Revision |
Author |
Date |
Android |
Windows 32bit |
Windows 64bit | Commit log |
v1.14.4-1199-gc1026941f |
Henrik Rydgård |
2023-04-01 23:28:23 |
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Merge: 94b4a84fe 5e6d181eb Merge pull request #17218 from hrydgard/vulkan-disable-input-attachments Vulkan: Disable framebuffer fetch (through input attachments) for now. |
v1.14.4-1197-g94b4a84fe |
Unknown W. Brackets |
2023-04-01 23:06:15 |
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Merge: 47785aa2b 9146020aa Merge pull request #17217 from hrydgard/logic-fix Controls: Logic fix, optimization, remove hack |
v1.14.4-1196-g9146020aa |
Henrik Rydgård |
2023-04-01 22:30:34 |
No build |
Logic fix, optimization, remove hack. See post-comments on #17215 |
v1.14.4-1196-g5e6d181eb |
Henrik Rydgård |
2023-04-01 23:04:37 |
No build |
Vulkan: Disable framebuffer fetch (through input attachments) for now. This is a conceptually cool trick that just doesn't seem to be worth it, compared to the old approach of copy + blend-in-shader. I haven't found any game that benefits more than absolutely minimally, and having two paths to test isn't great, when the win is so small. So I'm disabling it. I'm keeping the code for now, but might clear it out later. Fixes #17069 |
v1.14.4-1195-g47785aa2b |
Henrik Rydgård |
2023-04-01 20:47:45 |
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Merge: 0d2c29975 33ba6f6f1 Merge pull request #17215 from hrydgard/multi-mapping-input Control map multiple keys to one output |
v1.14.4-1187-g33ba6f6f1 |
Henrik Rydgård |
2023-04-01 20:26:18 |
No build |
Fix for menu navigation with DInput controllers on Windows. Bit of a hack. |
v1.14.4-1186-gc1b5aed9b |
Henrik Rydgård |
2023-04-01 19:56:02 |
No build |
Cleanup, confine g_controllerMap access to KeyMap.cpp |
v1.14.4-1185-gd523005c2 |
Henrik Rydgård |
2023-04-01 19:02:20 |
No build |
Cleanup |
v1.14.4-1185-g0d2c29975 |
Henrik Rydgård |
2023-04-01 20:36:20 |
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Merge: 81608b050 de089c3fe Merge pull request #17216 from lvonasek/hotfix_openxr_glitches OpenXR - Render glitches fixed |
v1.14.4-1184-gde089c3fe |
Luboš Vonásek |
2023-04-01 20:17:25 |
No build |
Merge: de462f481 81608b050 Merge branch 'hrydgard:master' into hotfix_openxr_glitches |
v1.14.4-1184-g5a82e5856 |
Henrik Rydgård |
2023-04-01 17:59:37 |
No build |
Buildfix |
v1.14.4-1183-g88e73801f |
Henrik Rydgård |
2023-04-01 17:50:17 |
No build |
Fix the binding UI to support multi-bind |
v1.14.4-1182-g8c9fee064 |
Henrik Rydgård |
2023-04-01 15:00:22 |
No build |
Display multi-mappings correctly in the mapping list |
v1.14.4-1181-g49a2c93b6 |
Henrik Rydgård |
2023-04-01 13:43:42 |
No build |
Make multi-mapping save-able, add test to verify backwards and forwards compat |
v1.14.4-1180-g0e1c42ce7 |
Henrik Rydgård |
2023-04-01 00:12:14 |
No build |
Plumb multimappings all the way through. |
v1.14.4-1179-gf178d1bd8 |
Henrik Rydgård |
2023-03-31 11:31:45 |
No build |
Add an even cheaper version of TinySet called FixedTinyVec that's, well, fixed. |
v1.14.4-1179-gde462f481 |
Lubos |
2023-04-01 19:48:53 |
No build |
OpenXR - Disable stereo in Motorstorm |
v1.14.4-1178-gb59a0728f |
Lubos |
2023-04-01 19:10:18 |
No build |
OpenXR - Stereo separation only when enabled |
v1.14.4-1178-g81608b050 |
Henrik Rydgård |
2023-04-01 10:24:22 |
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Merge: a6bf49949 a88b8a14f Merge pull request #17214 from unknownbrackets/softgpu-alpha softgpu: Fix over-optimization of alpha test |
v1.14.4-1177-ge7bbe322c |
Lubos |
2023-04-01 18:58:46 |
No build |
OpenXR - Stereoscopy math better |