Automated Pcsx2 builds

These builds are provided by Orphis and are totally free of charge.
New versions on the Git repository are checked every 10 minutes and the builds take a few minutes to complete, please be patient if the newest build doesn't appear here.
If multiple commits are done at the same time, you'll only get the latest one.

Code is hosted on GitHub.
See Pcsx2 website for more information.

The Windows build has been made with Visual C++ 2019. You need to install the Visual C++ 2019 (x86) runtime package to run it.
Legacy builds from the SVN repository can be found here

Showing only 20 latest changes. See full list of builds

Revision Author Date Windows 32bit Commit log
v1.7.2788 refractionpcsx2 2022-05-23 20:20:19 Download Adding FUNDING file Adds a button to the project
v1.7.2787 Connor McLaughlin 2022-05-23 16:35:21 Download Qt: Use SERIAL_CRC.ini naming for per-game settings
v1.7.2786 PCSX2 Bot 2022-05-23 18:01:25 No build PAD: Update to latest controller database.
v1.7.2785 lightningterror 2022-05-23 18:19:14 Download Qt: Allow to load/browse block dump files.
v1.7.2784 lightningterror 2022-05-23 17:11:29 Download Qt: Fix link/url colours in various themes. Fixes #6148
v1.7.2783 Connor McLaughlin 2022-05-23 16:20:29 Download Qt: Initialize COM ourselves on EmuThread If we don't, SDL initializes it first in STA mode, which prevents MT mode from being used, which prevents us from using XAudio2.
v1.7.2782-1-g6a4df2a64 Connor McLaughlin 2022-05-23 16:19:55 No build GS: Move GSinit()/GSshutdown() to GS thread This initializes COM, so it has to be done on the thread which is actually going to use it.
v1.7.2782 lightningterror 2022-05-23 14:28:41 Download Qt: Disable/remove unused buttons. Not implemented yet.
v1.7.2781 Mrlinkwii 2022-05-23 14:07:26 No build GameDB: upscaling fixes for 'KimiKiss'
v1.7.2780 Christian Kenny 2022-05-22 19:45:21 No build NSIS: Remove installer as it is is not compatible with Qt
v1.7.2779 Connor McLaughlin 2022-05-23 12:03:36 No build VMManager: Clear memory card eject timeout when game starts If we don't reset the timer here, when using folder memcards the reindex will cause an eject, which a bunch of games don't like since they access the memory card on boot.
v1.7.2778 Connor McLaughlin 2022-05-23 12:18:53 No build Qt: Fix game grid scale/title setting not loading
v1.7.2777-3-g680a3802d Connor McLaughlin 2022-05-23 12:16:03 No build Updater: Remove update zip after committing
v1.7.2777-2-gc3ee97103 Connor McLaughlin 2022-05-23 12:10:52 No build Qt: Don't display update errors for background checks It can be annoying, e.g. if you're not connected to the internet.
v1.7.2777-1-g489fbe628 Connor McLaughlin 2022-05-23 12:09:21 No build Qt: Remove download size from update prompt The api doesn't provide it.
v1.7.2777 Tyler Wilding 2022-05-23 03:10:47 No build ci: format the GameDB and make sure it stays that way
v1.7.2776-1-gb54facdbd Tyler Wilding 2022-05-23 03:09:50 No build ci: catch duplicate YAML keys in the GameDB
v1.7.2776 Tyler Wilding 2022-05-23 05:33:32 Download ci: differentiate cmake windows build from the others
v1.7.2775 Tyler Wilding 2022-05-23 03:58:40 Download input-rec: add back safeguard around controller input hook and dont deref null virtual pads
v1.7.2774 Tyler Wilding 2022-05-23 02:04:27 Download input-rec: ensure controller logging is disabled by default