Automated PPSSPP builds

These builds are provided by Orphis and are totally free of charge.
New versions on the Git repository are detected automatically and the builds take a few minutes to complete, please be patient if the newest build doesn't appear here.
If multiple commits are done at the same time, you'll only get the latest one.

Code is hosted on GitHub.
See PPSSPP website for more information.

Showing only 20 latest changes. See full list of builds

Revision Author Date Android Windows 32bit Windows 64bit Commit log
v1.10.3-1052-gf3c05cb81 Henrik Rydgård 2020-10-31 10:25:14 Download Download Download Merge: ff1b2fb8b 6531c7f4f Merge pull request #13575 from Florin9doi/android_audio_record2 [Android] Audio record using OpenSL
v1.10.3-1048-gff1b2fb8b AdamN 2020-10-31 09:52:56 Download Download Download Merge: a4a0b4ba0 e56b5592b Merge pull request #13606 from ANR2ME/adhoc_fix [Adhoc] - Fix Significant FPS drops on Hitman Reborn Battle Arena 2
v1.10.3-1047-ge56b5592b ANR2ME 2020-10-31 07:19:32 No build Fix significant FPS drops on Hitman Reborn Battle Arena 2
v1.10.3-1046-g47f27ed18 ANR2ME 2020-10-31 07:18:17 No build Updated Blocking simulation of AdhocSocket (especially PdpRecv)
v1.10.3-1045-g2432c51f0 ANR2ME 2020-10-31 07:15:24 No build Updated Minimum Timeout workaround settings to use 0 as default (no override)
v1.10.3-1044-ga4a0b4ba0 Henrik Rydgård 2020-10-29 11:57:58 Download Download Download Merge: 36a614072 4eca12471 Merge pull request #13579 from ANR2ME/adhoc_fix Adhoc fix - Updating Adhocctl behavior after doing some small test
v1.10.3-1037-g4eca12471 ANR2ME 2020-10-28 23:48:55 No build Blocks current thread to synchronize initial GameMode data. Fixes desync issue when GameMode multiplayer mission is being started.
v1.10.3-1036-ga47cb101b ANR2ME 2020-10-28 23:58:12 No build Moving socket creation from AdhocMatchingCreate to AdhocMatchingStart. (Fixes Dissidia 012 unable to see any room issue)
v1.10.3-1035-g3aed0c258 ANR2ME 2020-10-25 01:33:10 No build Fixed an issue with AdhocMatching where there is a possibility that some data didn't get sent upon AdhocMatchingStop causing Joined players to get timeout. (Fixed Star Wars: The Force Unleashed)
v1.10.3-1034-g399f56f73 ANR2ME 2020-10-23 19:50:50 No build Implementing Adhocctl Busy state to prevent getting kicked out from Adhoc Server on games that tries to leave the group multiple times in a row. Also Updated Adhocctl behavior.
v1.10.3-1033-g0157fe498 ANR2ME 2020-10-22 19:58:56 No build Updated GameMode API (Fixed Pocket Pool)
v1.10.3-1032-g22419bfc6 ANR2ME 2020-10-22 19:45:08 No build Prevent memory leaks when clearing AdhocMatching events.
v1.10.3-1031-gbff18c07d ANR2ME 2020-10-22 11:09:17 No build Fixed unable to see game room issue on Air Conflicts - Aces Of World War 2, should also fix other games with similar issue (due to invalid group mode)
v1.10.3-1030-g1bfe08978 ANR2ME 2020-10-25 00:06:55 No build Added delay result to SetSocketAlert for other threads that use the socket to trigger the alert.
v1.10.3-1029-gd87713226 ANR2ME 2020-10-22 07:19:11 No build Socket alerts can be triggered regardless of the nonblocking flag
v1.10.3-1028-gfa95afab0 ANR2ME 2020-10-22 04:46:22 No build Do not clear socket alert flag after signaled.
v1.10.3-1027-g0363319f1 ANR2ME 2020-10-21 03:43:34 No build Prevent Scanning issue after reconnected to AdhocServer, also Updated logging to showing the error code on sceNetAdhocctlScan
v1.10.3-1026-g40102787c ANR2ME 2020-10-22 03:44:23 No build Updated validity checking of mac address on PdpCreate, PtpListen, and PtpOpen
v1.10.3-1026-g36a614072 Henrik Rydgård 2020-10-29 08:59:33 Download Download Download Merge: f4b28119a 5ee9cfef0 Merge pull request #13597 from hrydgard/remove-d3d11-level-9 Remove support for D3D11_level_9
v1.10.3-1025-g8762718ab ANR2ME 2020-10-20 11:52:47 No build Updated Loggings and return value of PdpSend and PdpRecv