers 2nd - Chobits - D.C. Da Capo The Origin - Pandora - Kimi no Namae o Boku wa Shiru - Katekyoo Hitman Reborn! Nerae!? Ring x Vongola Trainers - Kateikyoushi Hitman Reborn!! Let's Ansatsu! Nerawareta 10 Daime! - Kino no Tabi - The Beautiful World - Kyuuketsu-hime Yui - Sen'yashou - Shikigami no Shiro - Nanayozuki Gensoukyoku - Secret of Evangelion |
v1.7.2607 |
Connor McLaughlin |
2022-04-14 12:28:41 |
No build |
Vulkan/Context: Use static loading for vk_mem_alloc In doing so, we simplify things a bit, as we can assume Vulkan 1.1 support. It needed it before anyway, and would crash on Vulkan 1.0 drivers. |
v1.7.2606-2-g9180adb85 |
Connor McLaughlin |
2022-04-06 14:26:57 |
No build |
VulkanHostDisplay: Handle surface loss better Just try again next frame. |
v1.7.2606-1-g1b080f177 |
Connor McLaughlin |
2022-04-10 05:48:04 |
No build |
Vulkan/Loader: Make vkDestroyInstance() a module import |
v1.7.2606 |
Connor McLaughlin |
2022-04-15 08:23:22 |
No build |
GS/HW: Clear blend bits for color dest blend |
v1.7.2605 |
Connor McLaughlin |
2022-03-19 13:19:16 |
Download |
GS: Add Direct3D 12 renderer |
v1.7.2604-8-g3c18cdcb1 |
Connor McLaughlin |
2022-03-19 13:18:42 |
No build |
Frontend: Add D3D12HostDisplay |
v1.7.2604-7-ge767fb8d3 |
Connor McLaughlin |
2022-03-19 13:17:18 |
No build |
Common: Add D3D12 wrapper/helper classes |
v1.7.2604-6-g325542283 |
Connor McLaughlin |
2022-03-19 13:16:27 |
No build |
Common/StringUtil: Optimize equal stride copy case |
v1.7.2604-5-g67fa06b93 |
Connor McLaughlin |
2022-03-19 13:16:00 |
No build |
3rdparty/imgui: Enable DX12 backend |
v1.7.2604-4-g398e468c9 |
Connor McLaughlin |
2022-03-19 13:15:33 |
No build |
3rdparty: Add D3D12MemoryAllocator |
v1.7.2604-3-gf7ee35e57 |
Connor McLaughlin |
2022-04-15 05:57:59 |
No build |
Wx: Reset/restore API state after window resize |
v1.7.2604-2-g800b458d3 |
Connor McLaughlin |
2022-04-15 05:57:42 |
No build |
Wx: Fix incorrect OSD scale after resize on Windows |
v1.7.2604-1-g3f31a4d25 |
Connor McLaughlin |
2022-04-09 14:05:13 |
No build |
GS: Fix edge case of broken alpha with no-DSB+ATST |
v1.7.2604 |
Connor McLaughlin |
2022-04-15 12:12:17 |
Download |
GL/ContextEGL: Fix broken surface creation Regression from #5676. |
v1.7.2603 |
refractionpcsx2 |
2022-04-13 16:36:44 |
Download |
GS: Maintain framebuffer size when not using offsets This reduces blurriness |
v1.7.2602-8-gf28e42c4f |
refractionpcsx2 |
2022-04-13 15:02:25 |
No build |
GS: Set correct framebuffer size for output |
v1.7.2602-7-g7cdc849ff |
refractionpcsx2 |
2022-04-12 21:21:41 |
No build |
GS: Clean up new DISPLAY Merging code. |
v1.7.2602-6-geed04b3ff |
refractionpcsx2 |
2022-04-12 09:10:20 |
No build |
GS: Redesign some of the offset code for FFMD Half height buffers need to be drawn half height, not stretched to full height during the draw, it will be bad times. |
v1.7.2602-5-ge2044eba6 |
refractionpcsx2 |
2022-04-11 15:00:18 |
No build |
GS/Window: Add Automatic 4:3/3:2 mode, keep 4:3 separate |
v1.7.2602-4-g06e6d12e2 |
refractionpcsx2 |
2022-04-11 14:35:12 |
No build |
GS: Added automatic 3:2 aspect for 480p mode |
v1.7.2602-3-g48fd68ca8 |
refractionpcsx2 |
2022-04-10 16:30:55 |
No build |
GS: Implement PCRTC Offsets This is off by default because people will complain about black borders, but I've tried to keep it to a minimum. Enabling this option (Screen Offsets in the graphics settings) will allow you to position the screen in games which allow you to do so, maintain correct aspect ratios, and screen shake effects which are done on PCRTC (WipEout Fusion for example) will work. |
v1.7.2602-2-g7ad59a7af |
refractionpcsx2 |
2022-04-03 13:59:58 |
No build |
GS: Remove NTSC Saturation option (No longer required) |
v1.7.2602-1-gbae2c9c1d |
refractionpcsx2 |
2022-04-03 13:51:45 |
No build |
GS: Saturate DISPLAY heights and limit max height |
v1.7.2602 |
Connor McLaughlin |
2022-04-13 13:04:01 |
No build |
CI/Windows: Switch to Qt 6.3.0 |
v1.7.2601-5-gf86b3a32c |
Connor McLaughlin |
2022-04-13 12:28:40 |
No build |
Qt: Switch to QtEntryPoint.lib instead of explicit main() |
v1.7.2601-4-g59d6113ee |
Connor McLaughlin |
2022-04-13 12:23:21 |
No build |
VSProps: Fix Qt TLS plugins not getting copied |
v1.7.2601-3-gf270f3486 |
Connor McLaughlin |
2022-04-13 12:12:05 |
No build |
Qt: Move to Qt 6.3.0 |
v1.7.2601-2-gb2514d49d |
Connor McLaughlin |
2022-04-13 12:11:36 |
No build |
3rdparty/wx: Fix compilation in MSVC conformance mode |
v1.7.2601-1-g2951068e0 |
Tyler Wilding |
2022-03-23 05:33:20 |
No build |
memcard: Detect and attempt to repair broken index files from the v1.7.2115 bug |
v1.7.2601 |
Ty Lamontagne |
2022-03-29 05:49:47 |
No build |
BiosTools: Allow BIOS region patching |
v1.7.2600 |
TellowKrinkle |
2022-03-31 05:08:17 |
No build |
PAD: Process keycodes the same way on Linux and macOS |
v1.7.2599 |
BuildTools |
2022-04-13 19:06:09 |
No build |
Documentation: Update recommended OpenGL version |
v1.7.2598 |
tcoyvwac |
2022-03-16 12:11:15 |
No build |
Common: Prefer standard algorithms GL/ContextEGL.cpp: Prefer std::find_if over ranged-for. |
v1.7.2597-2-g6cbdc8c8b |
tcoyvwac |
2022-03-16 11:32:01 |
No build |
Common: Prefer pre-built array-form to assign values. GL/ContextEGL.cpp: Replace raw-index manipulation / arithmetic as logic. Now a variable-length array. |
v1.7.2597-1-g6e6a70b8e |
tcoyvwac |
2022-03-16 11:14:52 |
No build |
Common: Prefer returning std::array by lambda expression GL/ContextEGL.cpp: Replace raw-index manipulation / arithmetic as logic. Variable now using IIFE (Immediately invoked function expression) to strengthen immutability. |
v1.7.2597 |
TellowKrinkle |
2022-03-28 05:47:55 |
No build |
Core: Switch MTGS and SysThreadBase to WorkSema |
v1.7.2596-4-gb28779b0f |
TellowKrinkle |
2022-03-27 06:56:00 |
No build |
Common: Add dead thread support to WorkSema MTGS supports having exceptions kill the thread and send their result back to a thread calling WaitGS... |
v1.7.2596-3-g63fd349e3 |
TellowKrinkle |
2022-03-25 23:52:06 |
No build |
GS: Switch GSJobQueue to WorkSema |
v1.7.2596-2-g481c92c1c |
TellowKrinkle |
2022-03-25 23:15:12 |
No build |
MTVU: Use WorkSema |
v1.7.2596-1-gd73373095 |
TellowKrinkle |
2022-03-25 11:12:52 |
No build |
Common: Add WorkSema |
v1.7.2596 |
SeraphisCain |
2022-04-15 09:24:14 |
No build |
GameDB: Fixes for Wrestle Kingdom 1 + 2 (#5863) |
v1.7.2595 |
TellowKrinkle |
2022-04-13 00:10:08 |
No build |
3rdparty: Update fmt to 8.1.1 |
v1.7.2594 |
Mrlinkwii |
2022-04-13 15:49:22 |
No build |
GameDB: add missing serials |
v1.7.2593 |
Silent |
2022-04-13 21:32:56 |
No build |
XInputSource: Add support for SCP API extension Allows to query pressure sensitive DualShock 3 buttons via XInput when DsHidMini is used in SXS mode, with its xinput1_3.dll dropped in the emulator directory. |
v1.7.2592-1-g5e913b0e9 |
Silent |
2022-04-12 23:40:38 |
No build |
XInputSource: Fix triggers input range |
v1.7.2592 |
Connor McLaughlin |
2022-04-12 14:16:05 |
Download |
System: Purge WinCompressNTFS.cpp This is the most overengineered, stupid rubbish I've ever seen. |
v1.7.2591-13-g850deed6c |
Connor McLaughlin |
2022-04-12 13:54:30 |
No build |
HwRegs: Swap wxString desc() for std::string |
v1.7.2591-12-g63424b765 |
Connor McLaughlin |
2022-04-12 13:26:39 |
No build |
CDVD: Purge wxString |
v1.7.2591-11-ga635e84d8 |
Connor McLaughlin |
2022-04-12 13:06:46 |
No build |
FileSystem: Add path splitting helpers |
v1.7.2591-10-g6991f819f |
Connor McLaughlin |
2022-04-12 10:41:22 |
No build |
SaveState: Switch to zstd compression zstd can be 10x+ fast compressing, 2x+ decompressing at default levels, and provides slightly better ratios. There's a hidden option in the config, SavestateZstdCompression, which you can set to false if you want to use deflate. |
v1.7.2591-9-ga22c634cd |
Connor McLaughlin |
2022-04-12 10:07:19 |
No build |
3rdparty: Add zstd |
v1.7.2591-8-g80aaa962e |
Connor McLaughlin |
2022-04-12 11:06:11 |
No build |
Common: Move IniInterface to WX GUI Qt doesn't use it. |
v1.7.2591-7-g876ea3db5 |
Connor McLaughlin |
2022-04-11 16:21:03 |
No build |
Common: Purge pxStreams and some other wx string routines |
v1.7.2591-6-g1bfc0f313 |
Connor McLaughlin |
2022-04-11 16:13:49 |
No build |
CDVD: Remove wxStr from SYSTEM.CNF parsing |
v1.7.2591-5-g5fa942732 |
Connor McLaughlin |
2022-04-12 10:59:59 |
No build |
Patch: Store gamedb patches as single string |
v1.7.2591-4-g29cea5847 |
Connor McLaughlin |
2022-04-11 15:52:48 |
No build |
Patch: Remove all wx usage |
v1.7.2591-3-g4779bc830 |
Connor McLaughlin |
2022-04-11 15:52:05 |
No build |
StringUtil: Add more whitespace cleaners and ParseAssignmentString |
v1.7.2591-2-gdd8a64598 |
Connor McLaughlin |
2022-04-11 14:15:44 |
No build |
SaveState: Use libzip instead of wx |
v1.7.2591-1-g9aa2c52b2 |
Connor McLaughlin |
2022-04-11 14:15:01 |
No build |
3rdparty: Add libzip |
v1.7.2591 |
Connor McLaughlin |
2022-04-03 07:32:08 |
Download |
Qt: Fix compiling without Vulkan renderer |
v1.7.2590-1-gd387a1f4d |
Connor McLaughlin |
2022-04-03 06:49:49 |
No build |
GS: Support compiling without OpenGL renderer |
v1.7.2590 |
arcum42 |
2022-04-15 07:04:26 |
Download |
Remove wx code from build.sh and a bit of cleanup. (#5817) * build: Fix up the menu printed by build.sh. * build: Removed wx code from build.sh. |
v1.7.2589 |
lightningterror |
2022-04-14 01:19:25 |
Download |
GS: Remove unused default configs. |
v1.7.2588 |
lightningterror |
2022-04-14 00:47:08 |
Download |
GS: Fix some log warnings. |
v1.7.2587 |
kenshen112 |
2022-04-10 20:45:04 |
Download |
Remove IopCommon.h added proper includes to files. Removing circle includes in several files that sometimes was several layers deep |
v1.7.2586 |
refractionpcsx2 |
2022-04-11 12:33:18 |
Download |
Emitter: Fix s8 problem with displacements |
v1.7.2585 |
PCSX2 Bot |
2022-04-11 18:02:16 |
Download |
PAD: Update to latest controller database. |
v1.7.2584 |
dependabot[bot] |
2022-04-11 06:02:20 |
Download |
Bump actions/upload-artifact from 2 to 3 Bumps [actions/upload-artifact](https://github.com/actions/upload-artifact) from 2 to 3. - [Release notes](https://github.com/actions/upload-artifact/releases) - [Commits](https://github.com/actions/upload-artifact/compare/v2...v3) --- updated-dependencies: - dependency-name: actions/upload-artifact dependency-type: direct:production update-type: version-update:semver-major ... Signed-off-by: dependabot[bot] <support@github.com> |
v1.7.2583 |
TellowKrinkle |
2022-04-11 04:12:45 |
Download |
wx: Fix compile on wx 3.1.6 |
v1.7.2582-1-gf8c7237bb |
TellowKrinkle |
2022-04-11 04:10:44 |
No build |
i18n: Formatting |
v1.7.2582 |
Ty Lamontagne |
2022-04-10 07:07:18 |
Download |
GSState: Remove transfer direction warning |
v1.7.2581 |
refractionpcsx2 |
2022-04-08 12:46:09 |
Download |
GS: Flush PRIM on write if pending PRIM draw had TME |
v1.7.2580 |
RedDevilus |
2022-04-08 08:08:01 |
Download |
Qt: Fix interlacing I actually made it backwards compatible but then reverted this line at the last minute, rendering the Qt variant useless. This fixes it again. |
v1.7.2579-1-gec787d090 |
RedDevilus |
2022-04-08 04:00:08 |
No build |
Qt: Add Gzipped WX supported this, I don't see why not add to Qt. Though no idea why anyone wants to use it above CSO or CHD if you look at filesize. |
v1.7.2579 |
Connor McLaughlin |
2022-04-07 14:41:07 |
Download |
LnxMisc: Use clock_gettime() instead of gettimeofday() |
v1.7.2578 |
RedDevilus |
2022-04-06 20:41:15 |
Download |
GameDB: Fix name + add comment Fixes Ar Tonelico II and adds comments for Legion - The Legend of Excalibur |
v1.7.2577 |
Mrlinkwii |
2022-04-06 21:30:01 |
Download |
Gamedb: add 'VUSyncHack' to 'Next Generation Tennis 2003' |
v1.7.2576 |
RedDevilus |
2022-04-03 19:08:56 |
Download |
PCSX2: Interlacing to Deinterlacing There are some more strings but don't want to mess around with too much |
v1.7.2575 |
RedDevilus |
2022-04-06 18:35:11 |
Download |
GameDB: God Of War 1 / 2 The GameDB changes were reverted but then the CRC hacks were removed so this fixes it. |
v1.7.2574 |
Connor McLaughlin |
2022-04-05 13:53:49 |
Download |
R3000A/R5900: Refactor interpreter/recompiler exits Now, IOP breakpoints work nice and reliably in both interpreter and recompiler, exiting as soon as possible, without leaving the event state indeterminate. |
v1.7.2573-2-g25e15a16b |
Connor McLaughlin |
2022-04-04 14:06:44 |
No build |
VMManager: Add frame advance hotkey Now that exits are consistent, this is easy. |
v1.7.2573-1-g5ac941970 |
Connor McLaughlin |
2022-04-04 14:19:39 |
No build |
R5900: Make CPU exits consistent and safe Previously, we would either throw an exception (ints), or longjmp out of the recompiler when the execution state was checked. Unfortunately for our stability, this happened at the end of the frame, just before it was pushed to the GS, and in the middle of processing EE events (!). Doing so not only meant that we executed a bunch of event testing/exception code twice (once after we paused, again when we resumed), but it also could potentially leave things in an inconsistent state. So instead, let's do it safely with a flag, replacing the old iopBreakpoint flag, so there's no additional overhead on the hot path. |
v1.7.2573 |
Connor McLaughlin |
2022-04-06 12:49:00 |
Download |
Qt: Add QtHost::RunOnUIThread() |
v1.7.2572-1-g0efe03e72 |
Connor McLaughlin |
2022-04-06 12:42:23 |
No build |
Qt: Implement Host::RunOnCPUThread() |
v1.7.2572 |
seta-san |
2022-04-06 15:50:13 |
Download |
Gamedb: Add Bumpy Trot Trial serial |
v1.7.2571 |
Ty Lamontagne |
2022-04-06 01:23:15 |
Download |
gitignore: ignore bin/textures |
v1.7.2570 |
Mrlinkwii |
2022-04-05 20:40:14 |
Download |
Gamedb: Add Hachi-One Diver serial. (#5828) |
v1.7.2569 |
Connor McLaughlin |
2022-04-05 12:28:11 |
Download |
GSDump: Drop last packet of truncated dumps |
v1.7.2568 |
PCSX2 Bot |
2022-04-04 18:11:53 |
Download |
PAD: Update to latest controller database. |
v1.7.2567 |
TheLastRar |
2022-03-30 20:46:06 |
Download |
Core: Move Applying GameFixes into GameEntry Also add similar logging to GS Hardware fixes (on Qt) |
v1.7.2566-1-g44081671a |
TheLastRar |
2022-03-30 20:26:48 |
No build |
Config: Fix saving/loading EnableGameFixes in Core |
v1.7.2566 |
refractionpcsx2 |
2022-04-04 23:26:23 |
Download |
GameDB: Update Simple Series entries |
v1.7.2565 |
Odin Vex |
2022-04-05 11:26:32 |
Download |
Remove erroneous unmanaged cleanup of managed code `loadYamlFile` calls `OpenManagedCFile` which handles closing the file-handle used. Thus, closing the file-handle outside the API call to `OpenManagedCFile` is not necessary. |
v1.7.2564 |
refractionpcsx2 |
2022-04-04 19:07:54 |
Download |
GS: Fix reversed reversed GS copies. |
v1.7.2563 |
Connor McLaughlin |
2022-03-26 05:06:40 |
Download |
GS: Force min/mag linear when trilinear is forced Trilinear implies that min/mag will be linear. Less confusing, makes sense, and the min/mag point + mip linear case is currently not handled properly with regard to the GS registers. |
v1.7.2562-2-gddbdfd47b |
Connor McLaughlin |
2022-03-26 05:00:26 |
No build |
GS: Make hardware renderer trilinear consistent Trilinear without bilinear was inconsistent previously. |
v1.7.2562-1-g1b83e17d6 |
Connor McLaughlin |
2022-03-25 13:51:45 |
No build |
GS: Add automatic trilinear filtering level |
v1.7.2562 |
AndreAuth |
2022-04-04 12:33:16 |
Download |
GameDB: Metal Gear Solid 3 PAL - Fix blurry characters (#5819) |
v1.7.2561 |
refractionpcsx2 |
2022-04-01 01:48:26 |
Download |
GS: Improve autoflush rect checks |
v1.7.2560 |
Connor McLaughlin |
2022-04-03 15:46:05 |
Download |
Qt: Add performance metrics to status bar |
v1.7.2559 |
Mrlinkwii |
2022-04-03 11:03:59 |
Download |
Gamedb: update changes to pdf |
v1.7.2558 |
refractionpcsx2 |
2022-04-03 08:42:03 |
Download |
CI/Docs: Update validation and document |
v1.7.2557-1-g93c78a27b |
refractionpcsx2 |
2022-04-03 08:34:59 |
No build |
GS: Add interlace override to gamedb, revert earlier change |
v1.7.2557 |
Connor McLaughlin |
2022-03-31 13:14:17 |
No build |
BiosTools: Bounds check strings in LoadBiosVersion() |
v1.7.2556 |
Connor McLaughlin |
2022-04-03 06:02:06 |
No build |
VMManager: Make EE rec toggles reliable Before, it'd swap out the Cpu while it was executing... |
v1.7.2555-2-ge6c8354ec |
Connor McLaughlin |
2022-04-02 14:16:44 |
No build |
EERec: Purge PCSX2_SEH define No longer needed since we don't have 32-bit. |
v1.7.2555-1-ga1e77002c |
Connor McLaughlin |
2022-04-03 05:11:27 |
No build |
iR5900: Exit on NeedsReset not IsReset This is an edge case which can be hit in Goemon, but also when changing settings in Qt, as they will be applied at guest vsync time, which is called within the JIT. Also, do the reset before entering JIT code, rather than when the first block is compiled. |
v1.7.2555 |
Connor McLaughlin |
2022-04-02 14:12:54 |
Download |
gitignore: Remove unused portaudio files |
v1.7.2554 |
lightningterror |
2022-04-01 13:53:54 |
Download |
GS-hw: Purge custom resolution entirely. Code debt, not used anymore, get rid of it. |
v1.7.2553 |
lightningterror |
2022-04-01 13:58:54 |
Download |
GS-tc-hw: Fix Normal Half pixel offset on 7x upscale. |
v1.7.2552 |
refractionpcsx2 |
2022-03-25 22:45:22 |
Download |
GS: Only flush on PRIM if a new draw is requested |
v1.7.2551 |
refractionpcsx2 |
2022-03-24 19:28:18 |
No build |
GS: Improve interlace handling and odd frames |
v1.7.2550 |
Tyler Wilding |
2022-03-31 02:29:51 |
Download |
releases: simplify discord announcements, and link to the right page |
v1.7.2549 |
TellowKrinkle |
2021-11-19 07:25:51 |
Download |
GS: Add Metal renderer to settings |
v1.7.2548-6-g5ecaa9459 |
TellowKrinkle |
2021-11-16 12:17:30 |
No build |
GS: Add Metal renderer |
v1.7.2548-5-g24b227720 |
TellowKrinkle |
2022-03-21 03:40:56 |
No build |
GS: Give names to blend enums |
v1.7.2548-4-g8e60d2c72 |
TellowKrinkle |
2022-02-05 06:23:40 |
No build |
GS: Rename Int32 texture to PrimID Not always Int32 |
v1.7.2548-3-gcfe2f9e6b |
TellowKrinkle |
2022-01-28 05:46:22 |
No build |
Common: Add helpers for enum classes |
v1.7.2548-2-g0a11b5898 |
TellowKrinkle |
2021-08-28 23:02:48 |
No build |
CMake: Disable PCH for mm files |
v1.7.2548-1-gbe49de6fa |
TellowKrinkle |
2022-03-01 01:54:18 |
No build |
Config: Format Pcsx2Config |
v1.7.2548 |
RedDevilus |
2022-03-31 15:17:14 |
Download |
GameDB: Caspian Reduces ghosting but on normal vertex causes the rainbow corruption at the screen sides |
v1.7.2547 |
Tzerinas |
2022-03-31 14:18:57 |
No build |
GameDB: Fixes for Tomb Raider Games Added the FMV Hack for every game except Underworld and the missing mipmap Setting for the US version of Legend. |
v1.7.2546 |
Chromaryu |
2022-03-31 15:14:50 |
Download |
GameDB: Add Zwei AutoFix |
v1.7.2545 |
RedDevilus |
2022-03-31 02:03:59 |
Download |
GameDB: Silent Hill Origins Wildarms while making the alignment perfect in the 3D environment, messes with the maps. |
v1.7.2544 |
Angel Toloza |
2022-03-31 00:45:14 |
Download |
GameDB : Atelier Marie + Elie: Salburg no Renkinjutsushi 1&2 (#5784) |
v1.7.2543 |
Tzerinas |
2022-03-30 18:51:55 |
Download |
GameDB: Corrected GSHW Fixes for Radiata Stories Adds Special (Texture) and Align Sprite to Radiata Stories. |
v1.7.2542 |
RedDevilus |
2022-03-30 03:07:57 |
Download |
GameDB: ':' to '-' + GS and other fixes Windows doesn't like you to use ':' in folders this caused issues for when CK1 did savestates in folders and now it's also messing with unable to add covers in Qt so better to replace them and also to avoid other issues now and the future. GS HW Fixes and other fixes for: - Adventures of Cookie & Cream, The - Brothers in Arms - Earned in Blood / Road to Hill 30 - Black - Chaos Legion - God Hand - Knockout Kings 2001 - Kuon - Outrun 2006 / 2 SP - Project Eden - Psi-Ops - The Mindgate - Punisher, The - Ratchet Deadlocked (USA) / Gladiator (Europe) / 3 Up Your Arsenal - Silent Hills Origins / Shattered Memories / 3 / 4 - SoulCalibur II / III Also made sure that the comments and their spacing were consistent. |
v1.7.2541 |
Connor McLaughlin |
2022-03-26 20:23:31 |
Download |
Vulkan/ShaderCache: Don't delete cache when running 2 instances |
v1.7.2540-1-gcec089a27 |
Connor McLaughlin |
2022-03-26 20:23:24 |
No build |
D3D11/ShaderCache: Don't delete cache when running 2 instances |
v1.7.2540 |
PCSX2 Bot |
2022-03-28 18:01:52 |
Download |
PAD: Update to latest controller database. |
v1.7.2539 |
RedDevilus |
2022-03-27 07:48:12 |
Download |
Qt: Reduce max SPU - Change Speed Preset Qt has a leftover from the old SPU2-X values which is 3000 ms (3 seconds) latency meaning that if an user sets it to the max it will do something like this: Videoframe ~150 / 180 happens and it makes the first sound after 3 seconds for the first videoframe which is far too long. Also changed 1% speed as it messed with the GSdump player and too stuttery to be usable in other usecases. |
v1.7.2538 |
lightningterror |
2022-03-28 10:16:59 |
Download |
gamedb: Add alignSprite to GOW 2. Fixes water vertical lines. |
v1.7.2537 |
lightningterror |
2022-03-28 09:59:41 |
Download |
GS-hw: Purge GodOfWar 1 and 2 crc hacks. Not needed, can be solved with upscaling hw hacks, and gs db fixes are a thing. |
v1.7.2536 |
Connor McLaughlin |
2022-03-26 21:27:13 |
Download |
GS/OpenGL: Don't emit #extension after #define for FXAA This is technically not valid GLSL. |
v1.7.2535-6-gd32d8cc0e |
Connor McLaughlin |
2022-03-26 20:24:54 |
No build |
Shaders/FXAA: Fix warnings with Vulkan compiler |
v1.7.2535-5-g0cb965552 |
Connor McLaughlin |
2022-03-26 20:16:56 |
No build |
GS/Vulkan: Remove unused color attribute Would likely be getting optimized out anyway. |
v1.7.2535-4-g3067bef82 |
Connor McLaughlin |
2022-03-26 20:00:52 |
No build |
GS/Vulkan: Implement FXAA |
v1.7.2535-3-g486764be0 |
Connor McLaughlin |
2022-03-26 19:16:46 |
No build |
GS/Vulkan: Implement shadeboost |
v1.7.2535-2-g5e336138d |
Connor McLaughlin |
2022-03-26 19:16:25 |
No build |
Qt: Add shadeboost settings |
v1.7.2535-1-g4a5180bc0 |
Connor McLaughlin |
2022-03-26 19:15:56 |
No build |
GS: Put shadeboost params in uniforms Compiling variants for these is silly. |
v1.7.2535 |
dependabot[bot] |
2022-03-28 06:01:33 |
Download |
Bump peter-evans/create-pull-request from 3 to 4 Bumps [peter-evans/create-pull-request](https://github.com/peter-evans/create-pull-request) from 3 to 4. - [Release notes](https://github.com/peter-evans/create-pull-request/releases) - [Commits](https://github.com/peter-evans/create-pull-request/compare/v3...v4) --- updated-dependencies: - dependency-name: peter-evans/create-pull-request dependency-type: direct:production update-type: version-update:semver-major ... Signed-off-by: dependabot[bot] <support@github.com> |
v1.7.2534 |
dependabot[bot] |
2022-03-28 06:01:36 |
No build |
Bump actions/cache from 2.1.7 to 3 Bumps [actions/cache](https://github.com/actions/cache) from 2.1.7 to 3. - [Release notes](https://github.com/actions/cache/releases) - [Commits](https://github.com/actions/cache/compare/v2.1.7...v3) --- updated-dependencies: - dependency-name: actions/cache dependency-type: direct:production update-type: version-update:semver-major ... Signed-off-by: dependabot[bot] <support@github.com> |
v1.7.2533 |
arcum42 |
2022-03-28 02:38:41 |
Download |
Build: Remove cross compiling from build.sh. (#5713) |
v1.7.2532 |
TheLastRar |
2021-02-27 20:37:48 |
Download |
DEV9: Add Socket api mode |
v1.7.2531-10-g140d44d82 |
TheLastRar |
2021-03-06 21:29:44 |
No build |
DEV9: Add code for reading ARP, TCP & ICMP packets |
v1.7.2531-9-gdb220001f |
TheLastRar |
2021-09-10 02:10:58 |
No build |
DEV9: Add cloning of packets |
v1.7.2531-8-g5ac9b5576 |
TheLastRar |
2021-05-14 14:04:56 |
No build |
DEV9: Add PayloadData classes |
v1.7.2531-7-gb23873e0e |
TheLastRar |
2021-10-25 20:39:02 |
No build |
DEV9: Add adapter reset function |
v1.7.2531-6-g284ec3569 |
TheLastRar |
2021-09-09 02:48:42 |
No build |
DEV9: Add GetHeaderLength() to IP_Packet |
v1.7.2531-5-gcb0e629dd |
TheLastRar |
2021-05-14 19:36:40 |
No build |
DEV9: Make internal servers protected |
v1.7.2531-4-g1aaadd622 |
TheLastRar |
2021-08-09 02:12:46 |
No build |
DEV9: Make DHCP_Server::GetGatewaysLinux() public Needed for auto adapter on linux, if only to check if an adapter has a gateway |
v1.7.2531-3-ge20a35734 |
TheLastRar |
2021-10-26 00:29:18 |
No build |
DEV9: Allow user DHCP settings to be overridden |
v1.7.2531-2-gfef2952d4 |
TheLastRar |
2021-09-10 00:49:35 |
No build |
DEV9: Fix typo in DHCP_Packet |
v1.7.2531-1-gf4b2e0dd7 |
TheLastRar |
2021-05-16 15:24:59 |
No build |
DEV9: Correct PayloadPtr::WriteBytes() |
v1.7.2531 |
Connor McLaughlin |
2022-03-27 04:58:05 |
Download |
GS/OpenGL: Fix fb target conflict without fbfetch |
v1.7.2530-1-g3a7f82eb6 |
Connor McLaughlin |
2022-03-26 16:34:17 |
No build |
GS/HW: Fix fbmask not inserting barriers Or, missing the fb copy for D3D/barriers off. Regression from fbfetch PR. |
v1.7.2530 |
Connor McLaughlin |
2022-03-26 11:22:59 |
Download |
Build: Don't install pcsx2 core static lib on Linux |
v1.7.2529-2-g2ab6ca06e |
Connor McLaughlin |
2022-03-26 09:48:23 |
No build |
Qt: Fix compile issues on Linux |
v1.7.2529-1-g9ac5041b4 |
Connor McLaughlin |
2022-03-26 09:22:38 |
No build |
Qt: Fix double entries in audio output modules |
v1.7.2529 |
Connor McLaughlin |
2022-03-26 08:53:53 |
Download |
Qt: Add missing null terminator in audio settings |
v1.7.2528 |
Mrlinkwii |
2022-03-23 11:01:11 |
Download |
GameDB : various game improvements |
v1.7.2527 |
RedDevilus |
2022-03-23 00:08:34 |
Download |
GameDB: GS HW Fix XI The game also needs round sprite half for the transitional areas and red forest because of vertical lines similar to Star Ocean 3. + other fixes, read the GameDB comments for more information. Relevant games: - Atelier Iris 3 - Grand Phantasm - Baldur's Gate - Dark Alliance 1 / 2 - Call of Duty 2 - Big Red One - Dark Cloud 1 / 2 - Mana Khemia 1 / 2 - Sims 2 - Castaway - Valkyrie 2 - Silmeria |
v1.7.2526 |
TheLastRar |
2022-03-13 18:58:39 |
Download |
DEV9: Add Qt UI |
v1.7.2525-3-ge1fb84d6a |
TheLastRar |
2022-03-22 22:54:42 |
No build |
DEV9: Separate HddCreate code from Wx Also disable auto generating an image on boot if one is not found |
v1.7.2525-2-g5db9a738c |
TheLastRar |
2022-03-07 21:40:40 |
No build |
Config: Integrate internal DNS host list on Qt |
v1.7.2525-1-g145e75624 |
TheLastRar |
2022-03-07 21:39:51 |
No build |
Config: Allow setting DNS1/2 internal instead of manual/auto |
v1.7.2525 |
Connor McLaughlin |
2022-03-25 13:16:21 |
Download |
Qt: Hook up automatic mapping |
v1.7.2524-4-gfdc3ca122 |
Connor McLaughlin |
2022-03-25 13:16:08 |
No build |
PAD: Add automatic mapping functions |
v1.7.2524-3-g51d47a145 |
Connor McLaughlin |
2022-03-25 13:15:53 |
No build |
InputManager: Add generic input mappings |
v1.7.2524-2-g950467191 |
Connor McLaughlin |
2022-03-22 14:21:04 |
No build |
PAD: Add macro buttons |
v1.7.2524-1-ge5248db84 |
Connor McLaughlin |
2022-03-22 14:20:52 |
No build |
StringUtil: Add SplitString() |
v1.7.2524 |
Connor McLaughlin |
2022-03-25 11:14:23 |
No build |
Qt: Add shutdown hotkey |
v1.7.2523-2-gd65950cda |
Connor McLaughlin |
2022-03-25 10:42:21 |
No build |
VMManager: Add BIOS check on startup Except when running GS dumps. |
v1.7.2523-1-g15c38a0a4 |
Connor McLaughlin |
2022-03-25 11:14:33 |
No build |
GSDumpReplayer: Add missing license header |
v1.7.2523 |
TheLastRar |
2022-03-24 01:58:29 |
Download |
Qt: GS Settings Fixes |
v1.7.2522 |
Connor McLaughlin |
2022-03-25 10:24:41 |
No build |
Qt: Add memory card settings |
v1.7.2521-3-g3dc6ae115 |
Connor McLaughlin |
2022-03-25 10:24:27 |
No build |
Qt: Implement (partial) audio settings |
v1.7.2521-2-gfa36b9b5c |
Connor McLaughlin |
2022-03-25 10:23:54 |
No build |
MemoryCardFile: Add formatted/mtime to query, rename/delete ops |
v1.7.2521-1-g47fff9304 |
Connor McLaughlin |
2022-03-25 10:22:57 |
No build |
FileSystem: Add DeleteDirectory() and recursive variant |
v1.7.2521 |
Mrlinkwii |
2022-03-22 12:01:59 |
Download |
GUI/Docs : update compatibility URLs |
v1.7.2520 |
RedDevilus |
2022-03-22 22:24:02 |
Download |
GameDB: Megaman + Nicktoons Megaman X - Command Mission flickering FMV fix and fix for the lighting in the game Nicktoons Unite! |
v1.7.2519 |
RedDevilus |
2022-03-22 21:54:52 |
Download |
GameDB: Remove outdated comments The gameDB still had some leftover comments that aren't true anymore. In the past before 1.7.2002 / https://github.com/PCSX2/pcsx2/pull/3936 you needed to use full boot to correctly pass your chosen BIOS language to be piped to the game. Basically fast boot defaulted to the first entry in the available language list. Full boot: If you want to see BIOS logo - Good Region check - Bad Fast boot: Immediately jump into the game - Good Skips region check - Good Now acts like full boot for languages - Good |
v1.7.2518 |
Connor McLaughlin |
2022-03-22 16:21:55 |
Download |
GSDumpReplayer: Fix ReadFIFO2 packet executing on wrong thread |
v1.7.2517 |
Mrlinkwii |
2022-03-22 15:40:22 |
Download |
Gamedb: add 'VUSyncHack' to Totally Spies! Totally Party |
v1.7.2516 |
Mrlinkwii |
2022-03-22 15:25:03 |
Download |
Gamedb: Fix 'SLES-54453' title |
v1.7.2515 |
Connor McLaughlin |
2022-03-22 13:05:24 |
Download |
Qt: Fix incorrect setting binding for display linear |
v1.7.2514-2-g180d9ae9c |
Connor McLaughlin |
2022-03-19 15:05:46 |
No build |
Qt: Correct EE/IOP console defaults |
v1.7.2514-1-g80cc2f0cb |
Connor McLaughlin |
2022-03-16 12:03:24 |
No build |
Qt: Log machine caps on startup |
v1.7.2514 |
Connor McLaughlin |
2022-03-21 01:20:56 |
Download |
GS: Fix some edge cases with fbfetch Second alpha pass with A masked, DATE enabled, etc. |
v1.7.2513 |
RedDevilus |
2022-03-21 18:29:08 |
No build |
GameDB: Fix Midnightclub 3 + Add Evangelion Jo Special texture to: Midnight club 3 Evangelion - Jo |
v1.7.2512 |
Tzerinas |
2022-03-21 20:46:21 |
Download |
GameDB: Fixes to TeamICO games. Adds the Software Renderer FMV hack to ICO and Half-Pixel Offset (Vertex) to both games. |
v1.7.2511 |
lightningterror |
2022-03-21 20:56:03 |
Download |
misc: A few more 32bit cleanups. |
v1.7.2510 |
lightningterror |
2022-03-21 20:28:33 |
Download |
readme: Update to reflect recent drop of 32bit. |
v1.7.2509 |
lightningterror |
2022-03-21 10:39:47 |
Download |
emitter test: Cleanup 32bit code. |
v1.7.2508-4-gf1ac712eb |
lightningterror |
2022-03-21 10:09:15 |
No build |
build: Remove _M_X86_64, __M_X86_64, _M_X86_32 defines. 32bit cleanup. |
v1.7.2508-3-g0d4394a74 |
lightningterror |
2022-03-21 09:43:31 |
No build |
core: Clean up 32bit code. |
v1.7.2508-2-g9dac59811 |
lightningterror |
2022-03-21 09:43:18 |
No build |
common: Clean up 32bit code. |
v1.7.2508-1-g6db573d25 |
lightningterror |
2022-03-21 09:42:15 |
No build |
emitter: Clean up 32bit code. |
v1.7.2508 |
Connor McLaughlin |
2022-03-21 06:02:22 |
Download |
GS/Vulkan: Fix crash is vertex/index buffer causes exec |
v1.7.2507 |
lightningterror |
2022-03-21 17:20:19 |
Download |
GS-hw: Purge Evangelion crc hack. It's broken, HPO special does the job. Someone should add it to the hw gamefixes. |
v1.7.2506 |
PCSX2 Bot |
2022-03-21 17:11:46 |
Download |
PAD: Update to latest controller database. |
v1.7.2505 |
RedDevilus |
2022-03-21 05:16:07 |
Download |
GameDB: GS HW Batch X Relevant: Bully Colosseum - Road to Freedom Dark Chronicle (Dark Cloud 2) Killzone God of War Gun Midnight Club 3 Mortal Kombat - Deadly Alliance Need for Speed Carbon / Most Wanted / Undercover Prince of Persia - Sand of Time / The Two Thrones / Warrior Within Resident Evil 4 (BioHazard 4) Thrillville / Off the Rails |
v1.7.2504 |
TellowKrinkle |
2022-03-21 03:03:20 |
Download |
GS: Fix inverted DSB check |
v1.7.2503-1-g273c1b192 |
TellowKrinkle |
2022-03-21 03:06:29 |
No build |
GS: Clean up leftover definitions Accidentally leftover during the blend op refactor |
v1.7.2503 |
Connor McLaughlin |
2022-03-20 09:25:25 |
Download |
GS: Add NO_COLOR flag to PS (depth-only) |
v1.7.2502-6-g4e6b86f8f |
Connor McLaughlin |
2022-02-19 07:06:03 |
No build |
GS/Vulkan: Use VK_ARM_rasterization_order_attachment_access if available |
v1.7.2502-5-ga6b4ca69d |
Connor McLaughlin |
2022-01-21 11:09:47 |
No build |
GS/Vulkan: Support rendering without D32S8 |
v1.7.2502-4-g6b32e0009 |
Connor McLaughlin |
2022-03-20 08:28:18 |
No build |
GS: Make factors part of blend state Instead of using the blend map indices. |
v1.7.2502-3-g19d310475 |
Connor McLaughlin |
2021-12-31 08:29:26 |
No build |
GS: Draw alpha pass when dual source blend is missing |
v1.7.2502-2-ga8b9df395 |
Connor McLaughlin |
2022-03-07 15:36:05 |
No build |
GS: Utilize GL_EXT_framebuffer_fetch where available |
v1.7.2502-1-gbb75c78c1 |
Connor McLaughlin |
2022-01-05 12:13:27 |
No build |
GS: Add option to disable texture barriers/geometry shaders |
v1.7.2502 |
Mrlinkwii |
2022-03-20 22:34:21 |
Download |
Gamedb: add missing serials |
v1.7.2501 |
refractionpcsx2 |
2022-03-20 15:10:26 |
No build |
GS: Use pixel format mask for FBMSK checks |
v1.7.2500 |
Mrlinkwii |
2022-03-20 18:09:18 |
Download |
GameDB: adds 'VUSyncHack' to Panzer Elite Action - Fields of Glory |
v1.7.2499 |
Mrlinkwii |
2022-03-20 16:27:14 |
Download |
Gamedb: Remove VU rounding form 'Hitman - Contracts' |
v1.7.2498 |
arcum42@gmail.com |
2022-03-20 11:22:03 |
Download |
Core: Remove memcmp_mmx. |
v1.7.2497 |
Connor McLaughlin |
2022-03-20 12:44:45 |
No build |
Build: Remove 32bit configs from vsprops |
v1.7.2496 |
refractionpcsx2 |
2022-03-10 15:09:04 |
Download |
GS: Properly detect 16bit format on Texture Shuffle + Convert |
v1.7.2495 |
RedDevilus |
2022-03-20 04:43:19 |
Download |
GameDB: Even more GS HW Fixes Affects: Ape Escape 3 Armored Core Last Raven Berserk Forever Kingdom Front Mission 4 / 5 Need For Speed Underground 1 / 2 Kings Field 4 - The Ancient City Test Drive Unlimited Jak 2 / 3 / X |
v1.7.2494 |
RedDevilus |
2022-03-17 19:51:05 |
No build |
CI: Update labeler to expand WX |
v1.7.2493 |
TheLastRar |
2022-03-15 21:31:52 |
No build |
Qt: Fix bugs relating to per-game settings |
v1.7.2492 |
RafaelTrepaUnCarballo |
2022-03-19 17:30:26 |
No build |
fix comment format |
v1.7.2491-1-gfbb3ea142 |
RafaelTrepaUnCarballo |
2022-03-19 16:45:13 |
No build |
Add files via upload Added gshack (wild arms hack) for all releases of Wild Arms Alter Code F |
v1.7.2491 |
Tyler Wilding |
2022-03-19 01:55:15 |
No build |
GameDB: remove duplicate YAML keys |
v1.7.2490-5-gf47129bd7 |
Tyler Wilding |
2022-03-19 01:54:05 |
No build |
deps: update `rapid-yaml` to `v0.4.1` |
v1.7.2490-4-gaa42acfe2 |
Tyler Wilding |
2022-02-18 05:10:15 |
No build |
common: fix method name and clarify some behaviour |
v1.7.2490-3-gddfe6ac5c |
Tyler Wilding |
2022-02-18 05:07:50 |
No build |
memcard: update ryml parsing for folder memory cards also make the file handling safer |
v1.7.2490-2-g624dff1b9 |
Tyler Wilding |
2022-02-18 05:07:01 |
No build |
gamedb: move away from deprecated `ryml::parse` func |
v1.7.2490-1-g8d498b564 |
Tyler Wilding |
2022-02-16 22:41:24 |
No build |
deps: update `rapid-yaml` to latest commit has a bug fix that we hit in folder memory cards |
v1.7.2490 |
Christian Kenny |
2022-03-19 21:00:27 |
No build |
Core: Remove unused code |
v1.7.2489 |
Connor McLaughlin |
2022-03-20 04:40:47 |
No build |
Misc: Fix incorrect printf of std::string_view |
v1.7.2488 |
Tzerinas |
2022-03-19 19:28:50 |
No build |
GameDB: Add fixes for Tak Games SoftwareRendererFMVHack for Tak 1&2, Half-Pixel Offset (Texture) for Guardians of Gross. |
v1.7.2487 |
RedDevilus |
2022-03-19 01:08:30 |
No build |
PCSX2-GUI: Rename skipdraw and IDC for Partial Invalidation Skipdraw and SkipDrawOffset isn't obvious to what it is. SkipDrawStart and SkipDrawEnd makes it obvious it's a range of values. Also forgot to change the IDC for Disabling Partial Invalidation. |
v1.7.2486 |
refractionpcsx2 |
2022-03-19 23:21:05 |
Download |
Build: Remove 32bit from CMake. |
v1.7.2485-3-gf5afbfd4f |
refractionpcsx2 |
2022-03-19 23:16:44 |
No build |
GS: Remove 32bit code from SW renderer |
v1.7.2485-2-gccd86a242 |
refractionpcsx2 |
2022-03-19 22:38:20 |
No build |
EE/VU JIT: Remove 32bit code |
v1.7.2485-1-g42a5cb7ad |
refractionpcsx2 |
2022-03-19 22:24:14 |
No build |
Build: Remove 32bit targets from VS solution |
v1.7.2485 |
Tyler Wilding |
2022-03-19 00:08:20 |
Download |
ci: remove redundant words from job names its always 64bit now! |
v1.7.2484-2-g7b1d03d45 |
Tyler Wilding |
2021-12-10 01:26:03 |
No build |
ci: add link to previous release page in discord announcement |
v1.7.2484-1-g8a4f1ef51 |
Tyler Wilding |
2021-11-07 04:40:20 |
No build |
ci: stop building 32-bit At this point -- not cleaning up the solution files / etc, only our actions. Until the 32bit code itself is removed, we should still have an easy way to flip these back on. |
v1.7.2484 |
Mrlinkwii |
2022-03-19 16:51:07 |
Download |
Gamedb: remove no longer needed comments |
v1.7.2483 |
Connor McLaughlin |
2022-03-19 03:58:27 |
Download |
GS/DX11: Fix incorrect format check for compressed textures |
v1.7.2482 |
RedDevilus |
2022-03-18 23:50:59 |
Download |
Qt: Partial Invalidation Some missing strings from the renaming. |
v1.7.2481 |
Immersion95 |
2022-03-18 21:53:48 |
Download |
GameDB: HW fixes for Mega Man/Rockman X7 + Clamping mode fix (#5694) |
v1.7.2480 |
BuildTools |
2022-03-18 14:06:26 |
Download |
GameDB: Rename fastTextureInvalidation Attempt 2 renames fastTextureInvalidation to disablePartialInvalidation for more consistency with the new GUI name. |
v1.7.2479 |
Immersion95 |
2022-03-18 11:19:10 |
Download |
GameDB: HW fixes for Rockman X8 SoftwareRendererFMVHack for the NTSC-J & NTSC-K version of Megaman X8 |
v1.7.2478 |
TellowKrinkle |
2022-03-18 08:54:42 |
Download |
GS:SW: Fix lod on x64 |
v1.7.2477 |
RedDevilus |
2022-03-18 02:19:02 |
Download |
GameDB: Haunting Ground + 50 Cent and Level 5 Ranging from blurriness to font artifacts. |
v1.7.2476 |
BuildTools |
2022-03-17 19:33:14 |
Download |
GUI: Rename Fast Texture Invalidation Renames Fast Texture Invalidation to Disable Partial Invalidation. Update GraphicsSettingsWidget.ui |
v1.7.2475 |
refractionpcsx2 |
2022-03-17 19:39:59 |
Download |
GameDB: Add partial preloading to Stolen |
v1.7.2474 |
KrossX |
2022-03-17 12:42:59 |
Download |
GameDB: Add DMABusy fix to Shining Wind |
v1.7.2473 |
seta-san |
2022-03-16 03:58:20 |
No build |
GameDB: Add gsHWFixes for Tales of Symphonia Co-Authored-By: RedDevilus <martensregis@gmail.com> |
v1.7.2472 |
Connor McLaughlin |
2022-03-16 12:01:41 |
Download |
ImGuiManager: Cap usage percents to 100% |
v1.7.2471-2-g8e08cd772 |
Connor McLaughlin |
2022-03-11 13:05:38 |
No build |
PerformanceMetrics: Add GPU time |
v1.7.2471-1-g206f80c5f |
Connor McLaughlin |
2022-03-12 05:53:47 |
No build |
GS: Compute SW CPU per-thread not per-draw |
v1.7.2471 |
RedDevilus |
2022-03-17 02:18:40 |
Download |
GameDB: More GS HW Fixes Some extra comments for Monster Lab and SSX Tricky. New entries: - Alter Echo - Beyond Good and Evil - Dragon Ball Z - Budokai Tenkaichi 2 - Fatal Frame 1 / 3 - Ghost in the Shell - Stand Alone Complex - Global Defence Force - Xenosaga 1 / 2 / 3 |
v1.7.2470 |
lightningterror |
2022-03-17 02:44:14 |
Download |
Qt: Allow skipdraw up to 10k max. |
v1.7.2469 |
lightningterror |
2022-03-16 23:58:22 |
Download |
GS: Fix Wunused-variable warnings. |
v1.7.2468 |
refractionpcsx2 |
2022-03-16 23:36:37 |
Download |
GameDB: Add a bunch of hw fixes and upscaling fixes |
v1.7.2467 |
RedDevilus |
2022-03-16 05:53:37 |
Download |
GameDB: Ace Combat + Soul Calibur + Metal Gear Solid Series Missing mipmap from the Europese Ace Combat Zero/4/5, Align Sprite for them and Round Sprite. Align Sprite for SoulCalibur series. Metal Gear 2 substance gets round sprite for font and Metal Gear 3 Subsistence gets Special (Texture) for blurriness. |
v1.7.2466 |
lightningterror |
2022-03-14 17:23:57 |
Download |
GS-hw: Optimize blending equations based on alpha value. It will allow us to use free sw blending without texture barriers. Will be especially helpful for opengl/vulkan. |
v1.7.2465 |
RedDevilus |
2022-03-16 08:24:05 |
Download |
GameDB: Dog Island and COD Final Fronts (#5671) |
v1.7.2464 |
Blackbird88 |
2022-03-15 21:22:19 |
No build |
GameDB: Add gsHWFixes for GTA LCS/VCS (#5662) Co authored by @Blackbird88 |
v1.7.2463 |
RedDevilus |
2022-03-15 19:22:43 |
No build |
GameDB: Upscaling GS Batch 2 Adds second batch of upscaling fixes. |
v1.7.2462 |
Tzerinas |
2022-03-15 18:50:21 |
No build |
GameDB: Add Upscaling Fixes to Onimusha 3 Adds Half-Pixel Offset: Special (Texture) and Round Sprite (Full) to Onimusha 3: Demon Siege |
v1.7.2461 |
Tzerinas |
2022-03-15 20:46:17 |
No build |
GameDB: Add Software FMV to Grandia 2 and Xtreme Adds the SoftwareRendererFMV hack to Grandia 2 and Xtreme. Also adjusted titles. |
v1.7.2460 |
lightningterror |
2022-03-15 15:46:24 |
Download |
GS Debugger: Fix hw hacks behavior not properly disabling. |
v1.7.2459 |
refractionpcsx2 |
2022-03-14 19:30:42 |
Download |
GS: Adjust Auto Flush to catch edge cases Affected Beyond Good and Evil water |
v1.7.2458 |
Tzerinas |
2022-03-14 17:29:12 |
Download |
GameDB: GS HW renderer fixes for Tales of the Abyss Description of Changes Add Half-Pixel Offset: Special (Texture) to Tales of the Abyss. |
v1.7.2457 |
Tokman5 |
2022-03-15 09:12:52 |
Download |
GameDB: Add gsHWFixes for Shutokou Battle 01. (#5659) Co-authored-by: Tokman5 <isozin_1210@yahoo.co.jp> |
v1.7.2456 |
RedDevilus |
2022-03-15 02:06:46 |
Download |
GameDB: Rogue Galaxy Adds half roundsprite to make upscaled HW more like software mode such as minimap while fighting. |
v1.7.2455 |
RedDevilus |
2022-03-14 23:47:23 |
Download |
GameDB: Upscaling GS Batch 1 Fixes the lint and adds a bunch of upscaling fixes. |
v1.7.2454 |
lightningterror |
2022-03-14 23:43:25 |
Download |
Qt: Fix Round sprite hack not applying. |
v1.7.2453 |
PCSX2 Bot |
2022-03-14 17:14:18 |
Download |
PAD: Update to latest controller database. |
v1.7.2452 |
Mrlinkwii |
2022-03-14 19:39:31 |
No build |
GameDB: correct and update serials |
v1.7.2451 |
RedDevilus |
2022-03-14 16:34:36 |
Download |
GameDB: Documentation Add values for GameDB, GUI options and the default to easier make GameDB changes |
v1.7.2450 |
refractionpcsx2 |
2022-03-14 19:28:08 |
No build |
GS: Loosen requirement for half bottom |
v1.7.2449 |
SaltyBet |
2022-03-13 23:21:16 |
Download |
GameDB: Added missing variants of NAMCO games |
v1.7.2448-1-ga62ccc0d6 |
SaltyBet |
2022-03-13 22:37:54 |
No build |
GameDB: Auto GS HW renderer fixes for some NAMCO games - Tekken 4 - Tekken 5 - Tekken Tag Tournament |
v1.7.2448 |
Dreadmoth |
2022-03-13 10:48:32 |
Download |
GameDB: Metal Arms - Glitch in the System (PAL) Force disable mVU Flag Hack to prevent SPS |
v1.7.2447 |
Connor McLaughlin |
2022-03-14 10:27:36 |
Download |
GS: Use single array for dump packets |
v1.7.2446-5-g6a15d4646 |
Connor McLaughlin |
2022-03-12 15:52:52 |
No build |
Qt: Improve boot filename autodetection |
v1.7.2446-4-g4331ae192 |
Connor McLaughlin |
2022-03-12 14:20:23 |
No build |
VMManager: Support playing back GS dumps |
v1.7.2446-3-g4d85d916b |
Connor McLaughlin |
2022-03-12 11:38:42 |
No build |
GS: Move dump file loading to core |
v1.7.2446-2-g4f4b14dd4 |
Connor McLaughlin |
2022-03-12 14:57:10 |
No build |
GameList: Add GetEntryByCRC() |
v1.7.2446-1-g444e65071 |
Connor McLaughlin |
2022-03-12 14:56:58 |
No build |
StringUtil: Add StartsWithNoCase/EndsWithNoCase |
v1.7.2446 |
refractionpcsx2 |
2022-03-14 12:08:39 |
Download |
GS-Config: Clear missing manual GS fixes |
v1.7.2445 |
Connor McLaughlin |
2022-03-14 07:04:07 |
Download |
GS/VertexTrace: Fix min/max when last provoking vertex unsupported This was causing incorrect min/max alpha values due to the index swap, which caused the sides of text boxes in KH to disappear (because the alpha test optimized to always failing). Closes #5639. |
v1.7.2444 |
Mrlinkwii |
2022-03-13 12:18:02 |
Download |
Docs : Add GS hardware fixes and MTVUSpeedHack |
v1.7.2443 |
refractionpcsx2 |
2022-03-13 05:48:16 |
Download |
GS-Build: Fix Dump Verticles for linux |
v1.7.2442 |
refractionpcsx2 |
2022-03-13 04:46:16 |
Download |
GS-Debug: Dump verticles with draws - Move context dumping to the top so we see it as the game set, not after we've messed with it. Thanks to tadanokojin for these changes |
v1.7.2441 |
refractionpcsx2 |
2022-03-13 04:18:44 |
Download |
GameDB: Give slightly clearer message for GS Fix override |
v1.7.2440 |
refractionpcsx2 |
2022-03-13 03:34:29 |
Download |
GameDB: Add mipmapping/trilinear for Hot Shots/Everybody's Golf games |
v1.7.2439 |
refractionpcsx2 |
2022-03-07 02:58:52 |
No build |
GS: Improvements to MTBA address calculation |
v1.7.2438 |
RedDevilus |
2022-03-13 00:37:37 |
No build |
GameDB: Transformers Armada: Prelude to Energon Adds missing VIFFIFO + force disabling MTVU for not getting black screen |
v1.7.2437 |
refractionpcsx2 |
2022-03-13 00:32:14 |
No build |
GameDB: Added a whole host of auto GS HW renderer fixes |
v1.7.2436 |
Connor McLaughlin |
2022-03-08 09:14:12 |
Download |
GS: Make TC offset changable without recreating |
v1.7.2435-13-g1e86ba412 |
Connor McLaughlin |
2022-03-05 06:13:05 |
No build |
GS: Append game serial/name to dump filename |
v1.7.2435-12-g89c79aa6c |
Connor McLaughlin |
2022-03-05 06:05:42 |
No build |
GSDump: Add embedded screenshot |
v1.7.2435-11-g4ed748fa3 |
Connor McLaughlin |
2022-03-05 05:25:43 |
No build |
GSDump: Add extensible header and serial Serial is used to apply hw fixes. |
v1.7.2435-10-g5569e94f4 |
Connor McLaughlin |
2022-03-03 16:10:19 |
No build |
GS: Make setting change detection more fine grained Avoids the slower full restart when it's not needed. |
v1.7.2435-9-g892eec79e |
Connor McLaughlin |
2022-03-03 15:32:26 |
No build |
Workflows: Fix lint-gamedb for gsHWFixes |
v1.7.2435-8-gb248b4a8a |
Connor McLaughlin |
2022-03-03 15:02:56 |
No build |
GameDB: Add HW fixes for GTASA/GOW/GOW2 |
v1.7.2435-7-g39fe467b6 |
Connor McLaughlin |
2022-03-03 15:02:23 |
No build |
GS: Purge CRCs of unused titles |
v1.7.2435-6-g1c301ec88 |
Connor McLaughlin |
2022-03-03 14:55:27 |
No build |
GS: Move point list palette to gamedb |
v1.7.2435-5-gde5690ddc |
Connor McLaughlin |
2022-03-03 14:41:14 |
No build |
GS: Move texture-inside-rt flag to gamedb |
v1.7.2435-4-gf376c8f7a |
Connor McLaughlin |
2022-03-03 14:28:29 |
No build |
GS: Remove second source of truth for HWMipmap |
v1.7.2435-3-g2e199d47a |
Connor McLaughlin |
2022-03-03 14:22:39 |
No build |
GS: Move automatic mipmapping override to gamedb |
v1.7.2435-2-g96269db93 |
Connor McLaughlin |
2022-03-03 13:36:05 |
No build |
GameDatabase: Add ability to override GS fixes |
v1.7.2435-1-gd35db63d7 |
Connor McLaughlin |
2022-03-03 12:32:32 |
No build |
GS: Reference GSConfig instead of using theApp Removes multiple sources of truth, enables overrides. |
v1.7.2435 |
refractionpcsx2 |
2022-03-10 18:08:50 |
No build |
GS-hw: Attempt to improve half screen detection |
v1.7.2434 |
refractionpcsx2 |
2022-03-05 20:39:14 |
No build |
GS: Support local to local transfers that overwrite themselves |
v1.7.2433 |
Connor McLaughlin |
2022-03-07 10:22:37 |
Download |
GS/Vulkan: Elide render pass restarts on depth buffer toggle |
v1.7.2432 |
Connor McLaughlin |
2022-03-12 09:23:32 |
Download |
Gif_Unit: Vectorize analyzeTag() |
v1.7.2431 |
TellowKrinkle |
2022-03-10 23:13:01 |
Download |
x86emitter: Fix x64 8-bit rmw codegen |
v1.7.2430 |
refractionpcsx2 |
2021-10-25 00:45:40 |
No build |
GameDB: Added MTVU disable to InstantVU off games |
v1.7.2429-3-ga11d09ebd |
refractionpcsx2 |
2021-10-23 21:52:41 |
No build |
Git: Update GameDB Validation script |
v1.7.2429-2-gd294064da |
refractionpcsx2 |
2021-10-23 21:39:49 |
No build |
GameDB: Disable MTVU on T-Bit games |
v1.7.2429-1-gfd4a5acc4 |
refractionpcsx2 |
2021-10-23 21:36:02 |
No build |
MTVU: Try to make T-Bit more reliable. Add MTVUSpeedHack option to GameDB so it can be forcefully disabled |
v1.7.2429 |
refractionpcsx2 |
2022-03-09 16:59:41 |
No build |
GS/Autoflush: Handle different page widths/arrangements |
v1.7.2428-1-g90a4a11d4 |
refractionpcsx2 |
2022-03-08 16:16:19 |
No build |
GS: Add Auto Flush for Z buffer draws Adjust Burnout CRC hack |
v1.7.2428 |
lightningterror |
2022-03-07 19:39:32 |
Download |
GS-hw: Move the Ad to As equation swap when alpha is masked to Basic level and higher on gl/vk. Safer this way, otherwise need to take in to account when accumulation, non recursive, and blend mix is enabled, or manually enable them on Minimum level. Everything that we need is enabled on Basic level. Change is done for clamp 1 only. |
v1.7.2427 |
TheLastRar |
2022-03-06 21:12:55 |
Download |
Config: Set a sane default value for HddSizeSectors |
v1.7.2426-1-g92900d8dc |
TheLastRar |
2022-03-03 16:02:08 |
No build |
Config: Fix manual subnet mask save/load |
v1.7.2426 |
Ziemas |
2022-03-09 02:02:44 |
Download |
Filesystem: Properly convert stat return to bool. Two of the overloads where wrong. |
v1.7.2425 |
Connor McLaughlin |
2022-03-09 04:53:58 |
Download |
GS/WX: Fix default adapter causing unnecessary GS restarts |
v1.7.2424 |
Mrlinkwii |
2022-03-08 00:52:47 |
No build |
Gamedb: add VU clamping to 'DT Racer' and update MGS2 hack |
v1.7.2423 |
RedDevilus |
2022-03-08 23:55:07 |
Download |
GameDB: Katamari games Katamari games have become sensitive again to this hack. It's forcefully disabled for this PR to fix performance and other breaking issues. |
v1.7.2422 |
lightningterror |
2022-03-07 17:18:49 |
Download |
GS-hw: Improve how we handle blending when output is Cd. Disable hw blending on Cd output, Disable rgb write on Cd output. |
v1.7.2421 |
Connor McLaughlin |
2022-03-07 10:46:56 |
Download |
GL/Context: Drop GL string logging back to devbuilds |
v1.7.2420-4-g237b9754c |
Connor McLaughlin |
2022-03-07 10:46:38 |
No build |
Qt: Log graphics driver info on startup |
v1.7.2420-3-g74bbccdf5 |
Connor McLaughlin |
2022-03-07 10:46:29 |
No build |
Wx: Log graphics driver info on startup |
v1.7.2420-2-g062d62590 |
Connor McLaughlin |
2022-02-13 10:50:07 |
No build |
Vulkan/Context: Allow non-debug device when validation layers unavailable |
v1.7.2420-1-g3f30c2bda |
Connor McLaughlin |
2022-02-13 10:40:21 |
No build |
VulkanHostDisplay: Improve Vulkan version reporting |
v1.7.2420 |
PCSX2 Bot |
2022-03-07 17:11:02 |
Download |
PAD: Update to latest controller database. |
v1.7.2419 |
dependabot[bot] |
2022-03-07 05:02:40 |
No build |
Bump actions/checkout from 2 to 3 Bumps [actions/checkout](https://github.com/actions/checkout) from 2 to 3. - [Release notes](https://github.com/actions/checkout/releases) - [Changelog](https://github.com/actions/checkout/blob/main/CHANGELOG.md) - [Commits](https://github.com/actions/checkout/compare/v2...v3) --- updated-dependencies: - dependency-name: actions/checkout dependency-type: direct:production update-type: version-update:semver-major ... Signed-off-by: dependabot[bot] <support@github.com> |
v1.7.2418 |
Connor McLaughlin |
2022-03-07 11:09:37 |
No build |
Qt: Fix incorrect dropdown value in game properties |
v1.7.2417-1-ga8ee746c3 |
Connor McLaughlin |
2022-03-07 10:37:23 |
No build |
Qt: Fix live changing game settings not applying |
v1.7.2417 |
Connor McLaughlin |
2022-02-13 10:01:28 |
Download |
VMManager: Fix brief unpause before shutdown |
v1.7.2416 |
lightningterror |
2022-03-05 19:51:58 |
No build |
GS-hw: Optimize blending when ALPHA.A is equal to ALPHA.B. Set ALPHA A B to 0 (Cs), and ALPHA.C to 0 (As). |
v1.7.2415 |
refractionpcsx2 |
2022-03-01 04:46:13 |
Download |
GS: Handle Auto Flush across pages + scissor, add TEXFLUSH Fixes Jak 3 shadows, partially fixes Beyond Good and Evil water, improves Auto Flush performance hugely (x3 in Jak 2 @ 3x Native) |
v1.7.2414 |
refractionpcsx2 |
2022-03-05 17:55:54 |
Download |
GS: Fix compilation of GS SW Int Rasterizer |
v1.7.2413 |
refractionpcsx2 |
2022-03-05 16:55:36 |
Download |
GS: Adjust Tekken 5 CRC hack for fire effect, fixes sun bleed. Fixes #2766 |
v1.7.2412 |
Connor McLaughlin |
2022-03-04 11:40:03 |
Download |
Qt: Implement CTRL+C and confirm shutdown |
v1.7.2411-4-g56c884340 |
Connor McLaughlin |
2022-03-04 10:46:47 |
No build |
Qt: Add log options to debug menu |
v1.7.2411-3-g37c4c596b |
Connor McLaughlin |
2022-03-04 09:04:05 |
No build |
Qt: Fix a few warnings on Linux |
v1.7.2411-2-g7b0bde4f1 |
Connor McLaughlin |
2022-03-04 09:04:17 |
No build |
Qt: Move section/key in setting binder It's passed in by value, so elide the copy. |
v1.7.2411-1-g5c5c7d64a |
Connor McLaughlin |
2022-03-04 09:02:24 |
No build |
Qt: Remove version check macros Not needed anymore since we require Qt6 on all platforms. |
v1.7.2411 |
lightningterror |
2022-03-03 20:51:46 |
Download |
GS-hw: Fix Wunused-variable warning in GSRendererHW. |
v1.7.2410-2-g682580e31 |
lightningterror |
2022-03-03 20:50:56 |
No build |
GS-hw: Fix Wsign-compare warnings in GSRendererNew. |
v1.7.2410-1-g74e3d6470 |
lightningterror |
2022-03-03 20:47:44 |
No build |
GS-hw: Fix Wunused-but-set-variable warnings in GSTextureCache. |
v1.7.2410 |
refractionpcsx2 |
2022-03-03 16:59:22 |
Download |
EE/JIT: Flush const on LDL/LDR instructions |
v1.7.2409 |
Mrlinkwii |
2022-03-03 11:50:30 |
Download |
Gamedb: add patch for Cars |
v1.7.2408 |
TellowKrinkle |
2022-02-20 03:26:47 |
No build |
GS:OGL: Don't memset C++ objects |
v1.7.2407 |
TellowKrinkle |
2022-01-24 05:10:04 |
No build |
GS:Mac: Properly init vulkan on main thread |
v1.7.2406-1-gd9e2bcef6 |
TellowKrinkle |
2022-01-24 05:03:33 |
No build |
GS:Mac: Nicer message send |
v1.7.2406 |
TellowKrinkle |
2022-03-01 22:54:42 |
Download |
WX: Make texture dump location configurable |
v1.7.2405 |
Mrlinkwii |
2022-03-01 11:31:38 |
Download |
GameDB: add 'VUSyncHack' to 'Tiger Woods PGA Tour 2002' and update documentation |
v1.7.2404 |
Connor McLaughlin |
2022-03-01 08:26:16 |
Download |
GS/TextureCache: Don't let hash cache memusage go negative |
v1.7.2403 |
arcum42 |
2022-03-01 06:14:52 |
Download |
Disable warnings on several third party libraries. (#5519) |
v1.7.2402 |
refractionpcsx2 |
2022-02-28 07:50:29 |
Download |
GUI/Qt: Update VU Sync option in Qt interface |
v1.7.2401-2-ge833a67bb |
refractionpcsx2 |
2022-02-27 22:58:42 |
No build |
VU: Rework VUKickstart in to VUSync, swap behaviour |
v1.7.2401-1-g6dc5087cb |
refractionpcsx2 |
2022-02-27 18:20:40 |
No build |
VU: Run sync ahead on small blocks |
v1.7.2401 |
PCSX2 Bot |
2022-02-28 17:11:08 |
Download |
PAD: Update to latest controller database. |
v1.7.2400 |
Connor McLaughlin |
2022-02-26 10:40:40 |
Download |
microVU: Move VU0 micro flag instance setup to program start They're only used in micro mode, so no point updating them in a cop2 chain. |
v1.7.2399-1-gd20bfa240 |
Connor McLaughlin |
2022-02-26 07:06:04 |
No build |
EE: Add COP2 flag hack |
v1.7.2399 |
Connor McLaughlin |
2022-02-27 07:31:10 |
Download |
GS/TextureCache: Don't count replacements in hash cache budget Large replacement textures were causing the hash cache to disable itself. There's plenty of other massive VRAM sinks in PCSX2 that we need to consider before we can say we're managing VRAM well anyway. |
v1.7.2398-1-g866e5bd92 |
Connor McLaughlin |
2022-02-27 07:22:30 |
No build |
GS/TextureReplacements: Disable generated mipmaps on compressed textures They should be provided in the file. |
v1.7.2398 |
TellowKrinkle |
2021-12-12 12:00:16 |
No build |
Pad: Fix connection of macOS GameController framework controllers |
v1.7.2397 |
TheLastRar |
2022-02-24 20:45:27 |
Download |
Config: Clang format Pcsx2Config |
v1.7.2396-10-gc18be9dde |
TheLastRar |
2022-02-08 00:47:36 |
No build |
Dependencies: Remove LibXml |
v1.7.2396-9-g4eba40017 |
TheLastRar |
2022-02-13 20:30:41 |
No build |
DEV9: Don't enforce MTA requirement Also CoUninitialize() needs to be called for all successful calls to CoInitialize/Ex(), not just those that return S_OK |
v1.7.2396-8-gdc376ab16 |
TheLastRar |
2022-02-08 01:59:05 |
No build |
DEV9: Clang format net.cpp |
v1.7.2396-7-g5ff49a78e |
TheLastRar |
2022-02-08 00:38:50 |
No build |
Config: Add DEV9 options to global struct Additionally switch to using std::string in various locations in DEV9 |
v1.7.2396-6-g6df50992c |
TheLastRar |
2022-02-07 21:06:17 |
No build |
DEV9: Remove old settings/log directory functions |
v1.7.2396-5-g5d2bcfaa3 |
TheLastRar |
2022-02-06 17:32:19 |
No build |
DEV9: Fix off by one error on LBA range check |
v1.7.2396-4-g990d7ad0f |
TheLastRar |
2022-02-06 17:28:21 |
No build |
DEV9: Correct DEV9 include in Tap |
v1.7.2396-3-g510283cd4 |
TheLastRar |
2022-02-06 17:23:32 |
No build |
DEV9: Rename DEV9's Config.h to DEV9Config.h |
v1.7.2396-2-gdcc183179 |
TheLastRar |
2022-02-06 17:00:23 |
No build |
DEV9: Use fs namespace instead of ghc |
v1.7.2396-1-g30bc9b04c |
TheLastRar |
2022-02-06 16:20:38 |
No build |
DEV9: Use UTF8 strings on windows for AdapterEntry |
v1.7.2396 |
dependabot[bot] |
2022-02-28 05:02:49 |
Download |
Bump actions/setup-node from 2 to 3 Bumps [actions/setup-node](https://github.com/actions/setup-node) from 2 to 3. - [Release notes](https://github.com/actions/setup-node/releases) - [Commits](https://github.com/actions/setup-node/compare/v2...v3) --- updated-dependencies: - dependency-name: actions/setup-node dependency-type: direct:production update-type: version-update:semver-major ... Signed-off-by: dependabot[bot] <support@github.com> |
v1.7.2395 |
AKuHAK |
2021-05-21 00:02:16 |
Download |
PCSX2: Add ability to combine CLI options --elf or --irx with --gameargs Exception: if full path to host: contains spaces, then arguments will be ignored. To avoid this you can use relative paths when possible. |
v1.7.2394 |
refractionpcsx2 |
2022-02-28 08:34:52 |
Download |
GUI/Qt: Fix startup project for debugger |
v1.7.2393 |
refractionpcsx2 |
2022-02-28 08:05:15 |
No build |
GUI/Qt: Fix loading ELF files from menu |
v1.7.2392 |
refractionpcsx2 |
2022-02-26 08:39:54 |
Download |
GameDB: Added patch for PowerDrome US |
v1.7.2391-1-ga0bbdcefb |
refractionpcsx2 |
2022-02-25 14:18:09 |
No build |
GS: Ignore 24bit on DATE and Handle Reversed Color and Z Clamp Framebuffer width to 1-32 |
v1.7.2391 |
lightningterror |
2022-02-26 17:48:27 |
Download |
GS-hw: Adjust DATE selection. Remove fbmask check from DATE, Enable DATE_BARRIER with one barrier when alpha isn't written and there is no alpha test. |
v1.7.2390 |
lightningterror |
2022-02-24 14:52:41 |
Download |
GH-workflows: Remove os mentions for auto pad db update. Not needed anymore. |
v1.7.2389 |
Connor McLaughlin |
2022-02-19 15:20:18 |
Download |
GS: Add texture dumping and replacement system |
v1.7.2388-3-g32dc68f10 |
Connor McLaughlin |
2022-02-20 13:32:05 |
No build |
GS: Support BC1/BC2/BC3/BC7 compressed texture formats |
v1.7.2388-2-g69a500d65 |
Connor McLaughlin |
2022-02-20 13:30:56 |
No build |
GS: Add Swap() to GSTexture |
v1.7.2388-1-ged9f34de5 |
Connor McLaughlin |
2022-02-20 07:44:08 |
No build |
Common/FileSystem: Add EnsureDirectoryExists() |
v1.7.2388 |
iMineLink |
2022-02-05 13:55:41 |
Download |
GS: skip no output draws. |
v1.7.2387-1-g01079f516 |
iMineLink |
2022-02-05 13:53:00 |
No build |
GS: upscale regardless of PCRTC enabling. |
v1.7.2387 |
RedDevilus |
2022-02-24 00:55:56 |
Download |
PCSX2-GUI: Rename Interlacing to Deinterlacing So to sketch what is an annoying issue is that this for years has been wrongly presented to users. None Interlacing = Interlacing but if used with a no-interlacing patch it will look like progressive but PCSX2 or really the internal PS2 side only detects interlacing mode. Which blows my mind that the user wouldn't be wrong to assume that None Interlacing = Interlacing. Weave = Interlacing method (saw-tooth) Bob = Likely the sharpest but can do vertical bouncing. Blending = A bit blurry but the most consistent and has no bouncing. I didn't change the code just the visual presentation to the users. Example in gif format: https://upload.wikimedia.org/wikipedia/de/1/1e/Interlaced_Animation.gif |
v1.7.2386 |
lightningterror |
2022-02-22 00:33:59 |
Download |
GS-hw: Don't trigger no overlap check for DATE_BARRIER on d3d11. d3d11 doesn't support DATE_BARRIER, it's better to let the Date one cases handle it as it will be more accurate. |
v1.7.2385 |
Connor McLaughlin |
2022-02-23 12:52:18 |
Download |
GS: Add option to disable status indicators Fast forward/pause icons. |
v1.7.2384 |
Connor McLaughlin |
2022-02-23 12:10:06 |
No build |
GS/TextureCache: Fix target not getting invalidated in some cases This would happen when there was a source from local memory with the same pointer as the target. Fixes sky getting messed up in the Jak 3 menu when the hash cache is enabled. |
v1.7.2383 |
arcum42@gmail.com |
2022-02-22 19:52:52 |
Download |
Qt: Fix qt compilation on linux. |
v1.7.2382 |
RedDevilus |
2022-02-16 16:37:48 |
Download |
Qt: Add themes Ranging from ColorBlind themes to flashy to pastel. Based on the Fusion factory. 3 Light and 1 Dark extra themes (2 light and 2 dark themes on master) with enough variability and choice. It's just a placeholder for when other factories are implemented and perhaps even viable for future community-based static or dynamic ones. |
v1.7.2381-1-g39dfb2e60 |
RedDevilus |
2022-02-15 22:30:27 |
No build |
Qt: Resize default headersize BIOS Qt: Resize default headersize BIOS The first column was too small and visually makes it harder to see what BIOS you have. |
v1.7.2381 |
PCSX2 Bot |
2022-02-21 17:10:37 |
Download |
pad-windows/unix: Update to latest controller database. |
v1.7.2380 |
seta-san |
2022-02-21 20:10:14 |
Download |
Qt: Fix type on graphics panel (#5553) |
v1.7.2379 |
Connor McLaughlin |
2022-02-17 10:27:12 |
Download |
GS: Support mipmaps in hash cache |
v1.7.2378-7-gee82c7834 |
Connor McLaughlin |
2022-01-26 14:18:15 |
No build |
GS: Auto-disable hash cache when it's too large |
v1.7.2378-6-gb389c6e10 |
Connor McLaughlin |
2022-01-23 07:07:40 |
No build |
GS: Only allocate valid page array when needed |
v1.7.2378-5-gb3a2d3c1e |
Connor McLaughlin |
2022-01-23 07:06:31 |
No build |
GS: Track hash cache memory usage |
v1.7.2378-4-g5d33af13c |
Connor McLaughlin |
2022-01-23 06:19:06 |
No build |
GS: Add full (hash cache) texture preloading option |
v1.7.2378-3-g6b2a851de |
Connor McLaughlin |
2022-02-20 05:35:15 |
No build |
GS/Vulkan: Fix uploading large (>64MB) textures |
v1.7.2378-2-g3b3072801 |
Connor McLaughlin |
2022-02-20 05:35:05 |
No build |
GS/OpenGL: Fix uploading large (>16MB) textures |
v1.7.2378-1-g9ed33d433 |
Connor McLaughlin |
2022-02-19 08:16:17 |
No build |
GS/HW: Fix mipmap level not updating on live config change |
v1.7.2378 |
Mrlinkwii |
2022-02-18 20:23:03 |
Download |
Core: remove not needed logging |
v1.7.2377 |
Connor McLaughlin |
2022-02-20 06:08:03 |
Download |
GS/Vulkan: Fix warning when compiling RGBA8->RGB5A1 shader Also gets rid of the program info log length check, since that's been long removed in glslang. |
v1.7.2376 |
lightningterror |
2022-02-19 22:16:35 |
Download |
GS-hw: Disable dithering if blend mix is enabled. It breaks stuff since we do a mix of hw/sw. |
v1.7.2375 |
lightningterror |
2022-02-19 15:21:47 |
Download |
GS-ogl: Remove GL_ARB_get_texture_sub_image. Not used. Also remove some not used commented out defines. |
v1.7.2374 |
lightningterror |
2022-02-18 22:09:58 |
Download |
GS-hw: Partially revert #5540 Allow to wrap on colclip. For real tho, ideal solution is sw blend, doing any clamp/wrap is wrong on blend mix. |
v1.7.2373 |
lightningterror |
2022-02-18 19:21:01 |
Download |
GS-hw: Fix d3d11 depth sample shader. Also adjust some comments to match updated shader names. |
v1.7.2372 |
lightningterror |
2022-02-18 15:35:55 |
Download |
GS-hw: Prefer sw blend for clr_blend1_2 on ultra blending. Opengl/Vulkan: Prefer sw blend over hw for clr_blend1_2 on ultra blending, doing hw is less accurate and will introduce rounding issues. Direct3D11: Prefer sw blend over hw for clr_blend1_2 only when primitives don't overlap. |
v1.7.2371 |
lightningterror |
2022-02-18 12:25:39 |
Download |
GS-hw: Don't wrap on 16bit destination format for blend mix. Helps Dog's Life blending, we shouldn't wrap as we do more blend math afterward which will be wrong if we wrapped before. |
v1.7.2370-1-g715184840 |
lightningterror |
2022-02-18 12:24:32 |
No build |
GS-hw: Rename alpha_clamp to blend_mix. |
v1.7.2370 |
Ziemas |
2022-02-15 15:54:14 |
Download |
SPU2: Don't cap pitch setting on register write. While 0x3FFF is indeed the highest playable pitch I think that the register is 16 bits wide and that the cap is enforced by the pitch counter algorithm. This fixes the air time ticking sound in Jak X. |
v1.7.2369 |
Ty Lamontagne |
2022-02-15 04:11:10 |
Download |
Core: Export recompiler offsets |
v1.7.2368 |
Connor McLaughlin |
2022-02-15 15:59:15 |
Download |
Qt: Add game summary and audio/memcard placeholders |
v1.7.2367-1-gb47552c08 |
Connor McLaughlin |
2022-02-15 15:29:18 |
No build |
Qt: Add per-game settings UI |
v1.7.2367 |
Mrlinkwii |
2022-02-14 19:39:24 |
Download |
QT: Add icon for Hk BIOS. |
v1.7.2366 |
lockhart |
2022-02-14 13:02:25 |
Download |
GameDB: Add Ratchet & Clank demo and Spider-Man 3 Fixes + several new entries as well as the removal of the virtual-on Ontario program fixes. This commit fixes several entries from the GameIndex, removes the clamping fixes from Virtual On ontario program which wasn't needed, adds several rounding fixes to Ratchet 1 titles to fix the Hydrodisplacer Behaviour and adds several entries as well. For Ratchet 1, After having done tests on actual hardware, the results shows that even real hardware will behave badly on the retail version.... However, the demo does indeed have an issue, so let's fix that. Also, this fixes an oversight made for Spiderman 3 in the past, now the proper fix is applied. |
v1.7.2365 |
Connor McLaughlin |
2022-02-12 05:50:35 |
Download |
GS/HW: Use integers for depth conversion shaders Fixes z-fighting in reflections in DBZ BT3, maybe others? |
v1.7.2364 |
PCSX2 Bot |
2022-02-14 17:09:59 |
Download |
pad-windows/unix: Update to latest controller database. |
v1.7.2363 |
Mrlinkwii |
2022-02-14 18:33:10 |
Download |
Gamedb: add 'VUKickstartHack' to 'Jet Li - Rise to Honor' |
v1.7.2362 |
refractionpcsx2 |
2022-02-11 22:01:27 |
Download |
GS-hw: Increase 32->16bit conversion accuracy Improves Dogs life (no longer goes completely black right away, but has decal problems) Vastly improves texture quality in Spider-Man 3 when using Framebuffer Conversion to fix the textures |
v1.7.2361 |
Ty Lamontagne |
2022-02-05 18:19:41 |
No build |
COP2: Move COP2 timing messages to release builds. |
v1.7.2360 |
RedDevilus |
2022-02-13 06:55:36 |
No build |
actions: Add windows category for SDL Upcoming Qt will feature native support for multiple controllers + remapping for all relevant OSes. This makes the step a bit easier. Rationale: Windows has cleaner code (becoming just like OnePad) and no more DS4/DualSense/Switch Pro/... wrapper such as steam or DS4Windows (ryochan7) though will still work if you want it. Linux will have OnePad legacy remapping. Mac will have feature parity to some extent. |
v1.7.2359 |
Mrlinkwii |
2022-02-12 10:51:32 |
No build |
Gamedb: add EETimingHack to 'Obscure 2' and patch to 'Snoopy Vs Red Baron' |
v1.7.2358 |
lightningterror |
2022-02-09 14:14:19 |
No build |
GS-hw: Prefer sw blend when one barrier is already enabled and prims don't overlap. More accurate, speed will be the same. |
v1.7.2357 |
refractionpcsx2 |
2022-02-11 18:02:51 |
Download |
GS-hw: Apply clamp/wrap when FBMask enabled |
v1.7.2356 |
Frank Hartung |
2022-02-11 02:56:19 |
Download |
CMake: add back HarfBuzz to fix build (#5510) - pango relies on HarfBuzz & pulls in its headers |
v1.7.2355 |
RedDevilus |
2022-02-10 18:59:26 |
No build |
CI: Label Qt into GUI/Qt The label has recently been changed into GUI/Qt for more clarity that it touches upon a GUI toolkit just like WX. Also added the 3rdparty for the binary. |
v1.7.2354 |
Florin9doi |
2022-02-10 21:02:55 |
Download |
Qt: Add icon for Cn BIOS. |
v1.7.2353 |
Blackbird88 |
2022-02-07 16:38:18 |
Download |
GameDB: Add missing Gran Turismo demos |
v1.7.2352 |
Mrlinkwii |
2022-02-09 11:16:38 |
Download |
GameDB: disable mVUFlagHack for Maken Shao |
v1.7.2351 |
PCSX2 Bot |
2022-02-07 17:10:19 |
No build |
pad-linux: Update to latest controller database. |
v1.7.2350 |
987123879113 |
2022-02-03 17:37:15 |
Download |
GameDB: Update Bemani game titles and add new entries for Japanese DDR X and SuperNOVA2 |
v1.7.2349 |
C.W. Betts |
2022-02-02 22:35:17 |
Download |
Mark static functions in headers as static inline: This quiets unused function warnings (-Wunused-function) which is on by default on Xcode. |
v1.7.2348-1-gcae8e6ae7 |
C.W. Betts |
2022-02-02 22:25:31 |
No build |
Change a couple of includes from angle brackets to quotes: This makes Xcode happy, as it interprets angled brackets as system headers or headers inside of frameworks. |
v1.7.2348 |
iMineLink |
2022-02-06 19:47:50 |
Download |
GS: partially revert "c1e5e45431863bc206686c49b8fb4fa2775be9a2". overwrite the target pitch when an overlapping write is detected with the write pitch itself. fixes the broken splashscreen in This is Football 2002. |
v1.7.2347 |
iMineLink |
2022-02-06 17:31:16 |
No build |
GS: update target pitch on frame lookup. fix Jurassic Park - Operation Genesis loading disk logo. |
v1.7.2346 |
Connor McLaughlin |
2022-02-06 11:51:10 |
No build |
Wx: Fix live vsync changes not applying |
v1.7.2345-2-g0ca316759 |
Connor McLaughlin |
2022-02-06 11:41:12 |
No build |
Vulkan: Implement adaptive vsync (FIFO-relaxed) |
v1.7.2345-1-gc74cc9bc1 |
Connor McLaughlin |
2022-02-06 11:23:30 |
No build |
HostDisplay: Fix vsync getting lost on window changes |
v1.7.2345 |
iMineLink |
2022-02-02 17:19:36 |
Download |
cmake: copy resources in build folder. |
v1.7.2344 |
lightningterror |
2022-02-06 15:49:13 |
Download |
GS-hw: Cleanup crc stuff. Merge the following crc lists, gets rid of duplication since code is shared: BurnoutDominator, BurnoutRevenge, BurnoutTakedown ->BurnoutGames GetaWay, GetaWayBlackMonday ->GetaWayGames GT3, GT4, GTConcept, TouristTrophy ->PolyphonyDigitalGames Yakuza, Yakuza2 -> YakuzaGames ValkyrieProfile2, StarOcean3, RadiataStories -> TriAceGames Rename defines Dx_and_OGL to CRC_Partial, Dx_only to CRC_Full, Aggressive to CRC_Aggressive |
v1.7.2343 |
lightningterror |
2022-02-06 12:32:06 |
Download |
GS-hw-tc: Remove JackieChanAdv crc hack. Game seems to work fine currently. |
v1.7.2342 |
Florin9doi |
2022-02-06 14:58:09 |
No build |
GameDB: Add missing NTSC-J games (#5491) Co-authored-by: Florin9doi <Florin9doi@users.noreply.github.com> |
v1.7.2341 |
Florin9doi |
2022-02-06 14:57:12 |
No build |
Game DB: Add missing PAL games to GameIndex Correct AFL Football serial PR #5490 Co-authored-by: Florin9doi <Florin9doi@users.noreply.github.com> |
v1.7.2340 |
lightningterror |
2022-02-06 13:17:28 |
Download |
QT: Add missing Texture Inside RT option. |
v1.7.2339 |
TellowKrinkle |
2022-02-06 02:44:56 |
Download |
GS:HW: Fix scale of color → 8 bit converted textures |
v1.7.2338 |
iMineLink |
2022-02-06 00:23:13 |
Download |
GS: remove bw equality check in tex in rt. fixes jak mipmapping. |
v1.7.2337 |
refractionpcsx2 |
2022-02-05 04:31:14 |
Download |
GS: Don't process CLUT load condition on invalid PSM |
v1.7.2336 |
RedDevilus |
2022-02-05 01:46:21 |
No build |
Qt: Resize Windows + Change Framerate Presets + Lower OSD time The main window will now correctly display the full Toolbar. Interface Settings will not go out of bounds. The OSD message for cheats and patches has been changed and the overall timing of the static (not dynamic) OSD messages are now 5 seconds instead of 10 seconds which is pretty long. Tested on 1920 x 1080 + 2560 x 1080 on 125% and 150% DPI scaling. |
v1.7.2335 |
Connor McLaughlin |
2022-02-05 14:33:41 |
No build |
InputManager: Missing motor bindings are not errors |
v1.7.2334-2-g1ea38b198 |
Connor McLaughlin |
2022-02-05 14:33:26 |
No build |
Qt: Fix current tab resetting when switching renderers |
v1.7.2334-1-gd63a36216 |
Connor McLaughlin |
2022-02-05 14:33:03 |
No build |
Qt: Fix default values for software mipmap/AA1 |
v1.7.2334 |
s-andro |
2022-02-05 02:49:25 |
Download |
CRC: Gran Turismo 4 [PlayStation 2 Racing Pack] |
v1.7.2333-1-g02bb2b747 |
s-andro |
2022-02-05 02:43:10 |
No build |
GameDB: Gran Turismo 4 [PlayStation 2 Racing Pack] |
v1.7.2333 |
TheLastRar |
2022-01-14 02:06:15 |
Download |
DEV9: Check for null ifa_addr in PCAPGetIfAdapter |
v1.7.2332 |
lightningterror |
2022-02-04 23:28:24 |
Download |
GS-hw: Properly enable/disable each channel based on fbmask, adjust fbmask detection when to do blending for 16bit/24bit. Optimization. |
v1.7.2331 |
lightningterror |
2022-02-04 17:02:50 |
Download |
GS-hw: Optimize fbmask on 16bit format. Set fbmask to 0 if unused bits are the ones enabling it, they aren't used anyway. |
v1.7.2330 |
lightningterror |
2022-02-04 18:53:28 |
Download |
GS-hw: Purge LordOfTheRingsThirdAge crc hack. Shadows are now rendered correctly on all renderers. |
v1.7.2329 |
Connor McLaughlin |
2022-02-04 15:35:59 |
Download |
GS/Vulkan: Fix HDR resolve to cleared target Fixes shadows in LOTR: Third Age. |
v1.7.2328 |
Ty Lamontagne |
2022-01-22 01:04:04 |
Download |
Debugger: Make memory search size depend on platform |
v1.7.2327-2-g8113e9a16 |
Ty Lamontagne |
2022-01-21 06:53:44 |
No build |
Debugger: Fix memory search drawing and sizing Now it should be sized a little better A little funky on dpis greater than 100% (sorry wx is not easy to work with) |
v1.7.2327-1-ga632f3c5c |
Ty Lamontagne |
2022-01-21 05:59:48 |
No build |
Core: Lighten IOP breakpoint load standardizeBreakpintAddress calls on the IOP just return the address unmodified. Considering this is called at least once every load / store instruction when there is an IOP OR EE memcheck enabled, it's pretty hot. |
v1.7.2327 |
Tokman5 |
2022-02-04 08:38:24 |
Download |
Debugger: add register name pattern |
v1.7.2326 |
RedDevilus |
2022-02-04 00:53:47 |
Download |
Qt: More sizing + improve hotkeys code There were other sizing issues with region and CRC that are now have better width. Taking the liberty to organise the hotkeys as it is laid on the GUI-level + adding missing hotkeys. There is still much work to be done. |
v1.7.2325 |
lightningterror |
2022-02-03 23:37:01 |
No build |
GS-hw: Re add alpha c check for clr_blend1_2. Removed it by accident, nobody saw nothing. |
v1.7.2324 |
lightningterror |
2022-02-03 23:34:59 |
Download |
GS-hw: No PABE for hw clr_blend1_2 optimization. Will require sw blend. |
v1.7.2323 |
RedDevilus |
2022-02-03 00:50:00 |
No build |
Qt: Fix type table sizing + spaces Type table in the main window was not wide enough. Also adding spaces in some strings and removing some redundant spaces in others. |
v1.7.2322 |
Connor McLaughlin |
2022-02-03 12:40:03 |
Download |
GS: Add depth copy convert shader |
v1.7.2321 |
lightningterror |
2022-02-03 10:16:16 |
Download |
GS-hw: Enable Ad to As blend swap when it detects barrier(fbmask) on d3d11.. Allow to run it on basic level, fb is already read so there is no extra cost and is more accurate. |
v1.7.2320 |
lightningterror |
2022-02-02 19:37:04 |
Download |
GS-hw: Cleanup some stuff from clr3 blend. |
v1.7.2319-4-g9c0055411 |
lightningterror |
2022-02-02 17:07:23 |
No build |
GS-hw: Allow to run clr_blend1 and clr_blend2 over sw blending. As or F case only, no Ad. Allow condition to run when there are no texture barriers (gl/vk), or copying the fb (d3d11). Run when colclamp is 1 as hw blend will clamp value to 0-1. Check for texture barriers, don't run if any is enabled. |
v1.7.2319-3-gec7e8989a |
lightningterror |
2022-02-02 16:54:41 |
No build |
GS-hw: Move the sw blend for BLEND_C_CLR3 to High level and upper. Reading the frame buffer is slow, let's allow hw blend to run, can partially handle it. |
v1.7.2319-2-g3ca427223 |
lightningterror |
2022-02-02 12:36:56 |
No build |
GS-hw: Implement hw, hw/sw, sw blending on Ad when alpha write is masked. Idea is to replace Ad with As when alpha write is masked, then expand/let blend mix, accumulation blend non recursive blend or hw clr blend to do the blending with Ad swapped as As. We are doing this to try to bring some originally higher blending modes to lower levels where we can do the draws with less texture barriers instead (gl/vk), as for d3d11 this allows to run blending on the draws since previously the cases weren't handled properly, it will be slower on d3d11 since we will be reading the frame buffer but it's better than nothing. D3D11: It is enabled on Medium blending or higher, if draw is fbmask then it will enable it on basic blending too. OpenGL/Vulkan: It is enabled based on the previous blending modes: accumulation blend -> either minimum or basic level, depending on colclamp. non recursive blend -> either minimum or basic level, depending on colclamp. blend mix -> basic and higher level. hw clr blend -> minimum and higher level. All: Prefer full sw blend when primitives don't overlap, sw fbmask or full barrier is used, it is more accurate. |
v1.7.2319-1-gae14afd5f |
lightningterror |
2022-02-01 19:19:20 |
No build |
GS-hw: Combine BLEND_C_CLR2_AF and BLEND_C_CLR3_AS in one shader bit. Free a shader bit. |
v1.7.2319 |
RedDevilus |
2022-02-02 23:30:11 |
Download |
GameDB: Beatmania entries Adding missing entries so that Ziemas can be happy. |
v1.7.2318 |
TellowKrinkle |
2021-12-13 00:05:56 |
Download |
CMake: Use relative paths for package mode Allows relocating install prefix without recompiling |
v1.7.2317-6-g176917caf |
TellowKrinkle |
2021-12-12 23:57:15 |
No build |
CMake: Require gettext for translations on macOS MacOS uses modified po files, which means it can't use the precompiled mos |
v1.7.2317-5-ge2e8fdafb |
TellowKrinkle |
2021-12-12 23:42:04 |
No build |
CMake: Make translation macro a function Macros can set variables in the parent scope but we don't need that here |
v1.7.2317-4-gaad8b09d8 |
TellowKrinkle |
2021-12-12 23:38:02 |
No build |
CMake: Remove all argument option from translations macro There's no reason you wouldn't want it |
v1.7.2317-3-g90e3d9e46 |
TellowKrinkle |
2021-12-12 23:35:53 |
No build |
CMake: Move translation file processing to main pcsx2 directory Reduces workarounds for cmake dumbness |
v1.7.2317-2-gbaf9e4a9a |
TellowKrinkle |
2021-12-12 23:27:35 |
No build |
CMake: Properly use MACOSX_PACKAGE_LOCATION for translations on macOS Translations are now properly tracked by CMake and will be regenerated if you delete them |
v1.7.2317-1-g1b453d043 |
TellowKrinkle |
2021-12-12 22:13:51 |
No build |
GUI: Move translations to resources directory Also fixes finding translations in package mode builds |
v1.7.2317 |
TellowKrinkle |
2022-01-07 02:18:47 |
Download |
GS: Fix OSD scaling on hidpi displays |
v1.7.2316-2-g50afd83bc |
TellowKrinkle |
2022-01-07 00:00:00 |
No build |
GUI: Fix scale factor on macOS |
v1.7.2316-1-g85934dcbe |
TellowKrinkle |
2021-10-17 07:27:17 |
No build |
GS: Track DPI change events |
v1.7.2316 |
Connor McLaughlin |
2022-02-02 13:11:13 |
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